ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105653

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000626] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.000638] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.005077] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005234] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.024855] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.024898] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.024928]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.024945]   
[t=00:00:00.024952]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.024961]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.024972]   Use "none" to disable the default log sections.
[t=00:00:00.024979] ============== </Log Sections> ==============

[t=00:00:00.024987] ============== <User Config> ==============
[t=00:00:00.025095]   AllowDeferredMapRendering = 1
[t=00:00:00.025104]   AllowDeferredModelRendering = 1
[t=00:00:00.025110]   AnimationMT = 0
[t=00:00:00.025117]   BumpWaterAnisotropy = 2
[t=00:00:00.025124]   BumpWaterBlurReflection = 1
[t=00:00:00.025131]   BumpWaterDepthBits = 32
[t=00:00:00.025137]   BumpWaterReflection = 2
[t=00:00:00.025144]   BumpWaterTexSizeReflection = 256
[t=00:00:00.025152]   CamFreeScrollSpeed = 50
[t=00:00:00.025159]   CamMode = 1
[t=00:00:00.025166]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025183]   EdgeMoveDynamic = 0
[t=00:00:00.025190]   EdgeMoveWidth = 0.003
[t=00:00:00.025197]   FPSFOV = 90
[t=00:00:00.025203]   FPSScrollSpeed = 50
[t=00:00:00.025209]   FontSize = 18
[t=00:00:00.025215]   GrassDetail = 0
[t=00:00:00.025222]   GroundDecals = 5
[t=00:00:00.025228]   GroundDetail = 120
[t=00:00:00.025236]   HangTimeout = 30
[t=00:00:00.025243]   HardwareCursor = 1
[t=00:00:00.025251]   InitialNetworkTimeout = 0
[t=00:00:00.025258]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.025274]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.025281]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.025288]   LinkOutgoingBandwidth = 131072
[t=00:00:00.025296]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025302]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025309]   MSAALevel = 8
[t=00:00:00.025315]   MaxParticles = 25000
[t=00:00:00.025321]   MaxSounds = 32
[t=00:00:00.025327]   MaximumTransmissionUnit = 0
[t=00:00:00.025336]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025344]   MiniMapMarker = 0
[t=00:00:00.025359]   MouseDragScrollThreshold = 0
[t=00:00:00.025367]   NetworkLossFactor = 1
[t=00:00:00.025374]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025381]   OverheadScrollSpeed = 50
[t=00:00:00.025387]   ReconnectTimeout = 0
[t=00:00:00.025394]   RotOverheadScrollSpeed = 50
[t=00:00:00.025400]   RotateLogFiles = 1
[t=00:00:00.025406]   ShadowMapSize = 8192
[t=00:00:00.025412]   Shadows = 1
[t=00:00:00.025418]   ShowClock = 0
[t=00:00:00.025425]   SoftParticles = 2
[t=00:00:00.025440]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025448]   UnitIconDist = 250
[t=00:00:00.025455]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025461]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025468]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025474]   UseLuaMemPools = 0
[t=00:00:00.025481]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025487]   VFSCacheArchiveFiles = 0
[t=00:00:00.025494]   VSync = 0
[t=00:00:00.025502]   Water = 4
[t=00:00:00.025509]   XResolution = 3840
[t=00:00:00.025558]   YResolution = 2160
[t=00:00:00.025575] ============== </User Config> ==============

[t=00:00:00.025583] ============== <User System> ==============
[t=00:00:00.025590]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.025600]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.025612]        Compiler Version: gcc-13.2.0
[t=00:00:00.025656]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.025738]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 24490MB RAM, 39850MB pagefile
[t=00:00:00.025749]        Binary Word Size: 64-bit (native)
[t=00:00:00.025756]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.025764]      Physical CPU Cores: 6
[t=00:00:00.025770]       Logical CPU Cores: 6
[t=00:00:00.025776] ============== </User System> ==============

[t=00:00:00.025935] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.025943]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.025950]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.025966]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.025973]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028046] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028066] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043651] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.078468]     Display (Generic PnP Monitor)=1 modes=181 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.078486]         [ 1] 4096x2160x24bpp@60Hz
[t=00:00:00.078534]         [ 9] 3840x2160x24bpp@60Hz
[t=00:00:00.078543]         [17] 2560x1600x24bpp@60Hz
[t=00:00:00.078550]         [25] 2560x1440x24bpp@60Hz
[t=00:00:00.078558]         [33] 2048x1536x24bpp@60Hz
[t=00:00:00.078566]         [41] 1920x1440x24bpp@60Hz
[t=00:00:00.078572]         [49] 1920x1200x24bpp@60Hz
[t=00:00:00.078578]         [57] 1920x1080x24bpp@120Hz
[t=00:00:00.078586]         [68] 1680x1050x24bpp@120Hz
[t=00:00:00.078593]         [79] 1600x1200x24bpp@60Hz
[t=00:00:00.078600]         [87] 1600x1024x24bpp@120Hz
[t=00:00:00.078606]         [98] 1600x900x24bpp@120Hz
[t=00:00:00.078624]         [109] 1366x768x24bpp@120Hz
[t=00:00:00.078631]         [120] 1360x768x24bpp@120Hz
[t=00:00:00.078638]         [131] 1280x1024x24bpp@120Hz
[t=00:00:00.078644]         [135] 1280x960x24bpp@120Hz
[t=00:00:00.078652]         [139] 1280x800x24bpp@120Hz
[t=00:00:00.078659]         [143] 1280x768x24bpp@120Hz
[t=00:00:00.078665]         [147] 1280x720x24bpp@120Hz
[t=00:00:00.078671]         [153] 1176x664x24bpp@60Hz
[t=00:00:00.078678]         [156] 1152x864x24bpp@120Hz
[t=00:00:00.078685]         [160] 1024x768x24bpp@120Hz
[t=00:00:00.078699]         [164] 800x600x24bpp@120Hz
[t=00:00:00.078707]         [168] 720x576x24bpp@120Hz
[t=00:00:00.078713]         [172] 720x480x24bpp@120Hz
[t=00:00:00.078720]         [177] 640x480x24bpp@120Hz
[t=00:00:00.266150] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.267104] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.267147] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.304358] [GR::LogVersionInfo]
[t=00:00:00.304373]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.304381]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.304388]     GL vendor   : NVIDIA Corporation
[t=00:00:00.304395]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.304401]     GLSL version: 4.60 NVIDIA
[t=00:00:00.304408]     GLEW version: 2.1.0
[t=00:00:00.304414]     GPU memory  : 6144MB (total) / 2825MB (available)
[t=00:00:00.304456]     SDL swap-int: 1
[t=00:00:00.304496]     SDL driver  : windows
[t=00:00:00.304503]     
[t=00:00:00.304509]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.304516]     GLSL shader support       : 1
[t=00:00:00.304522]     GL4 support               : 1
[t=00:00:00.304529]     FBO extension support     : 1
[t=00:00:00.304544]     NVX GPU mem-info support  : 1
[t=00:00:00.304553]     ATI GPU mem-info support  : 0
[t=00:00:00.304568]     Texture clamping to edge  : 1
[t=00:00:00.304576]     NPOT-texture support      : 1 (1)
[t=00:00:00.304600]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.304610]     texture query-LOD support : 1 (1)
[t=00:00:00.304617]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.304623]     Z-buffer depth            : 32 (-)
[t=00:00:00.304635]     primitive-restart support : 1 (1)
[t=00:00:00.304642]     clip-space control support: 1 (1)
[t=00:00:00.304650]     seamless cube-map support : 1 (1)
[t=00:00:00.304656]     frag-depth layout support : 1 (1)
[t=00:00:00.304663]     persistent maps support   : 1 (1)
[t=00:00:00.304672]     explicit attribs location : 1 (1)
[t=00:00:00.304690]     multi draw indirect       : 1 (-)
[t=00:00:00.304698]     array textures            : 1 (-)
[t=00:00:00.304705]     buffer copy support       : 1 (-)
[t=00:00:00.304712]     indirect draw             : 1 (-)
[t=00:00:00.304719]     base instance             : 1 (-)
[t=00:00:00.304725]     
[t=00:00:00.304731]     max. FBO samples              : 32
[t=00:00:00.304738]     max. FS/program texture slots : 32/192
[t=00:00:00.304745]     max. texture size             : 32768
[t=00:00:00.304763]     max. texture anisotropy level : 16.000000
[t=00:00:00.304771]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.304778]     max. draw-buffers             : 8
[t=00:00:00.304785]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.304791]     max. uniform buffer-bindings  : 84
[t=00:00:00.304798]     max. uniform block-size       : 64KB
[t=00:00:00.304805]     max. storage buffer-bindings  : 96
[t=00:00:00.304812]     max. storage block-size       : 2047MB
[t=00:00:00.304818]     
[t=00:00:00.304824]     enable AMD-hacks : 0
[t=00:00:00.304838]     compress MIP-maps: 0
[t=00:00:00.304924]     Number of compressed texture formats: 51
[t=00:00:00.305011]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.305105] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.305462] [GR::UpdateGLConfigs]
[t=00:00:00.305522] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.305530] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.306471] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.306486] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.306493] [GR::InitGLState]
[t=00:00:00.306550] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.402567] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.406596] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.407183] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.413313] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.413338] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.413837] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.415418] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.415449] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.415587] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.415719] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.422563] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.423881] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.424452] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.424742] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.446490] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.446509] [VFS] [SpringVFS::ReserveArchives<this=000001e1afe0bcd0>]
[t=00:00:00.446592] [VFS] [SpringVFS::AddArchive<this=000001e1afe0bcd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.451495] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e1afe0bcd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.451511] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.676268] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.677560] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.677683] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.677977] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.678629] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.679843] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.679880] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.679936] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.680327][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.680532][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.680749][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.680769][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.680779][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.680822][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.689073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.689141][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "HISENSE (NVIDIA High Definition Audio)"
[t=00:00:00.689161][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:00.689173][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.707424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.710430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e1e66115f0(default) context=000001e1af1711c0  numChannels=2 frameSize=8
[t=00:00:00.710492][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.710505][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.710516][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.710524][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.710621][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.710656][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.710669][f=-000001] [Sound]   Devices:
[t=00:00:00.714704][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:00.714719][f=-000001] [Sound]     [OpenAL Soft on HISENSE (NVIDIA High Definition Audio)]
[t=00:00:00.714733][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.714742][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.715643][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.715660][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.787505][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76204 MB
[t=00:00:00.790532][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.791449][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:00.794437][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Monarch_Crown
[t=00:00:00.993762][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barbary Coves v2" (loaded=0 cached=0)
[t=00:00:00.993999][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1afe0bcd0>(arName="Barbary Coves v2", overwrite=false)] section=1 cached=0
[t=00:00:01.065809][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1afe0bcd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.066515][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.066799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1afe0bcd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.143972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1afe0bcd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.144122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1afe0bcd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.108277][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:03.108577][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.108653][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barbary Coves v2 (checksum 90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.109140][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.109362][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.109531][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.109617][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.110462][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:03.110545][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-18_17-51-40-650_Barbary Coves v2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:03.110557][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2194ms
[t=00:00:03.110782][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:03.112130][f=-000001] forceSingleThreaded, false
[t=00:00:03.119094][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:03.119273][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.119820][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.119987][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.120140][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.134476][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.134495][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.134683][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.134845][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.135000][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.135153][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.136341][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.137031][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.137746][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.138565][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.139180][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.139698][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.139720][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.140546][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.143601][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.147623][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.149049][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.149232][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.149653][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.149681][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.149838][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.149858][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.389961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.594564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (121 MB)"
[t=00:00:03.759321][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 609ms
[t=00:00:03.759404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.760696][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:03.760919][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.761464][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.761638][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.761815][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.826587][f=-000001] Loading UnitDefs_posts
[t=00:00:03.912800][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.927706][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.949792][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.963509][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 201ms
[t=00:00:04.014593][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 255ms
[t=00:00:04.014627][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.546092][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.550053][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.553929][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:04.554219][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:04.554235][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.554255][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.556673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.559463][f=-000001] [Init] number of ArmorDefs: 5
------- TRUNCATED -------
[t=00:00:15.819230][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.819427][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.820536][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.820754][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.821094][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.821292][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.822237][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.922991][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.923432][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.924007][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.938229][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.939099][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.939306][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.939564][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.959880][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.960217][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.961167][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.961478][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.962213][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.962684][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.962874][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.963061][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.970952][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:15.971310][f=-000001] IsIsland, <function>, false
[t=00:00:16.009689][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:16.010114][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.010395][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.010610][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.010803][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.011016][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.011283][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:16.011311][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:16.011323][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.011381][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.011588][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.011798][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.012004][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.012336][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.013314][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.013571][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.013894][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.014095][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.014376][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.037965][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.038768][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.039076][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.045733][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.046216][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.051931][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.052385][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.052774][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.054474][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.054688][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.057272][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.058022][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.058397][f=-000001] Mex Placement Initialised with 81 spots.
[t=00:00:16.059706][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.060378][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.061159][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.061968][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.062212][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.067821][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.069490][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.072321][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.072645][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.072854][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.074828][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.081815][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.082505][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.082753][f=-000001] SetSunLighting
[t=00:00:16.083236][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.091066][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.092173][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.092456][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.092719][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.092778][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.095648][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.096046][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.096270][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.097514][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.111296][f=-000001] Writing last game win data
[t=00:00:16.126190][f=-000001] LuaUI v0.3
[t=00:00:16.240534][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.280113][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.280163][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.280742][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.280760][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.288831][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9896, 0.0} allocedSize{int+, int-, ext}={0, 0, 1803015}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0202}
[t=00:00:17.021888][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.314850][f=-000001] GameID: aaea4866c5eb07398836175fbb84a5ce
[t=00:00:17.315211][f=-000001] Connection attempt from CornyMaster
[t=00:00:17.315224][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.315369][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.315415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d"
[t=00:00:17.315448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.315464][f=-000001] Connection attempt from Monarch_Crown
[t=00:00:17.315473][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.315626][f=-000001]  -> Connection established (given id 1)
[t=00:00:17.315661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d"
[t=00:00:17.315696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.315719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11de3d47c96b107f25e1809a6becb91cbcdff9d4d02d8f48f4e61fd6675c90044ce4e02f23c6bbecff7bcc5991acc3cf106db506375fa4ef3ebfce2b4bd85b29]"
[t=00:00:17.315746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d475bd7b08c7d3828979a7ee13a9eacec346f3cae0d3b67547aa7336be59f2dfa0070eea663d8a7cb71029ddda64fe6a60e13b61297e27e9e6cec368fdbcb5d7]"
[t=00:00:17.315764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11de3d47c96b107f25e1809a6becb91cbcdff9d4d02d8f48f4e61fd6675c90044ce4e02f23c6bbecff7bcc5991acc3cf106db506375fa4ef3ebfce2b4bd85b29]"
[t=00:00:17.315789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d475bd7b08c7d3828979a7ee13a9eacec346f3cae0d3b67547aa7336be59f2dfa0070eea663d8a7cb71029ddda64fe6a60e13b61297e27e9e6cec368fdbcb5d7]"
[t=00:00:17.520231][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.521605][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[Game::Load][lua{Rules,Gaia}={000001e287dcf830,0000000000000000}][locale="C"]"
[t=00:00:17.521680][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:19.027804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[Game::Load][lua{Rules,Gaia}={00000195ff3db4f0,0000000000000000}][locale="C"]"
[t=00:00:22.085476][f=-000001] <CornyMaster> Allies: I choose: Engineer!
[t=00:00:23.008553][f=-000001] <Monarch_Crown> Allies: I choose: Engineer!
[t=00:01:30.815001][f=0001454] [QuitAction] user exited to system
[t=00:01:30.829662][f=0001454] [SpringApp::Kill][1] fromRun=1
[t=00:01:30.829726][f=0001454] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:01:30.859049][f=0001454]  [async=0] threads=6 tasks=39510 {sum,avg}{exec,wait}time={{2249.711, 0.057}, {12098.061, 0.306}}ms
[t=00:01:30.859075][f=0001454]      thread=1 tasks=7902 {sum,min,max,avg}{exec,wait}time={{526.551, 0.000, 177.627, 0.067}, {339.727, 0.000, 18446744027136.000, 0.043}}ms
[t=00:01:30.859090][f=0001454]      thread=2 tasks=7902 {sum,min,max,avg}{exec,wait}time={{447.433, 0.000, 156.578, 0.057}, {2608.321, 0.000, 16.530, 0.330}}ms
[t=00:01:30.859141][f=0001454]      thread=3 tasks=7902 {sum,min,max,avg}{exec,wait}time={{449.689, 0.000, 160.734, 0.057}, {2853.060, 0.000, 15.106, 0.361}}ms
[t=00:01:30.859158][f=0001454]      thread=4 tasks=7902 {sum,min,max,avg}{exec,wait}time={{453.788, 0.000, 141.364, 0.057}, {3136.991, 0.000, 30.912, 0.397}}ms
[t=00:01:30.859173][f=0001454]      thread=5 tasks=7902 {sum,min,max,avg}{exec,wait}time={{372.251, 0.000, 131.627, 0.047}, {3159.960, 0.000, 30.976, 0.400}}ms
[t=00:01:30.859201][f=0001454]  [async=1] threads=6 tasks=2037 {sum,avg}{exec,wait}time={{32838.316, 16.121}, {7654314.000, 3757.641}}ms
[t=00:01:30.859217][f=0001454]      thread=1 tasks=407 {sum,min,max,avg}{exec,wait}time={{5462.375, 0.001, 1246.606, 13.421}, {1523586.000, 0.141, 5460.278, 3743.455}}ms
[t=00:01:30.859233][f=0001454]      thread=2 tasks=407 {sum,min,max,avg}{exec,wait}time={{7344.780, 0.001, 1894.928, 18.046}, {1530649.500, 1.930, 5459.324, 3760.810}}ms
[t=00:01:30.859256][f=0001454]      thread=3 tasks=407 {sum,min,max,avg}{exec,wait}time={{7361.206, 0.001, 1927.139, 18.087}, {1539345.750, 0.393, 5458.724, 3782.176}}ms
[t=00:01:30.859272][f=0001454]      thread=4 tasks=409 {sum,min,max,avg}{exec,wait}time={{7228.875, 0.000, 1776.193, 17.675}, {1535957.750, 0.015, 5458.700, 3755.398}}ms
[t=00:01:30.859287][f=0001454]      thread=5 tasks=407 {sum,min,max,avg}{exec,wait}time={{5441.082, 0.001, 1236.547, 13.369}, {1524774.625, 0.365, 5450.164, 3746.375}}ms
[t=00:01:30.859298][f=0001454] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:30.859320][f=0001454] [SpringApp::Kill][2]
[t=00:01:30.860075][f=0001454] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:30.860091][f=0001454] [Game::KillLua][1] dtor=0 luaUI=000001e2a17e5c50
[t=00:01:30.860139][f=0001454] Start widgetHandler:Shutdown
[t=00:01:30.862705][f=0001454] Shutdown - SaveOrderList Complete
[t=00:01:30.863391][f=0001454] Writing last game win data
[t=00:01:30.867531][f=0001454] Shutdown - SaveConfigData Complete
[t=00:01:30.867550][f=0001454] Shutdown Widget - Chili Highlight
[t=00:01:30.867582][f=0001454] Shutdown Widget - Draw After Chili
[t=00:01:30.867594][f=0001454] Shutdown Widget - API Unit Tracker GL4
[t=00:01:30.867609][f=0001454] Shutdown Widget - EPIC Menu
[t=00:01:30.869006][f=0001454] Shutdown Widget - Chili Minimap
[t=00:01:30.869189][f=0001454] Shutdown Widget - Chili Widget Selector
[t=00:01:30.870475][f=0001454] Shutdown Widget - Depth of Field Shader
[t=00:01:30.870495][f=0001454] Shutdown Widget - Deferred rendering
[t=00:01:30.870529][f=0001454] SSAO: Deferred rendering disabled, disabling.
[t=00:01:30.873660][f=0001454] Shutdown Widget - Deferred rendering
[t=00:01:30.873678][f=0001454] SSAO: Deferred rendering disabled, disabling.
[t=00:01:30.874477][f=0001454] Shutdown Widget - Local Team Colors
[t=00:01:30.874495][f=0001454] Shutdown Widget - Display Keys 2
[t=00:01:30.874520][f=0001454] Shutdown Widget - Save Game Menu
[t=00:01:30.874532][f=0001454] Shutdown Widget - Highlight Model Api GL4
[t=00:01:30.874550][f=0001454] Shutdown Widget - Unit Icons
[t=00:01:30.874590][f=0001454] Shutdown Widget - HealthBars
[t=00:01:30.875765][f=0001454] Shutdown Widget - Noises
[t=00:01:30.875780][f=0001454] Shutdown Widget - Chili Chicken Panel
[t=00:01:30.875812][f=0001454] Shutdown Widget - Selected Units GL4 2
[t=00:01:30.875825][f=0001454] Shutdown Widget - BuildETA
[t=00:01:30.875838][f=0001454] Shutdown Widget - Win Counter
[t=00:01:30.875850][f=0001454] Shutdown Widget - EndGame APM stats
[t=00:01:30.877155][f=0001454] Shutdown Widget - Modular Comm Info
[t=00:01:30.877207][f=0001454] Shutdown Widget - Attack Warning
[t=00:01:30.877223][f=0001454] Shutdown Widget - Startup Info and Selector
[t=00:01:30.877241][f=0001454] Shutdown Widget - CameraShake
[t=00:01:30.877253][f=0001454] Shutdown Widget - Chili Economy Panel Default
[t=00:01:30.877333][f=0001454] Shutdown Widget - Chili EndGame Window
[t=00:01:30.877354][f=0001454] Shutdown Widget - Chili Nuke Warning
[t=00:01:30.877369][f=0001454] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:30.877401][f=0001454] Shutdown Widget - Chili Spectator Panels
[t=00:01:30.877414][f=0001454] Shutdown Widget - Context Menu
[t=00:01:30.877424][f=0001454] Shutdown Widget - Darkening
[t=00:01:30.877443][f=0001454] Shutdown Widget - Defense Range Zero-K
[t=00:01:30.877455][f=0001454] Shutdown Widget - Grab Input
[t=00:01:30.881519][f=0001454] Input grabbing is disabled!
[t=00:01:30.881549][f=0001454] Shutdown Widget - Highlight Geos
[t=00:01:30.881565][f=0001454] Shutdown Widget - Local Widgets Config
[t=00:01:30.881611][f=0001454] Shutdown Widget - MinimapEvents
[t=00:01:30.881624][f=0001454] Shutdown Widget - Missile Silo Range
[t=00:01:30.881638][f=0001454] Shutdown Widget - Music Player v2
[t=00:01:30.881685][f=0001454] Shutdown Widget - Point Tracker
[t=00:01:30.881697][f=0001454] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:30.881709][f=0001454] Shutdown Widget - State Reverse and Latency
[t=00:01:30.881720][f=0001454] Shutdown Widget - Stereo3D
[t=00:01:30.881735][f=0001454] Shutdown Widget - Transport AI
[t=00:01:30.881765][f=0001454] Shutdown Widget - Attack AoE
[t=00:01:30.881778][f=0001454] Shutdown Widget - UnitShapes 3
[t=00:01:30.881808][f=0001454] Shutdown Widget - Map Edge Extension
[t=00:01:30.881821][f=0001454] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:30.881832][f=0001454] Shutdown Widget - Selection Send
[t=00:01:30.881845][f=0001454] Shutdown Widget - LupsManager
[t=00:01:30.881859][f=0001454] Shutdown Widget - Receive Units Indicator
[t=00:01:30.881870][f=0001454] Shutdown Widget - Newton Firezone
[t=00:01:30.881893][f=0001454] Shutdown Widget - Chili Pro Console
[t=00:01:30.882577][f=0001454] Shutdown Widget - Persistent Build Height
[t=00:01:30.882593][f=0001454] Shutdown Widget - Lasso Terraform GUI
[t=00:01:30.882604][f=0001454] Shutdown Widget - Chili Framework
[t=00:01:30.882616][f=0001454] Shutdown Widget - Lups
[t=00:01:30.882668][f=0001454] Shutdown Widget - Chili Core Selector
[t=00:01:30.882743][f=0001454] Shutdown Widget - Custom Markers
[t=00:01:30.882772][f=0001454] Shutdown Widget - Mex Placement Handler
[t=00:01:30.882785][f=0001454] Shutdown Widget - Select Keys
[t=00:01:30.882807][f=0001454] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:30.882825][f=0001454] Shutdown Widget - Pause Screen
[t=00:01:30.882920][f=0001454] Shutdown Widget - Bloom Shader Deferred
[t=00:01:30.882934][f=0001454] Shutdown Widget - Color Blindness Correction
[t=00:01:30.882946][f=0001454] Shutdown Widget - Layout Handler
[t=00:01:30.882960][f=0001454] Shutdown Widget - Text To Speech Control
[t=00:01:30.882982][f=0001454] End widgetHandler:Shutdown
[t=00:01:30.941128][f=0001454] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3645234, 0.0} allocedSize{int+, int-, ext}={0, 0, 859231678}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311}
[t=00:01:30.941328][f=0001454] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:30.941342][f=0001454] [Game::KillLua][3] dtor=0 luaRules=000001e287dcf830
[t=00:01:30.942002][f=0001454] Start gadgetHandler:Shutdown
[t=00:01:30.942027][f=0001454] Shutdown - StartSetup
[t=00:01:30.942039][f=0001454] Shutdown - UnitMorph
[t=00:01:30.942146][f=0001454] Shutdown - Carrier Drones
[t=00:01:30.942161][f=0001454] Shutdown - Missile Silo Controller
[t=00:01:30.942172][f=0001454] Shutdown - Modular Comm Info
[t=00:01:30.942182][f=0001454] Shutdown - Terrain Texture Handler
[t=00:01:30.942193][f=0001454] Shutdown - UnitCloakShield
[t=00:01:30.942227][f=0001454] Shutdown - Starlight Handler
[t=00:01:30.942257][f=0001454] End gadgetHandler:Shutdown
[t=00:01:30.961436][f=0001454] Start gadgetHandler:Shutdown
[t=00:01:30.961463][f=0001454] Shutdown - Teleport Throw
[t=00:01:30.961478][f=0001454] Shutdown - UnitMorph
[t=00:01:30.961496][f=0001454] Shutdown - Commander Skin Renderer
[t=00:01:30.961627][f=0001454] Shutdown - Missile fired callins
[t=00:01:30.961642][f=0001454] Shutdown - Modular Comm Info
[t=00:01:30.961652][f=0001454] Shutdown - Retreat Command
[t=00:01:30.961667][f=0001454] Shutdown - Shockwaves
[t=00:01:30.961715][f=0001454] Shutdown - Unit tint API
[t=00:01:30.961728][f=0001454] Shutdown - Unit glow API
[t=00:01:30.961738][f=0001454] Shutdown - UnitCloakShield
[t=00:01:30.961751][f=0001454] Shutdown - Lups Cloak FX
[t=00:01:30.961776][f=0001454] Shutdown - Lups
[t=00:01:30.961829][f=0001454] Shutdown - Lups Shield
[t=00:01:30.961849][f=0001454] End gadgetHandler:Shutdown
[t=00:01:30.984433][f=0001454] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 138, 0.0} allocedSize{int+, int-, ext}={0, 0, 17277}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0217}
[t=00:01:30.984752][f=0001454] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.984810][f=0001454] [Game::KillLua][4] dtor=0
[t=00:01:30.984820][f=0001454] [Game::KillLua][5] dtor=0
[t=00:01:30.988962][f=0001454] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-18_17-51-40-650_Barbary Coves v2_105.1.1-2457-g8095d30 BAR105.sdfz" (33003 bytes)
[t=00:01:30.989114][f=0001454] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:31.022048][f=0001454] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:31.022096][f=0001454] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:01:31.022243][f=0001454] [Sound] [Sound::UpdateThread][4] ctx=000001e1af1711c0 dev=000001e1e66115f0
[t=00:01:31.022397][f=0001454] [Sound] [Sound::UpdateThread][5] ctx=000001e1af1711c0 dev=000001e1e66115f0
[t=00:01:31.022409][f=0001454] [Sound] [Sound::Cleanup][alcDestroyContext(000001e1af1711c0)]
[t=00:01:31.023590][f=0001454] [Sound] [Sound::Cleanup][alcCloseDevice(000001e1e66115f0)]
[t=00:01:31.023764][f=0001454] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:31.050442][f=0001454] [Sound] [Sound::UpdateThread][6]
[t=00:01:31.051269][f=0001454] [Game::~CGame][1]
[t=00:01:31.051288][f=0001454] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:31.051299][f=0001454] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:31.051307][f=0001454] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:31.051316][f=0001454] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:31.051324][f=0001454] [Game::KillLua][4] dtor=1
[t=00:01:31.051336][f=0001454] [Game::KillLua][5] dtor=1
[t=00:01:31.051428][f=0001454] [Game::KillMisc][1]
[t=00:01:31.051437][f=0001454] [Game::KillMisc][2]
[t=00:01:31.051630][f=0001454] [Game::KillMisc][3]
[t=00:01:31.051739][f=0001454] [Game::KillRendering][1]
[t=00:01:31.064162][f=0001454] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:31.083818][f=0001454] [3DOParser::Kill] allocated 1 pieces
[t=00:01:31.083844][f=0001454] [S3OParser::Kill] allocated 5517 pieces
[t=00:01:31.084502][f=0001454] [AssParser::Kill] allocated 672 pieces
[t=00:01:31.164113][f=0001454] [Game::KillInterface][1]
[t=00:01:31.164421][f=0001454] [Game::KillInterface][2]
[t=00:01:31.165150][f=0001454] [Game::KillSimulation][1]
[t=00:01:31.165310][f=0001454] [Game::KillSimulation][2]
[t=00:01:31.185007][f=0001454] [CCollisionHandler] dis-/continuous tests: 0/24861
[t=00:01:31.185034][f=0001454] [Game::KillSimulation][3]
[t=00:01:31.187489][f=0001454] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.187624][f=0001454] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.187718][f=0001454] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.187777][f=0001454] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.187906][f=0001454] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:31.198913][f=0001454] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,34}; shared=0%; cached=3%
[t=00:01:31.207918][f=0001454] [Game::KillSimulation][4]
[t=00:01:31.274222][f=0001454] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:01:31.274251][f=0001454] [Game::~CGame][2]
[t=00:01:31.274261][f=0001454] [Game::~CGame][3]
[t=00:01:31.274386][f=0001454] [SpringApp::Kill][3]
[t=00:01:31.274604][f=0001454] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    100254 bytes sent   in 1516 packets (66.131 bytes/packet)
    108163 bytes recv'd in 1130 packets (95.719 bytes/packet)
    {0.109x, 0.063x} relative protocol overhead {up, down}
    1225 incoming chunks dropped, 3098 outgoing chunks resent
    794 incoming chunks processed

[t=00:01:31.274650][f=0001454] [SpringApp::Kill][4] font=000001e1afccd240
[t=00:01:31.280018][f=0001454] [SpringApp::Kill][5]
[t=00:01:31.284557][f=0001454] [SpringApp::Kill][6]
[t=00:01:31.284576] [SpringApp::Kill][7]
[t=00:01:31.285251] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.285303] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:01:31.285316] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:31.285328] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.285351] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {104, 65536, 65536}, EBO = {156, 262144, 262144}
[t=00:01:31.285364] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.285375] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152}
[t=00:01:31.285396] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7416, 1048576, 1048576}, EBO = {11124, 2097152, 2097152}
[t=00:01:31.285407] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:31.285418] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.285430] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.285449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:31.285462] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152}
[t=00:01:32.004424] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:32.004444] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:32.004452] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:32.004501] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:01:32.004510] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:32.036660] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>]
[t=00:01:32.036681] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:01:32.036692] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e1afcc8060)
[t=00:01:32.039348] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:01:32.039366] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\barbary_coves_v2.sd7 (000001e1e64f0500)
[t=00:01:32.042361] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:32.042377] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e1afcc7560)
[t=00:01:32.042476] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e1afcc76c0)
[t=00:01:32.042534] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e1afcc8110)
[t=00:01:32.042606] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:32.042617] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:32.042639] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:32.042649] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:32.042658] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:32.042667] [VFS] [SpringVFS::DeleteArchives<this=000001e1afe0bcd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:32.042963] [SpringApp::Kill][8]
[t=00:01:32.042973] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:32.042981] [WatchDog::Uninstall][1] hangDetectorThread=00007ff777577430 (joinable=1)
[t=00:01:32.042989] [WatchDog::Uninstall][2]
[t=00:01:32.082232] [WatchDog::Uninstall][3]
[t=00:01:32.082249] [SpringApp::Kill][9]