Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.122878] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.122897] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.140462] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.140570] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.454745] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.454798] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.454834] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.454854] [t=00:00:00.454862] Enable or disable log sections using the LogSections configuration key [t=00:00:00.454870] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.454881] Use "none" to disable the default log sections. [t=00:00:00.454888] ============== </Log Sections> ============== [t=00:00:00.454897] ============== <User Config> ============== Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.455044] AllowDeferredMapRendering = 1 [t=00:00:00.455055] AllowDeferredModelRendering = 1 [t=00:00:00.455063] AnimationMT = 0 [t=00:00:00.455070] BumpWaterAnisotropy = 2 [t=00:00:00.455077] BumpWaterBlurReflection = 1 [t=00:00:00.455086] BumpWaterDepthBits = 32 [t=00:00:00.455093] BumpWaterReflection = 2 [t=00:00:00.455100] BumpWaterTexSizeReflection = 256 [t=00:00:00.455107] CamFreeScrollSpeed = 50 [t=00:00:00.455114] CamMode = 1 [t=00:00:00.455124] DualScreenMiniMapOnLeft = 1 [t=00:00:00.455137] EdgeMoveDynamic = 0 [t=00:00:00.455145] EdgeMoveWidth = 0.003 [t=00:00:00.455152] FPSFOV = 90 [t=00:00:00.455158] FPSScrollSpeed = 50 [t=00:00:00.455165] FontSize = 18 [t=00:00:00.455172] GrassDetail = 0 [t=00:00:00.455180] GroundDecals = 5 [t=00:00:00.455187] GroundDetail = 120 [t=00:00:00.455193] HangTimeout = 30 [t=00:00:00.455200] HardwareCursor = 1 [t=00:00:00.455207] InitialNetworkTimeout = 0 [t=00:00:00.455214] LinkIncomingMaxPacketRate = 512 [t=00:00:00.455227] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.455235] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.455243] LinkOutgoingBandwidth = 131072 [t=00:00:00.455252] LuaGarbageCollectionMemLoadMult = 3.20000005 [t=00:00:00.455260] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.455268] MSAALevel = 8 [t=00:00:00.455275] MaxParticles = 25000 [t=00:00:00.455282] MaxSounds = 32 [t=00:00:00.455289] MaximumTransmissionUnit = 0 [t=00:00:00.455297] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.455310] MiniMapMarker = 0 [t=00:00:00.455321] MouseDragScrollThreshold = 0 [t=00:00:00.455328] NetworkLossFactor = 1 [t=00:00:00.455335] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.455344] OverheadScrollSpeed = 50 [t=00:00:00.455351] ReconnectTimeout = 0 [t=00:00:00.455358] RotOverheadScrollSpeed = 50 [t=00:00:00.455367] RotateLogFiles = 1 [t=00:00:00.455374] ShadowMapSize = 8192 [t=00:00:00.455380] Shadows = 1 [t=00:00:00.455389] ShowClock = 0 [t=00:00:00.455395] SoftParticles = 2 [t=00:00:00.455408] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.455417] UnitIconDist = 151 [t=00:00:00.455424] UpdateBoundingVolumeMT = 0 [t=00:00:00.455431] UpdateWeaponVectorsMT = 0 [t=00:00:00.455440] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.455447] UseLuaMemPools = 0 [t=00:00:00.455453] VFSCacheArchiveFiles = 0 [t=00:00:00.455460] VSync = 0 [t=00:00:00.455469] Water = 4 [t=00:00:00.455475] WindowBorderless = 1 [t=00:00:00.455481] WindowPosY = 0 [t=00:00:00.455532] XResolutionWindowed = 1920 [t=00:00:00.455550] YResolutionWindowed = 1080 [t=00:00:00.455560] snd_volbattle = 44 [t=00:00:00.455566] snd_volgeneral = 42 [t=00:00:00.455573] snd_volunitreply = 41 [t=00:00:00.455588] ============== </User Config> ============== [t=00:00:00.455598] ============== <User System> ============== [t=00:00:00.455605] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.455617] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.455638] Compiler Version: gcc-13.2.0 [t=00:00:00.455683] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.455748] Hardware Config: AMD Ryzen 5 2600 Six-Core Processor ; 32704MB RAM, 37568MB pagefile [t=00:00:00.455760] Binary Word Size: 64-bit (native) [t=00:00:00.455769] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.455776] Physical CPU Cores: 6 [t=00:00:00.455786] Logical CPU Cores: 12 [t=00:00:00.455802] ============== </User System> ============== [t=00:00:00.456070] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.456078] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.456083] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.456088] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.456093] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.457632] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.457648] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.465972] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.482069] Display (Generic PnP Monitor)=1 modes=114 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.482088] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.482094] [12] 1760x990x24bpp@144Hz [t=00:00:00.482101] [20] 1680x1050x24bpp@144Hz [t=00:00:00.482106] [28] 1600x900x24bpp@144Hz [t=00:00:00.482112] [36] 1366x768x24bpp@144Hz [t=00:00:00.482117] [44] 1280x1024x24bpp@144Hz [t=00:00:00.482122] [51] 1280x720x24bpp@144Hz [t=00:00:00.482127] [59] 1128x634x24bpp@144Hz [t=00:00:00.482156] [67] 1024x768x24bpp@144Hz [t=00:00:00.482165] [75] 832x624x24bpp@144Hz [t=00:00:00.482170] [82] 800x600x24bpp@144Hz [t=00:00:00.482176] [91] 720x480x24bpp@144Hz [t=00:00:00.482181] [98] 720x400x24bpp@144Hz [t=00:00:00.482187] [106] 640x480x24bpp@144Hz [t=00:00:00.627066] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.627717] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.627751] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.748840] [GR::LogVersionInfo] [t=00:00:00.748867] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.748877] GL version : 4.6.0 Compatibility Profile Context 22.20.27.09.230330 [t=00:00:00.748886] GL vendor : ATI Technologies Inc. [t=00:00:00.748893] GL renderer : Radeon RX 580 Series [t=00:00:00.748900] GLSL version: 4.60 [t=00:00:00.748907] GLEW version: 2.1.0 [t=00:00:00.748947] GPU memory : 23868MB (total) / 23868MB (available) [t=00:00:00.748975] SDL swap-int: 0 [t=00:00:00.748993] SDL driver : windows [t=00:00:00.748999] [t=00:00:00.749007] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.749017] GLSL shader support : 1 [t=00:00:00.749025] GL4 support : 1 [t=00:00:00.749032] FBO extension support : 1 [t=00:00:00.749048] NVX GPU mem-info support : 0 [t=00:00:00.749061] ATI GPU mem-info support : 1 [t=00:00:00.749082] Texture clamping to edge : 1 [t=00:00:00.749093] NPOT-texture support : 1 (1) [t=00:00:00.749103] S3TC/DXT1 texture support : 1/0 [t=00:00:00.749112] texture query-LOD support : 0 (0) [t=00:00:00.749120] MSAA frame-buffer support : 1 (1) [t=00:00:00.749127] Z-buffer depth : 24 (-) [t=00:00:00.749140] primitive-restart support : 1 (1) [t=00:00:00.749151] clip-space control support: 1 (1) [t=00:00:00.749159] seamless cube-map support : 0 (0) [t=00:00:00.749181] frag-depth layout support : 1 (1) [t=00:00:00.749193] persistent maps support : 1 (1) [t=00:00:00.749205] explicit attribs location : 1 (1) [t=00:00:00.749245] multi draw indirect : 1 (-) [t=00:00:00.749255] array textures : 1 (-) [t=00:00:00.749262] buffer copy support : 1 (-) [t=00:00:00.749269] indirect draw : 1 (-) [t=00:00:00.749276] base instance : 1 (-) [t=00:00:00.749282] [t=00:00:00.749288] max. FBO samples : 8 [t=00:00:00.749307] max. FS/program texture slots : 32/160 [t=00:00:00.749314] max. texture size : 16384 [t=00:00:00.749325] max. texture anisotropy level : 16.000000 [t=00:00:00.749335] max. vec4 varyings/attributes : 16/32 [t=00:00:00.749341] max. draw-buffers : 8 [t=00:00:00.749348] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.749356] max. uniform buffer-bindings : 84 [t=00:00:00.749363] max. uniform block-size : 128KB [t=00:00:00.749372] max. storage buffer-bindings : 32 [t=00:00:00.749384] max. storage block-size : 2047MB [t=00:00:00.749390] [t=00:00:00.749395] enable AMD-hacks : 1 [t=00:00:00.749402] compress MIP-maps: 0 [t=00:00:00.749456] Number of compressed texture formats: 33 [t=00:00:00.749504] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.749548] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.749844] [GR::UpdateGLConfigs] [t=00:00:00.749873] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.749881] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.749893] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.749912] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.749917] [GR::InitGLState] [t=00:00:00.749975] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.841904] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.845460] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.850408] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.850452] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.850882] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.852903] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.852920] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.852992] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.853068] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.858750] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.859269] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.859638] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.859777] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.868757] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.868775] [VFS] [SpringVFS::ReserveArchives<this=000002260702f590>] [t=00:00:00.868876] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.871418] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002260702f590 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.871433] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.965629] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.966048] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.966122] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.966177] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.966240] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.966327] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.967990] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.968072] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.968609][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.968722][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.968815][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.968843][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.968855][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.968924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.978553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.978576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Razer BlackShark V2 X USB)" [t=00:00:00.978585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "3 - G2790G4 (AMD High Definition Audio Device)" [t=00:00:00.978617][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.978626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.998636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.002955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000226535c5930(default) context=0000022606af7e40 numChannels=2 frameSize=8 [t=00:00:01.002981][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.003017][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.003024][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.003038][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.003082][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.003140][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.003158][f=-000001] [Sound] Devices: [t=00:00:01.006557][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Razer BlackShark V2 X USB)] [t=00:00:01.006582][f=-000001] [Sound] [OpenAL Soft on 3 - G2790G4 (AMD High Definition Audio Device)] [t=00:00:01.006726][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.006752][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.006766][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.007934][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.007967][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.068121][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 365709 MB [t=00:00:01.070777][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.071894][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.071909][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.139005][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Anvilwood v1.1" (loaded=0 cached=0) [t=00:00:01.139189][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.177257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.178259][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.178300][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.178317][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.178343][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.178356][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.178362][f=-000001] [GR::InitGLState] [t=00:00:01.178404][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:01.178423][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.178446][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.178466][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.178477][f=-000001] [t=00:00:01.178486][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.178496][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.178506][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.178516][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.178524][f=-000001] [t=00:00:01.178538][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.178550][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.178559][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.178568][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.132969][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:02.183526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.140703][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.195028][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.356015][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.356069][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2 Fontconfig error: Cannot load default config file [t=00:00:10.357925][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:10.358080][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:10.358102][f=-000001] [UDPListener] successfully bound socket on port 56055 [t=00:00:10.359354][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 9287ms [t=00:00:10.421996][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000022653b1e380] using map "Anvilwood v1.1" (loaded=1 cached=0) [t=00:00:10.422172][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [t=00:00:10.422277][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:10.422402][f=-000001] [PreGame::AddModArchivesToVFS][server=0000022653b1e380] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:10.422659][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:10.484248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:10.484442][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002260702f590>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:10.486906][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:10.487011][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.487414][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.487514][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.487609][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.488091][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpjcmF0ZXJtdWx0PTE7CmVuZXJneW11bHQ9MTsKbWV0YWxtdWx0PTE7CnRlcnJhY29zdG11bHQ9MTsKbm9lbG89MTsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1nYWVsOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0KewpzaG9ydG5hbWU9Q2hpY2tlbjogTm9ybWFsOwp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT1DaGlja2VuOiBOb3JtYWw7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPUFudmlsd29vZCB2MS4xOwpteXBsYXllcm5hbWU9Z2FlbDsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:10.488134][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-19_15-41-04-828_Anvilwood v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:10.488147][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [t=00:00:10.488418][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:10.491591][f=-000001] forceSingleThreaded, false [t=00:00:10.497433][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:10.497616][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.498190][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.498327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.498451][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.512347][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:10.512388][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:10.512598][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:10.512760][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:10.512921][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:10.513074][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:10.514469][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:10.515001][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:10.515499][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:10.516199][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:10.516679][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:10.517125][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:10.517155][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:10.517835][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:10.609951][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:10.613781][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:10.614954][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:10.615182][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:10.615608][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:10.615629][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:10.615814][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:10.617105][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:11.046220][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:11.103718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:11.150654][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:11.475039][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 859ms [t=00:00:11.475362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:11.476217][f=-000001] [CAS::GASCB] Archive file="anvilwood_v1.1.sd7" cs="eb1915a3a03f3ecb574bedc8b2506ee29b195b1951287aa4bf02e85e3ecea8a3b62da344ef37788b098511083ca880d8c80c65226d568ea9ad16a312a0eabe58" [t=00:00:11.476318][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:11.476726][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.476833][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.476943][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:11.550180][f=-000001] Loading UnitDefs_posts [t=00:00:11.640448][f=-000001] Loading FeatureDefs_posts [t=00:00:11.652811][f=-000001] Loading WeaponDefs_posts [t=00:00:11.670834][f=-000001] Loading ArmorDefs_posts [t=00:00:11.684564][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 207ms [t=00:00:11.736917][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 261ms [t=00:00:11.737164][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:11.845063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:11.848091][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:11.851138][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:11.851319][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms ------- TRUNCATED ------- [t=00:00:25.853296][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:25.882436][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:25.882838][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:25.883262][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:25.884359][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:25.884613][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:25.885319][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:25.885538][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:25.885866][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:25.886095][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:25.886308][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:25.886574][f=-000001] IsIsland, <function>, false [t=00:00:25.917069][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:25.917463][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:25.917724][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:25.918024][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:25.918271][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:25.918544][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:25.918827][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:25.919210][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:25.919455][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:25.919755][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:25.920021][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:25.920045][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:25.920055][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:25.920114][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:25.921259][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:25.921501][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:25.921776][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:25.922020][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:25.922559][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:25.922979][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:25.923256][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:25.923564][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:25.928538][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:25.928975][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:25.935687][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:25.936118][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:25.936571][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:25.938612][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:25.938987][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:25.939296][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:25.940007][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:25.943491][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:25.944038][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:25.944691][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:25.945149][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:25.946149][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:25.946382][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:25.953589][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:25.956333][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:25.956690][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:25.961990][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:25.962461][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:25.971285][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:26.003476][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:26.004441][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:26.004811][f=-000001] SetSunLighting [t=00:00:26.005401][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:26.005673][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:26.015230][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:26.015962][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:26.016227][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.016245][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:26.019854][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:26.020293][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:26.020525][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:26.021910][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:26.025600][f=-000001] Writing last game win data [t=00:00:26.030542][f=-000001] LuaUI v0.3 [t=00:00:26.198678][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.199036][f=-000001] [s11n] Loading s11n file... [t=00:00:26.201780][f=-000001] [s11n] Parsing model... [t=00:00:26.220887][f=-000001] [s11n] Populating game world... [t=00:00:26.382142][f=-000001] [s11n] s11n loading complete. [t=00:00:26.382488][f=-000001] Running Springboard Feature Fixer, 26, 557 [t=00:00:26.608419][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.608476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:26.608824][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:26.608846][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:26.618329][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10184, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824644}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0315} [t=00:00:27.328655][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.196169][f=-000001] GameID: 901d4a668f9bb2a3805784a2fc1b7890 [t=00:00:28.196626][f=-000001] Connection attempt from gael [t=00:00:28.196640][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:28.196771][f=-000001] -> Connection established (given id 0) [t=00:00:28.196804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PreGame::GameDataReceived][map-checksums] server=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [t=00:00:28.196833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:28.196855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c20dccdd7e210a392710c7fec46de0c0854227f1a10b7fbad43687b52a94609bf633d70adaff2cbd044361b02d99f63a9f1f4072705174d071c5cdf6c25b5272]" [t=00:00:28.196875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35b1fb102beecf9230b72a65e5803791f0b7e37ed48233a699c8d7a9a08ab1d6e8d4c84d2540cb3c7f78469bf2b589ca29d2bee20021b2333cef7546a8ec52c7]" [t=00:00:28.196919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gael" string="[Game::Load][lua{Rules,Gaia}={00000226e55d3530,00000226e0d3e8d0}][locale="C"]" [t=00:00:28.196935][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal" (ID: 0, Short-Name: "Chicken: Normal", Version: "") took over control of team 1 [t=00:00:28.196950][f=-000001] Player gael finished loading and is now ingame [t=00:00:28.489738][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:37.005524][f=-000001] <gael> Allies: I choose: Engineer! [t=00:04:29.769808][f=0006693] game_message: Metal Extractor is under attack [t=00:05:00.122324][f=0007604] game_message: Metal Extractor is under attack [t=00:05:19.715983][f=0008191] game_message: Metal Extractor is under attack [t=00:06:09.089372][f=0009673] game_message: Metal Extractor is under attack [t=00:06:32.416825][f=0010373] game_message: Lotus is under attack [t=00:07:25.420154][f=0011963] game_message: Metal Extractor is under attack [t=00:07:30.860074][f=0012126] game_message: Storage is under attack [t=00:07:36.265136][f=0012288] game_message: Radar Tower is under attack [t=00:08:19.364726][f=0013581] game_message: Solar Collector is under attack [t=00:09:17.032577][f=0015311] game_message: Stardust is under attack [t=00:09:51.961541][f=0016359] game_message: Stardust is under attack [t=00:10:02.231189][f=0016667] game_message: Stardust is under attack [t=00:10:40.498613][f=0017815] game_message: Metal Extractor is under attack [t=00:10:55.242812][f=0018257] game_message: Picket is under attack [t=00:11:30.498783][f=0019315] game_message: Stardust is under attack [t=00:12:11.966403][f=0020559] game_message: Storage is under attack [t=00:12:17.823294][f=0020735] game_message: Picket is under attack [t=00:12:17.978955][f=0020739] Buildings set to face North [t=00:12:18.261050][f=0020747] Buildings set to face East [t=00:12:18.434041][f=0020752] Buildings set to face South [t=00:12:33.888099][f=0021217] game_message: Storage is under attack [t=00:12:54.525647][f=0021836] game_message: Metal Extractor is under attack [t=00:14:45.736244][f=0025172] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:16:00.917067][f=0027428] game_message: Harpy is under attack [t=00:16:13.620940][f=0027808] gael paused the game [t=00:16:15.603629][f=0027808] gael paused the game [t=00:16:15.609838][f=0027808] selectedUnitsShader GL4, recompiled in , 1, ms at, 27808, success, true [t=00:16:15.615345][f=0027808] game_message: gael has been destroyed! [t=00:16:15.615434][f=0027808] game_message: AI wins! [t=00:16:15.620992][f=0027808] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:16:15.688131][f=0027808] gael unpaused the game [t=00:16:15.698255][f=0027812] <Easy Facing> Spectator mode. Widget removed. [t=00:16:16.085215][f=0027824] <Ghost Site> Spectator mode. Widget removed. [t=00:16:17.066351][f=0027854] <autoquit> Autoquit canceled. [t=00:16:19.938652][f=0027939] [QuitAction] user exited to system [t=00:16:19.954553][f=0027940] [SpringApp::Kill][1] fromRun=1 [t=00:16:19.954572][f=0027940] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:16:19.977727][f=0027940] [async=0] threads=6 tasks=1825240 {sum,avg}{exec,wait}time={{47389.480, 0.026}, {255301.438, 0.140}}ms [t=00:16:19.977751][f=0027940] thread=1 tasks=365048 {sum,min,max,avg}{exec,wait}time={{14074.442, 0.000, 488.662, 0.039}, {3760.092, 0.000, 18446744027136.000, 0.010}}ms [t=00:16:19.977788][f=0027940] thread=2 tasks=365048 {sum,min,max,avg}{exec,wait}time={{9303.110, 0.000, 488.395, 0.025}, {52770.941, 0.000, 18446744027136.000, 0.145}}ms [t=00:16:19.977801][f=0027940] thread=3 tasks=365048 {sum,min,max,avg}{exec,wait}time={{8649.773, 0.000, 488.445, 0.024}, {60749.980, 0.000, 18446744027136.000, 0.166}}ms [t=00:16:19.977819][f=0027940] thread=4 tasks=365048 {sum,min,max,avg}{exec,wait}time={{7978.638, 0.000, 488.499, 0.022}, {66740.188, 0.000, 17.809, 0.183}}ms [t=00:16:19.977838][f=0027940] thread=5 tasks=365048 {sum,min,max,avg}{exec,wait}time={{7383.515, 0.000, 458.399, 0.020}, {71280.227, 0.000, 29.988, 0.195}}ms [t=00:16:19.977852][f=0027940] [async=1] threads=6 tasks=10785 {sum,avg}{exec,wait}time={{67748.461, 6.282}, {26801128.000, 2485.037}}ms [t=00:16:19.977864][f=0027940] thread=1 tasks=2160 {sum,min,max,avg}{exec,wait}time={{13398.686, 0.001, 589.289, 6.203}, {5109889.000, 0.003, 7395.736, 2365.689}}ms [t=00:16:19.977886][f=0027940] thread=2 tasks=2152 {sum,min,max,avg}{exec,wait}time={{13280.261, 0.001, 604.589, 6.171}, {4932579.500, 0.306, 7039.906, 2292.091}}ms [t=00:16:19.977901][f=0027940] thread=3 tasks=2153 {sum,min,max,avg}{exec,wait}time={{13892.992, 0.001, 589.157, 6.453}, {5772240.000, 0.071, 7834.848, 2681.022}}ms [t=00:16:19.977914][f=0027940] thread=4 tasks=2159 {sum,min,max,avg}{exec,wait}time={{13179.187, 0.001, 599.372, 6.104}, {4927813.500, 0.142, 7079.464, 2282.452}}ms [t=00:16:19.977937][f=0027940] thread=5 tasks=2161 {sum,min,max,avg}{exec,wait}time={{13997.341, 0.001, 589.126, 6.477}, {6058607.000, 0.225, 7813.788, 2803.613}}ms [t=00:16:19.977948][f=0027940] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:19.977954][f=0027940] [SpringApp::Kill][2] [t=00:16:19.978006][f=0027940] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:19.978016][f=0027940] [Game::KillLua][1] dtor=0 luaUI=00000226e0f80c70 [t=00:16:19.978056][f=0027940] Start widgetHandler:Shutdown [t=00:16:19.981311][f=0027940] Shutdown - SaveOrderList Complete [t=00:16:19.982055][f=0027940] Writing last game win data [t=00:16:19.987617][f=0027940] Shutdown - SaveConfigData Complete [t=00:16:19.987640][f=0027940] Shutdown Widget - Chili Highlight [t=00:16:19.987662][f=0027940] Shutdown Widget - Draw After Chili [t=00:16:19.987672][f=0027940] Shutdown Widget - API Unit Tracker GL4 [t=00:16:19.987686][f=0027940] Shutdown Widget - EPIC Menu [t=00:16:19.989429][f=0027940] Shutdown Widget - Chili Minimap [t=00:16:19.989625][f=0027940] Shutdown Widget - Chili Widget Selector [t=00:16:19.991199][f=0027940] Shutdown Widget - Depth of Field Shader [t=00:16:19.991214][f=0027940] Shutdown Widget - Deferred rendering [t=00:16:19.991225][f=0027940] SSAO: Deferred rendering disabled, disabling. [t=00:16:20.006490][f=0027940] Shutdown Widget - Deferred rendering [t=00:16:20.006511][f=0027940] SSAO: Deferred rendering disabled, disabling. [t=00:16:20.007598][f=0027940] Shutdown Widget - Local Team Colors [t=00:16:20.007616][f=0027940] Shutdown Widget - Display Keys 2 [t=00:16:20.007640][f=0027940] Shutdown Widget - Save Game Menu [t=00:16:20.007669][f=0027940] Shutdown Widget - Highlight Model Api GL4 [t=00:16:20.007700][f=0027940] Shutdown Widget - Unit Icons [t=00:16:20.007740][f=0027940] Shutdown Widget - HealthBars [t=00:16:20.009035][f=0027940] Shutdown Widget - Noises [t=00:16:20.009054][f=0027940] Shutdown Widget - Chili Chicken Panel [t=00:16:20.009231][f=0027940] Shutdown Widget - BuildETA [t=00:16:20.009250][f=0027940] Shutdown Widget - Selected Units GL4 2 [t=00:16:20.009274][f=0027940] Shutdown Widget - Win Counter [t=00:16:20.009307][f=0027940] Shutdown Widget - EndGame APM stats [t=00:16:20.009326][f=0027940] Shutdown Widget - Modular Comm Info [t=00:16:20.009340][f=0027940] Shutdown Widget - State Reverse and Latency [t=00:16:20.009355][f=0027940] Shutdown Widget - CameraShake [t=00:16:20.009373][f=0027940] Shutdown Widget - Chili Economy Panel Default [t=00:16:20.009553][f=0027940] Shutdown Widget - Chili EndGame Window [t=00:16:20.009575][f=0027940] Shutdown Widget - Chili Nuke Warning [t=00:16:20.009594][f=0027940] Shutdown Widget - Transport AI [t=00:16:20.009604][f=0027940] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:20.009627][f=0027940] Shutdown Widget - Chili Spectator Panels [t=00:16:20.009642][f=0027940] Shutdown Widget - Context Menu [t=00:16:20.009659][f=0027940] Shutdown Widget - Darkening [t=00:16:20.009683][f=0027940] Shutdown Widget - Defense Range Zero-K [t=00:16:20.009701][f=0027940] Shutdown Widget - Grab Input [t=00:16:20.009844][f=0027940] Input grabbing is disabled! [t=00:16:20.009866][f=0027940] Shutdown Widget - Highlight Geos [t=00:16:20.009889][f=0027940] Shutdown Widget - Local Widgets Config [t=00:16:20.009910][f=0027940] Shutdown Widget - MinimapEvents [t=00:16:20.009928][f=0027940] Shutdown Widget - Missile Silo Range [t=00:16:20.009945][f=0027940] Shutdown Widget - Point Tracker [t=00:16:20.009960][f=0027940] Shutdown Widget - Startup Info and Selector [t=00:16:20.009981][f=0027940] Shutdown Widget - Showeco and Grid Drawer [t=00:16:20.009998][f=0027940] Shutdown Widget - Stereo3D [t=00:16:20.010051][f=0027940] Shutdown Widget - Music Player v2 [t=00:16:20.010080][f=0027940] Shutdown Widget - Attack AoE [t=00:16:20.010100][f=0027940] Shutdown Widget - Map Edge Extension [t=00:16:20.010130][f=0027940] Shutdown Widget - Selection Send [t=00:16:20.010149][f=0027940] Shutdown Widget - Highlight Unit GL4 v2 [t=00:16:20.010163][f=0027940] Shutdown Widget - LupsManager [t=00:16:20.010212][f=0027940] Shutdown Widget - Newton Firezone [t=00:16:20.010246][f=0027940] Shutdown Widget - Chili Pro Console [t=00:16:20.011403][f=0027940] Shutdown Widget - Persistent Build Height [t=00:16:20.011420][f=0027940] Shutdown Widget - Lasso Terraform GUI [t=00:16:20.011429][f=0027940] Shutdown Widget - Chili Framework [t=00:16:20.011438][f=0027940] Shutdown Widget - Lups [t=00:16:20.012151][f=0027940] Shutdown Widget - Mex Placement Handler [t=00:16:20.012196][f=0027940] Shutdown Widget - Chili Core Selector [t=00:16:20.012301][f=0027940] Shutdown Widget - Custom Markers [t=00:16:20.012339][f=0027940] Shutdown Widget - Select Keys [t=00:16:20.012366][f=0027940] Shutdown Widget - Pause Screen [t=00:16:20.012483][f=0027940] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:20.012519][f=0027940] Shutdown Widget - Bloom Shader Deferred [t=00:16:20.012547][f=0027940] Shutdown Widget - Color Blindness Correction [t=00:16:20.012564][f=0027940] Shutdown Widget - Layout Handler [t=00:16:20.012580][f=0027940] Shutdown Widget - Text To Speech Control [t=00:16:20.012589][f=0027940] End widgetHandler:Shutdown [t=00:16:20.074550][f=0027940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20295869, 0.0} allocedSize{int+, int-, ext}={0, 0, 3008323765}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0209} [t=00:16:20.076325][f=0027940] [Game::KillLua][2] dtor=0 luaGaia=00000226e0d3e8d0 [t=00:16:20.104413][f=0027940] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:20.104469][f=0027940] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:20.104503][f=0027940] [Game::KillLua][3] dtor=0 luaRules=00000226e55d3530 [t=00:16:20.104541][f=0027940] Start gadgetHandler:Shutdown [t=00:16:20.104561][f=0027940] Shutdown - StartSetup [t=00:16:20.104572][f=0027940] Shutdown - UnitMorph [t=00:16:20.104904][f=0027940] Shutdown - Carrier Drones [t=00:16:20.104917][f=0027940] Shutdown - Missile Silo Controller [t=00:16:20.104928][f=0027940] Shutdown - Modular Comm Info [t=00:16:20.104937][f=0027940] Shutdown - Terrain Texture Handler [t=00:16:20.104946][f=0027940] Shutdown - UnitCloakShield [t=00:16:20.105025][f=0027940] Shutdown - Starlight Handler [t=00:16:20.105044][f=0027940] End gadgetHandler:Shutdown [t=00:16:20.123028][f=0027940] Start gadgetHandler:Shutdown [t=00:16:20.123050][f=0027940] Shutdown - Teleport Throw [t=00:16:20.123083][f=0027940] Shutdown - UnitMorph [t=00:16:20.123105][f=0027940] Shutdown - Commander Skin Renderer [t=00:16:20.123589][f=0027940] Shutdown - Missile fired callins [t=00:16:20.123605][f=0027940] Shutdown - Modular Comm Info [t=00:16:20.123615][f=0027940] Shutdown - Retreat Command [t=00:16:20.123628][f=0027940] Shutdown - Shockwaves [t=00:16:20.123644][f=0027940] Shutdown - Unit tint API [t=00:16:20.123681][f=0027940] Shutdown - Unit glow API [t=00:16:20.123702][f=0027940] Shutdown - UnitCloakShield [t=00:16:20.123772][f=0027940] Shutdown - Lups Cloak FX [t=00:16:20.123789][f=0027940] Shutdown - Lups [t=00:16:20.124933][f=0027940] Shutdown - Lups Shield [t=00:16:20.124980][f=0027940] End gadgetHandler:Shutdown [t=00:16:20.141748][f=0027940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 527, 0.0} allocedSize{int+, int-, ext}={0, 0, 78997}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=00:16:20.146107][f=0027940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:20.146192][f=0027940] [Game::KillLua][4] dtor=0 [t=00:16:20.146210][f=0027940] [Game::KillLua][5] dtor=0 [t=00:16:20.159999][f=0027940] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-19_15-41-04-828_Anvilwood v1_105.1.1-2457-g8095d30 BAR105.sdfz" (533817 bytes) [t=00:16:20.160103][f=0027940] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:20.163105][f=0027940] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:20.163124][f=0027940] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [t=00:16:20.163254][f=0027940] [Sound] [Sound::UpdateThread][4] ctx=0000022606af7e40 dev=00000226535c5930 [t=00:16:20.163354][f=0027940] [Sound] [Sound::UpdateThread][5] ctx=0000022606af7e40 dev=00000226535c5930 [t=00:16:20.163366][f=0027940] [Sound] [Sound::Cleanup][alcDestroyContext(0000022606af7e40)] [t=00:16:20.164528][f=0027940] [Sound] [Sound::Cleanup][alcCloseDevice(00000226535c5930)] [t=00:16:20.164762][f=0027940] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:20.190125][f=0027940] [Sound] [Sound::UpdateThread][6] [t=00:16:20.191046][f=0027940] [Game::~CGame][1] [t=00:16:20.191096][f=0027940] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:20.191111][f=0027940] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:20.191123][f=0027940] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:20.191133][f=0027940] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:20.191148][f=0027940] [Game::KillLua][4] dtor=1 [t=00:16:20.191165][f=0027940] [Game::KillLua][5] dtor=1 [t=00:16:20.191358][f=0027940] [Game::KillMisc][1] [t=00:16:20.191389][f=0027940] [Game::KillMisc][2] [t=00:16:20.191857][f=0027940] [Game::KillMisc][3] [t=00:16:20.191985][f=0027940] [Game::KillRendering][1] [t=00:16:20.193098][f=0027940] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:16:20.219506][f=0027940] [3DOParser::Kill] allocated 1 pieces [t=00:16:20.219529][f=0027940] [S3OParser::Kill] allocated 5575 pieces [t=00:16:20.220005][f=0027940] [AssParser::Kill] allocated 676 pieces [t=00:16:20.245013][f=0027940] [Game::KillInterface][1] [t=00:16:20.245177][f=0027940] [Game::KillInterface][2] [t=00:16:20.245552][f=0027940] [Game::KillSimulation][1] [t=00:16:20.245563][f=0027940] [Game::KillSimulation][2] [t=00:16:20.269441][f=0027940] [CCollisionHandler] dis-/continuous tests: 1477/22600122 [t=00:16:20.269472][f=0027940] [Game::KillSimulation][3] [t=00:16:20.272347][f=0027940] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:20.272504][f=0027940] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:20.272620][f=0027940] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:20.272663][f=0027940] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:20.272933][f=0027940] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:16:20.283622][f=0027940] [LosHandler::Kill] raycast instance cache-{hits,misses}={42846,48262}; shared=10%; cached=37% [t=00:16:20.293325][f=0027940] [Game::KillSimulation][4] [t=00:16:20.390691][f=0027940] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:16:20.390732][f=0027940] [Game::~CGame][2] [t=00:16:20.390743][f=0027940] [Game::~CGame][3] [t=00:16:20.390967][f=0027940] [SpringApp::Kill][3] [t=00:16:20.390990][f=0027940] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 483493 bytes sent 236142 bytes recv'd [t=00:16:20.398142][f=0027940] Kill: client disconnecting... [t=00:16:22.406165][f=0027940] CloseConnection: client connection closed [t=00:16:22.406257][f=0027940] [SpringApp::Kill][4] font=0000022606f11600 [t=00:16:22.407049][f=0027940] [SpringApp::Kill][5] [t=00:16:22.411657][f=0027940] [SpringApp::Kill][6] [t=00:16:22.411680] [SpringApp::Kill][7] [t=00:16:22.412308] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:22.412324] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:16:22.412360] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:22.412373] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:22.412382] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:16:22.412396] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:22.412408] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:16:22.412418] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {51212, 1048576, 1048576}, EBO = {76818, 2097152, 2097152} [t=00:16:22.412431] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:22.412444] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:22.412453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:22.412466] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:16:22.412475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {300, 1048576, 1048576}, EBO = {450, 2097152, 2097152} [t=00:16:22.463141] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:22.463169] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:22.463178] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:22.463185] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:22.467488] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>] [t=00:16:22.467539] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:16:22.467555] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002260721b810) [t=00:16:22.470017] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=1)] #archives[section]=1 #files[section]=113 [t=00:16:22.470049] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7 (00000226535273a0) [t=00:16:22.470373] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:22.470396] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002260721b080) [t=00:16:22.470543] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002260721adc0) [t=00:16:22.470692] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002260721b760) [t=00:16:22.470797] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:22.470817] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=4)] #archives[section]=0 #files[section]=130 [t=00:16:22.470833] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:22.470857] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:22.470875] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:22.470888] [VFS] [SpringVFS::DeleteArchives<this=000002260702f590>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:22.471137] [SpringApp::Kill][8] [t=00:16:22.471152] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:22.471173] [WatchDog::Uninstall][1] hangDetectorThread=00007ff682bd7430 (joinable=1) [t=00:16:22.471186] [WatchDog::Uninstall][2] [t=00:16:22.957135] [WatchDog::Uninstall][3] [t=00:16:22.957150] [SpringApp::Kill][9]
infolog_full.txt (truncated):