Open Chobbyla opened 5 months ago
GameID | GameState File |
---|---|
d40d4c660afa0f4727ec0092d04a0e44 | ClientGameState--132320459-[9-9].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.013670] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.013699] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.014806] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.015445] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.015456] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.022280] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.022331] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.022655]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.022683]
[t=00:00:00.022689] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.022695] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.022706] Use "none" to disable the default log sections.
[t=00:00:00.022711] ============== </Log Sections> ==============
[t=00:00:00.022718] ============== <User Config> ==============
[t=00:00:00.022825] AllowDeferredMapRendering = 1
[t=00:00:00.022833] AllowDeferredModelRendering = 1
[t=00:00:00.022837] BumpWaterAnisotropy = 2
[t=00:00:00.022842] BumpWaterBlurReflection = 1
[t=00:00:00.022848] BumpWaterDepthBits = 32
[t=00:00:00.022854] BumpWaterReflection = 2
[t=00:00:00.022866] BumpWaterTexSizeReflection = 256
[t=00:00:00.022873] CamFreeScrollSpeed = 50
[t=00:00:00.022879] CamMode = 1
[t=00:00:00.022885] CamTimeExponent = 4.0
[t=00:00:00.022893] CamTimeFactor = 1.0
[t=00:00:00.022902] DualScreenMiniMapOnLeft = 1
[t=00:00:00.022909] EdgeMoveDynamic = 0
[t=00:00:00.022916] EdgeMoveWidth = 0.003
[t=00:00:00.022922] FPSFOV = 90
[t=00:00:00.022927] FPSScrollSpeed = 50
[t=00:00:00.022933] FontSize = 18
[t=00:00:00.022939] Fullscreen = 0
[t=00:00:00.022950] GrassDetail = 0
[t=00:00:00.022956] GroundDecals = 5
[t=00:00:00.022961] GroundDetail = 120
[t=00:00:00.022969] HangTimeout = 30
[t=00:00:00.022977] HardwareCursor = 1
[t=00:00:00.022990] InitialNetworkTimeout = 0
[t=00:00:00.022999] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.023003] LODScale = 1.000
[t=00:00:00.023008] LODScaleReflection = 1.000
[t=00:00:00.023012] LODScaleRefraction = 1.000
[t=00:00:00.023020] LODScaleShadow = 1.000
[t=00:00:00.023028] LinkIncomingMaxPacketRate = 512
[t=00:00:00.023042] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.023049] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.023053] LinkOutgoingBandwidth = 131072
[t=00:00:00.023063] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023074] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023080] MSAALevel = 8
[t=00:00:00.023086] MaxParticles = 25000
[t=00:00:00.023092] MaxSounds = 32
[t=00:00:00.023101] MaximumTransmissionUnit = 0
[t=00:00:00.023109] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.023123] MiniMapCanFlip = 1
[t=00:00:00.023130] MiniMapMarker = 0
[t=00:00:00.023135] MouseDragCircleCommandThreshold = 25
[t=00:00:00.023140] MouseDragScrollThreshold = 0
[t=00:00:00.023144] NetworkLossFactor = 1
[t=00:00:00.023150] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.023154] OverheadScrollSpeed = 50
[t=00:00:00.023161] ReconnectTimeout = 0
[t=00:00:00.023169] RotOverheadScrollSpeed = 50
[t=00:00:00.023176] RotateLogFiles = 1
[t=00:00:00.023180] ShadowMapSize = 8192
[t=00:00:00.023222] Shadows = 1
[t=00:00:00.023231] ShowClock = 0
[t=00:00:00.023237] ShowPlayerInfo = 0
[t=00:00:00.023244] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.023255] TeamHighlight = 0
[t=00:00:00.023262] UnitIconDist = 151
[t=00:00:00.023269] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.023275] UseLuaMemPools = 0
[t=00:00:00.023285] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.023292] VFSCacheArchiveFiles = 0
[t=00:00:00.023299] VSync = 0
[t=00:00:00.023314] Water = 4
[t=00:00:00.023320] WindowBorderless = 1
[t=00:00:00.023326] WindowPosY = 0
[t=00:00:00.023334] XResolutionWindowed = 2560
[t=00:00:00.023344] YResolutionWindowed = 1440
[t=00:00:00.023362] ============== </User Config> ==============
[t=00:00:00.023369] ============== <User System> ==============
[t=00:00:00.023376] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.023385] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.023401] Compiler Version: gcc-13.2.0
[t=00:00:00.023442] Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.023486] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 16289MB RAM, 19462MB pagefile
[t=00:00:00.023496] Binary Word Size: 64-bit (native)
[t=00:00:00.023503] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.023510] Physical CPU Cores: 6
[t=00:00:00.023516] Logical CPU Cores: 12
[t=00:00:00.023528] ============== </User System> ==============
[t=00:00:00.023659] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.023668] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.023676] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.023682] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.023687] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.025277] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.025292] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032030] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@60Hz} current={2560x1440x24bpp@60Hz}
[t=00:00:00.034858] Display (ViewSonic VP2768a)=1 modes=53 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.034876] [ 1] 2560x1440x24bpp@60Hz
[t=00:00:00.034882] [ 2] 2048x1152x24bpp@60Hz
[t=00:00:00.034887] [ 3] 1920x1200x24bpp@60Hz
[t=00:00:00.034892] [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.034902] [12] 1760x990x24bpp@60Hz
[t=00:00:00.034910] [20] 1680x1050x24bpp@60Hz
[t=00:00:00.034917] [21] 1600x1200x24bpp@60Hz
[t=00:00:00.034923] [22] 1600x900x24bpp@60Hz
[t=00:00:00.034938] [23] 1366x768x24bpp@60Hz
[t=00:00:00.034946] [24] 1280x1024x24bpp@75Hz
[t=00:00:00.034952] [26] 1280x800x24bpp@60Hz
[t=00:00:00.034959] [27] 1280x720x24bpp@60Hz
[t=00:00:00.034965] [30] 1152x870x24bpp@75Hz
[t=00:00:00.034970] [32] 1128x634x24bpp@75Hz
[t=00:00:00.034977] [34] 1024x768x24bpp@75Hz
[t=00:00:00.034986] [37] 832x624x24bpp@75Hz
[t=00:00:00.034999] [39] 800x600x24bpp@75Hz
[t=00:00:00.035008] [43] 720x576x24bpp@60Hz
[t=00:00:00.035015] [45] 720x480x24bpp@60Hz
[t=00:00:00.035026] [47] 720x400x24bpp@70Hz
[t=00:00:00.035034] [49] 640x480x24bpp@75Hz
[t=00:00:00.246412] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.247099] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.247125] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.397611] [GR::LogVersionInfo]
[t=00:00:00.397633] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.397640] GL version : 4.6.0 Compatibility Profile Context 24.1.1.240110
[t=00:00:00.397645] GL vendor : ATI Technologies Inc.
