ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105912

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000705] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000714] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003142] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003222] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.095336] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.095369] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.095388]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.095398]   
[t=00:00:00.095403]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.095408]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.095414]   Use "none" to disable the default log sections.
[t=00:00:00.095418] ============== </Log Sections> ==============

[t=00:00:00.095423] ============== <User Config> ==============
[t=00:00:00.095534]   AllowDeferredMapRendering = 1
[t=00:00:00.095541]   AllowDeferredModelRendering = 1
[t=00:00:00.095545]   AnimationMT = 0
[t=00:00:00.095550]   BumpWaterAnisotropy = 2
[t=00:00:00.095554]   BumpWaterBlurReflection = 1
[t=00:00:00.095558]   BumpWaterDepthBits = 32
[t=00:00:00.095562]   BumpWaterReflection = 2
[t=00:00:00.095567]   BumpWaterTexSizeReflection = 256
[t=00:00:00.095572]   CamFreeScrollSpeed = 50
[t=00:00:00.095576]   CamMode = 1
[t=00:00:00.095581]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.095589]   EdgeMoveDynamic = 0
[t=00:00:00.095593]   EdgeMoveWidth = 0.003
[t=00:00:00.095597]   FPSFOV = 90
[t=00:00:00.095602]   FPSScrollSpeed = 50
[t=00:00:00.095606]   FontSize = 18
[t=00:00:00.095610]   GrassDetail = 0
[t=00:00:00.095614]   GroundDecals = 5
[t=00:00:00.095619]   GroundDetail = 120
[t=00:00:00.095624]   HangTimeout = 30
[t=00:00:00.095628]   HardwareCursor = 1
[t=00:00:00.095632]   InitialNetworkTimeout = 0
[t=00:00:00.095638]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.095645]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.095650]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.095655]   LinkOutgoingBandwidth = 262144
[t=00:00:00.095661]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.095666]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.095670]   MSAALevel = 8
[t=00:00:00.095674]   MaxParticles = 50000
[t=00:00:00.095679]   MaxSounds = 32
[t=00:00:00.095683]   MaximumTransmissionUnit = 0
[t=00:00:00.095688]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.095695]   MiniMapMarker = 0
[t=00:00:00.095701]   MouseDragScrollThreshold = 0
[t=00:00:00.095705]   NetworkLossFactor = 2
[t=00:00:00.095710]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.095715]   OverheadScrollSpeed = 50
[t=00:00:00.095720]   ReconnectTimeout = 0
[t=00:00:00.095724]   RotOverheadScrollSpeed = 50
[t=00:00:00.095728]   RotateLogFiles = 1
[t=00:00:00.095733]   ShadowMapSize = 16384
[t=00:00:00.095737]   Shadows = 1
[t=00:00:00.095741]   ShowClock = 0
[t=00:00:00.095747]   SoftParticles = 2
[t=00:00:00.095754]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.095760]   UnitIconDist = 151
[t=00:00:00.095764]   UpdateBoundingVolumeMT = 0
[t=00:00:00.095768]   UpdateWeaponVectorsMT = 0
[t=00:00:00.095774]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.095778]   UseLuaMemPools = 0
[t=00:00:00.095785]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.095790]   VFSCacheArchiveFiles = 0
[t=00:00:00.095794]   VSync = 0
[t=00:00:00.095799]   Water = 4
[t=00:00:00.095803]   WindowBorderless = 1
[t=00:00:00.095833]   WindowPosY = 0
[t=00:00:00.095839]   XResolutionWindowed = 1920
[t=00:00:00.095844]   YResolutionWindowed = 1080
[t=00:00:00.095850]   snd_volbattle = 76
[t=00:00:00.095854]   snd_volmaster = 31
[t=00:00:00.095858]   snd_volui = 80
[t=00:00:00.095869] ============== </User Config> ==============

[t=00:00:00.095874] ============== <User System> ==============
[t=00:00:00.095879]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.095891]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.095901]        Compiler Version: gcc-13.2.0
[t=00:00:00.095933]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.095971]         Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 45493MB pagefile
[t=00:00:00.095978]        Binary Word Size: 64-bit (native)
[t=00:00:00.095983]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.095988]      Physical CPU Cores: 8
[t=00:00:00.095993]       Logical CPU Cores: 16
[t=00:00:00.096002] ============== </User System> ==============

[t=00:00:00.096269] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.096275]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.096279]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.096283]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.096287]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.097252] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.097264] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.102196] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz}
[t=00:00:00.112783]     Display (Generic PnP Monitor)=1 modes=101 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.112796]         [ 1] 1920x1080x24bpp@240Hz
[t=00:00:00.112801]         [ 8] 1680x1050x24bpp@240Hz
[t=00:00:00.112807]         [15] 1600x1024x24bpp@240Hz
[t=00:00:00.112811]         [22] 1600x900x24bpp@240Hz
[t=00:00:00.112817]         [29] 1440x1080x24bpp@240Hz
[t=00:00:00.112821]         [36] 1366x768x24bpp@240Hz
[t=00:00:00.112825]         [43] 1360x768x24bpp@240Hz
[t=00:00:00.112842]         [50] 1280x1024x24bpp@240Hz
[t=00:00:00.112849]         [55] 1280x960x24bpp@240Hz
[t=00:00:00.112853]         [58] 1280x800x24bpp@240Hz
[t=00:00:00.112857]         [61] 1280x768x24bpp@240Hz
[t=00:00:00.112862]         [64] 1280x720x24bpp@240Hz
[t=00:00:00.112866]         [70] 1176x664x24bpp@60Hz
[t=00:00:00.112870]         [73] 1152x864x24bpp@240Hz
[t=00:00:00.112874]         [76] 1024x768x24bpp@240Hz
[t=00:00:00.112879]         [81] 800x600x24bpp@240Hz
[t=00:00:00.112901]         [86] 720x576x24bpp@240Hz
[t=00:00:00.112912]         [91] 720x480x24bpp@240Hz
[t=00:00:00.112928]         [96] 640x480x24bpp@240Hz
[t=00:00:00.321197] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.321625] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.321638] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.345931] [GR::LogVersionInfo]
[t=00:00:00.345941]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.345956]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.345961]     GL vendor   : NVIDIA Corporation
[t=00:00:00.345966]     GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
[t=00:00:00.345970]     GLSL version: 4.60 NVIDIA
[t=00:00:00.345975]     GLEW version: 2.1.0
[t=00:00:00.345979]     GPU memory  : 11264MB (total) / 5346MB (available)
[t=00:00:00.345993]     SDL swap-int: 1
[t=00:00:00.345998]     SDL driver  : windows
[t=00:00:00.346002]     
[t=00:00:00.346006]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.346014]     GLSL shader support       : 1
[t=00:00:00.346019]     GL4 support               : 1
[t=00:00:00.346023]     FBO extension support     : 1
[t=00:00:00.346033]     NVX GPU mem-info support  : 1
[t=00:00:00.346039]     ATI GPU mem-info support  : 0
[t=00:00:00.346048]     Texture clamping to edge  : 1
[t=00:00:00.346056]     NPOT-texture support      : 1 (1)
[t=00:00:00.346061]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.346068]     texture query-LOD support : 1 (1)
[t=00:00:00.346075]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.346086]     Z-buffer depth            : 32 (-)
[t=00:00:00.346095]     primitive-restart support : 1 (1)
[t=00:00:00.346100]     clip-space control support: 1 (1)
[t=00:00:00.346105]     seamless cube-map support : 1 (1)
[t=00:00:00.346110]     frag-depth layout support : 1 (1)
[t=00:00:00.346115]     persistent maps support   : 1 (1)
[t=00:00:00.346120]     explicit attribs location : 1 (1)
[t=00:00:00.346125]     multi draw indirect       : 1 (-)
[t=00:00:00.346130]     array textures            : 1 (-)
[t=00:00:00.346140]     buffer copy support       : 1 (-)
[t=00:00:00.346146]     indirect draw             : 1 (-)
[t=00:00:00.346150]     base instance             : 1 (-)
[t=00:00:00.346154]     
[t=00:00:00.346158]     max. FBO samples              : 32
[t=00:00:00.346163]     max. FS/program texture slots : 32/192
[t=00:00:00.346168]     max. texture size             : 32768
[t=00:00:00.346174]     max. texture anisotropy level : 16.000000
[t=00:00:00.346180]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.346187]     max. draw-buffers             : 8
[t=00:00:00.346192]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.346197]     max. uniform buffer-bindings  : 84
[t=00:00:00.346202]     max. uniform block-size       : 64KB
[t=00:00:00.346206]     max. storage buffer-bindings  : 96
[t=00:00:00.346211]     max. storage block-size       : 2047MB
[t=00:00:00.346215]     
[t=00:00:00.346219]     enable AMD-hacks : 0
[t=00:00:00.346223]     compress MIP-maps: 0
[t=00:00:00.346258]     Number of compressed texture formats: 23
[t=00:00:00.346280]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.346308] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.346514] [GR::UpdateGLConfigs]
[t=00:00:00.346544] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.346549] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.346559] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.346568] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.346577] [GR::InitGLState]
[t=00:00:00.346611] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive)
[t=00:00:00.450994] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.453079] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.453421] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.457051] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.457067] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.457329] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.458484] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.458494] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.458543] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.458586] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.465010] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.465439] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.465810] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.465952] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.476258] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.476271] [VFS] [SpringVFS::ReserveArchives<this=000001d1b3a75f80>]
[t=00:00:00.476361] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.478115] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d1b3a75f80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.478133] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.599374] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.599915] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.599991] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.600045] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.600296] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.600454] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.600599] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.600833] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.601809] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.601836] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.602128][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.602184][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.602333][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.602347][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.602354][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.602381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.607440][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.607463][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Logitech PRO X Gaming Headset)"
[t=00:00:00.607471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.618109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.619714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d1f1065fb0(default) context=000001d1b3a74920  numChannels=2 frameSize=8
[t=00:00:00.619739][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.619761][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.619770][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.619780][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.619809][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.619849][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.619868][f=-000001] [Sound]   Devices:
[t=00:00:00.622678][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech PRO X Gaming Headset)]
[t=00:00:00.622694][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.622755][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.623329][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.623341][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.709527][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 924388 MB
[t=00:00:00.711242][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.711872][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.712963][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name VicktorReznov
[t=00:00:00.828060][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:00.828487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:00.828814][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.829048][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.20" (loaded=0 cached=0)
[t=00:00:00.878102][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Future Wars v0.40.20", overwrite=false)] section=0 cached=0
[t=00:00:00.894152][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.894368][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.895808][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d1b3a75f80>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.903813][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:00.903902][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.903945][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.951980][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.952071][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.952133][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.952192][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.952236][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.20.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.952560][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:00.952624][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_02-43-54-211_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:00.952635][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 176ms
[t=00:00:00.952838][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.978994][f=-000001] pfForceSingleThreaded, false
[t=00:00:00.979005][f=-000001] forceSingleThreaded, false
[t=00:00:00.979013][f=-000001] Memory limit: 3584
[t=00:00:04.391697][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:04.391799][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.440263][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.440358][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.440417][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.440466][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.447038][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.447052][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.447134][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.447190][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.447244][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.447301][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.448017][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.448262][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.448525][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.448917][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.449169][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.449395][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.449414][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.449783][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.451390][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.453865][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.454545][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.454703][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.455059][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.455073][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.455180][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.455197][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.618577][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.633757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:05.522829][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:13.584383][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 9129ms
[t=00:00:13.584412][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.586191][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:13.586291][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.635714][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.20.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:13.635796][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.635858][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.635905][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.708534][f=-000001] ===============================================================
[t=00:00:13.708548][f=-000001] *************************** WARNING ***************************
[t=00:00:13.708565][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:13.708572][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:13.708578][f=-000001] Ensure appropriate hax is in place.
[t=00:00:13.708584][f=-000001] For torpedoes use "stays_underwater" customParam.
------- TRUNCATED -------
[t=00:17:44.262312][f=0030063] game_message: Bastion is under attack
[t=00:17:51.002808][f=0030266] game_message: Engineer is under attack.
[t=00:17:51.857535][f=0030291] game_message: Pulse is under attack
[t=00:17:57.948661][f=0030474] game_message: Bombard is under attack
[t=00:18:03.607839][f=0030643] game_message: Bombard is under attack
[t=00:18:09.594525][f=0030823] game_message: Bombard is under attack
[t=00:18:15.761465][f=0031008] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:15.853956][f=0031011] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:15.959615][f=0031014] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.055555][f=0031017] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.164429][f=0031020] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.265208][f=0031023] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.365981][f=0031026] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.465026][f=0031029] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.551994][f=0031032] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.655507][f=0031035] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.757635][f=0031038] game_message: Bastion is under attack
[t=00:18:16.857555][f=0031041] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:16.951914][f=0031044] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.064535][f=0031047] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.161636][f=0031050] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.257411][f=0031053] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.366711][f=0031056] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.466283][f=0031059] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.569075][f=0031062] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.651886][f=0031065] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:17.757368][f=0031068] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:21.258884][f=0031173] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6
[t=00:18:21.261380][f=0031173] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:21.368593][f=0031176] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:21.461311][f=0031179] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:18:23.326234][f=0031235] game_message: Engineer is under attack.
[t=00:18:28.401512][f=0031387] game_message: Bombard is under attack
[t=00:18:33.330472][f=0031535] game_message: Engineer is under attack.
[t=00:18:33.673518][f=0031546] [chicken_handler.lua] Spawning roost at (4038, 5.9677124, 2148) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:18:33.674317][f=0031546] [chicken_handler.lua] Spawning roost at (4291, 61.2407684, 3120) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:33.675209][f=0031546] [chicken_handler.lua] Spawning roost at (6424, 154.515839, 3311) after 13 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1974.15588
[t=00:18:33.675928][f=0031546] [chicken_handler.lua] Spawning roost at (2574, 154.039001, 1742) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:18:33.676849][f=0031546] [chicken_handler.lua] Spawning roost at (5796, -53.553009, 2247) after 13 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1974.15588
[t=00:18:33.677605][f=0031546] [chicken_handler.lua] Spawning roost at (542, 55.7113647, 2570) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:18:33.678267][f=0031546] [chicken_handler.lua] Spawning roost at (7297, -3.6128998, 2498) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:18:33.679014][f=0031546] [chicken_handler.lua] Spawning roost at (246, -89.987183, 4556) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:18:33.679771][f=0031546] [chicken_handler.lua] Spawning roost at (1551, 176.808929, 1972) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:18:33.680489][f=0031546] [chicken_handler.lua] Spawning roost at (5292, 260.415649, 2604) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:33.681151][f=0031546] [chicken_handler.lua] Spawning roost at (732, 106.26564, 2023) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:18:33.681819][f=0031546] [chicken_handler.lua] Spawning roost at (3255, 120.013809, 2049) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:18:33.682523][f=0031546] [chicken_handler.lua] Spawning roost at (6743, -114.87999, 3147) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:33.683241][f=0031546] [chicken_handler.lua] Spawning roost at (3058, 99.8245239, 2588) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:33.686656][f=0031546] Testing chicken Count: 3
[t=00:18:46.056906][f=0031917] game_message: Engineer is under attack.
[t=00:18:48.304034][f=0031984] game_message: Fusion Reactor is under attack
[t=00:19:29.657648][f=0033225] game_message: Twilight is under attack
[t=00:19:34.923590][f=0033383] game_message: Twilight is under attack
[t=00:19:50.091601][f=0033838] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7
[t=00:20:30.017983][f=0035036] game_message: Twilight is under attack
[t=00:20:45.280646][f=0035494] game_message: Huntsman is under attack
[t=00:21:44.869648][f=0037281] game_message: Commando is under attack
[t=00:22:03.526527][f=0037841] game_message: Commando is under attack
[t=00:22:16.624744][f=0038234] game_message: Engineer is under attack.
[t=00:22:35.735205][f=0038808] game_message: Engineer is under attack.
[t=00:22:45.066547][f=0039087] game_message: Engineer is under attack.
[t=00:23:03.938157][f=0039653] game_message: Engineer is under attack.
[t=00:23:12.047606][f=0039896] game_message: Engineer is under attack.
[t=00:23:16.871071][f=0040040] Player CannibalDuck left the game:  normal quit
[t=00:23:17.333577][f=0040055] game_message: Support Commander is under attack
[t=00:23:17.333611][f=0040055] game_message: Engineer is under attack.
[t=00:23:17.338644][f=0040055] VicktorReznov added point: 10 units received from CannibalDuck
[t=00:23:17.340006][f=0040055] VicktorReznov added point: 2 units received from CannibalDuck
[t=00:23:17.341358][f=0040055] VicktorReznov added point: 3 units received from CannibalDuck
[t=00:23:17.342715][f=0040055] VicktorReznov added point: 2 units received from CannibalDuck
[t=00:23:18.308871][f=0040084] VicktorReznov added point: 9 units received from VicktorReznov
[t=00:23:18.310252][f=0040084] VicktorReznov added point: Unit received from VicktorReznov
[t=00:23:18.310362][f=0040084] VicktorReznov added point: Unit received from VicktorReznov
[t=00:23:18.310473][f=0040084] VicktorReznov added point: Unit received from VicktorReznov
[t=00:23:18.310575][f=0040084] VicktorReznov added point: Unit received from VicktorReznov
[t=00:23:18.310669][f=0040084] VicktorReznov added point: Unit received from VicktorReznov
[t=00:23:20.484141][f=0040149] VicktorReznov paused the game
[t=00:23:22.324616][f=0040149] [QuitAction] user exited to system
[t=00:23:22.349216][f=0040149] [SpringApp::Kill][1] fromRun=1
[t=00:23:22.349230][f=0040149] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:23:22.374097][f=0040149]  [async=0] threads=8 tasks=4891698 {sum,avg}{exec,wait}time={{125777.227, 0.026}, {382580.531, 0.078}}ms
[t=00:23:22.374115][f=0040149]      thread=1 tasks=698814 {sum,min,max,avg}{exec,wait}time={{23199.549, 0.000, 608.712, 0.033}, {8386.497, 0.000, 18446744027136.000, 0.012}}ms
[t=00:23:22.374127][f=0040149]      thread=2 tasks=698814 {sum,min,max,avg}{exec,wait}time={{17645.793, 0.000, 608.668, 0.025}, {59732.879, 0.000, 18446744027136.000, 0.085}}ms
[t=00:23:22.374140][f=0040149]      thread=3 tasks=698814 {sum,min,max,avg}{exec,wait}time={{18193.363, 0.000, 608.728, 0.026}, {59517.699, 0.000, 18446744027136.000, 0.085}}ms
[t=00:23:22.374151][f=0040149]      thread=4 tasks=698814 {sum,min,max,avg}{exec,wait}time={{16189.011, 0.000, 608.685, 0.023}, {60220.898, 0.000, 18446744027136.000, 0.086}}ms
[t=00:23:22.374162][f=0040149]      thread=5 tasks=698814 {sum,min,max,avg}{exec,wait}time={{17106.521, 0.000, 608.703, 0.024}, {61482.777, 0.000, 18446744027136.000, 0.088}}ms
[t=00:23:22.374174][f=0040149]      thread=6 tasks=698814 {sum,min,max,avg}{exec,wait}time={{17038.623, 0.000, 608.695, 0.024}, {65068.246, 0.000, 18446744027136.000, 0.093}}ms
[t=00:23:22.374187][f=0040149]      thread=7 tasks=698814 {sum,min,max,avg}{exec,wait}time={{16404.359, 0.000, 608.671, 0.023}, {68171.531, 0.000, 11.928, 0.098}}ms
[t=00:23:22.374198][f=0040149]  [async=1] threads=8 tasks=5521 {sum,avg}{exec,wait}time={{43421.195, 7.865}, {13663831.000, 2474.883}}ms
[t=00:23:22.374211][f=0040149]      thread=1 tasks=783 {sum,min,max,avg}{exec,wait}time={{6220.386, 0.000, 486.906, 7.944}, {1983610.875, 0.156, 6231.681, 2533.347}}ms
[t=00:23:22.374223][f=0040149]      thread=2 tasks=781 {sum,min,max,avg}{exec,wait}time={{6193.774, 0.001, 529.249, 7.931}, {1937610.125, 0.005, 6207.298, 2480.935}}ms
[t=00:23:22.374234][f=0040149]      thread=3 tasks=792 {sum,min,max,avg}{exec,wait}time={{6183.853, 0.000, 593.670, 7.808}, {1953033.000, 0.073, 6207.261, 2465.951}}ms
[t=00:23:22.374247][f=0040149]      thread=4 tasks=799 {sum,min,max,avg}{exec,wait}time={{6182.029, 0.001, 556.315, 7.737}, {1944934.750, 0.026, 6207.667, 2434.211}}ms
[t=00:23:22.374258][f=0040149]      thread=5 tasks=787 {sum,min,max,avg}{exec,wait}time={{6196.416, 0.000, 550.087, 7.873}, {1937718.750, 0.002, 6199.938, 2462.158}}ms
[t=00:23:22.374269][f=0040149]      thread=6 tasks=788 {sum,min,max,avg}{exec,wait}time={{6223.145, 0.000, 486.725, 7.897}, {1962289.625, 0.461, 6235.082, 2490.215}}ms
[t=00:23:22.374282][f=0040149]      thread=7 tasks=791 {sum,min,max,avg}{exec,wait}time={{6221.593, 0.000, 610.202, 7.865}, {1944634.500, 0.136, 6230.404, 2458.451}}ms
[t=00:23:22.374289][f=0040149] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:22.374295][f=0040149] [SpringApp::Kill][2]
[t=00:23:22.374336][f=0040149] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:22.374343][f=0040149] [Game::KillLua][1] dtor=0 luaUI=000001d3037efc10
[t=00:23:22.374374][f=0040149] Start widgetHandler:Shutdown
[t=00:23:22.376440][f=0040149] Shutdown - SaveOrderList Complete
[t=00:23:22.377005][f=0040149] Writing last game win data
[t=00:23:22.380216][f=0040149] Shutdown - SaveConfigData Complete
[t=00:23:22.380231][f=0040149] Shutdown Widget - Chili Highlight
[t=00:23:22.380253][f=0040149] Shutdown Widget - Draw After Chili
[t=00:23:22.380262][f=0040149] Shutdown Widget - API Unit Tracker GL4
[t=00:23:22.380275][f=0040149] Shutdown Widget - EPIC Menu
[t=00:23:22.381385][f=0040149] Shutdown Widget - Depth of Field Shader
[t=00:23:22.381397][f=0040149] Shutdown Widget - Chili Widget Selector
[t=00:23:22.382419][f=0040149] Shutdown Widget - Chili Minimap
[t=00:23:22.382519][f=0040149] Shutdown Widget - Deferred rendering
[t=00:23:22.382529][f=0040149] SSAO: Deferred rendering disabled, disabling.
[t=00:23:22.397816][f=0040149] Shutdown Widget - Deferred rendering
[t=00:23:22.397834][f=0040149] SSAO: Deferred rendering disabled, disabling.
[t=00:23:22.398502][f=0040149] Shutdown Widget - Local Team Colors
[t=00:23:22.398514][f=0040149] Shutdown Widget - Display Keys 2
[t=00:23:22.398534][f=0040149] Shutdown Widget - Save Game Menu
[t=00:23:22.398553][f=0040149] Shutdown Widget - Highlight Model Api GL4
[t=00:23:22.398586][f=0040149] Shutdown Widget - Unit Icons
[t=00:23:22.398657][f=0040149] Shutdown Widget - Noises
[t=00:23:22.398666][f=0040149] Shutdown Widget - HealthBars
[t=00:23:22.399806][f=0040149] Shutdown Widget - Chili Chicken Panel
[t=00:23:22.399906][f=0040149] Shutdown Widget - Selected Units GL4 2
[t=00:23:22.399929][f=0040149] Shutdown Widget - BuildETA
[t=00:23:22.399942][f=0040149] Shutdown Widget - Win Counter
[t=00:23:22.399958][f=0040149] Shutdown Widget - EndGame APM stats
[t=00:23:22.400958][f=0040149] Shutdown Widget - Modular Comm Info
[t=00:23:22.400970][f=0040149] Shutdown Widget - Attack Warning
[t=00:23:22.400981][f=0040149] Shutdown Widget - Stereo3D
[t=00:23:22.401029][f=0040149] Shutdown Widget - State Reverse and Latency
[t=00:23:22.401039][f=0040149] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:22.401053][f=0040149] Shutdown Widget - Point Tracker
[t=00:23:22.401068][f=0040149] Shutdown Widget - Decloak Tower Range
[t=00:23:22.401079][f=0040149] Shutdown Widget - Music Player v2
[t=00:23:22.401088][f=0040149] Shutdown Widget - Missile Silo Range
[t=00:23:22.401098][f=0040149] Shutdown Widget - MinimapEvents
[t=00:23:22.401109][f=0040149] Shutdown Widget - Local Widgets Config
[t=00:23:22.401124][f=0040149] Shutdown Widget - Highlight Geos
[t=00:23:22.401137][f=0040149] Shutdown Widget - Grab Input
[t=00:23:22.401155][f=0040149] Shutdown Widget - Defense Range Zero-K
[t=00:23:22.401200][f=0040149] Shutdown Widget - Darkening
[t=00:23:22.401216][f=0040149] Shutdown Widget - Context Menu
[t=00:23:22.401226][f=0040149] Shutdown Widget - Chili Spectator Panels
[t=00:23:22.401236][f=0040149] Shutdown Widget - Startup Info and Selector
[t=00:23:22.401250][f=0040149] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:22.401265][f=0040149] Shutdown Widget - Chili Nuke Warning
[t=00:23:22.401278][f=0040149] Shutdown Widget - Chili EndGame Window
[t=00:23:22.401295][f=0040149] Shutdown Widget - Transport AI
[t=00:23:22.401305][f=0040149] Shutdown Widget - Chili Economy Panel Default
[t=00:23:22.401376][f=0040149] Shutdown Widget - CameraShake
[t=00:23:22.401386][f=0040149] Shutdown Widget - Attack AoE
[t=00:23:22.401395][f=0040149] Shutdown Widget - Map Edge Extension
[t=00:23:22.401703][f=0040149] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:22.401719][f=0040149] Shutdown Widget - Selection Send
[t=00:23:22.401735][f=0040149] Shutdown Widget - LupsManager
[t=00:23:22.401764][f=0040149] Shutdown Widget - Newton Firezone
[t=00:23:22.401783][f=0040149] Shutdown Widget - Receive Units Indicator
[t=00:23:22.401795][f=0040149] Shutdown Widget - Chili Pro Console
[t=00:23:22.401924][f=0040149] Shutdown Widget - Persistent Build Height
[t=00:23:22.401934][f=0040149] Shutdown Widget - Lasso Terraform GUI
[t=00:23:22.401943][f=0040149] Shutdown Widget - Lups
[t=00:23:22.402560][f=0040149] Shutdown Widget - Chili Framework
[t=00:23:22.402573][f=0040149] Shutdown Widget - Mex Placement Handler
[t=00:23:22.402635][f=0040149] Shutdown Widget - Custom Markers
[t=00:23:22.402649][f=0040149] Shutdown Widget - Chili Core Selector
[t=00:23:22.402711][f=0040149] Shutdown Widget - Select Keys
[t=00:23:22.402729][f=0040149] Shutdown Widget - Pause Screen
[t=00:23:22.402952][f=0040149] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:22.402983][f=0040149] Shutdown Widget - Bloom Shader Deferred
[t=00:23:22.403139][f=0040149] Shutdown Widget - Text To Speech Control
[t=00:23:22.403159][f=0040149] Shutdown Widget - Layout Handler
[t=00:23:22.403172][f=0040149] Shutdown Widget - Color Blindness Correction
[t=00:23:22.403312][f=0040149] End widgetHandler:Shutdown
[t=00:23:22.468982][f=0040149] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 70076775, 0.0} allocedSize{int+, int-, ext}={0, 0, 9876361573}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0120}
[t=00:23:22.471640][f=0040149] [Game::KillLua][2] dtor=0 luaGaia=000001d303c67d80
[t=00:23:22.478809][f=0040149] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:22.478863][f=0040149] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:22.478896][f=0040149] [Game::KillLua][3] dtor=0 luaRules=000001d19b7bda70
[t=00:23:22.478930][f=0040149] Start gadgetHandler:Shutdown
[t=00:23:22.478939][f=0040149] Shutdown - Notice
[t=00:23:22.478945][f=0040149] FUTURE WARS GAME OVER.
[t=00:23:22.478953][f=0040149] Shutdown - Resource Setup
[t=00:23:22.478963][f=0040149] Shutdown - StartSetup
[t=00:23:22.478987][f=0040149] Shutdown - UnitMorph
[t=00:23:22.480587][f=0040149] Shutdown - Carrier Drones
[t=00:23:22.480598][f=0040149] Shutdown - Missile Silo Controller
[t=00:23:22.480614][f=0040149] Shutdown - Modular Comm Info
[t=00:23:22.480622][f=0040149] Shutdown - Terrain Texture Handler
[t=00:23:22.480630][f=0040149] Shutdown - UnitCloakShield
[t=00:23:22.480982][f=0040149] Shutdown - Starlight Handler
[t=00:23:22.481028][f=0040149] End gadgetHandler:Shutdown
[t=00:23:22.517524][f=0040149] Start gadgetHandler:Shutdown
[t=00:23:22.517541][f=0040149] Shutdown - UnitMorph
[t=00:23:22.517556][f=0040149] Shutdown - Teleport Throw
[t=00:23:22.517578][f=0040149] Shutdown - Commander Skin Renderer
[t=00:23:22.519574][f=0040149] Shutdown - Missile fired callins
[t=00:23:22.519588][f=0040149] Shutdown - Modular Comm Info
[t=00:23:22.519596][f=0040149] Shutdown - Retreat Command
[t=00:23:22.519608][f=0040149] Shutdown - Shockwaves
[t=00:23:22.519617][f=0040149] Shutdown - Unit tint API
[t=00:23:22.519639][f=0040149] Shutdown - Unit glow API
[t=00:23:22.519664][f=0040149] Shutdown - UnitCloakShield
[t=00:23:22.519695][f=0040149] Shutdown - Lups Cloak FX
[t=00:23:22.519751][f=0040149] Shutdown - Lups
[t=00:23:22.520758][f=0040149] Shutdown - Lups Shield
[t=00:23:22.520871][f=0040149] End gadgetHandler:Shutdown
[t=00:23:22.553905][f=0040149] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3605, 0.0} allocedSize{int+, int-, ext}={0, 0, 553772}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136}
[t=00:23:22.555967][f=0040149] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:22.556092][f=0040149] [Game::KillLua][4] dtor=0
[t=00:23:22.556101][f=0040149] [Game::KillLua][5] dtor=0
[t=00:23:22.574849][f=0040149] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_02-43-54-211_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (2415196 bytes)
[t=00:23:22.574932][f=0040149] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:22.595295][f=0040149] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:22.595314][f=0040149] [Sound] [Sound::UpdateThread][3] #sources=32 #items=126
[t=00:23:22.595391][f=0040149] [Sound] [Sound::UpdateThread][4] ctx=000001d1b3a74920 dev=000001d1f1065fb0
[t=00:23:22.595633][f=0040149] [Sound] [Sound::UpdateThread][5] ctx=000001d1b3a74920 dev=000001d1f1065fb0
[t=00:23:22.595643][f=0040149] [Sound] [Sound::Cleanup][alcDestroyContext(000001d1b3a74920)]
[t=00:23:22.597081][f=0040149] [Sound] [Sound::Cleanup][alcCloseDevice(000001d1f1065fb0)]
[t=00:23:22.601075][f=0040149] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:23:22.631053][f=0040149] [Sound] [Sound::UpdateThread][6]
[t=00:23:22.631783][f=0040149] [Game::~CGame][1]
[t=00:23:22.631794][f=0040149] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:23:22.631801][f=0040149] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:23:22.631818][f=0040149] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:23:22.631825][f=0040149] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:23:22.631831][f=0040149] [Game::KillLua][4] dtor=1
[t=00:23:22.631838][f=0040149] [Game::KillLua][5] dtor=1
[t=00:23:22.632080][f=0040149] [Game::KillMisc][1]
[t=00:23:22.632087][f=0040149] [Game::KillMisc][2]
[t=00:23:22.632097][f=0040149] [EOH::DestroySkirmishAI(id=1)]
[t=00:23:22.635810][f=0040149] [EOH::DestroySkirmishAI(id=0)]
[t=00:23:22.666325][f=0040149] [Game::KillMisc][3]
[t=00:23:22.666418][f=0040149] [Game::KillRendering][1]
[t=00:23:22.669820][f=0040149] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:23:22.755629][f=0040149] [3DOParser::Kill] allocated 1 pieces
[t=00:23:22.755659][f=0040149] [S3OParser::Kill] allocated 5497 pieces
[t=00:23:22.756348][f=0040149] [AssParser::Kill] allocated 1663 pieces
[t=00:23:22.822472][f=0040149] [Game::KillInterface][1]
[t=00:23:22.822928][f=0040149] [Game::KillInterface][2]
[t=00:23:22.823760][f=0040149] [Game::KillSimulation][1]
[t=00:23:22.823957][f=0040149] [Game::KillSimulation][2]
[t=00:23:22.859888][f=0040149] [CCollisionHandler] dis-/continuous tests: 18679/41474315
[t=00:23:22.859908][f=0040149] [Game::KillSimulation][3]
[t=00:23:22.862593][f=0040149] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:23:22.862974][f=0040149] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:22.863145][f=0040149] [~CPathCache(64x64)] cacheHits=1679 hitPercentage=40% numHashColls=0 maxCacheSize=201
[t=00:23:22.863415][f=0040149] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:22.863865][f=0040149] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:23:22.891028][f=0040149] [LosHandler::Kill] raycast instance cache-{hits,misses}={201386,97329}; shared=8%; cached=60%
[t=00:23:22.904691][f=0040149] [Game::KillSimulation][4]
[t=00:23:22.977064][f=0040149] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:23:22.977098][f=0040149] [Game::~CGame][2]
[t=00:23:22.977105][f=0040149] [Game::~CGame][3]
[t=00:23:22.977226][f=0040149] [SpringApp::Kill][3]
[t=00:23:22.977307][f=0040149] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4344022 bytes sent   in 35025 packets (124.026 bytes/packet)
    3428412 bytes recv'd in 30992 packets (110.622 bytes/packet)
    {0.132x, 0.054x} relative protocol overhead {up, down}
    24342 incoming chunks dropped, 34509 outgoing chunks resent
    30592 incoming chunks processed

[t=00:23:22.977336][f=0040149] [SpringApp::Kill][4] font=000001d1b3782400
[t=00:23:22.980954][f=0040149] [SpringApp::Kill][5]
[t=00:23:22.988958][f=0040149] [SpringApp::Kill][6]
[t=00:23:22.988990] [SpringApp::Kill][7]
[t=00:23:22.989063] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:22.989077] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:23:22.989106] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:23:22.989118] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:23:22.989128] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2152, 65536, 65536}, EBO = {3228, 262144, 262144}
[t=00:23:22.989150] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:22.989164] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1304, 1048576, 1048576}, EBO = {1956, 2097152, 2097152}
[t=00:23:22.989176] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {215364, 1048576, 1048576}, EBO = {323046, 2097152, 2097152}
[t=00:23:22.989193] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:23:22.989205] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:22.989216] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:22.989231] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:23:22.989245] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1516, 1048576, 1048576}, EBO = {2274, 2097152, 2097152}
[t=00:23:23.075327] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:23:23.075345] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:23:23.075351] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:23:23.075357] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:23:23.075379] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:23:23.076075] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>]
[t=00:23:23.076087] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=0)] #archives[section]=2 #files[section]=9074
[t=00:23:23.076095] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001d1f0ecaeb0)
[t=00:23:23.076221] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1974ms
[t=00:23:23.076240]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms
[t=00:23:23.076247]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms
[t=00:23:23.076253]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:23:23.076261]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:23:23.076275]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=00:23:23.076284]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=16ms
[t=00:23:23.076294]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=16ms
[t=00:23:23.076303]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=15ms
[t=00:23:23.076312]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=13ms
[t=00:23:23.076321]     file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=13ms
[t=00:23:23.077453] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.20.sdz (000001d1b3a75280)
[t=00:23:23.078358] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=1)] #archives[section]=1 #files[section]=107
[t=00:23:23.078371] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (000001d1f0fc39d0)
[t=00:23:23.087097] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:23:23.087124] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001d1b3a758b0)
[t=00:23:23.087174] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001d1b3a75800)
[t=00:23:23.087214] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001d1b3a75120)
[t=00:23:23.087341] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:23:23.087350] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=4)] #archives[section]=0 #files[section]=7316
[t=00:23:23.087394] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:23:23.087402] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:23:23.087412] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:23:23.087419] [VFS] [SpringVFS::DeleteArchives<this=000001d1b3a75f80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:23:23.152480] [SpringApp::Kill][8]
[t=00:23:23.152491] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:23:23.152497] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bc067430 (joinable=1)
[t=00:23:23.152502] [WatchDog::Uninstall][2]
[t=00:23:23.495125] [WatchDog::Uninstall][3]
[t=00:23:23.495168] [SpringApp::Kill][9]