Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000903] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000913] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003606] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.003672] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.163055] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.163089] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.163108] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.163120] [t=00:00:00.163125] Enable or disable log sections using the LogSections configuration key [t=00:00:00.163130] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.163137] Use "none" to disable the default log sections. [t=00:00:00.163142] ============== </Log Sections> ============== [t=00:00:00.163147] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.163295] AllowDeferredMapRendering = 1 [t=00:00:00.163302] AllowDeferredModelRendering = 1 [t=00:00:00.163306] AnimationMT = 0 [t=00:00:00.163314] BumpWaterAnisotropy = 2 [t=00:00:00.163318] BumpWaterBlurReflection = 1 [t=00:00:00.163323] BumpWaterDepthBits = 32 [t=00:00:00.163327] BumpWaterReflection = 2 [t=00:00:00.163331] BumpWaterTexSizeReflection = 256 [t=00:00:00.163336] CamFreeScrollSpeed = 50 [t=00:00:00.163340] CamMode = 1 [t=00:00:00.163344] DualScreenMiniMapOnLeft = 1 [t=00:00:00.163352] EdgeMoveDynamic = 0 [t=00:00:00.163356] EdgeMoveWidth = 0.003 [t=00:00:00.163360] FPSFOV = 90 [t=00:00:00.163364] FPSScrollSpeed = 50 [t=00:00:00.163368] FontSize = 18 [t=00:00:00.163372] GrassDetail = 0 [t=00:00:00.163376] GroundDecals = 5 [t=00:00:00.163380] GroundDetail = 120 [t=00:00:00.163385] HangTimeout = 30 [t=00:00:00.163389] HardwareCursor = 1 [t=00:00:00.163394] InitialNetworkTimeout = 0 [t=00:00:00.163398] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.163406] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.163412] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.163416] LinkOutgoingBandwidth = 262144 [t=00:00:00.163421] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.163426] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.163430] MSAALevel = 8 [t=00:00:00.163434] MaxParticles = 50000 [t=00:00:00.163438] MaxSounds = 32 [t=00:00:00.163443] MaximumTransmissionUnit = 0 [t=00:00:00.163447] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.163455] MiniMapMarker = 0 [t=00:00:00.163460] MouseDragScrollThreshold = 0 [t=00:00:00.163464] NetworkLossFactor = 2 [t=00:00:00.163470] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.163474] OverheadScrollSpeed = 50 [t=00:00:00.163479] ReconnectTimeout = 0 [t=00:00:00.163483] RotOverheadScrollSpeed = 50 [t=00:00:00.163488] RotateLogFiles = 1 [t=00:00:00.163492] ShadowMapSize = 16384 [t=00:00:00.163496] Shadows = 1 [t=00:00:00.163500] ShowClock = 0 [t=00:00:00.163505] SoftParticles = 2 [t=00:00:00.163512] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.163518] UnitIconDist = 151 [t=00:00:00.163522] UpdateBoundingVolumeMT = 0 [t=00:00:00.163527] UpdateWeaponVectorsMT = 0 [t=00:00:00.163531] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.163536] UseLuaMemPools = 0 [t=00:00:00.163540] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.163545] VFSCacheArchiveFiles = 0 [t=00:00:00.163549] VSync = 0 [t=00:00:00.163552] Water = 4 [t=00:00:00.163556] WindowBorderless = 1 [t=00:00:00.163586] WindowPosY = 0 [t=00:00:00.163592] XResolutionWindowed = 1920 [t=00:00:00.163596] YResolutionWindowed = 1080 [t=00:00:00.163601] snd_volbattle = 76 [t=00:00:00.163605] snd_volmaster = 31 [t=00:00:00.163608] snd_volui = 80 [t=00:00:00.163618] ============== </User Config> ============== [t=00:00:00.163623] ============== <User System> ============== [t=00:00:00.163628] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.163639] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.163648] Compiler Version: gcc-13.2.0 [t=00:00:00.163680] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.163720] Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 45493MB pagefile [t=00:00:00.163728] Binary Word Size: 64-bit (native) [t=00:00:00.163733] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.163738] Physical CPU Cores: 8 [t=00:00:00.163743] Logical CPU Cores: 16 [t=00:00:00.163751] ============== </User System> ============== [t=00:00:00.163955] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.163960] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.163964] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.163969] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.163972] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.164990] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.165009] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.169871] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.179832] Display (Generic PnP Monitor)=1 modes=101 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.179843] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.179849] [ 8] 1680x1050x24bpp@240Hz [t=00:00:00.179855] [15] 1600x1024x24bpp@240Hz [t=00:00:00.179859] [22] 1600x900x24bpp@240Hz [t=00:00:00.179865] [29] 1440x1080x24bpp@240Hz [t=00:00:00.179869] [36] 1366x768x24bpp@240Hz [t=00:00:00.179873] [43] 1360x768x24bpp@240Hz [t=00:00:00.179886] [50] 1280x1024x24bpp@240Hz [t=00:00:00.179893] [55] 1280x960x24bpp@240Hz [t=00:00:00.179898] [58] 1280x800x24bpp@240Hz [t=00:00:00.179902] [61] 1280x768x24bpp@240Hz [t=00:00:00.179906] [64] 1280x720x24bpp@240Hz [t=00:00:00.179913] [70] 1176x664x24bpp@60Hz [t=00:00:00.179917] [73] 1152x864x24bpp@240Hz [t=00:00:00.179921] [76] 1024x768x24bpp@240Hz [t=00:00:00.179926] [81] 800x600x24bpp@240Hz [t=00:00:00.179932] [86] 720x576x24bpp@240Hz [t=00:00:00.179936] [91] 720x480x24bpp@240Hz [t=00:00:00.179943] [96] 640x480x24bpp@240Hz [t=00:00:00.361713] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.362113] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.362125] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.385551] [GR::LogVersionInfo] [t=00:00:00.385561] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.385573] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.385578] GL vendor : NVIDIA Corporation [t=00:00:00.385583] GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 [t=00:00:00.385587] GLSL version: 4.60 NVIDIA [t=00:00:00.385591] GLEW version: 2.1.0 [t=00:00:00.385595] GPU memory : 11264MB (total) / 9039MB (available) [t=00:00:00.385606] SDL swap-int: 1 [t=00:00:00.385610] SDL driver : windows [t=00:00:00.385613] [t=00:00:00.385617] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.385625] GLSL shader support : 1 [t=00:00:00.385629] GL4 support : 1 [t=00:00:00.385633] FBO extension support : 1 [t=00:00:00.385642] NVX GPU mem-info support : 1 [t=00:00:00.385647] ATI GPU mem-info support : 0 [t=00:00:00.385656] Texture clamping to edge : 1 [t=00:00:00.385662] NPOT-texture support : 1 (1) [t=00:00:00.385668] S3TC/DXT1 texture support : 1/1 [t=00:00:00.385675] texture query-LOD support : 1 (1) [t=00:00:00.385679] MSAA frame-buffer support : 1 (1) [t=00:00:00.385690] Z-buffer depth : 32 (-) [t=00:00:00.385699] primitive-restart support : 1 (1) [t=00:00:00.385704] clip-space control support: 1 (1) [t=00:00:00.385709] seamless cube-map support : 1 (1) [t=00:00:00.385714] frag-depth layout support : 1 (1) [t=00:00:00.385719] persistent maps support : 1 (1) [t=00:00:00.385723] explicit attribs location : 1 (1) [t=00:00:00.385729] multi draw indirect : 1 (-) [t=00:00:00.385736] array textures : 1 (-) [t=00:00:00.385746] buffer copy support : 1 (-) [t=00:00:00.385751] indirect draw : 1 (-) [t=00:00:00.385756] base instance : 1 (-) [t=00:00:00.385760] [t=00:00:00.385764] max. FBO samples : 32 [t=00:00:00.385769] max. FS/program texture slots : 32/192 [t=00:00:00.385774] max. texture size : 32768 [t=00:00:00.385781] max. texture anisotropy level : 16.000000 [t=00:00:00.385786] max. vec4 varyings/attributes : 31/16 [t=00:00:00.385793] max. draw-buffers : 8 [t=00:00:00.385799] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.385803] max. uniform buffer-bindings : 84 [t=00:00:00.385808] max. uniform block-size : 64KB [t=00:00:00.385813] max. storage buffer-bindings : 96 [t=00:00:00.385817] max. storage block-size : 2047MB [t=00:00:00.385821] [t=00:00:00.385825] enable AMD-hacks : 0 [t=00:00:00.385829] compress MIP-maps: 0 [t=00:00:00.385866] Number of compressed texture formats: 23 [t=00:00:00.385886] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.385914] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.386145] [GR::UpdateGLConfigs] [t=00:00:00.386170] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.386175] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.386185] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.386192] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.386203] [GR::InitGLState] [t=00:00:00.386265] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.477371] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.479420] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.479792] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.483460] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.483476] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.483712] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.485143] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.485153] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.485212] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.485253] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.491600] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.491894] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.492244] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.492375] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.503408] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.503427] [VFS] [SpringVFS::ReserveArchives<this=00000219f4674930>] [t=00:00:00.503514] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505289] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000219f4674930 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.505308] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.618653] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.619103] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.619169] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.619266] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.619390] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.619443] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.619569] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.619598] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.620954] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.620978] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.621266][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.621319][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.621457][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.621471][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.621478][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.621504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.625827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.625848][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Logitech PRO X Gaming Headset)" [t=00:00:00.625857][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.636702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.638686][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000219f4704020(default) context=00000219f46062d0 numChannels=2 frameSize=8 [t=00:00:00.638706][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.638725][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.638732][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.638739][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.638760][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.638789][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.638800][f=-000001] [Sound] Devices: [t=00:00:00.642392][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech PRO X Gaming Headset)] [t=00:00:00.642413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.642868][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.643485][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.643499][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.721673][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 924388 MB [t=00:00:00.723201][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.724201][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.725265][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name VicktorReznov [t=00:00:01.010494][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:01.010897][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:01.015665][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.020513][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.20" (loaded=0 cached=0) [t=00:00:01.067492][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Future Wars v0.40.20", overwrite=false)] section=0 cached=0 [t=00:00:01.081830][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.081965][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.083277][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000219f4674930>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.095850][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:01.095938][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.095980][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.150001][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.150085][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.150149][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.150204][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.150249][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.20.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.150592][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.150661][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_02-41-11-364_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.150672][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 373ms [t=00:00:01.150888][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.176415][f=-000001] pfForceSingleThreaded, false [t=00:00:01.176431][f=-000001] forceSingleThreaded, false [t=00:00:01.176440][f=-000001] Memory limit: 3584 [t=00:00:04.499474][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:04.499553][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.547324][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.547416][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.547473][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.547521][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.554453][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.554466][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.554546][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.554604][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.554658][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.554717][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.555395][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.555644][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.555903][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.560466][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.563714][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.566894][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.566920][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.567316][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.576930][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.579553][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.580250][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.580401][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:04.580764][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.580778][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.580887][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.580904][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.737563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.752392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:05.624934][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:13.362592][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 8781ms [t=00:00:13.362620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:13.363722][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:13.363800][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:13.411435][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:13.411516][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:13.411576][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:13.411621][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:13.706458][f=-000001] =============================================================== [t=00:00:13.706472][f=-000001] *************************** WARNING *************************** [t=00:00:13.706487][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:13.706494][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:13.706500][f=-000001] Ensure appropriate hax is in place. [t=00:00:13.706506][f=-000001] For torpedoes use "stays_underwater" customParam. ------- TRUNCATED ------- [t=00:00:43.474800][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:43.477782][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:43.526934][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json) [t=00:00:43.527123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:43.528757][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:43.528993][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:43.529455][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:43.530361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:43.530565][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:43.533458][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:43.544152][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:43.544562][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:43.544576][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:43.544583][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 490ms [t=00:00:43.561205][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10109, 0.0} allocedSize{int+, int-, ext}={0, 0, 1814503}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0368} [t=00:00:44.154975][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:44.502544][f=-000001] GameID: c8094c664f28a0c09755cd13df3ada51 [t=00:00:44.502824][f=-000001] Connection attempt from CannibalDuck [t=00:00:44.502835][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:44.502958][f=-000001] -> Connection established (given id 1) [t=00:00:44.502969][f=-000001] Connection attempt from VicktorReznov [t=00:00:44.502976][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:44.503124][f=-000001] -> Connection established (given id 0) [t=00:00:44.503144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:44.503169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:44.503193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:44.503213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:44.503228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]" [t=00:00:44.503243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]" [t=00:00:44.503256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]" [t=00:00:44.503271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]" [t=00:00:44.503285][f=-000001] > SPRINGIE:User VicktorReznov|spiderscout|3_2||False|COMMIE||US [t=00:00:44.503298][f=-000001] Connection attempt from VicktorReznov [t=00:00:44.503305][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:44.503311][f=-000001] -> User can not reconnect [t=00:00:44.503367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VicktorReznov" string="[Game::Load][lua{Rules,Gaia}={0000021a51fd1160,0000021b0607a7f0}][locale="C"]" [t=00:00:44.503452][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:44.955270][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:44.955857][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:44.955871][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:47.184024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CannibalDuck" string="[Game::Load][lua{Rules,Gaia}={0000020b2fdd8700,0000020b2b8da250}][locale="C"]" [t=00:00:50.820003][f=-000001] <CannibalDuck> Allies: I choose: Engineer! [t=00:01:39.484955][f=-000001] > Game will be force started in 60 seconds [t=00:01:59.476357][f=-000001] > Game will be force started in 40 seconds [t=00:02:16.355764][f=-000001] Player CannibalDuck left the game: normal quit [t=00:02:19.487650][f=-000001] > Game will be force started in 20 seconds [t=00:02:46.658121][f=0000000] [chicken_handler.lua] Spawning roost at (3379, 190.099335, 4856) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:02:46.659251][f=0000000] [chicken_handler.lua] Spawning roost at (7211, -27.260208, 2664) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214 [t=00:02:46.659899][f=0000000] [chicken_handler.lua] Spawning roost at (572, -111.38191, 6779) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:02:46.660645][f=0000000] [chicken_handler.lua] Spawning roost at (3981, 60.7830048, 3051) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:02:46.661391][f=0000000] [chicken_handler.lua] Spawning roost at (5188, 218.894577, 3503) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:02:46.662090][f=0000000] [chicken_handler.lua] Spawning roost at (2810, 152.310944, 4752) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:02:46.662747][f=0000000] [chicken_handler.lua] Spawning roost at (5114, 250.99144, 2771) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:02:46.663419][f=0000000] [chicken_handler.lua] Spawning roost at (1888, 57.8990936, 3999) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:02:46.664122][f=0000000] [chicken_handler.lua] Spawning roost at (7682, 54.0100098, 2466) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999 [t=00:02:46.664875][f=0000000] [chicken_handler.lua] Spawning roost at (2012, 151.933289, 4918) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:02:46.797385][f=0000021] VicktorReznov added point: Unit received from CannibalDuck [t=00:03:14.394365][f=0000924] game_message: Airborne enemy on radar! [t=00:03:30.339695][f=0001402] VicktorReznov paused the game [t=00:03:31.852032][f=0001402] VicktorReznov unpaused the game [t=00:03:38.856892][f=0001611] [SpringApp::Kill][1] fromRun=1 [t=00:03:38.856907][f=0001611] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:38.887041][f=0001611] [async=0] threads=8 tasks=227619 {sum,avg}{exec,wait}time={{11764.740, 0.052}, {23613.461, 0.104}}ms [t=00:03:38.887069][f=0001611] thread=1 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1855.407, 0.000, 608.352, 0.057}, {611.737, 0.000, 18446744027136.000, 0.019}}ms [t=00:03:38.887082][f=0001611] thread=2 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1657.490, 0.000, 608.319, 0.051}, {3529.580, 0.000, 18446744027136.000, 0.109}}ms [t=00:03:38.887093][f=0001611] thread=3 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1700.385, 0.000, 608.314, 0.052}, {3548.411, 0.000, 18446744027136.000, 0.109}}ms [t=00:03:38.887106][f=0001611] thread=4 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1616.552, 0.000, 608.319, 0.050}, {3958.284, 0.000, 18446744027136.000, 0.122}}ms [t=00:03:38.887116][f=0001611] thread=5 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1669.913, 0.000, 608.311, 0.051}, {3769.088, 0.000, 6.379, 0.116}}ms [t=00:03:38.887127][f=0001611] thread=6 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1638.541, 0.000, 608.340, 0.050}, {3940.024, 0.000, 7.382, 0.121}}ms [t=00:03:38.887138][f=0001611] thread=7 tasks=32517 {sum,min,max,avg}{exec,wait}time={{1626.451, 0.000, 608.373, 0.050}, {4256.335, 0.000, 30.917, 0.131}}ms [t=00:03:38.887153][f=0001611] [async=1] threads=8 tasks=3159 {sum,avg}{exec,wait}time={{71186.984, 22.535}, {21649380.000, 6853.238}}ms [t=00:03:38.887164][f=0001611] thread=1 tasks=455 {sum,min,max,avg}{exec,wait}time={{10168.824, 0.000, 517.648, 22.349}, {3101314.250, 0.125, 10147.303, 6816.075}}ms [t=00:03:38.887176][f=0001611] thread=2 tasks=454 {sum,min,max,avg}{exec,wait}time={{10160.502, 0.000, 514.063, 22.380}, {3095621.750, 0.465, 10186.850, 6818.550}}ms [t=00:03:38.887193][f=0001611] thread=3 tasks=453 {sum,min,max,avg}{exec,wait}time={{10173.814, 0.000, 539.873, 22.459}, {3090293.750, 0.026, 10185.170, 6821.840}}ms [t=00:03:38.887204][f=0001611] thread=4 tasks=452 {sum,min,max,avg}{exec,wait}time={{10175.933, 0.000, 531.207, 22.513}, {3082795.000, 0.237, 10189.360, 6820.343}}ms [t=00:03:38.887215][f=0001611] thread=5 tasks=450 {sum,min,max,avg}{exec,wait}time={{10163.231, 0.000, 500.022, 22.585}, {3091205.500, 0.133, 10185.221, 6869.346}}ms [t=00:03:38.887229][f=0001611] thread=6 tasks=448 {sum,min,max,avg}{exec,wait}time={{10159.962, 0.000, 510.711, 22.678}, {3093779.750, 0.089, 10185.278, 6905.758}}ms [t=00:03:38.887241][f=0001611] thread=7 tasks=447 {sum,min,max,avg}{exec,wait}time={{10184.712, 0.001, 540.171, 22.785}, {3094370.500, 0.084, 10196.162, 6922.529}}ms [t=00:03:38.887249][f=0001611] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:38.887255][f=0001611] [SpringApp::Kill][2] [t=00:03:38.887294][f=0001611] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:38.887305][f=0001611] [Game::KillLua][1] dtor=0 luaUI=0000021b05faf490 [t=00:03:38.887338][f=0001611] Start widgetHandler:Shutdown [t=00:03:38.889560][f=0001611] Shutdown - SaveOrderList Complete [t=00:03:38.890133][f=0001611] Writing last game win data [t=00:03:38.893694][f=0001611] Shutdown - SaveConfigData Complete [t=00:03:38.893713][f=0001611] Shutdown Widget - Chili Highlight [t=00:03:38.893738][f=0001611] Shutdown Widget - Draw After Chili [t=00:03:38.893747][f=0001611] Shutdown Widget - API Unit Tracker GL4 [t=00:03:38.893765][f=0001611] Shutdown Widget - EPIC Menu [t=00:03:38.894949][f=0001611] Shutdown Widget - Chili Minimap [t=00:03:38.895070][f=0001611] Shutdown Widget - Chili Widget Selector [t=00:03:38.896169][f=0001611] Shutdown Widget - Depth of Field Shader [t=00:03:38.896185][f=0001611] Shutdown Widget - Deferred rendering [t=00:03:38.896194][f=0001611] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.908935][f=0001611] Shutdown Widget - Deferred rendering [t=00:03:38.908960][f=0001611] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.909885][f=0001611] Shutdown Widget - Local Team Colors [t=00:03:38.909898][f=0001611] Shutdown Widget - Display Keys 2 [t=00:03:38.909918][f=0001611] Shutdown Widget - Save Game Menu [t=00:03:38.909929][f=0001611] Shutdown Widget - Highlight Model Api GL4 [t=00:03:38.909971][f=0001611] Shutdown Widget - Unit Icons [t=00:03:38.910004][f=0001611] Shutdown Widget - HealthBars [t=00:03:38.911153][f=0001611] Shutdown Widget - Noises [t=00:03:38.911173][f=0001611] Shutdown Widget - BuildETA [t=00:03:38.911184][f=0001611] Shutdown Widget - Selected Units GL4 2 [t=00:03:38.911202][f=0001611] Shutdown Widget - Chili Chicken Panel [t=00:03:38.911292][f=0001611] Shutdown Widget - Win Counter [t=00:03:38.911302][f=0001611] Shutdown Widget - EndGame APM stats [t=00:03:38.912300][f=0001611] Shutdown Widget - Modular Comm Info [t=00:03:38.912318][f=0001611] Shutdown Widget - CameraShake [t=00:03:38.912333][f=0001611] Shutdown Widget - Chili Economy Panel Default [t=00:03:38.912431][f=0001611] Shutdown Widget - Transport AI [t=00:03:38.912443][f=0001611] Shutdown Widget - Chili EndGame Window [t=00:03:38.912462][f=0001611] Shutdown Widget - Chili Nuke Warning [t=00:03:38.912478][f=0001611] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:38.912499][f=0001611] Shutdown Widget - Startup Info and Selector [t=00:03:38.912517][f=0001611] Shutdown Widget - Chili Spectator Panels [t=00:03:38.912532][f=0001611] Shutdown Widget - Context Menu [t=00:03:38.912548][f=0001611] Shutdown Widget - Darkening [t=00:03:38.912568][f=0001611] Shutdown Widget - Defense Range Zero-K [t=00:03:38.912600][f=0001611] Shutdown Widget - Grab Input [t=00:03:38.912619][f=0001611] Shutdown Widget - Highlight Geos [t=00:03:38.912630][f=0001611] Shutdown Widget - Local Widgets Config [t=00:03:38.912642][f=0001611] Shutdown Widget - MinimapEvents [t=00:03:38.912654][f=0001611] Shutdown Widget - Missile Silo Range [t=00:03:38.912664][f=0001611] Shutdown Widget - Music Player v2 [t=00:03:38.912682][f=0001611] Shutdown Widget - Decloak Tower Range [t=00:03:38.912695][f=0001611] Shutdown Widget - Point Tracker [t=00:03:38.912704][f=0001611] Shutdown Widget - Showeco and Grid Drawer [t=00:03:38.912717][f=0001611] Shutdown Widget - State Reverse and Latency [t=00:03:38.912725][f=0001611] Shutdown Widget - Stereo3D [t=00:03:38.912783][f=0001611] Shutdown Widget - Attack Warning [t=00:03:38.912797][f=0001611] Shutdown Widget - Attack AoE [t=00:03:38.912806][f=0001611] Shutdown Widget - Map Edge Extension [t=00:03:38.913071][f=0001611] Shutdown Widget - Selection Send [t=00:03:38.913108][f=0001611] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:38.913133][f=0001611] Shutdown Widget - LupsManager [t=00:03:38.913171][f=0001611] Shutdown Widget - Receive Units Indicator [t=00:03:38.913190][f=0001611] Shutdown Widget - Newton Firezone [t=00:03:38.913219][f=0001611] Shutdown Widget - Chili Pro Console [t=00:03:38.913634][f=0001611] Shutdown Widget - Persistent Build Height [t=00:03:38.913650][f=0001611] Shutdown Widget - Lasso Terraform GUI [t=00:03:38.913659][f=0001611] Shutdown Widget - Chili Framework [t=00:03:38.913670][f=0001611] Shutdown Widget - Lups [t=00:03:38.914306][f=0001611] Shutdown Widget - Chili Core Selector [t=00:03:38.914385][f=0001611] Shutdown Widget - Custom Markers [t=00:03:38.914399][f=0001611] Shutdown Widget - Mex Placement Handler [t=00:03:38.914486][f=0001611] Shutdown Widget - Select Keys [t=00:03:38.914513][f=0001611] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:38.914574][f=0001611] Shutdown Widget - Pause Screen [t=00:03:38.914916][f=0001611] Shutdown Widget - Bloom Shader Deferred [t=00:03:38.915123][f=0001611] Shutdown Widget - Color Blindness Correction [t=00:03:38.915326][f=0001611] Shutdown Widget - Layout Handler [t=00:03:38.915338][f=0001611] Shutdown Widget - Text To Speech Control [t=00:03:38.915347][f=0001611] End widgetHandler:Shutdown [t=00:03:38.991873][f=0001611] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10331257, 0.0} allocedSize{int+, int-, ext}={0, 0, 2925352111}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0662} [t=00:03:38.994660][f=0001611] [Game::KillLua][2] dtor=0 luaGaia=0000021b0607a7f0 [t=00:03:39.002448][f=0001611] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:39.002503][f=0001611] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:39.002539][f=0001611] [Game::KillLua][3] dtor=0 luaRules=0000021a51fd1160 [t=00:03:39.002579][f=0001611] Start gadgetHandler:Shutdown [t=00:03:39.002590][f=0001611] Shutdown - Notice [t=00:03:39.002598][f=0001611] FUTURE WARS GAME OVER. [t=00:03:39.002605][f=0001611] Shutdown - Resource Setup [t=00:03:39.002618][f=0001611] Shutdown - StartSetup [t=00:03:39.002628][f=0001611] Shutdown - UnitMorph [t=00:03:39.002883][f=0001611] Shutdown - Carrier Drones [t=00:03:39.002891][f=0001611] Shutdown - Missile Silo Controller [t=00:03:39.002900][f=0001611] Shutdown - Modular Comm Info [t=00:03:39.002908][f=0001611] Shutdown - Terrain Texture Handler [t=00:03:39.002916][f=0001611] Shutdown - UnitCloakShield [t=00:03:39.003002][f=0001611] Shutdown - Starlight Handler [t=00:03:39.003020][f=0001611] End gadgetHandler:Shutdown [t=00:03:39.029854][f=0001611] Start gadgetHandler:Shutdown [t=00:03:39.029877][f=0001611] Shutdown - UnitMorph [t=00:03:39.029899][f=0001611] Shutdown - Teleport Throw [t=00:03:39.029915][f=0001611] Shutdown - Commander Skin Renderer [t=00:03:39.030457][f=0001611] Shutdown - Missile fired callins [t=00:03:39.030477][f=0001611] Shutdown - Modular Comm Info [t=00:03:39.030489][f=0001611] Shutdown - Retreat Command [t=00:03:39.030509][f=0001611] Shutdown - Shockwaves [t=00:03:39.030537][f=0001611] Shutdown - Unit tint API [t=00:03:39.030563][f=0001611] Shutdown - Unit glow API [t=00:03:39.030586][f=0001611] Shutdown - UnitCloakShield [t=00:03:39.030613][f=0001611] Shutdown - Lups Cloak FX [t=00:03:39.030626][f=0001611] Shutdown - Lups [t=00:03:39.031829][f=0001611] Shutdown - Lups Shield [t=00:03:39.031859][f=0001611] End gadgetHandler:Shutdown [t=00:03:39.053993][f=0001611] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 544, 0.0} allocedSize{int+, int-, ext}={0, 0, 81382}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0129} [t=00:03:39.057599][f=0001611] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:39.057717][f=0001611] [Game::KillLua][4] dtor=0 [t=00:03:39.057726][f=0001611] [Game::KillLua][5] dtor=0 [t=00:03:39.078772][f=0001611] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_02-41-11-364_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (55974 bytes) [t=00:03:39.078847][f=0001611] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:39.092312][f=0001611] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:39.092338][f=0001611] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:39.092404][f=0001611] [Sound] [Sound::UpdateThread][4] ctx=00000219f46062d0 dev=00000219f4704020 [t=00:03:39.092667][f=0001611] [Sound] [Sound::UpdateThread][5] ctx=00000219f46062d0 dev=00000219f4704020 [t=00:03:39.092677][f=0001611] [Sound] [Sound::Cleanup][alcDestroyContext(00000219f46062d0)] [t=00:03:39.093822][f=0001611] [Sound] [Sound::Cleanup][alcCloseDevice(00000219f4704020)] [t=00:03:39.094181][f=0001611] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:39.116840][f=0001611] [Sound] [Sound::UpdateThread][6] [t=00:03:39.117594][f=0001611] [Game::~CGame][1] [t=00:03:39.117617][f=0001611] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:39.117625][f=0001611] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:39.117632][f=0001611] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:39.117638][f=0001611] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:39.117645][f=0001611] [Game::KillLua][4] dtor=1 [t=00:03:39.117653][f=0001611] [Game::KillLua][5] dtor=1 [t=00:03:39.117898][f=0001611] [Game::KillMisc][1] [t=00:03:39.117910][f=0001611] [Game::KillMisc][2] [t=00:03:39.117919][f=0001611] [EOH::DestroySkirmishAI(id=1)] [t=00:03:39.121239][f=0001611] [EOH::DestroySkirmishAI(id=0)] [t=00:03:39.155195][f=0001611] [Game::KillMisc][3] [t=00:03:39.155278][f=0001611] [Game::KillRendering][1] [t=00:03:39.158679][f=0001611] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:39.217826][f=0001611] [3DOParser::Kill] allocated 1 pieces [t=00:03:39.217847][f=0001611] [S3OParser::Kill] allocated 5497 pieces [t=00:03:39.218390][f=0001611] [AssParser::Kill] allocated 1663 pieces [t=00:03:39.281971][f=0001611] [Game::KillInterface][1] [t=00:03:39.282448][f=0001611] [Game::KillInterface][2] [t=00:03:39.283171][f=0001611] [Game::KillSimulation][1] [t=00:03:39.283358][f=0001611] [Game::KillSimulation][2] [t=00:03:39.304232][f=0001611] [CCollisionHandler] dis-/continuous tests: 0/939101 [t=00:03:39.304249][f=0001611] [Game::KillSimulation][3] [t=00:03:39.306109][f=0001611] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:03:39.306227][f=0001611] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:39.306345][f=0001611] [~CPathCache(64x64)] cacheHits=1679 hitPercentage=78% numHashColls=0 maxCacheSize=201 [t=00:03:39.306414][f=0001611] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:39.306629][f=0001611] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:39.314163][f=0001611] [LosHandler::Kill] raycast instance cache-{hits,misses}={370,456}; shared=0%; cached=45% [t=00:03:39.325077][f=0001611] [Game::KillSimulation][4] [t=00:03:39.385252][f=0001611] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:03:39.385284][f=0001611] [Game::~CGame][2] [t=00:03:39.385294][f=0001611] [Game::~CGame][3] [t=00:03:39.385571][f=0001611] [SpringApp::Kill][3] [t=00:03:39.385693][f=0001611] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 103157 bytes sent in 3876 packets (26.614 bytes/packet) 129631 bytes recv'd in 4008 packets (32.343 bytes/packet) {0.154x, 0.186x} relative protocol overhead {up, down} 3369 incoming chunks dropped, 1291 outgoing chunks resent 1596 incoming chunks processed [t=00:03:39.385758][f=0001611] [SpringApp::Kill][4] font=00000219b6de2400 [t=00:03:39.387292][f=0001611] [SpringApp::Kill][5] [t=00:03:39.393870][f=0001611] [SpringApp::Kill][6] [t=00:03:39.393945] [SpringApp::Kill][7] [t=00:03:39.394090] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.394099] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:39.394108] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:39.394116] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:39.394127] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:03:39.394136] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.394144] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:03:39.394155] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14120, 1048576, 1048576}, EBO = {21180, 2097152, 2097152} [t=00:03:39.394163] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:39.394172] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.394182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.394191] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:03:39.394199] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {168, 1048576, 1048576}, EBO = {252, 2097152, 2097152} [t=00:03:39.435450] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:39.435474] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:39.435480] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:39.435485] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:03:39.435490] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:39.435780] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>] [t=00:03:39.435789] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=0)] #archives[section]=2 #files[section]=9074 [t=00:03:39.435800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000219f4b69ea0) [t=00:03:39.435897] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=11904ms [t=00:03:39.435914] file="objects3d/cremcom5.s3o" indx=5423 inflSize=200kb readTime=34ms [t=00:03:39.435920] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=28ms [t=00:03:39.435932] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=26ms [t=00:03:39.435941] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=25ms [t=00:03:39.435948] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms [t=00:03:39.435953] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=22ms [t=00:03:39.435960] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=20ms [t=00:03:39.435967] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=20ms [t=00:03:39.435975] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=20ms [t=00:03:39.435981] file="unittextures/corvrad_1.dds" indx=7469 inflSize=341kb readTime=19ms [t=00:03:39.436962] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.20.sdz (00000219f456d040) [t=00:03:39.437530] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=1)] #archives[section]=1 #files[section]=107 [t=00:03:39.437544] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (00000219f4667340) [t=00:03:39.444694] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:39.444712] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000219f456d300) [t=00:03:39.444803] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000219f456d880) [t=00:03:39.444908] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000219f456cf90) [t=00:03:39.445003] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:39.445012] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=4)] #archives[section]=0 #files[section]=7316 [t=00:03:39.445068] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:39.445080] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:39.445087] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:39.445093] [VFS] [SpringVFS::DeleteArchives<this=00000219f4674930>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:39.445283] [SpringApp::Kill][8] [t=00:03:39.445289] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:39.445299] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bc067430 (joinable=1) [t=00:03:39.445304] [WatchDog::Uninstall][2] [t=00:03:40.280070] [WatchDog::Uninstall][3] [t=00:03:40.280080] [SpringApp::Kill][9]
infolog_full.txt (truncated):