[t=00:00:00.397649] GL renderer : AMD Radeon RX 6600
[t=00:00:00.397653] GLSL version: 4.60
[t=00:00:00.397658] GLEW version: 2.1.0
[t=00:00:00.397665] GPU memory : 15627MB (total) / 15627MB (available)
[t=00:00:00.397682] SDL swap-int: 0
[t=00:00:00.397688] SDL driver : windows
[t=00:00:00.397693]
[t=00:00:00.397746] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.397755] GLSL shader support : 1
[t=00:00:00.397760] GL4 support : 1
[t=00:00:00.397766] FBO extension support : 1
[t=00:00:00.397781] NVX GPU mem-info support : 0
[t=00:00:00.397789] ATI GPU mem-info support : 1
[t=00:00:00.397801] Texture clamping to edge : 1
[t=00:00:00.397810] NPOT-texture support : 1 (1)
[t=00:00:00.397819] S3TC/DXT1 texture support : 1/0
[t=00:00:00.397828] texture query-LOD support : 1 (1)
[t=00:00:00.397841] MSAA frame-buffer support : 1 (1)
[t=00:00:00.397848] Z-buffer depth : 24 (-)
[t=00:00:00.397859] primitive-restart support : 1 (1)
[t=00:00:00.397866] clip-space control support: 1 (1)
[t=00:00:00.397874] seamless cube-map support : 1 (1)
[t=00:00:00.397881] frag-depth layout support : 1 (1)
[t=00:00:00.397888] persistent maps support : 1 (1)
[t=00:00:00.397895] explicit attribs location : 1 (1)
[t=00:00:00.397903] multi draw indirect : 1 (-)
[t=00:00:00.397915] array textures : 1 (-)
[t=00:00:00.397922] buffer copy support : 1 (-)
[t=00:00:00.397929] indirect draw : 1 (-)
[t=00:00:00.397934] base instance : 1 (-)
[t=00:00:00.397941]
[t=00:00:00.397946] max. FBO samples : 8
[t=00:00:00.397952] max. FS/program texture slots : 32/160
[t=00:00:00.397959] max. texture size : 16384
[t=00:00:00.397968] max. texture anisotropy level : 16.000000
[t=00:00:00.397974] max. vec4 varyings/attributes : 16/32
[t=00:00:00.397986] max. draw-buffers : 8
[t=00:00:00.397992] max. rec. indices/vertices : 536870911/536870911
[t=00:00:00.398000] max. uniform buffer-bindings : 84
[t=00:00:00.398006] max. uniform block-size : 4096KB
[t=00:00:00.398013] max. storage buffer-bindings : 96
[t=00:00:00.398019] max. storage block-size : 2047MB
[t=00:00:00.398025]
[t=00:00:00.398030] enable AMD-hacks : 1
[t=00:00:00.398036] compress MIP-maps: 0
[t=00:00:00.398075] Number of compressed texture formats: 33
[t=00:00:00.398115] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.
[t=00:00:00.398157] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.398430] [GR::UpdateGLConfigs]
[t=00:00:00.398458] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.398467] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.398480] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.398492] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.398499] [GR::InitGLState]
[t=00:00:00.398559] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@60Hz (windowed::borderless)
[t=00:00:00.511986] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.521231] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.534287] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.534306] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.536934] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.537563] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.537574] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.537634] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.537698] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.548171] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.549246] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.551037] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.551178] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.558958] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.559099] [VFS] [SpringVFS::ReserveArchives<this=0000000004b9e680>]
[t=00:00:00.559364] [VFS] [SpringVFS::AddArchive<this=0000000004b9e680>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.565045] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000000004b9e680 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.565059] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.630122] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.630329] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.630779] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.630784] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.630788] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.630792] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.630838] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.630863] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.633100][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.633165][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.633232][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.633247][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.633254][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.633536][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.639545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=00:00:00.639642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)"
------- TRUNCATED -------
[t=00:13:32.037641][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[t=00:13:32.037824][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua>
[t=00:13:32.038179][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[t=00:13:32.052072][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[t=00:13:32.053075][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[t=00:13:32.053302][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[t=00:13:32.053460][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[t=00:13:32.053648][f=-000001] EndGame Graph disabled
[t=00:13:32.068541][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[t=00:13:32.078560][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[t=00:13:32.078899][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[t=00:13:32.079109][f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[t=00:13:32.079614][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua>
[t=00:13:32.079796][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[t=00:13:32.079952][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[t=00:13:32.080114][f=-000001] Loaded widget: Autoquit <autoquit.lua>
[t=00:13:32.080464][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[t=00:13:32.080623][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[t=00:13:32.080774][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[t=00:13:32.080946][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[t=00:13:32.081124][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[t=00:13:32.081755][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[t=00:13:32.082293][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua>
[t=00:13:32.082450][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[t=00:13:32.100104][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[t=00:13:32.100314][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[t=00:13:32.100480][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua>
[t=00:13:32.100905][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[t=00:13:32.101243][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua>
[t=00:13:32.101443][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[t=00:13:32.181511][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[t=00:13:32.182973][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[t=00:13:32.183589][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[t=00:13:32.183766][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:13:32.184324][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[t=00:13:32.190314][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua>
[t=00:13:32.190493][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[t=00:13:32.190655][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[t=00:13:32.190882][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[t=00:13:32.191066][f=-000001] IsIsland, <function>, false
[t=00:13:32.206067][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[t=00:13:32.206403][f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[t=00:13:32.206595][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[t=00:13:32.206781][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[t=00:13:32.206954][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[t=00:13:32.207138][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:13:32.207148][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:13:32.207157][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:13:32.207205][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua>
[t=00:13:32.207395][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[t=00:13:32.207576][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[t=00:13:32.207794][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[t=00:13:32.207958][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[t=00:13:32.208121][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[t=00:13:32.208753][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[t=00:13:32.208915][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[t=00:13:32.209091][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[t=00:13:32.209264][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[t=00:13:32.209545][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[t=00:13:32.209907][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[t=00:13:32.210139][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[t=00:13:32.210381][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[t=00:13:32.215263][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[t=00:13:32.215529][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[t=00:13:32.219006][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[t=00:13:32.219303][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[t=00:13:32.219628][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[t=00:13:32.220937][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[t=00:13:32.221108][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[t=00:13:32.221348][f=-000001] Mex Placement Initialised with 40 spots.
[t=00:13:32.221845][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[t=00:13:32.222081][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[t=00:13:32.224245][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[t=00:13:32.224966][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:13:32.225241][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:13:32.225651][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:13:32.225824][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:13:32.225986][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:13:32.227830][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:13:32.228427][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:13:32.233513][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:13:32.233712][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:13:32.234047][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:13:32.236238][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua>
[t=00:13:32.236661][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:13:32.236894][f=-000001] SetSunLighting
[t=00:13:32.237301][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:13:32.237491][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:13:32.237711][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:13:32.239951][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:13:32.240131][f=-000001] Lua garbage collection rate: 30/s
[t=00:13:32.240143][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:13:32.240308][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:13:32.240628][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:13:32.246664][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:13:32.247529][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:13:32.249629][f=-000001] Writing last game win data
[t=00:13:32.252403][f=-000001] LuaUI v0.3
[t=00:13:32.328545][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:13:32.328822][f=-000001] [s11n] Loading s11n file...
[t=00:13:32.328882][f=-000001] [s11n] Parsing model...
[t=00:13:32.328899][f=-000001] [s11n] Populating game world...
[t=00:13:32.328909][f=-000001] [s11n] s11n loading complete.
[t=00:13:32.521013][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:13:32.526822][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10678, 0.0} allocedSize{int+, int-, ext}={0, 0, 1895364}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1","startTimestamp":1716260352,"state":"In running battle lobby"}
[t=00:13:33.112343][f=-000001] SetLobbyButtonEnabled, false
[t=00:13:33.114664][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:13:33.232251][f=-000001] GameID: d40d4c660afa0f4727ec0092d04a0e44
[t=00:13:33.232604][f=-000001] Connection attempt from RedRage
[t=00:13:33.232614][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:13:33.232706][f=-000001] -> Connection established (given id 0)
[t=00:13:33.232738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedRage" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40"
[t=00:13:33.232767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedRage" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:13:33.232781][f=-000001] Connection attempt from RoninSLAMS
[t=00:13:33.232788][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:13:33.232913][f=-000001] -> Connection established (given id 1)
[t=00:13:33.232942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoninSLAMS" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40"
[t=00:13:33.232974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoninSLAMS" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:13:33.232997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoninSLAMS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]"
[t=00:13:33.233021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoninSLAMS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]"
[t=00:13:33.233040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedRage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]"
[t=00:13:33.233063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedRage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]"
[t=00:13:33.370222][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:13:33.370444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoninSLAMS" string="[Game::Load][lua{Rules,Gaia}={000000016e9550e0,000000016e95c9d0}][locale="C"]"
[t=00:13:34.213582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedRage" string="[Game::Load][lua{Rules,Gaia}={000001d43b1190d0,000001d40a6f1d40}][locale="C"]"
[t=00:13:35.346426][f=-000001] <RoninSLAMS> Allies: I choose: Engineer!
[t=00:13:48.688996][f=-000001] [liblobby] Warning: Duplicate user(Smidge) added to channel (zk)
[t=00:13:50.377270][f=-000001] [liblobby] Warning: Duplicate user(Smidge) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1","startTimestamp":1716260352,"state":"In running battle lobby"}
[t=00:14:27.061826][f=0000009] Collecting current game state information.
[t=00:14:27.062016][f=0000009] [DumpState] dumping state (from 9 to 9 step 1)
[t=00:14:27.062189][f=0000009] [DumpState] using dump-file "ClientGameState--132320459-[9-9].txt"
[t=00:14:27.062596][f=0000009] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa"
[t=00:14:27.062685][f=0000009] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:14:27.062922][f=0000009] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:14:27.062992][f=0000009] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:14:27.063061][f=0000009] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:14:27.121731][f=0000009] Sync error for RoninSLAMS in frame 6 (got 98631085, correct is 6df916ad)
[t=00:14:40.564423][f=0000412] Sync error for RoninSLAMS in frame 407 (got 3f3c17c7, correct is 82584577)
[t=00:14:53.929387][f=0000813] Sync error for RoninSLAMS in frame 808 (got 3b1896e8, correct is 35198180)
[t=00:15:07.259657][f=0001213] Sync error for RoninSLAMS in frame 1209 (got 26b90db5, correct is 6db5346d)
[t=00:15:07.291907][f=0001215] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[t=00:15:08.142796][f=0001240] [liblobby] Warning: Duplicate user(Dumby3) added to channel (zk)
[t=00:15:10.256519][f=0001303] [liblobby] Warning: Duplicate user(Dumby3) added to channel (zk)
[t=00:15:20.663284][f=0001615] Sync error for RoninSLAMS in frame 1610 (got e2fe7d7f, correct is 8265d30b)
[t=00:15:34.080628][f=0002017] Sync error for RoninSLAMS in frame 2011 (got fe78e798, correct is b517a13d)
[t=00:15:47.395666][f=0002417] Sync error for RoninSLAMS in frame 2412 (got d1991c5a, correct is 27e023e0)
[t=00:16:00.782973][f=0002818] Sync error for RoninSLAMS in frame 2813 (got 60c3d37d, correct is 9c593df1)
[t=00:16:14.164149][f=0003219] Sync error for RoninSLAMS in frame 3214 (got 3939d8e0, correct is 70e9e4f8)
[t=00:16:27.499458][f=0003620] Sync error for RoninSLAMS in frame 3615 (got c7f34a78, correct is 1d986f58)
[t=00:16:40.860026][f=0004021] Sync error for RoninSLAMS in frame 4016 (got 1943f9d6, correct is 93491688)
[t=00:16:54.228418][f=0004422] Sync error for RoninSLAMS in frame 4417 (got 57f1d4fe, correct is e480447)
[t=00:17:07.619237][f=0004823] Sync error for RoninSLAMS in frame 4818 (got 233cc471, correct is 7ee0e688)
[t=00:17:20.958074][f=0005224] Sync error for RoninSLAMS in frame 5219 (got a58adffa, correct is 3f6a5e0f)
[t=00:17:34.365776][f=0005626] Sync error for RoninSLAMS in frame 5620 (got 67e0b33a, correct is 2d15bbb5)
[t=00:17:47.688926][f=0006026] Sync error for RoninSLAMS in frame 6021 (got e07d3a06, correct is a3648cc9)
[t=00:17:50.826049][f=0006121] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 20911
[t=00:18:01.048895][f=0006427] Sync error for RoninSLAMS in frame 6422 (got c70a4f36, correct is b94a6223)
[t=00:18:14.430490][f=0006828] Sync error for RoninSLAMS in frame 6823 (got e412181f, correct is a0f4458a)
[t=00:18:27.839816][f=0007230] Sync error for RoninSLAMS in frame 7224 (got aa1a927d, correct is 475a75f0)
[t=00:18:41.151447][f=0007630] Sync error for RoninSLAMS in frame 7625 (got fe376e5b, correct is 2eb5123b)
[t=00:18:54.525910][f=0008031] Sync error for RoninSLAMS in frame 8026 (got 4929777, correct is 9fe054f3)
[t=00:19:07.898921][f=0008432] Sync error for RoninSLAMS in frame 8427 (got 3a38d4, correct is de16d80c)
[t=00:19:21.244086][f=0008833] Sync error for RoninSLAMS in frame 8828 (got bc36da63, correct is 7eb737b8)
[t=00:19:28.419882][f=0009049] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:19:34.647583][f=0009234] Sync error for RoninSLAMS in frame 9229 (got 7b673d10, correct is e0f0fac4)
[t=00:19:48.047692][f=0009636] Sync error for RoninSLAMS in frame 9630 (got d4aa608f, correct is 2645468f)
[t=00:20:01.409528][f=0010037] Sync error for RoninSLAMS in frame 10031 (got ddde1662, correct is ebd1fb8c)
[t=00:20:14.712003][f=0010437] Sync error for RoninSLAMS in frame 10432 (got 39b73ee1, correct is 377a5c87)
[t=00:20:28.128962][f=0010839] Sync error for RoninSLAMS in frame 10833 (got a8a57127, correct is 5fe37ac7)
[t=00:20:38.762350][f=0011157] Player RedRage left the game: normal quit
[t=00:20:43.381439][f=0011286] No clients connected, shutting down server
[t=00:20:43.381470][f=0011286] Server shutdown
[t=00:20:43.381817][f=0011286] Submitting stats
[t=00:20:43.419487][f=0011286] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:20:43.677016][f=0011286] <autoquit> Autoquit canceled.
[t=00:20:46.925224][f=0011286] Show, multiplayer
[t=00:20:55.694012][f=0011286] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=00:20:55.694053][f=0011286] [SpringApp::Reload][1]
[t=00:20:55.694062][f=0011286] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:20:55.710594][f=0011286] [async=0] threads=6 tasks=511310 {sum,avg}{exec,wait}time={{5034.701, 0.010}, {12032.178, 0.024}}ms
[t=00:20:55.710611][f=0011286] thread=1 tasks=102262 {sum,min,max,avg}{exec,wait}time={{1197.818, 0.000, 183.827, 0.012}, {408.411, 0.000, 18446744027136.000, 0.004}}ms
[t=00:20:55.710633][f=0011286] thread=2 tasks=102262 {sum,min,max,avg}{exec,wait}time={{1049.469, 0.000, 183.819, 0.010}, {1988.994, 0.000, 18446744027136.000, 0.019}}ms
[t=00:20:55.710646][f=0011286] thread=3 tasks=102262 {sum,min,max,avg}{exec,wait}time={{976.531, 0.000, 183.879, 0.010}, {2088.532, 0.000, 8.416, 0.020}}ms
[t=00:20:55.710658][f=0011286] thread=4 tasks=102262 {sum,min,max,avg}{exec,wait}time={{937.719, 0.000, 183.896, 0.009}, {2755.282, 0.000, 18446744027136.000, 0.027}}ms
[t=00:20:55.710673][f=0011286] thread=5 tasks=102262 {sum,min,max,avg}{exec,wait}time={{873.164, 0.000, 183.785, 0.009}, {4790.959, 0.000, 7.813, 0.047}}ms
[t=00:20:55.710684][f=0011286] [async=1] threads=6 tasks=2602 {sum,avg}{exec,wait}time={{22371.740, 8.598}, {4742460.000, 1822.621}}ms
[t=00:20:55.710696][f=0011286] thread=1 tasks=519 {sum,min,max,avg}{exec,wait}time={{4606.440, 0.000, 561.647, 8.876}, {945537.438, 0.120, 3490.614, 1821.845}}ms
[t=00:20:55.710711][f=0011286] thread=2 tasks=518 {sum,min,max,avg}{exec,wait}time={{4442.281, 0.000, 438.703, 8.576}, {958600.188, 0.194, 3492.879, 1850.579}}ms
[t=00:20:55.710723][f=0011286] thread=3 tasks=526 {sum,min,max,avg}{exec,wait}time={{4435.717, 0.000, 550.139, 8.433}, {948268.688, 0.112, 3490.214, 1802.792}}ms
[t=00:20:55.710735][f=0011286] thread=4 tasks=522 {sum,min,max,avg}{exec,wait}time={{4467.163, 0.001, 552.335, 8.558}, {949539.438, 0.326, 3492.074, 1819.041}}ms
[t=00:20:55.710748][f=0011286] thread=5 tasks=517 {sum,min,max,avg}{exec,wait}time={{4420.139, 0.000, 534.773, 8.550}, {940514.312, 0.117, 3475.761, 1819.177}}ms
[t=00:20:55.710759][f=0011286] [ThreadPool::SetThreadCount][2] workers=0
[t=00:20:55.710774][f=0011286] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:20:55.710918][f=0011286] [ThreadPool::SetThreadCount][2] workers=5
[t=00:20:55.711103][f=0011286] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:20:55.711461][f=0011286] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:20:55.711560][f=0011286] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:20:55.711768][f=0011286] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:20:55.711942][f=0011286] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:20:55.711968][f=0011286] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:20:55.711978][f=0011286] [SpringApp::Reload][2]
[t=00:20:55.711999][f=0011286] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-21_02-58-29-551_Red Comet Remake 1_105.1.1-2457-g8095d30 BAR105.sdfz" (199740 bytes)
[t=00:20:55.712037][f=0011286] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:20:55.712045][f=0011286] [Game::KillLua][1] dtor=0 luaUI=00000001a2be1ba0
[t=00:20:55.712088][f=0011286] Start widgetHandler:Shutdown
[t=00:20:55.713997][f=0011286] Shutdown - SaveOrderList Complete
[t=00:20:55.714461][f=0011286] Writing last game win data
[t=00:20:55.717447][f=0011286] Shutdown - SaveConfigData Complete
[t=00:20:55.717459][f=0011286] Shutdown Widget - Chili Highlight
[t=00:20:55.717481][f=0011286] Shutdown Widget - Draw After Chili
[t=00:20:55.717490][f=0011286] Shutdown Widget - API Unit Tracker GL4
[t=00:20:55.717502][f=0011286] Shutdown Widget - EPIC Menu
[t=00:20:55.718714][f=0011286] Shutdown Widget - Depth of Field Shader
[t=00:20:55.718726][f=0011286] Shutdown Widget - Chili Widget Selector
[t=00:20:55.719822][f=0011286] Shutdown Widget - Chili Minimap
[t=00:20:55.719895][f=0011286] Shutdown Widget - Deferred rendering
[t=00:20:55.719929][f=0011286] SSAO: Deferred rendering disabled, disabling.
[t=00:20:55.721850][f=0011286] Shutdown Widget - Deferred rendering
[t=00:20:55.721861][f=0011286] SSAO: Deferred rendering disabled, disabling.
