ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2457-g8095d30] #105724

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.000589] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000598] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003981] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\My Games\steamapps\common\Zero-K\"
[t=00:00:00.004476] Using writeable configuration source: "E:\My Games\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.004483] Using additional read-only configuration source: "E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.011177] LogOutput initialized. Logging to E:\My Games\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.011215] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013059]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013071]   
[t=00:00:00.013075]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013079]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013083]   Use "none" to disable the default log sections.
[t=00:00:00.013546] ============== </Log Sections> ==============

[t=00:00:00.013556] ============== <User Config> ==============
[t=00:00:00.013642]   AllowDeferredMapRendering = 1
[t=00:00:00.013647]   AllowDeferredModelRendering = 1
[t=00:00:00.013651]   AnimationMT = 0
[t=00:00:00.013654]   BumpWaterAnisotropy = 2
[t=00:00:00.013658]   BumpWaterBlurReflection = 1
[t=00:00:00.013662]   BumpWaterDepthBits = 32
[t=00:00:00.013667]   BumpWaterReflection = 2
[t=00:00:00.013672]   BumpWaterTexSizeReflection = 256
[t=00:00:00.014126]   CamFreeScrollSpeed = 50
[t=00:00:00.014133]   CamMode = 1
[t=00:00:00.014137]   CamTimeExponent = 4.0
[t=00:00:00.014140]   CamTimeFactor = 1.0
[t=00:00:00.014143]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.014149]   EdgeMoveDynamic = 0
[t=00:00:00.014152]   EdgeMoveWidth = 0.003
[t=00:00:00.014155]   FPSFOV = 90
[t=00:00:00.014159]   FPSScrollSpeed = 50
[t=00:00:00.014162]   FontSize = 18
[t=00:00:00.014165]   GrassDetail = 0
[t=00:00:00.014168]   GroundDecals = 5
[t=00:00:00.014617]   GroundDetail = 120
[t=00:00:00.014623]   HangTimeout = 30
[t=00:00:00.014627]   HardwareCursor = 1
[t=00:00:00.014630]   InitialNetworkTimeout = 0
[t=00:00:00.014633]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014637]   LODScale = 1.000
[t=00:00:00.014640]   LODScaleReflection = 1.000
[t=00:00:00.014644]   LODScaleRefraction = 1.000
[t=00:00:00.014647]   LODScaleShadow = 1.000
[t=00:00:00.014651]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.014654]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.015094]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.015102]   LinkOutgoingBandwidth = 131072
[t=00:00:00.015106]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015110]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015113]   MSAALevel = 8
[t=00:00:00.015118]   MaxParticles = 25000
[t=00:00:00.015121]   MaxSounds = 32
[t=00:00:00.015124]   MaximumTransmissionUnit = 0
[t=00:00:00.015128]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015132]   MiniMapCanFlip = 1
[t=00:00:00.015593]   MiniMapMarker = 0
[t=00:00:00.015602]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.015608]   MouseDragScrollThreshold = 0
[t=00:00:00.015613]   NetworkLossFactor = 1
[t=00:00:00.015619]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015625]   OverheadScrollSpeed = 50
[t=00:00:00.015630]   ReconnectTimeout = 0
[t=00:00:00.015636]   RotOverheadScrollSpeed = 50
[t=00:00:00.015640]   RotateLogFiles = 1
[t=00:00:00.015645]   ScreenshotCounter = 23
[t=00:00:00.015648]   ShadowMapSize = 8192
[t=00:00:00.016438]   Shadows = 1
[t=00:00:00.016444]   ShowClock = 0
[t=00:00:00.016447]   ShowPlayerInfo = 0
[t=00:00:00.016451]   SoftParticles = 2
[t=00:00:00.016455]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016459]   TeamHighlight = 0
[t=00:00:00.016462]   UnitIconDist = 151
[t=00:00:00.016465]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016469]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016473]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016476]   UseLuaMemPools = 0
[t=00:00:00.017051]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017059]   VFSCacheArchiveFiles = 0
[t=00:00:00.017063]   VSync = 0
[t=00:00:00.017066]   Water = 4
[t=00:00:00.017069]   WindowPosY = 23
[t=00:00:00.017072]   XResolution = 1920
[t=00:00:00.017075]   XResolutionWindowed = 1920
[t=00:00:00.017078]   YResolution = 1080
[t=00:00:00.017081]   YResolutionWindowed = 1017
[t=00:00:00.017085]   snd_volbattle = 52
[t=00:00:00.017088]   snd_volgeneral = 45
[t=00:00:00.017091]   snd_volmaster = 22
[t=00:00:00.017719] ============== </User Config> ==============

[t=00:00:00.017727] ============== <User System> ==============
[t=00:00:00.017732]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.017739]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017746]        Compiler Version: gcc-13.2.0
[t=00:00:00.017785]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.017842]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32681MB RAM, 54185MB pagefile
[t=00:00:00.018423]        Binary Word Size: 64-bit (native)
[t=00:00:00.018430]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018434]      Physical CPU Cores: 8
[t=00:00:00.018437]       Logical CPU Cores: 16
[t=00:00:00.018441] ============== </User System> ==============

[t=00:00:00.018532] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018536]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018539]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018542]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019143]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.020379] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020388] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029508] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.034765]     Display (Generic PnP Monitor)=1 modes=37 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.034772]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.034776]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.035460]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.035468]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.035472]         [10] 1440x1080x24bpp@60Hz
[t=00:00:00.035475]         [13] 1440x900x24bpp@60Hz
[t=00:00:00.035479]         [14] 1366x768x24bpp@60Hz
[t=00:00:00.035482]         [15] 1360x768x24bpp@60Hz
[t=00:00:00.035486]         [16] 1280x1024x24bpp@60Hz
[t=00:00:00.035489]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.035492]         [18] 1280x800x24bpp@60Hz
[t=00:00:00.035495]         [19] 1280x768x24bpp@60Hz
[t=00:00:00.035499]         [20] 1280x720x24bpp@60Hz
[t=00:00:00.036095]         [23] 1176x664x24bpp@60Hz
[t=00:00:00.036102]         [26] 1152x864x24bpp@75Hz
[t=00:00:00.036106]         [27] 1024x768x24bpp@70Hz
[t=00:00:00.036110]         [29] 800x600x24bpp@60Hz
[t=00:00:00.036113]         [31] 720x576x24bpp@50Hz
[t=00:00:00.036116]         [32] 720x480x24bpp@60Hz
[t=00:00:00.036119]         [34] 640x480x24bpp@60Hz
[t=00:00:00.036122]         [36] 624x464x24bpp@60Hz
[t=00:00:00.039075]     Display (Generic PnP Monitor)=2 modes=16 bounds={x=1920, y=0, w=1600, h=900}
[t=00:00:00.039082]         [ 1] 1600x900x24bpp@60Hz
[t=00:00:00.039695]         [ 2] 1440x900x24bpp@60Hz
[t=00:00:00.039702]         [ 3] 1366x768x24bpp@60Hz
[t=00:00:00.039705]         [ 4] 1360x768x24bpp@60Hz
[t=00:00:00.039709]         [ 5] 1280x1024x24bpp@60Hz
[t=00:00:00.039712]         [ 6] 1280x960x24bpp@60Hz
[t=00:00:00.039715]         [ 7] 1280x800x24bpp@60Hz
[t=00:00:00.039718]         [ 8] 1280x768x24bpp@60Hz
[t=00:00:00.039722]         [ 9] 1280x720x24bpp@60Hz
[t=00:00:00.039725]         [10] 1152x864x24bpp@60Hz
[t=00:00:00.039728]         [11] 1024x768x24bpp@60Hz
[t=00:00:00.039732]         [12] 800x600x24bpp@60Hz
[t=00:00:00.061581]         [13] 720x576x24bpp@60Hz
[t=00:00:00.061593]         [14] 720x480x24bpp@60Hz
[t=00:00:00.061597]         [15] 640x480x24bpp@60Hz
[t=00:00:00.061600]         [16] 624x464x24bpp@60Hz
[t=00:00:00.332774] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.333541] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.333584] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.355372] [GR::LogVersionInfo]
[t=00:00:00.355383]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.355388]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.355391]     GL vendor   : NVIDIA Corporation
[t=00:00:00.355395]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.355398]     GLSL version: 4.60 NVIDIA
[t=00:00:00.355402]     GLEW version: 2.1.0
[t=00:00:00.355405]     GPU memory  : 12288MB (total) / 11094MB (available)
[t=00:00:00.355417]     SDL swap-int: 1
[t=00:00:00.355477]     SDL driver  : windows
[t=00:00:00.355485]     
[t=00:00:00.355491]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.355498]     GLSL shader support       : 1
[t=00:00:00.355503]     GL4 support               : 1
[t=00:00:00.355508]     FBO extension support     : 1
[t=00:00:00.355522]     NVX GPU mem-info support  : 1
[t=00:00:00.355530]     ATI GPU mem-info support  : 0
[t=00:00:00.355543]     Texture clamping to edge  : 1
[t=00:00:00.355550]     NPOT-texture support      : 1 (1)
[t=00:00:00.355604]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.355615]     texture query-LOD support : 1 (1)
[t=00:00:00.355619]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.355623]     Z-buffer depth            : 32 (-)
[t=00:00:00.355632]     primitive-restart support : 1 (1)
[t=00:00:00.355636]     clip-space control support: 1 (1)
[t=00:00:00.355640]     seamless cube-map support : 1 (1)
[t=00:00:00.355644]     frag-depth layout support : 1 (1)
[t=00:00:00.355647]     persistent maps support   : 1 (1)
[t=00:00:00.355693]     explicit attribs location : 1 (1)
[t=00:00:00.355702]     multi draw indirect       : 1 (-)
[t=00:00:00.355708]     array textures            : 1 (-)
[t=00:00:00.355711]     buffer copy support       : 1 (-)
[t=00:00:00.355715]     indirect draw             : 1 (-)
[t=00:00:00.355718]     base instance             : 1 (-)
[t=00:00:00.355721]     
[t=00:00:00.355724]     max. FBO samples              : 32
[t=00:00:00.355727]     max. FS/program texture slots : 32/192
[t=00:00:00.355730]     max. texture size             : 32768
[t=00:00:00.355794]     max. texture anisotropy level : 16.000000
[t=00:00:00.355802]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.355807]     max. draw-buffers             : 8
[t=00:00:00.355812]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.355818]     max. uniform buffer-bindings  : 84
[t=00:00:00.355823]     max. uniform block-size       : 64KB
[t=00:00:00.355829]     max. storage buffer-bindings  : 96
[t=00:00:00.355835]     max. storage block-size       : 2047MB
[t=00:00:00.355839]     
[t=00:00:00.355843]     enable AMD-hacks : 0
[t=00:00:00.355893]     compress MIP-maps: 0
[t=00:00:00.355949]     Number of compressed texture formats: 23
[t=00:00:00.356006]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.356035] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.356279] [GR::UpdateGLConfigs]
[t=00:00:00.356311] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.356316] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.357081] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.357093] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.357097] [GR::InitGLState]
[t=00:00:00.357145] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.432912] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.436179] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.436755] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.440707] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/My Games/steamapps/common/Zero-K/fontcache"
[t=00:00:00.440724] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.441269] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.442556] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\My Games\steamapps\common\Zero-K\"
[t=00:00:00.442603] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.442664] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\My Games\steamapps\common\Zero-K\
[t=00:00:00.442713] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.448085] Scanning: E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.448655] Scanning: E:\My Games\steamapps\common\Zero-K\maps
[t=00:00:00.449417] Scanning: E:\My Games\steamapps\common\Zero-K\games
[t=00:00:00.449651] Scanning: E:\My Games\steamapps\common\Zero-K\packages
[t=00:00:00.462404] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.462418] [VFS] [SpringVFS::ReserveArchives<this=0000015b70231ad0>]
[t=00:00:00.462497] [VFS] [SpringVFS::AddArchive<this=0000015b70231ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.465071] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015b70231ad0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.465083] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.598878] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.599490] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.599568] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.599694] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.599799] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.602115] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.602792] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.605773] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.606243] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.606281] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.606670][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.606823][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.606917][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.606934][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.606940][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.606970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.614590][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.614609][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "R240HY (NVIDIA High Definition Audio)"
[t=00:00:00.614618][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (2- High Definition Audio Device)"
[t=00:00:00.614626][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (G635 Gaming Headset)"
[t=00:00:00.614632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.630106][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.632016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015b7033d2a0(default) context=0000015b51dd24e0  numChannels=2 frameSize=8
[t=00:00:00.632030][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.632037][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.632042][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.632046][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.632139][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.632193][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.632202][f=-000001] [Sound]   Devices:
[t=00:00:00.637644][f=-000001] [Sound]     [OpenAL Soft on Speakers (G635 Gaming Headset)]
[t=00:00:00.637653][f=-000001] [Sound]     [OpenAL Soft on R240HY (NVIDIA High Definition Audio)]
[t=00:00:00.637659][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)]
[t=00:00:00.637668][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.637723][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.638513][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.638524][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.714430][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\My Games\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 226072 MB
[t=00:00:00.717232][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.717702][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.737512][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.737620][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.739557][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.792221][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.801629][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.802237][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.803238][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.803341][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.803349][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.803374][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.803519][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.803530][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.803540][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.803590][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.803615][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.803630][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.803642][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.803656][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.804120][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.804246][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.804510][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.804523][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.804529][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.804547][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.805353][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.805517][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.805986][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.806883][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.813651][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.814318][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.816964][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.817376][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.818371][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.818944][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.820117][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.889190][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.889803][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.889814][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.889819][f=-000001] [liblobby] port, 8200
[t=00:00:00.889824][f=-000001] [liblobby] protocol, zks
[t=00:00:00.889828][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.895744][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.898005][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.898644][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.899639][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.900129][f=-000001] [Chotify] Enabled: true
[t=00:00:00.901657][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.907442][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.907627][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.908060][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.909249][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.909769][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.912501][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.915739][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.917802][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.919117][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.920542][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.922342][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.923672][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.928226][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.932009][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.933858][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.939818][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.941660][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.945605][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.949538][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.950656][f=-000001] [Chobby] Using wrapper port: , 58570
[t=00:00:00.952680][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.953492][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.953883][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.954374][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.954760][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.955128][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.955469][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.958913][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.960739][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.961796][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.962284][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.963572][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.965519][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.972504][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.974697][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.976638][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.979833][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.986901][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.989212][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.993609][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.995579][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.997519][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.999176][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.002507][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.006316][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.007890][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.009991][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.012286][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.013731][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.016120][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.018151][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.020372][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.021119][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.024485][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.026016][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.027524][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
------- TRUNCATED -------
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
    (tail call): ?"
[t=01:58:28.732386][f=0139311] game_message: Cyclops is under attack
[t=01:58:35.336368][f=0139409] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19807
[t=01:58:40.507965][f=0139488] game_message: Cyclops is under attack
[t=01:58:50.546301][f=0139638] game_message: Stinger is under attack
[t=01:59:00.510038][f=0139788] game_message: Stinger is under attack
[t=01:59:10.483920][f=0139938] game_message: Aegis is under attack
[t=01:59:23.085625][f=0140126] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19808
[t=01:59:32.904049][f=0140273] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19809
[t=01:59:37.625148][f=0140344] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19810
[t=01:59:42.958012][f=0140424] game_message: Detriment is under attack
[t=02:00:02.479814][f=0140716] Input grabbing is enabled!
[t=02:00:02.479837][f=0140716] Input grabbing is enabled!
[t=02:00:47.958863][f=0141400] Input grabbing is enabled!
[t=02:00:47.958880][f=0141400] Input grabbing is enabled!
[t=02:00:48.830732][f=0141412] game_message: Detriment is under attack
[t=02:01:03.699880][f=0141635] game_message: Cyclops is under attack
[t=02:01:15.817759][f=0141817] game_message: Detriment is under attack
[t=02:01:27.011206][f=0141985] game_message: Chainsaw is under attack
[t=02:01:38.162162][f=0142151] game_message: Detriment is under attack
[t=02:01:45.319373][f=0142258] Fatal: [Game::ClientReadNet][LOGMSG] sender="ThatOneLass" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={2684354633,2684354560}bytes"
[t=02:01:45.319455][f=0142258] Fatal: [Game::ClientReadNet][LOGMSG] sender="ThatOneLass" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={2684354633,2684354560}bytes"
[t=02:01:46.414396][f=0142275] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply'
    [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
    (tail call): ?
[t=02:01:46.753097][f=0142279] [Game::ClientReadNet][LOGMSG] sender="[SK]Warmachine" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply'
    [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
    (tail call): ?"
[t=02:01:46.796499][f=0142280] [Game::ClientReadNet][LOGMSG] sender="Rookie0117" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply'
    [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
    (tail call): ?"
[t=02:01:47.488548][f=0142290] [Game::ClientReadNet][LOGMSG] sender="ThatOneLass" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: attempt to index local 'env' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:91: in function 'CacheShieldPieceAndRadius'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:105: in function 'GetShieldParameters'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:121: in function 'SnapToShieldHeight'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:266: in function 'funcToApply'
    [string "LuaRules/Gadgets/Include/IterableMap.lua"]:131: in function 'Apply'
    [string "LuaRules/Gadgets/weapon_noexplode_speed_damage.lua"]:318: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:989: in function <[string "LuaRules/gadgets.lua"]:987>
    (tail call): ?"
[t=02:01:50.914120][f=0142342] game_message: Gauss is under attack
[t=02:02:01.418553][f=0142500] game_message: Detriment is under attack
[t=02:02:22.523186][f=0142815] Switching to Overview style camera
[t=02:02:26.980117][f=0142882] Switching to Overhead (TA) style camera
[t=02:02:40.952398][f=0143092] [SK]Warmachine paused the game
[t=02:03:55.060028][f=0143092] [SK]Warmachine unpaused the game
[t=02:04:19.940969][f=0143465] game_message: Paladin is under attack
[t=02:04:29.872092][f=0143613] Player Rookie0117 left the game:  normal quit
[t=02:04:32.047868][f=0143640] game_message: Giving all units of Rookie0117 to ThatOneLass due to lag/AFK
[t=02:04:32.364671][f=0143648] game_message: Paladin is under attack
[t=02:04:44.344718][f=0143799] Player List: No units selected to share.
[t=02:04:45.573049][f=0143825] <[SK]Warmachine> Allies:  I gave 205 units to ThatOneLass.
[t=02:04:50.539562][f=0143884] [ReloadOrRestart] Spring "E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=02:04:50.539648][f=0143884] [SpringApp::Reload][1]
[t=02:04:50.539655][f=0143884] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:04:50.560519][f=0143884]  [async=0] threads=8 tasks=17985772 {sum,avg}{exec,wait}time={{1034912.125, 0.058}, {1194259.875, 0.066}}ms
[t=02:04:50.560539][f=0143884]      thread=1 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{217862.562, 0.000, 845.582, 0.085}, {79432.633, 0.000, 18446744027136.000, 0.031}}ms
[t=02:04:50.560550][f=0143884]      thread=2 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{155724.359, 0.000, 845.602, 0.061}, {138710.078, 0.000, 18446744027136.000, 0.054}}ms
[t=02:04:50.560610][f=0143884]      thread=3 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{148946.156, 0.000, 845.547, 0.058}, {153754.609, 0.000, 18446744027136.000, 0.060}}ms
[t=02:04:50.560630][f=0143884]      thread=4 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{140608.422, 0.000, 845.570, 0.055}, {174423.781, 0.000, 18446744027136.000, 0.068}}ms
[t=02:04:50.560641][f=0143884]      thread=5 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{132104.344, 0.000, 815.921, 0.051}, {194460.156, 0.000, 18446744027136.000, 0.076}}ms
[t=02:04:50.560702][f=0143884]      thread=6 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{124406.281, 0.000, 845.578, 0.048}, {214987.469, 0.000, 18446744027136.000, 0.084}}ms
[t=02:04:50.560718][f=0143884]      thread=7 tasks=2569396 {sum,min,max,avg}{exec,wait}time={{115260.016, 0.000, 845.561, 0.045}, {238491.141, 0.000, 17.911, 0.093}}ms
[t=02:04:50.560728][f=0143884]  [async=1] threads=8 tasks=31795 {sum,avg}{exec,wait}time={{45752.445, 1.439}, {8346659.500, 262.515}}ms
[t=02:04:50.560788][f=0143884]      thread=1 tasks=4524 {sum,min,max,avg}{exec,wait}time={{6855.699, 0.000, 1356.007, 1.515}, {1189190.750, 0.000, 5552.548, 262.863}}ms
[t=02:04:50.560807][f=0143884]      thread=2 tasks=4517 {sum,min,max,avg}{exec,wait}time={{6746.491, 0.001, 1354.745, 1.494}, {1186851.375, 0.001, 5516.547, 262.752}}ms
[t=02:04:50.560819][f=0143884]      thread=3 tasks=4533 {sum,min,max,avg}{exec,wait}time={{6961.537, 0.000, 1416.522, 1.536}, {1204889.375, 0.009, 5529.901, 265.804}}ms
[t=02:04:50.560879][f=0143884]      thread=4 tasks=4562 {sum,min,max,avg}{exec,wait}time={{8645.257, 0.001, 3110.921, 1.895}, {1196140.875, 0.016, 5516.588, 262.197}}ms
[t=02:04:50.560898][f=0143884]      thread=5 tasks=4570 {sum,min,max,avg}{exec,wait}time={{5565.501, 0.000, 1368.718, 1.218}, {1195354.750, 0.034, 5552.621, 261.566}}ms
[t=02:04:50.560909][f=0143884]      thread=6 tasks=4540 {sum,min,max,avg}{exec,wait}time={{5523.569, 0.001, 1353.228, 1.217}, {1192443.500, 0.014, 5527.954, 262.653}}ms
[t=02:04:50.560920][f=0143884]      thread=7 tasks=4549 {sum,min,max,avg}{exec,wait}time={{5454.391, 0.001, 1347.914, 1.199}, {1181789.250, 0.010, 5457.944, 259.791}}ms
[t=02:04:50.560976][f=0143884] [ThreadPool::SetThreadCount][2] workers=0
[t=02:04:50.561004][f=0143884] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=02:04:50.561492][f=0143884] [ThreadPool::SetThreadCount][2] workers=7
[t=02:04:50.561569][f=0143884] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=02:04:50.561975][f=0143884] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=02:04:50.562342][f=0143884] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=02:04:50.562399][f=0143884] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=02:04:50.562403][f=0143884] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=02:04:50.562411][f=0143884] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=02:04:50.562408][f=0143884] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=02:04:50.562450][f=0143884] [Threading] Main thread CPU affinity mask set: 0xff80
[t=02:04:50.562459][f=0143884] [SpringApp::Reload][2]
[t=02:04:50.562509][f=0143884] [DemoRecorder::WriteDemoFile] writing client-demo "E:\My Games\steamapps\common\Zero-K\demos\2024-05-19_02-48-52-784_Throne v1_105.1.1-2457-g8095d30 BAR105.sdfz" (4446290 bytes)
[t=02:04:50.562571][f=0143884] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:04:50.562578][f=0143884] [Game::KillLua][1] dtor=0 luaUI=0000015c7d412db0
[t=02:04:50.562623][f=0143884] Start widgetHandler:Shutdown
[t=02:04:50.566092][f=0143884] Shutdown - SaveOrderList Complete
[t=02:04:50.566854][f=0143884] Writing last game win data
[t=02:04:50.572260][f=0143884] Shutdown - SaveConfigData Complete
[t=02:04:50.572271][f=0143884] Shutdown Widget - Chili Highlight
[t=02:04:50.572291][f=0143884] Shutdown Widget - Draw After Chili
[t=02:04:50.572298][f=0143884] Shutdown Widget - API Unit Tracker GL4
[t=02:04:50.572319][f=0143884] Shutdown Widget - EPIC Menu
[t=02:04:50.573179][f=0143884] Shutdown Widget - Depth of Field Shader
[t=02:04:50.573190][f=0143884] Shutdown Widget - Chili Widget Selector
[t=02:04:50.573916][f=0143884] Shutdown Widget - Chili Minimap
[t=02:04:50.574019][f=0143884] Shutdown Widget - Deferred rendering
[t=02:04:50.574031][f=0143884] SSAO: Deferred rendering disabled, disabling.
[t=02:04:50.577372][f=0143884] Shutdown Widget - Deferred rendering
[t=02:04:50.577382][f=0143884] SSAO: Deferred rendering disabled, disabling.
[t=02:04:50.577849][f=0143884] Shutdown Widget - Local Team Colors
[t=02:04:50.577858][f=0143884] Shutdown Widget - Display Keys 2
[t=02:04:50.577927][f=0143884] Shutdown Widget - Save Game Menu
[t=02:04:50.577944][f=0143884] Shutdown Widget - Highlight Model Api GL4
[t=02:04:50.577980][f=0143884] Shutdown Widget - Unit Icons
[t=02:04:50.578077][f=0143884] Shutdown Widget - Noises
[t=02:04:50.578088][f=0143884] Shutdown Widget - HealthBars
[t=02:04:50.578904][f=0143884] Shutdown Widget - Chili Chicken Panel
[t=02:04:50.578996][f=0143884] Shutdown Widget - BuildETA
[t=02:04:50.579007][f=0143884] Shutdown Widget - Selected Units GL4 2
[t=02:04:50.579068][f=0143884] Shutdown Widget - Outline No Shader
[t=02:04:50.579331][f=0143884] Shutdown Widget - Win Counter
[t=02:04:50.579342][f=0143884] Shutdown Widget - EndGame APM stats
[t=02:04:50.580194][f=0143884] Shutdown Widget - Modular Comm Info
[t=02:04:50.580203][f=0143884] Shutdown Widget - Stereo3D
[t=02:04:50.580241][f=0143884] Shutdown Widget - State Reverse and Latency
[t=02:04:50.580249][f=0143884] Shutdown Widget - Showeco and Grid Drawer
[t=02:04:50.580264][f=0143884] Shutdown Widget - Point Tracker
[t=02:04:50.580314][f=0143884] Shutdown Widget - Music Player v2
[t=02:04:50.580802][f=0143884] Shutdown Widget - Missile Silo Range
[t=02:04:50.580814][f=0143884] Shutdown Widget - MinimapEvents
[t=02:04:50.580824][f=0143884] Shutdown Widget - Local Widgets Config
[t=02:04:50.580836][f=0143884] Shutdown Widget - Highlight Geos
[t=02:04:50.580846][f=0143884] Shutdown Widget - Attack Warning
[t=02:04:50.580855][f=0143884] Shutdown Widget - Grab Input
[t=02:04:50.580959][f=0143884] Input grabbing is disabled!
[t=02:04:50.581010][f=0143884] Shutdown Widget - Defense Range Zero-K
[t=02:04:50.583388][f=0143884] Shutdown Widget - Darkening
[t=02:04:50.583408][f=0143884] Shutdown Widget - Context Menu
[t=02:04:50.583417][f=0143884] Shutdown Widget - Chili Spectator Panels
[t=02:04:50.583426][f=0143884] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:04:50.583439][f=0143884] Shutdown Widget - Chili Nuke Warning
[t=02:04:50.583505][f=0143884] Shutdown Widget - Chili EndGame Window
[t=02:04:50.583572][f=0143884] Shutdown Widget - Chili Economy Panel Default
[t=02:04:50.583652][f=0143884] Shutdown Widget - CameraShake
[t=02:04:50.583663][f=0143884] Shutdown Widget - Startup Info and Selector
[t=02:04:50.583676][f=0143884] Shutdown Widget - Transport AI
[t=02:04:50.583684][f=0143884] Shutdown Widget - Attack AoE
[t=02:04:50.583694][f=0143884] Shutdown Widget - Map Edge Extension
[t=02:04:50.584085][f=0143884] Shutdown Widget - Selection Send
[t=02:04:50.584119][f=0143884] Shutdown Widget - LupsManager
[t=02:04:50.585268][f=0143884] Shutdown Widget - Newton Firezone
[t=02:04:50.585286][f=0143884] Shutdown Widget - Receive Units Indicator
[t=02:04:50.585295][f=0143884] Shutdown Widget - Chili Pro Console
[t=02:04:50.585829][f=0143884] Shutdown Widget - Persistent Build Height
[t=02:04:50.585840][f=0143884] Shutdown Widget - Lasso Terraform GUI
[t=02:04:50.585848][f=0143884] Shutdown Widget - Lups
[t=02:04:50.586393][f=0143884] Shutdown Widget - Chili Framework
[t=02:04:50.586403][f=0143884] Shutdown Widget - Mex Placement Handler
[t=02:04:50.586506][f=0143884] Shutdown Widget - Custom Markers
[t=02:04:50.586522][f=0143884] Shutdown Widget - Chili Core Selector
[t=02:04:50.586578][f=0143884] Shutdown Widget - Select Keys
[t=02:04:50.586593][f=0143884] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:04:50.586627][f=0143884] Shutdown Widget - Pause Screen
[t=02:04:50.587914][f=0143884] Shutdown Widget - Bloom Shader Deferred
[t=02:04:50.588060][f=0143884] Shutdown Widget - Text To Speech Control
[t=02:04:50.588070][f=0143884] Shutdown Widget - Layout Handler
[t=02:04:50.588123][f=0143884] Shutdown Widget - Color Blindness Correction
[t=02:04:50.588256][f=0143884] End widgetHandler:Shutdown
[t=02:04:51.175586][f=0143884] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1528535532, 0.0} allocedSize{int+, int-, ext}={0, 0, 140342688127}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=02:04:51.180948][f=0143884] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=02:04:51.181018][f=0143884] [Game::KillLua][3] dtor=0 luaRules=0000015bb18ab150
[t=02:04:51.181056][f=0143884] Start gadgetHandler:Shutdown
[t=02:04:51.181067][f=0143884] Shutdown - StartSetup
[t=02:04:51.181074][f=0143884] Shutdown - UnitMorph
[t=02:04:51.205563][f=0143884] Shutdown - Carrier Drones
[t=02:04:51.210924][f=0143884] Shutdown - Missile Silo Controller
[t=02:04:51.210941][f=0143884] Shutdown - Modular Comm Info
[t=02:04:51.210949][f=0143884] Shutdown - Terrain Texture Handler
[t=02:04:51.211019][f=0143884] Shutdown - UnitCloakShield
[t=02:04:51.219667][f=0143884] Shutdown - Starlight Handler
[t=02:04:51.220588][f=0143884] End gadgetHandler:Shutdown
[t=02:04:51.520985][f=0143884] Start gadgetHandler:Shutdown
[t=02:04:51.521004][f=0143884] Shutdown - Teleport Throw
[t=02:04:51.521018][f=0143884] Shutdown - UnitMorph
[t=02:04:51.521032][f=0143884] Shutdown - Commander Skin Renderer
[t=02:04:51.547839][f=0143884] Shutdown - Missile fired callins
[t=02:04:51.547855][f=0143884] Shutdown - Modular Comm Info
[t=02:04:51.547975][f=0143884] Shutdown - Retreat Command
[t=02:04:51.547993][f=0143884] Shutdown - Shockwaves
[t=02:04:51.548001][f=0143884] Shutdown - Unit tint API
[t=02:04:51.548021][f=0143884] Shutdown - Unit glow API
[t=02:04:51.548038][f=0143884] Shutdown - UnitCloakShield
[t=02:04:51.548062][f=0143884] Shutdown - Lups Cloak FX
[t=02:04:51.548283][f=0143884] Shutdown - Lups
[t=02:04:51.549549][f=0143884] Shutdown - Lups Shield
[t=02:04:51.552720][f=0143884] End gadgetHandler:Shutdown
[t=02:04:51.713527][f=0143884] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 57992, 0.0} allocedSize{int+, int-, ext}={0, 0, 9260800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020}
[t=02:04:51.738908][f=0143884] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:04:51.739148][f=0143884] [Game::KillLua][4] dtor=0
[t=02:04:51.739160][f=0143884] [Game::KillLua][5] dtor=0
[t=02:04:51.747039][f=0143884] [SpringApp::Reload][3]
[t=02:04:51.747050][f=0143884] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:04:51.774619][f=0143884] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:04:51.774639][f=0143884] [Sound] [Sound::UpdateThread][3] #sources=32 #items=127
[t=02:04:51.777409][f=0143884] [Sound] [Sound::UpdateThread][4] ctx=0000015b79aed670 dev=0000015b2875e020
[t=02:04:51.777721][f=0143884] [Sound] [Sound::UpdateThread][5] ctx=0000015b79aed670 dev=0000015b2875e020
[t=02:04:51.777732][f=0143884] [Sound] [Sound::Cleanup][alcDestroyContext(0000015b79aed670)]
[t=02:04:51.779574][f=0143884] [Sound] [Sound::Cleanup][alcCloseDevice(0000015b2875e020)]
[t=02:04:51.784009][f=0143884] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:04:51.817051][f=0143884] [Sound] [Sound::UpdateThread][6]
[t=02:04:51.817575][f=0143884] [SpringApp::Reload][4]
[t=02:04:51.817643][f=0143884] [Game::~CGame][1]
[t=02:04:51.817652][f=0143884] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:04:51.817658][f=0143884] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:04:51.817664][f=0143884] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:04:51.817669][f=0143884] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:04:51.817675][f=0143884] [Game::KillLua][4] dtor=1
[t=02:04:51.817683][f=0143884] [Game::KillLua][5] dtor=1
[t=02:04:51.817730][f=0143884] [Game::KillMisc][1]
[t=02:04:51.817772][f=0143884] [Game::KillMisc][2]
[t=02:04:51.818235][f=0143884] [Game::KillMisc][3]
[t=02:04:51.818241][f=0143884] [Game::KillRendering][1]
[t=02:04:51.821979][f=0143884] [~CRectangleOverlapHandler] 14% overlap reduction
[t=02:04:51.887476][f=0143884] [3DOParser::Kill] allocated 1 pieces
[t=02:04:51.887534][f=0143884] [S3OParser::Kill] allocated 5518 pieces
[t=02:04:51.888739][f=0143884] [AssParser::Kill] allocated 674 pieces
[t=02:04:51.986633][f=0143884] [Game::KillInterface][1]
[t=02:04:51.987567][f=0143884] [Game::KillInterface][2]
[t=02:04:51.989640][f=0143884] [Game::KillSimulation][1]
[t=02:04:51.989869][f=0143884] [Game::KillSimulation][2]
[t=02:04:52.360480][f=0143884] [CCollisionHandler] dis-/continuous tests: 146/141559954
[t=02:04:52.360499][f=0143884] [Game::KillSimulation][3]
[t=02:04:52.361914][f=0143884] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:04:52.362244][f=0143884] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:04:52.362347][f=0143884] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:04:52.362532][f=0143884] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:04:52.363206][f=0143884] [~CRectangleOverlapHandler] 14% overlap reduction
[t=02:04:52.838748][f=0143884] [LosHandler::Kill] raycast instance cache-{hits,misses}={4437354,6679096}; shared=14%; cached=26%
[t=02:04:52.846702][f=0143884] [Game::KillSimulation][4]
[t=02:04:52.932014][f=0143884] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=02:04:52.932107][f=0143884] [Game::~CGame][2]
[t=02:04:52.932116][f=0143884] [Game::~CGame][3]
[t=02:04:52.932269][f=0143884] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4828851 bytes sent   in 92232 packets (52.355 bytes/packet)
    6075638 bytes recv'd in 96732 packets (62.809 bytes/packet)
    {0.220x, 0.096x} relative protocol overhead {up, down}
    85533 incoming chunks dropped, 89462 outgoing chunks resent
    96423 incoming chunks processed

[t=02:04:52.933075][f=0143884] [SpringApp::Reload][5]
[t=02:04:52.933996][f=0143884] [SpringApp::Reload][6]
[t=02:04:52.934006][f=0143884] [VFS] [SpringVFS::UnMapArchives<this=0000015b70231ad0>(reload=1)] (#mod=8184 #map=4 #menu=2885)
[t=02:04:52.944271][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=02:04:52.944838][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\maps
[t=02:04:52.945444][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\games
[t=02:04:52.945629][f=0143884] Scanning: E:\My Games\steamapps\common\Zero-K\packages
[t=02:04:52.957022][f=0143884] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=02:04:52.957033][f=0143884] [SpringApp::Reload][7]
[t=02:04:52.958832][f=0143884] [SpringApp::Reload][8]
[t=02:04:52.959602][f=0143884] [Sound] [ISound::Initialize] spawning sound-thread (0.8ms)
[t=02:04:52.959819][f=0143884] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=02:04:52.959891][f=0143884] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=02:04:52.959900][f=0143884] [Sound] [Sound::InitThread][1]
[t=02:04:52.959925][f=0143884] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=02:04:52.967011][f=0143884] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=02:04:52.967024][f=0143884] [Sound] [Sound::OpenLoopbackDevice]  * "0" "R240HY (NVIDIA High Definition Audio)"
[t=02:04:52.967086][f=0143884] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (2- High Definition Audio Device)"
[t=02:04:52.967096][f=0143884] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (G635 Gaming Headset)"
[t=02:04:52.967105][f=0143884] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=02:04:52.980195][f=0143884] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=02:04:52.980921][f=0143884] [Sound] [Sound::OpenLoopbackDevice] device=0000015d27e68030(default) context=0000015ccb2bda10  numChannels=2 frameSize=8
[t=02:04:52.980935][f=0143884] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=02:04:52.980941][f=0143884] [Sound]   Vendor:         OpenAL Community
[t=02:04:52.980948][f=0143884] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=02:04:52.980955][f=0143884] [Sound]   Renderer:       OpenAL Soft
[t=02:04:52.981057][f=0143884] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=02:04:52.981078][f=0143884] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=02:04:52.981088][f=0143884] [Sound]   Devices:
[t=02:04:52.986103][f=0143884] [Sound]     [OpenAL Soft on Speakers (G635 Gaming Headset)]
[t=02:04:52.986114][f=0143884] [Sound]     [OpenAL Soft on R240HY (NVIDIA High Definition Audio)]
[t=02:04:52.986121][f=0143884] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)]
[t=02:04:52.986129][f=0143884] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=02:04:52.986136][f=0143884] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=02:04:52.987523][f=0143884] [Sound]   EFX Enabled: yes
[t=02:04:52.987572][f=0143884] [Sound] [Sound::UpdateThread][2]
[t=02:04:53.059555][f=0143884] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[t=02:04:53.059673][f=0143884] [SpringApp::Reload][10]
[t=02:04:53.059989][f=-000001] [SpringApp::Reload][11]
[t=02:04:53.059998][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=02:04:53.060488][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=02:04:53.061964][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=02:04:53.062103][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=02:04:53.062186][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000015b70231ad0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=02:04:53.117048][f=-000001] [SpringApp::Reload][12] #script=0
[t=02:04:53.117375][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000015b7084adf0
[t=02:04:53.117425][f=-000001] SetLobbyButtonEnabled, true
[t=02:04:53.117527][f=-000001] SetLobbyFullscreenMode, 3, 1920, 1080
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=02:04:53.125795][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[t=02:04:53.157467][f=-000001] [SpringApp::Reload][13] reloadCount=2

[t=02:04:53.159346][f=-000001] TotalHideLobbyInterface, false
[t=02:06:24.313737][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:06:24.313846][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:06:24.340916][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=02:06:24.340935][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.944, 0.135}, {4.129, 0.590}}ms
[t=02:06:24.340946][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.804, 0.804, 0.804, 0.804}}ms
[t=02:06:24.341135][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.125, 0.125, 0.125, 0.125}, {0.805, 0.805, 0.805, 0.805}}ms
[t=02:06:24.341314][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.116, 0.116, 0.116, 0.116}, {0.806, 0.806, 0.806, 0.806}}ms
[t=02:06:24.341325][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.110, 0.110, 0.110, 0.110}, {0.803, 0.803, 0.803, 0.803}}ms
[t=02:06:24.341375][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.804, 0.804, 0.804, 0.804}}ms
[t=02:06:24.341396][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.027, 0.027, 0.027, 0.027}}ms
[t=02:06:24.341407][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.399, 0.399, 0.399, 0.399}, {0.079, 0.079, 0.079, 0.079}}ms
[t=02:06:24.341415][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:06:24.341420][f=-000001] [SpringApp::Kill][2]
[t=02:06:24.342068][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:06:24.383749][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:06:24.383774][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=02:06:24.384515][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015ccb2bda10 dev=0000015d27e68030
[t=02:06:24.384860][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015ccb2bda10 dev=0000015d27e68030
[t=02:06:24.384868][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015ccb2bda10)]
[t=02:06:24.386564][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015d27e68030)]
[t=02:06:24.386876][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:06:24.416275][f=-000001] [Sound] [Sound::UpdateThread][6]

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected