Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.009891] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.009905] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.011733] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.011797] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.116411] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.116437] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.116448] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.116455] [t=00:00:00.116458] Enable or disable log sections using the LogSections configuration key [t=00:00:00.116463] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.116466] Use "none" to disable the default log sections. [t=00:00:00.116469] ============== </Log Sections> ============== [t=00:00:00.116475] ============== <User Config> ============== [t=00:00:00.116539] AllowDeferredMapRendering = 1 [t=00:00:00.116542] AllowDeferredModelRendering = 1 [t=00:00:00.116545] AnimationMT = 0 [t=00:00:00.116548] BumpWaterAnisotropy = 2 [t=00:00:00.116551] BumpWaterBlurReflection = 1 [t=00:00:00.116554] BumpWaterDepthBits = 32 [t=00:00:00.116557] BumpWaterReflection = 2 [t=00:00:00.116560] BumpWaterRefraction = 2 [t=00:00:00.116563] BumpWaterTexSizeReflection = 1024 [t=00:00:00.116566] CamFreeScrollSpeed = 50 [t=00:00:00.116571] CamMode = 1 [t=00:00:00.116574] CubeTexSizeReflection = 1024 [t=00:00:00.116577] CubeTexSizeSpecular = 1024 [t=00:00:00.116580] DualScreenMiniMapOnLeft = 1 [t=00:00:00.116583] EdgeMoveDynamic = 0 [t=00:00:00.116586] EdgeMoveWidth = 0.003 [t=00:00:00.116589] FPSFOV = 90 [t=00:00:00.116591] FPSScrollSpeed = 50 [t=00:00:00.116594] FontSize = 18 [t=00:00:00.116597] GrassDetail = 0 [t=00:00:00.116601] GroundDecals = 10 [t=00:00:00.116604] GroundDetail = 180 [t=00:00:00.116608] HangTimeout = 30 [t=00:00:00.116611] HardwareCursor = 1 [t=00:00:00.116614] InitialNetworkTimeout = 0 [t=00:00:00.116617] LinkIncomingMaxPacketRate = 512 [t=00:00:00.116620] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.116623] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.116626] LinkOutgoingBandwidth = 131072 [t=00:00:00.116631] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.116634] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.116637] MSAALevel = 8 [t=00:00:00.116641] MaxParticles = 50000 [t=00:00:00.116645] MaxSounds = 32 [t=00:00:00.116648] MaximumTransmissionUnit = 0 [t=00:00:00.116651] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.116654] MiniMapMarker = 0 [t=00:00:00.116657] MouseDragScrollThreshold = 0 [t=00:00:00.116660] NetworkLossFactor = 1 [t=00:00:00.116664] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.116668] OverheadScrollSpeed = 50 [t=00:00:00.116672] ReconnectTimeout = 0 Failed rotating the log file [t=00:00:00.116675] RotOverheadScrollSpeed = 50 [t=00:00:00.116679] RotateLogFiles = 1 [t=00:00:00.116682] ShadowMapSize = 16384 [t=00:00:00.116684] Shadows = 1 [t=00:00:00.116687] ShowClock = 0 [t=00:00:00.116690] SoftParticles = 2 [t=00:00:00.116693] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.116696] UnitIconDist = 151 [t=00:00:00.116699] UpdateBoundingVolumeMT = 0 [t=00:00:00.116703] UpdateWeaponVectorsMT = 0 [t=00:00:00.116706] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.116709] UseLuaMemPools = 0 [t=00:00:00.116727] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.116730] VFSCacheArchiveFiles = 0 [t=00:00:00.116733] VSync = 0 [t=00:00:00.116736] Water = 4 [t=00:00:00.116739] XResolution = 2560 [t=00:00:00.116743] YResolution = 1440 [t=00:00:00.116754] snd_volmaster = 9 [t=00:00:00.116764] ============== </User Config> ============== [t=00:00:00.116769] ============== <User System> ============== [t=00:00:00.116772] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.116783] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.116790] Compiler Version: gcc-13.2.0 [t=00:00:00.116816] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.116844] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.116848] Binary Word Size: 64-bit (native) [t=00:00:00.116851] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.116854] Physical CPU Cores: 8 [t=00:00:00.116857] Logical CPU Cores: 16 [t=00:00:00.116862] ============== </User System> ============== [t=00:00:00.116956] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.116959] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.116962] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.116964] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.116967] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.117462] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.117469] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.120539] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.123968] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.123974] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.123978] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.123981] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.123984] [10] 2048x1280x24bpp@60Hz [t=00:00:00.123988] [12] 1969x1108x24bpp@70Hz [t=00:00:00.123990] [15] 1920x1440x24bpp@70Hz [t=00:00:00.123993] [18] 1920x1200x24bpp@60Hz [t=00:00:00.124000] [20] 1920x1080x24bpp@70Hz [t=00:00:00.124004] [24] 1707x960x24bpp@70Hz [t=00:00:00.124007] [27] 1680x1050x24bpp@60Hz [t=00:00:00.124010] [29] 1600x1200x24bpp@60Hz [t=00:00:00.124013] [30] 1600x1024x24bpp@60Hz [t=00:00:00.124015] [32] 1600x1000x24bpp@60Hz [t=00:00:00.124018] [33] 1600x900x24bpp@60Hz [t=00:00:00.124021] [34] 1506x847x24bpp@70Hz [t=00:00:00.124024] [37] 1440x1080x24bpp@70Hz [t=00:00:00.124027] [41] 1440x900x24bpp@60Hz [t=00:00:00.124030] [42] 1366x768x24bpp@60Hz [t=00:00:00.124035] [43] 1360x768x24bpp@60Hz [t=00:00:00.124037] [44] 1280x1024x24bpp@60Hz [t=00:00:00.124040] [46] 1280x960x24bpp@60Hz [t=00:00:00.124043] [47] 1280x800x24bpp@60Hz [t=00:00:00.124046] [48] 1280x768x24bpp@60Hz [t=00:00:00.124049] [49] 1280x720x24bpp@70Hz [t=00:00:00.124052] [52] 1176x664x24bpp@60Hz [t=00:00:00.124054] [55] 1152x864x24bpp@60Hz [t=00:00:00.124057] [56] 1024x768x24bpp@60Hz [t=00:00:00.124060] [57] 800x600x24bpp@60Hz [t=00:00:00.124063] [58] 720x576x24bpp@50Hz [t=00:00:00.124067] [59] 720x480x24bpp@60Hz [t=00:00:00.124070] [61] 640x480x24bpp@60Hz [t=00:00:00.284401] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.284663] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.284676] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.313219] [GR::LogVersionInfo] [t=00:00:00.313239] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313242] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.313245] GL vendor : NVIDIA Corporation [t=00:00:00.313248] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.313251] GLSL version: 4.60 NVIDIA [t=00:00:00.313255] GLEW version: 2.1.0 [t=00:00:00.313258] GPU memory : 16376MB (total) / 12949MB (available) [t=00:00:00.313269] SDL swap-int: 1 [t=00:00:00.313272] SDL driver : windows [t=00:00:00.313274] [t=00:00:00.313285] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313288] GLSL shader support : 1 [t=00:00:00.313291] GL4 support : 1 [t=00:00:00.313294] FBO extension support : 1 [t=00:00:00.313311] NVX GPU mem-info support : 1 [t=00:00:00.313316] ATI GPU mem-info support : 0 [t=00:00:00.313326] Texture clamping to edge : 1 [t=00:00:00.313333] NPOT-texture support : 1 (1) [t=00:00:00.313338] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313342] texture query-LOD support : 1 (1) [t=00:00:00.313350] MSAA frame-buffer support : 1 (1) [t=00:00:00.313353] Z-buffer depth : 32 (-) [t=00:00:00.313361] primitive-restart support : 1 (1) [t=00:00:00.313364] clip-space control support: 1 (1) [t=00:00:00.313367] seamless cube-map support : 1 (1) [t=00:00:00.313370] frag-depth layout support : 1 (1) [t=00:00:00.313373] persistent maps support : 1 (1) [t=00:00:00.313376] explicit attribs location : 1 (1) [t=00:00:00.313380] multi draw indirect : 1 (-) [t=00:00:00.313385] array textures : 1 (-) [t=00:00:00.313388] buffer copy support : 1 (-) [t=00:00:00.313392] indirect draw : 1 (-) [t=00:00:00.313395] base instance : 1 (-) [t=00:00:00.313397] [t=00:00:00.313400] max. FBO samples : 32 [t=00:00:00.313403] max. FS/program texture slots : 32/192 [t=00:00:00.313406] max. texture size : 32768 [t=00:00:00.313412] max. texture anisotropy level : 16.000000 [t=00:00:00.313441] max. vec4 varyings/attributes : 31/16 [t=00:00:00.313447] max. draw-buffers : 8 [t=00:00:00.313458] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.313465] max. uniform buffer-bindings : 84 [t=00:00:00.313470] max. uniform block-size : 64KB [t=00:00:00.313475] max. storage buffer-bindings : 96 [t=00:00:00.313481] max. storage block-size : 2047MB [t=00:00:00.313485] [t=00:00:00.313490] enable AMD-hacks : 0 [t=00:00:00.313494] compress MIP-maps: 0 [t=00:00:00.313564] Number of compressed texture formats: 23 [t=00:00:00.313589] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.313618] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.313879] [GR::UpdateGLConfigs] [t=00:00:00.313924] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.313935] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314348] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314370] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.314376] [GR::InitGLState] [t=00:00:00.314428] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.393463] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394860] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.395146] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.397928] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.397940] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.398150] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.399140] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.399148] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.399175] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.399194] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.408813] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.408976] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.409293] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.409408] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.416255] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.416267] [VFS] [SpringVFS::ReserveArchives<this=0000015e81636990>] [t=00:00:00.416338] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.417510] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015e81636990 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.417517] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.512685] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.513156] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.513351] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.513423] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.513485] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.513486] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.513534] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.514466] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.517914] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.519552] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.519810][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.519867][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.520053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.520071][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.520079][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.520109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.523089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.523099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.523104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.523110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.523116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.523121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.529884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.531054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015eb7df01a0(default) context=0000015eb7d11630 numChannels=2 frameSize=8 [t=00:00:00.531066][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.531078][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.531081][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.531086][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.531130][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.531151][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.531157][f=-000001] [Sound] Devices: [t=00:00:00.532461][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.532466][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.532472][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.532476][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.532482][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.532488][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.532930][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.532937][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.642837][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 110ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26164 MB [t=00:00:00.643829][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.648443][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.654805][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.995661][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0) [t=00:00:00.995989][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.000401][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.004337][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.004678][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.009374][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.009468][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.010588][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:01.010630][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.010678][f=-000001] Warning: [PreGame::GameDataReceived] Archive All That Glitters v1.2 (checksum 712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.011099][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.011139][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.011173][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.011193][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.450045][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.450284][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.450396][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.450548][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.450652][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.450760][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.450854][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.450966][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:19.450974][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:19.450979][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.451013][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.451146][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.451242][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.451339][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.451451][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.451575][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.451706][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.451889][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.461222][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.461438][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.475174][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.475566][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.482739][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.483158][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.483425][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.484476][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.484636][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.484777][f=-000001] Mex Placement Initialised with 148 spots. [t=00:00:19.485908][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.486397][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.488263][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.488839][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.489261][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.489689][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.489805][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.489900][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.495866][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.502099][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.506203][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.506518][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.507823][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.602103][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.602612][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.602767][f=-000001] SetSunLighting [t=00:00:19.603159][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.603301][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.604080][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.604244][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.606200][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.606449][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.606459][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.606585][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.611701][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.621164][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.623577][f=-000001] Writing last game win data [t=00:00:19.626360][f=-000001] LuaUI v0.3 [t=00:00:19.686523][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.737033][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.737082][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.737435][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.737454][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:19.768463][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:19.786994][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:19.787814][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:19.787959][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:19.788236][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:19.788244][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 15360 (x96, z160) [t=00:00:19.791736][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:19.798061][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:19.798074][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 192.15 [t=00:00:19.798092][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 492.48 [t=00:00:19.798103][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:19.798111][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:19.798120][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:19.798128][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:19.798135][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:19.803360][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 356 unit-defs) [t=00:00:19.803425][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:19.808299][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 32 unit-defs) [t=00:00:19.812983][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 5 unit-defs) [t=00:00:19.817733][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:19.822463][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:19.827163][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:19.831445][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 78.52% of the map. (used by 13 unit-defs) [t=00:00:19.836280][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 3 unit-defs) [t=00:00:19.836358][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:19.840553][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 78.52% of the map. (used by 21 unit-defs) [t=00:00:19.874427][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/All_That_Glitters_v1.2.json) [t=00:00:19.881345][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:19.888577][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:19.894069][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:19.899737][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:19.905332][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:19.911339][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:19.920484][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:20.049655][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:20.049913][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:20.049920][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 312ms [t=00:00:20.055277][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11578, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948579}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:00:20.497529][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.905681][f=-000001] GameID: 59bf4866264cddb127061c273d6a4a03 [t=00:00:20.906020][f=-000001] Connection attempt from Tommyknocker [t=00:00:20.906031][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.906245][f=-000001] -> Connection established (given id 0) [t=00:00:20.906274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5" [t=00:00:20.906291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.906305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]" [t=00:00:20.906319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]" [t=00:00:20.906410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000015f6ac6e5a0,0000015ffc3bd9e0}][locale="C"]" [t=00:00:20.940469][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.029249][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:01:39.601711][f=-000001] > Game will be force started in 60 seconds [t=00:01:59.591810][f=-000001] > Game will be force started in 40 seconds [t=00:02:19.608528][f=-000001] > Game will be force started in 20 seconds [t=00:04:50.546462][f=0003805] Input grabbing is enabled! [t=00:06:01.828436][f=0005943] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [t=00:09:18.730025][f=0011850] game_message: Dagger is under attack [t=00:11:53.280658][f=0016487] game_message: Scalpel is under attack [t=00:12:29.742023][f=0017581] game_message: Scalpel is under attack [t=00:12:34.945621][f=0017737] game_message: Scalpel is under attack [t=00:16:19.423269][f=0024472] game_message: Dagger is under attack [t=00:16:26.181534][f=0024675] game_message: Quill is under attack [t=00:16:31.627490][f=0024838] game_message: Bolas is under attack [t=00:16:51.723607][f=0025441] game_message: Flail is under attack [t=00:16:57.371912][f=0025610] game_message: Flail is under attack [t=00:17:03.103828][f=0025782] game_message: Flail is under attack [t=00:17:08.690516][f=0025950] game_message: Flail is under attack [t=00:17:21.226696][f=0026326] game_message: Dagger is under attack [t=00:17:27.042585][f=0026500] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [t=00:17:48.044398][f=0027130] game_message: Solar Collector is under attack [t=00:17:53.022936][f=0027280] game_message: Bolas is under attack [t=00:17:59.156054][f=0027464] game_message: Stardust is under attack [t=00:18:04.343741][f=0027620] game_message: Metal Extractor is under attack [t=00:18:10.892459][f=0027816] game_message: Solar Collector is under attack [t=00:18:16.497320][f=0027984] game_message: Blitz is under attack [t=00:18:21.659353][f=0028139] game_message: Caretaker is under attack [t=00:18:27.224367][f=0028306] game_message: Metal Extractor is under attack [t=00:18:32.380409][f=0028461] game_message: Bolas is under attack [t=00:18:46.356036][f=0028880] game_message: Halberd is under attack [t=00:18:54.660840][f=0029129] game_message: Halberd is under attack [t=00:19:12.860543][f=0029675] game_message: Halberd is under attack [t=00:19:18.140690][f=0029834] game_message: Blitz is under attack [t=00:19:26.462291][f=0030083] game_message: Metal Extractor is under attack [t=00:19:31.645545][f=0030239] game_message: Metal Extractor is under attack [t=00:19:37.448173][f=0030413] game_message: Metal Extractor is under attack [t=00:19:42.806278][f=0030574] game_message: Metal Extractor is under attack [t=00:19:47.990593][f=0030729] game_message: Solar Collector is under attack [t=00:19:59.164175][f=0031064] game_message: Solar Collector is under attack [t=00:20:21.275820][f=0031728] game_message: Scalpel is under attack [t=00:20:27.489041][f=0031914] game_message: Welder is under attack [t=00:20:33.671528][f=0032100] game_message: Scalpel is under attack [t=00:20:43.376881][f=0032391] game_message: Scalpel is under attack [t=00:21:07.762618][f=0033122] game_message: Flail is under attack [t=00:21:21.150184][f=0033524] game_message: Dagger is under attack [t=00:21:32.413095][f=0033862] game_message: Minotaur is under attack [t=00:21:37.476809][f=0034014] game_message: Bolas is under attack [t=00:22:01.723966][f=0034741] game_message: Flail is under attack [t=00:22:41.205211][f=0035925] game_message: Metal Extractor is under attack [t=00:22:48.646675][f=0036149] game_message: Scalpel is under attack [t=00:22:53.727679][f=0036301] game_message: Stinger is under attack [t=00:22:58.910604][f=0036457] game_message: Stinger is under attack [t=00:23:08.614560][f=0036748] game_message: Minotaur is under attack [t=00:23:20.896740][f=0037116] [SpringApp::Kill][1] fromRun=1 [t=00:23:20.896755][f=0037116] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:23:20.922344][f=0037116] [async=0] threads=8 tasks=3443552 {sum,avg}{exec,wait}time={{54471.555, 0.016}, {313668.906, 0.091}}ms [t=00:23:20.922368][f=0037116] thread=1 tasks=491936 {sum,min,max,avg}{exec,wait}time={{11572.807, 0.000, 38.739, 0.024}, {973.176, 0.000, 18446744027136.000, 0.002}}ms [t=00:23:20.922376][f=0037116] thread=2 tasks=491936 {sum,min,max,avg}{exec,wait}time={{7517.388, 0.000, 38.617, 0.015}, {47573.367, 0.000, 18446744027136.000, 0.097}}ms [t=00:23:20.922384][f=0037116] thread=3 tasks=491936 {sum,min,max,avg}{exec,wait}time={{7465.308, 0.000, 45.251, 0.015}, {47965.688, 0.000, 18446744027136.000, 0.098}}ms [t=00:23:20.922392][f=0037116] thread=4 tasks=491936 {sum,min,max,avg}{exec,wait}time={{7318.440, 0.000, 45.247, 0.015}, {48867.555, 0.000, 18446744027136.000, 0.099}}ms [t=00:23:20.922398][f=0037116] thread=5 tasks=491936 {sum,min,max,avg}{exec,wait}time={{6975.394, 0.000, 44.605, 0.014}, {51725.605, 0.000, 18446744027136.000, 0.105}}ms [t=00:23:20.922406][f=0037116] thread=6 tasks=491936 {sum,min,max,avg}{exec,wait}time={{6881.157, 0.000, 37.300, 0.014}, {56038.324, 0.000, 6.455, 0.114}}ms [t=00:23:20.922417][f=0037116] thread=7 tasks=491936 {sum,min,max,avg}{exec,wait}time={{6741.059, 0.000, 39.362, 0.014}, {60525.176, 0.000, 18.756, 0.123}}ms [t=00:23:20.922423][f=0037116] [async=1] threads=8 tasks=5649 {sum,avg}{exec,wait}time={{41810.992, 7.401}, {7303013.000, 1292.797}}ms [t=00:23:20.922431][f=0037116] thread=1 tasks=799 {sum,min,max,avg}{exec,wait}time={{5975.772, 0.000, 256.668, 7.479}, {1038638.625, 0.352, 5970.834, 1299.923}}ms [t=00:23:20.922438][f=0037116] thread=2 tasks=791 {sum,min,max,avg}{exec,wait}time={{5961.637, 0.000, 251.888, 7.537}, {1056708.375, 0.111, 5964.683, 1335.915}}ms [t=00:23:20.922447][f=0037116] thread=3 tasks=795 {sum,min,max,avg}{exec,wait}time={{5982.540, 0.000, 251.486, 7.525}, {1047572.438, 0.067, 5996.272, 1317.701}}ms [t=00:23:20.922454][f=0037116] thread=4 tasks=818 {sum,min,max,avg}{exec,wait}time={{5977.461, 0.000, 251.792, 7.307}, {1042235.875, 0.082, 5964.684, 1274.127}}ms [t=00:23:20.922460][f=0037116] thread=5 tasks=811 {sum,min,max,avg}{exec,wait}time={{5961.395, 0.000, 252.769, 7.351}, {1036605.188, 0.230, 5964.680, 1278.182}}ms [t=00:23:20.922468][f=0037116] thread=6 tasks=804 {sum,min,max,avg}{exec,wait}time={{5974.244, 0.000, 251.673, 7.431}, {1039018.188, 0.061, 5976.168, 1292.311}}ms [t=00:23:20.922475][f=0037116] thread=7 tasks=831 {sum,min,max,avg}{exec,wait}time={{5977.944, 0.000, 251.803, 7.194}, {1042234.062, 0.277, 5981.182, 1254.193}}ms [t=00:23:20.922479][f=0037116] [ThreadPool::SetThreadCount][2] workers=0 [t=00:23:20.922483][f=0037116] [SpringApp::Kill][2] [t=00:23:20.922790][f=0037116] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:23:20.922801][f=0037116] [Game::KillLua][1] dtor=0 luaUI=0000015ffc21d940 [t=00:23:20.922832][f=0037116] Start widgetHandler:Shutdown [t=00:23:20.924403][f=0037116] Shutdown - SaveOrderList Complete [t=00:23:20.929423][f=0037116] Writing last game win data [t=00:23:20.932211][f=0037116] Shutdown - SaveConfigData Complete [t=00:23:20.932222][f=0037116] Shutdown Widget - Chili Highlight [t=00:23:20.932244][f=0037116] Shutdown Widget - Draw After Chili [t=00:23:20.932250][f=0037116] Shutdown Widget - API Unit Tracker GL4 [t=00:23:20.932264][f=0037116] Shutdown Widget - EPIC Menu [t=00:23:20.933003][f=0037116] Shutdown Widget - Depth of Field Shader [t=00:23:20.933855][f=0037116] Shutdown Widget - Chili Widget Selector [t=00:23:20.934494][f=0037116] Shutdown Widget - Chili Minimap [t=00:23:20.934573][f=0037116] Shutdown Widget - Deferred rendering [t=00:23:20.934579][f=0037116] SSAO: Deferred rendering disabled, disabling. [t=00:23:20.947121][f=0037116] Shutdown Widget - Deferred rendering [t=00:23:20.947140][f=0037116] SSAO: Deferred rendering disabled, disabling. [t=00:23:20.947767][f=0037116] Shutdown Widget - Local Team Colors [t=00:23:20.947775][f=0037116] Shutdown Widget - Display Keys 2 [t=00:23:20.947789][f=0037116] Shutdown Widget - Save Game Menu [t=00:23:20.947795][f=0037116] Shutdown Widget - Highlight Model Api GL4 [t=00:23:20.947827][f=0037116] Shutdown Widget - Unit Icons [t=00:23:20.947877][f=0037116] Shutdown Widget - Noises [t=00:23:20.947884][f=0037116] Shutdown Widget - HealthBars [t=00:23:20.948509][f=0037116] Shutdown Widget - Selected Units GL4 2 [t=00:23:20.948525][f=0037116] Shutdown Widget - BuildETA [t=00:23:20.948533][f=0037116] Shutdown Widget - Win Counter [t=00:23:20.948539][f=0037116] Shutdown Widget - EndGame APM stats [t=00:23:20.949436][f=0037116] Shutdown Widget - Modular Comm Info [t=00:23:20.949444][f=0037116] Shutdown Widget - Map Draw Blocker [t=00:23:20.949457][f=0037116] Shutdown Widget - Reclaim Field Highlight [t=00:23:20.949470][f=0037116] Shutdown Widget - Stereo3D [t=00:23:20.949508][f=0037116] Shutdown Widget - State Reverse and Latency [t=00:23:20.949515][f=0037116] Shutdown Widget - Showeco and Grid Drawer [t=00:23:20.949524][f=0037116] Shutdown Widget - Point Tracker [t=00:23:20.949531][f=0037116] Shutdown Widget - Music Player v2 [t=00:23:20.949547][f=0037116] Shutdown Widget - Missile Silo Range [t=00:23:20.949555][f=0037116] Shutdown Widget - MinimapEvents [t=00:23:20.949564][f=0037116] Shutdown Widget - Local Widgets Config [t=00:23:20.949573][f=0037116] Shutdown Widget - Highlight Geos [t=00:23:20.949581][f=0037116] Shutdown Widget - Grab Input [t=00:23:20.949787][f=0037116] Input grabbing is disabled! [t=00:23:20.949794][f=0037116] Shutdown Widget - Defense Range Zero-K [t=00:23:20.949819][f=0037116] Shutdown Widget - Transport AI [t=00:23:20.949827][f=0037116] Shutdown Widget - Darkening [t=00:23:20.949837][f=0037116] Shutdown Widget - Context Menu [t=00:23:20.949843][f=0037116] Shutdown Widget - Chili Spectator Panels [t=00:23:20.949854][f=0037116] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:23:20.949865][f=0037116] Shutdown Widget - Chili Nuke Warning [t=00:23:20.949872][f=0037116] Shutdown Widget - Chili EndGame Window [t=00:23:20.949881][f=0037116] Shutdown Widget - Chili Economy Panel Default [t=00:23:20.949942][f=0037116] Shutdown Widget - CameraShake [t=00:23:20.949949][f=0037116] Shutdown Widget - Startup Info and Selector [t=00:23:20.949962][f=0037116] Shutdown Widget - Attack Warning [t=00:23:20.949969][f=0037116] Shutdown Widget - Attack AoE [t=00:23:20.949977][f=0037116] Shutdown Widget - Map Edge Extension [t=00:23:20.950474][f=0037116] Shutdown Widget - Selection Send [t=00:23:20.950485][f=0037116] Shutdown Widget - Highlight Unit GL4 v2 [t=00:23:20.950492][f=0037116] Shutdown Widget - LupsManager [t=00:23:20.950509][f=0037116] Shutdown Widget - Receive Units Indicator [t=00:23:20.950516][f=0037116] Shutdown Widget - Newton Firezone [t=00:23:20.950523][f=0037116] Shutdown Widget - Chili Pro Console [t=00:23:20.955440][f=0037116] Shutdown Widget - Persistent Build Height [t=00:23:20.955453][f=0037116] Shutdown Widget - Lasso Terraform GUI [t=00:23:20.955460][f=0037116] Shutdown Widget - Lups [t=00:23:20.956064][f=0037116] Shutdown Widget - Chili Framework [t=00:23:20.956074][f=0037116] Shutdown Widget - Mex Placement Handler [t=00:23:20.956111][f=0037116] Shutdown Widget - Custom Markers [t=00:23:20.956123][f=0037116] Shutdown Widget - Chili Core Selector [t=00:23:20.956186][f=0037116] Shutdown Widget - Select Keys [t=00:23:20.956204][f=0037116] Shutdown Widget - Pause Screen [t=00:23:20.956308][f=0037116] Shutdown Widget - Contrast Adaptive Sharpen [t=00:23:20.956335][f=0037116] Shutdown Widget - Bloom Shader Deferred [t=00:23:20.956455][f=0037116] Shutdown Widget - Text To Speech Control [t=00:23:20.956463][f=0037116] Shutdown Widget - Layout Handler [t=00:23:20.956471][f=0037116] Shutdown Widget - Color Blindness Correction [t=00:23:20.956621][f=0037116] End widgetHandler:Shutdown [t=00:23:21.016457][f=0037116] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 85200165, 0.0} allocedSize{int+, int-, ext}={0, 0, 14649271067}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0041} [t=00:23:21.018393][f=0037116] [Game::KillLua][2] dtor=0 luaGaia=0000015ffc3bd9e0 [t=00:23:21.021114][f=0037116] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:21.021176][f=0037116] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:21.021193][f=0037116] [Game::KillLua][3] dtor=0 luaRules=0000015f6ac6e5a0 [t=00:23:21.021217][f=0037116] Start gadgetHandler:Shutdown [t=00:23:21.021224][f=0037116] Shutdown - StartSetup [t=00:23:21.021229][f=0037116] Shutdown - UnitMorph [t=00:23:21.023715][f=0037116] Shutdown - Carrier Drones [t=00:23:21.023724][f=0037116] Shutdown - Missile Silo Controller [t=00:23:21.023730][f=0037116] Shutdown - Modular Comm Info [t=00:23:21.023735][f=0037116] Shutdown - Terrain Texture Handler [t=00:23:21.023741][f=0037116] Shutdown - UnitCloakShield [t=00:23:21.024408][f=0037116] Shutdown - Starlight Handler [t=00:23:21.024472][f=0037116] End gadgetHandler:Shutdown [t=00:23:21.042559][f=0037116] Start gadgetHandler:Shutdown [t=00:23:21.042585][f=0037116] Shutdown - Teleport Throw [t=00:23:21.042594][f=0037116] Shutdown - UnitMorph [t=00:23:21.042604][f=0037116] Shutdown - Commander Skin Renderer [t=00:23:21.046707][f=0037116] Shutdown - Missile fired callins [t=00:23:21.046721][f=0037116] Shutdown - Modular Comm Info [t=00:23:21.046727][f=0037116] Shutdown - Retreat Command [t=00:23:21.046738][f=0037116] Shutdown - Shockwaves [t=00:23:21.046745][f=0037116] Shutdown - Unit tint API [t=00:23:21.046756][f=0037116] Shutdown - Unit glow API [t=00:23:21.046780][f=0037116] Shutdown - UnitCloakShield [t=00:23:21.046798][f=0037116] Shutdown - Lups Cloak FX [t=00:23:21.046804][f=0037116] Shutdown - Lups [t=00:23:21.047335][f=0037116] Shutdown - Lups Shield [t=00:23:21.047504][f=0037116] End gadgetHandler:Shutdown [t=00:23:21.059462][f=0037116] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8508, 0.0} allocedSize{int+, int-, ext}={0, 0, 1335448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0002} [t=00:23:21.061997][f=0037116] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:21.062056][f=0037116] [Game::KillLua][4] dtor=0 [t=00:23:21.062061][f=0037116] [Game::KillLua][5] dtor=0 [t=00:23:21.067768][f=0037116] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-18_14-46-49-847_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2532034 bytes) [t=00:23:21.067824][f=0037116] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:23:21.074182][f=0037116] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:23:21.074194][f=0037116] [Sound] [Sound::UpdateThread][3] #sources=32 #items=54 [t=00:23:21.074331][f=0037116] [Sound] [Sound::UpdateThread][4] ctx=0000015eb7d11630 dev=0000015eb7df01a0 [t=00:23:21.074397][f=0037116] [Sound] [Sound::UpdateThread][5] ctx=0000015eb7d11630 dev=0000015eb7df01a0 [t=00:23:21.074402][f=0037116] [Sound] [Sound::Cleanup][alcDestroyContext(0000015eb7d11630)] [t=00:23:21.074994][f=0037116] [Sound] [Sound::Cleanup][alcCloseDevice(0000015eb7df01a0)] [t=00:23:21.077593][f=0037116] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:23:21.102984][f=0037116] [Sound] [Sound::UpdateThread][6] [t=00:23:21.103572][f=0037116] [Game::~CGame][1] [t=00:23:21.103582][f=0037116] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:23:21.103593][f=0037116] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:23:21.103599][f=0037116] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:23:21.103603][f=0037116] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:23:21.103607][f=0037116] [Game::KillLua][4] dtor=1 [t=00:23:21.103612][f=0037116] [Game::KillLua][5] dtor=1 [t=00:23:21.103678][f=0037116] [Game::KillMisc][1] [t=00:23:21.103682][f=0037116] [Game::KillMisc][2] [t=00:23:21.103691][f=0037116] [EOH::DestroySkirmishAI(id=0)] [t=00:23:21.132970][f=0037116] [Game::KillMisc][3] [t=00:23:21.133061][f=0037116] [Game::KillRendering][1] [t=00:23:21.138437][f=0037116] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:23:21.252131][f=0037116] [3DOParser::Kill] allocated 1 pieces [t=00:23:21.252147][f=0037116] [S3OParser::Kill] allocated 5518 pieces [t=00:23:21.252570][f=0037116] [AssParser::Kill] allocated 674 pieces [t=00:23:21.466682][f=0037116] [Game::KillInterface][1] [t=00:23:21.467292][f=0037116] [Game::KillInterface][2] [t=00:23:21.467704][f=0037116] [Game::KillSimulation][1] [t=00:23:21.467793][f=0037116] [Game::KillSimulation][2] [t=00:23:21.497504][f=0037116] [CCollisionHandler] dis-/continuous tests: 0/6783074 [t=00:23:21.497519][f=0037116] [Game::KillSimulation][3] [t=00:23:21.500017][f=0037116] [~CPathCache(24x40)] cacheHits=13 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:23:21.500107][f=0037116] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:21.500181][f=0037116] [~CPathCache(48x80)] cacheHits=961 hitPercentage=33% numHashColls=0 maxCacheSize=201 [t=00:23:21.500208][f=0037116] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:21.502061][f=0037116] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:23:21.514366][f=0037116] [LosHandler::Kill] raycast instance cache-{hits,misses}={31932,97109}; shared=1%; cached=24% [t=00:23:21.520521][f=0037116] [Game::KillSimulation][4] [t=00:23:21.599099][f=0037116] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:23:21.599119][f=0037116] [Game::~CGame][2] [t=00:23:21.599124][f=0037116] [Game::~CGame][3] [t=00:23:21.599281][f=0037116] [SpringApp::Kill][3] [t=00:23:21.599366][f=0037116] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8571154 bytes sent in 42721 packets (200.631 bytes/packet) 5223769 bytes recv'd in 22478 packets (232.395 bytes/packet) {0.070x, 0.026x} relative protocol overhead {up, down} 35207 incoming chunks dropped, 97756 outgoing chunks resent 22267 incoming chunks processed [t=00:23:21.599524][f=0037116] [SpringApp::Kill][4] font=0000015e814e9580 [t=00:23:21.601132][f=0037116] [SpringApp::Kill][5] [t=00:23:21.605294][f=0037116] [SpringApp::Kill][6] [t=00:23:21.605306] [SpringApp::Kill][7] [t=00:23:21.605343] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:21.605357] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3296, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:23:21.605361] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:23:21.605366] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:23:21.605373] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:23:21.605378] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:21.605383] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1072, 1048576, 1048576}, EBO = {1608, 2097152, 2097152} [t=00:23:21.605389] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24368, 1048576, 1048576}, EBO = {36552, 2097152, 2097152} [t=00:23:21.605394] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:23:21.605399] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:21.605404] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:21.605410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:23:21.605415] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1008, 1048576, 1048576}, EBO = {1512, 2097152, 2097152} [t=00:23:21.723826] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:23:21.723837] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:23:21.723840] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:23:21.723851] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:23:21.723855] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:23:21.724251] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>] [t=00:23:21.724257] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:23:21.724262] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000015eb7d12cd0) [t=00:23:21.724366] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=10939ms [t=00:23:21.724376] file="luaui/widgets/gui_nukebutton.lua" indx=4976 inflSize=16kb readTime=27ms [t=00:23:21.724381] file="luaui/widgets/chili/skins/evolved/treeview_node_expanded.png" indx=4383 inflSize=0kb readTime=26ms [t=00:23:21.724385] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=23ms [t=00:23:21.724392] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms [t=00:23:21.724396] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:23:21.724401] file="luaui/images/commands/bold/wait_death.png" indx=3390 inflSize=7kb readTime=21ms [t=00:23:21.724405] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms [t=00:23:21.724409] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms [t=00:23:21.724414] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=19ms [t=00:23:21.724420] file="units/staticmex.lua" indx=7218 inflSize=2kb readTime=19ms [t=00:23:21.725278] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=1)] #archives[section]=1 #files[section]=24 [t=00:23:21.725286] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (0000015eb7d28c40) [t=00:23:21.735693] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=2)] #archives[section]=3 #files[section]=327 [t=00:23:21.735707] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015eb7ce4fb0) [t=00:23:21.735805] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015eb7ce46c0) [t=00:23:21.735833] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015eb7ce5690) [t=00:23:21.735903] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=3)] #archives[section]=0 #files[section]=0 [t=00:23:21.735908] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=4)] #archives[section]=0 #files[section]=130 [t=00:23:21.735914] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=5)] #archives[section]=0 #files[section]=0 [t=00:23:21.735919] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=6)] #archives[section]=0 #files[section]=0 [t=00:23:21.735925] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=7)] #archives[section]=0 #files[section]=0 [t=00:23:21.735930] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=8)] #archives[section]=0 #files[section]=0 [t=00:23:21.736202] [SpringApp::Kill][8] [t=00:23:21.736207] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:23:21.736211] [WatchDog::Uninstall][1] hangDetectorThread=00007ff766a37430 (joinable=1) [t=00:23:21.736214] [WatchDog::Uninstall][2] [t=00:23:22.474103] [WatchDog::Uninstall][3] [t=00:23:22.474112] [SpringApp::Kill][9]
infolog_full.txt (truncated):