ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105630

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.009891] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.009905] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.011733] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.011797] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.116411] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.116437] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.116448]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.116455]   
[t=00:00:00.116458]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.116463]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.116466]   Use "none" to disable the default log sections.
[t=00:00:00.116469] ============== </Log Sections> ==============

[t=00:00:00.116475] ============== <User Config> ==============
[t=00:00:00.116539]   AllowDeferredMapRendering = 1
[t=00:00:00.116542]   AllowDeferredModelRendering = 1
[t=00:00:00.116545]   AnimationMT = 0
[t=00:00:00.116548]   BumpWaterAnisotropy = 2
[t=00:00:00.116551]   BumpWaterBlurReflection = 1
[t=00:00:00.116554]   BumpWaterDepthBits = 32
[t=00:00:00.116557]   BumpWaterReflection = 2
[t=00:00:00.116560]   BumpWaterRefraction = 2
[t=00:00:00.116563]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.116566]   CamFreeScrollSpeed = 50
[t=00:00:00.116571]   CamMode = 1
[t=00:00:00.116574]   CubeTexSizeReflection = 1024
[t=00:00:00.116577]   CubeTexSizeSpecular = 1024
[t=00:00:00.116580]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.116583]   EdgeMoveDynamic = 0
[t=00:00:00.116586]   EdgeMoveWidth = 0.003
[t=00:00:00.116589]   FPSFOV = 90
[t=00:00:00.116591]   FPSScrollSpeed = 50
[t=00:00:00.116594]   FontSize = 18
[t=00:00:00.116597]   GrassDetail = 0
[t=00:00:00.116601]   GroundDecals = 10
[t=00:00:00.116604]   GroundDetail = 180
[t=00:00:00.116608]   HangTimeout = 30
[t=00:00:00.116611]   HardwareCursor = 1
[t=00:00:00.116614]   InitialNetworkTimeout = 0
[t=00:00:00.116617]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.116620]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.116623]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.116626]   LinkOutgoingBandwidth = 131072
[t=00:00:00.116631]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.116634]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.116637]   MSAALevel = 8
[t=00:00:00.116641]   MaxParticles = 50000
[t=00:00:00.116645]   MaxSounds = 32
[t=00:00:00.116648]   MaximumTransmissionUnit = 0
[t=00:00:00.116651]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.116654]   MiniMapMarker = 0
[t=00:00:00.116657]   MouseDragScrollThreshold = 0
[t=00:00:00.116660]   NetworkLossFactor = 1
[t=00:00:00.116664]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.116668]   OverheadScrollSpeed = 50
[t=00:00:00.116672]   ReconnectTimeout = 0
Failed rotating the log file
[t=00:00:00.116675]   RotOverheadScrollSpeed = 50
[t=00:00:00.116679]   RotateLogFiles = 1
[t=00:00:00.116682]   ShadowMapSize = 16384
[t=00:00:00.116684]   Shadows = 1
[t=00:00:00.116687]   ShowClock = 0
[t=00:00:00.116690]   SoftParticles = 2
[t=00:00:00.116693]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.116696]   UnitIconDist = 151
[t=00:00:00.116699]   UpdateBoundingVolumeMT = 0
[t=00:00:00.116703]   UpdateWeaponVectorsMT = 0
[t=00:00:00.116706]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.116709]   UseLuaMemPools = 0
[t=00:00:00.116727]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.116730]   VFSCacheArchiveFiles = 0
[t=00:00:00.116733]   VSync = 0
[t=00:00:00.116736]   Water = 4
[t=00:00:00.116739]   XResolution = 2560
[t=00:00:00.116743]   YResolution = 1440
[t=00:00:00.116754]   snd_volmaster = 9
[t=00:00:00.116764] ============== </User Config> ==============

[t=00:00:00.116769] ============== <User System> ==============
[t=00:00:00.116772]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.116783]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.116790]        Compiler Version: gcc-13.2.0
[t=00:00:00.116816]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.116844]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.116848]        Binary Word Size: 64-bit (native)
[t=00:00:00.116851]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.116854]      Physical CPU Cores: 8
[t=00:00:00.116857]       Logical CPU Cores: 16
[t=00:00:00.116862] ============== </User System> ==============

[t=00:00:00.116956] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.116959]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.116962]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.116964]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.116967]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.117462] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.117469] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.120539] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.123968]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.123974]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.123978]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.123981]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.123984]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.123988]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.123990]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.123993]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.124000]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.124004]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.124007]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.124010]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.124013]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.124015]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.124018]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.124021]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.124024]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.124027]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.124030]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.124035]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.124037]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.124040]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.124043]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.124046]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.124049]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.124052]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.124054]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.124057]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.124060]         [57] 800x600x24bpp@60Hz
[t=00:00:00.124063]         [58] 720x576x24bpp@50Hz
[t=00:00:00.124067]         [59] 720x480x24bpp@60Hz
[t=00:00:00.124070]         [61] 640x480x24bpp@60Hz
[t=00:00:00.284401] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.284663] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.284676] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.313219] [GR::LogVersionInfo]
[t=00:00:00.313239]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.313242]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.313245]     GL vendor   : NVIDIA Corporation
[t=00:00:00.313248]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.313251]     GLSL version: 4.60 NVIDIA
[t=00:00:00.313255]     GLEW version: 2.1.0
[t=00:00:00.313258]     GPU memory  : 16376MB (total) / 12949MB (available)
[t=00:00:00.313269]     SDL swap-int: 1
[t=00:00:00.313272]     SDL driver  : windows
[t=00:00:00.313274]     
[t=00:00:00.313285]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.313288]     GLSL shader support       : 1
[t=00:00:00.313291]     GL4 support               : 1
[t=00:00:00.313294]     FBO extension support     : 1
[t=00:00:00.313311]     NVX GPU mem-info support  : 1
[t=00:00:00.313316]     ATI GPU mem-info support  : 0
[t=00:00:00.313326]     Texture clamping to edge  : 1
[t=00:00:00.313333]     NPOT-texture support      : 1 (1)
[t=00:00:00.313338]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.313342]     texture query-LOD support : 1 (1)
[t=00:00:00.313350]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.313353]     Z-buffer depth            : 32 (-)
[t=00:00:00.313361]     primitive-restart support : 1 (1)
[t=00:00:00.313364]     clip-space control support: 1 (1)
[t=00:00:00.313367]     seamless cube-map support : 1 (1)
[t=00:00:00.313370]     frag-depth layout support : 1 (1)
[t=00:00:00.313373]     persistent maps support   : 1 (1)
[t=00:00:00.313376]     explicit attribs location : 1 (1)
[t=00:00:00.313380]     multi draw indirect       : 1 (-)
[t=00:00:00.313385]     array textures            : 1 (-)
[t=00:00:00.313388]     buffer copy support       : 1 (-)
[t=00:00:00.313392]     indirect draw             : 1 (-)
[t=00:00:00.313395]     base instance             : 1 (-)
[t=00:00:00.313397]     
[t=00:00:00.313400]     max. FBO samples              : 32
[t=00:00:00.313403]     max. FS/program texture slots : 32/192
[t=00:00:00.313406]     max. texture size             : 32768
[t=00:00:00.313412]     max. texture anisotropy level : 16.000000
[t=00:00:00.313441]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.313447]     max. draw-buffers             : 8
[t=00:00:00.313458]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.313465]     max. uniform buffer-bindings  : 84
[t=00:00:00.313470]     max. uniform block-size       : 64KB
[t=00:00:00.313475]     max. storage buffer-bindings  : 96
[t=00:00:00.313481]     max. storage block-size       : 2047MB
[t=00:00:00.313485]     
[t=00:00:00.313490]     enable AMD-hacks : 0
[t=00:00:00.313494]     compress MIP-maps: 0
[t=00:00:00.313564]     Number of compressed texture formats: 23
[t=00:00:00.313589]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.313618] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.313879] [GR::UpdateGLConfigs]
[t=00:00:00.313924] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.313935] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.314348] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.314370] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.314376] [GR::InitGLState]
[t=00:00:00.314428] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.393463] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.394860] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.395146] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.397928] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.397940] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.398150] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.399140] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.399148] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.399175] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.399194] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.408813] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.408976] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.409293] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.409408] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.416255] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.416267] [VFS] [SpringVFS::ReserveArchives<this=0000015e81636990>]
[t=00:00:00.416338] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.417510] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015e81636990 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.417517] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.512685] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.513156] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.513351] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.513423] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.513485] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.513486] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.513534] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.514466] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.517914] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.519552] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.519810][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.519867][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.520053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.520071][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.520079][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.520109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.523089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.523099][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.523104][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.523110][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.523116][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.523121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.529884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.531054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015eb7df01a0(default) context=0000015eb7d11630  numChannels=2 frameSize=8
[t=00:00:00.531066][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.531078][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.531081][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.531086][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.531130][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.531151][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.531157][f=-000001] [Sound]   Devices:
[t=00:00:00.532461][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.532466][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.532472][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.532476][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.532482][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.532488][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.532930][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.532937][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.642837][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 110ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26164 MB
[t=00:00:00.643829][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.648443][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.654805][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker
[t=00:00:00.995661][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0)
[t=00:00:00.995989][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0
[t=00:00:01.000401][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.004337][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.004678][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.009374][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.009468][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015e81636990>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.010588][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:01.010630][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.010678][f=-000001] Warning: [PreGame::GameDataReceived] Archive All That Glitters v1.2 (checksum 712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.011099][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.011139][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.011173][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.011193][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.450045][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.450284][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.450396][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.450548][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.450652][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.450760][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.450854][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.450966][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:19.450974][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:19.450979][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.451013][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.451146][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.451242][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.451339][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.451451][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.451575][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.451706][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.451889][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.461222][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.461438][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.475174][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.475566][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.482739][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.483158][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.483425][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.484476][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.484636][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.484777][f=-000001] Mex Placement Initialised with 148 spots.
[t=00:00:19.485908][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.486397][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.488263][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.488839][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.489261][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.489689][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.489805][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.489900][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.495866][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.502099][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.506203][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.506518][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.507823][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.602103][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:19.602612][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.602767][f=-000001] SetSunLighting
[t=00:00:19.603159][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.603301][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.604080][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.604244][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.606200][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.606449][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.606459][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.606585][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.611701][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.621164][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.623577][f=-000001] Writing last game win data
[t=00:00:19.626360][f=-000001] LuaUI v0.3
[t=00:00:19.686523][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.737033][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.737082][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.737435][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.737454][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:19.768463][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:19.786994][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:19.787814][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:19.787959][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:19.788236][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:19.788244][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 15360 (x96, z160)
[t=00:00:19.791736][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:19.798061][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:19.798074][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 192.15
[t=00:00:19.798092][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 492.48
[t=00:00:19.798103][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:19.798111][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:19.798120][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:19.798128][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:19.798135][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:19.803360][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 83.07% of the map. (used by 356 unit-defs)
[t=00:00:19.803425][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:19.808299][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 83.07% of the map. (used by 32 unit-defs)
[t=00:00:19.812983][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 83.07% of the map. (used by 5 unit-defs)
[t=00:00:19.817733][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:19.822463][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:19.827163][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:19.831445][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 78.52% of the map. (used by 13 unit-defs)
[t=00:00:19.836280][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 83.07% of the map. (used by 3 unit-defs)
[t=00:00:19.836358][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:19.840553][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 78.52% of the map. (used by 21 unit-defs)
[t=00:00:19.874427][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/All_That_Glitters_v1.2.json)
[t=00:00:19.881345][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:19.888577][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:19.894069][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:19.899737][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:19.905332][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:19.911339][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:19.920484][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:20.049655][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:20.049913][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:20.049920][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 312ms
[t=00:00:20.055277][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11578, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948579}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124}
[t=00:00:20.497529][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.905681][f=-000001] GameID: 59bf4866264cddb127061c273d6a4a03
[t=00:00:20.906020][f=-000001] Connection attempt from Tommyknocker
[t=00:00:20.906031][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.906245][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.906274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5"
[t=00:00:20.906291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.906305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]"
[t=00:00:20.906319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]"
[t=00:00:20.906410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000015f6ac6e5a0,0000015ffc3bd9e0}][locale="C"]"
[t=00:00:20.940469][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.029249][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:01:39.601711][f=-000001] > Game will be force started in 60 seconds
[t=00:01:59.591810][f=-000001] > Game will be force started in 40 seconds
[t=00:02:19.608528][f=-000001] > Game will be force started in 20 seconds
[t=00:04:50.546462][f=0003805] Input grabbing is enabled!
[t=00:06:01.828436][f=0005943] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2
[t=00:09:18.730025][f=0011850] game_message: Dagger is under attack
[t=00:11:53.280658][f=0016487] game_message: Scalpel is under attack
[t=00:12:29.742023][f=0017581] game_message: Scalpel is under attack
[t=00:12:34.945621][f=0017737] game_message: Scalpel is under attack
[t=00:16:19.423269][f=0024472] game_message: Dagger is under attack
[t=00:16:26.181534][f=0024675] game_message: Quill is under attack
[t=00:16:31.627490][f=0024838] game_message: Bolas is under attack
[t=00:16:51.723607][f=0025441] game_message: Flail is under attack
[t=00:16:57.371912][f=0025610] game_message: Flail is under attack
[t=00:17:03.103828][f=0025782] game_message: Flail is under attack
[t=00:17:08.690516][f=0025950] game_message: Flail is under attack
[t=00:17:21.226696][f=0026326] game_message: Dagger is under attack
[t=00:17:27.042585][f=0026500] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3
[t=00:17:48.044398][f=0027130] game_message: Solar Collector is under attack
[t=00:17:53.022936][f=0027280] game_message: Bolas is under attack
[t=00:17:59.156054][f=0027464] game_message: Stardust is under attack
[t=00:18:04.343741][f=0027620] game_message: Metal Extractor is under attack
[t=00:18:10.892459][f=0027816] game_message: Solar Collector is under attack
[t=00:18:16.497320][f=0027984] game_message: Blitz is under attack
[t=00:18:21.659353][f=0028139] game_message: Caretaker is under attack
[t=00:18:27.224367][f=0028306] game_message: Metal Extractor is under attack
[t=00:18:32.380409][f=0028461] game_message: Bolas is under attack
[t=00:18:46.356036][f=0028880] game_message: Halberd is under attack
[t=00:18:54.660840][f=0029129] game_message: Halberd is under attack
[t=00:19:12.860543][f=0029675] game_message: Halberd is under attack
[t=00:19:18.140690][f=0029834] game_message: Blitz is under attack
[t=00:19:26.462291][f=0030083] game_message: Metal Extractor is under attack
[t=00:19:31.645545][f=0030239] game_message: Metal Extractor is under attack
[t=00:19:37.448173][f=0030413] game_message: Metal Extractor is under attack
[t=00:19:42.806278][f=0030574] game_message: Metal Extractor is under attack
[t=00:19:47.990593][f=0030729] game_message: Solar Collector is under attack
[t=00:19:59.164175][f=0031064] game_message: Solar Collector is under attack
[t=00:20:21.275820][f=0031728] game_message: Scalpel is under attack
[t=00:20:27.489041][f=0031914] game_message: Welder is under attack
[t=00:20:33.671528][f=0032100] game_message: Scalpel is under attack
[t=00:20:43.376881][f=0032391] game_message: Scalpel is under attack
[t=00:21:07.762618][f=0033122] game_message: Flail is under attack
[t=00:21:21.150184][f=0033524] game_message: Dagger is under attack
[t=00:21:32.413095][f=0033862] game_message: Minotaur is under attack
[t=00:21:37.476809][f=0034014] game_message: Bolas is under attack
[t=00:22:01.723966][f=0034741] game_message: Flail is under attack
[t=00:22:41.205211][f=0035925] game_message: Metal Extractor is under attack
[t=00:22:48.646675][f=0036149] game_message: Scalpel is under attack
[t=00:22:53.727679][f=0036301] game_message: Stinger is under attack
[t=00:22:58.910604][f=0036457] game_message: Stinger is under attack
[t=00:23:08.614560][f=0036748] game_message: Minotaur is under attack
[t=00:23:20.896740][f=0037116] [SpringApp::Kill][1] fromRun=1
[t=00:23:20.896755][f=0037116] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:23:20.922344][f=0037116]  [async=0] threads=8 tasks=3443552 {sum,avg}{exec,wait}time={{54471.555, 0.016}, {313668.906, 0.091}}ms
[t=00:23:20.922368][f=0037116]      thread=1 tasks=491936 {sum,min,max,avg}{exec,wait}time={{11572.807, 0.000, 38.739, 0.024}, {973.176, 0.000, 18446744027136.000, 0.002}}ms
[t=00:23:20.922376][f=0037116]      thread=2 tasks=491936 {sum,min,max,avg}{exec,wait}time={{7517.388, 0.000, 38.617, 0.015}, {47573.367, 0.000, 18446744027136.000, 0.097}}ms
[t=00:23:20.922384][f=0037116]      thread=3 tasks=491936 {sum,min,max,avg}{exec,wait}time={{7465.308, 0.000, 45.251, 0.015}, {47965.688, 0.000, 18446744027136.000, 0.098}}ms
[t=00:23:20.922392][f=0037116]      thread=4 tasks=491936 {sum,min,max,avg}{exec,wait}time={{7318.440, 0.000, 45.247, 0.015}, {48867.555, 0.000, 18446744027136.000, 0.099}}ms
[t=00:23:20.922398][f=0037116]      thread=5 tasks=491936 {sum,min,max,avg}{exec,wait}time={{6975.394, 0.000, 44.605, 0.014}, {51725.605, 0.000, 18446744027136.000, 0.105}}ms
[t=00:23:20.922406][f=0037116]      thread=6 tasks=491936 {sum,min,max,avg}{exec,wait}time={{6881.157, 0.000, 37.300, 0.014}, {56038.324, 0.000, 6.455, 0.114}}ms
[t=00:23:20.922417][f=0037116]      thread=7 tasks=491936 {sum,min,max,avg}{exec,wait}time={{6741.059, 0.000, 39.362, 0.014}, {60525.176, 0.000, 18.756, 0.123}}ms
[t=00:23:20.922423][f=0037116]  [async=1] threads=8 tasks=5649 {sum,avg}{exec,wait}time={{41810.992, 7.401}, {7303013.000, 1292.797}}ms
[t=00:23:20.922431][f=0037116]      thread=1 tasks=799 {sum,min,max,avg}{exec,wait}time={{5975.772, 0.000, 256.668, 7.479}, {1038638.625, 0.352, 5970.834, 1299.923}}ms
[t=00:23:20.922438][f=0037116]      thread=2 tasks=791 {sum,min,max,avg}{exec,wait}time={{5961.637, 0.000, 251.888, 7.537}, {1056708.375, 0.111, 5964.683, 1335.915}}ms
[t=00:23:20.922447][f=0037116]      thread=3 tasks=795 {sum,min,max,avg}{exec,wait}time={{5982.540, 0.000, 251.486, 7.525}, {1047572.438, 0.067, 5996.272, 1317.701}}ms
[t=00:23:20.922454][f=0037116]      thread=4 tasks=818 {sum,min,max,avg}{exec,wait}time={{5977.461, 0.000, 251.792, 7.307}, {1042235.875, 0.082, 5964.684, 1274.127}}ms
[t=00:23:20.922460][f=0037116]      thread=5 tasks=811 {sum,min,max,avg}{exec,wait}time={{5961.395, 0.000, 252.769, 7.351}, {1036605.188, 0.230, 5964.680, 1278.182}}ms
[t=00:23:20.922468][f=0037116]      thread=6 tasks=804 {sum,min,max,avg}{exec,wait}time={{5974.244, 0.000, 251.673, 7.431}, {1039018.188, 0.061, 5976.168, 1292.311}}ms
[t=00:23:20.922475][f=0037116]      thread=7 tasks=831 {sum,min,max,avg}{exec,wait}time={{5977.944, 0.000, 251.803, 7.194}, {1042234.062, 0.277, 5981.182, 1254.193}}ms
[t=00:23:20.922479][f=0037116] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:20.922483][f=0037116] [SpringApp::Kill][2]
[t=00:23:20.922790][f=0037116] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:20.922801][f=0037116] [Game::KillLua][1] dtor=0 luaUI=0000015ffc21d940
[t=00:23:20.922832][f=0037116] Start widgetHandler:Shutdown
[t=00:23:20.924403][f=0037116] Shutdown - SaveOrderList Complete
[t=00:23:20.929423][f=0037116] Writing last game win data
[t=00:23:20.932211][f=0037116] Shutdown - SaveConfigData Complete
[t=00:23:20.932222][f=0037116] Shutdown Widget - Chili Highlight
[t=00:23:20.932244][f=0037116] Shutdown Widget - Draw After Chili
[t=00:23:20.932250][f=0037116] Shutdown Widget - API Unit Tracker GL4
[t=00:23:20.932264][f=0037116] Shutdown Widget - EPIC Menu
[t=00:23:20.933003][f=0037116] Shutdown Widget - Depth of Field Shader
[t=00:23:20.933855][f=0037116] Shutdown Widget - Chili Widget Selector
[t=00:23:20.934494][f=0037116] Shutdown Widget - Chili Minimap
[t=00:23:20.934573][f=0037116] Shutdown Widget - Deferred rendering
[t=00:23:20.934579][f=0037116] SSAO: Deferred rendering disabled, disabling.
[t=00:23:20.947121][f=0037116] Shutdown Widget - Deferred rendering
[t=00:23:20.947140][f=0037116] SSAO: Deferred rendering disabled, disabling.
[t=00:23:20.947767][f=0037116] Shutdown Widget - Local Team Colors
[t=00:23:20.947775][f=0037116] Shutdown Widget - Display Keys 2
[t=00:23:20.947789][f=0037116] Shutdown Widget - Save Game Menu
[t=00:23:20.947795][f=0037116] Shutdown Widget - Highlight Model Api GL4
[t=00:23:20.947827][f=0037116] Shutdown Widget - Unit Icons
[t=00:23:20.947877][f=0037116] Shutdown Widget - Noises
[t=00:23:20.947884][f=0037116] Shutdown Widget - HealthBars
[t=00:23:20.948509][f=0037116] Shutdown Widget - Selected Units GL4 2
[t=00:23:20.948525][f=0037116] Shutdown Widget - BuildETA
[t=00:23:20.948533][f=0037116] Shutdown Widget - Win Counter
[t=00:23:20.948539][f=0037116] Shutdown Widget - EndGame APM stats
[t=00:23:20.949436][f=0037116] Shutdown Widget - Modular Comm Info
[t=00:23:20.949444][f=0037116] Shutdown Widget - Map Draw Blocker
[t=00:23:20.949457][f=0037116] Shutdown Widget - Reclaim Field Highlight
[t=00:23:20.949470][f=0037116] Shutdown Widget - Stereo3D
[t=00:23:20.949508][f=0037116] Shutdown Widget - State Reverse and Latency
[t=00:23:20.949515][f=0037116] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:20.949524][f=0037116] Shutdown Widget - Point Tracker
[t=00:23:20.949531][f=0037116] Shutdown Widget - Music Player v2
[t=00:23:20.949547][f=0037116] Shutdown Widget - Missile Silo Range
[t=00:23:20.949555][f=0037116] Shutdown Widget - MinimapEvents
[t=00:23:20.949564][f=0037116] Shutdown Widget - Local Widgets Config
[t=00:23:20.949573][f=0037116] Shutdown Widget - Highlight Geos
[t=00:23:20.949581][f=0037116] Shutdown Widget - Grab Input
[t=00:23:20.949787][f=0037116] Input grabbing is disabled!
[t=00:23:20.949794][f=0037116] Shutdown Widget - Defense Range Zero-K
[t=00:23:20.949819][f=0037116] Shutdown Widget - Transport AI
[t=00:23:20.949827][f=0037116] Shutdown Widget - Darkening
[t=00:23:20.949837][f=0037116] Shutdown Widget - Context Menu
[t=00:23:20.949843][f=0037116] Shutdown Widget - Chili Spectator Panels
[t=00:23:20.949854][f=0037116] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:20.949865][f=0037116] Shutdown Widget - Chili Nuke Warning
[t=00:23:20.949872][f=0037116] Shutdown Widget - Chili EndGame Window
[t=00:23:20.949881][f=0037116] Shutdown Widget - Chili Economy Panel Default
[t=00:23:20.949942][f=0037116] Shutdown Widget - CameraShake
[t=00:23:20.949949][f=0037116] Shutdown Widget - Startup Info and Selector
[t=00:23:20.949962][f=0037116] Shutdown Widget - Attack Warning
[t=00:23:20.949969][f=0037116] Shutdown Widget - Attack AoE
[t=00:23:20.949977][f=0037116] Shutdown Widget - Map Edge Extension
[t=00:23:20.950474][f=0037116] Shutdown Widget - Selection Send
[t=00:23:20.950485][f=0037116] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:20.950492][f=0037116] Shutdown Widget - LupsManager
[t=00:23:20.950509][f=0037116] Shutdown Widget - Receive Units Indicator
[t=00:23:20.950516][f=0037116] Shutdown Widget - Newton Firezone
[t=00:23:20.950523][f=0037116] Shutdown Widget - Chili Pro Console
[t=00:23:20.955440][f=0037116] Shutdown Widget - Persistent Build Height
[t=00:23:20.955453][f=0037116] Shutdown Widget - Lasso Terraform GUI
[t=00:23:20.955460][f=0037116] Shutdown Widget - Lups
[t=00:23:20.956064][f=0037116] Shutdown Widget - Chili Framework
[t=00:23:20.956074][f=0037116] Shutdown Widget - Mex Placement Handler
[t=00:23:20.956111][f=0037116] Shutdown Widget - Custom Markers
[t=00:23:20.956123][f=0037116] Shutdown Widget - Chili Core Selector
[t=00:23:20.956186][f=0037116] Shutdown Widget - Select Keys
[t=00:23:20.956204][f=0037116] Shutdown Widget - Pause Screen
[t=00:23:20.956308][f=0037116] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:20.956335][f=0037116] Shutdown Widget - Bloom Shader Deferred
[t=00:23:20.956455][f=0037116] Shutdown Widget - Text To Speech Control
[t=00:23:20.956463][f=0037116] Shutdown Widget - Layout Handler
[t=00:23:20.956471][f=0037116] Shutdown Widget - Color Blindness Correction
[t=00:23:20.956621][f=0037116] End widgetHandler:Shutdown
[t=00:23:21.016457][f=0037116] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 85200165, 0.0} allocedSize{int+, int-, ext}={0, 0, 14649271067}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0041}
[t=00:23:21.018393][f=0037116] [Game::KillLua][2] dtor=0 luaGaia=0000015ffc3bd9e0
[t=00:23:21.021114][f=0037116] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:21.021176][f=0037116] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:21.021193][f=0037116] [Game::KillLua][3] dtor=0 luaRules=0000015f6ac6e5a0
[t=00:23:21.021217][f=0037116] Start gadgetHandler:Shutdown
[t=00:23:21.021224][f=0037116] Shutdown - StartSetup
[t=00:23:21.021229][f=0037116] Shutdown - UnitMorph
[t=00:23:21.023715][f=0037116] Shutdown - Carrier Drones
[t=00:23:21.023724][f=0037116] Shutdown - Missile Silo Controller
[t=00:23:21.023730][f=0037116] Shutdown - Modular Comm Info
[t=00:23:21.023735][f=0037116] Shutdown - Terrain Texture Handler
[t=00:23:21.023741][f=0037116] Shutdown - UnitCloakShield
[t=00:23:21.024408][f=0037116] Shutdown - Starlight Handler
[t=00:23:21.024472][f=0037116] End gadgetHandler:Shutdown
[t=00:23:21.042559][f=0037116] Start gadgetHandler:Shutdown
[t=00:23:21.042585][f=0037116] Shutdown - Teleport Throw
[t=00:23:21.042594][f=0037116] Shutdown - UnitMorph
[t=00:23:21.042604][f=0037116] Shutdown - Commander Skin Renderer
[t=00:23:21.046707][f=0037116] Shutdown - Missile fired callins
[t=00:23:21.046721][f=0037116] Shutdown - Modular Comm Info
[t=00:23:21.046727][f=0037116] Shutdown - Retreat Command
[t=00:23:21.046738][f=0037116] Shutdown - Shockwaves
[t=00:23:21.046745][f=0037116] Shutdown - Unit tint API
[t=00:23:21.046756][f=0037116] Shutdown - Unit glow API
[t=00:23:21.046780][f=0037116] Shutdown - UnitCloakShield
[t=00:23:21.046798][f=0037116] Shutdown - Lups Cloak FX
[t=00:23:21.046804][f=0037116] Shutdown - Lups
[t=00:23:21.047335][f=0037116] Shutdown - Lups Shield
[t=00:23:21.047504][f=0037116] End gadgetHandler:Shutdown
[t=00:23:21.059462][f=0037116] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8508, 0.0} allocedSize{int+, int-, ext}={0, 0, 1335448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0002}
[t=00:23:21.061997][f=0037116] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:21.062056][f=0037116] [Game::KillLua][4] dtor=0
[t=00:23:21.062061][f=0037116] [Game::KillLua][5] dtor=0
[t=00:23:21.067768][f=0037116] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-18_14-46-49-847_All That Glitters v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2532034 bytes)
[t=00:23:21.067824][f=0037116] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:21.074182][f=0037116] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:21.074194][f=0037116] [Sound] [Sound::UpdateThread][3] #sources=32 #items=54
[t=00:23:21.074331][f=0037116] [Sound] [Sound::UpdateThread][4] ctx=0000015eb7d11630 dev=0000015eb7df01a0
[t=00:23:21.074397][f=0037116] [Sound] [Sound::UpdateThread][5] ctx=0000015eb7d11630 dev=0000015eb7df01a0
[t=00:23:21.074402][f=0037116] [Sound] [Sound::Cleanup][alcDestroyContext(0000015eb7d11630)]
[t=00:23:21.074994][f=0037116] [Sound] [Sound::Cleanup][alcCloseDevice(0000015eb7df01a0)]
[t=00:23:21.077593][f=0037116] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:23:21.102984][f=0037116] [Sound] [Sound::UpdateThread][6]
[t=00:23:21.103572][f=0037116] [Game::~CGame][1]
[t=00:23:21.103582][f=0037116] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:23:21.103593][f=0037116] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:23:21.103599][f=0037116] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:23:21.103603][f=0037116] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:23:21.103607][f=0037116] [Game::KillLua][4] dtor=1
[t=00:23:21.103612][f=0037116] [Game::KillLua][5] dtor=1
[t=00:23:21.103678][f=0037116] [Game::KillMisc][1]
[t=00:23:21.103682][f=0037116] [Game::KillMisc][2]
[t=00:23:21.103691][f=0037116] [EOH::DestroySkirmishAI(id=0)]
[t=00:23:21.132970][f=0037116] [Game::KillMisc][3]
[t=00:23:21.133061][f=0037116] [Game::KillRendering][1]
[t=00:23:21.138437][f=0037116] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:23:21.252131][f=0037116] [3DOParser::Kill] allocated 1 pieces
[t=00:23:21.252147][f=0037116] [S3OParser::Kill] allocated 5518 pieces
[t=00:23:21.252570][f=0037116] [AssParser::Kill] allocated 674 pieces
[t=00:23:21.466682][f=0037116] [Game::KillInterface][1]
[t=00:23:21.467292][f=0037116] [Game::KillInterface][2]
[t=00:23:21.467704][f=0037116] [Game::KillSimulation][1]
[t=00:23:21.467793][f=0037116] [Game::KillSimulation][2]
[t=00:23:21.497504][f=0037116] [CCollisionHandler] dis-/continuous tests: 0/6783074
[t=00:23:21.497519][f=0037116] [Game::KillSimulation][3]
[t=00:23:21.500017][f=0037116] [~CPathCache(24x40)] cacheHits=13 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:23:21.500107][f=0037116] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:21.500181][f=0037116] [~CPathCache(48x80)] cacheHits=961 hitPercentage=33% numHashColls=0 maxCacheSize=201
[t=00:23:21.500208][f=0037116] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:21.502061][f=0037116] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:23:21.514366][f=0037116] [LosHandler::Kill] raycast instance cache-{hits,misses}={31932,97109}; shared=1%; cached=24%
[t=00:23:21.520521][f=0037116] [Game::KillSimulation][4]
[t=00:23:21.599099][f=0037116] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:23:21.599119][f=0037116] [Game::~CGame][2]
[t=00:23:21.599124][f=0037116] [Game::~CGame][3]
[t=00:23:21.599281][f=0037116] [SpringApp::Kill][3]
[t=00:23:21.599366][f=0037116] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8571154 bytes sent   in 42721 packets (200.631 bytes/packet)
    5223769 bytes recv'd in 22478 packets (232.395 bytes/packet)
    {0.070x, 0.026x} relative protocol overhead {up, down}
    35207 incoming chunks dropped, 97756 outgoing chunks resent
    22267 incoming chunks processed

[t=00:23:21.599524][f=0037116] [SpringApp::Kill][4] font=0000015e814e9580
[t=00:23:21.601132][f=0037116] [SpringApp::Kill][5]
[t=00:23:21.605294][f=0037116] [SpringApp::Kill][6]
[t=00:23:21.605306] [SpringApp::Kill][7]
[t=00:23:21.605343] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:21.605357] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3296, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:23:21.605361] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:23:21.605366] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:23:21.605373] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:23:21.605378] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:21.605383] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1072, 1048576, 1048576}, EBO = {1608, 2097152, 2097152}
[t=00:23:21.605389] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24368, 1048576, 1048576}, EBO = {36552, 2097152, 2097152}
[t=00:23:21.605394] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:23:21.605399] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:21.605404] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:21.605410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:23:21.605415] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1008, 1048576, 1048576}, EBO = {1512, 2097152, 2097152}
[t=00:23:21.723826] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:23:21.723837] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:23:21.723840] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:23:21.723851] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:23:21.723855] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:23:21.724251] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>]
[t=00:23:21.724257] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:23:21.724262] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000015eb7d12cd0)
[t=00:23:21.724366] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=10939ms
[t=00:23:21.724376]     file="luaui/widgets/gui_nukebutton.lua" indx=4976 inflSize=16kb readTime=27ms
[t=00:23:21.724381]     file="luaui/widgets/chili/skins/evolved/treeview_node_expanded.png" indx=4383 inflSize=0kb readTime=26ms
[t=00:23:21.724385]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=23ms
[t=00:23:21.724392]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms
[t=00:23:21.724396]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:23:21.724401]     file="luaui/images/commands/bold/wait_death.png" indx=3390 inflSize=7kb readTime=21ms
[t=00:23:21.724405]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=00:23:21.724409]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms
[t=00:23:21.724414]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=19ms
[t=00:23:21.724420]     file="units/staticmex.lua" indx=7218 inflSize=2kb readTime=19ms
[t=00:23:21.725278] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=1)] #archives[section]=1 #files[section]=24
[t=00:23:21.725286] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (0000015eb7d28c40)
[t=00:23:21.735693] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=2)] #archives[section]=3 #files[section]=327
[t=00:23:21.735707] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015eb7ce4fb0)
[t=00:23:21.735805] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015eb7ce46c0)
[t=00:23:21.735833] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015eb7ce5690)
[t=00:23:21.735903] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=3)] #archives[section]=0 #files[section]=0
[t=00:23:21.735908] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=4)] #archives[section]=0 #files[section]=130
[t=00:23:21.735914] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=5)] #archives[section]=0 #files[section]=0
[t=00:23:21.735919] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=6)] #archives[section]=0 #files[section]=0
[t=00:23:21.735925] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=7)] #archives[section]=0 #files[section]=0
[t=00:23:21.735930] [VFS] [SpringVFS::DeleteArchives<this=0000015e81636990>(section=8)] #archives[section]=0 #files[section]=0
[t=00:23:21.736202] [SpringApp::Kill][8]
[t=00:23:21.736207] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:23:21.736211] [WatchDog::Uninstall][1] hangDetectorThread=00007ff766a37430 (joinable=1)
[t=00:23:21.736214] [WatchDog::Uninstall][2]
[t=00:23:22.474103] [WatchDog::Uninstall][3]
[t=00:23:22.474112] [SpringApp::Kill][9]