ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2457-g8095d30] #105782

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago
GameID GameState File
19284a661a38cd309d4dc07adcd0143d ServerGameState-710966858-[1824-1824].txt
Chobbyla commented 5 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fffff
[t=00:00:00.001191] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.001210] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002852] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003370] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.003379] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.006616] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.006647] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.006752]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.006762]   
[t=00:00:00.006765]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006770]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006778]   Use "none" to disable the default log sections.
[t=00:00:00.006783] ============== </Log Sections> ==============

[t=00:00:00.006787] ============== <User Config> ==============
[t=00:00:00.006850]   AllowDeferredMapRendering = 1
[t=00:00:00.006855]   AllowDeferredModelRendering = 1
[t=00:00:00.006858]   AnimationMT = 0
[t=00:00:00.006862]   BumpWaterAnisotropy = 2
[t=00:00:00.006865]   BumpWaterBlurReflection = 1
[t=00:00:00.006868]   BumpWaterDepthBits = 32
[t=00:00:00.006873]   BumpWaterReflection = 2
[t=00:00:00.006879]   BumpWaterTexSizeReflection = 256
[t=00:00:00.006882]   CamFreeScrollSpeed = 50
[t=00:00:00.006887]   CamMode = 1
[t=00:00:00.006890]   CamTimeExponent = 4.0
[t=00:00:00.006894]   CamTimeFactor = 1.0
[t=00:00:00.006897]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.006902]   EdgeMoveDynamic = 0
[t=00:00:00.006905]   EdgeMoveWidth = 0.003
[t=00:00:00.006908]   FPSFOV = 90
[t=00:00:00.006911]   FPSScrollSpeed = 50
[t=00:00:00.006915]   FontSize = 18
[t=00:00:00.006918]   GrassDetail = 0
[t=00:00:00.006922]   GroundDecals = 5
[t=00:00:00.006928]   GroundDetail = 120
[t=00:00:00.006931]   HangTimeout = 30
[t=00:00:00.006934]   HardwareCursor = 1
[t=00:00:00.006939]   InitialNetworkTimeout = 0
[t=00:00:00.006942]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.006945]   LODScale = 1.000
[t=00:00:00.006948]   LODScaleReflection = 1.000
[t=00:00:00.006952]   LODScaleRefraction = 1.000
[t=00:00:00.006956]   LODScaleShadow = 1.000
[t=00:00:00.006960]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.006966]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.006971]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.006974]   LinkOutgoingBandwidth = 131072
[t=00:00:00.006978]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.006981]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.006986]   MSAALevel = 8
[t=00:00:00.006989]   MaxParticles = 25000
[t=00:00:00.006992]   MaxSounds = 32
[t=00:00:00.006996]   MaximumTransmissionUnit = 0
[t=00:00:00.007000]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.007004]   MiniMapCanFlip = 1
[t=00:00:00.007009]   MiniMapMarker = 0
[t=00:00:00.007014]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.007017]   MouseDragScrollThreshold = 0
[t=00:00:00.007020]   NetworkLossFactor = 1
[t=00:00:00.007024]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.007029]   OverheadScrollSpeed = 50
[t=00:00:00.007032]   ReconnectTimeout = 0
[t=00:00:00.007035]   RotOverheadScrollSpeed = 50
[t=00:00:00.007038]   RotateLogFiles = 1
[t=00:00:00.007042]   ShadowMapSize = 8192
[t=00:00:00.007046]   Shadows = 1
[t=00:00:00.007062]   ShowClock = 0
[t=00:00:00.007067]   ShowPlayerInfo = 0
[t=00:00:00.007070]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.007073]   TeamHighlight = 0
[t=00:00:00.007077]   UnitIconDist = 151
[t=00:00:00.007081]   UpdateBoundingVolumeMT = 0
[t=00:00:00.007085]   UpdateWeaponVectorsMT = 0
[t=00:00:00.007088]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.007091]   UseLuaMemPools = 0
[t=00:00:00.007096]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.007099]   VFSCacheArchiveFiles = 0
[t=00:00:00.007105]   VSync = 1
[t=00:00:00.007110]   Water = 4
[t=00:00:00.007113]   WindowPosY = 29
[t=00:00:00.007116]   XResolution = 2560
[t=00:00:00.007119]   XResolutionWindowed = 2560
[t=00:00:00.007124]   YResolution = 1440
[t=00:00:00.007127]   YResolutionWindowed = 1351
[t=00:00:00.007135] ============== </User Config> ==============

[t=00:00:00.007140] ============== <User System> ==============
[t=00:00:00.007144]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.007151]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.007157]        Compiler Version: gcc-13.2.0
[t=00:00:00.007182]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.007215]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13600KF; 32627MB RAM, 34675MB pagefile
[t=00:00:00.007220]        Binary Word Size: 64-bit (native)
[t=00:00:00.007224]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.007227]      Physical CPU Cores: 6
[t=00:00:00.007233]       Logical CPU Cores: 12
[t=00:00:00.007238] ============== </User System> ==============

[t=00:00:00.007309] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007314]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.007317]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007320]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.007323]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.008033] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.008043] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.012049] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.579865]     Display (Generic PnP Monitor)=1 modes=145 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.579878]         [ 1] 3620x2036x24bpp@165Hz
[t=00:00:00.579883]         [ 5] 2560x1440x24bpp@165Hz
[t=00:00:00.579888]         [ 9] 1920x1440x24bpp@165Hz
[t=00:00:00.579891]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.579895]         [17] 1920x1080x24bpp@165Hz
[t=00:00:00.579898]         [24] 1680x1050x24bpp@165Hz
[t=00:00:00.579917]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.579920]         [34] 1600x1024x24bpp@165Hz
[t=00:00:00.579924]         [40] 1600x900x24bpp@165Hz
[t=00:00:00.579927]         [46] 1440x1080x24bpp@165Hz
[t=00:00:00.579931]         [53] 1440x900x24bpp@165Hz
[t=00:00:00.579934]         [58] 1366x768x24bpp@165Hz
[t=00:00:00.579940]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.579943]         [68] 1280x1440x24bpp@165Hz
[t=00:00:00.579946]         [72] 1280x1024x24bpp@165Hz
[t=00:00:00.579949]         [78] 1280x960x24bpp@165Hz
[t=00:00:00.579953]         [84] 1280x800x24bpp@165Hz
[t=00:00:00.579958]         [90] 1280x768x24bpp@165Hz
[t=00:00:00.579961]         [96] 1280x720x24bpp@165Hz
[t=00:00:00.579965]         [103] 1176x664x24bpp@60Hz
[t=00:00:00.579970]         [106] 1152x864x24bpp@165Hz
[t=00:00:00.579973]         [112] 1024x768x24bpp@165Hz
[t=00:00:00.579976]         [119] 800x600x24bpp@165Hz
[t=00:00:00.579979]         [127] 720x576x24bpp@165Hz
[t=00:00:00.579984]         [132] 720x480x24bpp@165Hz
[t=00:00:00.579987]         [138] 640x480x24bpp@165Hz
[t=00:00:00.763778] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.764049] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<2560,1440>
[t=00:00:00.764061] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<2560,1411>
[t=00:00:00.791506] [GR::LogVersionInfo]
[t=00:00:00.791518]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.791522]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.791526]     GL vendor   : NVIDIA Corporation
[t=00:00:00.791620]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.791631]     GLSL version: 4.60 NVIDIA
[t=00:00:00.791635]     GLEW version: 2.1.0
[t=00:00:00.791639]     GPU memory  : 12288MB (total) / 11018MB (available)
[t=00:00:00.791663]     SDL swap-int: 1
[t=00:00:00.791670]     SDL driver  : windows
[t=00:00:00.791673]     
[t=00:00:00.791684]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.791688]     GLSL shader support       : 1
[t=00:00:00.791691]     GL4 support               : 1
[t=00:00:00.791706]     FBO extension support     : 1
[t=00:00:00.791722]     NVX GPU mem-info support  : 1
[t=00:00:00.791760]     ATI GPU mem-info support  : 0
[t=00:00:00.791792]     Texture clamping to edge  : 1
[t=00:00:00.791812]     NPOT-texture support      : 1 (1)
[t=00:00:00.791819]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.791825]     texture query-LOD support : 1 (1)
[t=00:00:00.791828]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.791832]     Z-buffer depth            : 32 (-)
[t=00:00:00.791847]     primitive-restart support : 1 (1)
[t=00:00:00.791878]     clip-space control support: 1 (1)
[t=00:00:00.791893]     seamless cube-map support : 1 (1)
[t=00:00:00.791905]     frag-depth layout support : 1 (1)
[t=00:00:00.791913]     persistent maps support   : 1 (1)
[t=00:00:00.791932]     explicit attribs location : 1 (1)
[t=00:00:00.791938]     multi draw indirect       : 1 (-)
[t=00:00:00.791943]     array textures            : 1 (-)
[t=00:00:00.791947]     buffer copy support       : 1 (-)
[t=00:00:00.791951]     indirect draw             : 1 (-)
[t=00:00:00.791961]     base instance             : 1 (-)
[t=00:00:00.791966]     
[t=00:00:00.791969]     max. FBO samples              : 32
[t=00:00:00.791972]     max. FS/program texture slots : 32/192
[t=00:00:00.791976]     max. texture size             : 32768
[t=00:00:00.791981]     max. texture anisotropy level : 16.000000
[t=00:00:00.791985]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.791988]     max. draw-buffers             : 8
[t=00:00:00.791994]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.792000]     max. uniform buffer-bindings  : 84
[t=00:00:00.792003]     max. uniform block-size       : 64KB
[t=00:00:00.792006]     max. storage buffer-bindings  : 96
[t=00:00:00.792009]     max. storage block-size       : 2047MB
[t=00:00:00.792012]     
[t=00:00:00.792015]     enable AMD-hacks : 0
[t=00:00:00.792018]     compress MIP-maps: 0
[t=00:00:00.792067]     Number of compressed texture formats: 23
[t=00:00:00.792086]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.792110] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.792923] [GR::UpdateGLConfigs]
[t=00:00:00.793041] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.793047] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.793412] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.793425] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.793431] [GR::InitGLState]
[t=00:00:00.793495] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.942057] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.950449] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:00.951572] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.958652] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.958703] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.959274] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.960165] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.960178] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.960237] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.960304] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.964219] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.964682] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.965362] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.965467] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.973572] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.973596] [VFS] [SpringVFS::ReserveArchives<this=0000018a70f65fb0>]
[t=00:00:00.973679] [VFS] [SpringVFS::AddArchive<this=0000018a70f65fb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.975719] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018a70f65fb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.975736] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.058395] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.059734] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.060066] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.061399] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.061401] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.062498] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.065468] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.065560] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.066126][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.066415][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.066633][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.066653][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.066659][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.066695][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.073162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
------- TRUNCATED -------
[t=00:39:10.834779][f=-000001] Writing last game win data
[t=00:39:10.836943][f=-000001] LuaUI v0.3
[t=00:39:10.941528][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:39:11.122388][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:39:11.122443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:39:11.123900][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:39:11.123922][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:39:11.125683][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:39:11.128718][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:39:11.128941][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ...
[t=00:39:11.128959][f=-000001] Skirmish AI <Circuit Test-stable>:   Water Damage: 0.000000
[t=00:39:11.129192][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Block Size: 64
[t=00:39:11.129200][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Size: 7168 (x112, z64)
[t=00:39:11.131663][f=-000001] Skirmish AI <Circuit Test-stable>:   Determining Usable Terrain for all units ...
[t=00:39:11.134700][f=-000001] Skirmish AI <Circuit Test-stable>:   Map Land Percent: 100.00%
[t=00:39:11.134718][f=-000001] Skirmish AI <Circuit Test-stable>:   Minimum Elevation: 20.00
[t=00:39:11.134741][f=-000001] Skirmish AI <Circuit Test-stable>:   Maximum Elevation: 519.38
[t=00:39:11.134754][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:39:11.134767][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:39:11.134780][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:39:11.134791][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:39:11.134802][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:39:11.136824][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 86.87% of the map. (used by 351 unit-defs)
[t=00:39:11.136858][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:39:11.138762][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 86.87% of the map. (used by 32 unit-defs)
[t=00:39:11.140732][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 86.87% of the map. (used by 5 unit-defs)
[t=00:39:11.142681][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:39:11.144627][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:39:11.146562][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:39:11.148211][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 75.11% of the map. (used by 13 unit-defs)
[t=00:39:11.150067][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 86.87% of the map. (used by 3 unit-defs)
[t=00:39:11.150103][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:39:11.151750][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 75.11% of the map. (used by 21 unit-defs)
[t=00:39:11.178264][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Fields_Of_Isis.json)
[t=00:39:11.178551][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:39:11.179678][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:39:11.179973][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:39:11.180338][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:39:11.180920][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:39:11.181130][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:39:11.183077][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:39:11.196489][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized!
[t=00:39:11.196741][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:39:11.196774][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:39:11.196788][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:39:11.196948][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:39:11.199974][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:39:11.218286][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Fields_Of_Isis.json)
[t=00:39:11.218565][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:39:11.219719][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:39:11.220032][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:39:11.220498][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:39:11.221094][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:39:11.221306][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:39:11.223154][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:39:11.226453][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (1) Initialized!
[t=00:39:11.226721][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:39:11.226731][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 104ms
[t=00:39:11.231739][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10871, 0.0} allocedSize{int+, int-, ext}={0, 0, 1919204}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0024}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1716135936}
[t=00:39:11.618071][f=-000001] SetLobbyButtonEnabled, false
[t=00:39:11.620166][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:39:11.650086][f=-000001] TotalHideLobbyInterface, true
[t=00:39:11.716244][f=-000001] GameID: 19284a661a38cd309d4dc07adcd0143d
[t=00:39:11.716512][f=-000001] Connection attempt from Hitman1616
[t=00:39:11.716537][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:39:11.716630][f=-000001]  -> Connection established (given id 0)
[t=00:39:11.716653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hitman1616" string="[PreGame::GameDataReceived][map-checksums]
    server=d58a9bb7d237b10bf2d48f1622b9e12b6a00ba4b5cd8aaaa2242fd1b31ec3c4b9d8f8d461228ab86e3c88d7cd106ecef93181bb0dbf1daae2acba995dbf75680
    client=d58a9bb7d237b10bf2d48f1622b9e12b6a00ba4b5cd8aaaa2242fd1b31ec3c4b9d8f8d461228ab86e3c88d7cd106ecef93181bb0dbf1daae2acba995dbf75680"
[t=00:39:11.716666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hitman1616" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:39:11.716679][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hitman1616" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d541268f115f5ea972e356d14034199461936876c7a7684e189bbb362ff054fe363a9e4d74cb5f0093d60befc2771e4afa72def55a4bffa6a2b2a517d779b9c4]"
[t=00:39:11.716688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hitman1616" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27ef0f76870dee5466c89d01187f06a8cf38972a273e9dda9052387013be26dff92527ef642b43916705077011c1ec95f9c0ef003216744765ec3958e73c13e4]"
[t=00:39:11.716699][f=-000001] Connection attempt from Grimwulf
[t=00:39:11.716704][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:39:11.716710][f=-000001]  -> Address: [127.0.0.1]:60391
[t=00:39:11.716755][f=-000001]  -> Connection established (given id 1)
[t=00:39:11.716770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PreGame::GameDataReceived][map-checksums]
    server=d58a9bb7d237b10bf2d48f1622b9e12b6a00ba4b5cd8aaaa2242fd1b31ec3c4b9d8f8d461228ab86e3c88d7cd106ecef93181bb0dbf1daae2acba995dbf75680
    client=d58a9bb7d237b10bf2d48f1622b9e12b6a00ba4b5cd8aaaa2242fd1b31ec3c4b9d8f8d461228ab86e3c88d7cd106ecef93181bb0dbf1daae2acba995dbf75680"
[t=00:39:11.716786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:39:11.716816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hitman1616" string="[Game::Load][lua{Rules,Gaia}={0000018b92635910,0000000000000000}][locale="C"]"
[t=00:39:11.716856][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (2)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 2
[t=00:39:11.716878][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 1, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 3
[t=00:39:11.716891][f=-000001] Player Hitman1616 finished loading and is now ingame
[t=00:39:11.786850][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:39:11.844750][f=-000001] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:39:12.396082][f=-000001] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:39:12.849686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d541268f115f5ea972e356d14034199461936876c7a7684e189bbb362ff054fe363a9e4d74cb5f0093d60befc2771e4afa72def55a4bffa6a2b2a517d779b9c4]"
[t=00:39:12.849705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27ef0f76870dee5466c89d01187f06a8cf38972a273e9dda9052387013be26dff92527ef642b43916705077011c1ec95f9c0ef003216744765ec3958e73c13e4]"
[t=00:39:15.535673][f=-000001] <Hitman1616> Allies: I choose: Engineer!
[t=00:39:15.795899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Grimwulf" string="[Game::Load][lua{Rules,Gaia}={0000020823755490,0000000000000000}][locale="C"]"
[t=00:39:15.795915][f=-000001] Player Grimwulf finished loading and is now ingame
[t=00:39:25.673178][f=-000001] <Grimwulf> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1716135936}
[t=00:39:46.432951][f=0000395] [liblobby] Warning: Duplicate user(Deagles20) added to channel (zk)
[t=00:40:17.389623][f=0001323] [liblobby] Warning: Duplicate user([KuK]theherbpantagruelion) added to channel (zk)
[t=00:40:34.078318][f=0001824] [GameServer] Desync detected. Requesting all clients to collect game state information.
[t=00:40:34.080683][f=0001824] Collecting current game state information.
[t=00:40:34.080710][f=0001824] [DumpState] dumping state (from 1824 to 1824 step 1)
[t=00:40:34.081039][f=0001824] [DumpState] using dump-file "ServerGameState-710966858-[1824-1824].txt"
[t=00:40:34.081280][f=0001824] [CAS::GASCB] Archive file="fields_of_isis.sd7" cs="177ff8e867b18223d9a5d421540f01c6b3380b82a1065d8a672c569215f571a2e5575b43d4d78f6502fe695ec575ca9c951d9d697cddaab853933646e801fc3a"
[t=00:40:34.081358][f=0001824] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:40:34.081540][f=0001824] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:40:34.081610][f=0001824] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:40:34.081667][f=0001824] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:40:34.128225][f=0001824] Sync error for Grimwulf in frame 1818 (got 9dda8535, correct is ad94be6e)
[t=00:40:47.392615][f=0002223] Sync error for Grimwulf in frame 2219 (got f11e5f70, correct is d7d1d49d)
[t=00:41:00.788813][f=0002625] Sync error for Grimwulf in frame 2620 (got c6e81480, correct is 468cfc8b)
[t=00:41:14.177520][f=0003027] Sync error for Grimwulf in frame 3021 (got cfc015a4, correct is 30fbd19b)
[t=00:41:27.551699][f=0003428] Sync error for Grimwulf in frame 3422 (got 6426b33a, correct is c39eaf25)
[t=00:41:40.879300][f=0003828] Sync error for Grimwulf in frame 3823 (got a36991f6, correct is c58eec3b)
[t=00:41:54.270352][f=0004229] Sync error for Grimwulf in frame 4224 (got 28db2c94, correct is b5b244ec)
[t=00:42:07.609905][f=0004630] Sync error for Grimwulf in frame 4625 (got ffc34d99, correct is 64ca94e6)
[t=00:42:20.986699][f=0005031] Sync error for Grimwulf in frame 5026 (got 356be71, correct is 8dddfb31)
[t=00:42:34.348327][f=0005432] Sync error for Grimwulf in frame 5427 (got 95b98ed9, correct is 2eddadbf)
[t=00:42:47.740080][f=0005833] Sync error for Grimwulf in frame 5828 (got 4dc224a6, correct is d5ddcfbe)
[t=00:43:01.084620][f=0006234] Sync error for Grimwulf in frame 6229 (got fc970804, correct is 16aac32f)
[t=00:43:14.487854][f=0006636] Sync error for Grimwulf in frame 6630 (got 51e5e531, correct is 3f59cbfd)
[t=00:43:27.783633][f=0007035] Sync error for Grimwulf in frame 7031 (got d58fd2bd, correct is fcd4d384)
[t=00:43:40.241339][f=0007409] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[t=00:43:41.161133][f=0007437] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[t=00:43:41.188907][f=0007437] Sync error for Grimwulf in frame 7432 (got c533bdcd, correct is f358accc)
[t=00:43:54.561955][f=0007838] Sync error for Grimwulf in frame 7833 (got efa75945, correct is 15e50f4a)
[t=00:44:07.912170][f=0008239] Sync error for Grimwulf in frame 8234 (got 2f6ae365, correct is 762d317)
[t=00:44:21.251181][f=0008639] Sync error for Grimwulf in frame 8635 (got 4ad2f3a2, correct is 4be6376b)
[t=00:44:31.352685][f=0008942] [liblobby] Warning: Duplicate user(FireRage) added to channel (zk)
[t=00:44:32.840102][f=0008987] [liblobby] Warning: Duplicate user(FireRage) added to channel (zk)
[t=00:44:34.663810][f=0009041] Sync error for Grimwulf in frame 9036 (got 83deeb76, correct is 23a8d6c5)
[t=00:44:48.014041][f=0009442] Sync error for Grimwulf in frame 9437 (got 1ab10bf3, correct is a3c5751f)
[t=00:45:01.107206][f=0009835] [liblobby] Warning: Duplicate user(SGT_VC) added to channel (zk)
[t=00:45:01.550256][f=0009848] Sync error for Grimwulf in frame 9838 (got 41168e51, correct is a144af5b)
[t=00:45:02.623983][f=0009880] [liblobby] Warning: Duplicate user(SGT_VC) added to channel (zk)
[t=00:45:07.121285][f=0010015] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[t=00:45:08.761124][f=0010065] [liblobby] Warning: Duplicate user(Alcur) added to channel (zk)
[t=00:45:12.666331][f=0010182] game_message: Minotaur is under attack
[t=00:45:14.774596][f=0010245] Sync error for Grimwulf in frame 10239 (got 3193bbd8, correct is 13e8b241)
[t=00:45:18.128716][f=0010346] game_message: Tremor is under attack
[t=00:45:24.229009][f=0010529] game_message: Hermit is under attack
[t=00:45:28.128341][f=0010645] Sync error for Grimwulf in frame 10640 (got c929d48b, correct is b2e55fce)
[t=00:45:41.487567][f=0011046] Sync error for Grimwulf in frame 11041 (got a7df8f80, correct is 740aca99)
[t=00:45:49.902101][f=0011299] game_message: Hermit is under attack
[t=00:45:54.829470][f=0011446] Sync error for Grimwulf in frame 11442 (got ecd7d13c, correct is 6491c225)
[t=00:46:08.191236][f=0011847] Sync error for Grimwulf in frame 11843 (got 94e401c0, correct is da01925b)
[t=00:46:20.863827][f=0012228] game_message: Minotaur is under attack
[t=00:46:21.561737][f=0012248] Sync error for Grimwulf in frame 12244 (got b2ea7b24, correct is 55aacfe0)
[t=00:46:27.037290][f=0012413] game_message: Minotaur is under attack
[t=00:46:32.307262][f=0012571] game_message: Hermit is under attack
[t=00:46:34.939558][f=0012650] Sync error for Grimwulf in frame 12645 (got aaa553a, correct is b69d4441)
[t=00:46:39.927099][f=0012800] game_message: Redback is under attack
[t=00:46:45.025829][f=0012953] game_message: Minotaur is under attack
[t=00:46:48.337141][f=0013051] Sync error for Grimwulf in frame 13046 (got 89d09360, correct is 22aa5696)
[t=00:46:50.101749][f=0013105] game_message: Redback is under attack
[t=00:46:56.032642][f=0013283] game_message: Hermit is under attack
[t=00:47:01.104230][f=0013435] game_message: Minotaur is under attack
[t=00:47:01.705371][f=0013453] Sync error for Grimwulf in frame 13447 (got 35cdf4c6, correct is 9eeaeba5)
[t=00:47:06.102142][f=0013585] game_message: Minotaur is under attack
[t=00:47:11.096812][f=0013735] game_message: Minotaur is under attack
[t=00:47:15.054448][f=0013853] Sync error for Grimwulf in frame 13848 (got ff6d7fa0, correct is e29b7782)
[t=00:47:16.095393][f=0013885] game_message: Minotaur is under attack
[t=00:47:21.194047][f=0014038] game_message: Minotaur is under attack
[t=00:47:27.768796][f=0014235] game_message: Sling is under attack
[t=00:47:28.381440][f=0014253] Sync error for Grimwulf in frame 14249 (got 435b41e3, correct is b1825fa5)
[t=00:47:32.838225][f=0014387] game_message: Minotaur is under attack
[t=00:47:37.835308][f=0014537] game_message: Hermit is under attack
[t=00:47:41.769987][f=0014655] Sync error for Grimwulf in frame 14650 (got 77b4217a, correct is 1c1d5781)
[t=00:47:41.778830][f=0014655] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20131
[t=00:47:42.963644][f=0014691] game_message: Minotaur is under attack
[t=00:47:48.100452][f=0014845] game_message: Minotaur is under attack
[t=00:47:53.092157][f=0014994] [liblobby] Warning: Duplicate user(replaceouroligarchy) added to channel (zk)
[t=00:47:53.099736][f=0014995] game_message: Minotaur is under attack
[t=00:47:55.120064][f=0015055] Sync error for Grimwulf in frame 15051 (got b7acb608, correct is d74752d)
[t=00:47:58.462628][f=0015156] game_message: Minotaur is under attack
[t=00:48:04.749351][f=0015344] game_message: Hermit is under attack
[t=00:48:08.520951][f=0015457] Sync error for Grimwulf in frame 15452 (got 9ae4feeb, correct is 46977d25)
[t=00:48:11.691673][f=0015553] game_message: Hermit is under attack
[t=00:48:14.308453][f=0015631] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20132
[t=00:48:21.880080][f=0015858] Sync error for Grimwulf in frame 15853 (got 1367e29, correct is 8e62df10)
[t=00:48:22.905082][f=0015889] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20133
[t=00:48:34.073244][f=0016224] game_message: Hermit is under attack
[t=00:48:35.273003][f=0016259] Sync error for Grimwulf in frame 16254 (got c1ff40f0, correct is b135d0fe)
[t=00:48:39.876434][f=0016398] game_message: Ronin is under attack
[t=00:48:40.170300][f=0016407] [liblobby] Warning: Duplicate user(unhingedwater2) added to channel (zk)
[t=00:48:44.961240][f=0016551] game_message: Minotaur is under attack
[t=00:48:48.581917][f=0016659] Sync error for Grimwulf in frame 16655 (got 620bf0c0, correct is d3247670)
[t=00:48:49.956792][f=0016701] game_message: Minotaur is under attack
[t=00:48:56.396388][f=0016894] game_message: Minotaur is under attack
[t=00:49:01.728776][f=0017054] game_message: Minotaur is under attack
[t=00:49:01.968443][f=0017060] Sync error for Grimwulf in frame 17056 (got 6d4a530b, correct is 49461177)
[t=00:49:06.805331][f=0017206] game_message: Minotaur is under attack
[t=00:49:12.305772][f=0017371] game_message: Hermit is under attack
[t=00:49:15.365602][f=0017462] Sync error for Grimwulf in frame 17457 (got 82c73256, correct is b904594)
[t=00:49:17.299374][f=0017521] game_message: Redback is under attack
[t=00:49:20.636230][f=0017621] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20134
[t=00:49:22.305390][f=0017671] game_message: Minotaur is under attack
[t=00:49:27.308742][f=0017821] game_message: Minotaur is under attack
[t=00:49:28.677445][f=0017862] Sync error for Grimwulf in frame 17858 (got b0df794e, correct is 8c5ac59d)
[t=00:49:32.370586][f=0017973] game_message: Minotaur is under attack
[t=00:49:37.372420][f=0018123] game_message: Minotaur is under attack
[t=00:49:42.066277][f=0018263] Sync error for Grimwulf in frame 18259 (got c64a72c9, correct is 2ffe0dc7)
[t=00:49:42.362488][f=0018273] game_message: Ronin is under attack
[t=00:49:47.365714][f=0018423] game_message: Minotaur is under attack
[t=00:49:52.405409][f=0018574] game_message: Minotaur is under attack
[t=00:49:55.490003][f=0018666] Sync error for Grimwulf in frame 18660 (got 5837efcb, correct is e19948b6)
[t=00:49:57.393474][f=0018724] game_message: Hermit is under attack
[t=00:50:02.398055][f=0018874] game_message: Ogre is under attack
[t=00:50:07.396560][f=0019024] game_message: Ronin is under attack
[t=00:50:08.830395][f=0019066] Sync error for Grimwulf in frame 19061 (got 577f3202, correct is b7f11b04)
[t=00:50:12.466751][f=0019176] game_message: Redback is under attack
[t=00:50:22.156207][f=0019466] Sync error for Grimwulf in frame 19462 (got 5c46967, correct is fe5980af)
[t=00:50:24.708806][f=0019543] [liblobby] Warning: Duplicate user(Namarus) added to channel (zk)
[t=00:50:26.752476][f=0019604] [liblobby] Warning: Duplicate user(Namarus) added to channel (zk)
[t=00:50:35.538953][f=0019867] Sync error for Grimwulf in frame 19863 (got 8fce9012, correct is b6df0842)
[t=00:50:38.929367][f=0019970] game_message: Minotaur is under attack
[t=00:50:43.929070][f=0020120] game_message: Sling is under attack
[t=00:50:48.908050][f=0020269] Sync error for Grimwulf in frame 20264 (got e9598a37, correct is 9d13b1ca)
[t=00:50:55.170947][f=0020457] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20135
[t=00:50:58.400006][f=0020554] game_message: Ogre is under attack
[t=00:51:02.267614][f=0020669] Sync error for Grimwulf in frame 20665 (got d7de1fd0, correct is 294447e)
[t=00:51:15.631680][f=0021070] Sync error for Grimwulf in frame 21066 (got 219d88f0, correct is 8a84d07f)
[t=00:51:29.018920][f=0021472] Sync error for Grimwulf in frame 21467 (got cdf332c3, correct is 4654a12b)
[t=00:51:32.064622][f=0021563] [liblobby] Warning: Duplicate user(GucciDog) added to channel (zk)
[t=00:51:42.381856][f=0021873] Sync error for Grimwulf in frame 21868 (got d14056c7, correct is e286736)
[t=00:51:43.804490][f=0021916] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:51:54.086148][f=0022224] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20136
[t=00:51:55.768246][f=0022275] Sync error for Grimwulf in frame 22269 (got 853cf461, correct is a8cb6ecb)
[t=00:52:09.097315][f=0022674] Sync error for Grimwulf in frame 22670 (got d1617ac8, correct is cca84489)
[t=00:52:22.521772][f=0023077] Sync error for Grimwulf in frame 23071 (got 288abfa6, correct is 17ce9322)
[t=00:52:35.850779][f=0023477] Sync error for Grimwulf in frame 23472 (got 38bafd6d, correct is 9da2802a)
[t=00:52:49.224011][f=0023878] Sync error for Grimwulf in frame 23873 (got 6a357634, correct is 68ff69a3)
[t=00:52:51.334906][f=0023942] game_message: Engineer Commander is under attack
[t=00:52:57.067679][f=0024114] game_message: Ogre is under attack
[t=00:53:02.568812][f=0024278] Sync error for Grimwulf in frame 24274 (got ba11833, correct is 15e181b5)
[t=00:53:06.133510][f=0024386] game_message: Ogre is under attack
[t=00:53:15.959071][f=0024680] Sync error for Grimwulf in frame 24675 (got 44feb060, correct is 9572685a)
[t=00:53:26.049839][f=0024983] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20137
[t=00:53:29.316000][f=0025081] Sync error for Grimwulf in frame 25076 (got 4b96c2b6, correct is 60802cfc)
[t=00:53:36.277950][f=0025290] game_message: Nimbus is under attack
[t=00:53:41.900871][f=0025459] game_message: Nimbus is under attack
[t=00:53:42.693385][f=0025482] Sync error for Grimwulf in frame 25477 (got 87653deb, correct is 94f48f7c)
[t=00:53:48.309871][f=0025651] game_message: Ogre is under attack
[t=00:53:55.063945][f=0025854] game_message: Ogre is under attack
[t=00:53:56.039011][f=0025882] Sync error for Grimwulf in frame 25878 (got a4ac2d58, correct is 52b173b2)
[t=00:54:09.410966][f=0026284] Sync error for Grimwulf in frame 26279 (got 60b33714, correct is fd7edaa4)
[t=00:54:14.489351][f=0026437] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:54:16.801676][f=0026506] game_message: Glaive is under attack
[t=00:54:21.839353][f=0026657] game_message: Glaive is under attack
[t=00:54:22.772311][f=0026684] Sync error for Grimwulf in frame 26680 (got 494a9394, correct is e149c5a9)
[t=00:54:27.080359][f=0026814] game_message: Nimbus is under attack
[t=00:54:32.070518][f=0026964] game_message: Ogre is under attack
[t=00:54:36.130989][f=0027085] Sync error for Grimwulf in frame 27081 (got 1264654b, correct is 2decfc6)
[t=00:54:37.068652][f=0027114] game_message: Redback is under attack
[t=00:54:39.186065][f=0027177] [liblobby] Warning: Duplicate user(Mystykyl) added to channel (zk)
[t=00:54:40.779529][f=0027225] [liblobby] Warning: Duplicate user(Mystykyl) added to channel (zk)
[t=00:54:42.066573][f=0027264] game_message: Redback is under attack
[t=00:54:47.074209][f=0027414] game_message: Ronin is under attack
[t=00:54:49.504440][f=0027487] Sync error for Grimwulf in frame 27482 (got f9f23499, correct is 6f162b15)
[t=00:54:52.073970][f=0027564] game_message: Recluse is under attack
[t=00:54:56.577477][f=0027699] [liblobby] Warning: Duplicate user(men6645) added to channel (zk)
[t=00:54:57.066838][f=0027714] game_message: Ogre is under attack
[t=00:54:58.114935][f=0027745] [liblobby] Warning: Duplicate user(men6645) added to channel (zk)
[t=00:55:02.067263][f=0027864] game_message: Ogre is under attack
[t=00:55:02.867299][f=0027887] Sync error for Grimwulf in frame 27883 (got 77b8b4e6, correct is 73be9ab1)
[t=00:55:07.816565][f=0028036] [liblobby] Warning: Duplicate user(unhingedwater2) added to channel (zk)
[t=00:55:09.225331][f=0028079] game_message: Cyclops is under attack
[t=00:55:13.307061][f=0028201] [liblobby] Warning: Duplicate user(FireRage) added to channel (zk)
[t=00:55:14.271461][f=0028230] game_message: Cyclops is under attack
[t=00:55:15.739446][f=0028274] [liblobby] Warning: Duplicate user(FireRage) added to channel (zk)
[t=00:55:16.238751][f=0028289] Sync error for Grimwulf in frame 28284 (got 89157d5e, correct is 4c984210)
[t=00:55:25.532755][f=0028568] game_message: Recluse is under attack
[t=00:55:29.610965][f=0028690] Sync error for Grimwulf in frame 28685 (got 353712c7, correct is 94829b5d)
[t=00:55:43.014734][f=0029092] Sync error for Grimwulf in frame 29086 (got 3b9e07cb, correct is 26a90f9d)
[t=00:55:56.360036][f=0029492] Sync error for Grimwulf in frame 29487 (got 5f61f599, correct is 6c7e40cb)
[t=00:55:57.272574][f=0029520] game_message: Recluse is under attack
[t=00:56:06.107348][f=0029785] game_message: Nimbus is under attack
[t=00:56:09.722770][f=0029893] Sync error for Grimwulf in frame 29888 (got caf6f5ef, correct is 8a731129)
[t=00:56:11.609670][f=0029950] game_message: Nimbus is under attack
[t=00:56:16.607649][f=0030100] game_message: Nimbus is under attack
------- TRUNCATED -------
[t=01:25:05.533826][f=0045042] [3DOParser::Kill] allocated 1 pieces
[t=01:25:05.533845][f=0045042] [S3OParser::Kill] allocated 5523 pieces
[t=01:25:05.534263][f=0045042] [AssParser::Kill] allocated 674 pieces
[t=01:25:05.593244][f=0045042] [Game::KillInterface][1]
[t=01:25:05.593660][f=0045042] [Game::KillInterface][2]
[t=01:25:05.593872][f=0045042] [Game::KillSimulation][1]
[t=01:25:05.593911][f=0045042] [Game::KillSimulation][2]
[t=01:25:05.625705][f=0045042] [CCollisionHandler] dis-/continuous tests: 176/158807459
[t=01:25:05.625721][f=0045042] [Game::KillSimulation][3]
[t=01:25:05.627035][f=0045042] [~CPathCache(28x16)] cacheHits=113 hitPercentage=20% numHashColls=0 maxCacheSize=201
[t=01:25:05.627206][f=0045042] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:25:05.627259][f=0045042] [~CPathCache(56x32)] cacheHits=395 hitPercentage=3% numHashColls=0 maxCacheSize=68
[t=01:25:05.627302][f=0045042] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:25:05.627528][f=0045042] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:25:05.644630][f=0045042] [LosHandler::Kill] raycast instance cache-{hits,misses}={505697,599672}; shared=7%; cached=39%
[t=01:25:05.648095][f=0045042] [Game::KillSimulation][4]
[t=01:25:05.744968][f=0045042] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:25:05.745000][f=0045042] [Game::~CGame][2]
[t=01:25:05.745005][f=0045042] [Game::~CGame][3]
[t=01:25:05.745031][f=0045042] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    8452841 bytes sent  
    8303842 bytes recv'd

[t=01:25:05.750193][f=0045042] Kill: client disconnecting...
[t=01:25:05.782224][f=0045042] CloseConnection: client connection closed
[t=01:25:05.782272][f=0045042] [SpringApp::Reload][5]
[t=01:25:05.782338][f=0045042] [SpringApp::Reload][6]
[t=01:25:05.782348][f=0045042] [VFS] [SpringVFS::UnMapArchives<this=0000018a70f65fb0>(reload=1)] (#mod=8184 #map=16 #menu=2885)
[t=01:25:05.785304][f=0045042] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=01:25:05.785724][f=0045042] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=01:25:05.785918][f=0045042] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=01:25:05.786025][f=0045042] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=01:25:05.792536][f=0045042] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=01:25:05.792551][f=0045042] [SpringApp::Reload][7]
[t=01:25:05.793764][f=0045042] [SpringApp::Reload][8]
[t=01:25:05.793987][f=0045042] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=01:25:05.794168][f=0045042] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:25:05.794187][f=0045042] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:25:05.794204][f=0045042] [Sound] [Sound::InitThread][1]
[t=01:25:05.794227][f=0045042] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:25:05.799339][f=0045042] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=01:25:05.799350][f=0045042] [Sound] [Sound::OpenLoopbackDevice]  * "0" "MSI G274QRFW (NVIDIA High Definition Audio)"
[t=01:25:05.799365][f=0045042] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Razer USB Sound Card)"
[t=01:25:05.799373][f=0045042] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=01:25:05.799379][f=0045042] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:25:05.810591][f=0045042] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:25:05.811368][f=0045042] [Sound] [Sound::OpenLoopbackDevice] device=0000018a8c8e60b0(default) context=0000018b2aac3bf0  numChannels=2 frameSize=8
[t=01:25:05.811390][f=0045042] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:25:05.811395][f=0045042] [Sound]   Vendor:         OpenAL Community
[t=01:25:05.811400][f=0045042] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:25:05.811417][f=0045042] [Sound]   Renderer:       OpenAL Soft
[t=01:25:05.811444][f=0045042] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:25:05.811461][f=0045042] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:25:05.811470][f=0045042] [Sound]   Devices:
[t=01:25:05.813201][f=0045042] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=01:25:05.813219][f=0045042] [Sound]     [OpenAL Soft on MSI G274QRFW (NVIDIA High Definition Audio)]
[t=01:25:05.813226][f=0045042] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=01:25:05.813232][f=0045042] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:25:05.813237][f=0045042] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:25:05.813786][f=0045042] [Sound]   EFX Enabled: yes
[t=01:25:05.813796][f=0045042] [Sound] [Sound::UpdateThread][2]
[t=01:25:05.893420][f=0045042] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[t=01:25:05.893506][f=0045042] [SpringApp::Reload][10]
[t=01:25:05.893559][f=-000001] [SpringApp::Reload][11]
[t=01:25:05.893567][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=01:25:05.893804][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000018a70f65fb0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=01:25:05.894716][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000018a70f65fb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:25:05.894832][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000018a70f65fb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:25:05.894913][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000018a70f65fb0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:25:05.954390][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:25:05.954628][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000018a715117b0
[t=01:25:05.954658][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[t=01:25:05.962665][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.04
[t=01:25:06.015537][f=-000001] [SpringApp::Reload][13] reloadCount=6

[t=01:25:06.015642][f=-000001] TotalHideLobbyInterface, false
[t=01:25:12.695071][f=-000001] Quitting...
[t=01:25:12.702556][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=01:25:12.702571][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=01:25:12.729743][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=01:25:12.729757][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.372, 0.074}, {0.942, 0.188}}ms
[t=01:25:12.729765][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.225, 0.225, 0.225, 0.225}}ms
[t=01:25:12.729772][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.095, 0.095, 0.095, 0.095}, {0.229, 0.229, 0.229, 0.229}}ms
[t=01:25:12.729782][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {0.237, 0.237, 0.237, 0.237}}ms
[t=01:25:12.729789][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.238, 0.238, 0.238, 0.238}}ms
[t=01:25:12.729796][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.067, 0.067, 0.067, 0.067}, {0.013, 0.013, 0.013, 0.013}}ms
[t=01:25:12.729802][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:25:12.729807][f=-000001] [SpringApp::Kill][2]
[t=01:25:12.730128][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:25:12.766448][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:25:12.766500][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:25:12.766667][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000018b2aac3bf0 dev=0000018a8c8e60b0
[t=01:25:12.766765][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000018b2aac3bf0 dev=0000018a8c8e60b0
[t=01:25:12.766791][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000018b2aac3bf0)]
[t=01:25:12.767547][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000018a8c8e60b0)]
[t=01:25:12.767591][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:25:12.792356][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:25:12.794156][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:25:12.796159][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 64250,  target steam id 76561197993127547, channel 3
[t=01:25:12.889791][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 41413467, 0.0} allocedSize{int+, int-, ext}={0, 0, 4698994869}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0074}
[t=01:25:12.891703][f=-000001] [SpringApp::Kill][3]
[t=01:25:12.891715][f=-000001] [SpringApp::Kill][4] font=0000018a4d475480
[t=01:25:12.895613][f=-000001] [SpringApp::Kill][5]
[t=01:25:12.898213][f=-000001] [SpringApp::Kill][6]
[t=01:25:12.898241] [SpringApp::Kill][7]
[t=01:25:12.898310] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:25:12.898319] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8928, 1048576, 1048576}, EBO = {17600, 2097152, 2097152}
[t=01:25:12.898325] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:25:12.898342] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:25:12.898350] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:25:12.898357] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:25:12.898367] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4040, 1048576, 1048576}, EBO = {6060, 2097152, 2097152}
[t=01:25:12.898374] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {134424, 1048576, 1048576}, EBO = {201636, 2097152, 2097152}
[t=01:25:12.898381] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:25:12.898390] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:25:12.898398] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:25:12.898405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:25:12.898414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4900, 1048576, 1048576}, EBO = {7350, 2097152, 2097152}
[t=01:25:12.989133] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:25:12.989149] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:25:12.989154] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:25:12.989158] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:25:12.989771] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>]
[t=01:25:12.989781] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=0)] #archives[section]=0 #files[section]=0
[t=01:25:12.989803] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=1)] #archives[section]=0 #files[section]=0
[t=01:25:12.989809] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:25:12.989814] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000018a4d470960)
[t=01:25:12.989881] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000018a4d4706a0)
[t=01:25:12.989915] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000018a33719690)
[t=01:25:12.989942] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000018a4d471040)
[t=01:25:12.989980] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:25:12.990055] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=4)] #archives[section]=0 #files[section]=0
[t=01:25:12.990062] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=5)] #archives[section]=1 #files[section]=0
[t=01:25:12.990067] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000018a33718cf0)
[t=01:25:12.992372] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=6)] #archives[section]=1 #files[section]=0
[t=01:25:12.992394] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Fields_Of_Isis.sd7 (0000018a70fd40c0)
[t=01:25:12.992853] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:25:12.992861] [VFS] [SpringVFS::DeleteArchives<this=0000018a70f65fb0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:25:12.992867] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000018a4d470ee0)
[t=01:25:12.993430] [SpringApp::Kill][8]
[t=01:25:12.993445] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:25:12.993450] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a2a27430 (joinable=1)
[t=01:25:12.993455] [WatchDog::Uninstall][2]
[t=01:25:13.620137] [WatchDog::Uninstall][3]
[t=01:25:13.620150] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1001, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected