Open Chobbyla opened 5 months ago
GameID | GameState File |
---|---|
d04f4766412919c895722b8126b9ba05 | ClientGameState--247747952-[32203-32203].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.000448] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000456] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003280] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003910] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.003918] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.016863] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016896] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016908]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.016915]
[t=00:00:00.016918] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016921] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016927] Use "none" to disable the default log sections.
[t=00:00:00.016930] ============== </Log Sections> ==============
[t=00:00:00.016933] ============== <User Config> ==============
[t=00:00:00.016987] AllowDeferredMapRendering = 1
[t=00:00:00.016991] AllowDeferredModelRendering = 1
[t=00:00:00.016993] AnimationMT = 0
[t=00:00:00.016996] BumpWaterAnisotropy = 2
[t=00:00:00.016999] BumpWaterBlurReflection = 1
[t=00:00:00.017002] BumpWaterDepthBits = 32
[t=00:00:00.017005] BumpWaterReflection = 2
[t=00:00:00.017010] BumpWaterTexSizeReflection = 256
[t=00:00:00.017013] CamFreeScrollSpeed = 29
[t=00:00:00.017016] CamMode = 1
[t=00:00:00.017018] CamTimeExponent = 4.0
[t=00:00:00.017021] CamTimeFactor = 1.0
[t=00:00:00.017024] DualScreenMiniMapOnLeft = 1
[t=00:00:00.017027] EdgeMoveDynamic = 0
[t=00:00:00.017030] EdgeMoveWidth = 0.003
[t=00:00:00.017032] FPSFOV = 90
[t=00:00:00.017035] FPSScrollSpeed = 29
[t=00:00:00.017037] FontSize = 18
[t=00:00:00.017040] GrassDetail = 0
[t=00:00:00.017043] GroundDecals = 5
[t=00:00:00.017047] GroundDetail = 120
[t=00:00:00.017050] HangTimeout = 30
[t=00:00:00.017053] HardwareCursor = 1
[t=00:00:00.017055] InitialNetworkTimeout = 0
[t=00:00:00.017058] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.017061] LODScale = 1.000
[t=00:00:00.017064] LODScaleReflection = 1.000
[t=00:00:00.017066] LODScaleRefraction = 1.000
[t=00:00:00.017069] LODScaleShadow = 1.000
[t=00:00:00.017073] LinkIncomingMaxPacketRate = 512
[t=00:00:00.017078] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.017082] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.017085] LinkOutgoingBandwidth = 131072
[t=00:00:00.017088] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017091] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017094] MSAALevel = 8
[t=00:00:00.017097] MaxParticles = 25000
[t=00:00:00.017099] MaxSounds = 32
[t=00:00:00.017102] MaximumTransmissionUnit = 0
[t=00:00:00.017105] MiddleClickScrollSpeed = -0.0025862
[t=00:00:00.017108] MiniMapCanFlip = 1
[t=00:00:00.017112] MiniMapMarker = 0
[t=00:00:00.017116] MouseDragCircleCommandThreshold = 25
[t=00:00:00.017119] MouseDragScrollThreshold = 0
[t=00:00:00.017122] NetworkLossFactor = 1
[t=00:00:00.017125] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017128] OverheadScrollSpeed = 29
[t=00:00:00.017130] ReconnectTimeout = 0
[t=00:00:00.017133] RotOverheadScrollSpeed = 29
[t=00:00:00.017136] RotateLogFiles = 1
[t=00:00:00.017139] ScrollWheelSpeed = -31
[t=00:00:00.017141] ShadowMapSize = 8192
[t=00:00:00.017147] Shadows = 1
[t=00:00:00.017150] ShowClock = 0
[t=00:00:00.017152] ShowPlayerInfo = 0
[t=00:00:00.017156] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017159] TeamHighlight = 0
[t=00:00:00.017162] UnitIconDist = 250
[t=00:00:00.017164] UpdateBoundingVolumeMT = 0
[t=00:00:00.017167] UpdateWeaponVectorsMT = 0
[t=00:00:00.017170] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017173] UseLuaMemPools = 0
[t=00:00:00.017176] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017182] VFSCacheArchiveFiles = 0
[t=00:00:00.017184] VSync = 0
[t=00:00:00.017187] Water = 4
[t=00:00:00.017189] WindowPosY = 23
[t=00:00:00.017192] XResolution = 1920
[t=00:00:00.017195] XResolutionWindowed = 1920
[t=00:00:00.017198] YResolution = 1080
[t=00:00:00.017200] YResolutionWindowed = 1009
[t=00:00:00.017203] snd_volmaster = 17
[t=00:00:00.017211] ============== </User Config> ==============
[t=00:00:00.017214] ============== <User System> ==============
[t=00:00:00.017220] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.017225] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017231] Compiler Version: gcc-13.2.0
[t=00:00:00.017253] Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017276] Hardware Config: AMD Ryzen 7 7800X3D 8-Core Processor ; 31937MB RAM, 38281MB pagefile
[t=00:00:00.017280] Binary Word Size: 64-bit (native)
[t=00:00:00.017286] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017289] Physical CPU Cores: 8
[t=00:00:00.017292] Logical CPU Cores: 16
[t=00:00:00.017295] ============== </User System> ==============
[t=00:00:00.017362] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017366] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.017368] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017371] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.017373] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.018249] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018260] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029232] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.031303] Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.031309] [ 1] 3840x2160x24bpp@75Hz
[t=00:00:00.031312] [ 5] 2880x1620x24bpp@75Hz
[t=00:00:00.031316] [ 9] 1920x1080x24bpp@75Hz
[t=00:00:00.031319] [13] 1680x1050x24bpp@60Hz
[t=00:00:00.031327] [15] 1600x1024x24bpp@60Hz
[t=00:00:00.031330] [17] 1600x900x24bpp@60Hz
[t=00:00:00.031333] [19] 1440x1080x24bpp@75Hz
[t=00:00:00.031336] [23] 1440x900x24bpp@60Hz
[t=00:00:00.031339] [24] 1366x768x24bpp@60Hz
[t=00:00:00.031342] [25] 1360x768x24bpp@60Hz
[t=00:00:00.031345] [26] 1280x1024x24bpp@75Hz
[t=00:00:00.031348] [28] 1280x960x24bpp@60Hz
[t=00:00:00.031351] [29] 1280x800x24bpp@60Hz
[t=00:00:00.031354] [30] 1280x768x24bpp@60Hz
[t=00:00:00.031356] [31] 1280x720x24bpp@60Hz
[t=00:00:00.031362] [34] 1152x864x24bpp@75Hz
[t=00:00:00.031366] [35] 1024x768x24bpp@75Hz
[t=00:00:00.031368] [38] 800x600x24bpp@75Hz
[t=00:00:00.031371] [42] 720x576x24bpp@50Hz
[t=00:00:00.031374] [43] 720x480x24bpp@60Hz
[t=00:00:00.031377] [45] 640x480x24bpp@75Hz
[t=00:00:00.250859] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.251161] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.251180] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.272109] [GR::LogVersionInfo]
[t=00:00:00.272117] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.272121] GL version : 4.6.0 NVIDIA 551.23
[t=00:00:00.272124] GL vendor : NVIDIA Corporation
[t=00:00:00.272128] GL renderer : NVIDIA GeForce RTX 4060/PCIe/SSE2
[t=00:00:00.272131] GLSL version: 4.60 NVIDIA
[t=00:00:00.272134] GLEW version: 2.1.0
[t=00:00:00.272146] GPU memory : 8188MB (total) / 6395MB (available)
[t=00:00:00.272154] SDL swap-int: 1
[t=00:00:00.272158] SDL driver : windows
[t=00:00:00.272161]
[t=00:00:00.272164] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.272168] GLSL shader support : 1
[t=00:00:00.272171] GL4 support : 1
[t=00:00:00.272174] FBO extension support : 1
[t=00:00:00.272184] NVX GPU mem-info support : 1
[t=00:00:00.272190] ATI GPU mem-info support : 0
[t=00:00:00.272198] Texture clamping to edge : 1
[t=00:00:00.272207] NPOT-texture support : 1 (1)
[t=00:00:00.272212] S3TC/DXT1 texture support : 1/1
[t=00:00:00.272216] texture query-LOD support : 1 (1)
[t=00:00:00.272220] MSAA frame-buffer support : 1 (1)
[t=00:00:00.272223] Z-buffer depth : 32 (-)
[t=00:00:00.272230] primitive-restart support : 1 (1)
[t=00:00:00.272235] clip-space control support: 1 (1)
[t=00:00:00.272238] seamless cube-map support : 1 (1)
[t=00:00:00.272242] frag-depth layout support : 1 (1)
[t=00:00:00.272247] persistent maps support : 1 (1)
[t=00:00:00.272252] explicit attribs location : 1 (1)
[t=00:00:00.272255] multi draw indirect : 1 (-)
[t=00:00:00.272259] array textures : 1 (-)
[t=00:00:00.272262] buffer copy support : 1 (-)
[t=00:00:00.272267] indirect draw : 1 (-)
[t=00:00:00.272271] base instance : 1 (-)
[t=00:00:00.272274]
[t=00:00:00.272277] max. FBO samples : 32
[t=00:00:00.272281] max. FS/program texture slots : 32/192
[t=00:00:00.272287] max. texture size : 32768
[t=00:00:00.272293] max. texture anisotropy level : 16.000000
[t=00:00:00.272296] max. vec4 varyings/attributes : 31/16
[t=00:00:00.272300] max. draw-buffers : 8
[t=00:00:00.272304] max. rec. indices/vertices : 1048576/1048576
[t=00:00:00.272307] max. uniform buffer-bindings : 84
[t=00:00:00.272311] max. uniform block-size : 64KB
[t=00:00:00.272314] max. storage buffer-bindings : 96
[t=00:00:00.272317] max. storage block-size : 2047MB
[t=00:00:00.272323]
[t=00:00:00.272326] enable AMD-hacks : 0
[t=00:00:00.272329] compress MIP-maps: 0
[t=00:00:00.272372] Number of compressed texture formats: 23
[t=00:00:00.272391] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC.
[t=00:00:00.272413] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.272663] [GR::UpdateGLConfigs]
[t=00:00:00.272683] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.272688] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.273031] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.273043] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.273047] [GR::InitGLState]
[t=00:00:00.273091] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.316977] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.332900] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms
[t=00:00:00.333421] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.349299] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.349309] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.349695] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.351662] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.351674] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.351703] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.351731] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.357622] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.358284] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.358680] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.358846] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.375262] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.375277] [VFS] [SpringVFS::ReserveArchives<this=000001f087be1e10>]
[t=00:00:00.375360] [VFS] [SpringVFS::AddArchive<this=000001f087be1e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.379678] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f087be1e10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.379686] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.450507] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.450714] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.450768] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.450868] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.451026] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.451093] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.451189] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.451289] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.452125] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.452152] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.452565][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.452634][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.452696][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.452708][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.452713][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.453063][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.457355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
------- TRUNCATED -------
[t=00:03:30.591464][f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[t=00:03:30.591603][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:03:30.591610][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:03:30.591615][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:03:30.591648][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua>
[t=00:03:30.591777][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[t=00:03:30.591894][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[t=00:03:30.592005][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[t=00:03:30.592110][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[t=00:03:30.592241][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[t=00:03:30.592344][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[t=00:03:30.592484][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[t=00:03:30.592591][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[t=00:03:30.593044][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[t=00:03:30.593147][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[t=00:03:30.593258][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[t=00:03:30.593372][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[t=00:03:30.593499][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[t=00:03:30.593682][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[t=00:03:30.597037][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[t=00:03:30.597205][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[t=00:03:30.600527][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[t=00:03:30.600724][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[t=00:03:30.603349][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[t=00:03:30.603564][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[t=00:03:30.603779][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[t=00:03:30.604932][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[t=00:03:30.605098][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[t=00:03:30.605262][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:03:30.606710][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[t=00:03:30.606925][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[t=00:03:30.608494][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[t=00:03:30.609024][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:03:30.609274][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:03:30.609587][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:03:30.609693][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:03:30.609786][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:03:30.611837][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:03:30.613318][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:03:30.616861][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:03:30.617000][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:03:30.618657][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:03:30.625765][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua>
[t=00:03:30.626107][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:03:30.626254][f=-000001] SetSunLighting
[t=00:03:30.626550][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:03:30.626667][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:03:30.626803][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:03:30.628450][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:03:30.628577][f=-000001] Lua garbage collection rate: 30/s
[t=00:03:30.628589][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:03:30.628690][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:03:30.629106][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:03:30.633493][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:03:30.634015][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:03:30.636594][f=-000001] Writing last game win data
[t=00:03:30.640584][f=-000001] LuaUI v0.3
[t=00:03:30.687763][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:03:30.688007][f=-000001] [s11n] Loading s11n file...
