ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105910

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000903] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000913] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003606] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003672] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.163055] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.163089] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.163108]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.163120]   
[t=00:00:00.163125]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.163130]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.163137]   Use "none" to disable the default log sections.
[t=00:00:00.163142] ============== </Log Sections> ==============

[t=00:00:00.163147] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.163295]   AllowDeferredMapRendering = 1
[t=00:00:00.163302]   AllowDeferredModelRendering = 1
[t=00:00:00.163306]   AnimationMT = 0
[t=00:00:00.163314]   BumpWaterAnisotropy = 2
[t=00:00:00.163318]   BumpWaterBlurReflection = 1
[t=00:00:00.163323]   BumpWaterDepthBits = 32
[t=00:00:00.163327]   BumpWaterReflection = 2
[t=00:00:00.163331]   BumpWaterTexSizeReflection = 256
[t=00:00:00.163336]   CamFreeScrollSpeed = 50
[t=00:00:00.163340]   CamMode = 1
[t=00:00:00.163344]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.163352]   EdgeMoveDynamic = 0
[t=00:00:00.163356]   EdgeMoveWidth = 0.003
[t=00:00:00.163360]   FPSFOV = 90
[t=00:00:00.163364]   FPSScrollSpeed = 50
[t=00:00:00.163368]   FontSize = 18
[t=00:00:00.163372]   GrassDetail = 0
[t=00:00:00.163376]   GroundDecals = 5
[t=00:00:00.163380]   GroundDetail = 120
[t=00:00:00.163385]   HangTimeout = 30
[t=00:00:00.163389]   HardwareCursor = 1
[t=00:00:00.163394]   InitialNetworkTimeout = 0
[t=00:00:00.163398]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.163406]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.163412]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.163416]   LinkOutgoingBandwidth = 262144
[t=00:00:00.163421]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.163426]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.163430]   MSAALevel = 8
[t=00:00:00.163434]   MaxParticles = 50000
[t=00:00:00.163438]   MaxSounds = 32
[t=00:00:00.163443]   MaximumTransmissionUnit = 0
[t=00:00:00.163447]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.163455]   MiniMapMarker = 0
[t=00:00:00.163460]   MouseDragScrollThreshold = 0
[t=00:00:00.163464]   NetworkLossFactor = 2
[t=00:00:00.163470]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.163474]   OverheadScrollSpeed = 50
[t=00:00:00.163479]   ReconnectTimeout = 0
[t=00:00:00.163483]   RotOverheadScrollSpeed = 50
[t=00:00:00.163488]   RotateLogFiles = 1
[t=00:00:00.163492]   ShadowMapSize = 16384
[t=00:00:00.163496]   Shadows = 1
[t=00:00:00.163500]   ShowClock = 0
[t=00:00:00.163505]   SoftParticles = 2
[t=00:00:00.163512]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.163518]   UnitIconDist = 151
[t=00:00:00.163522]   UpdateBoundingVolumeMT = 0
[t=00:00:00.163527]   UpdateWeaponVectorsMT = 0
[t=00:00:00.163531]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.163536]   UseLuaMemPools = 0
[t=00:00:00.163540]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.163545]   VFSCacheArchiveFiles = 0
[t=00:00:00.163549]   VSync = 0
[t=00:00:00.163552]   Water = 4
[t=00:00:00.163556]   WindowBorderless = 1
[t=00:00:00.163586]   WindowPosY = 0
[t=00:00:00.163592]   XResolutionWindowed = 1920
[t=00:00:00.163596]   YResolutionWindowed = 1080
[t=00:00:00.163601]   snd_volbattle = 76
[t=00:00:00.163605]   snd_volmaster = 31
[t=00:00:00.163608]   snd_volui = 80
[t=00:00:00.163618] ============== </User Config> ==============

[t=00:00:00.163623] ============== <User System> ==============
[t=00:00:00.163628]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.163639]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.163648]        Compiler Version: gcc-13.2.0
[t=00:00:00.163680]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.163720]         Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 45493MB pagefile
[t=00:00:00.163728]        Binary Word Size: 64-bit (native)
[t=00:00:00.163733]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.163738]      Physical CPU Cores: 8
[t=00:00:00.163743]       Logical CPU Cores: 16
[t=00:00:00.163751] ============== </User System> ==============

[t=00:00:00.163955] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.163960]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.163964]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.163969]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.163972]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.164990] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.165009] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.169871] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz}
[t=00:00:00.179832]     Display (Generic PnP Monitor)=1 modes=101 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.179843]         [ 1] 1920x1080x24bpp@240Hz
[t=00:00:00.179849]         [ 8] 1680x1050x24bpp@240Hz
[t=00:00:00.179855]         [15] 1600x1024x24bpp@240Hz
[t=00:00:00.179859]         [22] 1600x900x24bpp@240Hz
[t=00:00:00.179865]         [29] 1440x1080x24bpp@240Hz
[t=00:00:00.179869]         [36] 1366x768x24bpp@240Hz
[t=00:00:00.179873]         [43] 1360x768x24bpp@240Hz
[t=00:00:00.179886]         [50] 1280x1024x24bpp@240Hz
[t=00:00:00.179893]         [55] 1280x960x24bpp@240Hz
[t=00:00:00.179898]         [58] 1280x800x24bpp@240Hz
[t=00:00:00.179902]         [61] 1280x768x24bpp@240Hz
[t=00:00:00.179906]         [64] 1280x720x24bpp@240Hz
[t=00:00:00.179913]         [70] 1176x664x24bpp@60Hz
[t=00:00:00.179917]         [73] 1152x864x24bpp@240Hz
[t=00:00:00.179921]         [76] 1024x768x24bpp@240Hz
[t=00:00:00.179926]         [81] 800x600x24bpp@240Hz
[t=00:00:00.179932]         [86] 720x576x24bpp@240Hz
[t=00:00:00.179936]         [91] 720x480x24bpp@240Hz
[t=00:00:00.179943]         [96] 640x480x24bpp@240Hz
[t=00:00:00.361713] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.362113] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.362125] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.385551] [GR::LogVersionInfo]
[t=00:00:00.385561]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.385573]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.385578]     GL vendor   : NVIDIA Corporation
[t=00:00:00.385583]     GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
[t=00:00:00.385587]     GLSL version: 4.60 NVIDIA
[t=00:00:00.385591]     GLEW version: 2.1.0
[t=00:00:00.385595]     GPU memory  : 11264MB (total) / 9039MB (available)
[t=00:00:00.385606]     SDL swap-int: 1
[t=00:00:00.385610]     SDL driver  : windows
[t=00:00:00.385613]     
[t=00:00:00.385617]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.385625]     GLSL shader support       : 1
[t=00:00:00.385629]     GL4 support               : 1
[t=00:00:00.385633]     FBO extension support     : 1
[t=00:00:00.385642]     NVX GPU mem-info support  : 1
[t=00:00:00.385647]     ATI GPU mem-info support  : 0
[t=00:00:00.385656]     Texture clamping to edge  : 1
[t=00:00:00.385662]     NPOT-texture support      : 1 (1)
[t=00:00:00.385668]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.385675]     texture query-LOD support : 1 (1)
[t=00:00:00.385679]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.385690]     Z-buffer depth            : 32 (-)
[t=00:00:00.385699]     primitive-restart support : 1 (1)
[t=00:00:00.385704]     clip-space control support: 1 (1)
[t=00:00:00.385709]     seamless cube-map support : 1 (1)
[t=00:00:00.385714]     frag-depth layout support : 1 (1)
[t=00:00:00.385719]     persistent maps support   : 1 (1)
[t=00:00:00.385723]     explicit attribs location : 1 (1)
[t=00:00:00.385729]     multi draw indirect       : 1 (-)
[t=00:00:00.385736]     array textures            : 1 (-)
[t=00:00:00.385746]     buffer copy support       : 1 (-)
[t=00:00:00.385751]     indirect draw             : 1 (-)
[t=00:00:00.385756]     base instance             : 1 (-)
[t=00:00:00.385760]     
[t=00:00:00.385764]     max. FBO samples              : 32
[t=00:00:00.385769]     max. FS/program texture slots : 32/192
[t=00:00:00.385774]     max. texture size             : 32768
[t=00:00:00.385781]     max. texture anisotropy level : 16.000000
[t=00:00:00.385786]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.385793]     max. draw-buffers             : 8
[t=00:00:00.385799]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.385803]     max. uniform buffer-bindings  : 84
[t=00:00:00.385808]     max. uniform block-size       : 64KB
[t=00:00:00.385813]     max. storage buffer-bindings  : 96
[t=00:00:00.385817]     max. storage block-size       : 2047MB
[t=00:00:00.385821]     
[t=00:00:00.385825]     enable AMD-hacks : 0
[t=00:00:00.385829]     compress MIP-maps: 0
[t=00:00:00.385866]     Number of compressed texture formats: 23
[t=00:00:00.385886]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.385914] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.386145] [GR::UpdateGLConfigs]
[t=00:00:00.386170] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.386175] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.386185] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.386192] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.386203] [GR::InitGLState]
[t=00:00:00.386265] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive)
[t=00:00:00.477371] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.479420] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.479792] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.483460] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.483476] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.483712] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.485143] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.485153] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.485212] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.485253] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.491600] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.491894] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.492244] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.492375] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.503408] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.503427] [VFS] [SpringVFS::ReserveArchives<this=00000219f4674930>]
[t=00:00:00.503514] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.505289] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000219f4674930 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.505308] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.618653] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.619103] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.619169] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.619266] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.619390] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.619443] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.619569] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.619598] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.620954] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.620978] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.621266][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.621319][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.621457][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.621471][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.621478][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.621504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.625827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.625848][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Logitech PRO X Gaming Headset)"
[t=00:00:00.625857][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.636702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.638686][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000219f4704020(default) context=00000219f46062d0  numChannels=2 frameSize=8
[t=00:00:00.638706][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.638725][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.638732][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.638739][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.638760][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.638789][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.638800][f=-000001] [Sound]   Devices:
[t=00:00:00.642392][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech PRO X Gaming Headset)]
[t=00:00:00.642413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.642868][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.643485][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.643499][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.721673][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 924388 MB
[t=00:00:00.723201][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.724201][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.725265][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name VicktorReznov
[t=00:00:01.010494][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:01.010897][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:01.015665][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.020513][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.20" (loaded=0 cached=0)
[t=00:00:01.067492][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Future Wars v0.40.20", overwrite=false)] section=0 cached=0
[t=00:00:01.081830][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.081965][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.083277][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.095850][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.095938][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.095980][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.150001][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.150085][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.150149][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.150204][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.150249][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.20.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.150592][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.150661][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_02-41-11-364_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.150672][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 373ms
[t=00:00:01.150888][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.176415][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.176431][f=-000001] forceSingleThreaded, false
[t=00:00:01.176440][f=-000001] Memory limit: 3584
[t=00:00:04.499474][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:04.499553][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.547324][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.547416][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.547473][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.547521][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.554453][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.554466][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.554546][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.554604][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.554658][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.554717][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.555395][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.555644][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.555903][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.560466][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.563714][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.566894][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.566920][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.567316][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.576930][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.579553][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.580250][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.580401][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.580764][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.580778][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.580887][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.580904][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.737563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.752392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:05.624934][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:13.362592][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 8781ms
[t=00:00:13.362620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.363722][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:13.363800][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.411435][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:13.411516][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.411576][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.411621][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.706458][f=-000001] ===============================================================
[t=00:00:13.706472][f=-000001] *************************** WARNING ***************************
[t=00:00:13.706487][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:13.706494][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:13.706500][f=-000001] Ensure appropriate hax is in place.
[t=00:00:13.706506][f=-000001] For torpedoes use "stays_underwater" customParam.
------- TRUNCATED -------
[t=00:00:43.474800][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:43.477782][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:43.526934][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json)
[t=00:00:43.527123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:43.528757][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:43.528993][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:43.529455][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:43.530361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:43.530565][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:43.533458][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:43.544152][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:43.544562][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:43.544576][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:43.544583][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 490ms
[t=00:00:43.561205][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10109, 0.0} allocedSize{int+, int-, ext}={0, 0, 1814503}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0368}
[t=00:00:44.154975][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:44.502544][f=-000001] GameID: c8094c664f28a0c09755cd13df3ada51
[t=00:00:44.502824][f=-000001] Connection attempt from CannibalDuck
[t=00:00:44.502835][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.502958][f=-000001]  -> Connection established (given id 1)
[t=00:00:44.502969][f=-000001] Connection attempt from VicktorReznov
[t=00:00:44.502976][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.503124][f=-000001]  -> Connection established (given id 0)
[t=00:00:44.503144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:44.503169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:44.503193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:44.503213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:44.503228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]"
[t=00:00:44.503243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]"
[t=00:00:44.503256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]"
[t=00:00:44.503271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]"
[t=00:00:44.503285][f=-000001] > SPRINGIE:User VicktorReznov|spiderscout|3_2||False|COMMIE||US
[t=00:00:44.503298][f=-000001] Connection attempt from VicktorReznov
[t=00:00:44.503305][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.503311][f=-000001]  -> User can not reconnect
[t=00:00:44.503367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[Game::Load][lua{Rules,Gaia}={0000021a51fd1160,0000021b0607a7f0}][locale="C"]"
[t=00:00:44.503452][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:44.955270][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:44.955857][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:44.955871][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:47.184024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[Game::Load][lua{Rules,Gaia}={0000020b2fdd8700,0000020b2b8da250}][locale="C"]"
[t=00:00:50.820003][f=-000001] <CannibalDuck> Allies: I choose: Engineer!
[t=00:01:39.484955][f=-000001] > Game will be force started in 60 seconds
[t=00:01:59.476357][f=-000001] > Game will be force started in 40 seconds
[t=00:02:16.355764][f=-000001] Player CannibalDuck left the game:  normal quit
[t=00:02:19.487650][f=-000001] > Game will be force started in 20 seconds
[t=00:02:46.658121][f=0000000] [chicken_handler.lua] Spawning roost at (3379, 190.099335, 4856) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:02:46.659251][f=0000000] [chicken_handler.lua] Spawning roost at (7211, -27.260208, 2664) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:02:46.659899][f=0000000] [chicken_handler.lua] Spawning roost at (572, -111.38191, 6779) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:02:46.660645][f=0000000] [chicken_handler.lua] Spawning roost at (3981, 60.7830048, 3051) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:02:46.661391][f=0000000] [chicken_handler.lua] Spawning roost at (5188, 218.894577, 3503) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:02:46.662090][f=0000000] [chicken_handler.lua] Spawning roost at (2810, 152.310944, 4752) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:02:46.662747][f=0000000] [chicken_handler.lua] Spawning roost at (5114, 250.99144, 2771) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:02:46.663419][f=0000000] [chicken_handler.lua] Spawning roost at (1888, 57.8990936, 3999) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:02:46.664122][f=0000000] [chicken_handler.lua] Spawning roost at (7682, 54.0100098, 2466) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999
[t=00:02:46.664875][f=0000000] [chicken_handler.lua] Spawning roost at (2012, 151.933289, 4918) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:02:46.797385][f=0000021] VicktorReznov added point: Unit received from CannibalDuck
[t=00:03:14.394365][f=0000924] game_message: Airborne enemy on radar!
[t=00:03:30.339695][f=0001402] VicktorReznov paused the game
[t=00:03:31.852032][f=0001402] VicktorReznov unpaused the game
[t=00:03:38.856892][f=0001611] [SpringApp::Kill][1] fromRun=1
[t=00:03:38.856907][f=0001611] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:38.887041][f=0001611]  [async=0] threads=8 tasks=227619 {sum,avg}{exec,wait}time={{11764.740, 0.052}, {23613.461, 0.104}}ms
[t=00:03:38.887069][f=0001611]      thread=1 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1855.407, 0.000, 608.352, 0.057}, {611.737, 0.000, 18446744027136.000, 0.019}}ms
[t=00:03:38.887082][f=0001611]      thread=2 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1657.490, 0.000, 608.319, 0.051}, {3529.580, 0.000, 18446744027136.000, 0.109}}ms
[t=00:03:38.887093][f=0001611]      thread=3 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1700.385, 0.000, 608.314, 0.052}, {3548.411, 0.000, 18446744027136.000, 0.109}}ms
[t=00:03:38.887106][f=0001611]      thread=4 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1616.552, 0.000, 608.319, 0.050}, {3958.284, 0.000, 18446744027136.000, 0.122}}ms
[t=00:03:38.887116][f=0001611]      thread=5 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1669.913, 0.000, 608.311, 0.051}, {3769.088, 0.000, 6.379, 0.116}}ms
[t=00:03:38.887127][f=0001611]      thread=6 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1638.541, 0.000, 608.340, 0.050}, {3940.024, 0.000, 7.382, 0.121}}ms
[t=00:03:38.887138][f=0001611]      thread=7 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1626.451, 0.000, 608.373, 0.050}, {4256.335, 0.000, 30.917, 0.131}}ms
[t=00:03:38.887153][f=0001611]  [async=1] threads=8 tasks=3159 {sum,avg}{exec,wait}time={{71186.984, 22.535}, {21649380.000, 6853.238}}ms
[t=00:03:38.887164][f=0001611]      thread=1 tasks=455 {sum,min,max,avg}{exec,wait}time={{10168.824, 0.000, 517.648, 22.349}, {3101314.250, 0.125, 10147.303, 6816.075}}ms
[t=00:03:38.887176][f=0001611]      thread=2 tasks=454 {sum,min,max,avg}{exec,wait}time={{10160.502, 0.000, 514.063, 22.380}, {3095621.750, 0.465, 10186.850, 6818.550}}ms
[t=00:03:38.887193][f=0001611]      thread=3 tasks=453 {sum,min,max,avg}{exec,wait}time={{10173.814, 0.000, 539.873, 22.459}, {3090293.750, 0.026, 10185.170, 6821.840}}ms
[t=00:03:38.887204][f=0001611]      thread=4 tasks=452 {sum,min,max,avg}{exec,wait}time={{10175.933, 0.000, 531.207, 22.513}, {3082795.000, 0.237, 10189.360, 6820.343}}ms
[t=00:03:38.887215][f=0001611]      thread=5 tasks=450 {sum,min,max,avg}{exec,wait}time={{10163.231, 0.000, 500.022, 22.585}, {3091205.500, 0.133, 10185.221, 6869.346}}ms
[t=00:03:38.887229][f=0001611]      thread=6 tasks=448 {sum,min,max,avg}{exec,wait}time={{10159.962, 0.000, 510.711, 22.678}, {3093779.750, 0.089, 10185.278, 6905.758}}ms
[t=00:03:38.887241][f=0001611]      thread=7 tasks=447 {sum,min,max,avg}{exec,wait}time={{10184.712, 0.001, 540.171, 22.785}, {3094370.500, 0.084, 10196.162, 6922.529}}ms
[t=00:03:38.887249][f=0001611] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:38.887255][f=0001611] [SpringApp::Kill][2]
[t=00:03:38.887294][f=0001611] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:38.887305][f=0001611] [Game::KillLua][1] dtor=0 luaUI=0000021b05faf490
[t=00:03:38.887338][f=0001611] Start widgetHandler:Shutdown
[t=00:03:38.889560][f=0001611] Shutdown - SaveOrderList Complete
[t=00:03:38.890133][f=0001611] Writing last game win data
[t=00:03:38.893694][f=0001611] Shutdown - SaveConfigData Complete
[t=00:03:38.893713][f=0001611] Shutdown Widget - Chili Highlight
[t=00:03:38.893738][f=0001611] Shutdown Widget - Draw After Chili
[t=00:03:38.893747][f=0001611] Shutdown Widget - API Unit Tracker GL4
[t=00:03:38.893765][f=0001611] Shutdown Widget - EPIC Menu
[t=00:03:38.894949][f=0001611] Shutdown Widget - Chili Minimap
[t=00:03:38.895070][f=0001611] Shutdown Widget - Chili Widget Selector
[t=00:03:38.896169][f=0001611] Shutdown Widget - Depth of Field Shader
[t=00:03:38.896185][f=0001611] Shutdown Widget - Deferred rendering
[t=00:03:38.896194][f=0001611] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.908935][f=0001611] Shutdown Widget - Deferred rendering
[t=00:03:38.908960][f=0001611] SSAO: Deferred rendering disabled, disabling.
[t=00:03:38.909885][f=0001611] Shutdown Widget - Local Team Colors
[t=00:03:38.909898][f=0001611] Shutdown Widget - Display Keys 2
[t=00:03:38.909918][f=0001611] Shutdown Widget - Save Game Menu
[t=00:03:38.909929][f=0001611] Shutdown Widget - Highlight Model Api GL4
[t=00:03:38.909971][f=0001611] Shutdown Widget - Unit Icons
[t=00:03:38.910004][f=0001611] Shutdown Widget - HealthBars
[t=00:03:38.911153][f=0001611] Shutdown Widget - Noises
[t=00:03:38.911173][f=0001611] Shutdown Widget - BuildETA
[t=00:03:38.911184][f=0001611] Shutdown Widget - Selected Units GL4 2
[t=00:03:38.911202][f=0001611] Shutdown Widget - Chili Chicken Panel
[t=00:03:38.911292][f=0001611] Shutdown Widget - Win Counter
[t=00:03:38.911302][f=0001611] Shutdown Widget - EndGame APM stats
[t=00:03:38.912300][f=0001611] Shutdown Widget - Modular Comm Info
[t=00:03:38.912318][f=0001611] Shutdown Widget - CameraShake
[t=00:03:38.912333][f=0001611] Shutdown Widget - Chili Economy Panel Default
[t=00:03:38.912431][f=0001611] Shutdown Widget - Transport AI
[t=00:03:38.912443][f=0001611] Shutdown Widget - Chili EndGame Window
[t=00:03:38.912462][f=0001611] Shutdown Widget - Chili Nuke Warning
[t=00:03:38.912478][f=0001611] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:38.912499][f=0001611] Shutdown Widget - Startup Info and Selector
[t=00:03:38.912517][f=0001611] Shutdown Widget - Chili Spectator Panels
[t=00:03:38.912532][f=0001611] Shutdown Widget - Context Menu
[t=00:03:38.912548][f=0001611] Shutdown Widget - Darkening
[t=00:03:38.912568][f=0001611] Shutdown Widget - Defense Range Zero-K
[t=00:03:38.912600][f=0001611] Shutdown Widget - Grab Input
[t=00:03:38.912619][f=0001611] Shutdown Widget - Highlight Geos
[t=00:03:38.912630][f=0001611] Shutdown Widget - Local Widgets Config
[t=00:03:38.912642][f=0001611] Shutdown Widget - MinimapEvents
[t=00:03:38.912654][f=0001611] Shutdown Widget - Missile Silo Range
[t=00:03:38.912664][f=0001611] Shutdown Widget - Music Player v2
[t=00:03:38.912682][f=0001611] Shutdown Widget - Decloak Tower Range
[t=00:03:38.912695][f=0001611] Shutdown Widget - Point Tracker
[t=00:03:38.912704][f=0001611] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:38.912717][f=0001611] Shutdown Widget - State Reverse and Latency
[t=00:03:38.912725][f=0001611] Shutdown Widget - Stereo3D
[t=00:03:38.912783][f=0001611] Shutdown Widget - Attack Warning
[t=00:03:38.912797][f=0001611] Shutdown Widget - Attack AoE
[t=00:03:38.912806][f=0001611] Shutdown Widget - Map Edge Extension
[t=00:03:38.913071][f=0001611] Shutdown Widget - Selection Send
[t=00:03:38.913108][f=0001611] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:38.913133][f=0001611] Shutdown Widget - LupsManager
[t=00:03:38.913171][f=0001611] Shutdown Widget - Receive Units Indicator
[t=00:03:38.913190][f=0001611] Shutdown Widget - Newton Firezone
[t=00:03:38.913219][f=0001611] Shutdown Widget - Chili Pro Console
[t=00:03:38.913634][f=0001611] Shutdown Widget - Persistent Build Height
[t=00:03:38.913650][f=0001611] Shutdown Widget - Lasso Terraform GUI
[t=00:03:38.913659][f=0001611] Shutdown Widget - Chili Framework
[t=00:03:38.913670][f=0001611] Shutdown Widget - Lups
[t=00:03:38.914306][f=0001611] Shutdown Widget - Chili Core Selector
[t=00:03:38.914385][f=0001611] Shutdown Widget - Custom Markers
[t=00:03:38.914399][f=0001611] Shutdown Widget - Mex Placement Handler
[t=00:03:38.914486][f=0001611] Shutdown Widget - Select Keys
[t=00:03:38.914513][f=0001611] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:38.914574][f=0001611] Shutdown Widget - Pause Screen
[t=00:03:38.914916][f=0001611] Shutdown Widget - Bloom Shader Deferred
[t=00:03:38.915123][f=0001611] Shutdown Widget - Color Blindness Correction
[t=00:03:38.915326][f=0001611] Shutdown Widget - Layout Handler
[t=00:03:38.915338][f=0001611] Shutdown Widget - Text To Speech Control
[t=00:03:38.915347][f=0001611] End widgetHandler:Shutdown
[t=00:03:38.991873][f=0001611] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10331257, 0.0} allocedSize{int+, int-, ext}={0, 0, 2925352111}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0662}
[t=00:03:38.994660][f=0001611] [Game::KillLua][2] dtor=0 luaGaia=0000021b0607a7f0
[t=00:03:39.002448][f=0001611] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:39.002503][f=0001611] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:39.002539][f=0001611] [Game::KillLua][3] dtor=0 luaRules=0000021a51fd1160
[t=00:03:39.002579][f=0001611] Start gadgetHandler:Shutdown
[t=00:03:39.002590][f=0001611] Shutdown - Notice
[t=00:03:39.002598][f=0001611] FUTURE WARS GAME OVER.
[t=00:03:39.002605][f=0001611] Shutdown - Resource Setup
[t=00:03:39.002618][f=0001611] Shutdown - StartSetup
[t=00:03:39.002628][f=0001611] Shutdown - UnitMorph
[t=00:03:39.002883][f=0001611] Shutdown - Carrier Drones
[t=00:03:39.002891][f=0001611] Shutdown - Missile Silo Controller
[t=00:03:39.002900][f=0001611] Shutdown - Modular Comm Info
[t=00:03:39.002908][f=0001611] Shutdown - Terrain Texture Handler
[t=00:03:39.002916][f=0001611] Shutdown - UnitCloakShield
[t=00:03:39.003002][f=0001611] Shutdown - Starlight Handler
[t=00:03:39.003020][f=0001611] End gadgetHandler:Shutdown
[t=00:03:39.029854][f=0001611] Start gadgetHandler:Shutdown
[t=00:03:39.029877][f=0001611] Shutdown - UnitMorph
[t=00:03:39.029899][f=0001611] Shutdown - Teleport Throw
[t=00:03:39.029915][f=0001611] Shutdown - Commander Skin Renderer
[t=00:03:39.030457][f=0001611] Shutdown - Missile fired callins
[t=00:03:39.030477][f=0001611] Shutdown - Modular Comm Info
[t=00:03:39.030489][f=0001611] Shutdown - Retreat Command
[t=00:03:39.030509][f=0001611] Shutdown - Shockwaves
[t=00:03:39.030537][f=0001611] Shutdown - Unit tint API
[t=00:03:39.030563][f=0001611] Shutdown - Unit glow API
[t=00:03:39.030586][f=0001611] Shutdown - UnitCloakShield
[t=00:03:39.030613][f=0001611] Shutdown - Lups Cloak FX
[t=00:03:39.030626][f=0001611] Shutdown - Lups
[t=00:03:39.031829][f=0001611] Shutdown - Lups Shield
[t=00:03:39.031859][f=0001611] End gadgetHandler:Shutdown
[t=00:03:39.053993][f=0001611] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 544, 0.0} allocedSize{int+, int-, ext}={0, 0, 81382}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0129}
[t=00:03:39.057599][f=0001611] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:39.057717][f=0001611] [Game::KillLua][4] dtor=0
[t=00:03:39.057726][f=0001611] [Game::KillLua][5] dtor=0
[t=00:03:39.078772][f=0001611] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_02-41-11-364_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (55974 bytes)
[t=00:03:39.078847][f=0001611] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:39.092312][f=0001611] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:39.092338][f=0001611] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24
[t=00:03:39.092404][f=0001611] [Sound] [Sound::UpdateThread][4] ctx=00000219f46062d0 dev=00000219f4704020
[t=00:03:39.092667][f=0001611] [Sound] [Sound::UpdateThread][5] ctx=00000219f46062d0 dev=00000219f4704020
[t=00:03:39.092677][f=0001611] [Sound] [Sound::Cleanup][alcDestroyContext(00000219f46062d0)]
[t=00:03:39.093822][f=0001611] [Sound] [Sound::Cleanup][alcCloseDevice(00000219f4704020)]
[t=00:03:39.094181][f=0001611] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:39.116840][f=0001611] [Sound] [Sound::UpdateThread][6]
[t=00:03:39.117594][f=0001611] [Game::~CGame][1]
[t=00:03:39.117617][f=0001611] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:39.117625][f=0001611] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:39.117632][f=0001611] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:39.117638][f=0001611] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:39.117645][f=0001611] [Game::KillLua][4] dtor=1
[t=00:03:39.117653][f=0001611] [Game::KillLua][5] dtor=1
[t=00:03:39.117898][f=0001611] [Game::KillMisc][1]
[t=00:03:39.117910][f=0001611] [Game::KillMisc][2]
[t=00:03:39.117919][f=0001611] [EOH::DestroySkirmishAI(id=1)]
[t=00:03:39.121239][f=0001611] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:39.155195][f=0001611] [Game::KillMisc][3]
[t=00:03:39.155278][f=0001611] [Game::KillRendering][1]
[t=00:03:39.158679][f=0001611] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:39.217826][f=0001611] [3DOParser::Kill] allocated 1 pieces
[t=00:03:39.217847][f=0001611] [S3OParser::Kill] allocated 5497 pieces
[t=00:03:39.218390][f=0001611] [AssParser::Kill] allocated 1663 pieces
[t=00:03:39.281971][f=0001611] [Game::KillInterface][1]
[t=00:03:39.282448][f=0001611] [Game::KillInterface][2]
[t=00:03:39.283171][f=0001611] [Game::KillSimulation][1]
[t=00:03:39.283358][f=0001611] [Game::KillSimulation][2]
[t=00:03:39.304232][f=0001611] [CCollisionHandler] dis-/continuous tests: 0/939101
[t=00:03:39.304249][f=0001611] [Game::KillSimulation][3]
[t=00:03:39.306109][f=0001611] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:03:39.306227][f=0001611] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:39.306345][f=0001611] [~CPathCache(64x64)] cacheHits=1679 hitPercentage=78% numHashColls=0 maxCacheSize=201
[t=00:03:39.306414][f=0001611] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:39.306629][f=0001611] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:39.314163][f=0001611] [LosHandler::Kill] raycast instance cache-{hits,misses}={370,456}; shared=0%; cached=45%
[t=00:03:39.325077][f=0001611] [Game::KillSimulation][4]
[t=00:03:39.385252][f=0001611] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:03:39.385284][f=0001611] [Game::~CGame][2]
[t=00:03:39.385294][f=0001611] [Game::~CGame][3]
[t=00:03:39.385571][f=0001611] [SpringApp::Kill][3]
[t=00:03:39.385693][f=0001611] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    103157 bytes sent   in 3876 packets (26.614 bytes/packet)
    129631 bytes recv'd in 4008 packets (32.343 bytes/packet)
    {0.154x, 0.186x} relative protocol overhead {up, down}
    3369 incoming chunks dropped, 1291 outgoing chunks resent
    1596 incoming chunks processed

[t=00:03:39.385758][f=0001611] [SpringApp::Kill][4] font=00000219b6de2400
[t=00:03:39.387292][f=0001611] [SpringApp::Kill][5]
[t=00:03:39.393870][f=0001611] [SpringApp::Kill][6]
[t=00:03:39.393945] [SpringApp::Kill][7]
[t=00:03:39.394090] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.394099] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:39.394108] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:39.394116] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:39.394127] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:03:39.394136] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.394144] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152}
[t=00:03:39.394155] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14120, 1048576, 1048576}, EBO = {21180, 2097152, 2097152}
[t=00:03:39.394163] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:39.394172] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.394182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:39.394191] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:03:39.394199] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {168, 1048576, 1048576}, EBO = {252, 2097152, 2097152}
[t=00:03:39.435450] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:39.435474] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:39.435480] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:39.435485] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:03:39.435490] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:39.435780] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>]
[t=00:03:39.435789] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=0)] #archives[section]=2 #files[section]=9074
[t=00:03:39.435800] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000219f4b69ea0)
[t=00:03:39.435897] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=11904ms
[t=00:03:39.435914]     file="objects3d/cremcom5.s3o" indx=5423 inflSize=200kb readTime=34ms
[t=00:03:39.435920]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=28ms
[t=00:03:39.435932]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=26ms
[t=00:03:39.435941]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=25ms
[t=00:03:39.435948]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms
[t=00:03:39.435953]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=22ms
[t=00:03:39.435960]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=20ms
[t=00:03:39.435967]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=20ms
[t=00:03:39.435975]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=20ms
[t=00:03:39.435981]     file="unittextures/corvrad_1.dds" indx=7469 inflSize=341kb readTime=19ms
[t=00:03:39.436962] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.20.sdz (00000219f456d040)
[t=00:03:39.437530] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=1)] #archives[section]=1 #files[section]=107
[t=00:03:39.437544] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (00000219f4667340)
[t=00:03:39.444694] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:39.444712] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000219f456d300)
[t=00:03:39.444803] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000219f456d880)
[t=00:03:39.444908] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000219f456cf90)
[t=00:03:39.445003] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:39.445012] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=4)] #archives[section]=0 #files[section]=7316
[t=00:03:39.445068] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:39.445080] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:39.445087] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:39.445093] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:39.445283] [SpringApp::Kill][8]
[t=00:03:39.445289] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:39.445299] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bc067430 (joinable=1)
[t=00:03:39.445304] [WatchDog::Uninstall][2]
[t=00:03:40.280070] [WatchDog::Uninstall][3]
[t=00:03:40.280080] [SpringApp::Kill][9]