[t=00:20:55.722440][f=0011286] Shutdown Widget - Local Team Colors
[t=00:20:55.722450][f=0011286] Shutdown Widget - Display Keys 2
[t=00:20:55.722470][f=0011286] Shutdown Widget - Save Game Menu
[t=00:20:55.722478][f=0011286] Shutdown Widget - Highlight Model Api GL4
[t=00:20:55.722499][f=0011286] Shutdown Widget - Unit Icons
[t=00:20:55.722518][f=0011286] Shutdown Widget - Noises
[t=00:20:55.722527][f=0011286] Shutdown Widget - HealthBars
[t=00:20:55.723668][f=0011286] Shutdown Widget - Selected Units GL4 2
[t=00:20:55.723678][f=0011286] Shutdown Widget - BuildETA
[t=00:20:55.723688][f=0011286] Shutdown Widget - Win Counter
[t=00:20:55.723696][f=0011286] Shutdown Widget - EndGame APM stats
[t=00:20:55.723705][f=0011286] Shutdown Widget - Modular Comm Info
[t=00:20:55.723713][f=0011286] Shutdown Widget - Transport AI
[t=00:20:55.723726][f=0011286] Shutdown Widget - Stereo3D
[t=00:20:55.723745][f=0011286] Shutdown Widget - State Reverse and Latency
[t=00:20:55.723755][f=0011286] Shutdown Widget - Startup Info and Selector
[t=00:20:55.723775][f=0011286] Shutdown Widget - Showeco and Grid Drawer
[t=00:20:55.723790][f=0011286] Shutdown Widget - Point Tracker
[t=00:20:55.723801][f=0011286] Shutdown Widget - Music Player v2
[t=00:20:55.723844][f=0011286] Shutdown Widget - Missile Silo Range
[t=00:20:55.723854][f=0011286] Shutdown Widget - MinimapEvents
[t=00:20:55.723869][f=0011286] Shutdown Widget - Local Widgets Config
[t=00:20:55.723882][f=0011286] Shutdown Widget - Highlight Geos
[t=00:20:55.723890][f=0011286] Shutdown Widget - Grab Input
[t=00:20:55.723907][f=0011286] Input grabbing is disabled!
[t=00:20:55.723915][f=0011286] Shutdown Widget - Defense Range Zero-K
[t=00:20:55.723931][f=0011286] Shutdown Widget - Darkening
[t=00:20:55.723944][f=0011286] Shutdown Widget - Context Menu
[t=00:20:55.723952][f=0011286] Shutdown Widget - Chili Spectator Panels
[t=00:20:55.723965][f=0011286] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:20:55.723977][f=0011286] Shutdown Widget - Chili Nuke Warning
[t=00:20:55.723987][f=0011286] Shutdown Widget - Chili EndGame Window
[t=00:20:55.723998][f=0011286] Shutdown Widget - Chili Economy Panel Default
[t=00:20:55.724068][f=0011286] Shutdown Widget - CameraShake
[t=00:20:55.724076][f=0011286] Shutdown Widget - Attack Warning
[t=00:20:55.724085][f=0011286] Shutdown Widget - Attack AoE
[t=00:20:55.724100][f=0011286] Shutdown Widget - UnitShapes 3
[t=00:20:55.724135][f=0011286] Shutdown Widget - Map Edge Extension
[t=00:20:55.724152][f=0011286] Shutdown Widget - Selection Send
[t=00:20:55.724161][f=0011286] Shutdown Widget - Highlight Unit GL4 v2
[t=00:20:55.724169][f=0011286] Shutdown Widget - LupsManager
[t=00:20:55.724192][f=0011286] Shutdown Widget - Newton Firezone
[t=00:20:55.724201][f=0011286] Shutdown Widget - Receive Units Indicator
[t=00:20:55.724210][f=0011286] Shutdown Widget - Chili Pro Console
[t=00:20:55.724539][f=0011286] Shutdown Widget - Persistent Build Height
[t=00:20:55.724550][f=0011286] Shutdown Widget - Lasso Terraform GUI
[t=00:20:55.724559][f=0011286] Shutdown Widget - Lups
[t=00:20:55.725343][f=0011286] Shutdown Widget - Chili Framework
[t=00:20:55.725353][f=0011286] Shutdown Widget - Mex Placement Handler
[t=00:20:55.725382][f=0011286] Shutdown Widget - Custom Markers
[t=00:20:55.725394][f=0011286] Shutdown Widget - Chili Core Selector
[t=00:20:55.725453][f=0011286] Shutdown Widget - Select Keys
[t=00:20:55.725473][f=0011286] Shutdown Widget - Pause Screen
[t=00:20:55.725564][f=0011286] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:20:55.725587][f=0011286] Shutdown Widget - Bloom Shader Deferred
[t=00:20:55.725611][f=0011286] Shutdown Widget - Text To Speech Control
[t=00:20:55.725620][f=0011286] Shutdown Widget - Layout Handler
[t=00:20:55.725630][f=0011286] Shutdown Widget - Color Blindness Correction
[t=00:20:55.725642][f=0011286] End widgetHandler:Shutdown
[t=00:20:55.761107][f=0011286] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 21061625, 0.0} allocedSize{int+, int-, ext}={0, 0, 2672125220}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0019}
[t=00:20:55.762516][f=0011286] [Game::KillLua][2] dtor=0 luaGaia=000000016e95c9d0
[t=00:20:55.781646][f=0011286] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:55.781693][f=0011286] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:55.781720][f=0011286] [Game::KillLua][3] dtor=0 luaRules=000000016e9550e0
[t=00:20:55.781747][f=0011286] Start gadgetHandler:Shutdown
[t=00:20:55.781757][f=0011286] Shutdown - StartSetup
[t=00:20:55.781770][f=0011286] Shutdown - UnitMorph
[t=00:20:55.782184][f=0011286] Shutdown - Carrier Drones
[t=00:20:55.782194][f=0011286] Shutdown - Missile Silo Controller
[t=00:20:55.782204][f=0011286] Shutdown - Modular Comm Info
[t=00:20:55.782211][f=0011286] Shutdown - Terrain Texture Handler
[t=00:20:55.782221][f=0011286] Shutdown - UnitCloakShield
[t=00:20:55.782321][f=0011286] Shutdown - Starlight Handler
[t=00:20:55.782336][f=0011286] End gadgetHandler:Shutdown
[t=00:20:55.793889][f=0011286] Start gadgetHandler:Shutdown
[t=00:20:55.793899][f=0011286] Shutdown - Teleport Throw
[t=00:20:55.793909][f=0011286] Shutdown - UnitMorph
[t=00:20:55.793923][f=0011286] Shutdown - Commander Skin Renderer
[t=00:20:55.794433][f=0011286] Shutdown - Missile fired callins
[t=00:20:55.794443][f=0011286] Shutdown - Modular Comm Info
[t=00:20:55.794452][f=0011286] Shutdown - Retreat Command
[t=00:20:55.794464][f=0011286] Shutdown - Shockwaves
[t=00:20:55.794472][f=0011286] Shutdown - Unit tint API
[t=00:20:55.794492][f=0011286] Shutdown - Unit glow API
[t=00:20:55.794507][f=0011286] Shutdown - UnitCloakShield
[t=00:20:55.794557][f=0011286] Shutdown - Lups Cloak FX
[t=00:20:55.794598][f=0011286] Shutdown - Lups
