ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105652

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000685] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.000698] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.005078] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005235] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.024653] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.024697] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.024742]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.024760]   
[t=00:00:00.024768]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.024776]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.024784]   Use "none" to disable the default log sections.
[t=00:00:00.024791] ============== </Log Sections> ==============

[t=00:00:00.024799] ============== <User Config> ==============
[t=00:00:00.024908]   AllowDeferredMapRendering = 1
[t=00:00:00.024916]   AllowDeferredModelRendering = 1
[t=00:00:00.024923]   AnimationMT = 0
[t=00:00:00.024930]   BumpWaterAnisotropy = 2
[t=00:00:00.024936]   BumpWaterBlurReflection = 1
[t=00:00:00.024943]   BumpWaterDepthBits = 32
[t=00:00:00.024950]   BumpWaterReflection = 2
[t=00:00:00.024956]   BumpWaterTexSizeReflection = 256
[t=00:00:00.024963]   CamFreeScrollSpeed = 50
[t=00:00:00.024970]   CamMode = 1
[t=00:00:00.024977]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025008]   EdgeMoveDynamic = 0
[t=00:00:00.025019]   EdgeMoveWidth = 0.003
[t=00:00:00.025027]   FPSFOV = 90
[t=00:00:00.025034]   FPSScrollSpeed = 50
[t=00:00:00.025041]   FontSize = 18
[t=00:00:00.025048]   GrassDetail = 0
[t=00:00:00.025054]   GroundDecals = 5
[t=00:00:00.025062]   GroundDetail = 120
[t=00:00:00.025069]   HangTimeout = 30
[t=00:00:00.025075]   HardwareCursor = 1
[t=00:00:00.025083]   InitialNetworkTimeout = 0
[t=00:00:00.025090]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.025107]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.025122]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.025131]   LinkOutgoingBandwidth = 131072
[t=00:00:00.025140]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025147]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025154]   MSAALevel = 8
[t=00:00:00.025161]   MaxParticles = 25000
[t=00:00:00.025168]   MaxSounds = 32
[t=00:00:00.025174]   MaximumTransmissionUnit = 0
[t=00:00:00.025181]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025188]   MiniMapMarker = 0
[t=00:00:00.025208]   MouseDragScrollThreshold = 0
[t=00:00:00.025217]   NetworkLossFactor = 1
[t=00:00:00.025223]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025230]   OverheadScrollSpeed = 50
[t=00:00:00.025237]   ReconnectTimeout = 0
[t=00:00:00.025243]   RotOverheadScrollSpeed = 50
[t=00:00:00.025250]   RotateLogFiles = 1
[t=00:00:00.025257]   ShadowMapSize = 8192
[t=00:00:00.025263]   Shadows = 1
[t=00:00:00.025269]   ShowClock = 0
[t=00:00:00.025276]   SoftParticles = 2
[t=00:00:00.025291]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025299]   UnitIconDist = 250
[t=00:00:00.025306]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025313]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025320]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025326]   UseLuaMemPools = 0
[t=00:00:00.025333]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025340]   VFSCacheArchiveFiles = 0
[t=00:00:00.025346]   VSync = 0
[t=00:00:00.025352]   Water = 4
[t=00:00:00.025359]   XResolution = 3840
[t=00:00:00.025412]   YResolution = 2160
[t=00:00:00.025429] ============== </User Config> ==============

[t=00:00:00.025437] ============== <User System> ==============
[t=00:00:00.025444]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.025453]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.025465]        Compiler Version: gcc-13.2.0
[t=00:00:00.025509]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.025587]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 24490MB RAM, 39850MB pagefile
[t=00:00:00.025597]        Binary Word Size: 64-bit (native)
[t=00:00:00.025605]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.025612]      Physical CPU Cores: 6
[t=00:00:00.025618]       Logical CPU Cores: 6
[t=00:00:00.025625] ============== </User System> ==============

[t=00:00:00.025781] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.025788]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.025795]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.025811]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.025817]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.027966] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.027985] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043807] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.081158]     Display (Generic PnP Monitor)=1 modes=181 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.081179]         [ 1] 4096x2160x24bpp@60Hz
[t=00:00:00.081224]         [ 9] 3840x2160x24bpp@60Hz
[t=00:00:00.081233]         [17] 2560x1600x24bpp@60Hz
[t=00:00:00.081240]         [25] 2560x1440x24bpp@60Hz
[t=00:00:00.081248]         [33] 2048x1536x24bpp@60Hz
[t=00:00:00.081255]         [41] 1920x1440x24bpp@60Hz
[t=00:00:00.081263]         [49] 1920x1200x24bpp@60Hz
[t=00:00:00.081269]         [57] 1920x1080x24bpp@120Hz
[t=00:00:00.081278]         [68] 1680x1050x24bpp@120Hz
[t=00:00:00.081285]         [79] 1600x1200x24bpp@60Hz
[t=00:00:00.081291]         [87] 1600x1024x24bpp@120Hz
[t=00:00:00.081298]         [98] 1600x900x24bpp@120Hz
[t=00:00:00.081316]         [109] 1366x768x24bpp@120Hz
[t=00:00:00.081323]         [120] 1360x768x24bpp@120Hz
[t=00:00:00.081330]         [131] 1280x1024x24bpp@120Hz
[t=00:00:00.081337]         [135] 1280x960x24bpp@120Hz
[t=00:00:00.081344]         [139] 1280x800x24bpp@120Hz
[t=00:00:00.081351]         [143] 1280x768x24bpp@120Hz
[t=00:00:00.081358]         [147] 1280x720x24bpp@120Hz
[t=00:00:00.081365]         [153] 1176x664x24bpp@60Hz
[t=00:00:00.081372]         [156] 1152x864x24bpp@120Hz
[t=00:00:00.081394]         [160] 1024x768x24bpp@120Hz
[t=00:00:00.081423]         [164] 800x600x24bpp@120Hz
[t=00:00:00.081431]         [168] 720x576x24bpp@120Hz
[t=00:00:00.081438]         [172] 720x480x24bpp@120Hz
[t=00:00:00.081445]         [177] 640x480x24bpp@120Hz
[t=00:00:00.438039] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.440140] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.440193] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.613129] [GR::LogVersionInfo]
[t=00:00:00.613147]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.613154]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.613161]     GL vendor   : NVIDIA Corporation
[t=00:00:00.613169]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.613176]     GLSL version: 4.60 NVIDIA
[t=00:00:00.613182]     GLEW version: 2.1.0
[t=00:00:00.613188]     GPU memory  : 6144MB (total) / 1504MB (available)
[t=00:00:00.613204]     SDL swap-int: 1
[t=00:00:00.613255]     SDL driver  : windows
[t=00:00:00.613264]     
[t=00:00:00.613271]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.613278]     GLSL shader support       : 1
[t=00:00:00.613284]     GL4 support               : 1
[t=00:00:00.613291]     FBO extension support     : 1
[t=00:00:00.613308]     NVX GPU mem-info support  : 1
[t=00:00:00.613317]     ATI GPU mem-info support  : 0
[t=00:00:00.613343]     Texture clamping to edge  : 1
[t=00:00:00.613353]     NPOT-texture support      : 1 (1)
[t=00:00:00.613384]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.613396]     texture query-LOD support : 1 (1)
[t=00:00:00.613404]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.613410]     Z-buffer depth            : 32 (-)
[t=00:00:00.613423]     primitive-restart support : 1 (1)
[t=00:00:00.613430]     clip-space control support: 1 (1)
[t=00:00:00.613437]     seamless cube-map support : 1 (1)
[t=00:00:00.613444]     frag-depth layout support : 1 (1)
[t=00:00:00.613451]     persistent maps support   : 1 (1)
[t=00:00:00.613457]     explicit attribs location : 1 (1)
[t=00:00:00.613477]     multi draw indirect       : 1 (-)
[t=00:00:00.613486]     array textures            : 1 (-)
[t=00:00:00.613493]     buffer copy support       : 1 (-)
[t=00:00:00.613500]     indirect draw             : 1 (-)
[t=00:00:00.613506]     base instance             : 1 (-)
[t=00:00:00.613512]     
[t=00:00:00.613519]     max. FBO samples              : 32
[t=00:00:00.613526]     max. FS/program texture slots : 32/192
[t=00:00:00.613533]     max. texture size             : 32768
[t=00:00:00.613552]     max. texture anisotropy level : 16.000000
[t=00:00:00.613559]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.613565]     max. draw-buffers             : 8
[t=00:00:00.613572]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.613579]     max. uniform buffer-bindings  : 84
[t=00:00:00.613595]     max. uniform block-size       : 64KB
[t=00:00:00.613613]     max. storage buffer-bindings  : 96
[t=00:00:00.613621]     max. storage block-size       : 2047MB
[t=00:00:00.613628]     
[t=00:00:00.613634]     enable AMD-hacks : 0
[t=00:00:00.613668]     compress MIP-maps: 0
[t=00:00:00.613740]     Number of compressed texture formats: 51
[t=00:00:00.613836]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.613904] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.614259] [GR::UpdateGLConfigs]
[t=00:00:00.614313] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.614325] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.615292] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.615308] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.615316] [GR::InitGLState]
[t=00:00:00.615382] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.779444] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.784618] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.785364] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.792786] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.792813] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.793401] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.825268] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.825394] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.825573] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.825734] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.833333] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.834554] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.835068] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.835359] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.879901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.879921] [VFS] [SpringVFS::ReserveArchives<this=0000022f6f5aece0>]
[t=00:00:00.880030] [VFS] [SpringVFS::AddArchive<this=0000022f6f5aece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.884750] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022f6f5aece0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.884766] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.072350] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:01.073541] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.073717] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.074212] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.075263] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.075531] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.075606] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.075649] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:01.076006][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.076189][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.076380][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.076417][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.076431][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.076474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.084660][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.084711][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "HISENSE (NVIDIA High Definition Audio)"
[t=00:00:01.084725][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:01.084738][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.104766][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.107808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022f6f6c0880(default) context=0000022f182d13c0  numChannels=2 frameSize=8
[t=00:00:01.107872][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.107885][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.107896][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.107904][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.108009][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.108043][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.108057][f=-000001] [Sound]   Devices:
[t=00:00:01.112362][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:01.112381][f=-000001] [Sound]     [OpenAL Soft on HISENSE (NVIDIA High Definition Audio)]
[t=00:00:01.112397][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.112407][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.113331][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.113349][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.182951][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76207 MB
[t=00:00:01.185923][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.186938][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:01.190290][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Monarch_Crown
[t=00:00:01.384195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Vault v1.4" (loaded=0 cached=0)
[t=00:00:01.384493][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f6f5aece0>(arName="Ancient Vault v1.4", overwrite=false)] section=1 cached=0