[t=00:03:30.689668][f=-000001] [s11n] Parsing model...
[t=00:03:30.698926][f=-000001] [s11n] Populating game world...
[t=00:03:30.723033][f=-000001] [s11n] s11n loading complete.
[t=00:03:30.723246][f=-000001] Running Springboard Feature Fixer, 26, 557
[t=00:03:30.856069][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:03:30.863323][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10724, 0.0} allocedSize{int+, int-, ext}={0, 0, 1872223}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0214}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1","startTimestamp":1715949568,"state":"In running battle lobby"}
[t=00:03:31.182690][f=-000001] SetLobbyButtonEnabled, false
[t=00:03:31.184485][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:03:31.210585][f=-000001] TotalHideLobbyInterface, true
[t=00:03:31.309662][f=-000001] GameID: d04f4766412919c895722b8126b9ba05
[t=00:03:31.309969][f=-000001] Connection attempt from Drano
[t=00:03:31.309975][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:03:31.310063][f=-000001] -> Connection established (given id 0)
[t=00:03:31.310068][f=-000001] Connection attempt from mankarse
[t=00:03:31.310073][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:03:31.310129][f=-000001] -> Connection established (given id 1)
[t=00:03:31.310148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drano" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2"
[t=00:03:31.310163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drano" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:03:31.310178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mankarse" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2"
[t=00:03:31.310191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mankarse" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:03:31.310201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drano" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c20dccdd7e210a392710c7fec46de0c0854227f1a10b7fbad43687b52a94609bf633d70adaff2cbd044361b02d99f63a9f1f4072705174d071c5cdf6c25b5272]"
[t=00:03:31.310214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drano" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35b1fb102beecf9230b72a65e5803791f0b7e37ed48233a699c8d7a9a08ab1d6e8d4c84d2540cb3c7f78469bf2b589ca29d2bee20021b2333cef7546a8ec52c7]"
[t=00:03:31.427514][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:03:31.452938][f=-000001] [liblobby] Warning: Duplicate user([TC]SniperPete) added to channel (zk)
[t=00:03:31.483144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Drano" string="[Game::Load][lua{Rules,Gaia}={000001f16ded3760,000001f19d1cad30}][locale="C"]"
[t=00:03:33.624779][f=-000001] <Drano> Allies: I choose: Engineer!
[t=00:03:39.372490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mankarse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c20dccdd7e210a392710c7fec46de0c0854227f1a10b7fbad43687b52a94609bf633d70adaff2cbd044361b02d99f63a9f1f4072705174d071c5cdf6c25b5272]"
[t=00:03:39.481547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mankarse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35b1fb102beecf9230b72a65e5803791f0b7e37ed48233a699c8d7a9a08ab1d6e8d4c84d2540cb3c7f78469bf2b589ca29d2bee20021b2333cef7546a8ec52c7]"
[t=00:03:49.296374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mankarse" string="[Game::Load][lua{Rules,Gaia}={000001896d783f50,00000189657c6ef0}][locale="C"]"
[t=00:03:54.577542][f=-000001] <Drano> hi
[t=00:04:07.356283][f=-000001] <mankarse> glhf
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1","startTimestamp":1715949568,"state":"In running battle lobby"}
[t=00:05:36.260852][f=0002102] [liblobby] Warning: Duplicate user(20PoZiTiV06) added to channel (zk)
[t=00:05:37.703479][f=0002145] [liblobby] Warning: Duplicate user(20PoZiTiV06) added to channel (zk)
[t=00:06:12.151357][f=0003179] game_message: Glaive is under attack
[t=00:06:17.153954][f=0003330] game_message: Cloakbot Factory is under attack
[t=00:06:22.387211][f=0003486] [liblobby] Warning: Duplicate user(Rondvik) added to channel (zk)
[t=00:09:01.521038][f=0008261] [liblobby] Warning: Duplicate user(Jancu) added to channel (zk)
[t=00:10:27.837933][f=0010850] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:11:29.897645][f=0012712] game_message: Picket is under attack
[t=00:11:35.007486][f=0012865] game_message: Metal Extractor is under attack
[t=00:12:39.454463][f=0014799] [liblobby] Warning: Duplicate user(Lithorec) added to channel (zk)
[t=00:13:25.514468][f=0016180] [liblobby] Warning: Duplicate user(EstebanBabo) added to channel (zk)
[t=00:14:55.089964][f=0018868] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 18933
[t=00:15:12.127549][f=0019379] game_message: Picket is under attack
[t=00:16:04.222438][f=0020942] game_message: Caretaker is under attack
[t=00:16:43.267993][f=0022113] [liblobby] Warning: Duplicate user(CBROX420) added to channel (zk)
[t=00:16:53.165237][f=0022410] game_message: Reaver is under attack
[t=00:16:58.676524][f=0022575] [liblobby] Warning: Duplicate user(Aanakwad) added to channel (zk)
[t=00:17:18.239295][f=0023162] [liblobby] Warning: Duplicate user(nemstaa) added to channel (zk)
[t=00:17:44.963536][f=0023964] game_message: Reaver is under attack
[t=00:17:50.259706][f=0024123] game_message: Metal Extractor is under attack
[t=00:18:21.166412][f=0025050] game_message: Conjurer is under attack
[t=00:18:26.200702][f=0025201] game_message: Phantom is under attack
[t=00:18:26.371275][f=0025206] [liblobby] Warning: Duplicate user([TC]Mao_C) added to channel (zk)
[t=00:18:31.250228][f=0025353] game_message: Knight is under attack
[t=00:18:36.297455][f=0025504] game_message: Knight is under attack
[t=00:19:21.781824][f=0026869] game_message: Conjurer is under attack
[t=00:19:31.201792][f=0027151] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 18934
[t=00:19:35.253404][f=0027273] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 18935
[t=00:20:01.413185][f=0028057] [liblobby] Warning: Duplicate user(Huhity) added to channel (zk)
[t=00:20:02.952933][f=0028104] [liblobby] Warning: Duplicate user(Huhity) added to channel (zk)
[t=00:20:24.531197][f=0028751] [liblobby] Warning: Duplicate user(wptr_007) added to channel (zk)
[t=00:20:51.769819][f=0029569] game_message: Ronin is under attack
[t=00:20:58.622608][f=0029774] game_message: Ronin is under attack
[t=00:21:03.621080][f=0029924] game_message: Ronin is under attack
[t=00:21:19.788700][f=0030409] game_message: Metal Extractor is under attack
[t=00:21:25.957204][f=0030594] game_message: Metal Extractor is under attack
[t=00:21:31.038906][f=0030746] game_message: Metal Extractor is under attack
[t=00:21:36.391492][f=0030907] game_message: Solar Collector is under attack
[t=00:21:41.566142][f=0031062] game_message: Ronin is under attack
[t=00:21:46.553705][f=0031212] game_message: Knight is under attack
[t=00:21:52.888723][f=0031402] game_message: Stardust is under attack
[t=00:21:57.887339][f=0031552] game_message: Reaver is under attack
[t=00:22:02.889902][f=0031702] game_message: Stardust is under attack
[t=00:22:04.242141][f=0031742] [liblobby] Warning: Duplicate user(sososo120955) added to channel (zk)
[t=00:22:10.200190][f=0031921] game_message: Solar Collector is under attack
[t=00:22:15.171354][f=0032071] game_message: Glaive is under attack
[t=00:22:19.633954][f=0032203] Collecting current game state information.
[t=00:22:19.633985][f=0032203] [DumpState] dumping state (from 32203 to 32203 step 1)
[t=00:22:19.678088][f=0032203] [DumpState] using dump-file "ClientGameState--247747952-[32203-32203].txt"
[t=00:22:19.678513][f=0032203] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58"
[t=00:22:19.678569][f=0032203] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:22:19.678903][f=0032203] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:22:19.678948][f=0032203] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:22:19.678988][f=0032203] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:22:19.909199][f=0032203] Sync error for mankarse in frame 32193 (got 188039aa, correct is c4032a69)
[t=00:22:21.865138][f=0032271] game_message: Solar Collector is under attack
[t=00:22:32.864884][f=0032601] game_message: Stinger is under attack
[t=00:22:33.032791][f=0032605] Sync error for mankarse in frame 32594 (got be4ed5b2, correct is ad22387f)
[t=00:22:42.763912][f=0032899] game_message: Stinger is under attack
[t=00:22:46.350137][f=0033005] Sync error for mankarse in frame 32995 (got 70cd03e3, correct is 7c1ba769)
[t=00:22:52.750782][f=0033198] game_message: Stardust is under attack
[t=00:22:58.298508][f=0033365] game_message: Phantom is under attack
[t=00:22:59.712237][f=0033406] Sync error for mankarse in frame 33396 (got bf87186a, correct is 7b84928c)
[t=00:23:01.202714][f=0033451] [liblobby] Warning: Duplicate user(Rondvik1) added to channel (zk)
[t=00:23:06.074347][f=0033597] SendLuaMenuMsg showLobby
[t=00:23:06.074370][f=0033597] HandleLobbyOverlay SetMainInterfaceVisibley
[t=00:23:06.075366][f=0033597] Input grabbing is disabled!
[t=00:23:06.075608][f=0033597] TotalHideLobbyInterface, false
[t=00:23:07.526030][f=0033641] Input grabbing is enabled!
[t=00:23:07.526378][f=0033641] TotalHideLobbyInterface, true
[t=00:23:13.080583][f=0033807] Sync error for mankarse in frame 33797 (got 630af88, correct is 148ba547)
[t=00:23:26.498601][f=0034209] Sync error for mankarse in frame 34198 (got a3c54848, correct is 806bbfd2)
[t=00:23:26.832247][f=0034220] game_message: Glaive is under attack
[t=00:23:32.332715][f=0034385] game_message: Gunship Plant is under attack
[t=00:23:38.933434][f=0034584] game_message: Reaver is under attack
[t=00:23:39.420824][f=0034598] [liblobby] Warning: Duplicate user(vesspushi) added to channel (zk)
[t=00:23:39.844585][f=0034610] Sync error for mankarse in frame 34599 (got 715f6aa1, correct is 5ce6559d)
[t=00:23:40.506706][f=0034630] [liblobby] Warning: Duplicate user(vesspushi) added to channel (zk)
[t=00:23:47.800102][f=0034849] game_message: Reaver is under attack
[t=00:23:53.247932][f=0035012] Sync error for mankarse in frame 35000 (got 11dcee66, correct is 4032505b)
[t=00:23:53.988731][f=0035034] selectedUnitsShader GL4, recompiled in , 1, ms at, 35034, success, true
[t=00:23:53.994410][f=0035034] game_message: Drano has been destroyed!
[t=00:23:53.994492][f=0035034] game_message: mankarse wins!
[t=00:23:53.994767][f=0035034] Submitting stats
[t=00:23:54.040943][f=0035034] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:23:54.075310][f=0035037] <autoquit> Autoquit canceled.
[t=00:23:54.145469][f=0035040] <Easy Facing> Spectator mode. Widget removed.
[t=00:23:54.569955][f=0035053] <Ghost Site> Spectator mode. Widget removed.
[t=00:23:56.675934][f=0035115] [liblobby] Warning: Duplicate user(Posranaveverka) added to channel (zk)
[t=00:23:57.825967][f=0035150] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=00:23:57.825984][f=0035150] [SpringApp::Reload][1]
[t=00:23:57.825989][f=0035150] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:23:57.893769][f=0035150] [async=0] threads=8 tasks=7800331 {sum,avg}{exec,wait}time={{41736.215, 0.005}, {623819.875, 0.080}}ms
[t=00:23:57.893796][f=0035150] thread=1 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{8741.162, 0.000, 48.253, 0.008}, {1141.041, 0.000, 18446744027136.000, 0.001}}ms
[t=00:23:57.893806][f=0035150] thread=2 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{5835.683, 0.000, 47.641, 0.005}, {96633.016, 0.000, 3.736, 0.087}}ms
[t=00:23:57.893814][f=0035150] thread=3 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{5668.089, 0.000, 47.641, 0.005}, {98914.594, 0.000, 18446744027136.000, 0.089}}ms
[t=00:23:57.893825][f=0035150] thread=4 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{5619.714, 0.000, 47.654, 0.005}, {102158.117, 0.000, 3.574, 0.092}}ms
[t=00:23:57.893834][f=0035150] thread=5 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{5335.048, 0.000, 47.657, 0.005}, {106680.789, 0.000, 3.736, 0.096}}ms
[t=00:23:57.893842][f=0035150] thread=6 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{5287.481, 0.000, 47.660, 0.005}, {107921.023, 0.000, 3.735, 0.097}}ms
[t=00:23:57.893850][f=0035150] thread=7 tasks=1114333 {sum,min,max,avg}{exec,wait}time={{5249.040, 0.000, 47.652, 0.005}, {110371.320, 0.000, 3.735, 0.099}}ms
[t=00:23:57.893859][f=0035150] [async=1] threads=8 tasks=2800 {sum,avg}{exec,wait}time={{22209.080, 7.932}, {4267683.000, 1524.172}}ms
[t=00:23:57.893868][f=0035150] thread=1 tasks=402 {sum,min,max,avg}{exec,wait}time={{3184.364, 0.000, 436.505, 7.921}, {612070.250, 0.001, 3194.954, 1522.563}}ms
[t=00:23:57.893876][f=0035150] thread=2 tasks=393 {sum,min,max,avg}{exec,wait}time={{3166.993, 0.000, 437.900, 8.059}, {612876.625, 0.029, 3194.280, 1559.483}}ms
[t=00:23:57.893887][f=0035150] thread=3 tasks=403 {sum,min,max,avg}{exec,wait}time={{3171.899, 0.000, 261.867, 7.871}, {609522.250, 0.111, 3193.601, 1512.462}}ms
[t=00:23:57.893896][f=0035150] thread=4 tasks=407 {sum,min,max,avg}{exec,wait}time={{3159.323, 0.000, 443.268, 7.762}, {619636.812, 0.195, 3180.593, 1522.449}}ms
[t=00:23:57.893903][f=0035150] thread=5 tasks=395 {sum,min,max,avg}{exec,wait}time={{3164.874, 0.000, 262.875, 8.012}, {607376.875, 0.196, 3181.794, 1537.663}}ms
[t=00:23:57.893913][f=0035150] thread=6 tasks=395 {sum,min,max,avg}{exec,wait}time={{3184.003, 0.000, 454.221, 8.061}, {604758.750, 0.192, 3194.711, 1531.035}}ms
[t=00:23:57.893922][f=0035150] thread=7 tasks=405 {sum,min,max,avg}{exec,wait}time={{3177.622, 0.000, 270.245, 7.846}, {601441.625, 0.292, 3188.291, 1485.041}}ms
[t=00:23:57.893927][f=0035150] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:57.893943][f=0035150] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:23:57.894176][f=0035150] [ThreadPool::SetThreadCount][2] workers=7
[t=00:23:57.894308][f=0035150] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:23:57.894370][f=0035150] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:23:57.894446][f=0035150] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:23:57.894527][f=0035150] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:23:57.894696][f=0035150] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:23:57.895133][f=0035150] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:23:57.904304][f=0035150] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:23:57.904325][f=0035150] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:23:57.904334][f=0035150] [SpringApp::Reload][2]
[t=00:23:57.904348][f=0035150] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-17_12-38-41-753_Anvilwood v1_105.1.1-2457-g8095d30 BAR105.sdfz" (857938 bytes)
[t=00:23:57.904378][f=0035150] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:57.904388][f=0035150] [Game::KillLua][1] dtor=0 luaUI=000001f19e4d0220
[t=00:23:57.904428][f=0035150] Start widgetHandler:Shutdown
[t=00:23:57.917743][f=0035150] Shutdown - SaveOrderList Complete
[t=00:23:57.918280][f=0035150] Writing last game win data
[t=00:23:57.922663][f=0035150] Shutdown - SaveConfigData Complete
[t=00:23:57.922675][f=0035150] Shutdown Widget - Chili Highlight
[t=00:23:57.922684][f=0035150] Shutdown Widget - Draw After Chili
[t=00:23:57.922697][f=0035150] Shutdown Widget - API Unit Tracker GL4
[t=00:23:57.922708][f=0035150] Shutdown Widget - EPIC Menu
[t=00:23:57.923577][f=0035150] Shutdown Widget - Depth of Field Shader
[t=00:23:57.923589][f=0035150] Shutdown Widget - Chili Widget Selector
[t=00:23:57.924296][f=0035150] Shutdown Widget - Chili Minimap
[t=00:23:57.924361][f=0035150] Shutdown Widget - Deferred rendering
[t=00:23:57.924369][f=0035150] SSAO: Deferred rendering disabled, disabling.
[t=00:23:57.928221][f=0035150] Shutdown Widget - Deferred rendering
[t=00:23:57.928233][f=0035150] SSAO: Deferred rendering disabled, disabling.
[t=00:23:57.928619][f=0035150] Shutdown Widget - Local Team Colors
[t=00:23:57.928626][f=0035150] Shutdown Widget - Display Keys 2
[t=00:23:57.928640][f=0035150] Shutdown Widget - Save Game Menu
[t=00:23:57.928646][f=0035150] Shutdown Widget - Highlight Model Api GL4
[t=00:23:57.928656][f=0035150] Shutdown Widget - Unit Icons
[t=00:23:57.928669][f=0035150] Shutdown Widget - Noises
[t=00:23:57.928675][f=0035150] Shutdown Widget - HealthBars
[t=00:23:57.929268][f=0035150] Shutdown Widget - Selected Units GL4 2
[t=00:23:57.929282][f=0035150] Shutdown Widget - BuildETA
[t=00:23:57.929289][f=0035150] Shutdown Widget - Win Counter
[t=00:23:57.929294][f=0035150] Shutdown Widget - EndGame APM stats
[t=00:23:57.929300][f=0035150] Shutdown Widget - Modular Comm Info
[t=00:23:57.929306][f=0035150] Shutdown Widget - Transport AI
[t=00:23:57.929313][f=0035150] Shutdown Widget - Startup Info and Selector
[t=00:23:57.929324][f=0035150] Shutdown Widget - Stereo3D
[t=00:23:57.929334][f=0035150] Shutdown Widget - State Reverse and Latency
[t=00:23:57.929340][f=0035150] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:57.929346][f=0035150] Shutdown Widget - Point Tracker
[t=00:23:57.929352][f=0035150] Shutdown Widget - Music Player v2
[t=00:23:57.929365][f=0035150] Shutdown Widget - Missile Silo Range
[t=00:23:57.929373][f=0035150] Shutdown Widget - MinimapEvents
[t=00:23:57.929378][f=0035150] Shutdown Widget - Local Widgets Config
[t=00:23:57.929389][f=0035150] Shutdown Widget - Highlight Geos
[t=00:23:57.929394][f=0035150] Shutdown Widget - Grab Input
[t=00:23:57.930670][f=0035150] Input grabbing is disabled!
[t=00:23:57.930680][f=0035150] Shutdown Widget - Defense Range Zero-K
[t=00:23:57.930693][f=0035150] Shutdown Widget - Darkening
[t=00:23:57.930705][f=0035150] Shutdown Widget - Context Menu
[t=00:23:57.930714][f=0035150] Shutdown Widget - Chili Spectator Panels
[t=00:23:57.930721][f=0035150] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:57.930736][f=0035150] Shutdown Widget - Chili Nuke Warning
[t=00:23:57.930744][f=0035150] Shutdown Widget - Chili EndGame Window
[t=00:23:57.930752][f=0035150] Shutdown Widget - Chili Economy Panel Default
[t=00:23:57.930801][f=0035150] Shutdown Widget - CameraShake
[t=00:23:57.930807][f=0035150] Shutdown Widget - Attack AoE
[t=00:23:57.930813][f=0035150] Shutdown Widget - Map Edge Extension
[t=00:23:57.930819][f=0035150] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:57.930828][f=0035150] Shutdown Widget - Selection Send
[t=00:23:57.930833][f=0035150] Shutdown Widget - LupsManager
[t=00:23:57.930844][f=0035150] Shutdown Widget - Newton Firezone
[t=00:23:57.930850][f=0035150] Shutdown Widget - Chili Pro Console
[t=00:23:57.931763][f=0035150] Shutdown Widget - Persistent Build Height
[t=00:23:57.931772][f=0035150] Shutdown Widget - Lasso Terraform GUI
[t=00:23:57.931778][f=0035150] Shutdown Widget - Lups
[t=00:23:57.931823][f=0035150] Shutdown Widget - Chili Framework
[t=00:23:57.931832][f=0035150] Shutdown Widget - Mex Placement Handler
[t=00:23:57.931837][f=0035150] Shutdown Widget - Custom Markers
[t=00:23:57.931844][f=0035150] Shutdown Widget - Chili Core Selector
[t=00:23:57.931875][f=0035150] Shutdown Widget - Select Keys
[t=00:23:57.931886][f=0035150] Shutdown Widget - Pause Screen
[t=00:23:57.931959][f=0035150] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:57.931969][f=0035150] Shutdown Widget - Bloom Shader Deferred
[t=00:23:57.931975][f=0035150] Shutdown Widget - Text To Speech Control
[t=00:23:57.931984][f=0035150] Shutdown Widget - Layout Handler
[t=00:23:57.931991][f=0035150] Shutdown Widget - Color Blindness Correction
[t=00:23:57.931997][f=0035150] End widgetHandler:Shutdown
[t=00:23:57.983479][f=0035150] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 70276593, 0.0} allocedSize{int+, int-, ext}={0, 0, 9809815423}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017}
[t=00:23:57.983605][f=0035150] [Game::KillLua][2] dtor=0 luaGaia=000001f19d1cad30
[t=00:23:58.003673][f=0035150] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:58.003704][f=0035150] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:58.003719][f=0035150] [Game::KillLua][3] dtor=0 luaRules=000001f16ded3760
[t=00:23:58.003743][f=0035150] Start gadgetHandler:Shutdown
[t=00:23:58.003750][f=0035150] Shutdown - StartSetup
[t=00:23:58.003757][f=0035150] Shutdown - UnitMorph
[t=00:23:58.004037][f=0035150] Shutdown - Carrier Drones
[t=00:23:58.004045][f=0035150] Shutdown - Missile Silo Controller
[t=00:23:58.004051][f=0035150] Shutdown - Modular Comm Info
[t=00:23:58.004057][f=0035150] Shutdown - Terrain Texture Handler
[t=00:23:58.004065][f=0035150] Shutdown - UnitCloakShield
[t=00:23:58.004149][f=0035150] Shutdown - Starlight Handler
[t=00:23:58.004160][f=0035150] End gadgetHandler:Shutdown
[t=00:23:58.016288][f=0035150] Start gadgetHandler:Shutdown
[t=00:23:58.016300][f=0035150] Shutdown - Teleport Throw
[t=00:23:58.016308][f=0035150] Shutdown - UnitMorph
[t=00:23:58.016320][f=0035150] Shutdown - Commander Skin Renderer
[t=00:23:58.016670][f=0035150] Shutdown - Missile fired callins
[t=00:23:58.016682][f=0035150] Shutdown - Modular Comm Info
[t=00:23:58.016690][f=0035150] Shutdown - Retreat Command
[t=00:23:58.016702][f=0035150] Shutdown - Shockwaves
[t=00:23:58.016708][f=0035150] Shutdown - Unit tint API
[t=00:23:58.016713][f=0035150] Shutdown - Unit glow API
[t=00:23:58.016719][f=0035150] Shutdown - UnitCloakShield
[t=00:23:58.016727][f=0035150] Shutdown - Lups Cloak FX
[t=00:23:58.016733][f=0035150] Shutdown - Lups
[t=00:23:58.016780][f=0035150] Shutdown - Lups Shield
[t=00:23:58.016799][f=0035150] End gadgetHandler:Shutdown
[t=00:23:58.044163][f=0035150] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 743, 0.0} allocedSize{int+, int-, ext}={0, 0, 113109}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:58.044341][f=0035150] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:58.044385][f=0035150] [Game::KillLua][4] dtor=0
[t=00:23:58.044390][f=0035150] [Game::KillLua][5] dtor=0
[t=00:23:58.052433][f=0035150] [SpringApp::Reload][3]
[t=00:23:58.052442][f=0035150] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:58.063467][f=0035150] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:58.063480][f=0035150] [Sound] [Sound::UpdateThread][3] #sources=32 #items=61
[t=00:23:58.063602][f=0035150] [Sound] [Sound::UpdateThread][4] ctx=000001f0ce3a28b0 dev=000001f0cf3b8030
[t=00:23:58.063665][f=0035150] [Sound] [Sound::UpdateThread][5] ctx=000001f0ce3a28b0 dev=000001f0cf3b8030
------- TRUNCATED -------
[t=01:11:06.684211][f=0043146] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=01:11:06.684782][f=0043146] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=01:11:06.685163][f=0043146] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=01:11:06.685337][f=0043146] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=01:11:06.699698][f=0043146] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=01:11:06.699706][f=0043146] [SpringApp::Reload][7]
[t=01:11:06.699797][f=0043146] [SpringApp::Reload][8]
[t=01:11:06.700113][f=0043146] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=01:11:06.700213][f=0043146] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:11:06.700229][f=0043146] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:11:06.700240][f=0043146] [Sound] [Sound::InitThread][1]
[t=01:11:06.700257][f=0043146] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:11:06.704962][f=0043146] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=01:11:06.704971][f=0043146] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (4- USB Audio Device)"
[t=01:11:06.704981][f=0043146] [Sound] [Sound::OpenLoopbackDevice] * "1" "G276HL (NVIDIA High Definition Audio)"
[t=01:11:06.704985][f=0043146] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:11:06.712823][f=0043146] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:11:06.713220][f=0043146] [Sound] [Sound::OpenLoopbackDevice] device=000001f230366030(default) context=000001f1d3a57c90 numChannels=2 frameSize=8
[t=01:11:06.713229][f=0043146] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:11:06.713234][f=0043146] [Sound] Vendor: OpenAL Community
[t=01:11:06.713243][f=0043146] [Sound] Version: 1.1 ALSOFT 1.21.0
[t=01:11:06.713248][f=0043146] [Sound] Renderer: OpenAL Soft
[t=01:11:06.713262][f=0043146] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:11:06.713279][f=0043146] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:11:06.713285][f=0043146] [Sound] Devices:
[t=01:11:06.715829][f=0043146] [Sound] [OpenAL Soft on Lautsprecher (4- USB Audio Device)]
[t=01:11:06.715837][f=0043146] [Sound] [OpenAL Soft on G276HL (NVIDIA High Definition Audio)]
[t=01:11:06.715847][f=0043146] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:11:06.715854][f=0043146] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:11:06.716359][f=0043146] [Sound] EFX Enabled: yes
[t=01:11:06.716367][f=0043146] [Sound] [Sound::UpdateThread][2]
[t=01:11:06.799695][f=0043146] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[t=01:11:06.799777][f=0043146] [SpringApp::Reload][10]
[t=01:11:06.799927][f=-000001] [SpringApp::Reload][11]
[t=01:11:06.799942][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=01:11:06.800451][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f087be1e10>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=01:11:06.801414][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f087be1e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:11:06.801520][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f087be1e10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:11:06.801593][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f087be1e10>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:11:06.923819][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:11:06.924143][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000001f0c5b9f8f0
[t=01:11:06.924161][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=01:11:06.940476][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[t=01:11:06.940490][f=-000001] [SpringApp::Reload][13] reloadCount=8
[t=01:11:06.940648][f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"}
[t=01:11:32.677683][f=-000001] [liblobby] Warning: Duplicate user(SapOSha) added to channel (zk)
[t=01:11:47.349817][f=-000001] Quitting...
[t=01:11:47.354427][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=01:11:47.354434][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:11:47.382786][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=01:11:47.382807][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.237, 0.034}, {2.265, 0.324}}ms
[t=01:11:47.382813][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.041, 0.041, 0.041, 0.041}}ms
[t=01:11:47.382821][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.001, 0.001, 0.001, 0.001}}ms
[t=01:11:47.382828][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.089, 0.089, 0.089, 0.089}}ms
[t=01:11:47.382839][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.962, 0.962, 0.962, 0.962}}ms
[t=01:11:47.382845][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.328, 0.328, 0.328, 0.328}}ms
[t=01:11:47.382851][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.391, 0.391, 0.391, 0.391}}ms
[t=01:11:47.382862][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.454, 0.454, 0.454, 0.454}}ms
[t=01:11:47.382867][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:11:47.382871][f=-000001] [SpringApp::Kill][2]
[t=01:11:47.383252][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:11:47.391734][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:11:47.391744][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:11:47.391767][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f1d3a57c90 dev=000001f230366030
[t=01:11:47.391904][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f1d3a57c90 dev=000001f230366030
[t=01:11:47.391909][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f1d3a57c90)]
[t=01:11:47.392567][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f230366030)]
[t=01:11:47.392586][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:11:47.420060][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:11:47.432685][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:11:47.436330][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:11:47.506506][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 52197987, 0.0} allocedSize{int+, int-, ext}={0, 0, 4876209290}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=01:11:47.506581][f=-000001] [SpringApp::Kill][3]
[t=01:11:47.506596][f=-000001] [SpringApp::Kill][4] font=000001f087a63a00
[t=01:11:47.510212][f=-000001] [SpringApp::Kill][5]
[t=01:11:47.513101][f=-000001] [SpringApp::Kill][6]
[t=01:11:47.513109] [SpringApp::Kill][7]
[t=01:11:47.513407] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:11:47.513425] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5632, 1048576, 1048576}, EBO = {11200, 2097152, 2097152}
[t=01:11:47.513432] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:11:47.513438] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:11:47.513444] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {10756, 65536, 65536}, EBO = {16134, 262144, 262144}
[t=01:11:47.513454] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:11:47.513460] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {948, 1048576, 1048576}, EBO = {1422, 2097152, 2097152}
[t=01:11:47.513467] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {170252, 1048576, 1048576}, EBO = {255378, 2097152, 2097152}
[t=01:11:47.513476] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:11:47.513482] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:11:47.513488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:11:47.513499] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=01:11:47.513505] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {888, 1048576, 1048576}, EBO = {1332, 2097152, 2097152}
[t=01:11:47.574205] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:11:47.574216] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:11:47.574219] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=01:11:47.574223] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474
[t=01:11:47.574237] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483
[t=01:11:47.574240] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=01:11:47.574837] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>]
[t=01:11:47.574845] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=0)] #archives[section]=0 #files[section]=0
[t=01:11:47.574850] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=1)] #archives[section]=0 #files[section]=0
[t=01:11:47.574859] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=2)] #archives[section]=4 #files[section]=437
[t=01:11:47.574864] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f0c53f1130)
[t=01:11:47.574904] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f0c53f1ad0)
[t=01:11:47.574933] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f0d56d7040)
[t=01:11:47.574950] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000001f0c53f2050)
[t=01:11:47.574995] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:11:47.575279] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=4)] #archives[section]=0 #files[section]=0
[t=01:11:47.575287] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=5)] #archives[section]=3 #files[section]=0
[t=01:11:47.575292] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001f0d56d5c50)
[t=01:11:47.576743] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001f16c121e40)
[t=01:11:47.576896] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1349ms
[t=01:11:47.576912] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=21ms
[t=01:11:47.576916] file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=18ms
[t=01:11:47.576919] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=01:11:47.576923] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=17ms
[t=01:11:47.576928] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=16ms
[t=01:11:47.576934] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=14ms
[t=01:11:47.576938] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=13ms
[t=01:11:47.576942] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=13ms
[t=01:11:47.576946] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=12ms
[t=01:11:47.576951] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=12ms
[t=01:11:47.578886] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.20.sdz (000001f1decb6740)
[t=01:11:47.579267] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=6)] #archives[section]=3 #files[section]=0
[t=01:11:47.579273] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (000001f0c542bb10)
[t=01:11:47.579376] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\intersection_v4.1.sd7 (000001f19e957080)
[t=01:11:47.579438] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\downpour_1.1.sd7 (000001f22ddb7750)
[t=01:11:47.579576] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=7)] #archives[section]=0 #files[section]=0
[t=01:11:47.579581] [VFS] [SpringVFS::DeleteArchives<this=000001f087be1e10>(section=8)] #archives[section]=1 #files[section]=0
[t=01:11:47.579586] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001f0c53f08f0)
[t=01:11:47.580243] [SpringApp::Kill][8]
[t=01:11:47.580252] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:11:47.580256] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72b9e7430 (joinable=1)
[t=01:11:47.580259] [WatchDog::Uninstall][2]
[t=01:11:48.339535] [WatchDog::Uninstall][3]
[t=01:11:48.339548] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited