Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000617] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000626] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.006699] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steamlibrary\steamapps\common\Zero-K\" [t=00:00:00.006816] Using writeable configuration source: "D:\steamlibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.181577] LogOutput initialized. Logging to D:\steamlibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.181667] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.181700] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.181714] [t=00:00:00.181720] Enable or disable log sections using the LogSections configuration key [t=00:00:00.181726] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.181730] Use "none" to disable the default log sections. [t=00:00:00.181734] ============== </Log Sections> ============== [t=00:00:00.181739] ============== <User Config> ============== [t=00:00:00.181869] AllowDeferredMapRendering = 1 [t=00:00:00.181875] AllowDeferredModelRendering = 1 [t=00:00:00.181879] AnimationMT = 0 [t=00:00:00.181883] BumpWaterBlurReflection = 1 [t=00:00:00.181888] BumpWaterTexSizeReflection = 128 [t=00:00:00.181892] CamFreeScrollSpeed = 50 [t=00:00:00.181896] CamMode = 1 [t=00:00:00.181901] DualScreenMiniMapOnLeft = 1 [t=00:00:00.181905] EdgeMoveDynamic = 0 [t=00:00:00.181927] EdgeMoveWidth = 0.003 [t=00:00:00.181930] FPSFOV = 90 [t=00:00:00.181934] FPSScrollSpeed = 50 [t=00:00:00.181940] FontSize = 18 [t=00:00:00.181944] GrassDetail = 0 [t=00:00:00.181948] GroundDecals = 2 [t=00:00:00.181952] GroundDetail = 90 [t=00:00:00.181955] HangTimeout = 30 [t=00:00:00.181959] HardwareCursor = 1 [t=00:00:00.181964] InitialNetworkTimeout = 0 [t=00:00:00.181968] LinkIncomingMaxPacketRate = 512 [t=00:00:00.181972] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.181977] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.181981] LinkOutgoingBandwidth = 131072 [t=00:00:00.181988] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.181992] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.181997] MSAALevel = 8 [t=00:00:00.182001] MaxParticles = 15000 [t=00:00:00.182004] MaxSounds = 32 [t=00:00:00.182008] MaximumTransmissionUnit = 0 [t=00:00:00.182013] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.182017] MiniMapMarker = 0 [t=00:00:00.182022] MouseDragScrollThreshold = 0 [t=00:00:00.182026] NetworkLossFactor = 1 [t=00:00:00.182035] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.182040] OverheadScrollSpeed = 50 [t=00:00:00.182044] ReconnectTimeout = 0 [t=00:00:00.182048] RotOverheadScrollSpeed = 50 [t=00:00:00.182054] RotateLogFiles = 1 [t=00:00:00.182058] Shadows = 1 [t=00:00:00.182062] ShowClock = 0 [t=00:00:00.182066] SoftParticles = 2 [t=00:00:00.182070] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.182075] UnitIconDist = 150 [t=00:00:00.182079] UpdateBoundingVolumeMT = 0 [t=00:00:00.182084] UpdateWeaponVectorsMT = 0 [t=00:00:00.182090] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.182095] UseLuaMemPools = 0 [t=00:00:00.182099] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.182103] VFSCacheArchiveFiles = 0 [t=00:00:00.182107] Water = 4 [t=00:00:00.182111] WindowBorderless = 1 [t=00:00:00.182115] WindowPosY = 0 [t=00:00:00.182119] XResolutionWindowed = 1920 [t=00:00:00.182123] YResolutionWindowed = 1080 [t=00:00:00.182132] ============== </User Config> ============== [t=00:00:00.182338] ============== <User System> ============== [t=00:00:00.182349] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.182359] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.182368] Compiler Version: gcc-13.2.0 [t=00:00:00.182400] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.182454] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 28875MB pagefile [t=00:00:00.182460] Binary Word Size: 64-bit (native) [t=00:00:00.182470] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.182475] Physical CPU Cores: 4 [t=00:00:00.182482] Logical CPU Cores: 8 [t=00:00:00.182486] ============== </User System> ============== [t=00:00:00.182705] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.182709] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.182712] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.182716] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.182719] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.183705] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.183716] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.190480] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.194345] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.194359] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.194365] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.194372] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.194392] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.194398] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.194402] [11] 1366x768x24bpp@144Hz [t=00:00:00.194408] [13] 1360x768x24bpp@144Hz [t=00:00:00.194413] [15] 1280x1024x24bpp@144Hz [t=00:00:00.194422] [17] 1280x960x24bpp@144Hz [t=00:00:00.194430] [19] 1280x800x24bpp@144Hz [t=00:00:00.194435] [21] 1280x768x24bpp@144Hz [t=00:00:00.194440] [23] 1280x720x24bpp@144Hz [t=00:00:00.194445] [25] 1280x600x24bpp@144Hz [t=00:00:00.194451] [27] 1152x864x24bpp@144Hz [t=00:00:00.194460] [29] 1024x768x24bpp@144Hz [t=00:00:00.194465] [31] 800x600x24bpp@144Hz [t=00:00:00.194472] [33] 640x480x24bpp@144Hz [t=00:00:00.384330] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.385162] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.385186] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.415687] [GR::LogVersionInfo] [t=00:00:00.415723] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.415730] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.415735] GL vendor : NVIDIA Corporation [t=00:00:00.415741] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.415746] GLSL version: 4.60 NVIDIA [t=00:00:00.415770] GLEW version: 2.1.0 [t=00:00:00.415781] GPU memory : 6144MB (total) / 4646MB (available) [t=00:00:00.415801] SDL swap-int: 1 [t=00:00:00.415807] SDL driver : windows [t=00:00:00.415825] [t=00:00:00.415834] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.415839] GLSL shader support : 1 [t=00:00:00.415844] GL4 support : 1 [t=00:00:00.415850] FBO extension support : 1 [t=00:00:00.415867] NVX GPU mem-info support : 1 [t=00:00:00.415876] ATI GPU mem-info support : 0 [t=00:00:00.415889] Texture clamping to edge : 1 [t=00:00:00.415898] NPOT-texture support : 1 (1) [t=00:00:00.415909] S3TC/DXT1 texture support : 1/1 [t=00:00:00.415923] texture query-LOD support : 1 (1) [t=00:00:00.415929] MSAA frame-buffer support : 1 (1) [t=00:00:00.415934] Z-buffer depth : 32 (-) [t=00:00:00.415946] primitive-restart support : 1 (1) [t=00:00:00.415952] clip-space control support: 1 (1) [t=00:00:00.415958] seamless cube-map support : 1 (1) [t=00:00:00.415962] frag-depth layout support : 1 (1) [t=00:00:00.415966] persistent maps support : 1 (1) [t=00:00:00.415970] explicit attribs location : 1 (1) [t=00:00:00.415981] multi draw indirect : 1 (-) [t=00:00:00.415988] array textures : 1 (-) [t=00:00:00.415993] buffer copy support : 1 (-) [t=00:00:00.415999] indirect draw : 1 (-) [t=00:00:00.416005] base instance : 1 (-) [t=00:00:00.416011] [t=00:00:00.416016] max. FBO samples : 32 [t=00:00:00.416022] max. FS/program texture slots : 32/192 [t=00:00:00.416029] max. texture size : 32768 [t=00:00:00.416038] max. texture anisotropy level : 16.000000 [t=00:00:00.416061] max. vec4 varyings/attributes : 31/16 [t=00:00:00.416066] max. draw-buffers : 8 [t=00:00:00.416073] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.416078] max. uniform buffer-bindings : 84 [t=00:00:00.416083] max. uniform block-size : 64KB [t=00:00:00.416087] max. storage buffer-bindings : 96 [t=00:00:00.416091] max. storage block-size : 2047MB [t=00:00:00.416095] [t=00:00:00.416098] enable AMD-hacks : 0 [t=00:00:00.416102] compress MIP-maps: 0 [t=00:00:00.416160] Number of compressed texture formats: 23 [t=00:00:00.416182] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.416211] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.416583] [GR::UpdateGLConfigs] [t=00:00:00.416630] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.416637] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.416650] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.416671] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.416677] [GR::InitGLState] [t=00:00:00.416733] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.563631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.566570] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.567015] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.571745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steamlibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.571772] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.572180] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.573609] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steamlibrary\steamapps\common\Zero-K\" [t=00:00:00.573625] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.573709] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steamlibrary\steamapps\common\Zero-K\ [t=00:00:00.573763] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.579218] Scanning: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.579569] Scanning: D:\steamlibrary\steamapps\common\Zero-K\maps [t=00:00:00.579979] Scanning: D:\steamlibrary\steamapps\common\Zero-K\games [t=00:00:00.580194] Scanning: D:\steamlibrary\steamapps\common\Zero-K\packages [t=00:00:00.590823] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.590865] [VFS] [SpringVFS::ReserveArchives<this=00000197cc44e340>] [t=00:00:00.591097] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.593708] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000197cc44e340 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.593732] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.598788] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.599274] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.600242] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.600462] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.600651] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.600753] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.601291][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.601402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.601547][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.601569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.601578][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.601622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.614938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.614958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.614966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Razer USB Sound Card)" [t=00:00:00.614994][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:00.615001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:00.615009][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "AI Noise-cancelling Output (ASUS Utility)" [t=00:00:00.615017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.632818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.635611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000197ea26f9e0(default) context=00000197cc4480a0 numChannels=2 frameSize=8 [t=00:00:00.635642][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.635651][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.635658][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.635663][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.635686][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.635719][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.635732][f=-000001] [Sound] Devices: [t=00:00:00.642753][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer USB Sound Card)] [t=00:00:00.642768][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.642775][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.642781][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.642786][f=-000001] [Sound] [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)] [t=00:00:00.642864][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.642873][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.643663][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.643688][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.709980][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\steamlibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 947859 MB [t=00:00:00.712054][f=-000001] [StartScript] Loading StartScript from: D:\steamlibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.712753][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8494 [t=00:00:00.714051][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8494 using name AegisIce [t=00:00:00.714098][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.714108][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.714123][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.714140][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.714147][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.714152][f=-000001] [GR::InitGLState] [t=00:00:00.716483][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.716504][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:00.716526][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.716550][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.716560][f=-000001] [t=00:00:00.716568][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.716577][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.716585][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.716593][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.716644][f=-000001] [t=00:00:00.716655][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.716664][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.716670][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.716677][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.935551][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:00.935847][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:00.936340][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.936709][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.13" (loaded=0 cached=0) [t=00:00:01.001053][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Future Wars v0.40.13", overwrite=false)] section=0 cached=0 [t=00:00:01.019653][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.019872][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.022428][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197cc44e340>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:15.967372][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:15.997836][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:15.997918][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:16.957533][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.13.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:17.009695][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:17.101819][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:32.899837][f=-000001] [~CPoolArchive] archiveFile="D:\steamlibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=42832ms [t=00:00:32.899865][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=146ms [t=00:00:32.899876][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=93ms [t=00:00:32.899901][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=92ms [t=00:00:32.899907][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=87ms [t=00:00:32.899916][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=77ms [t=00:00:32.899923][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6341 inflSize=7896kb readTime=61ms [t=00:00:32.899931][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=59ms [t=00:00:32.899938][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6335 inflSize=7493kb readTime=58ms [t=00:00:32.899945][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6326 inflSize=6029kb readTime=52ms [t=00:00:32.899953][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6340 inflSize=6925kb readTime=49ms [t=00:00:32.900917][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:32.900970][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.13.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:32.901611][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:32.901750][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\steamlibrary\steamapps\common\Zero-K\demos\2024-05-19_01-09-14-386_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:32.901771][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 32030ms ------- TRUNCATED ------- [t=00:01:12.862144][f=-000001] Lua garbage collection rate: 30/s [t=00:01:12.862191][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:12.865425][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:12.866673][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:12.867164][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:12.867322][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:12.867468][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:12.868952][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:12.872261][f=-000001] Writing last game win data [t=00:01:12.877714][f=-000001] LuaUI v0.3 [t=00:01:13.162518][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:14.309484][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:14.318424][f=-000001] [t=00:01:14.318452][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:01:14.318466][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:14.318501][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:01:14.318512][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:14.318523][f=-000001] [t=00:01:14.318530][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:01:14.318543][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:14.318551][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:01:14.318571][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:14.318583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:14.320050][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:14.320219][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks [t=00:01:14.399724][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:01:14.410209][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:01:14.411899][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ... [t=00:01:14.412290][f=-000001] Skirmish AI <Circuit Test-stable>: Water Damage: 0.000000 [t=00:01:14.412947][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Block Size: 64 [t=00:01:14.412964][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:01:14.419470][f=-000001] Skirmish AI <Circuit Test-stable>: Determining Usable Terrain for all units ... [t=00:01:14.434067][f=-000001] Skirmish AI <Circuit Test-stable>: Map Land Percent: 74.61% [t=00:01:14.434087][f=-000001] Skirmish AI <Circuit Test-stable>: Water is a void: false [t=00:01:14.434109][f=-000001] Skirmish AI <Circuit Test-stable>: Water is harmful: false [t=00:01:14.434118][f=-000001] Skirmish AI <Circuit Test-stable>: Minimum Elevation: -121.69 [t=00:01:14.434125][f=-000001] Skirmish AI <Circuit Test-stable>: Maximum Elevation: 450.55 [t=00:01:14.434140][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 71.954346% of the map. (used by 31 unit-defs) [t=00:01:14.434155][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 80.023193% of the map. (used by 73 unit-defs) [t=00:01:14.434172][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:01:14.434182][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:01:14.434194][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:01:14.434204][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 17.980957% of the map. (used by 2 unit-defs) [t=00:01:14.434214][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 19.104004% of the map. (used by 1 unit-defs) [t=00:01:14.442655][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 84.05% of the map. (used by 385 unit-defs) [t=00:01:14.443925][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 17.98% of the map. (used by 7 unit-defs) [t=00:01:14.449767][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 66.06% of the map. (used by 4 unit-defs) [t=00:01:14.457612][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:01:14.463354][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 67.10% of the map. (used by 33 unit-defs) [t=00:01:14.471116][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 80.46% of the map. (used by 33 unit-defs) [t=00:01:14.479466][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs) [t=00:01:14.487535][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs) [t=00:01:14.489150][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 20.10% of the map. (used by 9 unit-defs) [t=00:01:14.495310][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs) [t=00:01:14.502398][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 84.97% of the map. (used by 1 unit-defs) [t=00:01:14.585882][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Angel_Crossing_1.5.json) [t=00:01:14.586426][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:01:14.589903][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:01:14.590429][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:01:14.591177][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:01:14.592266][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:01:14.592670][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:01:14.596199][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\steamlibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:01:14.769016][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized! [t=00:01:14.769458][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:01:14.769470][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 459ms [t=00:01:14.782183][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10139, 0.0} allocedSize{int+, int-, ext}={0, 0, 1815790}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0375} [t=00:01:15.445039][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:15.754467][f=-000001] GameID: 195149663b77117133ddca2c93dcb841 [t=00:01:15.754839][f=-000001] Connection attempt from Pacific119 [t=00:01:15.754846][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:15.754990][f=-000001] -> Connection established (given id 0) [t=00:01:15.754998][f=-000001] Connection attempt from AegisIce [t=00:01:15.755003][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:15.755137][f=-000001] -> Connection established (given id 1) [t=00:01:15.755161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pacific119" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:01:15.755188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pacific119" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:01:15.755207][f=-000001] Error: [GameEnd] lost connection to server; terminating game [t=00:01:15.755430][f=-000001] Submitting stats [t=00:01:15.755470][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:15.757706][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.946315][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:17.771546][f=-000001] <autoquit> Autoquit canceled. [t=00:01:26.813096][f=-000001] [QuitAction] user exited to system [t=00:01:26.840815][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:26.840834][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:26.854575][f=-000001] [async=0] threads=4 tasks=3966 {sum,avg}{exec,wait}time={{8118.893, 2.047}, {5696.854, 1.436}}ms [t=00:01:26.854595][f=-000001] thread=1 tasks=1322 {sum,min,max,avg}{exec,wait}time={{2710.414, 0.000, 1097.710, 2.050}, {2019.424, 0.000, 66.360, 1.528}}ms [t=00:01:26.854620][f=-000001] thread=2 tasks=1322 {sum,min,max,avg}{exec,wait}time={{2728.791, 0.000, 1097.743, 2.064}, {2015.658, 0.000, 38.047, 1.525}}ms [t=00:01:26.854633][f=-000001] thread=3 tasks=1322 {sum,min,max,avg}{exec,wait}time={{2679.688, 0.000, 1097.729, 2.027}, {1661.771, 0.000, 66.343, 1.257}}ms [t=00:01:26.854642][f=-000001] [async=1] threads=4 tasks=13327 {sum,avg}{exec,wait}time={{118568.547, 8.897}, {78239688.000, 5870.765}}ms [t=00:01:26.854652][f=-000001] thread=1 tasks=4442 {sum,min,max,avg}{exec,wait}time={{39867.352, 0.000, 4906.309, 8.975}, {26235476.000, 1.058, 15741.161, 5906.230}}ms [t=00:01:26.854666][f=-000001] thread=2 tasks=4442 {sum,min,max,avg}{exec,wait}time={{39579.746, 0.000, 4914.946, 8.910}, {26162286.000, 0.074, 15695.569, 5889.754}}ms [t=00:01:26.854677][f=-000001] thread=3 tasks=4443 {sum,min,max,avg}{exec,wait}time={{39121.457, 0.000, 4810.397, 8.805}, {25841932.000, 0.461, 15372.852, 5816.325}}ms [t=00:01:26.854684][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:26.854690][f=-000001] [SpringApp::Kill][2] [t=00:01:26.854740][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:26.854747][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000197b81a6560 [t=00:01:26.854805][f=-000001] Start widgetHandler:Shutdown [t=00:01:26.857153][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:26.857808][f=-000001] Writing last game win data [t=00:01:26.861451][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:26.861482][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:26.861504][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:26.861516][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:26.861536][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:26.863561][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:26.864247][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:26.866632][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:26.866680][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:26.866695][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:26.882290][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:26.882312][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:26.883163][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:26.883175][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:26.883209][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:26.883216][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:26.883230][f=-000001] Shutdown Widget - Unit Icons [t=00:01:26.883238][f=-000001] Shutdown Widget - HealthBars [t=00:01:26.884387][f=-000001] Shutdown Widget - Noises [t=00:01:26.884404][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:26.884447][f=-000001] Shutdown Widget - BuildETA [t=00:01:26.884466][f=-000001] Shutdown Widget - Win Counter [t=00:01:26.884493][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:26.884504][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:26.884515][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:26.884525][f=-000001] Shutdown Widget - Transport AI [t=00:01:26.884538][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:26.884777][f=-000001] Shutdown Widget - CameraShake [t=00:01:26.884803][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:26.884869][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:26.884886][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:26.884900][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:26.884919][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:26.884929][f=-000001] Shutdown Widget - Context Menu [t=00:01:26.884939][f=-000001] Shutdown Widget - Darkening [t=00:01:26.884955][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:26.884970][f=-000001] Shutdown Widget - Grab Input [t=00:01:26.887426][f=-000001] Input grabbing is disabled! [t=00:01:26.887452][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:26.887464][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:26.887487][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:26.887500][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:26.887530][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:26.887670][f=-000001] Shutdown Widget - Point Tracker [t=00:01:26.887694][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:26.887718][f=-000001] Shutdown Widget - Attack Warning [t=00:01:26.887731][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:26.887749][f=-000001] Shutdown Widget - Stereo3D [t=00:01:26.887787][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:01:26.887819][f=-000001] Shutdown Widget - Attack AoE [t=00:01:26.887857][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:26.887877][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:26.887897][f=-000001] Shutdown Widget - Selection Send [t=00:01:26.887920][f=-000001] Shutdown Widget - LupsManager [t=00:01:26.887954][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:26.887975][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:26.887993][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:26.888666][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:26.888682][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:26.888702][f=-000001] Shutdown Widget - Chili Framework [t=00:01:26.888714][f=-000001] Shutdown Widget - Lups [t=00:01:26.888810][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:26.888900][f=-000001] Shutdown Widget - Custom Markers [t=00:01:26.888913][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:26.888922][f=-000001] Shutdown Widget - Start Boxes [t=00:01:26.888931][f=-000001] Shutdown Widget - Select Keys [t=00:01:26.888949][f=-000001] Shutdown Widget - Pause Screen [t=00:01:26.889147][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:26.889171][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:26.889186][f=-000001] Shutdown Widget - Layout Handler [t=00:01:26.889201][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:26.889216][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:26.889226][f=-000001] End widgetHandler:Shutdown [t=00:01:26.978883][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8065656, 0.0} allocedSize{int+, int-, ext}={0, 0, 2095055893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0487} [t=00:01:26.979203][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000197c778f280 [t=00:01:26.988436][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:26.988540][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:26.988574][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000197bd6fa900 [t=00:01:26.988614][f=-000001] Start gadgetHandler:Shutdown [t=00:01:26.988627][f=-000001] Shutdown - Notice [t=00:01:26.988635][f=-000001] FUTURE WARS GAME OVER. [t=00:01:26.988654][f=-000001] Shutdown - Resource Setup [t=00:01:26.988667][f=-000001] Shutdown - StartSetup [t=00:01:26.988678][f=-000001] Shutdown - UnitMorph [t=00:01:26.988690][f=-000001] Shutdown - Carrier Drones [t=00:01:26.988700][f=-000001] Shutdown - Missile Silo Controller [t=00:01:26.988712][f=-000001] Shutdown - Modular Comm Info [t=00:01:26.988722][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:26.988734][f=-000001] Shutdown - UnitCloakShield [t=00:01:26.988749][f=-000001] Shutdown - Starlight Handler [t=00:01:26.988762][f=-000001] End gadgetHandler:Shutdown [t=00:01:27.011799][f=-000001] Start gadgetHandler:Shutdown [t=00:01:27.011845][f=-000001] Shutdown - UnitMorph [t=00:01:27.011878][f=-000001] Shutdown - Teleport Throw [t=00:01:27.011911][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:27.011994][f=-000001] Shutdown - Missile fired callins [t=00:01:27.012007][f=-000001] Shutdown - Modular Comm Info [t=00:01:27.012018][f=-000001] Shutdown - Retreat Command [t=00:01:27.012033][f=-000001] Shutdown - Shockwaves [t=00:01:27.012074][f=-000001] Shutdown - Unit tint API [t=00:01:27.012085][f=-000001] Shutdown - Unit glow API [t=00:01:27.012094][f=-000001] Shutdown - UnitCloakShield [t=00:01:27.012106][f=-000001] Shutdown - Lups Cloak FX [t=00:01:27.012115][f=-000001] Shutdown - Lups [t=00:01:27.012178][f=-000001] Shutdown - Lups Shield [t=00:01:27.012192][f=-000001] End gadgetHandler:Shutdown [t=00:01:27.029254][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1613} [t=00:01:27.031430][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:27.031634][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:27.031645][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:27.051495][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\steamlibrary\steamapps\common\Zero-K\demos\2024-05-19_01-09-14-386_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (8474 bytes) [t=00:01:27.051595][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:27.082374][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:27.082395][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [t=00:01:27.082590][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000197cc4480a0 dev=00000197ea26f9e0 [t=00:01:27.082716][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000197cc4480a0 dev=00000197ea26f9e0 [t=00:01:27.082723][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000197cc4480a0)] [t=00:01:27.083751][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000197ea26f9e0)] [t=00:01:27.083840][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:27.114487][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:27.115245][f=-000001] [Game::~CGame][1] [t=00:01:27.115260][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:27.115269][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:27.115275][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:27.115281][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:27.115287][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:27.115297][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:27.115592][f=-000001] [Game::KillMisc][1] [t=00:01:27.115612][f=-000001] [Game::KillMisc][2] [t=00:01:27.115620][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:27.161459][f=-000001] [Game::KillMisc][3] [t=00:01:27.161588][f=-000001] [Game::KillRendering][1] [t=00:01:27.165756][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:27.188590][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:27.188612][f=-000001] [S3OParser::Kill] allocated 5497 pieces [t=00:01:27.188950][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:01:27.256677][f=-000001] [Game::KillInterface][1] [t=00:01:27.256953][f=-000001] [Game::KillInterface][2] [t=00:01:27.257649][f=-000001] [Game::KillSimulation][1] [t=00:01:27.257772][f=-000001] [Game::KillSimulation][2] [t=00:01:27.288330][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/128150 [t=00:01:27.288360][f=-000001] [Game::KillSimulation][3] [t=00:01:27.289942][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:27.290484][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.290743][f=-000001] [~CPathCache(64x64)] cacheHits=1679 hitPercentage=78% numHashColls=0 maxCacheSize=201 [t=00:01:27.290891][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.291007][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:27.298515][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:27.308602][f=-000001] [Game::KillSimulation][4] [t=00:01:27.420999][f=-000001] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:27.421072][f=-000001] [Game::~CGame][2] [t=00:01:27.421088][f=-000001] [Game::~CGame][3] [t=00:01:27.421195][f=-000001] [SpringApp::Kill][3] [t=00:01:27.421748][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 936439 bytes sent in 3493 packets (268.090 bytes/packet) 67846 bytes recv'd in 201 packets (337.542 bytes/packet) {0.001x, 0.018x} relative protocol overhead {up, down} 301 incoming chunks dropped, 6632 outgoing chunks resent 15 incoming chunks processed [t=00:01:27.422583][f=-000001] [SpringApp::Kill][4] font=00000197cc15ce40 [t=00:01:27.424871][f=-000001] [SpringApp::Kill][5] [t=00:01:27.432183][f=-000001] [SpringApp::Kill][6] [t=00:01:27.432234] [SpringApp::Kill][7] [t=00:01:27.433177] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.433245] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:27.433256] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:27.433266] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.433280] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:27.433290] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.433300] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.433436] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.433448] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:27.433457] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.433476] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.433487] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:27.433497] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:27.556418] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:27.556451] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:27.556480] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:27.556486] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8494 [t=00:01:27.556492] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:27.560420] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>] [t=00:01:27.560439] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=0)] #archives[section]=2 #files[section]=9074 [t=00:01:27.560450] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\games\FutureWars 0.40.13.sdz (00000197ea2e65b0) [t=00:01:27.560698] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000197ea3aed20) [t=00:01:27.560791] [~CPoolArchive] archiveFile="D:\steamlibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1872ms [t=00:01:27.560809] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=34ms [t=00:01:27.560815] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=29ms [t=00:01:27.560827] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=27ms [t=00:01:27.560838] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=26ms [t=00:01:27.560845] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms [t=00:01:27.560854] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=21ms [t=00:01:27.560863] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=21ms [t=00:01:27.560876] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=20ms [t=00:01:27.560885] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=19ms [t=00:01:27.560894] file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7619 inflSize=5461kb readTime=19ms [t=00:01:27.563334] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=1)] #archives[section]=1 #files[section]=107 [t=00:01:27.563377] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (00000197ea30e410) [t=00:01:27.579674] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:27.579700] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000197ea2e5c10) [t=00:01:27.579794] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000197ea2e5950) [t=00:01:27.579857] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000197ea2e6920) [t=00:01:27.579986] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:27.579998] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=4)] #archives[section]=0 #files[section]=7317 [t=00:01:27.580039] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:27.580149] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:27.580162] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:27.580173] [VFS] [SpringVFS::DeleteArchives<this=00000197cc44e340>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:27.580837] [SpringApp::Kill][8] [t=00:01:27.580853] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:27.580877] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64f567430 (joinable=1) [t=00:01:27.580884] [WatchDog::Uninstall][2] [t=00:01:28.243960] [WatchDog::Uninstall][3] [t=00:01:28.243974] [SpringApp::Kill][9]
infolog_full.txt (truncated):