Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.190985] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.191012] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.212391] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.212568] Using writeable configuration source: "F:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.844690] LogOutput initialized. Logging to F:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.844898] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.844956] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.844994] [t=00:00:00.845007] Enable or disable log sections using the LogSections configuration key [t=00:00:00.845020] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.845032] Use "none" to disable the default log sections. [t=00:00:00.845051] ============== </Log Sections> ============== [t=00:00:00.845067] ============== <User Config> ============== [t=00:00:00.845395] AdvMapShading = 0 [t=00:00:00.845412] AdvSky = 0 [t=00:00:00.845424] AdvUnitShading = 0 [t=00:00:00.845435] BumpWaterDepthBits = 16 [t=00:00:00.845515] BumpWaterReflection = 0 [t=00:00:00.845531] BumpWaterRefraction = 0 [t=00:00:00.845542] BumpWaterShoreWaves = 0 [t=00:00:00.845553] BumpWaterTexSizeReflection = 64 [t=00:00:00.845566] CamFreeScrollSpeed = 50 [t=00:00:00.845576] CamMode = 1 [t=00:00:00.845589] CubeTexSizeReflection = 1 [t=00:00:00.845611] CubeTexSizeSpecular = 1 [t=00:00:00.845625] DualScreenMiniMapOnLeft = 1 [t=00:00:00.845637] EdgeMoveDynamic = 0 [t=00:00:00.845648] EdgeMoveWidth = 0.003 [t=00:00:00.845659] FPSFOV = 90 [t=00:00:00.845669] FPSScrollSpeed = 50 [t=00:00:00.845681] FSAA = 0 [t=00:00:00.845693] FontSize = 18 [t=00:00:00.845705] ForceDisableShaders = 1 [t=00:00:00.845716] GrassDetail = 0 [t=00:00:00.845725] GroundDecals = 0 [t=00:00:00.845735] GroundDetail = 50 [t=00:00:00.845746] GroundScarAlphaFade = 1 [t=00:00:00.845764] HangTimeout = 30 [t=00:00:00.845776] HardwareCursor = 1 [t=00:00:00.845787] InitialNetworkTimeout = 0 [t=00:00:00.845797] LinkIncomingMaxPacketRate = 512 [t=00:00:00.845808] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.845821] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.845831] LinkOutgoingBandwidth = 131072 [t=00:00:00.845843] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.845855] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.845867] LuaShaders = 0 [t=00:00:00.845883] MSAALevel = 1 [t=00:00:00.845894] MaxDynamicMapLights = 0 [t=00:00:00.845910] MaxDynamicModelLights = 0 [t=00:00:00.845923] MaxParticles = 2000 [t=00:00:00.845935] MaxSounds = 32 [t=00:00:00.845946] MaximumTransmissionUnit = 0 [t=00:00:00.845958] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.845971] MiniMapMarker = 0 [t=00:00:00.845984] MouseDragScrollThreshold = 0 [t=00:00:00.845997] NetworkLossFactor = 1 [t=00:00:00.846010] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.846030] OverheadScrollSpeed = 50 [t=00:00:00.846043] ReconnectTimeout = 0 [t=00:00:00.846054] RotOverheadScrollSpeed = 50 [t=00:00:00.846067] RotateLogFiles = 1 [t=00:00:00.846079] ShadowMapSize = 1024 [t=00:00:00.846090] Shadows = 0 [t=00:00:00.846100] ShowClock = 0 [t=00:00:00.846113] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.846125] UnitIconDist = 250 [t=00:00:00.846136] UnitLodDist = 999999 [t=00:00:00.846149] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.846161] UseLuaMemPools = 0 [t=00:00:00.846228] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.846242] UsePBO = 0 [t=00:00:00.846252] VFSCacheArchiveFiles = 0 [t=00:00:00.846262] VSync = 0 [t=00:00:00.846272] Water = 4 [t=00:00:00.846283] XResolution = 1280 [t=00:00:00.846293] YResolution = 1024 [t=00:00:00.846304] snd_volbattle = 70 [t=00:00:00.846315] snd_volmaster = 12 [t=00:00:00.846325] snd_volui = 63 [t=00:00:00.846351] ============== </User Config> ============== [t=00:00:00.846375] ============== <User System> ============== [t=00:00:00.846389] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.846405] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.846417] Compiler Version: gcc-13.2.0 [t=00:00:00.846478] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.846542] Hardware Config: Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz; 16326MB RAM, 23773MB pagefile [t=00:00:00.846558] Binary Word Size: 64-bit (native) [t=00:00:00.846578] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.846592] Physical CPU Cores: 2 [t=00:00:00.846603] Logical CPU Cores: 4 [t=00:00:00.846615] ============== </User System> ============== [t=00:00:00.846955] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.846969] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.846979] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.846989] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.847000] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.849252] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.849280] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.862224] [GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@60Hz} current={1280x1024x24bpp@60Hz} [t=00:00:00.867162] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1280, h=1024} [t=00:00:00.867184] [ 1] 1810x1448x24bpp@60Hz [t=00:00:00.867197] [ 2] 1280x1024x24bpp@60Hz [t=00:00:00.867213] [ 3] 1280x960x24bpp@60Hz [t=00:00:00.867224] [ 4] 1280x800x24bpp@60Hz [t=00:00:00.867254] [ 5] 1280x768x24bpp@60Hz [t=00:00:00.867264] [ 6] 1280x720x24bpp@60Hz [t=00:00:00.867274] [ 7] 1152x864x24bpp@60Hz [t=00:00:00.867284] [ 8] 1024x768x24bpp@75Hz [t=00:00:00.867296] [10] 800x600x24bpp@75Hz [t=00:00:00.867306] [12] 720x576x24bpp@75Hz [t=00:00:00.867315] [14] 720x480x24bpp@75Hz [t=00:00:00.867325] [16] 640x480x24bpp@75Hz [t=00:00:01.233680] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.234489] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,1024> [t=00:00:01.234515] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,992> [t=00:00:01.257958] [GR::LogVersionInfo] [t=00:00:01.257981] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.257994] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:01.258005] GL vendor : NVIDIA Corporation [t=00:00:01.258017] GL renderer : NVIDIA GeForce GT 1030/PCIe/SSE2 [t=00:00:01.258047] GLSL version: 4.60 NVIDIA [t=00:00:01.258058] GLEW version: 2.1.0 [t=00:00:01.258069] GPU memory : 2048MB (total) / 950MB (available) [t=00:00:01.258083] SDL swap-int: 1 [t=00:00:01.258093] SDL driver : windows [t=00:00:01.258101] [t=00:00:01.258111] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.258121] GLSL shader support : 1 [t=00:00:01.258131] GL4 support : 1 [t=00:00:01.258143] FBO extension support : 1 [t=00:00:01.258164] NVX GPU mem-info support : 1 [t=00:00:01.258188] ATI GPU mem-info support : 0 [t=00:00:01.258208] Texture clamping to edge : 1 [t=00:00:01.258221] NPOT-texture support : 1 (1) [t=00:00:01.258234] S3TC/DXT1 texture support : 1/1 [t=00:00:01.258247] texture query-LOD support : 1 (1) [t=00:00:01.258258] MSAA frame-buffer support : 1 (1) [t=00:00:01.258267] Z-buffer depth : 32 (-) [t=00:00:01.258286] primitive-restart support : 1 (1) [t=00:00:01.258296] clip-space control support: 1 (1) [t=00:00:01.258316] seamless cube-map support : 1 (1) [t=00:00:01.258328] frag-depth layout support : 1 (1) [t=00:00:01.258338] persistent maps support : 1 (1) [t=00:00:01.258390] explicit attribs location : 1 (1) [t=00:00:01.258482] multi draw indirect : 1 (-) [t=00:00:01.258496] array textures : 1 (-) [t=00:00:01.258543] buffer copy support : 1 (-) [t=00:00:01.258554] indirect draw : 1 (-) [t=00:00:01.258564] base instance : 1 (-) [t=00:00:01.258573] [t=00:00:01.258592] max. FBO samples : 32 [t=00:00:01.258603] max. FS/program texture slots : 32/192 [t=00:00:01.258614] max. texture size : 32768 [t=00:00:01.258628] max. texture anisotropy level : 16.000000 [t=00:00:01.258639] max. vec4 varyings/attributes : 31/16 [t=00:00:01.258648] max. draw-buffers : 8 [t=00:00:01.258659] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.258670] max. uniform buffer-bindings : 84 [t=00:00:01.258679] max. uniform block-size : 64KB [t=00:00:01.258697] max. storage buffer-bindings : 96 [t=00:00:01.258709] max. storage block-size : 2047MB [t=00:00:01.258718] [t=00:00:01.258726] enable AMD-hacks : 0 [t=00:00:01.258736] compress MIP-maps: 0 [t=00:00:01.258791] Number of compressed texture formats: 51 [t=00:00:01.258890] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.744923] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.745694] [GR::UpdateGLConfigs] [t=00:00:01.745867] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.745882] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.746738] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=1024.000000, ssx=1280.000000, ssy=1024.000000, screenPosX=0, screenPosY=0 [t=00:00:01.746759] [GR::UpdateGLGeometry][2] winSize=<1280,1024> [t=00:00:01.746771] [GR::InitGLState] [t=00:00:01.747918] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.390248] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.408797] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms [t=00:00:02.410047] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.460104] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.460241] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.487204] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.502955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:02.503096] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.503252] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:02.503860] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:02.810994] Scanning: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:02.814560] Scanning: F:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:02.817290] Scanning: F:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:02.817846] Scanning: F:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:02.881129] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms [t=00:00:02.881223] [VFS] [SpringVFS::ReserveArchives<this=0000017fdc954480>] [t=00:00:02.881696] [VFS] [SpringVFS::AddArchive<this=0000017fdc954480>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.887566] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017fdc954480 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.887593] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.282652] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:03.284781] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:03.290322] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.380343] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:03.381035][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.389492][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.389534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.488066][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.488079][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms) [t=00:00:03.488148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.499211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.499245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:03.499285][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:03.499310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (2- USB Audio Device)" [t=00:00:03.499331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Microphone)" [t=00:00:03.499351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device) (2)" [t=00:00:03.499371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.548964][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.552106][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017fdc966b70(default) context=0000017fdc8d8db0 numChannels=2 frameSize=8 [t=00:00:03.552147][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.552171][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.552191][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.552227][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.552286][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.552361][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.552389][f=-000001] [Sound] Devices: [t=00:00:03.557313][f=-000001] [Sound] [OpenAL Soft on Динамики (2- USB Audio Device)] [t=00:00:03.557342][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:03.557361][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:03.557399][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:03.557419][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2] [t=00:00:03.557444][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.557463][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.558840][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.558869][f=-000001] [Sound] [Sound::UpdateThread][2] Failed rotating the log file [t=00:00:03.589009][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 280098 MB [t=00:00:20.758799][f=-000001] [StartScript] Loading StartScript from: F:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:20.760348][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:20.762366][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name VolchOK [t=00:00:20.949979][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:20.950027][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:28.351627][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:28.353610][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:28.353696][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:28.353723][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:00:28.564896][f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:28.565009][f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{4.257, 4.257}, {1.338, 1.338}}ms [t=00:00:28.565086][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.257, 4.257, 4.257, 4.257}, {1.338, 1.338, 1.338, 1.338}}ms [t=00:00:28.565110][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:28.565126][f=-000001] [SpringApp::Kill][2] [t=00:00:28.617672][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:28.666520][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:28.666549][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:28.697925][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000017fdc8d8db0 dev=0000017fdc966b70 [t=00:00:28.698202][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000017fdc8d8db0 dev=0000017fdc966b70 [t=00:00:28.698229][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000017fdc8d8db0)] [t=00:00:28.744008][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000017fdc966b70)] [t=00:00:28.756770][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:28.916933][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:28.995127][f=-000001] [SpringApp::Kill][3] [t=00:00:28.996413][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 252 bytes sent in 3 packets (84.000 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.048x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:28.996570][f=-000001] [SpringApp::Kill][4] font=0000017fa7e57840 [t=00:00:29.000822][f=-000001] [SpringApp::Kill][5] [t=00:00:29.148017][f=-000001] [SpringApp::Kill][6] [t=00:00:29.148062] [SpringApp::Kill][7] [t=00:00:29.150433] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.150465] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.150486] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:29.150522] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.150542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:29.150563] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.150588] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.150608] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.150629] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:29.150652] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.150673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.150693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:29.150719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.315252] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:29.315276] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:29.315289] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:29.315302] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:29.315314] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:29.315818] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>] [t=00:00:29.315862] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:29.315883] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:29.315903] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:29.316101] [VFS] archive=F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000017fdca4f700) [t=00:00:29.316325] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:29.316353] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:29.316374] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:29.316398] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:29.316434] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:29.316458] [VFS] [SpringVFS::DeleteArchives<this=0000017fdc954480>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:29.316748] [SpringApp::Kill][8] [t=00:00:29.316777] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:29.316801] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6430a80b0 (joinable=1) [t=00:00:29.316816] [WatchDog::Uninstall][2] [t=00:00:30.132878] [WatchDog::Uninstall][3] [t=00:00:30.132903] [SpringApp::Kill][9]
infolog_full.txt (truncated):