Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.063505] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.063524] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.090815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.090957] Using writeable configuration source: "F:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.900052] LogOutput initialized. Logging to F:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.900438] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.900482] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.900511] [t=00:00:00.900523] Enable or disable log sections using the LogSections configuration key [t=00:00:00.900542] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.900559] Use "none" to disable the default log sections. [t=00:00:00.900572] ============== </Log Sections> ============== [t=00:00:00.900596] ============== <User Config> ============== [t=00:00:00.900868] AdvMapShading = 0 [t=00:00:00.900882] AdvSky = 0 [t=00:00:00.900898] AdvUnitShading = 0 [t=00:00:00.900912] BumpWaterDepthBits = 16 [t=00:00:00.900924] BumpWaterReflection = 0 [t=00:00:00.900936] BumpWaterRefraction = 0 [t=00:00:00.900948] BumpWaterShoreWaves = 0 [t=00:00:00.900960] BumpWaterTexSizeReflection = 64 [t=00:00:00.900973] CamFreeScrollSpeed = 50 [t=00:00:00.900987] CamMode = 1 [t=00:00:00.901010] CubeTexSizeReflection = 1 [t=00:00:00.901024] CubeTexSizeSpecular = 1 [t=00:00:00.901037] DualScreenMiniMapOnLeft = 1 [t=00:00:00.901049] EdgeMoveDynamic = 0 [t=00:00:00.901064] EdgeMoveWidth = 0.003 [t=00:00:00.901078] FPSFOV = 90 [t=00:00:00.901090] FPSScrollSpeed = 50 [t=00:00:00.901100] FSAA = 0 [t=00:00:00.901112] FontSize = 18 [t=00:00:00.901124] ForceDisableShaders = 1 [t=00:00:00.901135] GrassDetail = 0 [t=00:00:00.901150] GroundDecals = 0 [t=00:00:00.901163] GroundDetail = 50 [t=00:00:00.901183] GroundScarAlphaFade = 1 [t=00:00:00.901196] HangTimeout = 30 [t=00:00:00.901207] HardwareCursor = 1 [t=00:00:00.901219] InitialNetworkTimeout = 0 [t=00:00:00.901236] LinkIncomingMaxPacketRate = 512 [t=00:00:00.901251] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.901264] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.901277] LinkOutgoingBandwidth = 131072 [t=00:00:00.901291] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.901304] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.901326] LuaShaders = 0 [t=00:00:00.901341] MSAALevel = 1 [t=00:00:00.901353] MaxDynamicMapLights = 0 [t=00:00:00.901365] MaxDynamicModelLights = 0 [t=00:00:00.901377] MaxParticles = 2000 [t=00:00:00.901389] MaxSounds = 32 [t=00:00:00.901401] MaximumTransmissionUnit = 0 [t=00:00:00.901419] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.901433] MiniMapMarker = 0 [t=00:00:00.901446] MouseDragScrollThreshold = 0 [t=00:00:00.901459] NetworkLossFactor = 1 [t=00:00:00.901480] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.901498] OverheadScrollSpeed = 50 [t=00:00:00.901512] ReconnectTimeout = 0 [t=00:00:00.901524] RotOverheadScrollSpeed = 50 [t=00:00:00.901536] RotateLogFiles = 1 [t=00:00:00.901548] ShadowMapSize = 1024 [t=00:00:00.901559] Shadows = 0 [t=00:00:00.901570] ShowClock = 0 [t=00:00:00.901587] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.901601] UnitIconDist = 250 [t=00:00:00.901614] UseDistToGroundForIcons = 1.10000002 [t=00:00:20.614868] UseLuaMemPools = 0 [t=00:00:20.614885] UseNetMessageSmoothingBuffer = 0 [t=00:00:20.614898] VFSCacheArchiveFiles = 0 [t=00:00:20.614908] VSync = 0 [t=00:00:20.614917] Water = 4 [t=00:00:20.614928] XResolution = 1280 [t=00:00:20.614937] YResolution = 1024 [t=00:00:20.614947] snd_volbattle = 70 [t=00:00:20.614956] snd_volmaster = 12 [t=00:00:20.614965] snd_volui = 63 [t=00:00:20.615021] ============== </User Config> ============== [t=00:00:20.615034] ============== <User System> ============== [t=00:00:20.615056] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:20.615077] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.184101] Error: ConfigSource: Error: Can not parse line: 00 Failed rotating the log file [t=00:00:20.631420] Compiler Version: gcc-13.2.0 [t=00:00:20.631549] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:20.631653] Hardware Config: Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz; 16326MB RAM, 26889MB pagefile [t=00:00:20.631672] Binary Word Size: 64-bit (native) [t=00:00:20.631750] Process Clock: std::chrono::high_resolution_clock [t=00:00:20.631826] Physical CPU Cores: 2 [t=00:00:20.631855] Logical CPU Cores: 4 [t=00:00:20.631902] ============== </User System> ============== [t=00:00:20.632118] [good_fpu_init][STREFLOP_SSE] [t=00:00:20.632129] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:20.632139] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:20.632148] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:20.632159] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:20.633834] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:20.633867] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:20.682093] [GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@60Hz} current={1280x1024x24bpp@60Hz} [t=00:00:20.688788] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1280, h=1024} [t=00:00:20.688810] [ 1] 1810x1448x24bpp@60Hz [t=00:00:20.688823] [ 2] 1280x1024x24bpp@60Hz [t=00:00:20.688834] [ 3] 1280x960x24bpp@60Hz [t=00:00:20.688845] [ 4] 1280x800x24bpp@60Hz [t=00:00:20.688882] [ 5] 1280x768x24bpp@60Hz [t=00:00:20.688898] [ 6] 1280x720x24bpp@60Hz [t=00:00:20.688910] [ 7] 1152x864x24bpp@60Hz [t=00:00:20.688920] [ 8] 1024x768x24bpp@75Hz [t=00:00:20.688933] [10] 800x600x24bpp@75Hz [t=00:00:20.688951] [12] 720x576x24bpp@75Hz [t=00:00:20.688963] [14] 720x480x24bpp@75Hz [t=00:00:20.688973] [16] 640x480x24bpp@75Hz [t=00:00:21.145287] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:21.146003] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,1024> [t=00:00:21.146040] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,992> [t=00:00:21.166475] [GR::LogVersionInfo] [t=00:00:21.166505] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:21.166519] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:21.166531] GL vendor : NVIDIA Corporation [t=00:00:21.166542] GL renderer : NVIDIA GeForce GT 1030/PCIe/SSE2 [t=00:00:21.166579] GLSL version: 4.60 NVIDIA [t=00:00:21.166591] GLEW version: 2.1.0 [t=00:00:21.166602] GPU memory : 2048MB (total) / 745MB (available) [t=00:00:21.166617] SDL swap-int: 1 [t=00:00:21.166627] SDL driver : windows [t=00:00:21.166635] [t=00:00:21.166645] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:21.166656] GLSL shader support : 1 [t=00:00:21.166665] GL4 support : 1 [t=00:00:21.166675] FBO extension support : 1 [t=00:00:21.166703] NVX GPU mem-info support : 1 [t=00:00:21.166729] ATI GPU mem-info support : 0 [t=00:00:21.166750] Texture clamping to edge : 1 [t=00:00:21.166764] NPOT-texture support : 1 (1) [t=00:00:21.166777] S3TC/DXT1 texture support : 1/1 [t=00:00:21.166789] texture query-LOD support : 1 (1) [t=00:00:21.166802] MSAA frame-buffer support : 1 (1) [t=00:00:21.166813] Z-buffer depth : 32 (-) [t=00:00:21.166830] primitive-restart support : 1 (1) [t=00:00:21.166842] clip-space control support: 1 (1) [t=00:00:21.166863] seamless cube-map support : 1 (1) [t=00:00:21.166875] frag-depth layout support : 1 (1) [t=00:00:21.166885] persistent maps support : 1 (1) [t=00:00:21.166895] explicit attribs location : 1 (1) [t=00:00:21.166905] multi draw indirect : 1 (-) [t=00:00:21.166920] array textures : 1 (-) [t=00:00:21.166933] buffer copy support : 1 (-) [t=00:00:21.166946] indirect draw : 1 (-) [t=00:00:21.166957] base instance : 1 (-) [t=00:00:21.166966] [t=00:00:21.166984] max. FBO samples : 32 [t=00:00:21.166995] max. FS/program texture slots : 32/192 [t=00:00:21.167005] max. texture size : 32768 [t=00:00:21.167021] max. texture anisotropy level : 16.000000 [t=00:00:21.167031] max. vec4 varyings/attributes : 31/16 [t=00:00:21.167040] max. draw-buffers : 8 [t=00:00:21.167054] max. rec. indices/vertices : 1048576/1048576 [t=00:00:21.167066] max. uniform buffer-bindings : 84 [t=00:00:21.167078] max. uniform block-size : 64KB [t=00:00:21.167097] max. storage buffer-bindings : 96 [t=00:00:21.167108] max. storage block-size : 2047MB [t=00:00:21.167118] [t=00:00:21.167126] enable AMD-hacks : 0 [t=00:00:21.167135] compress MIP-maps: 0 [t=00:00:21.167196] Number of compressed texture formats: 51 [t=00:00:21.167339] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:21.167447] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:21.168069] [GR::UpdateGLConfigs] [t=00:00:21.168158] [VSync::SetInterval] interval=0 (disabled) [t=00:00:21.168172] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:21.168939] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=1024.000000, ssx=1280.000000, ssy=1024.000000, screenPosX=0, screenPosY=0 [t=00:00:21.168976] [GR::UpdateGLGeometry][2] winSize=<1280,1024> [t=00:00:21.168990] [GR::InitGLState] [t=00:00:21.169388] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@60Hz (fullscreen::exclusive) [t=00:00:21.494509] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:21.500800] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:21.501104] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:21.585069] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:21.585107] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:21.588964] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:21.619595] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:21.619633] [DataDirLocater::Check] Isolation Mode! [t=00:00:21.619760] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:21.619977] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:21.732672] Scanning: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:21.733380] Scanning: F:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:21.745506] Scanning: F:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:21.746100] Scanning: F:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:21.838966] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 106ms [t=00:00:21.838997] [VFS] [SpringVFS::ReserveArchives<this=0000020bd3c9df90>] [t=00:00:21.839379] [VFS] [SpringVFS::AddArchive<this=0000020bd3c9df90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:21.845221] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020bd3c9df90 (SpringVFS) global=0000000000000000 (null) [t=00:00:21.845242] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:22.805146] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:22.834453] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:22.841655] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:22.841732] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:22.842618][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:22.842830][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:22.843289][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:22.843323][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:22.843359][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:22.844050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:22.856788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:22.856825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:22.856867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:22.856888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (2- USB Audio Device)" [t=00:00:22.856905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Microphone)" [t=00:00:22.856922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device) (2)" [t=00:00:22.856937][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:22.894199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:22.996717][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (154.0ms) [t=00:00:23.003309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020bd3c31740(default) context=0000020bd3d03400 numChannels=2 frameSize=8 [t=00:00:23.003350][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:23.003375][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:23.003414][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:28.155565][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:28.155641][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:28.155733][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:28.155836][f=-000001] [Sound] Devices: [t=00:00:28.165130][f=-000001] [Sound] [OpenAL Soft on Динамики (2- USB Audio Device)] [t=00:00:28.165192][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:28.165214][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:28.165233][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:28.165251][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2] [t=00:00:28.165290][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:28.165310][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:28.167260][f=-000001] [Sound] EFX Enabled: yes [t=00:00:28.167319][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:23.112671][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (270.0ms) [t=00:00:28.418738][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 5576ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 280098 MB [t=00:00:28.453646][f=-000001] [StartScript] Loading StartScript from: F:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:28.500897][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:28.504008][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name VolchOK [t=00:00:28.743436][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:28.743469][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:30.103503][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:30.103827][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:30.103889][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:30.103909][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:00:30.155964][f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:30.156076][f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.712, 0.712}, {6.490, 6.490}}ms [t=00:00:30.157140][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.712, 0.712, 0.712, 0.712}, {6.490, 6.490, 6.490, 6.490}}ms [t=00:00:30.160986][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:30.161018][f=-000001] [SpringApp::Kill][2] [t=00:00:30.162067][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:30.169353][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:30.169546][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:30.169675][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020bd3d03400 dev=0000020bd3c31740 [t=00:00:30.169774][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020bd3d03400 dev=0000020bd3c31740 [t=00:00:30.169814][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020bd3d03400)] [t=00:00:30.171205][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020bd3c31740)] [t=00:00:30.171354][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:30.211573][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:30.223664][f=-000001] [SpringApp::Kill][3] [t=00:00:30.226310][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 470 bytes sent in 4 packets (117.500 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.026x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 3 outgoing chunks resent 1 incoming chunks processed [t=00:00:30.226425][f=-000001] [SpringApp::Kill][4] font=0000020b9ecba640 [t=00:00:30.228639][f=-000001] [SpringApp::Kill][5] [t=00:00:30.228831][f=-000001] [SpringApp::Kill][6] [t=00:00:30.228861] [SpringApp::Kill][7] [t=00:00:30.228891] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.228914] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.228930] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:30.228953] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.228971] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:30.228989] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.229012] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.229030] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.229047] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:30.229069] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.229086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.229104] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:30.229128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.476583] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:30.476608] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:30.476623] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:30.476637] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:30.476650] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:30.477116] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>] [t=00:00:30.477192] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:30.477212] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:30.477229] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:30.477246] [VFS] archive=F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000020bd3c57380) [t=00:00:30.477413] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:30.477433] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:30.477450] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:30.477466] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:30.477490] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:30.477507] [VFS] [SpringVFS::DeleteArchives<this=0000020bd3c9df90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:30.478029] [SpringApp::Kill][8] [t=00:00:30.478058] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:30.478075] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6430a80b0 (joinable=1) [t=00:00:30.478117] [WatchDog::Uninstall][2] [t=00:00:30.910786] [WatchDog::Uninstall][3] [t=00:00:30.910809] [SpringApp::Kill][9]
infolog_full.txt (truncated):