ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105832

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.022363] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.022380] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.026227] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.026272] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.120512] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.120539] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.120551]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.120558]   
[t=00:00:00.120561]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.120565]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.120570]   Use "none" to disable the default log sections.
[t=00:00:00.120573] ============== </Log Sections> ==============

[t=00:00:00.120578] ============== <User Config> ==============
[t=00:00:00.120643]   AllowDeferredMapRendering = 1
[t=00:00:00.120647]   AllowDeferredModelRendering = 1
[t=00:00:00.120650]   AnimationMT = 0
[t=00:00:00.120653]   BumpWaterAnisotropy = 2
[t=00:00:00.120656]   BumpWaterBlurReflection = 1
[t=00:00:00.120660]   BumpWaterDepthBits = 32
[t=00:00:00.120663]   BumpWaterReflection = 2
[t=00:00:00.120667]   BumpWaterRefraction = 2
[t=00:00:00.120670]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.120674]   CamFreeScrollSpeed = 50
[t=00:00:00.120679]   CamMode = 1
[t=00:00:00.120683]   CubeTexSizeReflection = 1024
[t=00:00:00.120686]   CubeTexSizeSpecular = 1024
[t=00:00:00.120689]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.120693]   EdgeMoveDynamic = 0
[t=00:00:00.120695]   EdgeMoveWidth = 0.003
[t=00:00:00.120699]   FPSFOV = 90
[t=00:00:00.120702]   FPSScrollSpeed = 50
[t=00:00:00.120704]   FontSize = 18
[t=00:00:00.120709]   GrassDetail = 0
[t=00:00:00.120711]   GroundDecals = 10
[t=00:00:00.120714]   GroundDetail = 180
[t=00:00:00.120720]   HangTimeout = 30
[t=00:00:00.120723]   HardwareCursor = 1
[t=00:00:00.120726]   InitialNetworkTimeout = 0
[t=00:00:00.120729]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.120732]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.120735]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.120739]   LinkOutgoingBandwidth = 131072
[t=00:00:00.120742]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.120746]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.120749]   MSAALevel = 8
[t=00:00:00.120754]   MaxParticles = 50000
[t=00:00:00.120758]   MaxSounds = 32
[t=00:00:00.120760]   MaximumTransmissionUnit = 0
[t=00:00:00.120763]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.120766]   MiniMapMarker = 0
[t=00:00:00.120769]   MouseDragScrollThreshold = 0
[t=00:00:00.120772]   NetworkLossFactor = 1
[t=00:00:00.120775]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.120778]   OverheadScrollSpeed = 50
[t=00:00:00.120781]   ReconnectTimeout = 0
[t=00:00:00.120784]   RotOverheadScrollSpeed = 50
[t=00:00:00.120788]   RotateLogFiles = 1
[t=00:00:00.120791]   ShadowMapSize = 16384
[t=00:00:00.120793]   Shadows = 1
[t=00:00:00.120796]   ShowClock = 0
[t=00:00:00.120799]   SoftParticles = 2
[t=00:00:00.120802]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.120806]   UnitIconDist = 151
[t=00:00:00.120809]   UpdateBoundingVolumeMT = 0
[t=00:00:00.120812]   UpdateWeaponVectorsMT = 0
[t=00:00:00.120815]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.120818]   UseLuaMemPools = 0
[t=00:00:00.120836]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.120840]   VFSCacheArchiveFiles = 0
[t=00:00:00.120842]   VSync = 0
[t=00:00:00.120845]   Water = 4
[t=00:00:00.120849]   XResolution = 2560
[t=00:00:00.120851]   YResolution = 1440
[t=00:00:00.120854]   snd_volmaster = 9
[t=00:00:00.120861] ============== </User Config> ==============

[t=00:00:00.120864] ============== <User System> ==============
[t=00:00:00.120868]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.120876]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.120881]        Compiler Version: gcc-13.2.0
[t=00:00:00.120906]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.120932]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.120936]        Binary Word Size: 64-bit (native)
[t=00:00:00.120940]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.120944]      Physical CPU Cores: 8
[t=00:00:00.120946]       Logical CPU Cores: 16
[t=00:00:00.120951] ============== </User System> ==============

[t=00:00:00.121051] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.121055]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.121057]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.121060]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.121063]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.121605] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.121613] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.124877] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.128416]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.128424]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.128428]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.128431]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.128434]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.128438]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.128440]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.128443]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.128452]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.128457]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.128460]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.128462]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.128465]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.128468]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.128471]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.128474]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.128477]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.128480]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.128483]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.128488]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.128490]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.128493]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.128496]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.128499]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.128502]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.128505]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.128507]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.128510]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.128513]         [57] 800x600x24bpp@60Hz
[t=00:00:00.128516]         [58] 720x576x24bpp@50Hz
[t=00:00:00.128520]         [59] 720x480x24bpp@60Hz
[t=00:00:00.128524]         [61] 640x480x24bpp@60Hz
[t=00:00:00.329976] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.330501] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.330513] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.361129] [GR::LogVersionInfo]
[t=00:00:00.361162]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.361168]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.361173]     GL vendor   : NVIDIA Corporation
[t=00:00:00.361178]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.361183]     GLSL version: 4.60 NVIDIA
[t=00:00:00.361188]     GLEW version: 2.1.0
[t=00:00:00.361193]     GPU memory  : 16376MB (total) / 12805MB (available)
[t=00:00:00.361215]     SDL swap-int: 1
[t=00:00:00.361224]     SDL driver  : windows
[t=00:00:00.361230]     
[t=00:00:00.361247]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.361253]     GLSL shader support       : 1
[t=00:00:00.361258]     GL4 support               : 1
[t=00:00:00.361263]     FBO extension support     : 1
[t=00:00:00.361279]     NVX GPU mem-info support  : 1
[t=00:00:00.361286]     ATI GPU mem-info support  : 0
[t=00:00:00.361298]     Texture clamping to edge  : 1
[t=00:00:00.361306]     NPOT-texture support      : 1 (1)
[t=00:00:00.361313]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.361320]     texture query-LOD support : 1 (1)
[t=00:00:00.361334]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.361340]     Z-buffer depth            : 32 (-)
[t=00:00:00.361351]     primitive-restart support : 1 (1)
[t=00:00:00.361356]     clip-space control support: 1 (1)
[t=00:00:00.361362]     seamless cube-map support : 1 (1)
[t=00:00:00.361367]     frag-depth layout support : 1 (1)
[t=00:00:00.361372]     persistent maps support   : 1 (1)
[t=00:00:00.361377]     explicit attribs location : 1 (1)
[t=00:00:00.361381]     multi draw indirect       : 1 (-)
[t=00:00:00.361391]     array textures            : 1 (-)
[t=00:00:00.361396]     buffer copy support       : 1 (-)
[t=00:00:00.361402]     indirect draw             : 1 (-)
[t=00:00:00.361407]     base instance             : 1 (-)
[t=00:00:00.361412]     
[t=00:00:00.361417]     max. FBO samples              : 32
[t=00:00:00.361422]     max. FS/program texture slots : 32/192
[t=00:00:00.361427]     max. texture size             : 32768
[t=00:00:00.361435]     max. texture anisotropy level : 16.000000
[t=00:00:00.361444]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.361449]     max. draw-buffers             : 8
[t=00:00:00.361454]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.361459]     max. uniform buffer-bindings  : 84
[t=00:00:00.361465]     max. uniform block-size       : 64KB
[t=00:00:00.361470]     max. storage buffer-bindings  : 96
[t=00:00:00.361474]     max. storage block-size       : 2047MB
[t=00:00:00.361479]     
[t=00:00:00.361483]     enable AMD-hacks : 0
[t=00:00:00.361487]     compress MIP-maps: 0
[t=00:00:00.361565]     Number of compressed texture formats: 23
[t=00:00:00.361592]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.361627] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.361875] [GR::UpdateGLConfigs]
[t=00:00:00.361933] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.361980] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.362344] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.362368] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.362374] [GR::InitGLState]
[t=00:00:00.362434] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.449837] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.451851] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.452186] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.455172] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.455189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.455392] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.456501] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.456510] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.456549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.456571] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.466938] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.467105] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.467367] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.467447] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.473766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.473776] [VFS] [SpringVFS::ReserveArchives<this=0000021d6a39bb30>]
[t=00:00:00.473865] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.474991] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021d6a39bb30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.474997] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.572587] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.572805] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.572890] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.572976] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.573066] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.573084] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.573219] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.573343] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.573352] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.573378] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.573728][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.573801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.573863][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.573875][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.573880][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.573903][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.577492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.577506][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.577511][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.577517][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.577523][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.577528][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.651651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.653208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021d6a5b6150(default) context=0000021d6a5b2c00  numChannels=2 frameSize=8
[t=00:00:00.653225][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.653241][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.653245][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.653250][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.653305][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.653328][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.653335][f=-000001] [Sound]   Devices:
[t=00:00:00.655299][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.655312][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.655324][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.655328][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.655335][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.655340][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.655851][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.655862][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.680212][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26157 MB
[t=00:00:00.681435][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.685331][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:00.686178][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name Tommyknocker
[t=00:00:00.850559][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Banana Republic v1.0.1" (loaded=0 cached=0)
[t=00:00:00.850951][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0
[t=00:00:00.851343][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.851514][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.851832][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.857814][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.857925][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d6a39bb30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.859149][f=-000001] [CAS::GASCB] Archive file="banana_republic_v1.0.1.sd7" cs="687b42f87a562eddd34f8e55b6beda1e48f8d5afea9ad885ef1dfcc900a531f2d362f94718a654fe91aa6aa22d7cf172e51ce08c06fbebe63e1a1b8953558f98"
[t=00:00:00.859198][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.859239][f=-000001] Warning: [PreGame::GameDataReceived] Archive Banana Republic v1.0.1 (checksum aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.859810][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.859890][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.859942][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.859980][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.265710][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:08.265937][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:08.266220][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:08.266335][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:08.266468][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:08.323679][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:08.324082][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:08.324187][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:08.325019][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:08.325422][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:08.325555][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:08.325727][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:08.325819][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:08.325924][f=-000001] IsIsland, <function>, false
[t=00:00:08.334734][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:08.334964][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:08.335614][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:08.335801][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:08.335946][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:08.336050][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:08.336150][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:08.336295][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:08.336390][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:08.336498][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:08.336504][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:08.336509][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:08.336544][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:08.336674][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:08.336767][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:08.336877][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:08.336985][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:08.337082][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:08.337211][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:08.337392][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:08.341426][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:08.341577][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:08.354551][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.354890][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.361274][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.361717][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.361960][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.363034][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.363158][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.363324][f=-000001] Mex Placement Initialised with 44 spots.
[t=00:00:08.363953][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.364137][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.365793][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.366290][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.366515][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.366792][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.366895][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.366990][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.368502][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.369240][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.372931][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.373086][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.373981][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.420742][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.421291][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.421478][f=-000001] SetSunLighting
[t=00:00:08.421783][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.421910][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.422726][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.422894][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.424426][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.424557][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.424570][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.424685][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.425168][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.429892][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.432057][f=-000001] Writing last game win data
[t=00:00:08.434811][f=-000001] LuaUI v0.3
[t=00:00:08.503883][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.504097][f=-000001] [s11n] Loading s11n file...
[t=00:00:08.504512][f=-000001] [s11n] Parsing model...
[t=00:00:08.508365][f=-000001] [s11n] Populating game world...
[t=00:00:08.513087][f=-000001] [s11n] s11n loading complete.
[t=00:00:08.513264][f=-000001] Running Springboard Feature Fixer, 48, 274
[t=00:00:08.589382][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.589404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.589673][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.589691][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.590848][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:08.593028][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:08.593197][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:08.593220][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 175.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:08.593443][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:08.593448][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 8960 (x112, z80)
[t=00:00:08.596185][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.599101][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 92.34%
[t=00:00:08.599119][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -30.00
[t=00:00:08.599124][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 599.46
[t=00:00:08.599135][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 90.033485% of the map. (used by 33 unit-defs)
[t=00:00:08.599144][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 90.033485% of the map. (used by 36 unit-defs)
[t=00:00:08.599156][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 90.033485% of the map. (used by 40 unit-defs)
[t=00:00:08.599164][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:08.599174][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:08.601474][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 80.44% of the map. (used by 356 unit-defs)
[t=00:00:08.601512][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.603851][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 80.44% of the map. (used by 32 unit-defs)
[t=00:00:08.606151][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 80.44% of the map. (used by 5 unit-defs)
[t=00:00:08.608651][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 89.52% of the map. (used by 4 unit-defs)
[t=00:00:08.611176][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 89.52% of the map. (used by 10 unit-defs)
[t=00:00:08.613678][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 89.52% of the map. (used by 4 unit-defs)
[t=00:00:08.615757][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 71.94% of the map. (used by 13 unit-defs)
[t=00:00:08.618007][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 80.44% of the map. (used by 3 unit-defs)
[t=00:00:08.618037][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.620023][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 71.94% of the map. (used by 21 unit-defs)
[t=00:00:08.647418][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Banana_Republic_v1.0.1.json)
[t=00:00:08.647554][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:08.648682][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:08.648809][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:08.649072][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:08.649593][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:08.649695][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:08.651598][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:08.668867][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:08.669096][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.669102][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 79ms
[t=00:00:08.675935][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11572, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948395}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151}
[t=00:00:09.071351][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.274424][f=-000001] GameID: d5e04a66a99164cf97ac3169f811ed12
[t=00:00:09.274682][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.274687][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:09.274767][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.274792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522"
[t=00:00:09.274805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.274816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff95bce8bd083480ac4dade04daf697a9d1604a88d2e625e1b51afdb580b66c6b10731b455e00b026ace614f70458826ce4d41dc328f43b6d83dbbfe21576e43]"
[t=00:00:09.274826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b651d08056c517544b18ec6ed8e0e58bc8f310ae47e50c7996e08d7bf9edd488915963358c2413f7ffa1a9e0f893702cdba813b4ac2c0dbbb8a304128cc1e130]"
[t=00:00:09.274882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000021e3c7e6ce0,0000021dfe0ae030}][locale="C"]"
[t=00:00:09.301070][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.398214][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:15.024961][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:08.557808][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:04:12.009438][f=0005501] game_message: Badger is under attack
[t=00:04:22.977843][f=0005830] game_message: Claw is under attack
[t=00:04:28.979988][f=0006010] game_message: Claw is under attack
[t=00:06:06.642471][f=0008940] game_message: Claw is under attack
[t=00:06:14.446589][f=0009174] game_message: Badger is under attack
[t=00:06:19.626933][f=0009329] game_message: Badger is under attack
[t=00:07:09.541987][f=0010827] game_message: Scorcher is under attack
[t=00:07:24.507720][f=0011276] game_message: Scorcher is under attack
[t=00:07:34.958036][f=0011590] game_message: Scorcher is under attack
[t=00:07:40.955253][f=0011770] game_message: Claw is under attack
[t=00:07:46.328683][f=0011930] game_message: Claw is under attack
[t=00:07:53.559493][f=0012147] game_message: Fencer is under attack
[t=00:08:08.986173][f=0012610] game_message: Claw is under attack
[t=00:08:13.961948][f=0012760] game_message: Fencer is under attack
[t=00:08:18.974480][f=0012910] game_message: Claw is under attack
[t=00:08:26.127039][f=0013124] game_message: Claw is under attack
[t=00:08:31.989740][f=0013300] game_message: Claw is under attack
[t=00:08:32.459376][f=0013314] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:08:49.441456][f=0013824] game_message: Badger is under attack
[t=00:08:56.306673][f=0014030] game_message: Claw is under attack
[t=00:09:01.971780][f=0014200] game_message: Claw is under attack
[t=00:09:21.543910][f=0014787] game_message: Badger is under attack
[t=00:09:27.974087][f=0014980] game_message: Claw is under attack
[t=00:10:18.288992][f=0016490] game_message: Ripper is under attack
[t=00:13:10.727389][f=0021663] game_message: Stinger is under attack
[t=00:13:43.633503][f=0022650] [SpringApp::Kill][1] fromRun=1
[t=00:13:43.633530][f=0022650] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:13:43.661794][f=0022650]  [async=0] threads=8 tasks=3161431 {sum,avg}{exec,wait}time={{28946.293, 0.009}, {574509.750, 0.182}}ms
[t=00:13:43.661811][f=0022650]      thread=1 tasks=451633 {sum,min,max,avg}{exec,wait}time={{6937.831, 0.000, 39.023, 0.015}, {1369.199, 0.000, 18446744027136.000, 0.003}}ms
[t=00:13:43.661831][f=0022650]      thread=2 tasks=451633 {sum,min,max,avg}{exec,wait}time={{4053.714, 0.000, 37.727, 0.009}, {86931.406, 0.000, 18446744027136.000, 0.192}}ms
[t=00:13:43.661839][f=0022650]      thread=3 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3931.228, 0.000, 23.991, 0.009}, {87531.094, 0.000, 18446744027136.000, 0.194}}ms
[t=00:13:43.661846][f=0022650]      thread=4 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3788.941, 0.000, 23.253, 0.008}, {90718.094, 0.000, 18446744027136.000, 0.201}}ms
[t=00:13:43.661854][f=0022650]      thread=5 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3545.103, 0.000, 37.716, 0.008}, {96427.672, 0.000, 18446744027136.000, 0.214}}ms
[t=00:13:43.661861][f=0022650]      thread=6 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3426.195, 0.000, 37.742, 0.008}, {101314.461, 0.000, 36.043, 0.224}}ms
[t=00:13:43.661869][f=0022650]      thread=7 tasks=451633 {sum,min,max,avg}{exec,wait}time={{3263.280, 0.000, 37.742, 0.007}, {110217.828, 0.000, 36.044, 0.244}}ms
[t=00:13:43.661875][f=0022650]  [async=1] threads=8 tasks=2874 {sum,avg}{exec,wait}time={{21582.514, 7.510}, {4051211.750, 1409.607}}ms
[t=00:13:43.661884][f=0022650]      thread=1 tasks=414 {sum,min,max,avg}{exec,wait}time={{3075.537, 0.000, 211.320, 7.429}, {575763.062, 0.247, 3105.079, 1390.732}}ms
[t=00:13:43.661891][f=0022650]      thread=2 tasks=405 {sum,min,max,avg}{exec,wait}time={{3087.637, 0.000, 211.400, 7.624}, {581594.875, 0.051, 3111.140, 1436.037}}ms
[t=00:13:43.661898][f=0022650]      thread=3 tasks=409 {sum,min,max,avg}{exec,wait}time={{3092.572, 0.000, 210.973, 7.561}, {584462.438, 0.113, 3104.692, 1429.004}}ms
[t=00:13:43.661906][f=0022650]      thread=4 tasks=410 {sum,min,max,avg}{exec,wait}time={{3076.105, 0.000, 211.523, 7.503}, {572128.500, 0.208, 3099.769, 1395.435}}ms
[t=00:13:43.661914][f=0022650]      thread=5 tasks=416 {sum,min,max,avg}{exec,wait}time={{3073.419, 0.000, 211.997, 7.388}, {576698.125, 0.281, 3099.896, 1386.294}}ms
[t=00:13:43.661921][f=0022650]      thread=6 tasks=408 {sum,min,max,avg}{exec,wait}time={{3081.112, 0.000, 211.053, 7.552}, {580138.500, 0.340, 3105.152, 1421.908}}ms
[t=00:13:43.661928][f=0022650]      thread=7 tasks=412 {sum,min,max,avg}{exec,wait}time={{3096.132, 0.000, 212.038, 7.515}, {580426.188, 0.044, 3105.273, 1408.801}}ms
[t=00:13:43.661934][f=0022650] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:43.661938][f=0022650] [SpringApp::Kill][2]
[t=00:13:43.662254][f=0022650] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:43.662262][f=0022650] [Game::KillLua][1] dtor=0 luaUI=0000021e564dab60
[t=00:13:43.662294][f=0022650] Start widgetHandler:Shutdown
[t=00:13:43.663857][f=0022650] Shutdown - SaveOrderList Complete
[t=00:13:43.668503][f=0022650] Writing last game win data
[t=00:13:43.671221][f=0022650] Shutdown - SaveConfigData Complete
[t=00:13:43.671233][f=0022650] Shutdown Widget - Chili Highlight
[t=00:13:43.671255][f=0022650] Shutdown Widget - Draw After Chili
[t=00:13:43.671261][f=0022650] Shutdown Widget - API Unit Tracker GL4
[t=00:13:43.671272][f=0022650] Shutdown Widget - EPIC Menu
[t=00:13:43.671983][f=0022650] Shutdown Widget - Depth of Field Shader
[t=00:13:43.673060][f=0022650] Shutdown Widget - Chili Widget Selector
[t=00:13:43.673709][f=0022650] Shutdown Widget - Chili Minimap
[t=00:13:43.673796][f=0022650] Shutdown Widget - Deferred rendering
[t=00:13:43.673803][f=0022650] SSAO: Deferred rendering disabled, disabling.
[t=00:13:43.677343][f=0022650] Shutdown Widget - Deferred rendering
[t=00:13:43.677353][f=0022650] SSAO: Deferred rendering disabled, disabling.
[t=00:13:43.677921][f=0022650] Shutdown Widget - Local Team Colors
[t=00:13:43.677929][f=0022650] Shutdown Widget - Display Keys 2
[t=00:13:43.677950][f=0022650] Shutdown Widget - Save Game Menu
[t=00:13:43.677957][f=0022650] Shutdown Widget - Highlight Model Api GL4
[t=00:13:43.677982][f=0022650] Shutdown Widget - Unit Icons
[t=00:13:43.678008][f=0022650] Shutdown Widget - Noises
[t=00:13:43.678014][f=0022650] Shutdown Widget - HealthBars
[t=00:13:43.678646][f=0022650] Shutdown Widget - Selected Units GL4 2
[t=00:13:43.678661][f=0022650] Shutdown Widget - BuildETA
[t=00:13:43.678669][f=0022650] Shutdown Widget - Win Counter
[t=00:13:43.678678][f=0022650] Shutdown Widget - EndGame APM stats
[t=00:13:43.679466][f=0022650] Shutdown Widget - Modular Comm Info
[t=00:13:43.679474][f=0022650] Shutdown Widget - Map Draw Blocker
[t=00:13:43.679488][f=0022650] Shutdown Widget - Reclaim Field Highlight
[t=00:13:43.679498][f=0022650] Shutdown Widget - Stereo3D
[t=00:13:43.679529][f=0022650] Shutdown Widget - State Reverse and Latency
[t=00:13:43.679536][f=0022650] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:43.679546][f=0022650] Shutdown Widget - Point Tracker
[t=00:13:43.679555][f=0022650] Shutdown Widget - Music Player v2
[t=00:13:43.679568][f=0022650] Shutdown Widget - Missile Silo Range
[t=00:13:43.679576][f=0022650] Shutdown Widget - MinimapEvents
[t=00:13:43.679584][f=0022650] Shutdown Widget - Local Widgets Config
[t=00:13:43.679592][f=0022650] Shutdown Widget - Highlight Geos
[t=00:13:43.679599][f=0022650] Shutdown Widget - Grab Input
[t=00:13:43.679702][f=0022650] Input grabbing is disabled!
[t=00:13:43.679709][f=0022650] Shutdown Widget - Defense Range Zero-K
[t=00:13:43.679731][f=0022650] Shutdown Widget - Transport AI
[t=00:13:43.679738][f=0022650] Shutdown Widget - Darkening
[t=00:13:43.679747][f=0022650] Shutdown Widget - Context Menu
[t=00:13:43.679753][f=0022650] Shutdown Widget - Chili Spectator Panels
[t=00:13:43.679759][f=0022650] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:43.679770][f=0022650] Shutdown Widget - Chili Nuke Warning
[t=00:13:43.679777][f=0022650] Shutdown Widget - Chili EndGame Window
[t=00:13:43.679787][f=0022650] Shutdown Widget - Chili Economy Panel Default
[t=00:13:43.679841][f=0022650] Shutdown Widget - CameraShake
[t=00:13:43.679848][f=0022650] Shutdown Widget - Startup Info and Selector
[t=00:13:43.679859][f=0022650] Shutdown Widget - Attack Warning
[t=00:13:43.679867][f=0022650] Shutdown Widget - Attack AoE
[t=00:13:43.679874][f=0022650] Shutdown Widget - Map Edge Extension
[t=00:13:43.680283][f=0022650] Shutdown Widget - Selection Send
[t=00:13:43.680293][f=0022650] Shutdown Widget - Highlight Unit GL4 v2
[t=00:13:43.680304][f=0022650] Shutdown Widget - LupsManager
[t=00:13:43.680318][f=0022650] Shutdown Widget - Receive Units Indicator
[t=00:13:43.680324][f=0022650] Shutdown Widget - Newton Firezone
[t=00:13:43.680331][f=0022650] Shutdown Widget - Chili Pro Console
[t=00:13:43.680949][f=0022650] Shutdown Widget - Persistent Build Height
[t=00:13:43.680957][f=0022650] Shutdown Widget - Lasso Terraform GUI
[t=00:13:43.680963][f=0022650] Shutdown Widget - Lups
[t=00:13:43.681374][f=0022650] Shutdown Widget - Chili Framework
[t=00:13:43.681382][f=0022650] Shutdown Widget - Mex Placement Handler
[t=00:13:43.681405][f=0022650] Shutdown Widget - Custom Markers
[t=00:13:43.681416][f=0022650] Shutdown Widget - Chili Core Selector
[t=00:13:43.681466][f=0022650] Shutdown Widget - Select Keys
[t=00:13:43.681478][f=0022650] Shutdown Widget - Pause Screen
[t=00:13:43.681573][f=0022650] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:13:43.681597][f=0022650] Shutdown Widget - Bloom Shader Deferred
[t=00:13:43.681706][f=0022650] Shutdown Widget - Text To Speech Control
[t=00:13:43.681712][f=0022650] Shutdown Widget - Layout Handler
[t=00:13:43.681720][f=0022650] Shutdown Widget - Color Blindness Correction
[t=00:13:43.681792][f=0022650] End widgetHandler:Shutdown
[t=00:13:43.728053][f=0022650] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74548851, 0.0} allocedSize{int+, int-, ext}={0, 0, 13004574489}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:13:43.729943][f=0022650] [Game::KillLua][2] dtor=0 luaGaia=0000021dfe0ae030
[t=00:13:43.753760][f=0022650] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:43.753818][f=0022650] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:43.753836][f=0022650] [Game::KillLua][3] dtor=0 luaRules=0000021e3c7e6ce0
[t=00:13:43.753858][f=0022650] Start gadgetHandler:Shutdown
[t=00:13:43.753867][f=0022650] Shutdown - StartSetup
[t=00:13:43.753873][f=0022650] Shutdown - UnitMorph
[t=00:13:43.754547][f=0022650] Shutdown - Carrier Drones
[t=00:13:43.754554][f=0022650] Shutdown - Missile Silo Controller
[t=00:13:43.754561][f=0022650] Shutdown - Modular Comm Info
[t=00:13:43.754569][f=0022650] Shutdown - Terrain Texture Handler
[t=00:13:43.754574][f=0022650] Shutdown - UnitCloakShield
[t=00:13:43.754768][f=0022650] Shutdown - Starlight Handler
[t=00:13:43.754784][f=0022650] End gadgetHandler:Shutdown
[t=00:13:43.767767][f=0022650] Start gadgetHandler:Shutdown
[t=00:13:43.767784][f=0022650] Shutdown - Teleport Throw
[t=00:13:43.767793][f=0022650] Shutdown - UnitMorph
[t=00:13:43.767805][f=0022650] Shutdown - Commander Skin Renderer
[t=00:13:43.768814][f=0022650] Shutdown - Missile fired callins
[t=00:13:43.768825][f=0022650] Shutdown - Modular Comm Info
[t=00:13:43.768830][f=0022650] Shutdown - Retreat Command
[t=00:13:43.768839][f=0022650] Shutdown - Shockwaves
[t=00:13:43.768846][f=0022650] Shutdown - Unit tint API
[t=00:13:43.768860][f=0022650] Shutdown - Unit glow API
[t=00:13:43.768871][f=0022650] Shutdown - UnitCloakShield
[t=00:13:43.768888][f=0022650] Shutdown - Lups Cloak FX
[t=00:13:43.768920][f=0022650] Shutdown - Lups
[t=00:13:43.769528][f=0022650] Shutdown - Lups Shield
[t=00:13:43.769598][f=0022650] End gadgetHandler:Shutdown
[t=00:13:43.785019][f=0022650] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2317, 0.0} allocedSize{int+, int-, ext}={0, 0, 359376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017}
[t=00:13:43.786966][f=0022650] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:43.787004][f=0022650] [Game::KillLua][4] dtor=0
[t=00:13:43.787009][f=0022650] [Game::KillLua][5] dtor=0
[t=00:13:43.795273][f=0022650] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-20_05-34-14-268_Banana Republic v1.0_105.1.1-2457-g8095d30 BAR105.sdfz" (914149 bytes)
[t=00:13:43.795341][f=0022650] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:43.814453][f=0022650] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:43.814467][f=0022650] [Sound] [Sound::UpdateThread][3] #sources=32 #items=46
[t=00:13:43.814650][f=0022650] [Sound] [Sound::UpdateThread][4] ctx=0000021d6a5b2c00 dev=0000021d6a5b6150
[t=00:13:43.814748][f=0022650] [Sound] [Sound::UpdateThread][5] ctx=0000021d6a5b2c00 dev=0000021d6a5b6150
[t=00:13:43.814752][f=0022650] [Sound] [Sound::Cleanup][alcDestroyContext(0000021d6a5b2c00)]
[t=00:13:43.815582][f=0022650] [Sound] [Sound::Cleanup][alcCloseDevice(0000021d6a5b6150)]
[t=00:13:43.816681][f=0022650] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:43.846884][f=0022650] [Sound] [Sound::UpdateThread][6]
[t=00:13:43.852444][f=0022650] [Game::~CGame][1]
[t=00:13:43.852455][f=0022650] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:43.852459][f=0022650] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:43.852463][f=0022650] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:43.852473][f=0022650] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:43.852477][f=0022650] [Game::KillLua][4] dtor=1
[t=00:13:43.852482][f=0022650] [Game::KillLua][5] dtor=1
[t=00:13:43.852549][f=0022650] [Game::KillMisc][1]
[t=00:13:43.852553][f=0022650] [Game::KillMisc][2]
[t=00:13:43.852560][f=0022650] [EOH::DestroySkirmishAI(id=0)]
[t=00:13:43.869748][f=0022650] [Game::KillMisc][3]
[t=00:13:43.869825][f=0022650] [Game::KillRendering][1]
[t=00:13:43.872950][f=0022650] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:13:43.946242][f=0022650] [3DOParser::Kill] allocated 1 pieces
[t=00:13:43.946256][f=0022650] [S3OParser::Kill] allocated 5529 pieces
[t=00:13:43.946635][f=0022650] [AssParser::Kill] allocated 680 pieces
[t=00:13:43.975162][f=0022650] [Game::KillInterface][1]
[t=00:13:43.975780][f=0022650] [Game::KillInterface][2]
[t=00:13:43.976137][f=0022650] [Game::KillSimulation][1]
[t=00:13:43.976189][f=0022650] [Game::KillSimulation][2]
[t=00:13:44.003882][f=0022650] [CCollisionHandler] dis-/continuous tests: 0/17585104
[t=00:13:44.003894][f=0022650] [Game::KillSimulation][3]
[t=00:13:44.006361][f=0022650] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:13:44.006484][f=0022650] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:44.006555][f=0022650] [~CPathCache(56x40)] cacheHits=152 hitPercentage=30% numHashColls=0 maxCacheSize=147
[t=00:13:44.007836][f=0022650] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:44.008282][f=0022650] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:13:44.014360][f=0022650] [LosHandler::Kill] raycast instance cache-{hits,misses}={11310,19831}; shared=2%; cached=35%
[t=00:13:44.020531][f=0022650] [Game::KillSimulation][4]
[t=00:13:44.099299][f=0022650] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:13:44.099321][f=0022650] [Game::~CGame][2]
[t=00:13:44.099325][f=0022650] [Game::~CGame][3]
[t=00:13:44.099433][f=0022650] [SpringApp::Kill][3]
[t=00:13:44.099517][f=0022650] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3549679 bytes sent   in 22549 packets (157.421 bytes/packet)
    1633272 bytes recv'd in 12320 packets (132.571 bytes/packet)
    {0.074x, 0.045x} relative protocol overhead {up, down}
    16527 incoming chunks dropped, 64912 outgoing chunks resent
    12012 incoming chunks processed

[t=00:13:44.099538][f=0022650] [SpringApp::Kill][4] font=0000021d53c99580
[t=00:13:44.101235][f=0022650] [SpringApp::Kill][5]
[t=00:13:44.105554][f=0022650] [SpringApp::Kill][6]
[t=00:13:44.105566] [SpringApp::Kill][7]
[t=00:13:44.105609] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:44.105615] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:13:44.105624] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:44.105629] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:44.105637] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:13:44.105641] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:44.105649] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152}
[t=00:13:44.105656] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {33984, 1048576, 1048576}, EBO = {50976, 2097152, 2097152}
[t=00:13:44.105660] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:44.105667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:44.105672] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:44.105677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:13:44.105683] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152}
[t=00:13:44.284318] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:44.284328] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:44.284332] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:44.284335] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:13:44.284338] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:44.284759] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>]
[t=00:13:44.284772] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:13:44.284777] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021d53fbd0d0)
[t=00:13:44.284875] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1498ms
[t=00:13:44.284887]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=30ms
[t=00:13:44.284891]     file="sounds/weapon/cannon/badger_fire.wav" indx=6463 inflSize=137kb readTime=22ms
[t=00:13:44.284895]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:13:44.284899]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:13:44.284905]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:13:44.284910]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:13:44.284915]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:13:44.284919]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:13:44.284923]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:13:44.284927]     file="sounds/music/peace/a whole world on paper.ogg" indx=6343 inflSize=2558kb readTime=14ms
[t=00:13:44.285828] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=1)] #archives[section]=1 #files[section]=92
[t=00:13:44.285835] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7 (0000021d6a37a030)
[t=00:13:44.288387] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:44.288394] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021d6a4a0fe0)
[t=00:13:44.288452] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021d6a4a0d20)
[t=00:13:44.288482] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021d6a4a02d0)
[t=00:13:44.288525] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:44.288534] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=4)] #archives[section]=0 #files[section]=130
[t=00:13:44.288539] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:44.288543] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:44.288547] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:44.288553] [VFS] [SpringVFS::DeleteArchives<this=0000021d6a39bb30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:44.288645] [SpringApp::Kill][8]
[t=00:13:44.288649] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:44.288653] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a23a7430 (joinable=1)
[t=00:13:44.288656] [WatchDog::Uninstall][2]
[t=00:13:44.349548] [WatchDog::Uninstall][3]
[t=00:13:44.349558] [SpringApp::Kill][9]