ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #105481

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.190985] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.191012] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.212391] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.212568] Using writeable configuration source: "F:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.844690] LogOutput initialized. Logging to F:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.844898] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.844956]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.844994]   
[t=00:00:00.845007]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.845020]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.845032]   Use "none" to disable the default log sections.
[t=00:00:00.845051] ============== </Log Sections> ==============

[t=00:00:00.845067] ============== <User Config> ==============
[t=00:00:00.845395]   AdvMapShading = 0
[t=00:00:00.845412]   AdvSky = 0
[t=00:00:00.845424]   AdvUnitShading = 0
[t=00:00:00.845435]   BumpWaterDepthBits = 16
[t=00:00:00.845515]   BumpWaterReflection = 0
[t=00:00:00.845531]   BumpWaterRefraction = 0
[t=00:00:00.845542]   BumpWaterShoreWaves = 0
[t=00:00:00.845553]   BumpWaterTexSizeReflection = 64
[t=00:00:00.845566]   CamFreeScrollSpeed = 50
[t=00:00:00.845576]   CamMode = 1
[t=00:00:00.845589]   CubeTexSizeReflection = 1
[t=00:00:00.845611]   CubeTexSizeSpecular = 1
[t=00:00:00.845625]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.845637]   EdgeMoveDynamic = 0
[t=00:00:00.845648]   EdgeMoveWidth = 0.003
[t=00:00:00.845659]   FPSFOV = 90
[t=00:00:00.845669]   FPSScrollSpeed = 50
[t=00:00:00.845681]   FSAA = 0
[t=00:00:00.845693]   FontSize = 18
[t=00:00:00.845705]   ForceDisableShaders = 1
[t=00:00:00.845716]   GrassDetail = 0
[t=00:00:00.845725]   GroundDecals = 0
[t=00:00:00.845735]   GroundDetail = 50
[t=00:00:00.845746]   GroundScarAlphaFade = 1
[t=00:00:00.845764]   HangTimeout = 30
[t=00:00:00.845776]   HardwareCursor = 1
[t=00:00:00.845787]   InitialNetworkTimeout = 0
[t=00:00:00.845797]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.845808]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.845821]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.845831]   LinkOutgoingBandwidth = 131072
[t=00:00:00.845843]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.845855]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.845867]   LuaShaders = 0
[t=00:00:00.845883]   MSAALevel = 1
[t=00:00:00.845894]   MaxDynamicMapLights = 0
[t=00:00:00.845910]   MaxDynamicModelLights = 0
[t=00:00:00.845923]   MaxParticles = 2000
[t=00:00:00.845935]   MaxSounds = 32
[t=00:00:00.845946]   MaximumTransmissionUnit = 0
[t=00:00:00.845958]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.845971]   MiniMapMarker = 0
[t=00:00:00.845984]   MouseDragScrollThreshold = 0
[t=00:00:00.845997]   NetworkLossFactor = 1
[t=00:00:00.846010]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.846030]   OverheadScrollSpeed = 50
[t=00:00:00.846043]   ReconnectTimeout = 0
[t=00:00:00.846054]   RotOverheadScrollSpeed = 50
[t=00:00:00.846067]   RotateLogFiles = 1
[t=00:00:00.846079]   ShadowMapSize = 1024
[t=00:00:00.846090]   Shadows = 0
[t=00:00:00.846100]   ShowClock = 0
[t=00:00:00.846113]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.846125]   UnitIconDist = 250
[t=00:00:00.846136]   UnitLodDist = 999999
[t=00:00:00.846149]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.846161]   UseLuaMemPools = 0
[t=00:00:00.846228]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.846242]   UsePBO = 0
[t=00:00:00.846252]   VFSCacheArchiveFiles = 0
[t=00:00:00.846262]   VSync = 0
[t=00:00:00.846272]   Water = 4
[t=00:00:00.846283]   XResolution = 1280
[t=00:00:00.846293]   YResolution = 1024
[t=00:00:00.846304]   snd_volbattle = 70
[t=00:00:00.846315]   snd_volmaster = 12
[t=00:00:00.846325]   snd_volui = 63
[t=00:00:00.846351] ============== </User Config> ==============

[t=00:00:00.846375] ============== <User System> ==============
[t=00:00:00.846389]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.846405]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.846417]        Compiler Version: gcc-13.2.0
[t=00:00:00.846478]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.846542]         Hardware Config: Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz; 16326MB RAM, 23773MB pagefile
[t=00:00:00.846558]        Binary Word Size: 64-bit (native)
[t=00:00:00.846578]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.846592]      Physical CPU Cores: 2
[t=00:00:00.846603]       Logical CPU Cores: 4
[t=00:00:00.846615] ============== </User System> ==============

[t=00:00:00.846955] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.846969]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.846979]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.846989]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.847000]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.849252] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.849280] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.862224] [GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@60Hz} current={1280x1024x24bpp@60Hz}
[t=00:00:00.867162]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1280, h=1024}
[t=00:00:00.867184]         [ 1] 1810x1448x24bpp@60Hz
[t=00:00:00.867197]         [ 2] 1280x1024x24bpp@60Hz
[t=00:00:00.867213]         [ 3] 1280x960x24bpp@60Hz
[t=00:00:00.867224]         [ 4] 1280x800x24bpp@60Hz
[t=00:00:00.867254]         [ 5] 1280x768x24bpp@60Hz
[t=00:00:00.867264]         [ 6] 1280x720x24bpp@60Hz
[t=00:00:00.867274]         [ 7] 1152x864x24bpp@60Hz
[t=00:00:00.867284]         [ 8] 1024x768x24bpp@75Hz
[t=00:00:00.867296]         [10] 800x600x24bpp@75Hz
[t=00:00:00.867306]         [12] 720x576x24bpp@75Hz
[t=00:00:00.867315]         [14] 720x480x24bpp@75Hz
[t=00:00:00.867325]         [16] 640x480x24bpp@75Hz
[t=00:00:01.233680] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.234489] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,1024>
[t=00:00:01.234515] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,992>
[t=00:00:01.257958] [GR::LogVersionInfo]
[t=00:00:01.257981]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.257994]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:01.258005]     GL vendor   : NVIDIA Corporation
[t=00:00:01.258017]     GL renderer : NVIDIA GeForce GT 1030/PCIe/SSE2
[t=00:00:01.258047]     GLSL version: 4.60 NVIDIA
[t=00:00:01.258058]     GLEW version: 2.1.0
[t=00:00:01.258069]     GPU memory  : 2048MB (total) / 950MB (available)
[t=00:00:01.258083]     SDL swap-int: 1
[t=00:00:01.258093]     SDL driver  : windows
[t=00:00:01.258101]     
[t=00:00:01.258111]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.258121]     GLSL shader support       : 1
[t=00:00:01.258131]     GL4 support               : 1
[t=00:00:01.258143]     FBO extension support     : 1
[t=00:00:01.258164]     NVX GPU mem-info support  : 1
[t=00:00:01.258188]     ATI GPU mem-info support  : 0
[t=00:00:01.258208]     Texture clamping to edge  : 1
[t=00:00:01.258221]     NPOT-texture support      : 1 (1)
[t=00:00:01.258234]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.258247]     texture query-LOD support : 1 (1)
[t=00:00:01.258258]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.258267]     Z-buffer depth            : 32 (-)
[t=00:00:01.258286]     primitive-restart support : 1 (1)
[t=00:00:01.258296]     clip-space control support: 1 (1)
[t=00:00:01.258316]     seamless cube-map support : 1 (1)
[t=00:00:01.258328]     frag-depth layout support : 1 (1)
[t=00:00:01.258338]     persistent maps support   : 1 (1)
[t=00:00:01.258390]     explicit attribs location : 1 (1)
[t=00:00:01.258482]     multi draw indirect       : 1 (-)
[t=00:00:01.258496]     array textures            : 1 (-)
[t=00:00:01.258543]     buffer copy support       : 1 (-)
[t=00:00:01.258554]     indirect draw             : 1 (-)
[t=00:00:01.258564]     base instance             : 1 (-)
[t=00:00:01.258573]     
[t=00:00:01.258592]     max. FBO samples              : 32
[t=00:00:01.258603]     max. FS/program texture slots : 32/192
[t=00:00:01.258614]     max. texture size             : 32768
[t=00:00:01.258628]     max. texture anisotropy level : 16.000000
[t=00:00:01.258639]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.258648]     max. draw-buffers             : 8
[t=00:00:01.258659]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.258670]     max. uniform buffer-bindings  : 84
[t=00:00:01.258679]     max. uniform block-size       : 64KB
[t=00:00:01.258697]     max. storage buffer-bindings  : 96
[t=00:00:01.258709]     max. storage block-size       : 2047MB
[t=00:00:01.258718]     
[t=00:00:01.258726]     enable AMD-hacks : 0
[t=00:00:01.258736]     compress MIP-maps: 0
[t=00:00:01.258791]     Number of compressed texture formats: 51
[t=00:00:01.258890]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.744923] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.745694] [GR::UpdateGLConfigs]
[t=00:00:01.745867] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.745882] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.746738] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=1024.000000, ssx=1280.000000, ssy=1024.000000, screenPosX=0, screenPosY=0
[t=00:00:01.746759] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[t=00:00:01.746771] [GR::InitGLState]
[t=00:00:01.747918] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.390248] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.408797] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms
[t=00:00:02.410047] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.460104] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.460241] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.487204] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.502955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:02.503096] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.503252] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:02.503860] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:02.810994] Scanning: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:02.814560] Scanning: F:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.817290] Scanning: F:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:02.817846] Scanning: F:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.881129] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms
[t=00:00:02.881223] [VFS] [SpringVFS::ReserveArchives<this=0000017fdc954480>]
[t=00:00:02.881696] [VFS] [SpringVFS::AddArchive<this=0000017fdc954480>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.887566] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017fdc954480 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.887593] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.282652] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:03.284781] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:03.290322] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.380343] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:03.381035][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.389492][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.389534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.488066][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.488079][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms)
[t=00:00:03.488148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.499211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.499245][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Steam Streaming Speakers)"
[t=00:00:03.499285][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:03.499310][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (2- USB Audio Device)"
[t=00:00:03.499331][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Динамики (Steam Streaming Microphone)"
[t=00:00:03.499351][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (High Definition Audio Device) (2)"
[t=00:00:03.499371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.548964][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.552106][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017fdc966b70(default) context=0000017fdc8d8db0  numChannels=2 frameSize=8
[t=00:00:03.552147][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.552171][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.552191][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.552227][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.552286][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.552361][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.552389][f=-000001] [Sound]   Devices:
[t=00:00:03.557313][f=-000001] [Sound]     [OpenAL Soft on Динамики (2- USB Audio Device)]
[t=00:00:03.557342][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:03.557361][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:03.557399][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:03.557419][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2]
[t=00:00:03.557444][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.557463][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.558840][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.558869][f=-000001] [Sound] [Sound::UpdateThread][2]
Failed rotating the log file
[t=00:00:03.589009][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 280098 MB
[t=00:00:20.758799][f=-000001] [StartScript] Loading StartScript from: F:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:20.760348][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:20.762366][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name VolchOK
[t=00:00:20.949979][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:20.950027][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:28.351627][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:28.353610][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:28.353696][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:28.353723][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:00:28.564896][f=-000001]  [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:28.565009][f=-000001]  [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{4.257, 4.257}, {1.338, 1.338}}ms
[t=00:00:28.565086][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.257, 4.257, 4.257, 4.257}, {1.338, 1.338, 1.338, 1.338}}ms
[t=00:00:28.565110][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:28.565126][f=-000001] [SpringApp::Kill][2]
[t=00:00:28.617672][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:28.666520][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:28.666549][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:28.697925][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000017fdc8d8db0 dev=0000017fdc966b70
[t=00:00:28.698202][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000017fdc8d8db0 dev=0000017fdc966b70
[t=00:00:28.698229][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000017fdc8d8db0)]
[t=00:00:28.744008][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000017fdc966b70)]
[t=00:00:28.756770][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:28.916933][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:28.995127][f=-000001] [SpringApp::Kill][3]
[t=00:00:28.996413][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    252 bytes sent   in 3 packets (84.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.048x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:28.996570][f=-000001] [SpringApp::Kill][4] font=0000017fa7e57840
[t=00:00:29.000822][f=-000001] [SpringApp::Kill][5]
[t=00:00:29.148017][f=-000001] [SpringApp::Kill][6]
[t=00:00:29.148062] [SpringApp::Kill][7]
[t=00:00:29.150433] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.150465] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.150486] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:29.150522] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.150542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:29.150563] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.150588] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.150608] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.150629] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:29.150652] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.150673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.150693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:29.150719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.315252] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:29.315276] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:29.315289] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:29.315302] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:29.315314] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:29.315818] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>]
[t=00:00:29.315862] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:29.315883] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:29.315903] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:29.316101] [VFS]   archive=F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000017fdca4f700)
[t=00:00:29.316325] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:29.316353] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:29.316374] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:29.316398] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:29.316434] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:29.316458] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:29.316748] [SpringApp::Kill][8]
[t=00:00:29.316777] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:29.316801] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6430a80b0 (joinable=1)
[t=00:00:29.316816] [WatchDog::Uninstall][2]
[t=00:00:30.132878] [WatchDog::Uninstall][3]
[t=00:00:30.132903] [SpringApp::Kill][9]