Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask f [t=00:00:00.006312] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.006329] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.014655] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.015259] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.015272] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.142070] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.142127] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.142278] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.142300] [t=00:00:00.142307] Enable or disable log sections using the LogSections configuration key [t=00:00:00.142315] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.142330] Use "none" to disable the default log sections. [t=00:00:00.142339] ============== </Log Sections> ============== [t=00:00:00.142347] ============== <User Config> ============== [t=00:00:00.142473] AllowDeferredMapRendering = 1 [t=00:00:00.142482] AllowDeferredModelRendering = 1 [t=00:00:00.142489] BumpWaterAnisotropy = 2 [t=00:00:00.142506] BumpWaterBlurReflection = 1 [t=00:00:00.142512] BumpWaterDepthBits = 32 [t=00:00:00.142519] BumpWaterReflection = 2 [t=00:00:00.142532] BumpWaterTexSizeReflection = 128 [t=00:00:00.142540] CamMode = 1 [t=00:00:00.142547] CamTimeExponent = 4.0 [t=00:00:00.142553] CamTimeFactor = 1.0 [t=00:00:00.142560] DualScreenMiniMapOnLeft = 1 [t=00:00:00.142567] EdgeMoveDynamic = 0 [t=00:00:00.142574] EdgeMoveWidth = 0.003 [t=00:00:00.142580] FPSFOV = 90 [t=00:00:00.142587] FeatureDrawDistance = 600000 [t=00:00:00.142596] FeatureFadeDistance = 600000 [t=00:00:00.142602] FontSize = 18 [t=00:00:00.142608] GrassDetail = 4 [t=00:00:00.142620] GroundDecals = 2 [t=00:00:00.142626] GroundDetail = 90 [t=00:00:00.142632] HangTimeout = 30 [t=00:00:00.142639] HardwareCursor = 1 [t=00:00:00.142647] InitialNetworkTimeout = 0 [t=00:00:00.142653] LODScale = 1.000 [t=00:00:00.142659] LODScaleReflection = 1.000 [t=00:00:00.142667] LODScaleRefraction = 1.000 [t=00:00:00.142673] LODScaleShadow = 1.000 [t=00:00:00.142680] LinkIncomingMaxPacketRate = 512 [t=00:00:00.142687] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.142698] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.142707] LinkOutgoingBandwidth = 131072 [t=00:00:00.142715] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.142722] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.142729] MSAALevel = 4 [t=00:00:00.142735] MaxParticles = 15000 [t=00:00:00.142742] MaxSounds = 32 [t=00:00:00.142749] MaximumTransmissionUnit = 0 [t=00:00:00.142755] MiddleClickScrollSpeed = -0.001 [t=00:00:00.142762] MiniMapMarker = 0 [t=00:00:00.142769] MouseDragScrollThreshold = 0 [t=00:00:00.142781] NetworkLossFactor = 1 [t=00:00:00.142788] OverheadMaxHeightFactor = 1.4 [t=00:00:00.142794] OverheadScrollSpeed = 50 [t=00:00:00.142802] ReconnectTimeout = 0 [t=00:00:00.142809] RotateLogFiles = 1 [t=00:00:00.142815] Shadows = 1 [t=00:00:00.142821] ShowClock = 0 [t=00:00:00.142828] SoftParticles = 2 [t=00:00:00.142835] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.142842] UnitIconDist = 151 [t=00:00:00.142849] UseDistToGroundForIcons = 1.1 [t=00:00:00.142927] UseLuaMemPools = 0 [t=00:00:00.142938] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.142945] VFSCacheArchiveFiles = 0 [t=00:00:00.142951] Water = 4 [t=00:00:00.142958] WindowBorderless = 1 [t=00:00:00.142975] ============== </User Config> ============== [t=00:00:00.142982] ============== <User System> ============== [t=00:00:00.142991] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.143001] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.143066] Compiler Version: gcc-13.2.0 [t=00:00:00.143120] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.143176] Hardware Config: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz; 8144MB RAM, 23326MB pagefile [t=00:00:00.143187] Binary Word Size: 64-bit (native) [t=00:00:00.143195] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.143203] Physical CPU Cores: 4 [t=00:00:00.143211] Logical CPU Cores: 4 [t=00:00:00.143226] ============== </User System> ============== [t=00:00:00.143503] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.143512] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.143518] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.143524] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.143531] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.145458] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.145474] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.159663] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.169564] Display (Generic PnP Monitor)=1 modes=64 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.169580] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.169588] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.169596] [10] 1680x1050x24bpp@60Hz [t=00:00:00.169603] [16] 1600x1024x24bpp@60Hz [t=00:00:00.169610] [22] 1600x900x24bpp@60Hz [t=00:00:00.169627] [24] 1440x1080x24bpp@60Hz [t=00:00:00.169633] [30] 1366x768x24bpp@60Hz [t=00:00:00.169643] [32] 1360x768x24bpp@60Hz [t=00:00:00.169655] [34] 1280x1024x24bpp@60Hz [t=00:00:00.169663] [40] 1280x960x24bpp@60Hz [t=00:00:00.169670] [46] 1280x800x24bpp@60Hz [t=00:00:00.169676] [48] 1280x768x24bpp@60Hz [t=00:00:00.169682] [50] 1280x720x24bpp@60Hz [t=00:00:00.169689] [53] 1176x664x24bpp@60Hz [t=00:00:00.169697] [56] 1152x864x24bpp@60Hz [t=00:00:00.169703] [58] 1024x768x24bpp@60Hz [t=00:00:00.169710] [59] 800x600x24bpp@60Hz [t=00:00:00.169718] [60] 720x576x24bpp@50Hz [t=00:00:00.169724] [61] 720x480x24bpp@60Hz [t=00:00:00.169736] [63] 640x480x24bpp@60Hz [t=00:00:00.668492] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.669319] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.669338] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.796653] [GR::LogVersionInfo] [t=00:00:00.796729] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.796763] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.796773] GL vendor : NVIDIA Corporation [t=00:00:00.796781] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:00.796789] GLSL version: 4.60 NVIDIA [t=00:00:00.796795] GLEW version: 2.1.0 [t=00:00:00.796802] GPU memory : 4096MB (total) / 2710MB (available) [t=00:00:00.796819] SDL swap-int: 1 [t=00:00:00.796839] SDL driver : windows [t=00:00:00.796860] [t=00:00:00.796880] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.796899] GLSL shader support : 1 [t=00:00:00.796907] GL4 support : 1 [t=00:00:00.796914] FBO extension support : 1 [t=00:00:00.796951] NVX GPU mem-info support : 1 [t=00:00:00.796997] ATI GPU mem-info support : 0 [t=00:00:00.797021] Texture clamping to edge : 1 [t=00:00:00.797031] NPOT-texture support : 1 (1) [t=00:00:00.797041] S3TC/DXT1 texture support : 1/1 [t=00:00:00.797050] texture query-LOD support : 1 (1) [t=00:00:00.797058] MSAA frame-buffer support : 1 (1) [t=00:00:00.797138] Z-buffer depth : 32 (-) [t=00:00:00.797169] primitive-restart support : 1 (1) [t=00:00:00.797179] clip-space control support: 1 (1) [t=00:00:00.797187] seamless cube-map support : 1 (1) [t=00:00:00.797194] frag-depth layout support : 1 (1) [t=00:00:00.797201] persistent maps support : 1 (1) [t=00:00:00.797209] explicit attribs location : 1 (1) [t=00:00:00.797216] multi draw indirect : 1 (-) [t=00:00:00.797225] array textures : 1 (-) [t=00:00:00.797243] buffer copy support : 1 (-) [t=00:00:00.797251] indirect draw : 1 (-) [t=00:00:00.797258] base instance : 1 (-) [t=00:00:00.797264] [t=00:00:00.797271] max. FBO samples : 32 [t=00:00:00.797279] max. FS/program texture slots : 32/192 [t=00:00:00.797286] max. texture size : 32768 [t=00:00:00.797295] max. texture anisotropy level : 16.000000 [t=00:00:00.797302] max. vec4 varyings/attributes : 31/16 [t=00:00:00.797309] max. draw-buffers : 8 [t=00:00:00.797321] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.797329] max. uniform buffer-bindings : 84 [t=00:00:00.797336] max. uniform block-size : 64KB [t=00:00:00.797343] max. storage buffer-bindings : 96 [t=00:00:00.797350] max. storage block-size : 2047MB [t=00:00:00.797356] [t=00:00:00.797361] enable AMD-hacks : 0 [t=00:00:00.797369] compress MIP-maps: 0 [t=00:00:00.797440] Number of compressed texture formats: 51 [t=00:00:00.797509] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.797583] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.799554] [GR::UpdateGLConfigs] [t=00:00:00.799614] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.799625] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.799641] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.799652] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.799672] [GR::InitGLState] [t=00:00:00.801379] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.976857] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.942600] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 961ms [t=00:00:01.982041] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.308171] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.308213] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.309236] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.311340] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.311362] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.311477] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.311572] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:02.311710] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:02.311690] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:02.359440] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.359784] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.359859] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.359890] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.361121] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.361173] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:02.361187] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:26.764155] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:01:26.764313] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:01:26.764327] [SpringApp::Kill][1] fromRun=0 [t=00:01:26.764358] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:01:26.781902] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:26.781927] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.178, 0.059}, {1.342, 0.447}}ms [t=00:01:26.781940] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {1.287, 1.287, 1.287, 1.287}}ms [t=00:01:26.781973] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.072, 0.072, 0.072, 0.072}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:01:26.781987] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.053, 0.053, 0.053, 0.053}}ms [t=00:01:26.782016] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:26.782028] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 7 MB [t=00:01:26.785415] [SpringApp::Kill][3] [t=00:01:26.785431] [SpringApp::Kill][4] font=000002c8f21ad880 [t=00:01:26.785811] [SpringApp::Kill][5] [t=00:01:26.785847] [SpringApp::Kill][6] [t=00:01:26.785873] [SpringApp::Kill][7] [t=00:01:26.786386] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.786401] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.786421] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:26.786442] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.786465] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:26.786476] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.786551] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.786565] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.786576] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:26.786594] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.786607] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.786618] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.786633] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.909272] [SpringApp::Kill][8] [t=00:01:26.909323] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:01:26.909335] [WatchDog::Uninstall][1] hangDetectorThread=00007ff771ab7430 (joinable=1) [t=00:01:26.909388] [WatchDog::Uninstall][2] [t=00:01:27.179514] [WatchDog::Uninstall][3] [t=00:01:27.179529] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):