ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105770

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.122878] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.122897] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.140462] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.140570] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.454745] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.454798] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.454834]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.454854]   
[t=00:00:00.454862]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.454870]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.454881]   Use "none" to disable the default log sections.
[t=00:00:00.454888] ============== </Log Sections> ==============

[t=00:00:00.454897] ============== <User Config> ==============
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.455044]   AllowDeferredMapRendering = 1
[t=00:00:00.455055]   AllowDeferredModelRendering = 1
[t=00:00:00.455063]   AnimationMT = 0
[t=00:00:00.455070]   BumpWaterAnisotropy = 2
[t=00:00:00.455077]   BumpWaterBlurReflection = 1
[t=00:00:00.455086]   BumpWaterDepthBits = 32
[t=00:00:00.455093]   BumpWaterReflection = 2
[t=00:00:00.455100]   BumpWaterTexSizeReflection = 256
[t=00:00:00.455107]   CamFreeScrollSpeed = 50
[t=00:00:00.455114]   CamMode = 1
[t=00:00:00.455124]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.455137]   EdgeMoveDynamic = 0
[t=00:00:00.455145]   EdgeMoveWidth = 0.003
[t=00:00:00.455152]   FPSFOV = 90
[t=00:00:00.455158]   FPSScrollSpeed = 50
[t=00:00:00.455165]   FontSize = 18
[t=00:00:00.455172]   GrassDetail = 0
[t=00:00:00.455180]   GroundDecals = 5
[t=00:00:00.455187]   GroundDetail = 120
[t=00:00:00.455193]   HangTimeout = 30
[t=00:00:00.455200]   HardwareCursor = 1
[t=00:00:00.455207]   InitialNetworkTimeout = 0
[t=00:00:00.455214]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.455227]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.455235]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.455243]   LinkOutgoingBandwidth = 131072
[t=00:00:00.455252]   LuaGarbageCollectionMemLoadMult = 3.20000005
[t=00:00:00.455260]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.455268]   MSAALevel = 8
[t=00:00:00.455275]   MaxParticles = 25000
[t=00:00:00.455282]   MaxSounds = 32
[t=00:00:00.455289]   MaximumTransmissionUnit = 0
[t=00:00:00.455297]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.455310]   MiniMapMarker = 0
[t=00:00:00.455321]   MouseDragScrollThreshold = 0
[t=00:00:00.455328]   NetworkLossFactor = 1
[t=00:00:00.455335]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.455344]   OverheadScrollSpeed = 50
[t=00:00:00.455351]   ReconnectTimeout = 0
[t=00:00:00.455358]   RotOverheadScrollSpeed = 50
[t=00:00:00.455367]   RotateLogFiles = 1
[t=00:00:00.455374]   ShadowMapSize = 8192
[t=00:00:00.455380]   Shadows = 1
[t=00:00:00.455389]   ShowClock = 0
[t=00:00:00.455395]   SoftParticles = 2
[t=00:00:00.455408]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.455417]   UnitIconDist = 151
[t=00:00:00.455424]   UpdateBoundingVolumeMT = 0
[t=00:00:00.455431]   UpdateWeaponVectorsMT = 0
[t=00:00:00.455440]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.455447]   UseLuaMemPools = 0
[t=00:00:00.455453]   VFSCacheArchiveFiles = 0
[t=00:00:00.455460]   VSync = 0
[t=00:00:00.455469]   Water = 4
[t=00:00:00.455475]   WindowBorderless = 1
[t=00:00:00.455481]   WindowPosY = 0
[t=00:00:00.455532]   XResolutionWindowed = 1920
[t=00:00:00.455550]   YResolutionWindowed = 1080
[t=00:00:00.455560]   snd_volbattle = 44
[t=00:00:00.455566]   snd_volgeneral = 42
[t=00:00:00.455573]   snd_volunitreply = 41
[t=00:00:00.455588] ============== </User Config> ==============

[t=00:00:00.455598] ============== <User System> ==============
[t=00:00:00.455605]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.455617]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.455638]        Compiler Version: gcc-13.2.0
[t=00:00:00.455683]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.455748]         Hardware Config: AMD Ryzen 5 2600 Six-Core Processor            ; 32704MB RAM, 37568MB pagefile
[t=00:00:00.455760]        Binary Word Size: 64-bit (native)
[t=00:00:00.455769]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.455776]      Physical CPU Cores: 6
[t=00:00:00.455786]       Logical CPU Cores: 12
[t=00:00:00.455802] ============== </User System> ==============

[t=00:00:00.456070] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.456078]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.456083]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.456088]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.456093]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.457632] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.457648] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.465972] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.482069]     Display (Generic PnP Monitor)=1 modes=114 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.482088]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.482094]         [12] 1760x990x24bpp@144Hz
[t=00:00:00.482101]         [20] 1680x1050x24bpp@144Hz
[t=00:00:00.482106]         [28] 1600x900x24bpp@144Hz
[t=00:00:00.482112]         [36] 1366x768x24bpp@144Hz
[t=00:00:00.482117]         [44] 1280x1024x24bpp@144Hz
[t=00:00:00.482122]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.482127]         [59] 1128x634x24bpp@144Hz
[t=00:00:00.482156]         [67] 1024x768x24bpp@144Hz
[t=00:00:00.482165]         [75] 832x624x24bpp@144Hz
[t=00:00:00.482170]         [82] 800x600x24bpp@144Hz
[t=00:00:00.482176]         [91] 720x480x24bpp@144Hz
[t=00:00:00.482181]         [98] 720x400x24bpp@144Hz
[t=00:00:00.482187]         [106] 640x480x24bpp@144Hz
[t=00:00:00.627066] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.627717] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.627751] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.748840] [GR::LogVersionInfo]
[t=00:00:00.748867]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.748877]     GL version  : 4.6.0 Compatibility Profile Context 22.20.27.09.230330
[t=00:00:00.748886]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.748893]     GL renderer : Radeon RX 580 Series
[t=00:00:00.748900]     GLSL version: 4.60
[t=00:00:00.748907]     GLEW version: 2.1.0
[t=00:00:00.748947]     GPU memory  : 23868MB (total) / 23868MB (available)
[t=00:00:00.748975]     SDL swap-int: 0
[t=00:00:00.748993]     SDL driver  : windows
[t=00:00:00.748999]     
[t=00:00:00.749007]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.749017]     GLSL shader support       : 1
[t=00:00:00.749025]     GL4 support               : 1
[t=00:00:00.749032]     FBO extension support     : 1
[t=00:00:00.749048]     NVX GPU mem-info support  : 0
[t=00:00:00.749061]     ATI GPU mem-info support  : 1
[t=00:00:00.749082]     Texture clamping to edge  : 1
[t=00:00:00.749093]     NPOT-texture support      : 1 (1)
[t=00:00:00.749103]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.749112]     texture query-LOD support : 0 (0)
[t=00:00:00.749120]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.749127]     Z-buffer depth            : 24 (-)
[t=00:00:00.749140]     primitive-restart support : 1 (1)
[t=00:00:00.749151]     clip-space control support: 1 (1)
[t=00:00:00.749159]     seamless cube-map support : 0 (0)
[t=00:00:00.749181]     frag-depth layout support : 1 (1)
[t=00:00:00.749193]     persistent maps support   : 1 (1)
[t=00:00:00.749205]     explicit attribs location : 1 (1)
[t=00:00:00.749245]     multi draw indirect       : 1 (-)
[t=00:00:00.749255]     array textures            : 1 (-)
[t=00:00:00.749262]     buffer copy support       : 1 (-)
[t=00:00:00.749269]     indirect draw             : 1 (-)
[t=00:00:00.749276]     base instance             : 1 (-)
[t=00:00:00.749282]     
[t=00:00:00.749288]     max. FBO samples              : 8
[t=00:00:00.749307]     max. FS/program texture slots : 32/160
[t=00:00:00.749314]     max. texture size             : 16384
[t=00:00:00.749325]     max. texture anisotropy level : 16.000000
[t=00:00:00.749335]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.749341]     max. draw-buffers             : 8
[t=00:00:00.749348]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.749356]     max. uniform buffer-bindings  : 84
[t=00:00:00.749363]     max. uniform block-size       : 128KB
[t=00:00:00.749372]     max. storage buffer-bindings  : 32
[t=00:00:00.749384]     max. storage block-size       : 2047MB
[t=00:00:00.749390]     
[t=00:00:00.749395]     enable AMD-hacks : 1
[t=00:00:00.749402]     compress MIP-maps: 0
[t=00:00:00.749456]     Number of compressed texture formats: 33
[t=00:00:00.749504]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.749548] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.749844] [GR::UpdateGLConfigs]
[t=00:00:00.749873] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.749881] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.749893] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.749912] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.749917] [GR::InitGLState]
[t=00:00:00.749975] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.841904] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.845460] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.850408] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.850452] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.850882] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.852903] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.852920] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.852992] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.853068] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.858750] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.859269] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.859638] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.859777] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.868757] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.868775] [VFS] [SpringVFS::ReserveArchives<this=000002260702f590>]
[t=00:00:00.868876] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.871418] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002260702f590 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.871433] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.965629] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.966048] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.966122] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.966177] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.966240] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.966327] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.967990] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.968072] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.968609][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.968722][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.968815][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.968843][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.968855][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.968924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.978553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.978576][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (Razer BlackShark V2 X USB)"
[t=00:00:00.978585][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "3 - G2790G4 (AMD High Definition Audio Device)"
[t=00:00:00.978617][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.978626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.998636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.002955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000226535c5930(default) context=0000022606af7e40  numChannels=2 frameSize=8
[t=00:00:01.002981][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.003017][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.003024][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.003038][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.003082][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.003140][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.003158][f=-000001] [Sound]   Devices:
[t=00:00:01.006557][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Razer BlackShark V2 X USB)]
[t=00:00:01.006582][f=-000001] [Sound]     [OpenAL Soft on 3 - G2790G4 (AMD High Definition Audio Device)]
[t=00:00:01.006726][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:01.006752][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.006766][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.007934][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.007967][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.068121][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 365709 MB
[t=00:00:01.070777][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.071894][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.071909][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.139005][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Anvilwood v1.1" (loaded=0 cached=0)
[t=00:00:01.139189][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.177257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.178259][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.178300][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.178317][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.178343][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.178356][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.178362][f=-000001] [GR::InitGLState]
[t=00:00:01.178404][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:01.178423][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.178446][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.178466][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.178477][f=-000001] 
[t=00:00:01.178486][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.178496][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.178506][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.178516][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.178524][f=-000001] 
[t=00:00:01.178538][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.178550][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.178559][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.178568][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.132969][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58"
[t=00:00:02.183526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.140703][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.195028][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.356015][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.356069][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2
Fontconfig error: Cannot load default config file
[t=00:00:10.357925][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:10.358080][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:10.358102][f=-000001] [UDPListener] successfully bound socket on port 56055
[t=00:00:10.359354][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 9287ms
[t=00:00:10.421996][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000022653b1e380] using map "Anvilwood v1.1" (loaded=1 cached=0)
[t=00:00:10.422172][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0
[t=00:00:10.422277][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:10.422402][f=-000001] [PreGame::AddModArchivesToVFS][server=0000022653b1e380] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:10.422659][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:10.484248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:10.484442][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:10.486906][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58"
[t=00:00:10.487011][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.487414][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.487514][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.487609][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.488091][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpjcmF0ZXJtdWx0PTE7CmVuZXJneW11bHQ9MTsKbWV0YWxtdWx0PTE7CnRlcnJhY29zdG11bHQ9MTsKbm9lbG89MTsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1nYWVsOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0KewpzaG9ydG5hbWU9Q2hpY2tlbjogTm9ybWFsOwp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT1DaGlja2VuOiBOb3JtYWw7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPUFudmlsd29vZCB2MS4xOwpteXBsYXllcm5hbWU9Z2FlbDsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:10.488134][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-19_15-41-04-828_Anvilwood v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:10.488147][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms
[t=00:00:10.488418][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:10.491591][f=-000001] forceSingleThreaded, false
[t=00:00:10.497433][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58"
[t=00:00:10.497616][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.498190][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.498327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.498451][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.512347][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:10.512388][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:10.512598][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:10.512760][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:10.512921][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:10.513074][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:10.514469][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:10.515001][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:10.515499][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:10.516199][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:10.516679][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:10.517125][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:10.517155][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:10.517835][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:10.609951][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:10.613781][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:10.614954][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:10.615182][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:10.615608][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:10.615629][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:10.615814][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:10.617105][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:11.046220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:11.103718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:11.150654][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:11.475039][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 859ms
[t=00:00:11.475362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:11.476217][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58"
[t=00:00:11.476318][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.476726][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.476833][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.476943][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.550180][f=-000001] Loading UnitDefs_posts
[t=00:00:11.640448][f=-000001] Loading FeatureDefs_posts
[t=00:00:11.652811][f=-000001] Loading WeaponDefs_posts
[t=00:00:11.670834][f=-000001] Loading ArmorDefs_posts
[t=00:00:11.684564][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 207ms
[t=00:00:11.736917][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 261ms
[t=00:00:11.737164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:11.845063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:11.848091][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:11.851138][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:11.851319][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
------- TRUNCATED -------
[t=00:00:25.853296][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:25.882436][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:25.882838][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:25.883262][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:25.884359][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:25.884613][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:25.885319][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:25.885538][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:25.885866][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:25.886095][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:25.886308][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:25.886574][f=-000001] IsIsland, <function>, false
[t=00:00:25.917069][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:25.917463][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:25.917724][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:25.918024][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:25.918271][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:25.918544][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:25.918827][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:25.919210][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:25.919455][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:25.919755][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:25.920021][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:25.920045][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:25.920055][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:25.920114][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:25.921259][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:25.921501][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:25.921776][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:25.922020][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:25.922559][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:25.922979][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:25.923256][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:25.923564][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:25.928538][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:25.928975][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:25.935687][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:25.936118][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:25.936571][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:25.938612][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:25.938987][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:25.939296][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:25.940007][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:25.943491][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:25.944038][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:25.944691][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:25.945149][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:25.946149][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:25.946382][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:25.953589][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:25.956333][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:25.956690][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:25.961990][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:25.962461][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:25.971285][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:26.003476][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:26.004441][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:26.004811][f=-000001] SetSunLighting
[t=00:00:26.005401][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:26.005673][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:26.015230][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:26.015962][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:26.016227][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:26.016245][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:26.019854][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:26.020293][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:26.020525][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:26.021910][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:26.025600][f=-000001] Writing last game win data
[t=00:00:26.030542][f=-000001] LuaUI v0.3
[t=00:00:26.198678][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:26.199036][f=-000001] [s11n] Loading s11n file...
[t=00:00:26.201780][f=-000001] [s11n] Parsing model...
[t=00:00:26.220887][f=-000001] [s11n] Populating game world...
[t=00:00:26.382142][f=-000001] [s11n] s11n loading complete.
[t=00:00:26.382488][f=-000001] Running Springboard Feature Fixer, 26, 557
[t=00:00:26.608419][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:26.608476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:26.608824][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:26.608846][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:26.618329][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10184, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824644}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0315}
[t=00:00:27.328655][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:28.196169][f=-000001] GameID: 901d4a668f9bb2a3805784a2fc1b7890
[t=00:00:28.196626][f=-000001] Connection attempt from gael
[t=00:00:28.196640][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:28.196771][f=-000001]  -> Connection established (given id 0)
[t=00:00:28.196804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PreGame::GameDataReceived][map-checksums]
    server=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2
    client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2"
[t=00:00:28.196833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:28.196855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c20dccdd7e210a392710c7fec46de0c0854227f1a10b7fbad43687b52a94609bf633d70adaff2cbd044361b02d99f63a9f1f4072705174d071c5cdf6c25b5272]"
[t=00:00:28.196875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35b1fb102beecf9230b72a65e5803791f0b7e37ed48233a699c8d7a9a08ab1d6e8d4c84d2540cb3c7f78469bf2b589ca29d2bee20021b2333cef7546a8ec52c7]"
[t=00:00:28.196919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[Game::Load][lua{Rules,Gaia}={00000226e55d3530,00000226e0d3e8d0}][locale="C"]"
[t=00:00:28.196935][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal" (ID: 0, Short-Name: "Chicken: Normal", Version: "") took over control of team 1
[t=00:00:28.196950][f=-000001] Player gael finished loading and is now ingame
[t=00:00:28.489738][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:37.005524][f=-000001] <gael> Allies: I choose: Engineer!
[t=00:04:29.769808][f=0006693] game_message: Metal Extractor is under attack
[t=00:05:00.122324][f=0007604] game_message: Metal Extractor is under attack
[t=00:05:19.715983][f=0008191] game_message: Metal Extractor is under attack
[t=00:06:09.089372][f=0009673] game_message: Metal Extractor is under attack
[t=00:06:32.416825][f=0010373] game_message: Lotus is under attack
[t=00:07:25.420154][f=0011963] game_message: Metal Extractor is under attack
[t=00:07:30.860074][f=0012126] game_message: Storage is under attack
[t=00:07:36.265136][f=0012288] game_message: Radar Tower is under attack
[t=00:08:19.364726][f=0013581] game_message: Solar Collector is under attack
[t=00:09:17.032577][f=0015311] game_message: Stardust is under attack
[t=00:09:51.961541][f=0016359] game_message: Stardust is under attack
[t=00:10:02.231189][f=0016667] game_message: Stardust is under attack
[t=00:10:40.498613][f=0017815] game_message: Metal Extractor is under attack
[t=00:10:55.242812][f=0018257] game_message: Picket is under attack
[t=00:11:30.498783][f=0019315] game_message: Stardust is under attack
[t=00:12:11.966403][f=0020559] game_message: Storage is under attack
[t=00:12:17.823294][f=0020735] game_message: Picket is under attack
[t=00:12:17.978955][f=0020739] Buildings set to face North
[t=00:12:18.261050][f=0020747] Buildings set to face East
[t=00:12:18.434041][f=0020752] Buildings set to face South
[t=00:12:33.888099][f=0021217] game_message: Storage is under attack
[t=00:12:54.525647][f=0021836] game_message: Metal Extractor is under attack
[t=00:14:45.736244][f=0025172] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:16:00.917067][f=0027428] game_message: Harpy is under attack
[t=00:16:13.620940][f=0027808] gael paused the game
[t=00:16:15.603629][f=0027808] gael paused the game
[t=00:16:15.609838][f=0027808] selectedUnitsShader GL4,  recompiled in , 1, ms at, 27808, success, true
[t=00:16:15.615345][f=0027808] game_message: gael has been destroyed!
[t=00:16:15.615434][f=0027808] game_message: AI wins!
[t=00:16:15.620992][f=0027808] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:16:15.688131][f=0027808] gael unpaused the game
[t=00:16:15.698255][f=0027812] <Easy Facing> Spectator mode. Widget removed.
[t=00:16:16.085215][f=0027824] <Ghost Site> Spectator mode. Widget removed.
[t=00:16:17.066351][f=0027854] <autoquit> Autoquit canceled.
[t=00:16:19.938652][f=0027939] [QuitAction] user exited to system
[t=00:16:19.954553][f=0027940] [SpringApp::Kill][1] fromRun=1
[t=00:16:19.954572][f=0027940] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:16:19.977727][f=0027940]  [async=0] threads=6 tasks=1825240 {sum,avg}{exec,wait}time={{47389.480, 0.026}, {255301.438, 0.140}}ms
[t=00:16:19.977751][f=0027940]      thread=1 tasks=365048 {sum,min,max,avg}{exec,wait}time={{14074.442, 0.000, 488.662, 0.039}, {3760.092, 0.000, 18446744027136.000, 0.010}}ms
[t=00:16:19.977788][f=0027940]      thread=2 tasks=365048 {sum,min,max,avg}{exec,wait}time={{9303.110, 0.000, 488.395, 0.025}, {52770.941, 0.000, 18446744027136.000, 0.145}}ms
[t=00:16:19.977801][f=0027940]      thread=3 tasks=365048 {sum,min,max,avg}{exec,wait}time={{8649.773, 0.000, 488.445, 0.024}, {60749.980, 0.000, 18446744027136.000, 0.166}}ms
[t=00:16:19.977819][f=0027940]      thread=4 tasks=365048 {sum,min,max,avg}{exec,wait}time={{7978.638, 0.000, 488.499, 0.022}, {66740.188, 0.000, 17.809, 0.183}}ms
[t=00:16:19.977838][f=0027940]      thread=5 tasks=365048 {sum,min,max,avg}{exec,wait}time={{7383.515, 0.000, 458.399, 0.020}, {71280.227, 0.000, 29.988, 0.195}}ms
[t=00:16:19.977852][f=0027940]  [async=1] threads=6 tasks=10785 {sum,avg}{exec,wait}time={{67748.461, 6.282}, {26801128.000, 2485.037}}ms
[t=00:16:19.977864][f=0027940]      thread=1 tasks=2160 {sum,min,max,avg}{exec,wait}time={{13398.686, 0.001, 589.289, 6.203}, {5109889.000, 0.003, 7395.736, 2365.689}}ms
[t=00:16:19.977886][f=0027940]      thread=2 tasks=2152 {sum,min,max,avg}{exec,wait}time={{13280.261, 0.001, 604.589, 6.171}, {4932579.500, 0.306, 7039.906, 2292.091}}ms
[t=00:16:19.977901][f=0027940]      thread=3 tasks=2153 {sum,min,max,avg}{exec,wait}time={{13892.992, 0.001, 589.157, 6.453}, {5772240.000, 0.071, 7834.848, 2681.022}}ms
[t=00:16:19.977914][f=0027940]      thread=4 tasks=2159 {sum,min,max,avg}{exec,wait}time={{13179.187, 0.001, 599.372, 6.104}, {4927813.500, 0.142, 7079.464, 2282.452}}ms
[t=00:16:19.977937][f=0027940]      thread=5 tasks=2161 {sum,min,max,avg}{exec,wait}time={{13997.341, 0.001, 589.126, 6.477}, {6058607.000, 0.225, 7813.788, 2803.613}}ms
[t=00:16:19.977948][f=0027940] [ThreadPool::SetThreadCount][2] workers=0
[t=00:16:19.977954][f=0027940] [SpringApp::Kill][2]
[t=00:16:19.978006][f=0027940] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:16:19.978016][f=0027940] [Game::KillLua][1] dtor=0 luaUI=00000226e0f80c70
[t=00:16:19.978056][f=0027940] Start widgetHandler:Shutdown
[t=00:16:19.981311][f=0027940] Shutdown - SaveOrderList Complete
[t=00:16:19.982055][f=0027940] Writing last game win data
[t=00:16:19.987617][f=0027940] Shutdown - SaveConfigData Complete
[t=00:16:19.987640][f=0027940] Shutdown Widget - Chili Highlight
[t=00:16:19.987662][f=0027940] Shutdown Widget - Draw After Chili
[t=00:16:19.987672][f=0027940] Shutdown Widget - API Unit Tracker GL4
[t=00:16:19.987686][f=0027940] Shutdown Widget - EPIC Menu
[t=00:16:19.989429][f=0027940] Shutdown Widget - Chili Minimap
[t=00:16:19.989625][f=0027940] Shutdown Widget - Chili Widget Selector
[t=00:16:19.991199][f=0027940] Shutdown Widget - Depth of Field Shader
[t=00:16:19.991214][f=0027940] Shutdown Widget - Deferred rendering
[t=00:16:19.991225][f=0027940] SSAO: Deferred rendering disabled, disabling.
[t=00:16:20.006490][f=0027940] Shutdown Widget - Deferred rendering
[t=00:16:20.006511][f=0027940] SSAO: Deferred rendering disabled, disabling.
[t=00:16:20.007598][f=0027940] Shutdown Widget - Local Team Colors
[t=00:16:20.007616][f=0027940] Shutdown Widget - Display Keys 2
[t=00:16:20.007640][f=0027940] Shutdown Widget - Save Game Menu
[t=00:16:20.007669][f=0027940] Shutdown Widget - Highlight Model Api GL4
[t=00:16:20.007700][f=0027940] Shutdown Widget - Unit Icons
[t=00:16:20.007740][f=0027940] Shutdown Widget - HealthBars
[t=00:16:20.009035][f=0027940] Shutdown Widget - Noises
[t=00:16:20.009054][f=0027940] Shutdown Widget - Chili Chicken Panel
[t=00:16:20.009231][f=0027940] Shutdown Widget - BuildETA
[t=00:16:20.009250][f=0027940] Shutdown Widget - Selected Units GL4 2
[t=00:16:20.009274][f=0027940] Shutdown Widget - Win Counter
[t=00:16:20.009307][f=0027940] Shutdown Widget - EndGame APM stats
[t=00:16:20.009326][f=0027940] Shutdown Widget - Modular Comm Info
[t=00:16:20.009340][f=0027940] Shutdown Widget - State Reverse and Latency
[t=00:16:20.009355][f=0027940] Shutdown Widget - CameraShake
[t=00:16:20.009373][f=0027940] Shutdown Widget - Chili Economy Panel Default
[t=00:16:20.009553][f=0027940] Shutdown Widget - Chili EndGame Window
[t=00:16:20.009575][f=0027940] Shutdown Widget - Chili Nuke Warning
[t=00:16:20.009594][f=0027940] Shutdown Widget - Transport AI
[t=00:16:20.009604][f=0027940] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:16:20.009627][f=0027940] Shutdown Widget - Chili Spectator Panels
[t=00:16:20.009642][f=0027940] Shutdown Widget - Context Menu
[t=00:16:20.009659][f=0027940] Shutdown Widget - Darkening
[t=00:16:20.009683][f=0027940] Shutdown Widget - Defense Range Zero-K
[t=00:16:20.009701][f=0027940] Shutdown Widget - Grab Input
[t=00:16:20.009844][f=0027940] Input grabbing is disabled!
[t=00:16:20.009866][f=0027940] Shutdown Widget - Highlight Geos
[t=00:16:20.009889][f=0027940] Shutdown Widget - Local Widgets Config
[t=00:16:20.009910][f=0027940] Shutdown Widget - MinimapEvents
[t=00:16:20.009928][f=0027940] Shutdown Widget - Missile Silo Range
[t=00:16:20.009945][f=0027940] Shutdown Widget - Point Tracker
[t=00:16:20.009960][f=0027940] Shutdown Widget - Startup Info and Selector
[t=00:16:20.009981][f=0027940] Shutdown Widget - Showeco and Grid Drawer
[t=00:16:20.009998][f=0027940] Shutdown Widget - Stereo3D
[t=00:16:20.010051][f=0027940] Shutdown Widget - Music Player v2
[t=00:16:20.010080][f=0027940] Shutdown Widget - Attack AoE
[t=00:16:20.010100][f=0027940] Shutdown Widget - Map Edge Extension
[t=00:16:20.010130][f=0027940] Shutdown Widget - Selection Send
[t=00:16:20.010149][f=0027940] Shutdown Widget - Highlight Unit GL4 v2
[t=00:16:20.010163][f=0027940] Shutdown Widget - LupsManager
[t=00:16:20.010212][f=0027940] Shutdown Widget - Newton Firezone
[t=00:16:20.010246][f=0027940] Shutdown Widget - Chili Pro Console
[t=00:16:20.011403][f=0027940] Shutdown Widget - Persistent Build Height
[t=00:16:20.011420][f=0027940] Shutdown Widget - Lasso Terraform GUI
[t=00:16:20.011429][f=0027940] Shutdown Widget - Chili Framework
[t=00:16:20.011438][f=0027940] Shutdown Widget - Lups
[t=00:16:20.012151][f=0027940] Shutdown Widget - Mex Placement Handler
[t=00:16:20.012196][f=0027940] Shutdown Widget - Chili Core Selector
[t=00:16:20.012301][f=0027940] Shutdown Widget - Custom Markers
[t=00:16:20.012339][f=0027940] Shutdown Widget - Select Keys
[t=00:16:20.012366][f=0027940] Shutdown Widget - Pause Screen
[t=00:16:20.012483][f=0027940] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:16:20.012519][f=0027940] Shutdown Widget - Bloom Shader Deferred
[t=00:16:20.012547][f=0027940] Shutdown Widget - Color Blindness Correction
[t=00:16:20.012564][f=0027940] Shutdown Widget - Layout Handler
[t=00:16:20.012580][f=0027940] Shutdown Widget - Text To Speech Control
[t=00:16:20.012589][f=0027940] End widgetHandler:Shutdown
[t=00:16:20.074550][f=0027940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20295869, 0.0} allocedSize{int+, int-, ext}={0, 0, 3008323765}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0209}
[t=00:16:20.076325][f=0027940] [Game::KillLua][2] dtor=0 luaGaia=00000226e0d3e8d0
[t=00:16:20.104413][f=0027940] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:20.104469][f=0027940] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:20.104503][f=0027940] [Game::KillLua][3] dtor=0 luaRules=00000226e55d3530
[t=00:16:20.104541][f=0027940] Start gadgetHandler:Shutdown
[t=00:16:20.104561][f=0027940] Shutdown - StartSetup
[t=00:16:20.104572][f=0027940] Shutdown - UnitMorph
[t=00:16:20.104904][f=0027940] Shutdown - Carrier Drones
[t=00:16:20.104917][f=0027940] Shutdown - Missile Silo Controller
[t=00:16:20.104928][f=0027940] Shutdown - Modular Comm Info
[t=00:16:20.104937][f=0027940] Shutdown - Terrain Texture Handler
[t=00:16:20.104946][f=0027940] Shutdown - UnitCloakShield
[t=00:16:20.105025][f=0027940] Shutdown - Starlight Handler
[t=00:16:20.105044][f=0027940] End gadgetHandler:Shutdown
[t=00:16:20.123028][f=0027940] Start gadgetHandler:Shutdown
[t=00:16:20.123050][f=0027940] Shutdown - Teleport Throw
[t=00:16:20.123083][f=0027940] Shutdown - UnitMorph
[t=00:16:20.123105][f=0027940] Shutdown - Commander Skin Renderer
[t=00:16:20.123589][f=0027940] Shutdown - Missile fired callins
[t=00:16:20.123605][f=0027940] Shutdown - Modular Comm Info
[t=00:16:20.123615][f=0027940] Shutdown - Retreat Command
[t=00:16:20.123628][f=0027940] Shutdown - Shockwaves
[t=00:16:20.123644][f=0027940] Shutdown - Unit tint API
[t=00:16:20.123681][f=0027940] Shutdown - Unit glow API
[t=00:16:20.123702][f=0027940] Shutdown - UnitCloakShield
[t=00:16:20.123772][f=0027940] Shutdown - Lups Cloak FX
[t=00:16:20.123789][f=0027940] Shutdown - Lups
[t=00:16:20.124933][f=0027940] Shutdown - Lups Shield
[t=00:16:20.124980][f=0027940] End gadgetHandler:Shutdown
[t=00:16:20.141748][f=0027940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 527, 0.0} allocedSize{int+, int-, ext}={0, 0, 78997}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076}
[t=00:16:20.146107][f=0027940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:20.146192][f=0027940] [Game::KillLua][4] dtor=0
[t=00:16:20.146210][f=0027940] [Game::KillLua][5] dtor=0
[t=00:16:20.159999][f=0027940] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-19_15-41-04-828_Anvilwood v1_105.1.1-2457-g8095d30 BAR105.sdfz" (533817 bytes)
[t=00:16:20.160103][f=0027940] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:16:20.163105][f=0027940] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:16:20.163124][f=0027940] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42
[t=00:16:20.163254][f=0027940] [Sound] [Sound::UpdateThread][4] ctx=0000022606af7e40 dev=00000226535c5930
[t=00:16:20.163354][f=0027940] [Sound] [Sound::UpdateThread][5] ctx=0000022606af7e40 dev=00000226535c5930
[t=00:16:20.163366][f=0027940] [Sound] [Sound::Cleanup][alcDestroyContext(0000022606af7e40)]
[t=00:16:20.164528][f=0027940] [Sound] [Sound::Cleanup][alcCloseDevice(00000226535c5930)]
[t=00:16:20.164762][f=0027940] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:16:20.190125][f=0027940] [Sound] [Sound::UpdateThread][6]
[t=00:16:20.191046][f=0027940] [Game::~CGame][1]
[t=00:16:20.191096][f=0027940] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:16:20.191111][f=0027940] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:16:20.191123][f=0027940] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:16:20.191133][f=0027940] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:16:20.191148][f=0027940] [Game::KillLua][4] dtor=1
[t=00:16:20.191165][f=0027940] [Game::KillLua][5] dtor=1
[t=00:16:20.191358][f=0027940] [Game::KillMisc][1]
[t=00:16:20.191389][f=0027940] [Game::KillMisc][2]
[t=00:16:20.191857][f=0027940] [Game::KillMisc][3]
[t=00:16:20.191985][f=0027940] [Game::KillRendering][1]
[t=00:16:20.193098][f=0027940] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:16:20.219506][f=0027940] [3DOParser::Kill] allocated 1 pieces
[t=00:16:20.219529][f=0027940] [S3OParser::Kill] allocated 5575 pieces
[t=00:16:20.220005][f=0027940] [AssParser::Kill] allocated 676 pieces
[t=00:16:20.245013][f=0027940] [Game::KillInterface][1]
[t=00:16:20.245177][f=0027940] [Game::KillInterface][2]
[t=00:16:20.245552][f=0027940] [Game::KillSimulation][1]
[t=00:16:20.245563][f=0027940] [Game::KillSimulation][2]
[t=00:16:20.269441][f=0027940] [CCollisionHandler] dis-/continuous tests: 1477/22600122
[t=00:16:20.269472][f=0027940] [Game::KillSimulation][3]
[t=00:16:20.272347][f=0027940] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:20.272504][f=0027940] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:20.272620][f=0027940] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:20.272663][f=0027940] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:20.272933][f=0027940] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:16:20.283622][f=0027940] [LosHandler::Kill] raycast instance cache-{hits,misses}={42846,48262}; shared=10%; cached=37%
[t=00:16:20.293325][f=0027940] [Game::KillSimulation][4]
[t=00:16:20.390691][f=0027940] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:16:20.390732][f=0027940] [Game::~CGame][2]
[t=00:16:20.390743][f=0027940] [Game::~CGame][3]
[t=00:16:20.390967][f=0027940] [SpringApp::Kill][3]
[t=00:16:20.390990][f=0027940] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    483493 bytes sent  
    236142 bytes recv'd

[t=00:16:20.398142][f=0027940] Kill: client disconnecting...
[t=00:16:22.406165][f=0027940] CloseConnection: client connection closed
[t=00:16:22.406257][f=0027940] [SpringApp::Kill][4] font=0000022606f11600
[t=00:16:22.407049][f=0027940] [SpringApp::Kill][5]
[t=00:16:22.411657][f=0027940] [SpringApp::Kill][6]
[t=00:16:22.411680] [SpringApp::Kill][7]
[t=00:16:22.412308] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:22.412324] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:16:22.412360] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:16:22.412373] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:16:22.412382] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:16:22.412396] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:22.412408] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:16:22.412418] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {51212, 1048576, 1048576}, EBO = {76818, 2097152, 2097152}
[t=00:16:22.412431] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:16:22.412444] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:22.412453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:22.412466] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:16:22.412475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {300, 1048576, 1048576}, EBO = {450, 2097152, 2097152}
[t=00:16:22.463141] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:16:22.463169] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:16:22.463178] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:16:22.463185] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:16:22.467488] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>]
[t=00:16:22.467539] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:16:22.467555] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002260721b810)
[t=00:16:22.470017] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=1)] #archives[section]=1 #files[section]=113
[t=00:16:22.470049] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (00000226535273a0)
[t=00:16:22.470373] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=2)] #archives[section]=3 #files[section]=327
[t=00:16:22.470396] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002260721b080)
[t=00:16:22.470543] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002260721adc0)
[t=00:16:22.470692] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002260721b760)
[t=00:16:22.470797] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=3)] #archives[section]=0 #files[section]=0
[t=00:16:22.470817] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=4)] #archives[section]=0 #files[section]=130
[t=00:16:22.470833] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=5)] #archives[section]=0 #files[section]=0
[t=00:16:22.470857] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=6)] #archives[section]=0 #files[section]=0
[t=00:16:22.470875] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=7)] #archives[section]=0 #files[section]=0
[t=00:16:22.470888] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=8)] #archives[section]=0 #files[section]=0
[t=00:16:22.471137] [SpringApp::Kill][8]
[t=00:16:22.471152] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:16:22.471173] [WatchDog::Uninstall][1] hangDetectorThread=00007ff682bd7430 (joinable=1)
[t=00:16:22.471186] [WatchDog::Uninstall][2]
[t=00:16:22.957135] [WatchDog::Uninstall][3]
[t=00:16:22.957150] [SpringApp::Kill][9]