ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #105482

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.061371] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.061395] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.090537] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.090689] Using writeable configuration source: "F:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.452523] LogOutput initialized. Logging to F:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.452596] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.452729]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.452765]   
[t=00:00:00.452776]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.452789]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.452801]   Use "none" to disable the default log sections.
[t=00:00:00.452812] ============== </Log Sections> ==============

[t=00:00:00.452826] ============== <User Config> ==============
[t=00:00:00.453154]   AdvMapShading = 0
[t=00:00:00.453166]   AdvSky = 0
[t=00:00:00.453176]   AdvUnitShading = 0
[t=00:00:00.453187]   BumpWaterDepthBits = 16
[t=00:00:00.453198]   BumpWaterReflection = 0
[t=00:00:00.453264]   BumpWaterRefraction = 0
[t=00:00:00.453279]   BumpWaterShoreWaves = 0
[t=00:00:00.453290]   BumpWaterTexSizeReflection = 64
[t=00:00:00.453303]   CamFreeScrollSpeed = 50
[t=00:00:00.453313]   CamMode = 1
[t=00:00:00.453324]   CubeTexSizeReflection = 1
[t=00:00:00.453345]   CubeTexSizeSpecular = 1
[t=00:00:00.453358]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.453369]   EdgeMoveDynamic = 0
[t=00:00:00.453380]   EdgeMoveWidth = 0.003
[t=00:00:00.453390]   FPSFOV = 90
[t=00:00:00.453401]   FPSScrollSpeed = 50
[t=00:00:00.453410]   FSAA = 0
[t=00:00:00.453421]   FontSize = 18
[t=00:00:00.453432]   ForceDisableShaders = 1
[t=00:00:00.453442]   GrassDetail = 0
[t=00:00:00.453452]   GroundDecals = 0
[t=00:00:00.453461]   GroundDetail = 50
[t=00:00:00.453472]   GroundScarAlphaFade = 1
[t=00:00:00.453488]   HangTimeout = 30
[t=00:00:00.453499]   HardwareCursor = 1
[t=00:00:00.453510]   InitialNetworkTimeout = 0
[t=00:00:00.453521]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.453533]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.453545]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.453557]   LinkOutgoingBandwidth = 131072
[t=00:00:00.453569]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.453581]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.453591]   LuaShaders = 0
[t=00:00:00.453607]   MSAALevel = 1
[t=00:00:00.453617]   MaxDynamicMapLights = 0
[t=00:00:00.453628]   MaxDynamicModelLights = 0
[t=00:00:00.453639]   MaxParticles = 2000
[t=00:00:00.453649]   MaxSounds = 32
[t=00:00:00.453660]   MaximumTransmissionUnit = 0
[t=00:00:00.453671]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.453682]   MiniMapMarker = 0
[t=00:00:00.453694]   MouseDragScrollThreshold = 0
[t=00:00:00.453705]   NetworkLossFactor = 1
[t=00:00:00.453716]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.453733]   OverheadScrollSpeed = 50
[t=00:00:00.453745]   ReconnectTimeout = 0
[t=00:00:00.453756]   RotOverheadScrollSpeed = 50
[t=00:00:00.453768]   RotateLogFiles = 1
[t=00:00:00.453813]   ShadowMapSize = 1024
[t=00:00:00.453824]   Shadows = 0
[t=00:00:00.453834]   ShowClock = 0
[t=00:00:00.453846]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.453858]   UnitIconDist = 250
[t=00:00:00.453868]   UnitLodDist = 999999
[t=00:00:00.453880]   UseDistToGroundForIcons = 1.10000002
[t=00:00:30.392367]   UseLuaMemPools = 0
[t=00:00:30.392410]   UseNetMessageSmoothingBuffer = 0
[t=00:00:30.392434]   VFSCacheArchiveFiles = 0
[t=00:00:30.392448]   VSync = 0
[t=00:00:30.392459]   Water = 4
[t=00:00:30.392469]   XResolution = 1280
[t=00:00:30.392480]   YResolution = 1024
[t=00:00:30.392492]   snd_volbattle = 70
[t=00:00:30.392502]   snd_volmaster = 12
[t=00:00:30.392515]   snd_volui = 63
[t=00:00:30.392562] ============== </User Config> ==============

[t=00:00:30.392573] ============== <User System> ==============
[t=00:00:30.392595]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:30.392615]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:30.392632]        Compiler Version: gcc-13.2.0
[t=00:00:30.392739]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:30.392811]         Hardware Config: Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz; 16326MB RAM, 29215MB pagefile
[t=00:00:30.392827]        Binary Word Size: 64-bit (native)
[t=00:00:30.392850]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:30.392871]      Physical CPU Cores: 2
[t=00:00:30.392883]       Logical CPU Cores: 4
[t=00:00:30.392895] ============== </User System> ==============

[t=00:00:30.393177] [good_fpu_init][STREFLOP_SSE]
[t=00:00:30.393189]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:30.393199]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:30.393209]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:30.393220]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:30.395600] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:30.395661] [WatchDog::RegisterThread] registering controls for thread [main]
Failed rotating the log file
[t=00:00:30.526603] [GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@60Hz} current={1280x1024x24bpp@60Hz}
[t=00:00:30.533999]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1280, h=1024}
[t=00:00:30.534048]         [ 1] 1810x1448x24bpp@60Hz
[t=00:00:30.534090]         [ 2] 1280x1024x24bpp@60Hz
[t=00:00:30.534106]         [ 3] 1280x960x24bpp@60Hz
[t=00:00:30.534118]         [ 4] 1280x800x24bpp@60Hz
[t=00:00:30.534151]         [ 5] 1280x768x24bpp@60Hz
[t=00:00:30.534184]         [ 6] 1280x720x24bpp@60Hz
[t=00:00:30.534195]         [ 7] 1152x864x24bpp@60Hz
[t=00:00:30.534204]         [ 8] 1024x768x24bpp@75Hz
[t=00:00:30.534217]         [10] 800x600x24bpp@75Hz
[t=00:00:30.534226]         [12] 720x576x24bpp@75Hz
[t=00:00:30.534236]         [14] 720x480x24bpp@75Hz
[t=00:00:30.534247]         [16] 640x480x24bpp@75Hz
[t=00:00:31.454557] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:31.455354] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,1024>
[t=00:00:31.455386] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,992>
[t=00:00:31.494623] [GR::LogVersionInfo]
[t=00:00:31.494645]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:31.494673]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:31.494689]     GL vendor   : NVIDIA Corporation
[t=00:00:31.494703]     GL renderer : NVIDIA GeForce GT 1030/PCIe/SSE2
[t=00:00:31.494718]     GLSL version: 4.60 NVIDIA
[t=00:00:31.494757]     GLEW version: 2.1.0
[t=00:00:31.494787]     GPU memory  : 2048MB (total) / 522MB (available)
[t=00:00:31.494808]     SDL swap-int: 1
[t=00:00:31.494820]     SDL driver  : windows
[t=00:00:31.494830]     
[t=00:00:31.494846]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:31.494859]     GLSL shader support       : 1
[t=00:00:31.494871]     GL4 support               : 1
[t=00:00:31.494883]     FBO extension support     : 1
[t=00:00:31.494907]     NVX GPU mem-info support  : 1
[t=00:00:31.494930]     ATI GPU mem-info support  : 0
[t=00:00:31.494954]     Texture clamping to edge  : 1
[t=00:00:31.494969]     NPOT-texture support      : 1 (1)
[t=00:00:31.494984]     S3TC/DXT1 texture support : 1/1
[t=00:00:31.494999]     texture query-LOD support : 1 (1)
[t=00:00:31.495013]     MSAA frame-buffer support : 1 (1)
[t=00:00:31.495025]     Z-buffer depth            : 32 (-)
[t=00:00:31.495045]     primitive-restart support : 1 (1)
[t=00:00:31.495058]     clip-space control support: 1 (1)
[t=00:00:31.495072]     seamless cube-map support : 1 (1)
[t=00:00:31.495094]     frag-depth layout support : 1 (1)
[t=00:00:31.495107]     persistent maps support   : 1 (1)
[t=00:00:31.495120]     explicit attribs location : 1 (1)
[t=00:00:31.495132]     multi draw indirect       : 1 (-)
[t=00:00:31.495147]     array textures            : 1 (-)
[t=00:00:31.495160]     buffer copy support       : 1 (-)
[t=00:00:31.495174]     indirect draw             : 1 (-)
[t=00:00:31.495187]     base instance             : 1 (-)
[t=00:00:31.495198]     
[t=00:00:31.495208]     max. FBO samples              : 32
[t=00:00:31.495228]     max. FS/program texture slots : 32/192
[t=00:00:31.495242]     max. texture size             : 32768
[t=00:00:31.495259]     max. texture anisotropy level : 16.000000
[t=00:00:31.495272]     max. vec4 varyings/attributes : 31/16
[t=00:00:31.495285]     max. draw-buffers             : 8
[t=00:00:31.495298]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:31.495311]     max. uniform buffer-bindings  : 84
[t=00:00:31.495323]     max. uniform block-size       : 64KB
[t=00:00:31.495342]     max. storage buffer-bindings  : 96
[t=00:00:31.495354]     max. storage block-size       : 2047MB
[t=00:00:31.495366]     
[t=00:00:31.495386]     enable AMD-hacks : 0
[t=00:00:31.495397]     compress MIP-maps: 0
[t=00:00:31.495460]     Number of compressed texture formats: 51
[t=00:00:31.495586]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:31.495781] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:31.496261] [GR::UpdateGLConfigs]
[t=00:00:31.496330] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:31.496360] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:31.497269] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=1024.000000, ssx=1280.000000, ssy=1024.000000, screenPosX=0, screenPosY=0
[t=00:00:31.497298] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[t=00:00:31.497309] [GR::InitGLState]
[t=00:00:31.497737] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:31.825751] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:31.832119] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:31.832599] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:31.872109] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:31.872160] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:31.880935] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:31.926928] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:31.926959] [DataDirLocater::Check] Isolation Mode!
[t=00:00:31.927095] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:31.927200] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:32.071786] Scanning: F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:32.072496] Scanning: F:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:32.074662] Scanning: F:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:32.079524] Scanning: F:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:32.150951] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 79ms
[t=00:00:32.150982] [VFS] [SpringVFS::ReserveArchives<this=0000016177957da0>]
[t=00:00:32.151420] [VFS] [SpringVFS::AddArchive<this=0000016177957da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:32.160108] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016177957da0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:32.160130] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:32.380955] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:32.394686] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:32.395226] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:32.395344] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:32.395996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:32.396460][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:32.396495][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:32.396621][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:32.396655][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:32.397004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:32.412690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:32.412760][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Steam Streaming Speakers)"
[t=00:00:32.412846][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:32.412877][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (2- USB Audio Device)"
[t=00:00:32.412894][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Динамики (Steam Streaming Microphone)"
[t=00:00:32.412912][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (High Definition Audio Device) (2)"
[t=00:00:32.412927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:32.444498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:32.452445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001612cc82f80(default) context=0000016176e3e2a0  numChannels=2 frameSize=8
[t=00:00:32.452491][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:32.452513][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:32.452533][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:32.452559][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:41.243485][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:32.495972][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms)
[t=00:00:41.243632][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:41.243857][f=-000001] [Sound]   Devices:
[t=00:00:41.248197][f=-000001] [Sound]     [OpenAL Soft on Динамики (2- USB Audio Device)]
[t=00:00:41.248225][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:41.248261][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:41.248285][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:41.248306][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2]
[t=00:00:41.248336][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:41.248357][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:41.249439][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:41.249505][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:41.357285][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 8961ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 280098 MB
[t=00:00:41.359805][f=-000001] [StartScript] Loading StartScript from: F:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:41.360767][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:41.362313][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name VolchOK
[t=00:00:41.375756][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:41.375806][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:00:41.492923][f=-000001]  [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:41.493100][f=-000001]  [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.299, 0.299}, {0.298, 0.298}}ms
[t=00:00:41.493259][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.299, 0.299, 0.299, 0.299}, {0.298, 0.298, 0.298, 0.298}}ms
[t=00:00:41.493309][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:41.493359][f=-000001] [SpringApp::Kill][2]
[t=00:00:41.496595][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:41.561691][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:41.561790][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:41.561896][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016176e3e2a0 dev=000001612cc82f80
[t=00:00:41.562033][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016176e3e2a0 dev=000001612cc82f80
[t=00:00:41.562082][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016176e3e2a0)]
[t=00:00:41.666073][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001612cc82f80)]
[t=00:00:41.666322][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:41.717411][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:41.791801][f=-000001] [SpringApp::Kill][3]
[t=00:00:41.792016][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    246 bytes sent   in 2 packets (123.000 bytes/packet)
    0 bytes recv'd in 0 packets (0.000 bytes/packet)
    {0.049x, 0.000x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    0 incoming chunks processed

[t=00:00:41.792071][f=-000001] [SpringApp::Kill][4] font=0000016177d67840
[t=00:00:41.981634][f=-000001] [SpringApp::Kill][5]
[t=00:00:41.982461][f=-000001] [SpringApp::Kill][6]
[t=00:00:41.982483] [SpringApp::Kill][7]
[t=00:00:41.982550] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.982577] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.982597] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:41.982627] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.982648] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:41.982668] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.982695] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.982716] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.982735] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:41.982755] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.982780] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.982801] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:41.982820] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.345294] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:42.345315] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:42.345327] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:42.345339] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:42.345351] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:42.345833] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>]
[t=00:00:42.345857] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:42.345887] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:42.345912] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:42.345932] [VFS]   archive=F:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001612cd0b9d0)
[t=00:00:42.346066] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:42.346097] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:42.346120] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:42.346140] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:42.346160] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:42.346187] [VFS] [SpringVFS::DeleteArchives<this=0000016177957da0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:42.346308] [SpringApp::Kill][8]
[t=00:00:42.346323] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:42.346340] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6430a80b0 (joinable=1)
[t=00:00:42.346353] [WatchDog::Uninstall][2]
[t=00:00:42.640552] [WatchDog::Uninstall][3]
[t=00:00:42.640575] [SpringApp::Kill][9]
Fontconfig error: Cannot load default config file