Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.549542] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.549572] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.564871] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.564971] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.600659] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.600710] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.600735] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.600751] [t=00:00:00.600756] Enable or disable log sections using the LogSections configuration key [t=00:00:00.600763] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.600769] Use "none" to disable the default log sections. [t=00:00:00.600776] ============== </Log Sections> ============== [t=00:00:00.600786] ============== <User Config> ============== [t=00:00:00.600903] AllowDeferredMapRendering = 1 [t=00:00:00.600911] AllowDeferredModelRendering = 1 [t=00:00:00.600917] BumpWaterAnisotropy = 2 [t=00:00:00.600922] BumpWaterBlurReflection = 1 [t=00:00:00.600927] BumpWaterDepthBits = 32 [t=00:00:00.600932] BumpWaterReflection = 2 [t=00:00:00.600937] BumpWaterTexSizeReflection = 256 [t=00:00:00.600943] CamFreeScrollSpeed = 50 [t=00:00:00.600948] CamMode = 1 [t=00:00:00.600959] DualScreenMiniMapOnLeft = 1 [t=00:00:00.600965] EdgeMoveDynamic = 0 [t=00:00:00.600970] EdgeMoveWidth = 0.003 [t=00:00:00.600976] FPSFOV = 90 [t=00:00:00.600980] FPSScrollSpeed = 50 [t=00:00:00.600987] FontSize = 18 [t=00:00:00.600993] GrassDetail = 0 [t=00:00:00.600997] GroundDecals = 5 [t=00:00:00.601002] GroundDetail = 120 [t=00:00:00.601007] GroundScarAlphaFade = 1 [t=00:00:00.601016] HangTimeout = 30 [t=00:00:00.601021] HardwareCursor = 1 [t=00:00:00.601026] InitialNetworkTimeout = 0 [t=00:00:00.601035] LinkIncomingMaxPacketRate = 512 [t=00:00:00.601041] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.601046] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.601052] LinkOutgoingBandwidth = 131072 [t=00:00:00.601058] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.601063] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.601068] MSAALevel = 8 [t=00:00:00.601073] MaxParticles = 25000 [t=00:00:00.601077] MaxSounds = 32 [t=00:00:00.601082] MaximumTransmissionUnit = 0 [t=00:00:00.601091] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.601097] MiniMapMarker = 0 [t=00:00:00.601102] MouseDragScrollThreshold = 0 [t=00:00:00.601107] NetworkLossFactor = 1 [t=00:00:00.601113] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.601120] OverheadScrollSpeed = 50 [t=00:00:00.601125] ReconnectTimeout = 0 [t=00:00:00.601130] RotOverheadScrollSpeed = 50 [t=00:00:00.601135] RotateLogFiles = 1 [t=00:00:00.601140] ShadowMapSize = 8192 [t=00:00:00.601144] Shadows = 1 [t=00:00:00.601152] ShowClock = 0 [t=00:00:00.601157] SoftParticles = 2 [t=00:00:00.601162] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.601167] UnitIconDist = 151 [t=00:00:00.601172] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.601177] UseLuaMemPools = 0 [t=00:00:00.601181] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.601186] VFSCacheArchiveFiles = 0 [t=00:00:00.601191] VSync = 0 [t=00:00:00.601195] Water = 4 [t=00:00:00.601200] WindowBorderless = 1 [t=00:00:00.601204] WindowPosY = 0 [t=00:00:00.601232] XResolutionWindowed = 1920 [t=00:00:00.601239] YResolutionWindowed = 1080 [t=00:00:00.601252] ============== </User Config> ============== [t=00:00:00.601257] ============== <User System> ============== [t=00:00:00.601263] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.601272] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.601281] Compiler Version: gcc-13.2.0 [t=00:00:00.601322] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.601373] Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 16225MB RAM, 35563MB pagefile [t=00:00:00.601381] Binary Word Size: 64-bit (native) [t=00:00:00.601386] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.601391] Physical CPU Cores: 6 [t=00:00:00.601396] Logical CPU Cores: 12 [t=00:00:00.601401] ============== </User System> ============== [t=00:00:00.601534] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.601540] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.601548] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.601552] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.601556] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.602305] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.602318] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.757509] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.801582] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.801611] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.801617] [ 6] 1760x990x24bpp@60Hz [t=00:00:00.801623] [11] 1680x1050x24bpp@60Hz [t=00:00:00.801628] [16] 1600x900x24bpp@60Hz [t=00:00:00.801634] [21] 1366x768x24bpp@60Hz [t=00:00:00.801638] [26] 1280x1024x24bpp@60Hz [t=00:00:00.801642] [28] 1280x720x24bpp@60Hz [t=00:00:00.801645] [31] 1128x634x24bpp@60Hz [t=00:00:00.801649] [34] 1024x768x24bpp@60Hz [t=00:00:00.801653] [36] 800x600x24bpp@60Hz [t=00:00:00.801656] [38] 720x576x24bpp@60Hz [t=00:00:00.801661] [41] 720x480x24bpp@60Hz [t=00:00:00.801665] [43] 640x480x24bpp@60Hz [t=00:00:01.734963] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.735773] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.735791] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.863289] [GR::LogVersionInfo] [t=00:00:01.863374] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.863382] GL version : 4.6.0 Compatibility Profile Context 24.3.1.240312 [t=00:00:01.863387] GL vendor : ATI Technologies Inc. [t=00:00:01.863393] GL renderer : AMD Radeon RX 6600 [t=00:00:01.863397] GLSL version: 4.60 [t=00:00:01.863402] GLEW version: 2.1.0 [t=00:00:01.863406] GPU memory : 15788MB (total) / 15788MB (available) [t=00:00:01.863425] SDL swap-int: 0 [t=00:00:01.863430] SDL driver : windows [t=00:00:01.863434] [t=00:00:01.863443] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.863447] GLSL shader support : 1 [t=00:00:01.863452] GL4 support : 1 [t=00:00:01.863456] FBO extension support : 1 [t=00:00:01.863468] NVX GPU mem-info support : 0 [t=00:00:01.863478] ATI GPU mem-info support : 1 [t=00:00:01.863488] Texture clamping to edge : 1 [t=00:00:01.863496] NPOT-texture support : 1 (1) [t=00:00:01.863502] S3TC/DXT1 texture support : 1/0 [t=00:00:01.863523] texture query-LOD support : 1 (1) [t=00:00:01.863530] MSAA frame-buffer support : 1 (1) [t=00:00:01.863535] Z-buffer depth : 24 (-) [t=00:00:01.863544] primitive-restart support : 1 (1) [t=00:00:01.863573] clip-space control support: 1 (1) [t=00:00:01.863578] seamless cube-map support : 1 (1) [t=00:00:01.863583] frag-depth layout support : 1 (1) [t=00:00:01.863587] persistent maps support : 1 (1) [t=00:00:01.863592] explicit attribs location : 1 (1) [t=00:00:01.863598] multi draw indirect : 1 (-) [t=00:00:01.863609] array textures : 1 (-) [t=00:00:01.863615] buffer copy support : 1 (-) [t=00:00:01.863619] indirect draw : 1 (-) [t=00:00:01.863624] base instance : 1 (-) [t=00:00:01.863628] [t=00:00:01.863632] max. FBO samples : 8 [t=00:00:01.863637] max. FS/program texture slots : 32/160 [t=00:00:01.863645] max. texture size : 16384 [t=00:00:01.863656] max. texture anisotropy level : 16.000000 [t=00:00:01.863663] max. vec4 varyings/attributes : 16/32 [t=00:00:01.863668] max. draw-buffers : 8 [t=00:00:01.863673] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.863678] max. uniform buffer-bindings : 84 [t=00:00:01.863682] max. uniform block-size : 4096KB [t=00:00:01.863687] max. storage buffer-bindings : 96 [t=00:00:01.863692] max. storage block-size : 2047MB [t=00:00:01.863696] [t=00:00:01.863700] enable AMD-hacks : 1 [t=00:00:01.863704] compress MIP-maps: 0 [t=00:00:01.863739] Number of compressed texture formats: 33 [t=00:00:01.863777] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:01.863814] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.864154] [GR::UpdateGLConfigs] [t=00:00:01.864199] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.864206] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.864220] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.864230] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.864235] [GR::InitGLState] [t=00:00:01.864304] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:02.053233] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.057242] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:02.063415] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.063446] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.063940] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.067376] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.067392] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.067518] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.067598] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:02.083181] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:02.083604] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.084340] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.084580] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.096731] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:02.096774] [VFS] [SpringVFS::ReserveArchives<this=000001b87e19ca00>] [t=00:00:02.097224] [VFS] [SpringVFS::AddArchive<this=000001b87e19ca00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.100217] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b87e19ca00 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.100230] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.160382] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.160678] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.160756] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.160796] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.160922] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.161875] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.166752] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.166805] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.168840][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.168960][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.169253][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.169281][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.169294][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.169378][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.177268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.177294][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:02.177302][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:02.177321][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (CORSAIR HS70 BLUETOOTH Gaming Headset)" [t=00:00:02.177345][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.201955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.205860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b8475c1780(default) context=000001b8474f31f0 numChannels=2 frameSize=8 [t=00:00:02.205894][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.205905][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.205928][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.205935][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.205960][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.205999][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.206012][f=-000001] [Sound] Devices: [t=00:00:02.208802][f=-000001] [Sound] [OpenAL Soft on Speakers (CORSAIR HS70 BLUETOOTH Gaming Headset)] [t=00:00:02.208822][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:02.208842][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:02.208854][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.208860][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.209792][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.209817][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.268551][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 28550 MB [t=00:00:02.270193][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.270221][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.270233][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-21_02-18-30-658_Fields_Of_Isis_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:02.369321][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.372476][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.372665][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:02.372843][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 102ms [t=00:00:02.372864][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:03.732642][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:03.732768][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:03.732757][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:03.732781][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:03.762876][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:03.762905][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{7.174, 1.435}, {0.435, 0.087}}ms [t=00:00:03.762951][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.069, 6.069, 6.069, 6.069}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:00:03.762966][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.021, 0.021, 0.021, 0.021}}ms [t=00:00:03.762977][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.066, 0.066, 0.066, 0.066}}ms [t=00:00:03.762988][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.154, 0.154, 0.154, 0.154}}ms [t=00:00:03.763005][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.977, 0.977, 0.977, 0.977}, {0.193, 0.193, 0.193, 0.193}}ms [t=00:00:03.763012][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:03.763020][f=-000001] [SpringApp::Kill][2] [t=00:00:03.763088][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:03.799172][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:03.799205][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:03.799268][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001b8474f31f0 dev=000001b8475c1780 [t=00:00:03.799353][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001b8474f31f0 dev=000001b8475c1780 [t=00:00:03.799362][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001b8474f31f0)] [t=00:00:03.800514][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b8475c1780)] [t=00:00:03.800577][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:03.834237][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:03.835766][f=-000001] [SpringApp::Kill][3] [t=00:00:03.835798][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:03.835810][f=-000001] [SpringApp::Kill][4] font=000001b87e0f7640 [t=00:00:03.836305][f=-000001] [SpringApp::Kill][5] [t=00:00:03.836459][f=-000001] [SpringApp::Kill][6] [t=00:00:03.836469] [SpringApp::Kill][7] [t=00:00:03.836530] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.836543] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.836552] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:03.836566] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.836575] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:03.836585] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.836595] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.836612] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.836623] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:03.836632] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.836643] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.836654] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.836666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.992762] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:03.992796] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:03.992803] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:03.992808] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:03.993038] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>] [t=00:00:03.993050] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:03.993060] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:03.993078] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:03.993088] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001b8474f62c0) [t=00:00:03.993170] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:03.993178] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:03.993191] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:03.993198] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:03.993206] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:03.993217] [VFS] [SpringVFS::DeleteArchives<this=000001b87e19ca00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:03.993288] [SpringApp::Kill][8] [t=00:00:03.993305] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a89380b0 (joinable=1) [t=00:00:03.993310] [WatchDog::Uninstall][2] [t=00:00:03.993297] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.604638] [WatchDog::Uninstall][3] [t=00:00:04.604657] [SpringApp::Kill][9]
infolog_full.txt (truncated):