[t=00:20:55.796493][f=0011286] Shutdown - Lups Shield
[t=00:20:55.796539][f=0011286] End gadgetHandler:Shutdown
[t=00:20:55.808572][f=0011286] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 855, 0.0} allocedSize{int+, int-, ext}={0, 0, 127090}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0070}
[t=00:20:55.808917][f=0011286] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:55.808958][f=0011286] [Game::KillLua][4] dtor=0
[t=00:20:55.808967][f=0011286] [Game::KillLua][5] dtor=0
[t=00:20:55.820216][f=0011286] [SpringApp::Reload][3]
------- TRUNCATED -------
268586 bytes sent
68323 bytes recv'd
[t=00:35:02.828473][f=0043609] Kill: client disconnecting...
[t=00:35:02.833540][f=0043609] CloseConnection: client connection closed
[t=00:35:02.833633][f=0043609] [SpringApp::Reload][5]
[t=00:35:02.833679][f=0043609] [SpringApp::Reload][6]
[t=00:35:02.833692][f=0043609] [VFS] [SpringVFS::UnMapArchives<this=0000000004b9e680>(reload=1)] (#mod=8184 #map=174 #menu=2885)
[t=00:35:02.839393][f=0043609] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:35:02.839777][f=0043609] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:35:02.840085][f=0043609] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:35:02.840195][f=0043609] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:35:02.846979][f=0043609] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:35:02.846990][f=0043609] [SpringApp::Reload][7]
[t=00:35:02.847071][f=0043609] [SpringApp::Reload][8]
[t=00:35:02.847321][f=0043609] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:35:02.847589][f=0043609] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:35:02.847605][f=0043609] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:35:02.847615][f=0043609] [Sound] [Sound::InitThread][1]
[t=00:35:02.847637][f=0043609] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:35:02.850740][f=0043609] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=00:35:02.850757][f=0043609] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)"
[t=00:35:02.850765][f=0043609] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:35:02.850771][f=0043609] [Sound] [Sound::OpenLoopbackDevice] * "2" "1 - VP2768a (AMD High Definition Audio Device)"
[t=00:35:02.850777][f=0043609] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:35:02.864344][f=0043609] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:35:02.864785][f=0043609] [Sound] [Sound::OpenLoopbackDevice] device=0000000172d98030(default) context=0000000124f3c1a0 numChannels=2 frameSize=8
[t=00:35:02.864796][f=0043609] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:35:02.864801][f=0043609] [Sound] Vendor: OpenAL Community
[t=00:35:02.864806][f=0043609] [Sound] Version: 1.1 ALSOFT 1.21.0
[t=00:35:02.864811][f=0043609] [Sound] Renderer: OpenAL Soft
[t=00:35:02.864832][f=0043609] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:35:02.864852][f=0043609] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:35:02.864863][f=0043609] [Sound] Devices:
[t=00:35:02.865925][f=0043609] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:35:02.865935][f=0043609] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:35:02.865941][f=0043609] [Sound] [OpenAL Soft on 1 - VP2768a (AMD High Definition Audio Device)]
[t=00:35:02.865948][f=0043609] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:35:02.865955][f=0043609] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:35:02.866478][f=0043609] [Sound] EFX Enabled: yes
[t=00:35:02.866486][f=0043609] [Sound] [Sound::UpdateThread][2]
[t=00:35:02.953549][f=0043609] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[t=00:35:02.953663][f=0043609] [SpringApp::Reload][10]
[t=00:35:02.953709][f=-000001] [SpringApp::Reload][11]
[t=00:35:02.953718][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:35:02.954054][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000004b9e680>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=00:35:02.955344][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000004b9e680>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:35:02.955474][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000004b9e680>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:35:02.955562][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000000004b9e680>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:35:03.002363][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:35:03.002628][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000005ba87560
[t=00:35:03.002656][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=00:35:03.011126][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=00:35:03.047814][f=-000001] [SpringApp::Reload][13] reloadCount=6
[t=00:35:03.047994][f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"https://zero-k.info/?asmallcake=2a683e86-a7e3-4b14-a9bb-de65f4f4b68b"}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}
[t=00:35:10.782768][f=-000001] Logout
[t=00:35:12.154056][f=-000001] Login
[t=00:35:13.037749][f=-000001] [liblobby] Error: Failed to parse JSON: {"Header":{"BattleID":20893,"Engine":"105.1.1-2457-g8095d30","Founder":"EliteLSpy","Game":"Zero-K v1.12.5.1","IsMatchMaker":false,"IsRunning":true,"Map":"SplinteredTropicsV3","MaxPlayers":16,"Mode":0,"Password":"?","PlayerCount":2,"RunningSince":"2024-05-21T02:26:29.7470794Z","SpectatorCount":0,"Title":"EliteLSpy's Battle","TimeQu
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"https://zero-k.info/?asmallcake=a733b226-0b40-4bfe-b99d-1988990f1d8c"}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}
[t=00:35:17.880813][f=-000001] [liblobby] Warning: Duplicate user(METE) added to channel (zk)
[t=00:35:18.155172][f=-000001] [liblobby] Warning: Duplicate user(HankKill) added to channel (zk)
[t=00:35:18.833983][f=-000001] Quitting...
[t=00:35:18.838040][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:35:18.838054][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:35:18.868794][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:35:18.868809][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.280, 0.056}, {2.726, 0.545}}ms
[t=00:35:18.868819][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.148, 0.148, 0.148, 0.148}, {0.135, 0.135, 0.135, 0.135}}ms
[t=00:35:18.868831][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.329, 0.329, 0.329, 0.329}}ms
[t=00:35:18.868846][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.551, 0.551, 0.551, 0.551}}ms
[t=00:35:18.868857][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.760, 0.760, 0.760, 0.760}}ms
[t=00:35:18.868868][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.951, 0.951, 0.951, 0.951}}ms
[t=00:35:18.868876][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:35:18.868882][f=-000001] [SpringApp::Kill][2]
[t=00:35:18.868936][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:35:18.888385][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:35:18.888397][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:35:18.888533][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000124f3c1a0 dev=0000000172d98030
[t=00:35:18.888590][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000124f3c1a0 dev=0000000172d98030
[t=00:35:18.888604][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000124f3c1a0)]
[t=00:35:18.888951][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000172d98030)]
[t=00:35:18.888971][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:35:18.915340][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:35:18.917168][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:35:18.919233][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:35:18.998765][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 17972920, 0.0} allocedSize{int+, int-, ext}={0, 0, 2090928666}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078}
[t=00:35:18.998945][f=-000001] [SpringApp::Kill][3]
[t=00:35:18.998955][f=-000001] [SpringApp::Kill][4] font=0000000004ac0d80
[t=00:35:19.004199][f=-000001] [SpringApp::Kill][5]
[t=00:35:19.007060][f=-000001] [SpringApp::Kill][6]
[t=00:35:19.007068] [SpringApp::Kill][7]
[t=00:35:19.007109] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.007120] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2560, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:35:19.007130] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:35:19.007143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:35:19.007152] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3956, 65536, 65536}, EBO = {5934, 262144, 262144}
[t=00:35:19.007162] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.007175] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {556, 1048576, 1048576}, EBO = {834, 2097152, 2097152}
[t=00:35:19.007185] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {182008, 1048576, 1048576}, EBO = {273012, 2097152, 2097152}
[t=00:35:19.007194] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:35:19.007206] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.007215] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.007225] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:35:19.007238] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {744, 1048576, 1048576}, EBO = {1116, 2097152, 2097152}
[t=00:35:19.058283] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:35:19.058296] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:35:19.058300] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=00:35:19.058304] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488
[t=00:35:19.058308] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=00:35:19.058696] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>]
[t=00:35:19.058715] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=0)] #archives[section]=0 #files[section]=0
[t=00:35:19.058722] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=1)] #archives[section]=0 #files[section]=0
[t=00:35:19.058728] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=2)] #archives[section]=4 #files[section]=437
[t=00:35:19.058735] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000000623264e0)
[t=00:35:19.058897] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000000004dc7f40)
[t=00:35:19.058956] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000000004dc7e90)
[t=00:35:19.059004] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000000004dc8150)
[t=00:35:19.059143] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:35:19.059260] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=4)] #archives[section]=0 #files[section]=0
[t=00:35:19.059267] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=5)] #archives[section]=1 #files[section]=0
[t=00:35:19.059273] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000000062324490)
[t=00:35:19.060600] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=6)] #archives[section]=2 #files[section]=0
[t=00:35:19.060607] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000000005efa9440)
[t=00:35:19.060863] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_remake_1.7.sd7 (00000001572dbc70)
[t=00:35:19.061067] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=7)] #archives[section]=0 #files[section]=0
[t=00:35:19.061079] [VFS] [SpringVFS::DeleteArchives<this=0000000004b9e680>(section=8)] #archives[section]=1 #files[section]=0
[t=00:35:19.061085] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000000004dc7d30)
[t=00:35:19.063432] [SpringApp::Kill][8]
[t=00:35:19.063439] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:35:19.063444] [WatchDog::Uninstall][1] hangDetectorThread=00007ff790787430 (joinable=1)
[t=00:35:19.063448] [WatchDog::Uninstall][2]
[t=00:35:19.217347] [WatchDog::Uninstall][3]
[t=00:35:19.217374] [SpringApp::Kill][9]
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected