ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105705

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000617] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000626] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.006699] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steamlibrary\steamapps\common\Zero-K\"
[t=00:00:00.006816] Using writeable configuration source: "D:\steamlibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.181577] LogOutput initialized. Logging to D:\steamlibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.181667] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.181700]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.181714]   
[t=00:00:00.181720]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.181726]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.181730]   Use "none" to disable the default log sections.
[t=00:00:00.181734] ============== </Log Sections> ==============

[t=00:00:00.181739] ============== <User Config> ==============
[t=00:00:00.181869]   AllowDeferredMapRendering = 1
[t=00:00:00.181875]   AllowDeferredModelRendering = 1
[t=00:00:00.181879]   AnimationMT = 0
[t=00:00:00.181883]   BumpWaterBlurReflection = 1
[t=00:00:00.181888]   BumpWaterTexSizeReflection = 128
[t=00:00:00.181892]   CamFreeScrollSpeed = 50
[t=00:00:00.181896]   CamMode = 1
[t=00:00:00.181901]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.181905]   EdgeMoveDynamic = 0
[t=00:00:00.181927]   EdgeMoveWidth = 0.003
[t=00:00:00.181930]   FPSFOV = 90
[t=00:00:00.181934]   FPSScrollSpeed = 50
[t=00:00:00.181940]   FontSize = 18
[t=00:00:00.181944]   GrassDetail = 0
[t=00:00:00.181948]   GroundDecals = 2
[t=00:00:00.181952]   GroundDetail = 90
[t=00:00:00.181955]   HangTimeout = 30
[t=00:00:00.181959]   HardwareCursor = 1
[t=00:00:00.181964]   InitialNetworkTimeout = 0
[t=00:00:00.181968]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.181972]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.181977]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.181981]   LinkOutgoingBandwidth = 131072
[t=00:00:00.181988]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.181992]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.181997]   MSAALevel = 8
[t=00:00:00.182001]   MaxParticles = 15000
[t=00:00:00.182004]   MaxSounds = 32
[t=00:00:00.182008]   MaximumTransmissionUnit = 0
[t=00:00:00.182013]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.182017]   MiniMapMarker = 0
[t=00:00:00.182022]   MouseDragScrollThreshold = 0
[t=00:00:00.182026]   NetworkLossFactor = 1
[t=00:00:00.182035]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.182040]   OverheadScrollSpeed = 50
[t=00:00:00.182044]   ReconnectTimeout = 0
[t=00:00:00.182048]   RotOverheadScrollSpeed = 50
[t=00:00:00.182054]   RotateLogFiles = 1
[t=00:00:00.182058]   Shadows = 1
[t=00:00:00.182062]   ShowClock = 0
[t=00:00:00.182066]   SoftParticles = 2
[t=00:00:00.182070]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.182075]   UnitIconDist = 150
[t=00:00:00.182079]   UpdateBoundingVolumeMT = 0
[t=00:00:00.182084]   UpdateWeaponVectorsMT = 0
[t=00:00:00.182090]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.182095]   UseLuaMemPools = 0
[t=00:00:00.182099]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.182103]   VFSCacheArchiveFiles = 0
[t=00:00:00.182107]   Water = 4
[t=00:00:00.182111]   WindowBorderless = 1
[t=00:00:00.182115]   WindowPosY = 0
[t=00:00:00.182119]   XResolutionWindowed = 1920
[t=00:00:00.182123]   YResolutionWindowed = 1080
[t=00:00:00.182132] ============== </User Config> ==============

[t=00:00:00.182338] ============== <User System> ==============
[t=00:00:00.182349]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.182359]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.182368]        Compiler Version: gcc-13.2.0
[t=00:00:00.182400]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.182454]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 28875MB pagefile
[t=00:00:00.182460]        Binary Word Size: 64-bit (native)
[t=00:00:00.182470]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.182475]      Physical CPU Cores: 4
[t=00:00:00.182482]       Logical CPU Cores: 8
[t=00:00:00.182486] ============== </User System> ==============

[t=00:00:00.182705] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.182709]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.182712]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.182716]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.182719]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.183705] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.183716] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.190480] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.194345]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.194359]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.194365]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.194372]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.194392]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.194398]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.194402]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.194408]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.194413]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.194422]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.194430]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.194435]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.194440]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.194445]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.194451]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.194460]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.194465]         [31] 800x600x24bpp@144Hz
[t=00:00:00.194472]         [33] 640x480x24bpp@144Hz
[t=00:00:00.384330] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.385162] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.385186] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.415687] [GR::LogVersionInfo]
[t=00:00:00.415723]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.415730]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.415735]     GL vendor   : NVIDIA Corporation
[t=00:00:00.415741]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.415746]     GLSL version: 4.60 NVIDIA
[t=00:00:00.415770]     GLEW version: 2.1.0
[t=00:00:00.415781]     GPU memory  : 6144MB (total) / 4646MB (available)
[t=00:00:00.415801]     SDL swap-int: 1
[t=00:00:00.415807]     SDL driver  : windows
[t=00:00:00.415825]     
[t=00:00:00.415834]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.415839]     GLSL shader support       : 1
[t=00:00:00.415844]     GL4 support               : 1
[t=00:00:00.415850]     FBO extension support     : 1
[t=00:00:00.415867]     NVX GPU mem-info support  : 1
[t=00:00:00.415876]     ATI GPU mem-info support  : 0
[t=00:00:00.415889]     Texture clamping to edge  : 1
[t=00:00:00.415898]     NPOT-texture support      : 1 (1)
[t=00:00:00.415909]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.415923]     texture query-LOD support : 1 (1)
[t=00:00:00.415929]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.415934]     Z-buffer depth            : 32 (-)
[t=00:00:00.415946]     primitive-restart support : 1 (1)
[t=00:00:00.415952]     clip-space control support: 1 (1)
[t=00:00:00.415958]     seamless cube-map support : 1 (1)
[t=00:00:00.415962]     frag-depth layout support : 1 (1)
[t=00:00:00.415966]     persistent maps support   : 1 (1)
[t=00:00:00.415970]     explicit attribs location : 1 (1)
[t=00:00:00.415981]     multi draw indirect       : 1 (-)
[t=00:00:00.415988]     array textures            : 1 (-)
[t=00:00:00.415993]     buffer copy support       : 1 (-)
[t=00:00:00.415999]     indirect draw             : 1 (-)
[t=00:00:00.416005]     base instance             : 1 (-)
[t=00:00:00.416011]     
[t=00:00:00.416016]     max. FBO samples              : 32
[t=00:00:00.416022]     max. FS/program texture slots : 32/192
[t=00:00:00.416029]     max. texture size             : 32768
[t=00:00:00.416038]     max. texture anisotropy level : 16.000000
[t=00:00:00.416061]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.416066]     max. draw-buffers             : 8
[t=00:00:00.416073]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.416078]     max. uniform buffer-bindings  : 84
[t=00:00:00.416083]     max. uniform block-size       : 64KB
[t=00:00:00.416087]     max. storage buffer-bindings  : 96
[t=00:00:00.416091]     max. storage block-size       : 2047MB
[t=00:00:00.416095]     
[t=00:00:00.416098]     enable AMD-hacks : 0
[t=00:00:00.416102]     compress MIP-maps: 0
[t=00:00:00.416160]     Number of compressed texture formats: 23
[t=00:00:00.416182]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.416211] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.416583] [GR::UpdateGLConfigs]
[t=00:00:00.416630] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.416637] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.416650] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.416671] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.416677] [GR::InitGLState]
[t=00:00:00.416733] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.563631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.566570] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.567015] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.571745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steamlibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.571772] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.572180] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.573609] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steamlibrary\steamapps\common\Zero-K\"
[t=00:00:00.573625] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.573709] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steamlibrary\steamapps\common\Zero-K\
[t=00:00:00.573763] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.579218] Scanning: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.579569] Scanning: D:\steamlibrary\steamapps\common\Zero-K\maps
[t=00:00:00.579979] Scanning: D:\steamlibrary\steamapps\common\Zero-K\games
[t=00:00:00.580194] Scanning: D:\steamlibrary\steamapps\common\Zero-K\packages
[t=00:00:00.590823] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.590865] [VFS] [SpringVFS::ReserveArchives<this=00000197cc44e340>]
[t=00:00:00.591097] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.593708] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000197cc44e340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.593732] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.598788] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.599274] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.600242] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.600462] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.600651] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.600753] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.601291][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.601402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.601547][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.601569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.601578][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.601622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.614938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.614958][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.614966][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Razer USB Sound Card)"
[t=00:00:00.614994][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.615001][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.615009][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "AI Noise-cancelling Output (ASUS Utility)"
[t=00:00:00.615017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.632818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.635611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000197ea26f9e0(default) context=00000197cc4480a0  numChannels=2 frameSize=8
[t=00:00:00.635642][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.635651][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.635658][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.635663][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.635686][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.635719][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.635732][f=-000001] [Sound]   Devices:
[t=00:00:00.642753][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:00.642768][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.642775][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.642781][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.642786][f=-000001] [Sound]     [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)]
[t=00:00:00.642864][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.642873][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.643663][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.643688][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.709980][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\steamlibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 947859 MB
[t=00:00:00.712054][f=-000001] [StartScript] Loading StartScript from: D:\steamlibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.712753][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8494
[t=00:00:00.714051][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8494 using name AegisIce
[t=00:00:00.714098][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.714108][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.714123][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.714140][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.714147][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.714152][f=-000001] [GR::InitGLState]
[t=00:00:00.716483][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.716504][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.716526][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.716550][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.716560][f=-000001] 
[t=00:00:00.716568][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.716577][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.716585][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.716593][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.716644][f=-000001] 
[t=00:00:00.716655][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.716664][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.716670][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.716677][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.935551][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:00.935847][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:00.936340][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.936709][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.13" (loaded=0 cached=0)
[t=00:00:01.001053][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Future Wars v0.40.13", overwrite=false)] section=0 cached=0
[t=00:00:01.019653][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.019872][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.022428][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:15.967372][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:15.997836][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:15.997918][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:16.957533][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.13.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:17.009695][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:17.101819][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:32.899837][f=-000001] [~CPoolArchive] archiveFile="D:\steamlibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=42832ms
[t=00:00:32.899865][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=146ms
[t=00:00:32.899876][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=93ms
[t=00:00:32.899901][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=92ms
[t=00:00:32.899907][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=87ms
[t=00:00:32.899916][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=77ms
[t=00:00:32.899923][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6341 inflSize=7896kb readTime=61ms
[t=00:00:32.899931][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=59ms
[t=00:00:32.899938][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6335 inflSize=7493kb readTime=58ms
[t=00:00:32.899945][f=-000001]  file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6326 inflSize=6029kb readTime=52ms
[t=00:00:32.899953][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6340 inflSize=6925kb readTime=49ms
[t=00:00:32.900917][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:32.900970][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.13.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:32.901611][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:32.901750][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\steamlibrary\steamapps\common\Zero-K\demos\2024-05-19_01-09-14-386_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:32.901771][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 32030ms
------- TRUNCATED -------
[t=00:01:12.862144][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:12.862191][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:12.865425][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:12.866673][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:12.867164][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:12.867322][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:12.867468][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:12.868952][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:12.872261][f=-000001] Writing last game win data
[t=00:01:12.877714][f=-000001] LuaUI v0.3
[t=00:01:13.162518][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:14.309484][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:14.318424][f=-000001] 
[t=00:01:14.318452][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:01:14.318466][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:14.318501][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:01:14.318512][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:14.318523][f=-000001] 
[t=00:01:14.318530][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:01:14.318543][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:14.318551][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:01:14.318571][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:14.318583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:14.320050][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:14.320219][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:01:14.399724][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:01:14.410209][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:01:14.411899][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ...
[t=00:01:14.412290][f=-000001] Skirmish AI <Circuit Test-stable>:   Water Damage: 0.000000
[t=00:01:14.412947][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Block Size: 64
[t=00:01:14.412964][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:01:14.419470][f=-000001] Skirmish AI <Circuit Test-stable>:   Determining Usable Terrain for all units ...
[t=00:01:14.434067][f=-000001] Skirmish AI <Circuit Test-stable>:   Map Land Percent: 74.61%
[t=00:01:14.434087][f=-000001] Skirmish AI <Circuit Test-stable>:   Water is a void: false
[t=00:01:14.434109][f=-000001] Skirmish AI <Circuit Test-stable>:   Water is harmful: false
[t=00:01:14.434118][f=-000001] Skirmish AI <Circuit Test-stable>:   Minimum Elevation: -121.69
[t=00:01:14.434125][f=-000001] Skirmish AI <Circuit Test-stable>:   Maximum Elevation: 450.55
[t=00:01:14.434140][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 71.954346% of the map. (used by 31 unit-defs)
[t=00:01:14.434155][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)     Is buildable across 80.023193% of the map. (used by 73 unit-defs)
[t=00:01:14.434172][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:01:14.434182][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:01:14.434194][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:01:14.434204][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 17.980957% of the map. (used by 2 unit-defs)
[t=00:01:14.434214][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 19.104004% of the map. (used by 1 unit-defs)
[t=00:01:14.442655][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 84.05% of the map. (used by 385 unit-defs)
[t=00:01:14.443925][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 17.98% of the map. (used by 7 unit-defs)
[t=00:01:14.449767][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 66.06% of the map. (used by 4 unit-defs)
[t=00:01:14.457612][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:01:14.463354][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 67.10% of the map. (used by 33 unit-defs)
[t=00:01:14.471116][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 80.46% of the map. (used by 33 unit-defs)
[t=00:01:14.479466][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs)
[t=00:01:14.487535][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs)
[t=00:01:14.489150][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 20.10% of the map. (used by 9 unit-defs)
[t=00:01:14.495310][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs)
[t=00:01:14.502398][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 84.97% of the map. (used by 1 unit-defs)
[t=00:01:14.585882][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json)
[t=00:01:14.586426][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:01:14.589903][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:01:14.590429][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:01:14.591177][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:01:14.592266][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:01:14.592670][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:01:14.596199][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:01:14.769016][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized!
[t=00:01:14.769458][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:01:14.769470][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 459ms
[t=00:01:14.782183][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10139, 0.0} allocedSize{int+, int-, ext}={0, 0, 1815790}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0375}
[t=00:01:15.445039][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:15.754467][f=-000001] GameID: 195149663b77117133ddca2c93dcb841
[t=00:01:15.754839][f=-000001] Connection attempt from Pacific119
[t=00:01:15.754846][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:15.754990][f=-000001]  -> Connection established (given id 0)
[t=00:01:15.754998][f=-000001] Connection attempt from AegisIce
[t=00:01:15.755003][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:15.755137][f=-000001]  -> Connection established (given id 1)
[t=00:01:15.755161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pacific119" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:01:15.755188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pacific119" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:01:15.755207][f=-000001] Error: [GameEnd] lost connection to server; terminating game
[t=00:01:15.755430][f=-000001] Submitting stats
[t=00:01:15.755470][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:01:15.757706][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:15.946315][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:17.771546][f=-000001] <autoquit> Autoquit canceled.
[t=00:01:26.813096][f=-000001] [QuitAction] user exited to system
[t=00:01:26.840815][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:26.840834][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:26.854575][f=-000001]  [async=0] threads=4 tasks=3966 {sum,avg}{exec,wait}time={{8118.893, 2.047}, {5696.854, 1.436}}ms
[t=00:01:26.854595][f=-000001]      thread=1 tasks=1322 {sum,min,max,avg}{exec,wait}time={{2710.414, 0.000, 1097.710, 2.050}, {2019.424, 0.000, 66.360, 1.528}}ms
[t=00:01:26.854620][f=-000001]      thread=2 tasks=1322 {sum,min,max,avg}{exec,wait}time={{2728.791, 0.000, 1097.743, 2.064}, {2015.658, 0.000, 38.047, 1.525}}ms
[t=00:01:26.854633][f=-000001]      thread=3 tasks=1322 {sum,min,max,avg}{exec,wait}time={{2679.688, 0.000, 1097.729, 2.027}, {1661.771, 0.000, 66.343, 1.257}}ms
[t=00:01:26.854642][f=-000001]  [async=1] threads=4 tasks=13327 {sum,avg}{exec,wait}time={{118568.547, 8.897}, {78239688.000, 5870.765}}ms
[t=00:01:26.854652][f=-000001]      thread=1 tasks=4442 {sum,min,max,avg}{exec,wait}time={{39867.352, 0.000, 4906.309, 8.975}, {26235476.000, 1.058, 15741.161, 5906.230}}ms
[t=00:01:26.854666][f=-000001]      thread=2 tasks=4442 {sum,min,max,avg}{exec,wait}time={{39579.746, 0.000, 4914.946, 8.910}, {26162286.000, 0.074, 15695.569, 5889.754}}ms
[t=00:01:26.854677][f=-000001]      thread=3 tasks=4443 {sum,min,max,avg}{exec,wait}time={{39121.457, 0.000, 4810.397, 8.805}, {25841932.000, 0.461, 15372.852, 5816.325}}ms
[t=00:01:26.854684][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:26.854690][f=-000001] [SpringApp::Kill][2]
[t=00:01:26.854740][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:26.854747][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000197b81a6560
[t=00:01:26.854805][f=-000001] Start widgetHandler:Shutdown
[t=00:01:26.857153][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:26.857808][f=-000001] Writing last game win data
[t=00:01:26.861451][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:26.861482][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:26.861504][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:26.861516][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:26.861536][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:26.863561][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:26.864247][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:26.866632][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:26.866680][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:26.866695][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:26.882290][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:26.882312][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:26.883163][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:26.883175][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:26.883209][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:26.883216][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:26.883230][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:26.883238][f=-000001] Shutdown Widget - HealthBars
[t=00:01:26.884387][f=-000001] Shutdown Widget - Noises
[t=00:01:26.884404][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:26.884447][f=-000001] Shutdown Widget - BuildETA
[t=00:01:26.884466][f=-000001] Shutdown Widget - Win Counter
[t=00:01:26.884493][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:26.884504][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:26.884515][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:26.884525][f=-000001] Shutdown Widget - Transport AI
[t=00:01:26.884538][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:26.884777][f=-000001] Shutdown Widget - CameraShake
[t=00:01:26.884803][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:26.884869][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:26.884886][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:26.884900][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:26.884919][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:26.884929][f=-000001] Shutdown Widget - Context Menu
[t=00:01:26.884939][f=-000001] Shutdown Widget - Darkening
[t=00:01:26.884955][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:26.884970][f=-000001] Shutdown Widget - Grab Input
[t=00:01:26.887426][f=-000001] Input grabbing is disabled!
[t=00:01:26.887452][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:26.887464][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:26.887487][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:26.887500][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:26.887530][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:26.887670][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:26.887694][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:26.887718][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:26.887731][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:26.887749][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:26.887787][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:01:26.887819][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:26.887857][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:26.887877][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:26.887897][f=-000001] Shutdown Widget - Selection Send
[t=00:01:26.887920][f=-000001] Shutdown Widget - LupsManager
[t=00:01:26.887954][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:26.887975][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:26.887993][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:26.888666][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:26.888682][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:26.888702][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:26.888714][f=-000001] Shutdown Widget - Lups
[t=00:01:26.888810][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:26.888900][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:26.888913][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:26.888922][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:26.888931][f=-000001] Shutdown Widget - Select Keys
[t=00:01:26.888949][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:26.889147][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:26.889171][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:26.889186][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:26.889201][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:26.889216][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:26.889226][f=-000001] End widgetHandler:Shutdown
[t=00:01:26.978883][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8065656, 0.0} allocedSize{int+, int-, ext}={0, 0, 2095055893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0487}
[t=00:01:26.979203][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000197c778f280
[t=00:01:26.988436][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:26.988540][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:26.988574][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000197bd6fa900
[t=00:01:26.988614][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:26.988627][f=-000001] Shutdown - Notice
[t=00:01:26.988635][f=-000001] FUTURE WARS GAME OVER.
[t=00:01:26.988654][f=-000001] Shutdown - Resource Setup
[t=00:01:26.988667][f=-000001] Shutdown - StartSetup
[t=00:01:26.988678][f=-000001] Shutdown - UnitMorph
[t=00:01:26.988690][f=-000001] Shutdown - Carrier Drones
[t=00:01:26.988700][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:26.988712][f=-000001] Shutdown - Modular Comm Info
[t=00:01:26.988722][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:26.988734][f=-000001] Shutdown - UnitCloakShield
[t=00:01:26.988749][f=-000001] Shutdown - Starlight Handler
[t=00:01:26.988762][f=-000001] End gadgetHandler:Shutdown
[t=00:01:27.011799][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:27.011845][f=-000001] Shutdown - UnitMorph
[t=00:01:27.011878][f=-000001] Shutdown - Teleport Throw
[t=00:01:27.011911][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:27.011994][f=-000001] Shutdown - Missile fired callins
[t=00:01:27.012007][f=-000001] Shutdown - Modular Comm Info
[t=00:01:27.012018][f=-000001] Shutdown - Retreat Command
[t=00:01:27.012033][f=-000001] Shutdown - Shockwaves
[t=00:01:27.012074][f=-000001] Shutdown - Unit tint API
[t=00:01:27.012085][f=-000001] Shutdown - Unit glow API
[t=00:01:27.012094][f=-000001] Shutdown - UnitCloakShield
[t=00:01:27.012106][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:27.012115][f=-000001] Shutdown - Lups
[t=00:01:27.012178][f=-000001] Shutdown - Lups Shield
[t=00:01:27.012192][f=-000001] End gadgetHandler:Shutdown
[t=00:01:27.029254][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1613}
[t=00:01:27.031430][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:27.031634][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:27.031645][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:27.051495][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\steamlibrary\steamapps\common\Zero-K\demos\2024-05-19_01-09-14-386_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (8474 bytes)
[t=00:01:27.051595][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:27.082374][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:27.082395][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:01:27.082590][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000197cc4480a0 dev=00000197ea26f9e0
[t=00:01:27.082716][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000197cc4480a0 dev=00000197ea26f9e0
[t=00:01:27.082723][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000197cc4480a0)]
[t=00:01:27.083751][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000197ea26f9e0)]
[t=00:01:27.083840][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:27.114487][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:27.115245][f=-000001] [Game::~CGame][1]
[t=00:01:27.115260][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:27.115269][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:27.115275][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:27.115281][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:27.115287][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:27.115297][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:27.115592][f=-000001] [Game::KillMisc][1]
[t=00:01:27.115612][f=-000001] [Game::KillMisc][2]
[t=00:01:27.115620][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:27.161459][f=-000001] [Game::KillMisc][3]
[t=00:01:27.161588][f=-000001] [Game::KillRendering][1]
[t=00:01:27.165756][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:27.188590][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:27.188612][f=-000001] [S3OParser::Kill] allocated 5497 pieces
[t=00:01:27.188950][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:01:27.256677][f=-000001] [Game::KillInterface][1]
[t=00:01:27.256953][f=-000001] [Game::KillInterface][2]
[t=00:01:27.257649][f=-000001] [Game::KillSimulation][1]
[t=00:01:27.257772][f=-000001] [Game::KillSimulation][2]
[t=00:01:27.288330][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/128150
[t=00:01:27.288360][f=-000001] [Game::KillSimulation][3]
[t=00:01:27.289942][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:27.290484][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:27.290743][f=-000001] [~CPathCache(64x64)] cacheHits=1679 hitPercentage=78% numHashColls=0 maxCacheSize=201
[t=00:01:27.290891][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:27.291007][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:27.298515][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:27.308602][f=-000001] [Game::KillSimulation][4]
[t=00:01:27.420999][f=-000001] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:01:27.421072][f=-000001] [Game::~CGame][2]
[t=00:01:27.421088][f=-000001] [Game::~CGame][3]
[t=00:01:27.421195][f=-000001] [SpringApp::Kill][3]
[t=00:01:27.421748][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    936439 bytes sent   in 3493 packets (268.090 bytes/packet)
    67846 bytes recv'd in 201 packets (337.542 bytes/packet)
    {0.001x, 0.018x} relative protocol overhead {up, down}
    301 incoming chunks dropped, 6632 outgoing chunks resent
    15 incoming chunks processed

[t=00:01:27.422583][f=-000001] [SpringApp::Kill][4] font=00000197cc15ce40
[t=00:01:27.424871][f=-000001] [SpringApp::Kill][5]
[t=00:01:27.432183][f=-000001] [SpringApp::Kill][6]
[t=00:01:27.432234] [SpringApp::Kill][7]
[t=00:01:27.433177] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.433245] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:27.433256] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:27.433266] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:27.433280] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:27.433290] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.433300] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:27.433436] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:27.433448] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:27.433457] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.433476] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.433487] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:27.433497] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:27.556418] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:27.556451] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:27.556480] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:27.556486] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8494
[t=00:01:27.556492] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:27.560420] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>]
[t=00:01:27.560439] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=0)] #archives[section]=2 #files[section]=9074
[t=00:01:27.560450] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\games\FutureWars 0.40.13.sdz (00000197ea2e65b0)
[t=00:01:27.560698] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000197ea3aed20)
[t=00:01:27.560791] [~CPoolArchive] archiveFile="D:\steamlibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1872ms
[t=00:01:27.560809]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=34ms
[t=00:01:27.560815]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=29ms
[t=00:01:27.560827]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=27ms
[t=00:01:27.560838]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=26ms
[t=00:01:27.560845]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms
[t=00:01:27.560854]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=21ms
[t=00:01:27.560863]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=21ms
[t=00:01:27.560876]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=20ms
[t=00:01:27.560885]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=19ms
[t=00:01:27.560894]     file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7619 inflSize=5461kb readTime=19ms
[t=00:01:27.563334] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=1)] #archives[section]=1 #files[section]=107
[t=00:01:27.563377] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (00000197ea30e410)
[t=00:01:27.579674] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:27.579700] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000197ea2e5c10)
[t=00:01:27.579794] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000197ea2e5950)
[t=00:01:27.579857] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000197ea2e6920)
[t=00:01:27.579986] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:27.579998] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=4)] #archives[section]=0 #files[section]=7317
[t=00:01:27.580039] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:27.580149] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:27.580162] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:27.580173] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:27.580837] [SpringApp::Kill][8]
[t=00:01:27.580853] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:27.580877] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64f567430 (joinable=1)
[t=00:01:27.580884] [WatchDog::Uninstall][2]
[t=00:01:28.243960] [WatchDog::Uninstall][3]
[t=00:01:28.243974] [SpringApp::Kill][9]