Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask f [t=00:00:00.001735] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.001826] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005642] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006632] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.006652] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.025998] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.026169] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.026352] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026391] [t=00:00:00.026399] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026407] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026421] Use "none" to disable the default log sections. [t=00:00:00.026430] ============== </Log Sections> ============== [t=00:00:00.026440] ============== <User Config> ============== [t=00:00:00.026558] AllowDeferredMapRendering = 1 [t=00:00:00.026567] AllowDeferredModelRendering = 1 [t=00:00:00.026575] BumpWaterAnisotropy = 2 [t=00:00:00.026582] BumpWaterBlurReflection = 1 [t=00:00:00.026589] BumpWaterDepthBits = 32 [t=00:00:00.026596] BumpWaterReflection = 2 [t=00:00:00.026609] BumpWaterTexSizeReflection = 128 [t=00:00:00.026616] CamMode = 1 [t=00:00:00.026623] CamTimeExponent = 4.0 [t=00:00:00.026630] CamTimeFactor = 1.0 [t=00:00:00.026637] DualScreenMiniMapOnLeft = 1 [t=00:00:00.026644] EdgeMoveDynamic = 0 [t=00:00:00.026651] EdgeMoveWidth = 0.003 [t=00:00:00.026658] FPSFOV = 90 [t=00:00:00.026674] FeatureDrawDistance = 600000 [t=00:00:00.026687] FeatureFadeDistance = 600000 [t=00:00:00.026694] FontSize = 18 [t=00:00:00.026700] GrassDetail = 4 [t=00:00:00.026716] GroundDecals = 2 [t=00:00:00.026723] GroundDetail = 90 [t=00:00:00.026730] HangTimeout = 30 [t=00:00:00.026737] HardwareCursor = 1 [t=00:00:00.026745] InitialNetworkTimeout = 0 [t=00:00:00.026752] LODScale = 1.000 [t=00:00:00.026759] LODScaleReflection = 1.000 [t=00:00:00.026766] LODScaleRefraction = 1.000 [t=00:00:00.026773] LODScaleShadow = 1.000 [t=00:00:00.026781] LinkIncomingMaxPacketRate = 512 [t=00:00:00.026788] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.026800] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.026809] LinkOutgoingBandwidth = 131072 [t=00:00:00.026817] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.026824] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.026832] MSAALevel = 4 [t=00:00:00.026839] MaxParticles = 15000 [t=00:00:00.026846] MaxSounds = 32 [t=00:00:00.026853] MaximumTransmissionUnit = 0 [t=00:00:00.026860] MiddleClickScrollSpeed = -0.001 [t=00:00:00.026867] MiniMapMarker = 0 [t=00:00:00.026874] MouseDragScrollThreshold = 0 [t=00:00:00.026886] NetworkLossFactor = 1 [t=00:00:00.026894] OverheadMaxHeightFactor = 1.4 [t=00:00:00.026902] OverheadScrollSpeed = 50 [t=00:00:00.026909] ReconnectTimeout = 0 [t=00:00:00.026916] RotateLogFiles = 1 [t=00:00:00.026923] Shadows = 1 [t=00:00:00.026930] ShowClock = 0 [t=00:00:00.026936] SoftParticles = 2 [t=00:00:00.026944] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.026951] UnitIconDist = 151 [t=00:00:00.026960] UseDistToGroundForIcons = 1.1 [t=00:00:00.027006] UseLuaMemPools = 0 [t=00:00:00.027016] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.027023] VFSCacheArchiveFiles = 0 [t=00:00:00.027032] Water = 4 [t=00:00:00.027039] WindowBorderless = 1 [t=00:00:00.027060] ============== </User Config> ============== [t=00:00:00.027068] ============== <User System> ============== [t=00:00:00.027076] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.027087] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.027104] Compiler Version: gcc-13.2.0 [t=00:00:00.027165] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.027224] Hardware Config: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz; 8144MB RAM, 23326MB pagefile [t=00:00:00.027235] Binary Word Size: 64-bit (native) [t=00:00:00.027243] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027252] Physical CPU Cores: 4 [t=00:00:00.027258] Logical CPU Cores: 4 [t=00:00:00.027273] ============== </User System> ============== [t=00:00:00.027417] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027425] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027432] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027440] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027447] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028611] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028637] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036948] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.047773] Display (Generic PnP Monitor)=1 modes=64 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.047800] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.047808] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.047817] [10] 1680x1050x24bpp@60Hz [t=00:00:00.047824] [16] 1600x1024x24bpp@60Hz [t=00:00:00.047832] [22] 1600x900x24bpp@60Hz [t=00:00:00.047839] [24] 1440x1080x24bpp@60Hz [t=00:00:00.047854] [30] 1366x768x24bpp@60Hz [t=00:00:00.047873] [32] 1360x768x24bpp@60Hz [t=00:00:00.047891] [34] 1280x1024x24bpp@60Hz [t=00:00:00.047901] [40] 1280x960x24bpp@60Hz [t=00:00:00.047907] [46] 1280x800x24bpp@60Hz [t=00:00:00.047914] [48] 1280x768x24bpp@60Hz [t=00:00:00.047922] [50] 1280x720x24bpp@60Hz [t=00:00:00.047929] [53] 1176x664x24bpp@60Hz [t=00:00:00.047936] [56] 1152x864x24bpp@60Hz [t=00:00:00.047943] [58] 1024x768x24bpp@60Hz [t=00:00:00.047951] [59] 800x600x24bpp@60Hz [t=00:00:00.047959] [60] 720x576x24bpp@50Hz [t=00:00:00.047966] [61] 720x480x24bpp@60Hz [t=00:00:00.047977] [63] 640x480x24bpp@60Hz [t=00:00:00.307989] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.308529] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.308550] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.342705] [GR::LogVersionInfo] [t=00:00:00.342721] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.342740] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.342747] GL vendor : NVIDIA Corporation [t=00:00:00.342755] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:00.342762] GLSL version: 4.60 NVIDIA [t=00:00:00.342769] GLEW version: 2.1.0 [t=00:00:00.342783] GPU memory : 4096MB (total) / 3045MB (available) [t=00:00:00.342812] SDL swap-int: 1 [t=00:00:00.342822] SDL driver : windows [t=00:00:00.342828] [t=00:00:00.342835] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.342848] GLSL shader support : 1 [t=00:00:00.342855] GL4 support : 1 [t=00:00:00.342863] FBO extension support : 1 [t=00:00:00.342881] NVX GPU mem-info support : 1 [t=00:00:00.342892] ATI GPU mem-info support : 0 [t=00:00:00.342907] Texture clamping to edge : 1 [t=00:00:00.342917] NPOT-texture support : 1 (1) [t=00:00:00.342927] S3TC/DXT1 texture support : 1/1 [t=00:00:00.342936] texture query-LOD support : 1 (1) [t=00:00:00.342944] MSAA frame-buffer support : 1 (1) [t=00:00:00.343021] Z-buffer depth : 32 (-) [t=00:00:00.343038] primitive-restart support : 1 (1) [t=00:00:00.343045] clip-space control support: 1 (1) [t=00:00:00.343053] seamless cube-map support : 1 (1) [t=00:00:00.343061] frag-depth layout support : 1 (1) [t=00:00:00.343068] persistent maps support : 1 (1) [t=00:00:00.343074] explicit attribs location : 1 (1) [t=00:00:00.343082] multi draw indirect : 1 (-) [t=00:00:00.343090] array textures : 1 (-) [t=00:00:00.343104] buffer copy support : 1 (-) [t=00:00:00.343112] indirect draw : 1 (-) [t=00:00:00.343119] base instance : 1 (-) [t=00:00:00.343125] [t=00:00:00.343131] max. FBO samples : 32 [t=00:00:00.343139] max. FS/program texture slots : 32/192 [t=00:00:00.343145] max. texture size : 32768 [t=00:00:00.343156] max. texture anisotropy level : 16.000000 [t=00:00:00.343163] max. vec4 varyings/attributes : 31/16 [t=00:00:00.343170] max. draw-buffers : 8 [t=00:00:00.343181] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.343189] max. uniform buffer-bindings : 84 [t=00:00:00.343196] max. uniform block-size : 64KB [t=00:00:00.343202] max. storage buffer-bindings : 96 [t=00:00:00.343209] max. storage block-size : 2047MB [t=00:00:00.343216] [t=00:00:00.343222] enable AMD-hacks : 0 [t=00:00:00.343228] compress MIP-maps: 0 [t=00:00:00.343294] Number of compressed texture formats: 51 [t=00:00:00.343365] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.343435] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.343781] [GR::UpdateGLConfigs] [t=00:00:00.343832] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.343844] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.343859] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.343873] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.343894] [GR::InitGLState] [t=00:00:00.343961] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.463715] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.466788] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.467372] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.473070] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.473095] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.473576] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.475629] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.475657] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.475792] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.475871] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.476060] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.476033] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.503564] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:00.503950] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.504024] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.504099] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.504170] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.504228] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:00.504242] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.485658] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:02.486518] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.486535] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.486577] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:02.516008] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.516379] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.137, 0.046}, {0.252, 0.084}}ms [t=00:00:02.516427] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.005, 0.005, 0.005, 0.005}}ms [t=00:00:02.516473] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.090, 0.090, 0.090, 0.090}}ms [t=00:00:02.516729] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.157, 0.157, 0.157, 0.157}}ms [t=00:00:02.516778] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.516787] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6 MB [t=00:00:02.519109] [SpringApp::Kill][3] [t=00:00:02.519129] [SpringApp::Kill][4] font=00000179d8d23c40 [t=00:00:02.519480] [SpringApp::Kill][5] [t=00:00:02.519527] [SpringApp::Kill][6] [t=00:00:02.519547] [SpringApp::Kill][7] [t=00:00:02.519644] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.519660] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.519683] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.519721] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.519767] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.519792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.519883] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.519915] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.519963] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.520002] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.520016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.520028] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.520045] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.713088] [SpringApp::Kill][8] [t=00:00:02.713228] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.713280] [WatchDog::Uninstall][1] hangDetectorThread=00007ff771ab7430 (joinable=1) [t=00:00:02.713310] [WatchDog::Uninstall][2] [t=00:00:03.029618] [WatchDog::Uninstall][3] [t=00:00:03.029635] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):