Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ffff [t=00:00:00.000589] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000598] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003981] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\My Games\steamapps\common\Zero-K\" [t=00:00:00.004476] Using writeable configuration source: "E:\My Games\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.004483] Using additional read-only configuration source: "E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.011177] LogOutput initialized. Logging to E:\My Games\steamapps\common\Zero-K\infolog.txt [t=00:00:00.011215] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.013059] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013071] [t=00:00:00.013075] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013079] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013083] Use "none" to disable the default log sections. [t=00:00:00.013546] ============== </Log Sections> ============== [t=00:00:00.013556] ============== <User Config> ============== [t=00:00:00.013642] AllowDeferredMapRendering = 1 [t=00:00:00.013647] AllowDeferredModelRendering = 1 [t=00:00:00.013651] AnimationMT = 0 [t=00:00:00.013654] BumpWaterAnisotropy = 2 [t=00:00:00.013658] BumpWaterBlurReflection = 1 [t=00:00:00.013662] BumpWaterDepthBits = 32 [t=00:00:00.013667] BumpWaterReflection = 2 [t=00:00:00.013672] BumpWaterTexSizeReflection = 256 [t=00:00:00.014126] CamFreeScrollSpeed = 50 [t=00:00:00.014133] CamMode = 1 [t=00:00:00.014137] CamTimeExponent = 4.0 [t=00:00:00.014140] CamTimeFactor = 1.0 [t=00:00:00.014143] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014149] EdgeMoveDynamic = 0 [t=00:00:00.014152] EdgeMoveWidth = 0.003 [t=00:00:00.014155] FPSFOV = 90 [t=00:00:00.014159] FPSScrollSpeed = 50 [t=00:00:00.014162] FontSize = 18 [t=00:00:00.014165] GrassDetail = 0 [t=00:00:00.014168] GroundDecals = 5 [t=00:00:00.014617] GroundDetail = 120 [t=00:00:00.014623] HangTimeout = 30 [t=00:00:00.014627] HardwareCursor = 1 [t=00:00:00.014630] InitialNetworkTimeout = 0 [t=00:00:00.014633] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014637] LODScale = 1.000 [t=00:00:00.014640] LODScaleReflection = 1.000 [t=00:00:00.014644] LODScaleRefraction = 1.000 [t=00:00:00.014647] LODScaleShadow = 1.000 [t=00:00:00.014651] LinkIncomingMaxPacketRate = 512 [t=00:00:00.014654] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.015094] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.015102] LinkOutgoingBandwidth = 131072 [t=00:00:00.015106] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015110] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015113] MSAALevel = 8 [t=00:00:00.015118] MaxParticles = 25000 [t=00:00:00.015121] MaxSounds = 32 [t=00:00:00.015124] MaximumTransmissionUnit = 0 [t=00:00:00.015128] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015132] MiniMapCanFlip = 1 [t=00:00:00.015593] MiniMapMarker = 0 [t=00:00:00.015602] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015608] MouseDragScrollThreshold = 0 [t=00:00:00.015613] NetworkLossFactor = 1 [t=00:00:00.015619] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015625] OverheadScrollSpeed = 50 [t=00:00:00.015630] ReconnectTimeout = 0 [t=00:00:00.015636] RotOverheadScrollSpeed = 50 [t=00:00:00.015640] RotateLogFiles = 1 [t=00:00:00.015645] ScreenshotCounter = 23 [t=00:00:00.015648] ShadowMapSize = 8192 [t=00:00:00.016438] Shadows = 1 [t=00:00:00.016444] ShowClock = 0 [t=00:00:00.016447] ShowPlayerInfo = 0 [t=00:00:00.016451] SoftParticles = 2 [t=00:00:00.016455] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016459] TeamHighlight = 0 [t=00:00:00.016462] UnitIconDist = 151 [t=00:00:00.016465] UpdateBoundingVolumeMT = 0 [t=00:00:00.016469] UpdateWeaponVectorsMT = 0 [t=00:00:00.016473] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016476] UseLuaMemPools = 0 [t=00:00:00.017051] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017059] VFSCacheArchiveFiles = 0 [t=00:00:00.017063] VSync = 0 [t=00:00:00.017066] Water = 4 [t=00:00:00.017069] WindowPosY = 23 [t=00:00:00.017072] XResolution = 1920 [t=00:00:00.017075] XResolutionWindowed = 1920 [t=00:00:00.017078] YResolution = 1080 [t=00:00:00.017081] YResolutionWindowed = 1017 [t=00:00:00.017085] snd_volbattle = 52 [t=00:00:00.017088] snd_volgeneral = 45 [t=00:00:00.017091] snd_volmaster = 22 [t=00:00:00.017719] ============== </User Config> ============== [t=00:00:00.017727] ============== <User System> ============== [t=00:00:00.017732] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.017739] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017746] Compiler Version: gcc-13.2.0 [t=00:00:00.017785] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017842] Hardware Config: AMD Ryzen 7 5800X 8-Core Processor ; 32681MB RAM, 54185MB pagefile [t=00:00:00.018423] Binary Word Size: 64-bit (native) [t=00:00:00.018430] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018434] Physical CPU Cores: 8 [t=00:00:00.018437] Logical CPU Cores: 16 [t=00:00:00.018441] ============== </User System> ============== [t=00:00:00.018532] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018536] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018539] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018542] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019143] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020379] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020388] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029508] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.034765] Display (Generic PnP Monitor)=1 modes=37 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.034772] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.034776] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.035460] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.035468] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.035472] [10] 1440x1080x24bpp@60Hz [t=00:00:00.035475] [13] 1440x900x24bpp@60Hz [t=00:00:00.035479] [14] 1366x768x24bpp@60Hz [t=00:00:00.035482] [15] 1360x768x24bpp@60Hz [t=00:00:00.035486] [16] 1280x1024x24bpp@60Hz [t=00:00:00.035489] [17] 1280x960x24bpp@60Hz [t=00:00:00.035492] [18] 1280x800x24bpp@60Hz [t=00:00:00.035495] [19] 1280x768x24bpp@60Hz [t=00:00:00.035499] [20] 1280x720x24bpp@60Hz [t=00:00:00.036095] [23] 1176x664x24bpp@60Hz [t=00:00:00.036102] [26] 1152x864x24bpp@75Hz [t=00:00:00.036106] [27] 1024x768x24bpp@70Hz [t=00:00:00.036110] [29] 800x600x24bpp@60Hz [t=00:00:00.036113] [31] 720x576x24bpp@50Hz [t=00:00:00.036116] [32] 720x480x24bpp@60Hz [t=00:00:00.036119] [34] 640x480x24bpp@60Hz [t=00:00:00.036122] [36] 624x464x24bpp@60Hz [t=00:00:00.039075] Display (Generic PnP Monitor)=2 modes=16 bounds={x=1920, y=0, w=1600, h=900} [t=00:00:00.039082] [ 1] 1600x900x24bpp@60Hz [t=00:00:00.039695] [ 2] 1440x900x24bpp@60Hz [t=00:00:00.039702] [ 3] 1366x768x24bpp@60Hz [t=00:00:00.039705] [ 4] 1360x768x24bpp@60Hz [t=00:00:00.039709] [ 5] 1280x1024x24bpp@60Hz [t=00:00:00.039712] [ 6] 1280x960x24bpp@60Hz [t=00:00:00.039715] [ 7] 1280x800x24bpp@60Hz [t=00:00:00.039718] [ 8] 1280x768x24bpp@60Hz [t=00:00:00.039722] [ 9] 1280x720x24bpp@60Hz [t=00:00:00.039725] [10] 1152x864x24bpp@60Hz [t=00:00:00.039728] [11] 1024x768x24bpp@60Hz [t=00:00:00.039732] [12] 800x600x24bpp@60Hz [t=00:00:00.061581] [13] 720x576x24bpp@60Hz [t=00:00:00.061593] [14] 720x480x24bpp@60Hz [t=00:00:00.061597] [15] 640x480x24bpp@60Hz [t=00:00:00.061600] [16] 624x464x24bpp@60Hz [t=00:00:00.332774] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.333541] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.333584] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1057> [t=00:00:00.355372] [GR::LogVersionInfo] [t=00:00:00.355383] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.355388] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.355391] GL vendor : NVIDIA Corporation [t=00:00:00.355395] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.355398] GLSL version: 4.60 NVIDIA [t=00:00:00.355402] GLEW version: 2.1.0 [t=00:00:00.355405] GPU memory : 12288MB (total) / 11094MB (available) [t=00:00:00.355417] SDL swap-int: 1 [t=00:00:00.355477] SDL driver : windows [t=00:00:00.355485] [t=00:00:00.355491] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.355498] GLSL shader support : 1 [t=00:00:00.355503] GL4 support : 1 [t=00:00:00.355508] FBO extension support : 1 [t=00:00:00.355522] NVX GPU mem-info support : 1 [t=00:00:00.355530] ATI GPU mem-info support : 0 [t=00:00:00.355543] Texture clamping to edge : 1 [t=00:00:00.355550] NPOT-texture support : 1 (1) [t=00:00:00.355604] S3TC/DXT1 texture support : 1/1 [t=00:00:00.355615] texture query-LOD support : 1 (1) [t=00:00:00.355619] MSAA frame-buffer support : 1 (1) [t=00:00:00.355623] Z-buffer depth : 32 (-) [t=00:00:00.355632] primitive-restart support : 1 (1) [t=00:00:00.355636] clip-space control support: 1 (1) [t=00:00:00.355640] seamless cube-map support : 1 (1) [t=00:00:00.355644] frag-depth layout support : 1 (1) [t=00:00:00.355647] persistent maps support : 1 (1) [t=00:00:00.355693] explicit attribs location : 1 (1) [t=00:00:00.355702] multi draw indirect : 1 (-) [t=00:00:00.355708] array textures : 1 (-) [t=00:00:00.355711] buffer copy support : 1 (-) [t=00:00:00.355715] indirect draw : 1 (-) [t=00:00:00.355718] base instance : 1 (-) [t=00:00:00.355721] [t=00:00:00.355724] max. FBO samples : 32 [t=00:00:00.355727] max. FS/program texture slots : 32/192 [t=00:00:00.355730] max. texture size : 32768 [t=00:00:00.355794] max. texture anisotropy level : 16.000000 [t=00:00:00.355802] max. vec4 varyings/attributes : 31/16 [t=00:00:00.355807] max. draw-buffers : 8 [t=00:00:00.355812] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.355818] max. uniform buffer-bindings : 84 [t=00:00:00.355823] max. uniform block-size : 64KB [t=00:00:00.355829] max. storage buffer-bindings : 96 [t=00:00:00.355835] max. storage block-size : 2047MB [t=00:00:00.355839] [t=00:00:00.355843] enable AMD-hacks : 0 [t=00:00:00.355893] compress MIP-maps: 0 [t=00:00:00.355949] Number of compressed texture formats: 23 [t=00:00:00.356006] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.356035] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.356279] [GR::UpdateGLConfigs] [t=00:00:00.356311] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.356316] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.357081] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.357093] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.357097] [GR::InitGLState] [t=00:00:00.357145] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.432912] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.436179] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.436755] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.440707] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/My Games/steamapps/common/Zero-K/fontcache" [t=00:00:00.440724] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.441269] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.442556] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\My Games\steamapps\common\Zero-K\" [t=00:00:00.442603] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.442664] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\My Games\steamapps\common\Zero-K\ [t=00:00:00.442713] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.448085] Scanning: E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.448655] Scanning: E:\My Games\steamapps\common\Zero-K\maps [t=00:00:00.449417] Scanning: E:\My Games\steamapps\common\Zero-K\games [t=00:00:00.449651] Scanning: E:\My Games\steamapps\common\Zero-K\packages [t=00:00:00.462404] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:00.462418] [VFS] [SpringVFS::ReserveArchives<this=0000015b70231ad0>] [t=00:00:00.462497] [VFS] [SpringVFS::AddArchive<this=0000015b70231ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.465071] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015b70231ad0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.465083] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.598878] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.599490] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.599568] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.599694] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.599799] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.602115] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.602792] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.605773] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.606243] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.606281] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.606670][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.606823][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.606917][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.606934][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.606940][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.606970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.614590][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.614609][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "R240HY (NVIDIA High Definition Audio)" [t=00:00:00.614618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (2- High Definition Audio Device)" [t=00:00:00.614626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (G635 Gaming Headset)" [t=00:00:00.614632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.630106][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.632016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015b7033d2a0(default) context=0000015b51dd24e0 numChannels=2 frameSize=8 [t=00:00:00.632030][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.632037][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.632042][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.632046][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.632139][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.632193][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.632202][f=-000001] [Sound] Devices: [t=00:00:00.637644][f=-000001] [Sound] [OpenAL Soft on Speakers (G635 Gaming Headset)] [t=00:00:00.637653][f=-000001] [Sound] [OpenAL Soft on R240HY (NVIDIA High Definition Audio)] [t=00:00:00.637659][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)] [t=00:00:00.637668][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.637723][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.638513][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.638524][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.714430][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\My Games\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 226072 MB [t=00:00:00.717232][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:00.717702][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:00.737512][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.737620][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.739557][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.792221][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.801629][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.802237][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.803238][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.803341][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.803349][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.803374][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.803519][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.803530][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.803540][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.803590][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.803615][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.803630][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.803642][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.803656][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.804120][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.804246][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.804510][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:00.804523][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:00.804529][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:00.804547][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.805353][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.805517][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.805986][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.806883][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.813651][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.814318][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.816964][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.817376][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.818371][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.818944][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.820117][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.889190][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.889803][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.889814][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.889819][f=-000001] [liblobby] port, 8200 [t=00:00:00.889824][f=-000001] [liblobby] protocol, zks [t=00:00:00.889828][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.895744][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.898005][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.898644][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.899639][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.900129][f=-000001] [Chotify] Enabled: true [t=00:00:00.901657][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.907442][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.907627][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.908060][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.909249][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.909769][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.912501][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.915739][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.917802][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.919117][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.920542][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.922342][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.923672][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.928226][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.932009][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.933858][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.939818][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.941660][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.945605][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.949538][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.950656][f=-000001] [Chobby] Using wrapper port: , 58570 [t=00:00:00.952680][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.953492][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.953883][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.954374][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.954760][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.955128][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.955469][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.958913][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.960739][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.961796][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.962284][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:00.963572][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:00.965519][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:00.972504][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:00.974697][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:00.976638][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:00.979833][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:00.986901][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:00.989212][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:00.993609][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:00.995579][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:00.997519][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:00.999176][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.002507][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.006316][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.007890][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.009991][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.012286][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.013731][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.016120][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.018151][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.020372][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.021119][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.024485][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.026016][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.027524][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> ------- TRUNCATED ------- [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987> (tail call): ?" [t=01:58:28.732386][f=0139311] game_message: Cyclops is under attack [t=01:58:35.336368][f=0139409] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19807 [t=01:58:40.507965][f=0139488] game_message: Cyclops is under attack [t=01:58:50.546301][f=0139638] game_message: Stinger is under attack [t=01:59:00.510038][f=0139788] game_message: Stinger is under attack [t=01:59:10.483920][f=0139938] game_message: Aegis is under attack [t=01:59:23.085625][f=0140126] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19808 [t=01:59:32.904049][f=0140273] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19809 [t=01:59:37.625148][f=0140344] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19810 [t=01:59:42.958012][f=0140424] game_message: Detriment is under attack [t=02:00:02.479814][f=0140716] Input grabbing is enabled! [t=02:00:02.479837][f=0140716] Input grabbing is enabled! [t=02:00:47.958863][f=0141400] Input grabbing is enabled! [t=02:00:47.958880][f=0141400] Input grabbing is enabled! [t=02:00:48.830732][f=0141412] game_message: Detriment is under attack [t=02:01:03.699880][f=0141635] game_message: Cyclops is under attack [t=02:01:15.817759][f=0141817] game_message: Detriment is under attack [t=02:01:27.011206][f=0141985] game_message: Chainsaw is under attack [t=02:01:38.162162][f=0142151] game_message: Detriment is under attack [t=02:01:45.319373][f=0142258] Fatal: [Game::ClientReadNet][LOGMSG] sender="ThatOneLass" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={2684354633,2684354560}bytes" [t=02:01:45.319455][f=0142258] Fatal: [Game::ClientReadNet][LOGMSG] sender="ThatOneLass" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={2684354633,2684354560}bytes" [t=02:01:46.414396][f=0142275] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply' [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987> (tail call): ? [t=02:01:46.753097][f=0142279] [Game::ClientReadNet][LOGMSG] sender="[SK]Warmachine" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply' [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987> (tail call): ?" [t=02:01:46.796499][f=0142280] [Game::ClientReadNet][LOGMSG] sender="Rookie0117" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply' [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987> (tail call): ?" [t=02:01:47.488548][f=0142290] [Game::ClientReadNet][LOGMSG] sender="ThatOneLass" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value) stack traceback: [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply' [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply' [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987> (tail call): ?" [t=02:01:50.914120][f=0142342] game_message: Gauss is under attack [t=02:02:01.418553][f=0142500] game_message: Detriment is under attack [t=02:02:22.523186][f=0142815] Switching to Overview style camera [t=02:02:26.980117][f=0142882] Switching to Overhead (TA) style camera [t=02:02:40.952398][f=0143092] [SK]Warmachine paused the game [t=02:03:55.060028][f=0143092] [SK]Warmachine unpaused the game [t=02:04:19.940969][f=0143465] game_message: Paladin is under attack [t=02:04:29.872092][f=0143613] Player Rookie0117 left the game: normal quit [t=02:04:32.047868][f=0143640] game_message: Giving all units of Rookie0117 to ThatOneLass due to lag/AFK [t=02:04:32.364671][f=0143648] game_message: Paladin is under attack [t=02:04:44.344718][f=0143799] Player List: No units selected to share. [t=02:04:45.573049][f=0143825] <[SK]Warmachine> Allies: I gave 205 units to ThatOneLass. [t=02:04:50.539562][f=0143884] [ReloadOrRestart] Spring "E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading [t=02:04:50.539648][f=0143884] [SpringApp::Reload][1] [t=02:04:50.539655][f=0143884] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=02:04:50.560519][f=0143884] [async=0] threads=8 tasks=17985772 {sum,avg}{exec,wait}time={{1034912.125, 0.058}, {1194259.875, 0.066}}ms [t=02:04:50.560539][f=0143884] thread=1 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{217862.562, 0.000, 845.582, 0.085}, {79432.633, 0.000, 18446744027136.000, 0.031}}ms [t=02:04:50.560550][f=0143884] thread=2 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{155724.359, 0.000, 845.602, 0.061}, {138710.078, 0.000, 18446744027136.000, 0.054}}ms [t=02:04:50.560610][f=0143884] thread=3 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{148946.156, 0.000, 845.547, 0.058}, {153754.609, 0.000, 18446744027136.000, 0.060}}ms [t=02:04:50.560630][f=0143884] thread=4 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{140608.422, 0.000, 845.570, 0.055}, {174423.781, 0.000, 18446744027136.000, 0.068}}ms [t=02:04:50.560641][f=0143884] thread=5 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{132104.344, 0.000, 815.921, 0.051}, {194460.156, 0.000, 18446744027136.000, 0.076}}ms [t=02:04:50.560702][f=0143884] thread=6 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{124406.281, 0.000, 845.578, 0.048}, {214987.469, 0.000, 18446744027136.000, 0.084}}ms [t=02:04:50.560718][f=0143884] thread=7 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{115260.016, 0.000, 845.561, 0.045}, {238491.141, 0.000, 17.911, 0.093}}ms [t=02:04:50.560728][f=0143884] [async=1] threads=8 tasks=31795 {sum,avg}{exec,wait}time={{45752.445, 1.439}, {8346659.500, 262.515}}ms [t=02:04:50.560788][f=0143884] thread=1 tasks=4524 {sum,min,max,avg}{exec,wait}time={{6855.699, 0.000, 1356.007, 1.515}, {1189190.750, 0.000, 5552.548, 262.863}}ms [t=02:04:50.560807][f=0143884] thread=2 tasks=4517 {sum,min,max,avg}{exec,wait}time={{6746.491, 0.001, 1354.745, 1.494}, {1186851.375, 0.001, 5516.547, 262.752}}ms [t=02:04:50.560819][f=0143884] thread=3 tasks=4533 {sum,min,max,avg}{exec,wait}time={{6961.537, 0.000, 1416.522, 1.536}, {1204889.375, 0.009, 5529.901, 265.804}}ms [t=02:04:50.560879][f=0143884] thread=4 tasks=4562 {sum,min,max,avg}{exec,wait}time={{8645.257, 0.001, 3110.921, 1.895}, {1196140.875, 0.016, 5516.588, 262.197}}ms [t=02:04:50.560898][f=0143884] thread=5 tasks=4570 {sum,min,max,avg}{exec,wait}time={{5565.501, 0.000, 1368.718, 1.218}, {1195354.750, 0.034, 5552.621, 261.566}}ms [t=02:04:50.560909][f=0143884] thread=6 tasks=4540 {sum,min,max,avg}{exec,wait}time={{5523.569, 0.001, 1353.228, 1.217}, {1192443.500, 0.014, 5527.954, 262.653}}ms [t=02:04:50.560920][f=0143884] thread=7 tasks=4549 {sum,min,max,avg}{exec,wait}time={{5454.391, 0.001, 1347.914, 1.199}, {1181789.250, 0.010, 5457.944, 259.791}}ms [t=02:04:50.560976][f=0143884] [ThreadPool::SetThreadCount][2] workers=0 [t=02:04:50.561004][f=0143884] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=02:04:50.561492][f=0143884] [ThreadPool::SetThreadCount][2] workers=7 [t=02:04:50.561569][f=0143884] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=02:04:50.561975][f=0143884] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=02:04:50.562342][f=0143884] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=02:04:50.562399][f=0143884] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=02:04:50.562403][f=0143884] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=02:04:50.562411][f=0143884] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=02:04:50.562408][f=0143884] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=02:04:50.562450][f=0143884] [Threading] Main thread CPU affinity mask set: 0xff80 [t=02:04:50.562459][f=0143884] [SpringApp::Reload][2] [t=02:04:50.562509][f=0143884] [DemoRecorder::WriteDemoFile] writing client-demo "E:\My Games\steamapps\common\Zero-K\demos\2024-05-19_02-48-52-784_Throne v1_105.1.1-2457-g8095d30 BAR105.sdfz" (4446290 bytes) [t=02:04:50.562571][f=0143884] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=02:04:50.562578][f=0143884] [Game::KillLua][1] dtor=0 luaUI=0000015c7d412db0 [t=02:04:50.562623][f=0143884] Start widgetHandler:Shutdown [t=02:04:50.566092][f=0143884] Shutdown - SaveOrderList Complete [t=02:04:50.566854][f=0143884] Writing last game win data [t=02:04:50.572260][f=0143884] Shutdown - SaveConfigData Complete [t=02:04:50.572271][f=0143884] Shutdown Widget - Chili Highlight [t=02:04:50.572291][f=0143884] Shutdown Widget - Draw After Chili [t=02:04:50.572298][f=0143884] Shutdown Widget - API Unit Tracker GL4 [t=02:04:50.572319][f=0143884] Shutdown Widget - EPIC Menu [t=02:04:50.573179][f=0143884] Shutdown Widget - Depth of Field Shader [t=02:04:50.573190][f=0143884] Shutdown Widget - Chili Widget Selector [t=02:04:50.573916][f=0143884] Shutdown Widget - Chili Minimap [t=02:04:50.574019][f=0143884] Shutdown Widget - Deferred rendering [t=02:04:50.574031][f=0143884] SSAO: Deferred rendering disabled, disabling. [t=02:04:50.577372][f=0143884] Shutdown Widget - Deferred rendering [t=02:04:50.577382][f=0143884] SSAO: Deferred rendering disabled, disabling. [t=02:04:50.577849][f=0143884] Shutdown Widget - Local Team Colors [t=02:04:50.577858][f=0143884] Shutdown Widget - Display Keys 2 [t=02:04:50.577927][f=0143884] Shutdown Widget - Save Game Menu [t=02:04:50.577944][f=0143884] Shutdown Widget - Highlight Model Api GL4 [t=02:04:50.577980][f=0143884] Shutdown Widget - Unit Icons [t=02:04:50.578077][f=0143884] Shutdown Widget - Noises [t=02:04:50.578088][f=0143884] Shutdown Widget - HealthBars [t=02:04:50.578904][f=0143884] Shutdown Widget - Chili Chicken Panel [t=02:04:50.578996][f=0143884] Shutdown Widget - BuildETA [t=02:04:50.579007][f=0143884] Shutdown Widget - Selected Units GL4 2 [t=02:04:50.579068][f=0143884] Shutdown Widget - Outline No Shader [t=02:04:50.579331][f=0143884] Shutdown Widget - Win Counter [t=02:04:50.579342][f=0143884] Shutdown Widget - EndGame APM stats [t=02:04:50.580194][f=0143884] Shutdown Widget - Modular Comm Info [t=02:04:50.580203][f=0143884] Shutdown Widget - Stereo3D [t=02:04:50.580241][f=0143884] Shutdown Widget - State Reverse and Latency [t=02:04:50.580249][f=0143884] Shutdown Widget - Showeco and Grid Drawer [t=02:04:50.580264][f=0143884] Shutdown Widget - Point Tracker [t=02:04:50.580314][f=0143884] Shutdown Widget - Music Player v2 [t=02:04:50.580802][f=0143884] Shutdown Widget - Missile Silo Range [t=02:04:50.580814][f=0143884] Shutdown Widget - MinimapEvents [t=02:04:50.580824][f=0143884] Shutdown Widget - Local Widgets Config [t=02:04:50.580836][f=0143884] Shutdown Widget - Highlight Geos [t=02:04:50.580846][f=0143884] Shutdown Widget - Attack Warning [t=02:04:50.580855][f=0143884] Shutdown Widget - Grab Input [t=02:04:50.580959][f=0143884] Input grabbing is disabled! [t=02:04:50.581010][f=0143884] Shutdown Widget - Defense Range Zero-K [t=02:04:50.583388][f=0143884] Shutdown Widget - Darkening [t=02:04:50.583408][f=0143884] Shutdown Widget - Context Menu [t=02:04:50.583417][f=0143884] Shutdown Widget - Chili Spectator Panels [t=02:04:50.583426][f=0143884] Shutdown Widget - Chili Selections & CursorTip v2 [t=02:04:50.583439][f=0143884] Shutdown Widget - Chili Nuke Warning [t=02:04:50.583505][f=0143884] Shutdown Widget - Chili EndGame Window [t=02:04:50.583572][f=0143884] Shutdown Widget - Chili Economy Panel Default [t=02:04:50.583652][f=0143884] Shutdown Widget - CameraShake [t=02:04:50.583663][f=0143884] Shutdown Widget - Startup Info and Selector [t=02:04:50.583676][f=0143884] Shutdown Widget - Transport AI [t=02:04:50.583684][f=0143884] Shutdown Widget - Attack AoE [t=02:04:50.583694][f=0143884] Shutdown Widget - Map Edge Extension [t=02:04:50.584085][f=0143884] Shutdown Widget - Selection Send [t=02:04:50.584119][f=0143884] Shutdown Widget - LupsManager [t=02:04:50.585268][f=0143884] Shutdown Widget - Newton Firezone [t=02:04:50.585286][f=0143884] Shutdown Widget - Receive Units Indicator [t=02:04:50.585295][f=0143884] Shutdown Widget - Chili Pro Console [t=02:04:50.585829][f=0143884] Shutdown Widget - Persistent Build Height [t=02:04:50.585840][f=0143884] Shutdown Widget - Lasso Terraform GUI [t=02:04:50.585848][f=0143884] Shutdown Widget - Lups [t=02:04:50.586393][f=0143884] Shutdown Widget - Chili Framework [t=02:04:50.586403][f=0143884] Shutdown Widget - Mex Placement Handler [t=02:04:50.586506][f=0143884] Shutdown Widget - Custom Markers [t=02:04:50.586522][f=0143884] Shutdown Widget - Chili Core Selector [t=02:04:50.586578][f=0143884] Shutdown Widget - Select Keys [t=02:04:50.586593][f=0143884] Shutdown Widget - Contrast Adaptive Sharpen [t=02:04:50.586627][f=0143884] Shutdown Widget - Pause Screen [t=02:04:50.587914][f=0143884] Shutdown Widget - Bloom Shader Deferred [t=02:04:50.588060][f=0143884] Shutdown Widget - Text To Speech Control [t=02:04:50.588070][f=0143884] Shutdown Widget - Layout Handler [t=02:04:50.588123][f=0143884] Shutdown Widget - Color Blindness Correction [t=02:04:50.588256][f=0143884] End widgetHandler:Shutdown [t=02:04:51.175586][f=0143884] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1528535532, 0.0} allocedSize{int+, int-, ext}={0, 0, 140342688127}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030} [t=02:04:51.180948][f=0143884] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=02:04:51.181018][f=0143884] [Game::KillLua][3] dtor=0 luaRules=0000015bb18ab150 [t=02:04:51.181056][f=0143884] Start gadgetHandler:Shutdown [t=02:04:51.181067][f=0143884] Shutdown - StartSetup [t=02:04:51.181074][f=0143884] Shutdown - UnitMorph [t=02:04:51.205563][f=0143884] Shutdown - Carrier Drones [t=02:04:51.210924][f=0143884] Shutdown - Missile Silo Controller [t=02:04:51.210941][f=0143884] Shutdown - Modular Comm Info [t=02:04:51.210949][f=0143884] Shutdown - Terrain Texture Handler [t=02:04:51.211019][f=0143884] Shutdown - UnitCloakShield [t=02:04:51.219667][f=0143884] Shutdown - Starlight Handler [t=02:04:51.220588][f=0143884] End gadgetHandler:Shutdown [t=02:04:51.520985][f=0143884] Start gadgetHandler:Shutdown [t=02:04:51.521004][f=0143884] Shutdown - Teleport Throw [t=02:04:51.521018][f=0143884] Shutdown - UnitMorph [t=02:04:51.521032][f=0143884] Shutdown - Commander Skin Renderer [t=02:04:51.547839][f=0143884] Shutdown - Missile fired callins [t=02:04:51.547855][f=0143884] Shutdown - Modular Comm Info [t=02:04:51.547975][f=0143884] Shutdown - Retreat Command [t=02:04:51.547993][f=0143884] Shutdown - Shockwaves [t=02:04:51.548001][f=0143884] Shutdown - Unit tint API [t=02:04:51.548021][f=0143884] Shutdown - Unit glow API [t=02:04:51.548038][f=0143884] Shutdown - UnitCloakShield [t=02:04:51.548062][f=0143884] Shutdown - Lups Cloak FX [t=02:04:51.548283][f=0143884] Shutdown - Lups [t=02:04:51.549549][f=0143884] Shutdown - Lups Shield [t=02:04:51.552720][f=0143884] End gadgetHandler:Shutdown [t=02:04:51.713527][f=0143884] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 57992, 0.0} allocedSize{int+, int-, ext}={0, 0, 9260800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020} [t=02:04:51.738908][f=0143884] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:04:51.739148][f=0143884] [Game::KillLua][4] dtor=0 [t=02:04:51.739160][f=0143884] [Game::KillLua][5] dtor=0 [t=02:04:51.747039][f=0143884] [SpringApp::Reload][3] [t=02:04:51.747050][f=0143884] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=02:04:51.774619][f=0143884] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=02:04:51.774639][f=0143884] [Sound] [Sound::UpdateThread][3] #sources=32 #items=127 [t=02:04:51.777409][f=0143884] [Sound] [Sound::UpdateThread][4] ctx=0000015b79aed670 dev=0000015b2875e020 [t=02:04:51.777721][f=0143884] [Sound] [Sound::UpdateThread][5] ctx=0000015b79aed670 dev=0000015b2875e020 [t=02:04:51.777732][f=0143884] [Sound] [Sound::Cleanup][alcDestroyContext(0000015b79aed670)] [t=02:04:51.779574][f=0143884] [Sound] [Sound::Cleanup][alcCloseDevice(0000015b2875e020)] [t=02:04:51.784009][f=0143884] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=02:04:51.817051][f=0143884] [Sound] [Sound::UpdateThread][6] [t=02:04:51.817575][f=0143884] [SpringApp::Reload][4] [t=02:04:51.817643][f=0143884] [Game::~CGame][1] [t=02:04:51.817652][f=0143884] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=02:04:51.817658][f=0143884] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=02:04:51.817664][f=0143884] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=02:04:51.817669][f=0143884] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=02:04:51.817675][f=0143884] [Game::KillLua][4] dtor=1 [t=02:04:51.817683][f=0143884] [Game::KillLua][5] dtor=1 [t=02:04:51.817730][f=0143884] [Game::KillMisc][1] [t=02:04:51.817772][f=0143884] [Game::KillMisc][2] [t=02:04:51.818235][f=0143884] [Game::KillMisc][3] [t=02:04:51.818241][f=0143884] [Game::KillRendering][1] [t=02:04:51.821979][f=0143884] [~CRectangleOverlapHandler] 14% overlap reduction [t=02:04:51.887476][f=0143884] [3DOParser::Kill] allocated 1 pieces [t=02:04:51.887534][f=0143884] [S3OParser::Kill] allocated 5518 pieces [t=02:04:51.888739][f=0143884] [AssParser::Kill] allocated 674 pieces [t=02:04:51.986633][f=0143884] [Game::KillInterface][1] [t=02:04:51.987567][f=0143884] [Game::KillInterface][2] [t=02:04:51.989640][f=0143884] [Game::KillSimulation][1] [t=02:04:51.989869][f=0143884] [Game::KillSimulation][2] [t=02:04:52.360480][f=0143884] [CCollisionHandler] dis-/continuous tests: 146/141559954 [t=02:04:52.360499][f=0143884] [Game::KillSimulation][3] [t=02:04:52.361914][f=0143884] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:04:52.362244][f=0143884] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:04:52.362347][f=0143884] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:04:52.362532][f=0143884] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:04:52.363206][f=0143884] [~CRectangleOverlapHandler] 14% overlap reduction [t=02:04:52.838748][f=0143884] [LosHandler::Kill] raycast instance cache-{hits,misses}={4437354,6679096}; shared=14%; cached=26% [t=02:04:52.846702][f=0143884] [Game::KillSimulation][4] [t=02:04:52.932014][f=0143884] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=02:04:52.932107][f=0143884] [Game::~CGame][2] [t=02:04:52.932116][f=0143884] [Game::~CGame][3] [t=02:04:52.932269][f=0143884] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 4828851 bytes sent in 92232 packets (52.355 bytes/packet) 6075638 bytes recv'd in 96732 packets (62.809 bytes/packet) {0.220x, 0.096x} relative protocol overhead {up, down} 85533 incoming chunks dropped, 89462 outgoing chunks resent 96423 incoming chunks processed [t=02:04:52.933075][f=0143884] [SpringApp::Reload][5] [t=02:04:52.933996][f=0143884] [SpringApp::Reload][6] [t=02:04:52.934006][f=0143884] [VFS] [SpringVFS::UnMapArchives<this=0000015b70231ad0>(reload=1)] (#mod=8184 #map=4 #menu=2885) [t=02:04:52.944271][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=02:04:52.944838][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\maps [t=02:04:52.945444][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\games [t=02:04:52.945629][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\packages [t=02:04:52.957022][f=0143884] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=02:04:52.957033][f=0143884] [SpringApp::Reload][7] [t=02:04:52.958832][f=0143884] [SpringApp::Reload][8] [t=02:04:52.959602][f=0143884] [Sound] [ISound::Initialize] spawning sound-thread (0.8ms) [t=02:04:52.959819][f=0143884] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=02:04:52.959891][f=0143884] [WatchDog::RegisterThread] registering controls for thread [audio] [t=02:04:52.959900][f=0143884] [Sound] [Sound::InitThread][1] [t=02:04:52.959925][f=0143884] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=02:04:52.967011][f=0143884] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=02:04:52.967024][f=0143884] [Sound] [Sound::OpenLoopbackDevice] * "0" "R240HY (NVIDIA High Definition Audio)" [t=02:04:52.967086][f=0143884] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (2- High Definition Audio Device)" [t=02:04:52.967096][f=0143884] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (G635 Gaming Headset)" [t=02:04:52.967105][f=0143884] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=02:04:52.980195][f=0143884] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=02:04:52.980921][f=0143884] [Sound] [Sound::OpenLoopbackDevice] device=0000015d27e68030(default) context=0000015ccb2bda10 numChannels=2 frameSize=8 [t=02:04:52.980935][f=0143884] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=02:04:52.980941][f=0143884] [Sound] Vendor: OpenAL Community [t=02:04:52.980948][f=0143884] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=02:04:52.980955][f=0143884] [Sound] Renderer: OpenAL Soft [t=02:04:52.981057][f=0143884] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=02:04:52.981078][f=0143884] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=02:04:52.981088][f=0143884] [Sound] Devices: [t=02:04:52.986103][f=0143884] [Sound] [OpenAL Soft on Speakers (G635 Gaming Headset)] [t=02:04:52.986114][f=0143884] [Sound] [OpenAL Soft on R240HY (NVIDIA High Definition Audio)] [t=02:04:52.986121][f=0143884] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)] [t=02:04:52.986129][f=0143884] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=02:04:52.986136][f=0143884] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=02:04:52.987523][f=0143884] [Sound] EFX Enabled: yes [t=02:04:52.987572][f=0143884] [Sound] [Sound::UpdateThread][2] [t=02:04:53.059555][f=0143884] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [t=02:04:53.059673][f=0143884] [SpringApp::Reload][10] [t=02:04:53.059989][f=-000001] [SpringApp::Reload][11] [t=02:04:53.059998][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=02:04:53.060488][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1 [t=02:04:53.061964][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=02:04:53.062103][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=02:04:53.062186][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=02:04:53.117048][f=-000001] [SpringApp::Reload][12] #script=0 [t=02:04:53.117375][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000015b7084adf0 [t=02:04:53.117425][f=-000001] SetLobbyButtonEnabled, true [t=02:04:53.117527][f=-000001] SetLobbyFullscreenMode, 3, 1920, 1080 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=02:04:53.125795][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5 [t=02:04:53.157467][f=-000001] [SpringApp::Reload][13] reloadCount=2 [t=02:04:53.159346][f=-000001] TotalHideLobbyInterface, false [t=02:06:24.313737][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=02:06:24.313846][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=02:06:24.340916][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=02:06:24.340935][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.944, 0.135}, {4.129, 0.590}}ms [t=02:06:24.340946][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.804, 0.804, 0.804, 0.804}}ms [t=02:06:24.341135][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.125, 0.125, 0.125, 0.125}, {0.805, 0.805, 0.805, 0.805}}ms [t=02:06:24.341314][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.116, 0.116, 0.116, 0.116}, {0.806, 0.806, 0.806, 0.806}}ms [t=02:06:24.341325][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.110, 0.110, 0.110, 0.110}, {0.803, 0.803, 0.803, 0.803}}ms [t=02:06:24.341375][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.804, 0.804, 0.804, 0.804}}ms [t=02:06:24.341396][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.027, 0.027, 0.027, 0.027}}ms [t=02:06:24.341407][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.399, 0.399, 0.399, 0.399}, {0.079, 0.079, 0.079, 0.079}}ms [t=02:06:24.341415][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=02:06:24.341420][f=-000001] [SpringApp::Kill][2] [t=02:06:24.342068][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=02:06:24.383749][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=02:06:24.383774][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=02:06:24.384515][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015ccb2bda10 dev=0000015d27e68030 [t=02:06:24.384860][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015ccb2bda10 dev=0000015d27e68030 [t=02:06:24.384868][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015ccb2bda10)] [t=02:06:24.386564][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015d27e68030)] [t=02:06:24.386876][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=02:06:24.416275][f=-000001] [Sound] [Sound::UpdateThread][6] Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):