Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.016698] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.016724] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.019995] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.020083] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.389157] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.389208] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.389225] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.389238] [t=00:00:00.389243] Enable or disable log sections using the LogSections configuration key [t=00:00:00.389247] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.389251] Use "none" to disable the default log sections. [t=00:00:00.389255] ============== </Log Sections> ============== [t=00:00:00.389262] ============== <User Config> ============== [t=00:00:00.389353] AllowDeferredMapRendering = 1 [t=00:00:00.389358] AllowDeferredModelRendering = 1 [t=00:00:00.389363] BumpWaterAnisotropy = 2 [t=00:00:00.389367] BumpWaterBlurReflection = 1 [t=00:00:00.389370] BumpWaterDepthBits = 32 [t=00:00:00.389373] BumpWaterReflection = 2 [t=00:00:00.389377] BumpWaterTexSizeReflection = 256 [t=00:00:00.389383] CamFreeScrollSpeed = 50 [t=00:00:00.389386] CamMode = 1 [t=00:00:00.389393] DualScreenMiniMapOnLeft = 1 [t=00:00:00.389398] EdgeMoveDynamic = 0 [t=00:00:00.389403] EdgeMoveWidth = 0.003 [t=00:00:00.389406] FPSFOV = 90 [t=00:00:00.389409] FPSScrollSpeed = 50 [t=00:00:00.389414] FontSize = 18 [t=00:00:00.389417] GrassDetail = 0 [t=00:00:00.389420] GroundDecals = 5 [t=00:00:00.389423] GroundDetail = 120 [t=00:00:00.389430] GroundScarAlphaFade = 1 [t=00:00:00.389433] HangTimeout = 30 [t=00:00:00.389437] HardwareCursor = 1 [t=00:00:00.389442] InitialNetworkTimeout = 0 [t=00:00:00.389448] LinkIncomingMaxPacketRate = 512 [t=00:00:00.389453] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.389458] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.389462] LinkOutgoingBandwidth = 131072 [t=00:00:00.389466] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.389470] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.389473] MSAALevel = 8 [t=00:00:00.389477] MaxParticles = 25000 [t=00:00:00.389480] MaxSounds = 32 [t=00:00:00.389484] MaximumTransmissionUnit = 0 [t=00:00:00.389489] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.389493] MiniMapMarker = 0 [t=00:00:00.389497] MouseDragScrollThreshold = 0 [t=00:00:00.389500] NetworkLossFactor = 1 [t=00:00:00.389505] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.389509] OverheadScrollSpeed = 50 [t=00:00:00.389512] ReconnectTimeout = 0 [t=00:00:00.389515] RotOverheadScrollSpeed = 50 [t=00:00:00.389520] RotateLogFiles = 1 [t=00:00:00.389524] ShadowMapSize = 8192 [t=00:00:00.389527] Shadows = 1 [t=00:00:00.389533] ShowClock = 0 [t=00:00:00.389536] SoftParticles = 2 [t=00:00:00.389541] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.389545] UnitIconDist = 151 [t=00:00:00.389549] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.389552] UseLuaMemPools = 0 [t=00:00:00.389555] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.389559] VFSCacheArchiveFiles = 0 [t=00:00:00.389562] VSync = 0 [t=00:00:00.389565] Water = 4 [t=00:00:00.389570] WindowBorderless = 1 [t=00:00:00.389573] WindowPosY = 0 [t=00:00:00.389596] XResolutionWindowed = 1920 [t=00:00:00.389601] YResolutionWindowed = 1080 [t=00:00:00.389610] ============== </User Config> ============== [t=00:00:00.389615] ============== <User System> ============== [t=00:00:00.389619] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.389625] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.389801] Compiler Version: gcc-13.2.0 [t=00:00:00.389853] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.389905] Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 16225MB RAM, 35563MB pagefile [t=00:00:00.389910] Binary Word Size: 64-bit (native) [t=00:00:00.389915] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.389919] Physical CPU Cores: 6 [t=00:00:00.389922] Logical CPU Cores: 12 [t=00:00:00.389926] ============== </User System> ============== [t=00:00:00.390130] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.390136] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.390142] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.390145] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.390149] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.390984] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.390998] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.404024] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.408036] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.408060] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.408065] [ 6] 1760x990x24bpp@60Hz [t=00:00:00.408069] [11] 1680x1050x24bpp@60Hz [t=00:00:00.408073] [16] 1600x900x24bpp@60Hz [t=00:00:00.408077] [21] 1366x768x24bpp@60Hz [t=00:00:00.408080] [26] 1280x1024x24bpp@60Hz [t=00:00:00.408083] [28] 1280x720x24bpp@60Hz [t=00:00:00.408087] [31] 1128x634x24bpp@60Hz [t=00:00:00.408090] [34] 1024x768x24bpp@60Hz [t=00:00:00.408094] [36] 800x600x24bpp@60Hz [t=00:00:00.408097] [38] 720x576x24bpp@60Hz [t=00:00:00.408102] [41] 720x480x24bpp@60Hz [t=00:00:00.408106] [43] 640x480x24bpp@60Hz [t=00:00:01.448805] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.449701] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.449723] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.623972] [GR::LogVersionInfo] [t=00:00:01.624015] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.624023] GL version : 4.6.0 Compatibility Profile Context 24.3.1.240312 [t=00:00:01.624029] GL vendor : ATI Technologies Inc. [t=00:00:01.624039] GL renderer : AMD Radeon RX 6600 [t=00:00:01.624044] GLSL version: 4.60 [t=00:00:01.624049] GLEW version: 2.1.0 [t=00:00:01.624054] GPU memory : 15788MB (total) / 15788MB (available) [t=00:00:01.625663] SDL swap-int: 0 [t=00:00:01.625675] SDL driver : windows [t=00:00:01.625679] [t=00:00:01.625698] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.625702] GLSL shader support : 1 [t=00:00:01.625706] GL4 support : 1 [t=00:00:01.625711] FBO extension support : 1 [t=00:00:01.625724] NVX GPU mem-info support : 0 [t=00:00:01.625729] ATI GPU mem-info support : 1 [t=00:00:01.625739] Texture clamping to edge : 1 [t=00:00:01.625746] NPOT-texture support : 1 (1) [t=00:00:01.625753] S3TC/DXT1 texture support : 1/0 [t=00:00:01.625762] texture query-LOD support : 1 (1) [t=00:00:01.625765] MSAA frame-buffer support : 1 (1) [t=00:00:01.625769] Z-buffer depth : 24 (-) [t=00:00:01.625778] primitive-restart support : 1 (1) [t=00:00:01.625783] clip-space control support: 1 (1) [t=00:00:01.625788] seamless cube-map support : 1 (1) [t=00:00:01.625793] frag-depth layout support : 1 (1) [t=00:00:01.625798] persistent maps support : 1 (1) [t=00:00:01.625805] explicit attribs location : 1 (1) [t=00:00:01.625811] multi draw indirect : 1 (-) [t=00:00:01.625827] array textures : 1 (-) [t=00:00:01.625832] buffer copy support : 1 (-) [t=00:00:01.625837] indirect draw : 1 (-) [t=00:00:01.625842] base instance : 1 (-) [t=00:00:01.625846] [t=00:00:01.625850] max. FBO samples : 8 [t=00:00:01.625855] max. FS/program texture slots : 32/160 [t=00:00:01.625860] max. texture size : 16384 [t=00:00:01.625874] max. texture anisotropy level : 16.000000 [t=00:00:01.625885] max. vec4 varyings/attributes : 16/32 [t=00:00:01.625889] max. draw-buffers : 8 [t=00:00:01.625894] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.625899] max. uniform buffer-bindings : 84 [t=00:00:01.625904] max. uniform block-size : 4096KB [t=00:00:01.625909] max. storage buffer-bindings : 96 [t=00:00:01.625913] max. storage block-size : 2047MB [t=00:00:01.625917] [t=00:00:01.625921] enable AMD-hacks : 1 [t=00:00:01.625925] compress MIP-maps: 0 [t=00:00:01.625977] Number of compressed texture formats: 33 [t=00:00:01.626023] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:01.626062] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.626459] [GR::UpdateGLConfigs] [t=00:00:01.657347] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.657363] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.657383] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.657395] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.657399] [GR::InitGLState] [t=00:00:01.657486] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:01.809934] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.818282] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms [t=00:00:01.826608] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.826632] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.827074] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.834845] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.834860] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.834924] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.834974] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.864496] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.864918] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.865437] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.865538] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.881110] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:01.881152] [VFS] [SpringVFS::ReserveArchives<this=00000235a8e17290>] [t=00:00:01.881353] [VFS] [SpringVFS::AddArchive<this=00000235a8e17290>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.884702] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000235a8e17290 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.884730] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.924681] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.925046] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.925597] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.926247] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.926249] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.927291] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.979385] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.979429] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.010629][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.010764][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.010954][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.010974][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.010984][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.011032][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.018603][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.018622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:02.018629][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:02.018636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (CORSAIR HS70 BLUETOOTH Gaming Headset)" [t=00:00:02.018650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.047532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.054249][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000235a905fed0(default) context=00000235deb2e960 numChannels=2 frameSize=8 [t=00:00:02.054281][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.054292][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.054313][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.054318][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.054338][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.054364][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.054375][f=-000001] [Sound] Devices: [t=00:00:02.057572][f=-000001] [Sound] [OpenAL Soft on Speakers (CORSAIR HS70 BLUETOOTH Gaming Headset)] [t=00:00:02.057597][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:02.057678][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:02.057695][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.057703][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.058686][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.058714][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.124383][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 29606 MB [t=00:00:02.136078][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.136126][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.136146][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-21_02-18-30-658_Fields_Of_Isis_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:02.489669][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.494165][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.494423][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:02.494676][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 358ms [t=00:00:02.494700][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:04.418718][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:04.418818][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.418825][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.418834][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:04.439636][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.439669][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{56.003, 11.201}, {2.812, 0.562}}ms [t=00:00:04.439702][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {1.119, 1.119, 1.119, 1.119}}ms [t=00:00:04.439715][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.984, 0.984, 0.984, 0.984}}ms [t=00:00:04.439725][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.953, 1.953, 1.953, 1.953}, {0.116, 0.116, 0.116, 0.116}}ms [t=00:00:04.439736][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{53.889, 53.889, 53.889, 53.889}, {0.278, 0.278, 0.278, 0.278}}ms [t=00:00:04.439750][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.315, 0.315, 0.315, 0.315}}ms [t=00:00:04.439757][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.439766][f=-000001] [SpringApp::Kill][2] [t=00:00:04.439816][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:04.448420][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:04.448451][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:04.448504][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000235deb2e960 dev=00000235a905fed0 [t=00:00:04.448586][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000235deb2e960 dev=00000235a905fed0 [t=00:00:04.448597][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000235deb2e960)] [t=00:00:04.449642][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000235a905fed0)] [t=00:00:04.449708][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:04.478277][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:04.479167][f=-000001] [SpringApp::Kill][3] [t=00:00:04.479197][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:04.479211][f=-000001] [SpringApp::Kill][4] font=00000235dfa57640 [t=00:00:04.479640][f=-000001] [SpringApp::Kill][5] [t=00:00:04.479821][f=-000001] [SpringApp::Kill][6] [t=00:00:04.479830] [SpringApp::Kill][7] [t=00:00:04.479894] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.479908] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.479918] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.479930] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.479939] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.479947] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.479956] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.479969] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.479978] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.479988] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.480000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.480010] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.480019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.600508] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:04.600549] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:04.600554] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:04.600559] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:04.601056] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>] [t=00:00:04.601072] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:04.601083] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:04.601107] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:04.601122] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000235a8f4ea40) [t=00:00:04.601207] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:04.601222] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:04.601290] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:04.601299] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:04.601305] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:04.601361] [VFS] [SpringVFS::DeleteArchives<this=00000235a8e17290>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:04.601506] [SpringApp::Kill][8] [t=00:00:04.601527] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a89380b0 (joinable=1) [t=00:00:04.601517] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.601532] [WatchDog::Uninstall][2] [t=00:00:05.403219] [WatchDog::Uninstall][3] [t=00:00:05.403240] [SpringApp::Kill][9]
infolog_full.txt (truncated):