Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.022363] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.022380] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.026227] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.026272] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.120512] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.120539] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.120551] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.120558] [t=00:00:00.120561] Enable or disable log sections using the LogSections configuration key [t=00:00:00.120565] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.120570] Use "none" to disable the default log sections. [t=00:00:00.120573] ============== </Log Sections> ============== [t=00:00:00.120578] ============== <User Config> ============== [t=00:00:00.120643] AllowDeferredMapRendering = 1 [t=00:00:00.120647] AllowDeferredModelRendering = 1 [t=00:00:00.120650] AnimationMT = 0 [t=00:00:00.120653] BumpWaterAnisotropy = 2 [t=00:00:00.120656] BumpWaterBlurReflection = 1 [t=00:00:00.120660] BumpWaterDepthBits = 32 [t=00:00:00.120663] BumpWaterReflection = 2 [t=00:00:00.120667] BumpWaterRefraction = 2 [t=00:00:00.120670] BumpWaterTexSizeReflection = 1024 [t=00:00:00.120674] CamFreeScrollSpeed = 50 [t=00:00:00.120679] CamMode = 1 [t=00:00:00.120683] CubeTexSizeReflection = 1024 [t=00:00:00.120686] CubeTexSizeSpecular = 1024 [t=00:00:00.120689] DualScreenMiniMapOnLeft = 1 [t=00:00:00.120693] EdgeMoveDynamic = 0 [t=00:00:00.120695] EdgeMoveWidth = 0.003 [t=00:00:00.120699] FPSFOV = 90 [t=00:00:00.120702] FPSScrollSpeed = 50 [t=00:00:00.120704] FontSize = 18 [t=00:00:00.120709] GrassDetail = 0 [t=00:00:00.120711] GroundDecals = 10 [t=00:00:00.120714] GroundDetail = 180 [t=00:00:00.120720] HangTimeout = 30 [t=00:00:00.120723] HardwareCursor = 1 [t=00:00:00.120726] InitialNetworkTimeout = 0 [t=00:00:00.120729] LinkIncomingMaxPacketRate = 512 [t=00:00:00.120732] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.120735] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.120739] LinkOutgoingBandwidth = 131072 [t=00:00:00.120742] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.120746] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.120749] MSAALevel = 8 [t=00:00:00.120754] MaxParticles = 50000 [t=00:00:00.120758] MaxSounds = 32 [t=00:00:00.120760] MaximumTransmissionUnit = 0 [t=00:00:00.120763] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.120766] MiniMapMarker = 0 [t=00:00:00.120769] MouseDragScrollThreshold = 0 [t=00:00:00.120772] NetworkLossFactor = 1 [t=00:00:00.120775] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.120778] OverheadScrollSpeed = 50 [t=00:00:00.120781] ReconnectTimeout = 0 [t=00:00:00.120784] RotOverheadScrollSpeed = 50 [t=00:00:00.120788] RotateLogFiles = 1 [t=00:00:00.120791] ShadowMapSize = 16384 [t=00:00:00.120793] Shadows = 1 [t=00:00:00.120796] ShowClock = 0 [t=00:00:00.120799] SoftParticles = 2 [t=00:00:00.120802] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.120806] UnitIconDist = 151 [t=00:00:00.120809] UpdateBoundingVolumeMT = 0 [t=00:00:00.120812] UpdateWeaponVectorsMT = 0 [t=00:00:00.120815] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.120818] UseLuaMemPools = 0 [t=00:00:00.120836] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.120840] VFSCacheArchiveFiles = 0 [t=00:00:00.120842] VSync = 0 [t=00:00:00.120845] Water = 4 [t=00:00:00.120849] XResolution = 2560 [t=00:00:00.120851] YResolution = 1440 [t=00:00:00.120854] snd_volmaster = 9 [t=00:00:00.120861] ============== </User Config> ============== [t=00:00:00.120864] ============== <User System> ============== [t=00:00:00.120868] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.120876] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.120881] Compiler Version: gcc-13.2.0 [t=00:00:00.120906] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.120932] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.120936] Binary Word Size: 64-bit (native) [t=00:00:00.120940] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.120944] Physical CPU Cores: 8 [t=00:00:00.120946] Logical CPU Cores: 16 [t=00:00:00.120951] ============== </User System> ============== [t=00:00:00.121051] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.121055] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.121057] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.121060] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.121063] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.121605] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.121613] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.124877] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.128416] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.128424] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.128428] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.128431] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.128434] [10] 2048x1280x24bpp@60Hz [t=00:00:00.128438] [12] 1969x1108x24bpp@70Hz [t=00:00:00.128440] [15] 1920x1440x24bpp@70Hz [t=00:00:00.128443] [18] 1920x1200x24bpp@60Hz [t=00:00:00.128452] [20] 1920x1080x24bpp@70Hz [t=00:00:00.128457] [24] 1707x960x24bpp@70Hz [t=00:00:00.128460] [27] 1680x1050x24bpp@60Hz [t=00:00:00.128462] [29] 1600x1200x24bpp@60Hz [t=00:00:00.128465] [30] 1600x1024x24bpp@60Hz [t=00:00:00.128468] [32] 1600x1000x24bpp@60Hz [t=00:00:00.128471] [33] 1600x900x24bpp@60Hz [t=00:00:00.128474] [34] 1506x847x24bpp@70Hz [t=00:00:00.128477] [37] 1440x1080x24bpp@70Hz [t=00:00:00.128480] [41] 1440x900x24bpp@60Hz [t=00:00:00.128483] [42] 1366x768x24bpp@60Hz [t=00:00:00.128488] [43] 1360x768x24bpp@60Hz [t=00:00:00.128490] [44] 1280x1024x24bpp@60Hz [t=00:00:00.128493] [46] 1280x960x24bpp@60Hz [t=00:00:00.128496] [47] 1280x800x24bpp@60Hz [t=00:00:00.128499] [48] 1280x768x24bpp@60Hz [t=00:00:00.128502] [49] 1280x720x24bpp@70Hz [t=00:00:00.128505] [52] 1176x664x24bpp@60Hz [t=00:00:00.128507] [55] 1152x864x24bpp@60Hz [t=00:00:00.128510] [56] 1024x768x24bpp@60Hz [t=00:00:00.128513] [57] 800x600x24bpp@60Hz [t=00:00:00.128516] [58] 720x576x24bpp@50Hz [t=00:00:00.128520] [59] 720x480x24bpp@60Hz [t=00:00:00.128524] [61] 640x480x24bpp@60Hz [t=00:00:00.329976] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.330501] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.330513] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.361129] [GR::LogVersionInfo] [t=00:00:00.361162] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.361168] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.361173] GL vendor : NVIDIA Corporation [t=00:00:00.361178] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.361183] GLSL version: 4.60 NVIDIA [t=00:00:00.361188] GLEW version: 2.1.0 [t=00:00:00.361193] GPU memory : 16376MB (total) / 12805MB (available) [t=00:00:00.361215] SDL swap-int: 1 [t=00:00:00.361224] SDL driver : windows [t=00:00:00.361230] [t=00:00:00.361247] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.361253] GLSL shader support : 1 [t=00:00:00.361258] GL4 support : 1 [t=00:00:00.361263] FBO extension support : 1 [t=00:00:00.361279] NVX GPU mem-info support : 1 [t=00:00:00.361286] ATI GPU mem-info support : 0 [t=00:00:00.361298] Texture clamping to edge : 1 [t=00:00:00.361306] NPOT-texture support : 1 (1) [t=00:00:00.361313] S3TC/DXT1 texture support : 1/1 [t=00:00:00.361320] texture query-LOD support : 1 (1) [t=00:00:00.361334] MSAA frame-buffer support : 1 (1) [t=00:00:00.361340] Z-buffer depth : 32 (-) [t=00:00:00.361351] primitive-restart support : 1 (1) [t=00:00:00.361356] clip-space control support: 1 (1) [t=00:00:00.361362] seamless cube-map support : 1 (1) [t=00:00:00.361367] frag-depth layout support : 1 (1) [t=00:00:00.361372] persistent maps support : 1 (1) [t=00:00:00.361377] explicit attribs location : 1 (1) [t=00:00:00.361381] multi draw indirect : 1 (-) [t=00:00:00.361391] array textures : 1 (-) [t=00:00:00.361396] buffer copy support : 1 (-) [t=00:00:00.361402] indirect draw : 1 (-) [t=00:00:00.361407] base instance : 1 (-) [t=00:00:00.361412] [t=00:00:00.361417] max. FBO samples : 32 [t=00:00:00.361422] max. FS/program texture slots : 32/192 [t=00:00:00.361427] max. texture size : 32768 [t=00:00:00.361435] max. texture anisotropy level : 16.000000 [t=00:00:00.361444] max. vec4 varyings/attributes : 31/16 [t=00:00:00.361449] max. draw-buffers : 8 [t=00:00:00.361454] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.361459] max. uniform buffer-bindings : 84 [t=00:00:00.361465] max. uniform block-size : 64KB [t=00:00:00.361470] max. storage buffer-bindings : 96 [t=00:00:00.361474] max. storage block-size : 2047MB [t=00:00:00.361479] [t=00:00:00.361483] enable AMD-hacks : 0 [t=00:00:00.361487] compress MIP-maps: 0 [t=00:00:00.361565] Number of compressed texture formats: 23 [t=00:00:00.361592] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.361627] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.361875] [GR::UpdateGLConfigs] [t=00:00:00.361933] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.361980] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.362344] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.362368] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.362374] [GR::InitGLState] [t=00:00:00.362434] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.449837] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.451851] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.452186] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.455172] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.455189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.455392] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.456501] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.456510] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.456549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.456571] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.466938] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.467105] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.467367] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.467447] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.473766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.473776] [VFS] [SpringVFS::ReserveArchives<this=0000021d6a39bb30>] [t=00:00:00.473865] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.474991] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021d6a39bb30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.474997] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.572587] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.572805] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.572890] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.572976] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.573066] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.573084] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.573219] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.573343] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.573352] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.573378] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.573728][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.573801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.573863][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.573875][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.573880][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.573903][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.577492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.577506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.577511][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.577517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.577523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.577528][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.651651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.653208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021d6a5b6150(default) context=0000021d6a5b2c00 numChannels=2 frameSize=8 [t=00:00:00.653225][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.653241][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.653245][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.653250][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.653305][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.653328][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.653335][f=-000001] [Sound] Devices: [t=00:00:00.655299][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.655312][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.655324][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.655328][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.655335][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.655340][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.655851][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.655862][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.680212][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26157 MB [t=00:00:00.681435][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.685331][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.686178][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name Tommyknocker [t=00:00:00.850559][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [t=00:00:00.850951][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [t=00:00:00.851343][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.851514][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.851832][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.857814][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.857925][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.859149][f=-000001] [CAS::GASCB] Archive file="banana_republic_v1.0.1.sd7" cs="687b42f87a562eddd34f8e55b6beda1e48f8d5afea9ad885ef1dfcc900a531f2d362f94718a654fe91aa6aa22d7cf172e51ce08c06fbebe63e1a1b8953558f98" [t=00:00:00.859198][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.859239][f=-000001] Warning: [PreGame::GameDataReceived] Archive Banana Republic v1.0.1 (checksum aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.859810][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.859890][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.859942][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.859980][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.265710][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.265937][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.266220][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.266335][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.266468][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.323679][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.324082][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.324187][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.325019][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.325422][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.325555][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.325727][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.325819][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.325924][f=-000001] IsIsland, <function>, false [t=00:00:08.334734][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:08.334964][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.335614][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.335801][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.335946][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.336050][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.336150][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.336295][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.336390][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.336498][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:08.336504][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:08.336509][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:08.336544][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.336674][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.336767][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.336877][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.336985][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.337082][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:08.337211][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.337392][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.341426][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.341577][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.354551][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.354890][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.361274][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.361717][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.361960][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.363034][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.363158][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.363324][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:08.363953][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.364137][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.365793][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.366290][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.366515][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.366792][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.366895][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.366990][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.368502][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.369240][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.372931][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.373086][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.373981][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.420742][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.421291][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.421478][f=-000001] SetSunLighting [t=00:00:08.421783][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.421910][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.422726][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.422894][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.424426][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.424557][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.424570][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.424685][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.425168][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.429892][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.432057][f=-000001] Writing last game win data [t=00:00:08.434811][f=-000001] LuaUI v0.3 [t=00:00:08.503883][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.504097][f=-000001] [s11n] Loading s11n file... [t=00:00:08.504512][f=-000001] [s11n] Parsing model... [t=00:00:08.508365][f=-000001] [s11n] Populating game world... [t=00:00:08.513087][f=-000001] [s11n] s11n loading complete. [t=00:00:08.513264][f=-000001] Running Springboard Feature Fixer, 48, 274 [t=00:00:08.589382][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.589404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.589673][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.589691][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:08.590848][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:08.593028][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:08.593197][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:08.593220][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 175.000000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:08.593443][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:08.593448][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 8960 (x112, z80) [t=00:00:08.596185][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:08.599101][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 92.34% [t=00:00:08.599119][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -30.00 [t=00:00:08.599124][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 599.46 [t=00:00:08.599135][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 90.033485% of the map. (used by 33 unit-defs) [t=00:00:08.599144][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 90.033485% of the map. (used by 36 unit-defs) [t=00:00:08.599156][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 90.033485% of the map. (used by 40 unit-defs) [t=00:00:08.599164][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:08.599174][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:08.601474][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 80.44% of the map. (used by 356 unit-defs) [t=00:00:08.601512][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:08.603851][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 80.44% of the map. (used by 32 unit-defs) [t=00:00:08.606151][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 80.44% of the map. (used by 5 unit-defs) [t=00:00:08.608651][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 89.52% of the map. (used by 4 unit-defs) [t=00:00:08.611176][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 89.52% of the map. (used by 10 unit-defs) [t=00:00:08.613678][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 89.52% of the map. (used by 4 unit-defs) [t=00:00:08.615757][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 71.94% of the map. (used by 13 unit-defs) [t=00:00:08.618007][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 80.44% of the map. (used by 3 unit-defs) [t=00:00:08.618037][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.620023][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 71.94% of the map. (used by 21 unit-defs) [t=00:00:08.647418][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Banana_Republic_v1.0.1.json) [t=00:00:08.647554][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:08.648682][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:08.648809][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:08.649072][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:08.649593][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:08.649695][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:08.651598][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:08.668867][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:08.669096][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.669102][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 79ms [t=00:00:08.675935][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11572, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948395}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151} [t=00:00:09.071351][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.274424][f=-000001] GameID: d5e04a66a99164cf97ac3169f811ed12 [t=00:00:09.274682][f=-000001] Connection attempt from Tommyknocker [t=00:00:09.274687][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:09.274767][f=-000001] -> Connection established (given id 0) [t=00:00:09.274792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [t=00:00:09.274805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.274816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff95bce8bd083480ac4dade04daf697a9d1604a88d2e625e1b51afdb580b66c6b10731b455e00b026ace614f70458826ce4d41dc328f43b6d83dbbfe21576e43]" [t=00:00:09.274826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b651d08056c517544b18ec6ed8e0e58bc8f310ae47e50c7996e08d7bf9edd488915963358c2413f7ffa1a9e0f893702cdba813b4ac2c0dbbb8a304128cc1e130]" [t=00:00:09.274882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000021e3c7e6ce0,0000021dfe0ae030}][locale="C"]" [t=00:00:09.301070][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.398214][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:15.024961][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:01:08.557808][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:04:12.009438][f=0005501] game_message: Badger is under attack [t=00:04:22.977843][f=0005830] game_message: Claw is under attack [t=00:04:28.979988][f=0006010] game_message: Claw is under attack [t=00:06:06.642471][f=0008940] game_message: Claw is under attack [t=00:06:14.446589][f=0009174] game_message: Badger is under attack [t=00:06:19.626933][f=0009329] game_message: Badger is under attack [t=00:07:09.541987][f=0010827] game_message: Scorcher is under attack [t=00:07:24.507720][f=0011276] game_message: Scorcher is under attack [t=00:07:34.958036][f=0011590] game_message: Scorcher is under attack [t=00:07:40.955253][f=0011770] game_message: Claw is under attack [t=00:07:46.328683][f=0011930] game_message: Claw is under attack [t=00:07:53.559493][f=0012147] game_message: Fencer is under attack [t=00:08:08.986173][f=0012610] game_message: Claw is under attack [t=00:08:13.961948][f=0012760] game_message: Fencer is under attack [t=00:08:18.974480][f=0012910] game_message: Claw is under attack [t=00:08:26.127039][f=0013124] game_message: Claw is under attack [t=00:08:31.989740][f=0013300] game_message: Claw is under attack [t=00:08:32.459376][f=0013314] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:08:49.441456][f=0013824] game_message: Badger is under attack [t=00:08:56.306673][f=0014030] game_message: Claw is under attack [t=00:09:01.971780][f=0014200] game_message: Claw is under attack [t=00:09:21.543910][f=0014787] game_message: Badger is under attack [t=00:09:27.974087][f=0014980] game_message: Claw is under attack [t=00:10:18.288992][f=0016490] game_message: Ripper is under attack [t=00:13:10.727389][f=0021663] game_message: Stinger is under attack [t=00:13:43.633503][f=0022650] [SpringApp::Kill][1] fromRun=1 [t=00:13:43.633530][f=0022650] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:13:43.661794][f=0022650] [async=0] threads=8 tasks=3161431 {sum,avg}{exec,wait}time={{28946.293, 0.009}, {574509.750, 0.182}}ms [t=00:13:43.661811][f=0022650] thread=1 tasks=451633 {sum,min,max,avg}{exec,wait}time={{6937.831, 0.000, 39.023, 0.015}, {1369.199, 0.000, 18446744027136.000, 0.003}}ms [t=00:13:43.661831][f=0022650] thread=2 tasks=451633 {sum,min,max,avg}{exec,wait}time={{4053.714, 0.000, 37.727, 0.009}, {86931.406, 0.000, 18446744027136.000, 0.192}}ms [t=00:13:43.661839][f=0022650] thread=3 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3931.228, 0.000, 23.991, 0.009}, {87531.094, 0.000, 18446744027136.000, 0.194}}ms [t=00:13:43.661846][f=0022650] thread=4 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3788.941, 0.000, 23.253, 0.008}, {90718.094, 0.000, 18446744027136.000, 0.201}}ms [t=00:13:43.661854][f=0022650] thread=5 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3545.103, 0.000, 37.716, 0.008}, {96427.672, 0.000, 18446744027136.000, 0.214}}ms [t=00:13:43.661861][f=0022650] thread=6 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3426.195, 0.000, 37.742, 0.008}, {101314.461, 0.000, 36.043, 0.224}}ms [t=00:13:43.661869][f=0022650] thread=7 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3263.280, 0.000, 37.742, 0.007}, {110217.828, 0.000, 36.044, 0.244}}ms [t=00:13:43.661875][f=0022650] [async=1] threads=8 tasks=2874 {sum,avg}{exec,wait}time={{21582.514, 7.510}, {4051211.750, 1409.607}}ms [t=00:13:43.661884][f=0022650] thread=1 tasks=414 {sum,min,max,avg}{exec,wait}time={{3075.537, 0.000, 211.320, 7.429}, {575763.062, 0.247, 3105.079, 1390.732}}ms [t=00:13:43.661891][f=0022650] thread=2 tasks=405 {sum,min,max,avg}{exec,wait}time={{3087.637, 0.000, 211.400, 7.624}, {581594.875, 0.051, 3111.140, 1436.037}}ms [t=00:13:43.661898][f=0022650] thread=3 tasks=409 {sum,min,max,avg}{exec,wait}time={{3092.572, 0.000, 210.973, 7.561}, {584462.438, 0.113, 3104.692, 1429.004}}ms [t=00:13:43.661906][f=0022650] thread=4 tasks=410 {sum,min,max,avg}{exec,wait}time={{3076.105, 0.000, 211.523, 7.503}, {572128.500, 0.208, 3099.769, 1395.435}}ms [t=00:13:43.661914][f=0022650] thread=5 tasks=416 {sum,min,max,avg}{exec,wait}time={{3073.419, 0.000, 211.997, 7.388}, {576698.125, 0.281, 3099.896, 1386.294}}ms [t=00:13:43.661921][f=0022650] thread=6 tasks=408 {sum,min,max,avg}{exec,wait}time={{3081.112, 0.000, 211.053, 7.552}, {580138.500, 0.340, 3105.152, 1421.908}}ms [t=00:13:43.661928][f=0022650] thread=7 tasks=412 {sum,min,max,avg}{exec,wait}time={{3096.132, 0.000, 212.038, 7.515}, {580426.188, 0.044, 3105.273, 1408.801}}ms [t=00:13:43.661934][f=0022650] [ThreadPool::SetThreadCount][2] workers=0 [t=00:13:43.661938][f=0022650] [SpringApp::Kill][2] [t=00:13:43.662254][f=0022650] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:13:43.662262][f=0022650] [Game::KillLua][1] dtor=0 luaUI=0000021e564dab60 [t=00:13:43.662294][f=0022650] Start widgetHandler:Shutdown [t=00:13:43.663857][f=0022650] Shutdown - SaveOrderList Complete [t=00:13:43.668503][f=0022650] Writing last game win data [t=00:13:43.671221][f=0022650] Shutdown - SaveConfigData Complete [t=00:13:43.671233][f=0022650] Shutdown Widget - Chili Highlight [t=00:13:43.671255][f=0022650] Shutdown Widget - Draw After Chili [t=00:13:43.671261][f=0022650] Shutdown Widget - API Unit Tracker GL4 [t=00:13:43.671272][f=0022650] Shutdown Widget - EPIC Menu [t=00:13:43.671983][f=0022650] Shutdown Widget - Depth of Field Shader [t=00:13:43.673060][f=0022650] Shutdown Widget - Chili Widget Selector [t=00:13:43.673709][f=0022650] Shutdown Widget - Chili Minimap [t=00:13:43.673796][f=0022650] Shutdown Widget - Deferred rendering [t=00:13:43.673803][f=0022650] SSAO: Deferred rendering disabled, disabling. [t=00:13:43.677343][f=0022650] Shutdown Widget - Deferred rendering [t=00:13:43.677353][f=0022650] SSAO: Deferred rendering disabled, disabling. [t=00:13:43.677921][f=0022650] Shutdown Widget - Local Team Colors [t=00:13:43.677929][f=0022650] Shutdown Widget - Display Keys 2 [t=00:13:43.677950][f=0022650] Shutdown Widget - Save Game Menu [t=00:13:43.677957][f=0022650] Shutdown Widget - Highlight Model Api GL4 [t=00:13:43.677982][f=0022650] Shutdown Widget - Unit Icons [t=00:13:43.678008][f=0022650] Shutdown Widget - Noises [t=00:13:43.678014][f=0022650] Shutdown Widget - HealthBars [t=00:13:43.678646][f=0022650] Shutdown Widget - Selected Units GL4 2 [t=00:13:43.678661][f=0022650] Shutdown Widget - BuildETA [t=00:13:43.678669][f=0022650] Shutdown Widget - Win Counter [t=00:13:43.678678][f=0022650] Shutdown Widget - EndGame APM stats [t=00:13:43.679466][f=0022650] Shutdown Widget - Modular Comm Info [t=00:13:43.679474][f=0022650] Shutdown Widget - Map Draw Blocker [t=00:13:43.679488][f=0022650] Shutdown Widget - Reclaim Field Highlight [t=00:13:43.679498][f=0022650] Shutdown Widget - Stereo3D [t=00:13:43.679529][f=0022650] Shutdown Widget - State Reverse and Latency [t=00:13:43.679536][f=0022650] Shutdown Widget - Showeco and Grid Drawer [t=00:13:43.679546][f=0022650] Shutdown Widget - Point Tracker [t=00:13:43.679555][f=0022650] Shutdown Widget - Music Player v2 [t=00:13:43.679568][f=0022650] Shutdown Widget - Missile Silo Range [t=00:13:43.679576][f=0022650] Shutdown Widget - MinimapEvents [t=00:13:43.679584][f=0022650] Shutdown Widget - Local Widgets Config [t=00:13:43.679592][f=0022650] Shutdown Widget - Highlight Geos [t=00:13:43.679599][f=0022650] Shutdown Widget - Grab Input [t=00:13:43.679702][f=0022650] Input grabbing is disabled! [t=00:13:43.679709][f=0022650] Shutdown Widget - Defense Range Zero-K [t=00:13:43.679731][f=0022650] Shutdown Widget - Transport AI [t=00:13:43.679738][f=0022650] Shutdown Widget - Darkening [t=00:13:43.679747][f=0022650] Shutdown Widget - Context Menu [t=00:13:43.679753][f=0022650] Shutdown Widget - Chili Spectator Panels [t=00:13:43.679759][f=0022650] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:13:43.679770][f=0022650] Shutdown Widget - Chili Nuke Warning [t=00:13:43.679777][f=0022650] Shutdown Widget - Chili EndGame Window [t=00:13:43.679787][f=0022650] Shutdown Widget - Chili Economy Panel Default [t=00:13:43.679841][f=0022650] Shutdown Widget - CameraShake [t=00:13:43.679848][f=0022650] Shutdown Widget - Startup Info and Selector [t=00:13:43.679859][f=0022650] Shutdown Widget - Attack Warning [t=00:13:43.679867][f=0022650] Shutdown Widget - Attack AoE [t=00:13:43.679874][f=0022650] Shutdown Widget - Map Edge Extension [t=00:13:43.680283][f=0022650] Shutdown Widget - Selection Send [t=00:13:43.680293][f=0022650] Shutdown Widget - Highlight Unit GL4 v2 [t=00:13:43.680304][f=0022650] Shutdown Widget - LupsManager [t=00:13:43.680318][f=0022650] Shutdown Widget - Receive Units Indicator [t=00:13:43.680324][f=0022650] Shutdown Widget - Newton Firezone [t=00:13:43.680331][f=0022650] Shutdown Widget - Chili Pro Console [t=00:13:43.680949][f=0022650] Shutdown Widget - Persistent Build Height [t=00:13:43.680957][f=0022650] Shutdown Widget - Lasso Terraform GUI [t=00:13:43.680963][f=0022650] Shutdown Widget - Lups [t=00:13:43.681374][f=0022650] Shutdown Widget - Chili Framework [t=00:13:43.681382][f=0022650] Shutdown Widget - Mex Placement Handler [t=00:13:43.681405][f=0022650] Shutdown Widget - Custom Markers [t=00:13:43.681416][f=0022650] Shutdown Widget - Chili Core Selector [t=00:13:43.681466][f=0022650] Shutdown Widget - Select Keys [t=00:13:43.681478][f=0022650] Shutdown Widget - Pause Screen [t=00:13:43.681573][f=0022650] Shutdown Widget - Contrast Adaptive Sharpen [t=00:13:43.681597][f=0022650] Shutdown Widget - Bloom Shader Deferred [t=00:13:43.681706][f=0022650] Shutdown Widget - Text To Speech Control [t=00:13:43.681712][f=0022650] Shutdown Widget - Layout Handler [t=00:13:43.681720][f=0022650] Shutdown Widget - Color Blindness Correction [t=00:13:43.681792][f=0022650] End widgetHandler:Shutdown [t=00:13:43.728053][f=0022650] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74548851, 0.0} allocedSize{int+, int-, ext}={0, 0, 13004574489}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035} [t=00:13:43.729943][f=0022650] [Game::KillLua][2] dtor=0 luaGaia=0000021dfe0ae030 [t=00:13:43.753760][f=0022650] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:43.753818][f=0022650] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:43.753836][f=0022650] [Game::KillLua][3] dtor=0 luaRules=0000021e3c7e6ce0 [t=00:13:43.753858][f=0022650] Start gadgetHandler:Shutdown [t=00:13:43.753867][f=0022650] Shutdown - StartSetup [t=00:13:43.753873][f=0022650] Shutdown - UnitMorph [t=00:13:43.754547][f=0022650] Shutdown - Carrier Drones [t=00:13:43.754554][f=0022650] Shutdown - Missile Silo Controller [t=00:13:43.754561][f=0022650] Shutdown - Modular Comm Info [t=00:13:43.754569][f=0022650] Shutdown - Terrain Texture Handler [t=00:13:43.754574][f=0022650] Shutdown - UnitCloakShield [t=00:13:43.754768][f=0022650] Shutdown - Starlight Handler [t=00:13:43.754784][f=0022650] End gadgetHandler:Shutdown [t=00:13:43.767767][f=0022650] Start gadgetHandler:Shutdown [t=00:13:43.767784][f=0022650] Shutdown - Teleport Throw [t=00:13:43.767793][f=0022650] Shutdown - UnitMorph [t=00:13:43.767805][f=0022650] Shutdown - Commander Skin Renderer [t=00:13:43.768814][f=0022650] Shutdown - Missile fired callins [t=00:13:43.768825][f=0022650] Shutdown - Modular Comm Info [t=00:13:43.768830][f=0022650] Shutdown - Retreat Command [t=00:13:43.768839][f=0022650] Shutdown - Shockwaves [t=00:13:43.768846][f=0022650] Shutdown - Unit tint API [t=00:13:43.768860][f=0022650] Shutdown - Unit glow API [t=00:13:43.768871][f=0022650] Shutdown - UnitCloakShield [t=00:13:43.768888][f=0022650] Shutdown - Lups Cloak FX [t=00:13:43.768920][f=0022650] Shutdown - Lups [t=00:13:43.769528][f=0022650] Shutdown - Lups Shield [t=00:13:43.769598][f=0022650] End gadgetHandler:Shutdown [t=00:13:43.785019][f=0022650] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2317, 0.0} allocedSize{int+, int-, ext}={0, 0, 359376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017} [t=00:13:43.786966][f=0022650] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:43.787004][f=0022650] [Game::KillLua][4] dtor=0 [t=00:13:43.787009][f=0022650] [Game::KillLua][5] dtor=0 [t=00:13:43.795273][f=0022650] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-20_05-34-14-268_Banana Republic v1.0_105.1.1-2457-g8095d30 BAR105.sdfz" (914149 bytes) [t=00:13:43.795341][f=0022650] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:13:43.814453][f=0022650] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:13:43.814467][f=0022650] [Sound] [Sound::UpdateThread][3] #sources=32 #items=46 [t=00:13:43.814650][f=0022650] [Sound] [Sound::UpdateThread][4] ctx=0000021d6a5b2c00 dev=0000021d6a5b6150 [t=00:13:43.814748][f=0022650] [Sound] [Sound::UpdateThread][5] ctx=0000021d6a5b2c00 dev=0000021d6a5b6150 [t=00:13:43.814752][f=0022650] [Sound] [Sound::Cleanup][alcDestroyContext(0000021d6a5b2c00)] [t=00:13:43.815582][f=0022650] [Sound] [Sound::Cleanup][alcCloseDevice(0000021d6a5b6150)] [t=00:13:43.816681][f=0022650] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:13:43.846884][f=0022650] [Sound] [Sound::UpdateThread][6] [t=00:13:43.852444][f=0022650] [Game::~CGame][1] [t=00:13:43.852455][f=0022650] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:13:43.852459][f=0022650] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:13:43.852463][f=0022650] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:13:43.852473][f=0022650] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:13:43.852477][f=0022650] [Game::KillLua][4] dtor=1 [t=00:13:43.852482][f=0022650] [Game::KillLua][5] dtor=1 [t=00:13:43.852549][f=0022650] [Game::KillMisc][1] [t=00:13:43.852553][f=0022650] [Game::KillMisc][2] [t=00:13:43.852560][f=0022650] [EOH::DestroySkirmishAI(id=0)] [t=00:13:43.869748][f=0022650] [Game::KillMisc][3] [t=00:13:43.869825][f=0022650] [Game::KillRendering][1] [t=00:13:43.872950][f=0022650] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:13:43.946242][f=0022650] [3DOParser::Kill] allocated 1 pieces [t=00:13:43.946256][f=0022650] [S3OParser::Kill] allocated 5529 pieces [t=00:13:43.946635][f=0022650] [AssParser::Kill] allocated 680 pieces [t=00:13:43.975162][f=0022650] [Game::KillInterface][1] [t=00:13:43.975780][f=0022650] [Game::KillInterface][2] [t=00:13:43.976137][f=0022650] [Game::KillSimulation][1] [t=00:13:43.976189][f=0022650] [Game::KillSimulation][2] [t=00:13:44.003882][f=0022650] [CCollisionHandler] dis-/continuous tests: 0/17585104 [t=00:13:44.003894][f=0022650] [Game::KillSimulation][3] [t=00:13:44.006361][f=0022650] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:13:44.006484][f=0022650] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:44.006555][f=0022650] [~CPathCache(56x40)] cacheHits=152 hitPercentage=30% numHashColls=0 maxCacheSize=147 [t=00:13:44.007836][f=0022650] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:44.008282][f=0022650] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:13:44.014360][f=0022650] [LosHandler::Kill] raycast instance cache-{hits,misses}={11310,19831}; shared=2%; cached=35% [t=00:13:44.020531][f=0022650] [Game::KillSimulation][4] [t=00:13:44.099299][f=0022650] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:13:44.099321][f=0022650] [Game::~CGame][2] [t=00:13:44.099325][f=0022650] [Game::~CGame][3] [t=00:13:44.099433][f=0022650] [SpringApp::Kill][3] [t=00:13:44.099517][f=0022650] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3549679 bytes sent in 22549 packets (157.421 bytes/packet) 1633272 bytes recv'd in 12320 packets (132.571 bytes/packet) {0.074x, 0.045x} relative protocol overhead {up, down} 16527 incoming chunks dropped, 64912 outgoing chunks resent 12012 incoming chunks processed [t=00:13:44.099538][f=0022650] [SpringApp::Kill][4] font=0000021d53c99580 [t=00:13:44.101235][f=0022650] [SpringApp::Kill][5] [t=00:13:44.105554][f=0022650] [SpringApp::Kill][6] [t=00:13:44.105566] [SpringApp::Kill][7] [t=00:13:44.105609] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:44.105615] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:13:44.105624] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:13:44.105629] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:44.105637] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:13:44.105641] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:44.105649] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152} [t=00:13:44.105656] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {33984, 1048576, 1048576}, EBO = {50976, 2097152, 2097152} [t=00:13:44.105660] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:13:44.105667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:44.105672] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:44.105677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:13:44.105683] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152} [t=00:13:44.284318] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:13:44.284328] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:13:44.284332] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:13:44.284335] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:13:44.284338] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:13:44.284759] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>] [t=00:13:44.284772] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:13:44.284777] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021d53fbd0d0) [t=00:13:44.284875] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1498ms [t=00:13:44.284887] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=30ms [t=00:13:44.284891] file="sounds/weapon/cannon/badger_fire.wav" indx=6463 inflSize=137kb readTime=22ms [t=00:13:44.284895] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms [t=00:13:44.284899] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:13:44.284905] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:13:44.284910] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:13:44.284915] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms [t=00:13:44.284919] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:13:44.284923] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:13:44.284927] file="sounds/music/peace/a whole world on paper.ogg" indx=6343 inflSize=2558kb readTime=14ms [t=00:13:44.285828] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=1)] #archives[section]=1 #files[section]=92 [t=00:13:44.285835] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7 (0000021d6a37a030) [t=00:13:44.288387] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:13:44.288394] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021d6a4a0fe0) [t=00:13:44.288452] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021d6a4a0d20) [t=00:13:44.288482] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021d6a4a02d0) [t=00:13:44.288525] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:13:44.288534] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=4)] #archives[section]=0 #files[section]=130 [t=00:13:44.288539] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:13:44.288543] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:13:44.288547] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:13:44.288553] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:13:44.288645] [SpringApp::Kill][8] [t=00:13:44.288649] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:13:44.288653] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a23a7430 (joinable=1) [t=00:13:44.288656] [WatchDog::Uninstall][2] [t=00:13:44.349548] [WatchDog::Uninstall][3] [t=00:13:44.349558] [SpringApp::Kill][9]
infolog_full.txt (truncated):