ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #105692

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask f
[t=00:00:00.001735] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.001826] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.005642] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.006632] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.006652] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.025998] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026169] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026352]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026391]   
[t=00:00:00.026399]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026407]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026421]   Use "none" to disable the default log sections.
[t=00:00:00.026430] ============== </Log Sections> ==============

[t=00:00:00.026440] ============== <User Config> ==============
[t=00:00:00.026558]   AllowDeferredMapRendering = 1
[t=00:00:00.026567]   AllowDeferredModelRendering = 1
[t=00:00:00.026575]   BumpWaterAnisotropy = 2
[t=00:00:00.026582]   BumpWaterBlurReflection = 1
[t=00:00:00.026589]   BumpWaterDepthBits = 32
[t=00:00:00.026596]   BumpWaterReflection = 2
[t=00:00:00.026609]   BumpWaterTexSizeReflection = 128
[t=00:00:00.026616]   CamMode = 1
[t=00:00:00.026623]   CamTimeExponent = 4.0
[t=00:00:00.026630]   CamTimeFactor = 1.0
[t=00:00:00.026637]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.026644]   EdgeMoveDynamic = 0
[t=00:00:00.026651]   EdgeMoveWidth = 0.003
[t=00:00:00.026658]   FPSFOV = 90
[t=00:00:00.026674]   FeatureDrawDistance = 600000
[t=00:00:00.026687]   FeatureFadeDistance = 600000
[t=00:00:00.026694]   FontSize = 18
[t=00:00:00.026700]   GrassDetail = 4
[t=00:00:00.026716]   GroundDecals = 2
[t=00:00:00.026723]   GroundDetail = 90
[t=00:00:00.026730]   HangTimeout = 30
[t=00:00:00.026737]   HardwareCursor = 1
[t=00:00:00.026745]   InitialNetworkTimeout = 0
[t=00:00:00.026752]   LODScale = 1.000
[t=00:00:00.026759]   LODScaleReflection = 1.000
[t=00:00:00.026766]   LODScaleRefraction = 1.000
[t=00:00:00.026773]   LODScaleShadow = 1.000
[t=00:00:00.026781]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.026788]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.026800]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.026809]   LinkOutgoingBandwidth = 131072
[t=00:00:00.026817]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.026824]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.026832]   MSAALevel = 4
[t=00:00:00.026839]   MaxParticles = 15000
[t=00:00:00.026846]   MaxSounds = 32
[t=00:00:00.026853]   MaximumTransmissionUnit = 0
[t=00:00:00.026860]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.026867]   MiniMapMarker = 0
[t=00:00:00.026874]   MouseDragScrollThreshold = 0
[t=00:00:00.026886]   NetworkLossFactor = 1
[t=00:00:00.026894]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.026902]   OverheadScrollSpeed = 50
[t=00:00:00.026909]   ReconnectTimeout = 0
[t=00:00:00.026916]   RotateLogFiles = 1
[t=00:00:00.026923]   Shadows = 1
[t=00:00:00.026930]   ShowClock = 0
[t=00:00:00.026936]   SoftParticles = 2
[t=00:00:00.026944]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.026951]   UnitIconDist = 151
[t=00:00:00.026960]   UseDistToGroundForIcons = 1.1
[t=00:00:00.027006]   UseLuaMemPools = 0
[t=00:00:00.027016]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.027023]   VFSCacheArchiveFiles = 0
[t=00:00:00.027032]   Water = 4
[t=00:00:00.027039]   WindowBorderless = 1
[t=00:00:00.027060] ============== </User Config> ==============

[t=00:00:00.027068] ============== <User System> ==============
[t=00:00:00.027076]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.027087]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027104]        Compiler Version: gcc-13.2.0
[t=00:00:00.027165]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.027224]         Hardware Config: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz; 8144MB RAM, 23326MB pagefile
[t=00:00:00.027235]        Binary Word Size: 64-bit (native)
[t=00:00:00.027243]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027252]      Physical CPU Cores: 4
[t=00:00:00.027258]       Logical CPU Cores: 4
[t=00:00:00.027273] ============== </User System> ==============

[t=00:00:00.027417] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.027425]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.027432]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.027440]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.027447]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028611] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028637] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036948] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.047773]     Display (Generic PnP Monitor)=1 modes=64 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.047800]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.047808]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.047817]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.047824]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.047832]         [22] 1600x900x24bpp@60Hz
[t=00:00:00.047839]         [24] 1440x1080x24bpp@60Hz
[t=00:00:00.047854]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.047873]         [32] 1360x768x24bpp@60Hz
[t=00:00:00.047891]         [34] 1280x1024x24bpp@60Hz
[t=00:00:00.047901]         [40] 1280x960x24bpp@60Hz
[t=00:00:00.047907]         [46] 1280x800x24bpp@60Hz
[t=00:00:00.047914]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.047922]         [50] 1280x720x24bpp@60Hz
[t=00:00:00.047929]         [53] 1176x664x24bpp@60Hz
[t=00:00:00.047936]         [56] 1152x864x24bpp@60Hz
[t=00:00:00.047943]         [58] 1024x768x24bpp@60Hz
[t=00:00:00.047951]         [59] 800x600x24bpp@60Hz
[t=00:00:00.047959]         [60] 720x576x24bpp@50Hz
[t=00:00:00.047966]         [61] 720x480x24bpp@60Hz
[t=00:00:00.047977]         [63] 640x480x24bpp@60Hz
[t=00:00:00.307989] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.308529] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.308550] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.342705] [GR::LogVersionInfo]
[t=00:00:00.342721]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.342740]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.342747]     GL vendor   : NVIDIA Corporation
[t=00:00:00.342755]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:00.342762]     GLSL version: 4.60 NVIDIA
[t=00:00:00.342769]     GLEW version: 2.1.0
[t=00:00:00.342783]     GPU memory  : 4096MB (total) / 3045MB (available)
[t=00:00:00.342812]     SDL swap-int: 1
[t=00:00:00.342822]     SDL driver  : windows
[t=00:00:00.342828]     
[t=00:00:00.342835]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.342848]     GLSL shader support       : 1
[t=00:00:00.342855]     GL4 support               : 1
[t=00:00:00.342863]     FBO extension support     : 1
[t=00:00:00.342881]     NVX GPU mem-info support  : 1
[t=00:00:00.342892]     ATI GPU mem-info support  : 0
[t=00:00:00.342907]     Texture clamping to edge  : 1
[t=00:00:00.342917]     NPOT-texture support      : 1 (1)
[t=00:00:00.342927]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.342936]     texture query-LOD support : 1 (1)
[t=00:00:00.342944]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.343021]     Z-buffer depth            : 32 (-)
[t=00:00:00.343038]     primitive-restart support : 1 (1)
[t=00:00:00.343045]     clip-space control support: 1 (1)
[t=00:00:00.343053]     seamless cube-map support : 1 (1)
[t=00:00:00.343061]     frag-depth layout support : 1 (1)
[t=00:00:00.343068]     persistent maps support   : 1 (1)
[t=00:00:00.343074]     explicit attribs location : 1 (1)
[t=00:00:00.343082]     multi draw indirect       : 1 (-)
[t=00:00:00.343090]     array textures            : 1 (-)
[t=00:00:00.343104]     buffer copy support       : 1 (-)
[t=00:00:00.343112]     indirect draw             : 1 (-)
[t=00:00:00.343119]     base instance             : 1 (-)
[t=00:00:00.343125]     
[t=00:00:00.343131]     max. FBO samples              : 32
[t=00:00:00.343139]     max. FS/program texture slots : 32/192
[t=00:00:00.343145]     max. texture size             : 32768
[t=00:00:00.343156]     max. texture anisotropy level : 16.000000
[t=00:00:00.343163]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.343170]     max. draw-buffers             : 8
[t=00:00:00.343181]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.343189]     max. uniform buffer-bindings  : 84
[t=00:00:00.343196]     max. uniform block-size       : 64KB
[t=00:00:00.343202]     max. storage buffer-bindings  : 96
[t=00:00:00.343209]     max. storage block-size       : 2047MB
[t=00:00:00.343216]     
[t=00:00:00.343222]     enable AMD-hacks : 0
[t=00:00:00.343228]     compress MIP-maps: 0
[t=00:00:00.343294]     Number of compressed texture formats: 51
[t=00:00:00.343365]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.343435] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.343781] [GR::UpdateGLConfigs]
[t=00:00:00.343832] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.343844] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.343859] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.343873] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.343894] [GR::InitGLState]
[t=00:00:00.343961] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.463715] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.466788] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.467372] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.473070] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.473095] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.473576] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.475629] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.475657] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.475792] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.475871] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.476060] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.476033] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.503564] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:00.503950] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.504024] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.504099] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.504170] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.504228] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:00.504242] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.485658] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:02.486518] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.486535] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.486577] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:02.516008]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.516379]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.137, 0.046}, {0.252, 0.084}}ms
[t=00:00:02.516427]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.005, 0.005, 0.005, 0.005}}ms
[t=00:00:02.516473]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.090, 0.090, 0.090, 0.090}}ms
[t=00:00:02.516729]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.157, 0.157, 0.157, 0.157}}ms
[t=00:00:02.516778] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.516787] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6 MB
[t=00:00:02.519109] [SpringApp::Kill][3]
[t=00:00:02.519129] [SpringApp::Kill][4] font=00000179d8d23c40
[t=00:00:02.519480] [SpringApp::Kill][5]
[t=00:00:02.519527] [SpringApp::Kill][6]
[t=00:00:02.519547] [SpringApp::Kill][7]
[t=00:00:02.519644] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.519660] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.519683] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.519721] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.519767] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.519792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.519883] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.519915] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.519963] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.520002] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.520016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.520028] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.520045] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.713088] [SpringApp::Kill][8]
[t=00:00:02.713228] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.713280] [WatchDog::Uninstall][1] hangDetectorThread=00007ff771ab7430 (joinable=1)
[t=00:00:02.713310] [WatchDog::Uninstall][2]
[t=00:00:03.029618] [WatchDog::Uninstall][3]
[t=00:00:03.029635] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected