ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105797

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.011984] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.011998] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.015147] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "M:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.015264] Using writeable configuration source: "M:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.231565] LogOutput initialized. Logging to M:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.231599] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.231619]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
Failed rotating the log file
[t=00:00:00.231633]   
[t=00:00:00.231638]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.231644]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.231650]   Use "none" to disable the default log sections.
[t=00:00:00.231655] ============== </Log Sections> ==============

[t=00:00:00.231661] ============== <User Config> ==============
[t=00:00:00.231757]   AllowDeferredMapRendering = 1
[t=00:00:00.231764]   AllowDeferredModelRendering = 1
[t=00:00:00.231769]   AnimationMT = 0
[t=00:00:00.231774]   BumpWaterAnisotropy = 2
[t=00:00:00.231778]   BumpWaterBlurReflection = 1
[t=00:00:00.231784]   BumpWaterDepthBits = 32
[t=00:00:00.231788]   BumpWaterReflection = 2
[t=00:00:00.231793]   BumpWaterTexSizeReflection = 256
[t=00:00:00.231798]   CamFreeScrollSpeed = 50
[t=00:00:00.231803]   CamMode = 1
[t=00:00:00.231811]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.231819]   EdgeMoveDynamic = 0
[t=00:00:00.231825]   EdgeMoveWidth = 0.003
[t=00:00:00.231829]   FPSFOV = 90
[t=00:00:00.231833]   FPSScrollSpeed = 50
[t=00:00:00.231838]   FontSize = 18
[t=00:00:00.231842]   GrassDetail = 0
[t=00:00:00.231847]   GroundDecals = 5
[t=00:00:00.231851]   GroundDetail = 120
[t=00:00:00.231855]   HangTimeout = 30
[t=00:00:00.231860]   HardwareCursor = 1
[t=00:00:00.231865]   InitialNetworkTimeout = 0
[t=00:00:00.231870]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.231878]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.231883]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.231888]   LinkOutgoingBandwidth = 131072
[t=00:00:00.231894]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.231899]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.231903]   MSAALevel = 8
[t=00:00:00.231908]   MaxParticles = 25000
[t=00:00:00.231913]   MaxSounds = 32
[t=00:00:00.231917]   MaximumTransmissionUnit = 0
[t=00:00:00.231922]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.231927]   MiniMapMarker = 0
[t=00:00:00.231935]   MouseDragScrollThreshold = 0
[t=00:00:00.231941]   NetworkLossFactor = 1
[t=00:00:00.231946]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.231951]   OverheadScrollSpeed = 50
[t=00:00:00.231955]   ReconnectTimeout = 0
[t=00:00:00.231960]   RotOverheadScrollSpeed = 50
[t=00:00:00.231965]   RotateLogFiles = 1
[t=00:00:00.231970]   ShadowMapSize = 8192
[t=00:00:00.231975]   Shadows = 1
[t=00:00:00.231979]   ShowClock = 0
[t=00:00:00.231984]   SoftParticles = 2
[t=00:00:00.231992]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.231998]   UnitIconDist = 151
[t=00:00:00.232002]   UpdateBoundingVolumeMT = 0
[t=00:00:00.232007]   UpdateWeaponVectorsMT = 0
[t=00:00:00.232012]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.232017]   UseLuaMemPools = 0
[t=00:00:00.232022]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.232028]   VFSCacheArchiveFiles = 0
[t=00:00:00.232033]   VSync = 0
[t=00:00:00.232037]   Water = 4
[t=00:00:00.232041]   WindowBorderless = 1
[t=00:00:00.232074]   WindowPosY = 0
[t=00:00:00.232080]   XResolutionWindowed = 1920
[t=00:00:00.232085]   YResolutionWindowed = 1080
[t=00:00:00.232090]   snd_volmaster = 6
[t=00:00:00.232100] ============== </User Config> ==============

[t=00:00:00.232105] ============== <User System> ==============
[t=00:00:00.232110]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.232118]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.232126]        Compiler Version: gcc-13.2.0
[t=00:00:00.232162]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.232200]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 32702MB RAM, 84414MB pagefile
[t=00:00:00.232207]        Binary Word Size: 64-bit (native)
[t=00:00:00.232212]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.232218]      Physical CPU Cores: 8
[t=00:00:00.232223]       Logical CPU Cores: 8
[t=00:00:00.232228] ============== </User System> ==============

[t=00:00:00.232452] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.232458]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.232463]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.232467]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.232471]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.234189] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.234200] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.243593] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.258667]     Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.258678]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.258684]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.258690]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.258695]         [18] 1600x1024x24bpp@144Hz
[t=00:00:00.258701]         [23] 1600x900x24bpp@144Hz
[t=00:00:00.258706]         [27] 1440x1080x24bpp@144Hz
[t=00:00:00.258710]         [33] 1440x900x24bpp@144Hz
[t=00:00:00.258715]         [37] 1366x768x24bpp@144Hz
[t=00:00:00.258720]         [41] 1360x768x24bpp@144Hz
[t=00:00:00.258731]         [45] 1280x1024x24bpp@144Hz
[t=00:00:00.258736]         [50] 1280x960x24bpp@144Hz
[t=00:00:00.258741]         [54] 1280x800x24bpp@144Hz
[t=00:00:00.258747]         [58] 1280x768x24bpp@144Hz
[t=00:00:00.258751]         [62] 1280x720x24bpp@144Hz
[t=00:00:00.258756]         [68] 1176x664x24bpp@60Hz
[t=00:00:00.258761]         [71] 1152x864x24bpp@144Hz
[t=00:00:00.258766]         [75] 1024x768x24bpp@144Hz
[t=00:00:00.258771]         [80] 800x600x24bpp@144Hz
[t=00:00:00.258776]         [85] 720x576x24bpp@144Hz
[t=00:00:00.258780]         [89] 720x480x24bpp@144Hz
[t=00:00:00.258789]         [94] 640x480x24bpp@144Hz
[t=00:00:00.263049]     Display (Generic PnP Monitor)=2 modes=42 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.263062]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.263067]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.263071]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.263076]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.263081]         [10] 1440x1080x24bpp@75Hz
[t=00:00:00.263086]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.263092]         [15] 1366x768x24bpp@60Hz
[t=00:00:00.263109]         [16] 1360x768x24bpp@60Hz
[t=00:00:00.263115]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.263120]         [19] 1280x960x24bpp@60Hz
[t=00:00:00.263124]         [20] 1280x800x24bpp@60Hz
[t=00:00:00.263132]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.263137]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.263142]         [25] 1176x664x24bpp@60Hz
[t=00:00:00.263146]         [28] 1152x864x24bpp@75Hz
[t=00:00:00.263151]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.263155]         [32] 800x600x24bpp@75Hz
[t=00:00:00.263160]         [36] 720x576x24bpp@50Hz
[t=00:00:00.263169]         [37] 720x480x24bpp@60Hz
[t=00:00:00.263174]         [39] 640x480x24bpp@75Hz
[t=00:00:00.277793]     Display (Generic PnP Monitor)=3 modes=99 bounds={x=-1920, y=-188, w=1920, h=1080}
[t=00:00:00.277807]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.277812]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.277817]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.277822]         [18] 1600x1024x24bpp@144Hz
[t=00:00:00.277827]         [23] 1600x900x24bpp@144Hz
[t=00:00:00.277832]         [27] 1440x1080x24bpp@144Hz
[t=00:00:00.277837]         [33] 1440x900x24bpp@144Hz
[t=00:00:00.277856]         [37] 1366x768x24bpp@144Hz
[t=00:00:00.277885]         [41] 1360x768x24bpp@144Hz
[t=00:00:00.277893]         [45] 1280x1024x24bpp@144Hz
[t=00:00:00.277898]         [50] 1280x960x24bpp@144Hz
[t=00:00:00.277903]         [54] 1280x800x24bpp@144Hz
[t=00:00:00.277908]         [58] 1280x768x24bpp@144Hz
[t=00:00:00.277913]         [62] 1280x720x24bpp@144Hz
[t=00:00:00.277918]         [68] 1176x664x24bpp@60Hz
[t=00:00:00.277923]         [71] 1152x864x24bpp@144Hz
[t=00:00:00.277928]         [75] 1024x768x24bpp@144Hz
[t=00:00:00.277941]         [80] 800x600x24bpp@144Hz
[t=00:00:00.277947]         [85] 720x576x24bpp@144Hz
[t=00:00:00.277952]         [89] 720x480x24bpp@144Hz
[t=00:00:00.277956]         [94] 640x480x24bpp@144Hz
[t=00:00:00.580491] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.581604] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.581620] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.625315] [GR::LogVersionInfo]
[t=00:00:00.625325]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.625331]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.625336]     GL vendor   : NVIDIA Corporation
[t=00:00:00.625341]     GL renderer : NVIDIA GeForce RTX 2070/PCIe/SSE2
[t=00:00:00.625347]     GLSL version: 4.60 NVIDIA
[t=00:00:00.625351]     GLEW version: 2.1.0
[t=00:00:00.625357]     GPU memory  : 8192MB (total) / 5978MB (available)
[t=00:00:00.625490]     SDL swap-int: 1
[t=00:00:00.625525]     SDL driver  : windows
[t=00:00:00.625537]     
[t=00:00:00.625563]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.625577]     GLSL shader support       : 1
[t=00:00:00.625583]     GL4 support               : 1
[t=00:00:00.625594]     FBO extension support     : 1
[t=00:00:00.625608]     NVX GPU mem-info support  : 1
[t=00:00:00.625616]     ATI GPU mem-info support  : 0
[t=00:00:00.625627]     Texture clamping to edge  : 1
[t=00:00:00.625648]     NPOT-texture support      : 1 (1)
[t=00:00:00.625664]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.625678]     texture query-LOD support : 1 (1)
[t=00:00:00.625685]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.625690]     Z-buffer depth            : 32 (-)
[t=00:00:00.625718]     primitive-restart support : 1 (1)
[t=00:00:00.625730]     clip-space control support: 1 (1)
[t=00:00:00.625744]     seamless cube-map support : 1 (1)
[t=00:00:00.625751]     frag-depth layout support : 1 (1)
[t=00:00:00.625757]     persistent maps support   : 1 (1)
[t=00:00:00.625772]     explicit attribs location : 1 (1)
[t=00:00:00.625792]     multi draw indirect       : 1 (-)
[t=00:00:00.625800]     array textures            : 1 (-)
[t=00:00:00.625805]     buffer copy support       : 1 (-)
[t=00:00:00.625811]     indirect draw             : 1 (-)
[t=00:00:00.625816]     base instance             : 1 (-)
[t=00:00:00.625821]     
[t=00:00:00.625825]     max. FBO samples              : 32
[t=00:00:00.625830]     max. FS/program texture slots : 32/192
[t=00:00:00.625835]     max. texture size             : 32768
[t=00:00:00.625855]     max. texture anisotropy level : 16.000000
[t=00:00:00.625871]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.625876]     max. draw-buffers             : 8
[t=00:00:00.625882]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.625888]     max. uniform buffer-bindings  : 84
[t=00:00:00.625893]     max. uniform block-size       : 64KB
[t=00:00:00.625899]     max. storage buffer-bindings  : 96
[t=00:00:00.625905]     max. storage block-size       : 2047MB
[t=00:00:00.625910]     
[t=00:00:00.625914]     enable AMD-hacks : 0
[t=00:00:00.625923]     compress MIP-maps: 0
[t=00:00:00.625986]     Number of compressed texture formats: 23
[t=00:00:00.626018]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.626047] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.626316] [GR::UpdateGLConfigs]
[t=00:00:00.626354] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.626360] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.626378] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.626387] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.626392] [GR::InitGLState]
[t=00:00:00.626856] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.729034] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.731986] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.732425] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.737930] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "M:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.737954] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.738314] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.739931] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "M:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.739950] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.740040] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: M:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.740127] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: M:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.744607] Scanning: M:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.745298] Scanning: M:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.745629] Scanning: M:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.745796] Scanning: M:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.758503] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.758522] [VFS] [SpringVFS::ReserveArchives<this=0000023bf98b9700>]
[t=00:00:00.758609] [VFS] [SpringVFS::AddArchive<this=0000023bf98b9700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.761950] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023bf98b9700 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.761965] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.967861] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.968452] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.970117] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.970118] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.970647] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.970779] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.972366] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.973393] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.974075] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.974124] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.974509][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.974630][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.975242][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.975295][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.975304][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.975350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.995370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.995389][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.995399][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (HyperX Cloud Flight Wireless)"
[t=00:00:00.995409][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (HyperX Quadcast)"
[t=00:00:00.995423][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.995433][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.995442][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.995450][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.995462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.016144][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.021358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023bb8c6b620(default) context=0000023bf8a48fd0  numChannels=2 frameSize=8
[t=00:00:01.021382][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.021392][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.021398][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.021422][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.021470][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.021537][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.021552][f=-000001] [Sound]   Devices:
[t=00:00:01.034887][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX Cloud Flight Wireless)]
[t=00:00:01.034903][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.034911][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX Quadcast)]
[t=00:00:01.034931][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.034940][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.034949][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.034956][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.034973][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.034981][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.035748][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.035763][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.081166][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: M:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 336242 MB
[t=00:00:01.083127][f=-000001] [StartScript] Loading StartScript from: M:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.083902][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:01.085554][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name EasyTurtles
[t=00:00:01.489093][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Carrot Mountains v1.0" (loaded=0 cached=0)
[t=00:00:01.489263][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023bf98b9700>(arName="Carrot Mountains v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.489537][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023bf98b9700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.498309][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.498514][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023bf98b9700>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.570595][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023bf98b9700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.570786][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023bf98b9700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:09.252878][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a"
[t=00:00:09.253072][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:09.253119][f=-000001] Warning: [PreGame::GameDataReceived] Archive Carrot Mountains v1.0 (checksum 01f2bdd2b9f82f71762d4c285d4095ea1c2d37f9a4841dc28c0056eb5e8f32ed047a3a5a3f97d1236d7f40232f9ffdc3084e6f306a5c1701a769b4b02bec4530) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:09.253462][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.253614][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.253716][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.253755][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:09.254300][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:09.254380][f=-000001] [PreGame::GameDataReceived] recording demo to "M:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-19_19-18-43-962_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:09.254391][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 8084ms
[t=00:00:09.254606][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 3, allyteam 0), creating LoadScreen
[t=00:00:09.257825][f=-000001] forceSingleThreaded, false
[t=00:00:09.258893][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Flooded:, nil
[t=00:00:09.263272][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a"
[t=00:00:09.263411][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.263759][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.263876][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.263988][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.273609][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:09.273630][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:09.273764][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:09.273863][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:09.273958][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:09.274060][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:09.274978][f=-000001] [LuaIntro] Found new widget "SpringLogo"
------- TRUNCATED -------
[t=00:45:42.155224][f=0080796] game_message: Caretaker is under attack
[t=00:45:52.903844][f=0081118] game_message: Energy Pylon is under attack
[t=00:45:57.968679][f=0081270] game_message: Emissary is under attack
[t=00:46:20.358087][f=0081942] game_message: Ettin is under attack
[t=00:46:28.279000][f=0082180] game_message: Emissary is under attack
[t=00:46:33.292588][f=0082330] game_message: Caretaker is under attack
[t=00:46:38.294688][f=0082480] game_message: Welder is under attack
[t=00:46:44.969912][f=0082680] game_message: Cerberus is under attack
[t=00:46:54.729984][f=0082973] game_message: Cerberus is under attack
[t=00:46:59.755410][f=0083124] game_message: Emissary is under attack
[t=00:47:18.563346][f=0083688] game_message: Cerberus is under attack
[t=00:47:23.534024][f=0083838] game_message: Cerberus is under attack
[t=00:47:28.560063][f=0083988] game_message: Welder is under attack
[t=00:47:33.557490][f=0084138] game_message: Cerberus is under attack
[t=00:47:38.561872][f=0084288] game_message: Welder is under attack
[t=00:48:18.423490][f=0085484] game_message: Aegis is under attack
[t=00:48:25.886386][f=0085708] game_message: Welder is under attack
[t=00:48:30.898133][f=0085858] game_message: Energy Pylon is under attack
[t=00:48:35.878742][f=0086008] game_message: Energy Pylon is under attack
[t=00:48:40.895453][f=0086158] game_message: Caretaker is under attack
[t=00:48:45.883746][f=0086308] game_message: Ettin is under attack
[t=00:48:51.956777][f=0086490] game_message: Inferno is under attack
[t=00:48:58.167912][f=0086676] game_message: Caretaker is under attack
[t=00:49:03.163404][f=0086826] game_message: Energy Pylon is under attack
[t=00:49:08.143415][f=0086976] game_message: Welder is under attack
[t=00:49:13.152579][f=0087126] game_message: Welder is under attack
[t=00:49:18.144994][f=0087276] game_message: Stardust is under attack
[t=00:49:23.156562][f=0087426] game_message: Desolator is under attack
[t=00:49:28.146892][f=0087576] game_message: Artemis is under attack
[t=00:49:33.170166][f=0087726] game_message: Desolator is under attack
[t=00:49:38.169778][f=0087876] game_message: Desolator is under attack
[t=00:49:43.149818][f=0088026] game_message: Desolator is under attack
[t=00:49:48.128068][f=0088176] game_message: Ettin is under attack
[t=00:49:54.136027][f=0088356] game_message: Desolator is under attack
[t=00:49:59.153893][f=0088506] game_message: Desolator is under attack
[t=00:50:04.163538][f=0088656] game_message: Desolator is under attack
[t=00:50:09.168555][f=0088806] game_message: Desolator is under attack
[t=00:50:14.148319][f=0088956] game_message: Desolator is under attack
[t=00:50:19.157774][f=0089106] game_message: Desolator is under attack
[t=00:50:24.159253][f=0089256] game_message: Desolator is under attack
[t=00:50:29.554740][f=0089418] game_message: Desolator is under attack
[t=00:50:35.028658][f=0089582] game_message: Cerberus is under attack
[t=00:50:40.152911][f=0089736] game_message: Welder is under attack
[t=00:50:45.166928][f=0089886] game_message: Ettin is under attack
[t=00:50:51.347233][f=0090072] game_message: Desolator is under attack
[t=00:50:56.338622][f=0090222] game_message: Desolator is under attack
[t=00:51:01.346863][f=0090372] game_message: Welder is under attack
[t=00:51:06.345423][f=0090522] game_message: Cerberus is under attack
[t=00:51:11.353685][f=0090672] game_message: Desolator is under attack
[t=00:51:16.360792][f=0090822] game_message: Desolator is under attack
[t=00:51:21.363606][f=0090972] game_message: Desolator is under attack
[t=00:51:26.355988][f=0091122] game_message: Cerberus is under attack
[t=00:51:31.354077][f=0091272] game_message: Energy Pylon is under attack
[t=00:51:53.629732][f=0091940] game_message: Ettin is under attack
[t=00:51:58.631722][f=0092090] game_message: Ettin is under attack
[t=00:52:07.117256][f=0092345] game_message: Desolator is under attack
[t=00:52:12.144922][f=0092496] game_message: Desolator is under attack
[t=00:52:17.750018][f=0092664] game_message: Emissary is under attack
[t=00:52:31.573858][f=0093079] game_message: Desolator is under attack
[t=00:52:36.848488][f=0093237] game_message: Cerberus is under attack
[t=00:52:42.541607][f=0093408] game_message: Cerberus is under attack
[t=00:52:47.545137][f=0093558] game_message: Emissary is under attack
[t=00:52:52.549084][f=0093708] game_message: Emissary is under attack
[t=00:52:57.548652][f=0093858] game_message: Welder is under attack
[t=00:53:02.556987][f=0094008] game_message: Emissary is under attack
[t=00:53:07.545805][f=0094158] game_message: Emissary is under attack
[t=00:53:12.536089][f=0094308] game_message: Emissary is under attack
[t=00:53:17.537512][f=0094458] game_message: Cerberus is under attack
[t=00:53:22.558311][f=0094608] game_message: Cerberus is under attack
[t=00:53:27.543476][f=0094758] game_message: Welder is under attack
[t=00:53:33.908173][f=0094948] game_message: Welder is under attack
[t=00:53:38.921151][f=0095100] game_message: Cerberus is under attack
[t=00:53:43.934804][f=0095250] game_message: Cerberus is under attack
[t=00:53:48.932249][f=0095400] game_message: Cerberus is under attack
[t=00:53:53.944640][f=0095550] game_message: Cerberus is under attack
[t=00:54:00.738629][f=0095753] game_message: Ettin is under attack
[t=00:54:07.506325][f=0095956] game_message: Aegis is under attack
[t=00:54:12.544108][f=0096108] game_message: Stardust is under attack
[t=00:54:17.532824][f=0096258] game_message: Desolator is under attack
[t=00:54:22.554311][f=0096408] game_message: Desolator is under attack
[t=00:54:27.560173][f=0096558] game_message: Desolator is under attack
[t=00:54:36.447906][f=0096824] game_message: Cerberus is under attack
[t=00:54:49.754671][f=0097224] game_message: Cerberus is under attack
[t=00:54:56.872016][f=0097438] game_message: Emissary is under attack
[t=00:55:01.886813][f=0097588] game_message: Cerberus is under attack
[t=00:55:06.951086][f=0097740] game_message: Cerberus is under attack
[t=00:55:22.817053][f=0098214] game_message: Cerberus is under attack
[t=00:55:48.841383][f=0098997] game_message: Emissary is under attack
[t=00:55:53.896369][f=0099148] game_message: Missile Silo is under attack
[t=00:55:58.922108][f=0099298] game_message: Missile Silo is under attack
[t=00:56:04.109069][f=0099448] game_message: Caretaker is under attack
[t=00:56:09.217970][f=0099598] game_message: Emissary is under attack
[t=00:56:14.265746][f=0099748] game_message: Desolator is under attack
[t=00:56:23.711685][f=0100032] game_message: Welder is under attack
[t=00:56:28.731002][f=0100182] game_message: Welder is under attack
[t=00:56:41.680036][f=0100570] game_message: Desolator is under attack
[t=00:56:46.667274][f=0100720] game_message: Desolator is under attack
[t=00:56:51.636451][f=0100870] game_message: Desolator is under attack
[t=00:56:56.670816][f=0101020] game_message: Desolator is under attack
[t=00:57:01.670843][f=0101170] game_message: Desolator is under attack
[t=00:57:06.730548][f=0101322] game_message: Artemis is under attack
[t=00:57:12.933171][f=0101508] game_message: Artemis is under attack
[t=00:57:30.714514][f=0102042] game_message: Desolator is under attack
[t=00:57:35.716649][f=0102192] game_message: Aegis is under attack
[t=00:57:40.722797][f=0102342] game_message: Aegis is under attack
[t=00:57:45.714272][f=0102492] game_message: Aegis is under attack
[t=00:57:50.718880][f=0102642] game_message: Aegis is under attack
[t=00:58:11.734358][f=0103272] game_message: Stardust is under attack
[t=00:58:16.857211][f=0103422] game_message: Emissary is under attack
[t=00:58:22.644171][f=0103572] game_message: Artemis is under attack
[t=00:58:27.869686][f=0103722] game_message: Artemis is under attack
[t=01:00:13.903825][f=0106902] game_message: Emissary is under attack
[t=01:00:20.069884][f=0107086] game_message: Ettin is under attack
[t=01:02:01.455731][f=0110127] game_message: Advanced Radar is under attack
[t=01:03:23.295670][f=0112563] game_message: Emissary is under attack
[t=01:03:42.935295][f=0113146] game_message: Emissary is under attack
[t=01:05:01.141411][f=0115473] game_message: Stardust is under attack
[t=01:05:34.554148][f=0116442] game_message: Cerberus is under attack
[t=01:05:39.351538][f=0116592] game_message: Cerberus is under attack
[t=01:05:44.562502][f=0116742] game_message: Cerberus is under attack
[t=01:05:49.716235][f=0116892] game_message: Cerberus is under attack
[t=01:05:57.341255][f=0117126] game_message: Cerberus is under attack
[t=01:06:02.572457][f=0117282] game_message: Cerberus is under attack
[t=01:06:12.320886][f=0117574] game_message: Cerberus is under attack
[t=01:06:18.598351][f=0117763] game_message: Emissary is under attack
[t=01:06:23.566884][f=0117913] game_message: Emissary is under attack
[t=01:06:29.454512][f=0118087] game_message: Aegis is under attack
[t=01:06:34.597400][f=0118242] game_message: Cerberus is under attack
[t=01:06:58.288585][f=0118953] game_message: Emissary is under attack
[t=01:07:15.197875][f=0119459] game_message: Emissary is under attack
[t=01:07:21.190768][f=0119639] <EasyStarkillerxfx> !poll resign
[t=01:07:21.239268][f=0119640] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=01:07:21.287070][f=0119641] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=01:07:21.300935][f=0119642] <EasyAsh> !poll resign
[t=01:07:25.138343][f=0119758] game_message: Cerberus is under attack
[t=01:07:25.152264][f=0119758] <EasyAsh> !vote 1
[t=01:07:25.152281][f=0119758] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=01:07:27.103365][f=0119816] <EasyAsh> !vote 1
[t=01:07:27.132048][f=0119817] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=01:07:31.196799][f=0119940] game_message: Emissary is under attack
[t=01:07:36.547257][f=0120096] game_message: Emissary is under attack
[t=01:07:43.238647][f=0120302] game_message: Engineer Commander is under attack
[t=01:07:48.244550][f=0120452] game_message: Emissary is under attack
[t=01:07:54.008815][f=0120602] game_message: Energy Pylon is under attack
[t=01:08:00.276674][f=0120795] <EasyTurtles> !vote 1
[t=01:08:00.300911][f=0120796] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[t=01:08:00.344511][f=0120797] > Poll: Resign team 1? [END:SUCCESS]
[t=01:08:00.393139][f=0120798] selectedUnitsShader GL4,  recompiled in , 1, ms at, 120798, success, true
[t=01:08:00.820723][f=0120798] game_message: Team EasyAsh has been destroyed!
[t=01:08:00.820953][f=0120798] game_message: AI wins!
[t=01:08:00.821254][f=0120798] Submitting stats
[t=01:08:00.860386][f=0120798] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:08:00.889831][f=0120799] > Team 1 resigned
[t=01:08:01.095356][f=0120803] <autoquit> Autoquit canceled.
[t=01:08:01.266695][f=0120808] <Ghost Site> Spectator mode. Widget removed.
[t=01:08:01.414564][f=0120811] <Easy Facing> Spectator mode. Widget removed.
[t=01:08:11.919442][f=0121103] No clients connected, shutting down server
[t=01:08:11.919457][f=0121103] Server shutdown
[t=01:09:25.031341][f=0121103] [QuitAction] user exited to system
[t=01:09:25.056576][f=0121103] [SpringApp::Kill][1] fromRun=1
[t=01:09:25.056594][f=0121103] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=01:09:25.084082][f=0121103]  [async=0] threads=8 tasks=14340823 {sum,avg}{exec,wait}time={{614679.500, 0.043}, {1490760.500, 0.104}}ms
[t=01:09:25.084122][f=0121103]      thread=1 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{111453.609, 0.000, 2255.546, 0.054}, {89308.461, 0.000, 18446744027136.000, 0.044}}ms
[t=01:09:25.084137][f=0121103]      thread=2 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{86452.320, 0.000, 2255.554, 0.042}, {205828.969, 0.000, 18446744027136.000, 0.100}}ms
[t=01:09:25.084149][f=0121103]      thread=3 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{93006.672, 0.000, 2255.739, 0.045}, {223059.984, 0.000, 18446744027136.000, 0.109}}ms
[t=01:09:25.084164][f=0121103]      thread=4 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{83443.805, 0.000, 2255.588, 0.041}, {236096.625, 0.000, 18446744027136.000, 0.115}}ms
[t=01:09:25.084177][f=0121103]      thread=5 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{79773.180, 0.000, 2255.617, 0.039}, {225807.156, 0.000, 18446744027136.000, 0.110}}ms
[t=01:09:25.084188][f=0121103]      thread=6 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{78745.141, 0.000, 2255.514, 0.038}, {234985.500, 0.000, 18446744027136.000, 0.115}}ms
[t=01:09:25.084203][f=0121103]      thread=7 tasks=2048689 {sum,min,max,avg}{exec,wait}time={{81804.781, 0.000, 2225.839, 0.040}, {275673.844, 0.000, 49.063, 0.135}}ms
[t=01:09:25.084216][f=0121103]  [async=1] threads=8 tasks=17560 {sum,avg}{exec,wait}time={{88268.250, 5.027}, {9806533.000, 558.459}}ms
[t=01:09:25.084227][f=0121103]      thread=1 tasks=2510 {sum,min,max,avg}{exec,wait}time={{14018.536, 0.000, 6280.661, 5.585}, {1406299.750, 0.027, 7273.350, 560.279}}ms
[t=01:09:25.084242][f=0121103]      thread=2 tasks=2555 {sum,min,max,avg}{exec,wait}time={{14067.729, 0.000, 4029.773, 5.506}, {1408337.750, 0.000, 6547.173, 551.208}}ms
[t=01:09:25.084254][f=0121103]      thread=3 tasks=2549 {sum,min,max,avg}{exec,wait}time={{13555.999, 0.000, 6071.252, 5.318}, {1389958.875, 0.015, 6486.312, 545.296}}ms
[t=01:09:25.084265][f=0121103]      thread=4 tasks=2492 {sum,min,max,avg}{exec,wait}time={{14152.516, 0.000, 6473.792, 5.679}, {1395554.250, 0.007, 7571.300, 560.014}}ms
[t=01:09:25.084280][f=0121103]      thread=5 tasks=2474 {sum,min,max,avg}{exec,wait}time={{14065.478, 0.001, 3911.069, 5.685}, {1401699.375, 0.033, 7559.961, 566.572}}ms
[t=01:09:25.084292][f=0121103]      thread=6 tasks=2464 {sum,min,max,avg}{exec,wait}time={{10958.406, 0.001, 3415.384, 4.447}, {1401712.500, 0.064, 6554.252, 568.877}}ms
[t=01:09:25.084303][f=0121103]      thread=7 tasks=2516 {sum,min,max,avg}{exec,wait}time={{7449.589, 0.000, 2632.669, 2.961}, {1402970.250, 0.001, 6525.616, 557.619}}ms
[t=01:09:25.084311][f=0121103] [ThreadPool::SetThreadCount][2] workers=0
[t=01:09:25.084320][f=0121103] [SpringApp::Kill][2]
[t=01:09:25.084366][f=0121103] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:09:25.084374][f=0121103] [Game::KillLua][1] dtor=0 luaUI=0000023cd4f5fd60
[t=01:09:25.084409][f=0121103] Start widgetHandler:Shutdown
[t=01:09:25.086588][f=0121103] Shutdown - SaveOrderList Complete
[t=01:09:25.087166][f=0121103] Writing last game win data
[t=01:09:25.090297][f=0121103] Shutdown - SaveConfigData Complete
[t=01:09:25.090313][f=0121103] Shutdown Widget - Chili Highlight
[t=01:09:25.090346][f=0121103] Shutdown Widget - Draw After Chili
[t=01:09:25.090356][f=0121103] Shutdown Widget - API Unit Tracker GL4
[t=01:09:25.090368][f=0121103] Shutdown Widget - EPIC Menu
[t=01:09:25.091450][f=0121103] Shutdown Widget - Depth of Field Shader
[t=01:09:25.091464][f=0121103] Shutdown Widget - Chili Widget Selector
[t=01:09:25.092411][f=0121103] Shutdown Widget - Chili Minimap
[t=01:09:25.092540][f=0121103] Shutdown Widget - Deferred rendering
[t=01:09:25.092567][f=0121103] SSAO: Deferred rendering disabled, disabling.
[t=01:09:25.106709][f=0121103] Shutdown Widget - Deferred rendering
[t=01:09:25.106725][f=0121103] SSAO: Deferred rendering disabled, disabling.
[t=01:09:25.107546][f=0121103] Shutdown Widget - Local Team Colors
[t=01:09:25.107558][f=0121103] Shutdown Widget - Display Keys 2
[t=01:09:25.107577][f=0121103] Shutdown Widget - Save Game Menu
[t=01:09:25.107586][f=0121103] Shutdown Widget - Highlight Model Api GL4
[t=01:09:25.107624][f=0121103] Shutdown Widget - Unit Icons
[t=01:09:25.107706][f=0121103] Shutdown Widget - Noises
[t=01:09:25.107716][f=0121103] Shutdown Widget - HealthBars
[t=01:09:25.108723][f=0121103] Shutdown Widget - Selected Units GL4 2
[t=01:09:25.108735][f=0121103] Shutdown Widget - BuildETA
[t=01:09:25.108745][f=0121103] Shutdown Widget - Win Counter
[t=01:09:25.108753][f=0121103] Shutdown Widget - EndGame APM stats
[t=01:09:25.108762][f=0121103] Shutdown Widget - Modular Comm Info
[t=01:09:25.108770][f=0121103] Shutdown Widget - Stereo3D
[t=01:09:25.108825][f=0121103] Shutdown Widget - State Reverse and Latency
[t=01:09:25.108835][f=0121103] Shutdown Widget - Transport AI
[t=01:09:25.108843][f=0121103] Shutdown Widget - Showeco and Grid Drawer
[t=01:09:25.108858][f=0121103] Shutdown Widget - Startup Info and Selector
[t=01:09:25.108876][f=0121103] Shutdown Widget - Point Tracker
[t=01:09:25.108885][f=0121103] Shutdown Widget - Music Player v2
[t=01:09:25.108908][f=0121103] Shutdown Widget - Missile Silo Range
[t=01:09:25.108919][f=0121103] Shutdown Widget - MinimapEvents
[t=01:09:25.108933][f=0121103] Shutdown Widget - Local Widgets Config
[t=01:09:25.108947][f=0121103] Shutdown Widget - Highlight Geos
[t=01:09:25.108958][f=0121103] Shutdown Widget - Grab Input
[t=01:09:25.109086][f=0121103] Input grabbing is disabled!
[t=01:09:25.109097][f=0121103] Shutdown Widget - Defense Range Zero-K
[t=01:09:25.109513][f=0121103] Shutdown Widget - Darkening
[t=01:09:25.109530][f=0121103] Shutdown Widget - Context Menu
[t=01:09:25.109544][f=0121103] Shutdown Widget - Chili Spectator Panels
[t=01:09:25.109553][f=0121103] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:09:25.109567][f=0121103] Shutdown Widget - Chili Nuke Warning
[t=01:09:25.109611][f=0121103] Shutdown Widget - Chili EndGame Window
[t=01:09:25.109624][f=0121103] Shutdown Widget - Chili Economy Panel Default
[t=01:09:25.109692][f=0121103] Shutdown Widget - CameraShake
[t=01:09:25.109701][f=0121103] Shutdown Widget - Attack AoE
[t=01:09:25.109712][f=0121103] Shutdown Widget - UnitShapes 3
[t=01:09:25.109747][f=0121103] Shutdown Widget - Map Edge Extension
[t=01:09:25.110821][f=0121103] Shutdown Widget - Selection Send
[t=01:09:25.110834][f=0121103] Shutdown Widget - Highlight Unit GL4 v2
[t=01:09:25.110843][f=0121103] Shutdown Widget - LupsManager
[t=01:09:25.110934][f=0121103] Shutdown Widget - Newton Firezone
[t=01:09:25.110946][f=0121103] Shutdown Widget - Chili Pro Console
[t=01:09:25.111464][f=0121103] Shutdown Widget - Persistent Build Height
[t=01:09:25.111477][f=0121103] Shutdown Widget - Lasso Terraform GUI
[t=01:09:25.111491][f=0121103] Shutdown Widget - Lups
[t=01:09:25.112329][f=0121103] Shutdown Widget - Chili Framework
[t=01:09:25.112345][f=0121103] Shutdown Widget - Mex Placement Handler
[t=01:09:25.112417][f=0121103] Shutdown Widget - Custom Markers
[t=01:09:25.112436][f=0121103] Shutdown Widget - Chili Core Selector
[t=01:09:25.112502][f=0121103] Shutdown Widget - Select Keys
[t=01:09:25.112520][f=0121103] Shutdown Widget - Pause Screen
[t=01:09:25.112810][f=0121103] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:09:25.112858][f=0121103] Shutdown Widget - Bloom Shader Deferred
[t=01:09:25.113058][f=0121103] Shutdown Widget - Text To Speech Control
[t=01:09:25.113075][f=0121103] Shutdown Widget - Layout Handler
[t=01:09:25.113089][f=0121103] Shutdown Widget - Color Blindness Correction
[t=01:09:25.113388][f=0121103] End widgetHandler:Shutdown
[t=01:09:25.157565][f=0121103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 481750879, 0.0} allocedSize{int+, int-, ext}={0, 0, 45768391263}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060}
[t=01:09:25.161450][f=0121103] [Game::KillLua][2] dtor=0 luaGaia=0000023c5fc6f270
[t=01:09:25.165838][f=0121103] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:09:25.165975][f=0121103] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:09:25.166008][f=0121103] [Game::KillLua][3] dtor=0 luaRules=0000023c80989f30
[t=01:09:25.166037][f=0121103] Start gadgetHandler:Shutdown
[t=01:09:25.166046][f=0121103] Shutdown - StartSetup
[t=01:09:25.166054][f=0121103] Shutdown - UnitMorph
[t=01:09:25.177194][f=0121103] Shutdown - Carrier Drones
[t=01:09:25.177484][f=0121103] Shutdown - Missile Silo Controller
[t=01:09:25.177497][f=0121103] Shutdown - Modular Comm Info
[t=01:09:25.177506][f=0121103] Shutdown - Terrain Texture Handler
[t=01:09:25.177514][f=0121103] Shutdown - UnitCloakShield
[t=01:09:25.180580][f=0121103] Shutdown - Starlight Handler
[t=01:09:25.181011][f=0121103] End gadgetHandler:Shutdown
[t=01:09:25.250024][f=0121103] Start gadgetHandler:Shutdown
[t=01:09:25.250043][f=0121103] Shutdown - Teleport Throw
[t=01:09:25.250053][f=0121103] Shutdown - UnitMorph
[t=01:09:25.250081][f=0121103] Shutdown - Commander Skin Renderer
[t=01:09:25.263988][f=0121103] Shutdown - Missile fired callins
[t=01:09:25.264007][f=0121103] Shutdown - Modular Comm Info
[t=01:09:25.264016][f=0121103] Shutdown - Retreat Command
[t=01:09:25.264029][f=0121103] Shutdown - Shockwaves
[t=01:09:25.264037][f=0121103] Shutdown - Unit tint API
[t=01:09:25.264053][f=0121103] Shutdown - Unit glow API
[t=01:09:25.264072][f=0121103] Shutdown - UnitCloakShield
[t=01:09:25.264108][f=0121103] Shutdown - Lups Cloak FX
[t=01:09:25.264202][f=0121103] Shutdown - Lups
[t=01:09:25.265735][f=0121103] Shutdown - Lups Shield
[t=01:09:25.266817][f=0121103] End gadgetHandler:Shutdown
[t=01:09:25.322550][f=0121103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25145, 0.0} allocedSize{int+, int-, ext}={0, 0, 3951426}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050}
[t=01:09:25.331665][f=0121103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:09:25.331749][f=0121103] [Game::KillLua][4] dtor=0
[t=01:09:25.331758][f=0121103] [Game::KillLua][5] dtor=0
[t=01:09:25.342299][f=0121103] [DemoRecorder::WriteDemoFile] writing client-demo "M:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-19_19-18-43-962_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz" (35473598 bytes)
[t=01:09:25.342385][f=0121103] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:09:25.376612][f=0121103] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:09:25.376633][f=0121103] [Sound] [Sound::UpdateThread][3] #sources=32 #items=120
[t=01:09:25.383086][f=0121103] [Sound] [Sound::UpdateThread][4] ctx=0000023bf8a48fd0 dev=0000023bb8c6b620
[t=01:09:25.383194][f=0121103] [Sound] [Sound::UpdateThread][5] ctx=0000023bf8a48fd0 dev=0000023bb8c6b620
[t=01:09:25.383213][f=0121103] [Sound] [Sound::Cleanup][alcDestroyContext(0000023bf8a48fd0)]
[t=01:09:25.384463][f=0121103] [Sound] [Sound::Cleanup][alcCloseDevice(0000023bb8c6b620)]
[t=01:09:25.385414][f=0121103] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:09:25.410331][f=0121103] [Sound] [Sound::UpdateThread][6]
[t=01:09:25.411066][f=0121103] [Game::~CGame][1]
[t=01:09:25.411078][f=0121103] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:09:25.411086][f=0121103] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:09:25.411108][f=0121103] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:09:25.411116][f=0121103] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:09:25.411122][f=0121103] [Game::KillLua][4] dtor=1
[t=01:09:25.411130][f=0121103] [Game::KillLua][5] dtor=1
[t=01:09:25.411259][f=0121103] [Game::KillMisc][1]
[t=01:09:25.411278][f=0121103] [Game::KillMisc][2]
[t=01:09:25.411500][f=0121103] [Game::KillMisc][3]
[t=01:09:25.411588][f=0121103] [Game::KillRendering][1]
[t=01:09:25.415486][f=0121103] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:09:25.463590][f=0121103] [3DOParser::Kill] allocated 1 pieces
[t=01:09:25.463607][f=0121103] [S3OParser::Kill] allocated 5523 pieces
[t=01:09:25.463983][f=0121103] [AssParser::Kill] allocated 674 pieces
[t=01:09:25.522134][f=0121103] [Game::KillInterface][1]
[t=01:09:25.522754][f=0121103] [Game::KillInterface][2]
[t=01:09:25.524036][f=0121103] [Game::KillSimulation][1]
[t=01:09:25.524046][f=0121103] [Game::KillSimulation][2]
[t=01:09:25.635305][f=0121103] [CCollisionHandler] dis-/continuous tests: 0/67892121
[t=01:09:25.635320][f=0121103] [Game::KillSimulation][3]
[t=01:09:25.637965][f=0121103] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:09:25.638175][f=0121103] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:09:25.638243][f=0121103] [~CPathCache(96x96)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=01:09:25.638311][f=0121103] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:09:25.641445][f=0121103] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:09:25.789071][f=0121103] [LosHandler::Kill] raycast instance cache-{hits,misses}={1222863,1806763}; shared=11%; cached=29%
[t=01:09:25.802258][f=0121103] [Game::KillSimulation][4]
[t=01:09:25.933146][f=0121103] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:09:25.933182][f=0121103] [Game::~CGame][2]
[t=01:09:25.933189][f=0121103] [Game::~CGame][3]
[t=01:09:25.933345][f=0121103] [SpringApp::Kill][3]
[t=01:09:25.933368][f=0121103] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5244165 bytes sent   in 94439 packets (55.530 bytes/packet)
    64222527 bytes recv'd in 99798 packets (643.525 bytes/packet)
    {0.165x, 0.009x} relative protocol overhead {up, down}
    194624 incoming chunks dropped, 131126 outgoing chunks resent
    154086 incoming chunks processed

[t=01:09:25.933592][f=0121103] [SpringApp::Kill][4] font=0000023bf95a9e40
[t=01:09:25.936713][f=0121103] [SpringApp::Kill][5]
[t=01:09:25.941879][f=0121103] [SpringApp::Kill][6]
[t=01:09:25.941895] [SpringApp::Kill][7]
[t=01:09:25.941944] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {9600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:09:25.941965] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=01:09:25.941988] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:09:25.941998] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:09:25.942007] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:09:25.942019] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:09:25.942029] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8824, 1048576, 1048576}, EBO = {13236, 2097152, 2097152}
[t=01:09:25.942038] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {141452, 1048576, 1048576}, EBO = {212178, 2097152, 2097152}
[t=01:09:25.942053] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:09:25.942062] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:09:25.942088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:09:25.942100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:09:25.942118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {8824, 1048576, 1048576}, EBO = {13236, 2097152, 2097152}
[t=01:09:26.046869] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:09:26.046900] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:09:26.046909] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:09:26.046915] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=01:09:26.046922] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:09:26.050158] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>]
[t=01:09:26.050178] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=0)] #archives[section]=1 #files[section]=8184
[t=01:09:26.050189] [VFS]   archive=M:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000023bf95a6100)
[t=01:09:26.052927] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=1)] #archives[section]=1 #files[section]=38
[t=01:09:26.053009] [VFS]   archive=M:\SteamLibrary\steamapps\common\Zero-K\maps\carrot_mountains_v1.0.sd7 (0000023bb8bb2140)
[t=01:09:26.053240] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=2)] #archives[section]=3 #files[section]=327
[t=01:09:26.053254] [VFS]   archive=M:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023bf95a6520)
[t=01:09:26.053391] [VFS]   archive=M:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023bf95a5ce0)
[t=01:09:26.053691] [VFS]   archive=M:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023bf95a5d90)
[t=01:09:26.053773] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=3)] #archives[section]=0 #files[section]=0
[t=01:09:26.053783] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=4)] #archives[section]=0 #files[section]=130
[t=01:09:26.053792] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=5)] #archives[section]=0 #files[section]=0
[t=01:09:26.053806] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=6)] #archives[section]=0 #files[section]=0
[t=01:09:26.053814] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=7)] #archives[section]=0 #files[section]=0
[t=01:09:26.053821] [VFS] [SpringVFS::DeleteArchives<this=0000023bf98b9700>(section=8)] #archives[section]=0 #files[section]=0
[t=01:09:30.667266] [SpringApp::Kill][8]
[t=01:09:30.667278] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:09:30.667295] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77afc7430 (joinable=1)
[t=01:09:30.667301] [WatchDog::Uninstall][2]
[t=01:09:31.281788] [WatchDog::Uninstall][3]
[t=01:09:31.281798] [SpringApp::Kill][9]