[t=00:00:01.466222][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f6f5aece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.467028][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.467311][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f6f5aece0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.546797][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f6f5aece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.546982][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022f6f5aece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:13.374009][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:13.374321][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:13.374424][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Vault v1.4 (checksum 27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:13.375044][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.375227][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.375384][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.375464][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:13.376293][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:13.376381][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-18_17-46-48-913_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:13.376393][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 12078ms
[t=00:00:13.376726][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:13.403159][f=-000001] forceSingleThreaded, false
[t=00:00:13.411954][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:13.412143][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.412639][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.412844][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.413043][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.450093][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:13.450115][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:13.450316][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:13.450482][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:13.450637][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:13.450790][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:13.452028][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:13.452663][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:13.453238][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:13.464478][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:13.465052][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:13.465633][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:13.465659][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:13.466496][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:13.525655][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:13.530153][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:13.531689][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:13.531928][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:13.532385][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:13.532458][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:13.532607][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:13.532631][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:13.985965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:14.396540][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (252 MB)"
[t=00:00:22.013447][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:23.723117][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 10190ms
[t=00:00:23.723789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:23.725281][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:23.725477][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:23.725960][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:23.726131][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:23.726297][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:23.901608][f=-000001] Loading UnitDefs_posts
[t=00:00:24.015823][f=-000001] Loading FeatureDefs_posts
[t=00:00:24.066245][f=-000001] Loading WeaponDefs_posts
[t=00:00:24.092228][f=-000001] Loading ArmorDefs_posts
[t=00:00:24.119452][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 392ms
[t=00:00:24.188395][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 465ms
[t=00:00:24.188515][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:24.840152][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:24.843108][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:24.884760][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:24.885059][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 44ms
[t=00:00:24.885078][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[t=00:00:52.552286][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:52.552767][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:52.553171][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:52.553488][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:52.662139][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:52.676650][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:52.677821][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:52.678130][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:52.678905][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:52.687765][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:52.688143][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:52.688434][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:52.688750][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:52.689004][f=-000001] IsIsland, <function>, false
[t=00:00:52.768871][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:52.770209][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:52.770784][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:52.771219][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:52.771501][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:52.771938][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:52.771954][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:52.771966][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:52.772052][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:52.772575][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:52.772878][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:52.773198][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:52.773402][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:52.773597][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:52.774715][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:52.774923][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:52.775257][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:52.775472][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:52.775817][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:52.837166][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:52.837727][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:52.838096][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:52.844226][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:52.844643][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:52.851257][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:52.851734][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:52.852123][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:52.853751][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:52.853957][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:52.854221][f=-000001] Mex Placement Initialised with 125 spots.
[t=00:00:52.857830][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:52.858341][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:52.861170][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:52.862044][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:52.862660][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:52.864264][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:52.864516][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:52.864713][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:52.867371][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:52.868894][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:52.874746][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:52.875091][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:52.905696][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:52.913310][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:52.913983][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:52.914244][f=-000001] SetSunLighting
[t=00:00:52.914777][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:52.914985][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:52.915252][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:52.917985][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:52.918308][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:52.918326][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:52.918559][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:52.919657][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:52.928226][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:52.929674][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:52.959807][f=-000001] Writing last game win data
[t=00:00:52.996250][f=-000001] LuaUI v0.3
[t=00:00:53.108394][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:53.491904][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:53.491970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:53.492438][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:53.492456][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:53.500154][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10007, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0077}
[t=00:00:54.308741][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:54.891009][f=-000001] GameID: 7ce948661dcf91ab7621d78ec107213c
[t=00:00:54.891499][f=-000001] Connection attempt from CornyMaster
[t=00:00:54.891522][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:54.892041][f=-000001]  -> Connection established (given id 0)
[t=00:00:54.892075][f=-000001] Connection attempt from Monarch_Crown
[t=00:00:54.892106][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:54.892428][f=-000001]  -> Connection established (given id 1)
[t=00:00:54.892511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a"
[t=00:00:54.892553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:54.892590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a"
[t=00:00:54.892621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:54.892638][f=-000001] > SPRINGIE:User Monarch_Crown|napalmmissile|0_0||False|||US
[t=00:00:54.892650][f=-000001] Connection attempt from Monarch_Crown
[t=00:00:54.892659][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:54.892668][f=-000001]  -> User can not reconnect
[t=00:00:54.892709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c5576fba7daa59641de82d5f1dd04d4fb2167b521df2ff0c5bb59eaae6dbc3e550771f2c37bf0f972ced6827b27837a4cac8b78a20f895a33d487e4d77defbd]"
[t=00:00:54.892728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32f254cf25ef61cf44be587d11186814793c9c4af2bf21bc737a0353bbb2791e6d5ad097f378e9de1eda79be05dd4f81f159e69676d724191acd59d90584844a]"
[t=00:00:54.892804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[Game::Load][lua{Rules,Gaia}={0000019536c1b6d0,00000195ff3ab0c0}][locale="C"]"
[t=00:00:54.893090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c5576fba7daa59641de82d5f1dd04d4fb2167b521df2ff0c5bb59eaae6dbc3e550771f2c37bf0f972ced6827b27837a4cac8b78a20f895a33d487e4d77defbd]"
[t=00:00:54.893146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32f254cf25ef61cf44be587d11186814793c9c4af2bf21bc737a0353bbb2791e6d5ad097f378e9de1eda79be05dd4f81f159e69676d724191acd59d90584844a]"
[t=00:00:54.893412][f=-000001] <CornyMaster> Allies: I choose: Guardian!
[t=00:00:55.355342][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:55.356316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[Game::Load][lua{Rules,Gaia}={0000023041022dc0,0000023060c9b8f0}][locale="C"]"
[t=00:00:55.356395][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:01:00.235819][f=-000001] <Monarch_Crown> Allies: I choose: Engineer!
[t=00:01:39.117003][f=-000001] > Game will be force started in 60 seconds
[t=00:04:29.648650][f=0004923] [QuitAction] user exited to system
[t=00:04:29.783575][f=0004924] [SpringApp::Kill][1] fromRun=1
[t=00:04:29.783598][f=0004924] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:04:29.795844][f=0004924]  [async=0] threads=6 tasks=184785 {sum,avg}{exec,wait}time={{17051.971, 0.092}, {73490.695, 0.398}}ms
[t=00:04:29.795867][f=0004924]      thread=1 tasks=36957 {sum,min,max,avg}{exec,wait}time={{3696.944, 0.000, 2056.139, 0.100}, {936.964, 0.000, 18446744027136.000, 0.025}}ms
[t=00:04:29.795883][f=0004924]      thread=2 tasks=36957 {sum,min,max,avg}{exec,wait}time={{3416.558, 0.000, 2055.885, 0.092}, {16030.350, 0.000, 18446744027136.000, 0.434}}ms
[t=00:04:29.795912][f=0004924]      thread=3 tasks=36957 {sum,min,max,avg}{exec,wait}time={{3307.508, 0.000, 2056.009, 0.089}, {17664.348, 0.000, 33.711, 0.478}}ms
[t=00:04:29.795928][f=0004924]      thread=4 tasks=36957 {sum,min,max,avg}{exec,wait}time={{3316.505, 0.000, 2056.089, 0.090}, {18770.580, 0.000, 34.960, 0.508}}ms
[t=00:04:29.795946][f=0004924]      thread=5 tasks=36957 {sum,min,max,avg}{exec,wait}time={{3314.455, 0.000, 2055.929, 0.090}, {20088.457, 0.000, 33.231, 0.544}}ms
[t=00:04:29.795960][f=0004924]  [async=1] threads=6 tasks=1946 {sum,avg}{exec,wait}time={{134493.891, 69.113}, {21350374.000, 10971.415}}ms
[t=00:04:29.795988][f=0004924]      thread=1 tasks=389 {sum,min,max,avg}{exec,wait}time={{26889.752, 0.001, 5279.599, 69.125}, {4279565.500, 0.561, 15194.980, 11001.454}}ms
[t=00:04:29.796004][f=0004924]      thread=2 tasks=391 {sum,min,max,avg}{exec,wait}time={{26909.791, 0.001, 5110.288, 68.823}, {4283526.500, 0.572, 15196.799, 10955.311}}ms
[t=00:04:29.796020][f=0004924]      thread=3 tasks=390 {sum,min,max,avg}{exec,wait}time={{26900.584, 0.001, 10097.900, 68.976}, {4291850.000, 0.576, 15195.149, 11004.743}}ms
[t=00:04:29.796044][f=0004924]      thread=4 tasks=388 {sum,min,max,avg}{exec,wait}time={{26948.559, 0.000, 6183.589, 69.455}, {4253283.500, 1.549, 15193.694, 10962.071}}ms
[t=00:04:29.796060][f=0004924]      thread=5 tasks=388 {sum,min,max,avg}{exec,wait}time={{26845.205, 0.001, 5710.892, 69.189}, {4242149.000, 0.072, 15141.780, 10933.374}}ms
[t=00:04:29.796070][f=0004924] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:29.796086][f=0004924] [SpringApp::Kill][2]
[t=00:04:29.796938][f=0004924] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:29.796954][f=0004924] [Game::KillLua][1] dtor=0 luaUI=00000230618be9c0
[t=00:04:29.797007][f=0004924] Start widgetHandler:Shutdown
[t=00:04:29.799655][f=0004924] Shutdown - SaveOrderList Complete
[t=00:04:29.800612][f=0004924] Writing last game win data
[t=00:04:29.804707][f=0004924] Shutdown - SaveConfigData Complete
[t=00:04:29.804728][f=0004924] Shutdown Widget - Chili Highlight
[t=00:04:29.804745][f=0004924] Shutdown Widget - Draw After Chili
[t=00:04:29.804772][f=0004924] Shutdown Widget - API Unit Tracker GL4
[t=00:04:29.804788][f=0004924] Shutdown Widget - EPIC Menu
[t=00:04:29.806102][f=0004924] Shutdown Widget - Depth of Field Shader
[t=00:04:29.806164][f=0004924] Shutdown Widget - Chili Widget Selector
[t=00:04:29.807356][f=0004924] Shutdown Widget - Chili Minimap
[t=00:04:29.807463][f=0004924] Shutdown Widget - Deferred rendering
[t=00:04:29.807477][f=0004924] SSAO: Deferred rendering disabled, disabling.
[t=00:04:29.810098][f=0004924] Shutdown Widget - Deferred rendering
[t=00:04:29.810115][f=0004924] SSAO: Deferred rendering disabled, disabling.
[t=00:04:29.811016][f=0004924] Shutdown Widget - Local Team Colors
[t=00:04:29.811032][f=0004924] Shutdown Widget - Display Keys 2
[t=00:04:29.811056][f=0004924] Shutdown Widget - Save Game Menu
[t=00:04:29.811067][f=0004924] Shutdown Widget - Highlight Model Api GL4
[t=00:04:29.811085][f=0004924] Shutdown Widget - Unit Icons
[t=00:04:29.811098][f=0004924] Shutdown Widget - Noises
[t=00:04:29.811125][f=0004924] Shutdown Widget - HealthBars
[t=00:04:29.812289][f=0004924] Shutdown Widget - BuildETA
[t=00:04:29.812306][f=0004924] Shutdown Widget - Selected Units GL4 2
[t=00:04:29.812318][f=0004924] Shutdown Widget - Chili Chicken Panel
[t=00:04:29.812349][f=0004924] Shutdown Widget - Win Counter
[t=00:04:29.812361][f=0004924] Shutdown Widget - EndGame APM stats
[t=00:04:29.813523][f=0004924] Shutdown Widget - Modular Comm Info
[t=00:04:29.813536][f=0004924] Shutdown Widget - Transport AI
[t=00:04:29.813562][f=0004924] Shutdown Widget - Stereo3D
[t=00:04:29.813575][f=0004924] Shutdown Widget - State Reverse and Latency
[t=00:04:29.813588][f=0004924] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:29.813600][f=0004924] Shutdown Widget - Point Tracker
[t=00:04:29.813611][f=0004924] Shutdown Widget - Music Player v2
[t=00:04:29.813634][f=0004924] Shutdown Widget - Missile Silo Range
[t=00:04:29.813647][f=0004924] Shutdown Widget - MinimapEvents
[t=00:04:29.813658][f=0004924] Shutdown Widget - Local Widgets Config
[t=00:04:29.813689][f=0004924] Shutdown Widget - Highlight Geos
[t=00:04:29.813703][f=0004924] Shutdown Widget - Grab Input
[t=00:04:29.815754][f=0004924] Input grabbing is disabled!
[t=00:04:29.815775][f=0004924] Shutdown Widget - Defense Range Zero-K
[t=00:04:29.815789][f=0004924] Shutdown Widget - Darkening
[t=00:04:29.815810][f=0004924] Shutdown Widget - Context Menu
[t=00:04:29.815822][f=0004924] Shutdown Widget - Chili Spectator Panels
[t=00:04:29.815859][f=0004924] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:29.815881][f=0004924] Shutdown Widget - Chili Nuke Warning
[t=00:04:29.815897][f=0004924] Shutdown Widget - Chili EndGame Window
[t=00:04:29.815914][f=0004924] Shutdown Widget - Chili Economy Panel Default
[t=00:04:29.816006][f=0004924] Shutdown Widget - CameraShake
[t=00:04:29.816021][f=0004924] Shutdown Widget - Startup Info and Selector
[t=00:04:29.816037][f=0004924] Shutdown Widget - Attack Warning
[t=00:04:29.816050][f=0004924] Shutdown Widget - Attack AoE
[t=00:04:29.816077][f=0004924] Shutdown Widget - UnitShapes 3
[t=00:04:29.816108][f=0004924] Shutdown Widget - Map Edge Extension
[t=00:04:29.816122][f=0004924] Shutdown Widget - Selection Send
[t=00:04:29.816134][f=0004924] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:29.816145][f=0004924] Shutdown Widget - LupsManager
[t=00:04:29.816159][f=0004924] Shutdown Widget - Newton Firezone
[t=00:04:29.816173][f=0004924] Shutdown Widget - Receive Units Indicator
[t=00:04:29.816185][f=0004924] Shutdown Widget - Chili Pro Console
[t=00:04:29.816973][f=0004924] Shutdown Widget - Persistent Build Height
[t=00:04:29.816993][f=0004924] Shutdown Widget - Lasso Terraform GUI
[t=00:04:29.817004][f=0004924] Shutdown Widget - Lups
[t=00:04:29.817064][f=0004924] Shutdown Widget - Chili Framework
[t=00:04:29.817077][f=0004924] Shutdown Widget - Mex Placement Handler
[t=00:04:29.817089][f=0004924] Shutdown Widget - Custom Markers
[t=00:04:29.817104][f=0004924] Shutdown Widget - Chili Core Selector
[t=00:04:29.817201][f=0004924] Shutdown Widget - Select Keys
[t=00:04:29.817225][f=0004924] Shutdown Widget - Pause Screen
[t=00:04:29.817351][f=0004924] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:29.817371][f=0004924] Shutdown Widget - Bloom Shader Deferred
[t=00:04:29.817385][f=0004924] Shutdown Widget - Text To Speech Control
[t=00:04:29.817396][f=0004924] Shutdown Widget - Layout Handler
[t=00:04:29.817410][f=0004924] Shutdown Widget - Color Blindness Correction
[t=00:04:29.817421][f=0004924] End widgetHandler:Shutdown
[t=00:04:29.877690][f=0004924] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5215190, 0.0} allocedSize{int+, int-, ext}={0, 0, 1084522412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0372}
[t=00:04:29.877883][f=0004924] [Game::KillLua][2] dtor=0 luaGaia=0000023060c9b8f0
[t=00:04:29.882971][f=0004924] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:29.883028][f=0004924] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:29.883064][f=0004924] [Game::KillLua][3] dtor=0 luaRules=0000023041022dc0
[t=00:04:29.883100][f=0004924] Start gadgetHandler:Shutdown
[t=00:04:29.883112][f=0004924] Shutdown - StartSetup
[t=00:04:29.883137][f=0004924] Shutdown - UnitMorph
[t=00:04:29.883503][f=0004924] Shutdown - Carrier Drones
[t=00:04:29.883552][f=0004924] Shutdown - Missile Silo Controller
[t=00:04:29.883565][f=0004924] Shutdown - Modular Comm Info
[t=00:04:29.883575][f=0004924] Shutdown - Terrain Texture Handler
[t=00:04:29.883585][f=0004924] Shutdown - UnitCloakShield
[t=00:04:29.883666][f=0004924] Shutdown - Starlight Handler
[t=00:04:29.883684][f=0004924] End gadgetHandler:Shutdown
[t=00:04:29.905545][f=0004924] Start gadgetHandler:Shutdown
[t=00:04:29.905568][f=0004924] Shutdown - Teleport Throw
[t=00:04:29.905581][f=0004924] Shutdown - UnitMorph
[t=00:04:29.905598][f=0004924] Shutdown - Commander Skin Renderer
[t=00:04:29.906065][f=0004924] Shutdown - Missile fired callins
[t=00:04:29.906079][f=0004924] Shutdown - Modular Comm Info
[t=00:04:29.906090][f=0004924] Shutdown - Retreat Command
[t=00:04:29.906103][f=0004924] Shutdown - Shockwaves
[t=00:04:29.906113][f=0004924] Shutdown - Unit tint API
[t=00:04:29.906142][f=0004924] Shutdown - Unit glow API
[t=00:04:29.906153][f=0004924] Shutdown - UnitCloakShield
[t=00:04:29.906166][f=0004924] Shutdown - Lups Cloak FX
[t=00:04:29.906175][f=0004924] Shutdown - Lups
[t=00:04:29.906230][f=0004924] Shutdown - Lups Shield
[t=00:04:29.906259][f=0004924] End gadgetHandler:Shutdown
[t=00:04:29.926070][f=0004924] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 732, 0.0} allocedSize{int+, int-, ext}={0, 0, 111192}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014}
[t=00:04:29.926385][f=0004924] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:29.926513][f=0004924] [Game::KillLua][4] dtor=0
[t=00:04:29.926530][f=0004924] [Game::KillLua][5] dtor=0
[t=00:04:29.939214][f=0004924] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-18_17-46-48-913_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz" (84450 bytes)
[t=00:04:29.939375][f=0004924] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:29.964374][f=0004924] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:29.964417][f=0004924] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:04:29.964681][f=0004924] [Sound] [Sound::UpdateThread][4] ctx=0000022f182d13c0 dev=0000022f6f6c0880
[t=00:04:29.964938][f=0004924] [Sound] [Sound::UpdateThread][5] ctx=0000022f182d13c0 dev=0000022f6f6c0880
[t=00:04:29.964951][f=0004924] [Sound] [Sound::Cleanup][alcDestroyContext(0000022f182d13c0)]
[t=00:04:29.965955][f=0004924] [Sound] [Sound::Cleanup][alcCloseDevice(0000022f6f6c0880)]
[t=00:04:29.966081][f=0004924] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:29.992749][f=0004924] [Sound] [Sound::UpdateThread][6]
[t=00:04:29.993389][f=0004924] [Game::~CGame][1]
[t=00:04:29.993440][f=0004924] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:29.993452][f=0004924] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:29.993461][f=0004924] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:29.993469][f=0004924] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:29.993508][f=0004924] [Game::KillLua][4] dtor=1
[t=00:04:29.993523][f=0004924] [Game::KillLua][5] dtor=1
[t=00:04:29.993669][f=0004924] [Game::KillMisc][1]
[t=00:04:29.993678][f=0004924] [Game::KillMisc][2]
[t=00:04:29.993910][f=0004924] [Game::KillMisc][3]
[t=00:04:29.994035][f=0004924] [Game::KillRendering][1]
[t=00:04:29.994317][f=0004924] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:30.022370][f=0004924] [3DOParser::Kill] allocated 1 pieces
[t=00:04:30.022393][f=0004924] [S3OParser::Kill] allocated 5523 pieces
[t=00:04:30.022986][f=0004924] [AssParser::Kill] allocated 672 pieces
[t=00:04:30.084468][f=0004924] [Game::KillInterface][1]
[t=00:04:30.084713][f=0004924] [Game::KillInterface][2]
[t=00:04:30.086200][f=0004924] [Game::KillSimulation][1]
[t=00:04:30.086558][f=0004924] [Game::KillSimulation][2]
[t=00:04:30.114011][f=0004924] [CCollisionHandler] dis-/continuous tests: 0/264680
[t=00:04:30.114037][f=0004924] [Game::KillSimulation][3]
[t=00:04:30.116503][f=0004924] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:30.116651][f=0004924] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:30.116770][f=0004924] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:30.116827][f=0004924] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:30.117004][f=0004924] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:30.142596][f=0004924] [LosHandler::Kill] raycast instance cache-{hits,misses}={4062,3247}; shared=11%; cached=45%
[t=00:04:30.154263][f=0004924] [Game::KillSimulation][4]
[t=00:04:30.220125][f=0004924] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:04:30.220150][f=0004924] [Game::~CGame][2]
[t=00:04:30.220159][f=0004924] [Game::~CGame][3]
[t=00:04:30.220344][f=0004924] [SpringApp::Kill][3]
[t=00:04:30.220534][f=0004924] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    321805 bytes sent   in 4970 packets (64.749 bytes/packet)
    173804 bytes recv'd in 3318 packets (52.382 bytes/packet)
    {0.111x, 0.115x} relative protocol overhead {up, down}
    2943 incoming chunks dropped, 11088 outgoing chunks resent
    2474 incoming chunks processed

[t=00:04:30.220581][f=0004924] [SpringApp::Kill][4] font=0000022f18e2d240
[t=00:04:30.225880][f=0004924] [SpringApp::Kill][5]
[t=00:04:30.230927][f=0004924] [SpringApp::Kill][6]
[t=00:04:30.230951] [SpringApp::Kill][7]
[t=00:04:30.231857] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.231913] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:30.231925] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:30.231937] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:30.231948] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:30.231968] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.231980] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {172, 1048576, 1048576}, EBO = {258, 2097152, 2097152}
[t=00:04:30.231992] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9372, 1048576, 1048576}, EBO = {14058, 2097152, 2097152}
[t=00:04:30.232011] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:30.232022] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.232033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.232052] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:30.232064] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152}
[t=00:04:30.346021] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:30.346042] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:30.346050] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:30.346058] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:04:30.346110] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:30.375157] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>]
[t=00:04:30.375175] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:04:30.375186] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000022f18e27610)
[t=00:04:30.376407] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=1)] #archives[section]=1 #files[section]=42
[t=00:04:30.376444] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\ancient_vault_v1.4.sd7 (0000022f6f5558d0)
[t=00:04:30.376497] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:30.376510] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022f18e278d0)
[t=00:04:30.376606] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000022f18e27820)
[t=00:04:30.376649] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000022f18e27e50)
[t=00:04:30.376726] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:30.376737] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:30.376758] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:30.376769] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:30.376779] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:30.376790] [VFS] [SpringVFS::DeleteArchives<this=0000022f6f5aece0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:30.377032] [SpringApp::Kill][8]
[t=00:04:30.377054] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:30.377063] [WatchDog::Uninstall][1] hangDetectorThread=00007ff777577430 (joinable=1)
[t=00:04:30.377071] [WatchDog::Uninstall][2]
[t=00:04:31.219972] [WatchDog::Uninstall][3]
[t=00:04:31.219989] [SpringApp::Kill][9]