ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #105952

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.000505] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000520] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.003150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004419] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.004431] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.010154] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.010219] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.010398]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.010419]   
[t=00:00:00.010426]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010446]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010466]   Use "none" to disable the default log sections.
[t=00:00:00.010477] ============== </Log Sections> ==============

[t=00:00:00.010486] ============== <User Config> ==============
[t=00:00:00.010598]   AllowDeferredMapRendering = 1
[t=00:00:00.010607]   AllowDeferredModelRendering = 1
[t=00:00:00.010623]   AnimationMT = 0
[t=00:00:00.010630]   BumpWaterBlurReflection = 1
[t=00:00:00.010637]   BumpWaterTexSizeReflection = 128
[t=00:00:00.010644]   CamFreeScrollSpeed = 50
[t=00:00:00.010650]   CamMode = 1
[t=00:00:00.010656]   CamTimeExponent = 4.0
[t=00:00:00.010667]   CamTimeFactor = 1.0
[t=00:00:00.010675]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.010682]   EdgeMoveDynamic = 0
[t=00:00:00.010688]   EdgeMoveWidth = 0.003
[t=00:00:00.010694]   FPSFOV = 90
[t=00:00:00.010700]   FPSScrollSpeed = 50
[t=00:00:00.010706]   FontSize = 18
[t=00:00:00.010713]   Fullscreen = 0
[t=00:00:00.010719]   GrassDetail = 0
[t=00:00:00.010725]   GroundDecals = 2
[t=00:00:00.010732]   GroundDetail = 90
[t=00:00:00.010738]   HangTimeout = 30
[t=00:00:00.010748]   HardwareCursor = 1
[t=00:00:00.010755]   InitialNetworkTimeout = 0
[t=00:00:00.010762]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.010768]   LODScale = 1.000
[t=00:00:00.010775]   LODScaleReflection = 1.000
[t=00:00:00.010782]   LODScaleRefraction = 1.000
[t=00:00:00.010788]   LODScaleShadow = 1.000
[t=00:00:00.010795]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.010802]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.010808]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.010819]   LinkOutgoingBandwidth = 131072
[t=00:00:00.010826]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.010833]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.010839]   MSAALevel = 4
[t=00:00:00.010846]   MaxParticles = 15000
[t=00:00:00.010852]   MaxSounds = 32
[t=00:00:00.010858]   MaximumTransmissionUnit = 0
[t=00:00:00.010866]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.010873]   MiniMapMarker = 0
[t=00:00:00.010879]   MouseDragScrollThreshold = 0
[t=00:00:00.010885]   NetworkLossFactor = 1
[t=00:00:00.010895]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.010902]   OverheadScrollSpeed = 50
[t=00:00:00.010909]   ReconnectTimeout = 0
[t=00:00:00.010915]   RotOverheadScrollSpeed = 50
[t=00:00:00.010921]   RotateLogFiles = 1
[t=00:00:00.010928]   Shadows = 1
[t=00:00:00.010933]   ShowClock = 0
[t=00:00:00.010940]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.010948]   UnitIconDist = 151
[t=00:00:00.010954]   UpdateBoundingVolumeMT = 0
[t=00:00:00.010960]   UpdateWeaponVectorsMT = 0
[t=00:00:00.010997]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.011006]   UseLuaMemPools = 0
[t=00:00:00.011012]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.011019]   VFSCacheArchiveFiles = 0
[t=00:00:00.011025]   VSync = 0
[t=00:00:00.011030]   Water = 4
[t=00:00:00.011036]   WindowBorderless = 1
[t=00:00:00.011042]   WindowPosY = 0
[t=00:00:00.011049]   XResolutionWindowed = 1920
[t=00:00:00.011055]   YResolutionWindowed = 1080
[t=00:00:00.011073] ============== </User Config> ==============

[t=00:00:00.011087] ============== <User System> ==============
[t=00:00:00.011094]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.011103]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.011113]        Compiler Version: gcc-13.2.0
[t=00:00:00.011167]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.011257]         Hardware Config: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz; 8110MB RAM, 10949MB pagefile
[t=00:00:00.011268]        Binary Word Size: 64-bit (native)
[t=00:00:00.011283]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.011290]      Physical CPU Cores: 4
[t=00:00:00.011297]       Logical CPU Cores: 8
[t=00:00:00.011305] ============== </User System> ==============

[t=00:00:00.011455] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011473]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.011479]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011485]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.011491]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.012796] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.012809] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.020710] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.033371]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.033392]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.033400]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.033409]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.033417]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.033451]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.033459]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.033466]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.033472]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.033481]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.033488]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.033494]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.033501]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.033507]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.033514]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.033524]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.033530]         [31] 800x600x24bpp@60Hz
[t=00:00:00.033538]         [33] 640x480x24bpp@60Hz
[t=00:00:00.033545]         [35] 640x400x24bpp@60Hz
[t=00:00:00.227486] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.227999] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.228021] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.280896] [GR::LogVersionInfo]
[t=00:00:00.280913]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.280921]     GL version  : 4.6.0 NVIDIA 442.50
[t=00:00:00.280928]     GL vendor   : NVIDIA Corporation
[t=00:00:00.280935]     GL renderer : GeForce GTX 850M/PCIe/SSE2
[t=00:00:00.280941]     GLSL version: 4.60 NVIDIA
[t=00:00:00.280948]     GLEW version: 2.1.0
[t=00:00:00.280954]     GPU memory  : 2048MB (total) / 1357MB (available)
[t=00:00:00.280967]     SDL swap-int: 0
[t=00:00:00.280973]     SDL driver  : windows
[t=00:00:00.280983]     
[t=00:00:00.280990]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.280996]     GLSL shader support       : 1
[t=00:00:00.281003]     GL4 support               : 1
[t=00:00:00.281009]     FBO extension support     : 1
[t=00:00:00.281025]     NVX GPU mem-info support  : 1
[t=00:00:00.281035]     ATI GPU mem-info support  : 0
[t=00:00:00.281048]     Texture clamping to edge  : 1
[t=00:00:00.281057]     NPOT-texture support      : 1 (1)
[t=00:00:00.281066]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.281134]     texture query-LOD support : 1 (1)
[t=00:00:00.281143]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.281150]     Z-buffer depth            : 32 (-)
[t=00:00:00.281163]     primitive-restart support : 1 (1)
[t=00:00:00.281170]     clip-space control support: 1 (1)
[t=00:00:00.281178]     seamless cube-map support : 1 (1)
[t=00:00:00.281184]     frag-depth layout support : 1 (1)
[t=00:00:00.281192]     persistent maps support   : 1 (1)
[t=00:00:00.281199]     explicit attribs location : 1 (1)
[t=00:00:00.281213]     multi draw indirect       : 1 (-)
[t=00:00:00.281223]     array textures            : 1 (-)
[t=00:00:00.281229]     buffer copy support       : 1 (-)
[t=00:00:00.281237]     indirect draw             : 1 (-)
[t=00:00:00.281244]     base instance             : 1 (-)
[t=00:00:00.281249]     
[t=00:00:00.281255]     max. FBO samples              : 32
[t=00:00:00.281265]     max. FS/program texture slots : 32/192
[t=00:00:00.281271]     max. texture size             : 16384
[t=00:00:00.281282]     max. texture anisotropy level : 16.000000
[t=00:00:00.281293]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.281301]     max. draw-buffers             : 8
[t=00:00:00.281307]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.281315]     max. uniform buffer-bindings  : 84
[t=00:00:00.281321]     max. uniform block-size       : 64KB
[t=00:00:00.281328]     max. storage buffer-bindings  : 96
[t=00:00:00.281335]     max. storage block-size       : 2047MB
[t=00:00:00.281341]     
[t=00:00:00.281346]     enable AMD-hacks : 0
[t=00:00:00.281353]     compress MIP-maps: 0
[t=00:00:00.281404]     Number of compressed texture formats: 51
[t=00:00:00.281484]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.281539] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.281870] [GR::UpdateGLConfigs]
[t=00:00:00.281902] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.281911] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.281932] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.281950] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.281958] [GR::InitGLState]
[t=00:00:00.283587] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[t=00:00:00.442453] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.448652] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.448972] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.463446] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.463481] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.464023] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.465004] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.465048] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.465101] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.465178] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.471120] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.471555] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.471927] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.472057] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.479022] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.479061] [VFS] [SpringVFS::ReserveArchives<this=0000013deed35ee0>]
[t=00:00:00.479214] [VFS] [SpringVFS::AddArchive<this=0000013deed35ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.483947] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013deed35ee0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.483970] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.505228] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.505504] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.505609] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.505736] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.505789] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.505825] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.506415][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.506519][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.506614][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.506636][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.506647][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.506704][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.515898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.515931][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "鎵0鍣?(Realtek High Definition Audio)"
[t=00:00:00.515944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.575210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.577732][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013deed2bec0(default) context=0000013deedebb70  numChannels=2 frameSize=8
[t=00:00:00.577770][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.577783][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.577792][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.577801][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.577890][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.577934][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.577953][f=-000001] [Sound]   Devices:
[t=00:00:00.581257][f=-000001] [Sound]     [OpenAL Soft on 鎵0鍣?(Realtek High Definition Audio)]
[t=00:00:00.581285][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.581296][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.582087][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.582103][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.619327][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9756 MB
[t=00:00:00.622310][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.622825][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.645463][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.645641][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.650068][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.721748][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.736181][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.736815][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.738503][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.738685][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.738699][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.738773][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.739059][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.739082][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.739111][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.739138][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.739197][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.739262][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.739300][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.739331][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.740089][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.740288][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.740628][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.740643][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.740652][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.740691][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.742098][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.742390][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.743101][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.744522][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.756290][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.757321][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.761297][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.761697][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.763128][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.763972][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.766094][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.861688][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.862516][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.862540][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.862550][f=-000001] [liblobby] port, 8200
[t=00:00:00.862558][f=-000001] [liblobby] protocol, zks
[t=00:00:00.862587][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.872102][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.875617][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.877035][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.878451][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.879225][f=-000001] [Chotify] Enabled: true
[t=00:00:00.881750][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.890973][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.891275][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.891993][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.893767][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.894698][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.898822][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.903886][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.907303][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.909334][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.911828][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.914746][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.917063][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.925418][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.934782][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.938847][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.949855][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.954180][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.966366][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.973297][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.974959][f=-000001] [Chobby] Using wrapper port: , 65076
[t=00:00:00.977409][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.979214][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.980431][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.981647][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.982684][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.983710][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.984758][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.992991][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.996586][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.998568][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.999924][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.002981][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.006687][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.018959][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.022734][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.025907][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.030636][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.042402][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.046558][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.054863][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.058394][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.061567][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.064142][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.069503][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.076443][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.079443][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.082981][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.086961][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.089560][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.094286][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.098216][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.105185][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.107438][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.115445][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.118689][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.122666][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.128435][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.131407][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:01.133166][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:01.135123][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:01.139264][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:01.140491][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:01.141565][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:01.142584][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:01.143097][f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[t=00:00:01.371708][f=-000001] [Chobby] Detected game config, generic
[t=00:00:01.371741][f=-000001] [Chobby] Detected game config, zk
------- TRUNCATED -------
[t=00:00:28.199972][f=-000001] Synced LuaRules: finished loading
[t=00:00:28.219532][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:28.219633][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:28.219988][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:28.220069][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:28.220155][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:28.220374][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
[t=00:00:28.650407][f=-000001] gfx_commander_skins fwd log, 
[t=00:00:28.683771][f=-000001] gfx_commander_skins dfr log, 
[t=00:00:28.689778][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[t=00:00:28.689815][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player BAKA24 is empty or in invalid format
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[t=00:00:28.740136][f=-000001] Removing CUS due to 105+
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[t=00:00:29.139491][f=-000001] Unsynced LuaRules: finished loading
[t=00:00:29.193009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[t=00:00:29.200129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[t=00:00:29.203337][f=-000001] LuaUI Entry Point: "luaui.lua"
[t=00:00:29.203350][f=-000001] LuaSocket Support: enabled
[t=00:00:29.219491][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:29.219606][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:29.219979][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:29.220061][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:29.220139][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:29.221591][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:00:29.276649][f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory, Trying to load backup instead, LuaUI/Config/ZK_order.lua.bak
[t=00:00:29.276713][f=-000001] [CheckLUAFileAndBackup] Error: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory, Backup also failed, removing both
[t=00:00:29.276948][f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory, Trying to load backup instead, LuaUI/Config/ZK_data.lua.bak
[t=00:00:29.276990][f=-000001] [CheckLUAFileAndBackup] Error: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory, Backup also failed, removing both
[t=00:00:29.277269][f=-000001] localWidgets, nil, false, false
[t=00:00:29.282490][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:00:29.282507][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:00:29.285755][f=-000001] USE_OLD_CHILI
[t=00:00:30.280412][f=-000001] Warning: [BufferedArchive::GetFile(fid=4928)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[t=00:00:30.280514][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_minimap.lua  (no GetInfo() call)
[t=00:00:30.282088][f=-000001] Warning: [BufferedArchive::GetFile(fid=4930)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[t=00:00:30.282165][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_proconsole2.lua  (no GetInfo() call)
[t=00:00:30.282443][f=-000001] Warning: [BufferedArchive::GetFile(fid=4931)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[t=00:00:30.282513][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_proconsole_test.lua  (no GetInfo() call)
[t=00:00:30.286594][f=-000001] Warning: [BufferedArchive::GetFile(fid=4933)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0
[t=00:00:30.286673][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_rejoin_progress.lua  (no GetInfo() call)
[t=00:00:30.286807][f=-000001] Error: Failed to allocate memory
[t=00:00:30.286821][f=-000001] Error: Error handler invoked for Spring 105.1.1-2457-g8095d30 BAR105.
[t=00:00:30.287884][f=-000001] Error: DLL information:
[t=00:00:30.287988][f=-000001] Error: Stacktrace for Spring 105.1.1-2457-g8095d30 BAR105:
[t=00:00:30.288024][f=-000001] Error:   [ProgCtr=00007ff7297475fd StackPtr=00000026539fc7d0 FramePtr=0000000000000000]
[t=00:00:30.288449][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:33.030284][f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
[t=00:00:33.030396][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:33.030419][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:33.061192][f=-000001]  [async=0] threads=4 tasks=138 {sum,avg}{exec,wait}time={{2847.024, 20.631}, {50.653, 0.367}}ms
[t=00:00:33.061222][f=-000001]      thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{970.839, 0.687, 647.110, 21.105}, {0.146, 0.000, 0.028, 0.003}}ms
[t=00:00:33.061257][f=-000001]      thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{950.253, 0.000, 647.108, 20.658}, {11.016, 0.000, 1.941, 0.239}}ms
[t=00:00:33.061283][f=-000001]      thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{925.933, 0.000, 647.121, 20.129}, {39.491, 0.000, 22.670, 0.859}}ms
[t=00:00:33.061297][f=-000001]  [async=1] threads=4 tasks=1780 {sum,avg}{exec,wait}time={{25022.527, 14.058}, {9124352.000, 5126.041}}ms
[t=00:00:33.061317][f=-000001]      thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{8438.747, 0.001, 945.146, 14.231}, {3081011.750, 0.063, 6938.509, 5195.635}}ms
[t=00:00:33.061335][f=-000001]      thread=2 tasks=593 {sum,min,max,avg}{exec,wait}time={{8305.537, 0.001, 795.251, 14.006}, {3013713.000, 0.219, 6836.741, 5082.146}}ms
[t=00:00:33.061351][f=-000001]      thread=3 tasks=594 {sum,min,max,avg}{exec,wait}time={{8278.243, 0.001, 784.409, 13.936}, {3029627.000, 0.354, 6831.371, 5100.382}}ms
[t=00:00:33.061362][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:33.061370][f=-000001] [SpringApp::Kill][2]
[t=00:00:33.063283][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000013df180efd0
[t=00:00:33.068350][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9873, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797799}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0223}
[t=00:00:33.086916][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000013e65b9cd50
[t=00:00:33.123117][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1870385, 0.0} allocedSize{int+, int-, ext}={0, 0, 506295309}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0264}
[t=00:00:33.124645][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:33.124670][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000013e36592760
[t=00:00:33.124718][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:33.124732][f=-000001] Shutdown - StartSetup
[t=00:00:33.124773][f=-000001] Shutdown - UnitMorph
[t=00:00:33.124796][f=-000001] Shutdown - Carrier Drones
[t=00:00:33.124809][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:33.124821][f=-000001] Shutdown - Modular Comm Info
[t=00:00:33.124832][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:33.124844][f=-000001] Shutdown - UnitCloakShield
[t=00:00:33.124856][f=-000001] Shutdown - Starlight Handler
[t=00:00:33.124868][f=-000001] End gadgetHandler:Shutdown
[t=00:00:33.138677][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:33.138702][f=-000001] Shutdown - Teleport Throw
[t=00:00:33.138735][f=-000001] Shutdown - UnitMorph
[t=00:00:33.138765][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:33.138889][f=-000001] Shutdown - Missile fired callins
[t=00:00:33.138904][f=-000001] Shutdown - Modular Comm Info
[t=00:00:33.138915][f=-000001] Shutdown - Retreat Command
[t=00:00:33.138939][f=-000001] Shutdown - Shockwaves
[t=00:00:33.138950][f=-000001] Shutdown - Unit tint API
[t=00:00:33.138979][f=-000001] Shutdown - Unit glow API
[t=00:00:33.139005][f=-000001] Shutdown - UnitCloakShield
[t=00:00:33.139042][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:33.139058][f=-000001] Shutdown - Lups
[t=00:00:33.139733][f=-000001] Shutdown - Lups Shield
[t=00:00:33.139750][f=-000001] End gadgetHandler:Shutdown
[t=00:00:33.149304][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:33.152828][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:33.152960][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:33.152973][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:33.159730][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_12-13-52-648_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1405 bytes)
[t=00:00:33.160410][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:33.176728][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:33.176770][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:33.177236][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000013df30a3210 dev=0000013d903c9020
[t=00:00:33.177676][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000013df30a3210 dev=0000013d903c9020
[t=00:00:33.177705][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000013df30a3210)]
[t=00:00:33.178338][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000013d903c9020)]
[t=00:00:33.178387][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:33.210690][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:33.211845][f=-000001] [Game::~CGame][1]
[t=00:00:33.211879][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:33.211905][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:33.211915][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:33.211925][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:33.211935][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:33.211948][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:33.212068][f=-000001] [Game::KillMisc][1]
[t=00:00:33.212091][f=-000001] [Game::KillMisc][2]
[t=00:00:33.213176][f=-000001] [Game::KillMisc][3]
[t=00:00:33.213946][f=-000001] [Game::KillRendering][1]
[t=00:00:33.225173][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:33.256590][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:33.256627][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=00:00:33.257238][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:33.306299][f=-000001] [Game::KillInterface][1]
[t=00:00:33.307122][f=-000001] [Game::KillInterface][2]
[t=00:00:33.307501][f=-000001] [Game::KillSimulation][1]
[t=00:00:33.308112][f=-000001] [Game::KillSimulation][2]
[t=00:00:33.349498][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:33.349530][f=-000001] [Game::KillSimulation][3]
[t=00:00:33.351148][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:33.351293][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:33.351364][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:33.352450][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:33.352841][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:33.358214][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:33.364529][f=-000001] [Game::KillSimulation][4]
[t=00:00:33.527437][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:33.527513][f=-000001] [Game::~CGame][2]
[t=00:00:33.527523][f=-000001] [Game::~CGame][3]
[t=00:00:33.531031][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:33.533197][f=-000001] SetLobbyFullscreenMode, 1, 1920, 1080
[t=00:00:33.534479][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: 远程主机强迫关闭了一个现有的连接。.
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:00:33.635455][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 1555360, 0.0} allocedSize{int+, int-, ext}={0, 0, 326650333}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0430}
[t=00:00:33.638918][f=-000001] [SpringApp::Kill][3]
[t=00:00:33.639262][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2123 bytes sent  
    455 bytes recv'd

[t=00:00:33.650968][f=-000001] Kill: client disconnecting...
[t=00:00:35.652231][f=-000001] CloseConnection: client connection closed
[t=00:00:35.653916][f=-000001] [SpringApp::Kill][4] font=0000013db53b3e40
[t=00:00:35.654714][f=-000001] [SpringApp::Kill][5]
[t=00:00:35.658513][f=-000001] [SpringApp::Kill][6]
[t=00:00:35.658910] [SpringApp::Kill][7]
[t=00:00:35.659636] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.659672] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.659700] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:35.659711] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.659722] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:35.659744] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.659758] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.659771] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.659782] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:35.659797] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.659808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.659819] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:35.659834] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:35.795844] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:35.795866] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:35.795874] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:35.795881] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:35.800458] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>]
[t=00:00:35.800474] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:35.800493] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000013d903d8e20)
[t=00:00:35.805439] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:00:35.805464] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000013def931100)
[t=00:00:35.805539] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=2)] #archives[section]=4 #files[section]=437
[t=00:00:35.805567] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000013db4fa5c70)
[t=00:00:35.805633] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000013db4fa5380)
[t=00:00:35.805680] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000013d903d9b30)
[t=00:00:35.805711] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000013db4fa5220)
[t=00:00:35.805776] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:00:35.806000] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=4)] #archives[section]=0 #files[section]=0
[t=00:00:35.806012] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:35.806027] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:35.806036] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:35.806046] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=8)] #archives[section]=1 #files[section]=0
[t=00:00:35.806056] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000013db4fa5a60)
[t=00:00:35.807830] [SpringApp::Kill][8]
[t=00:00:35.807849] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:35.807861] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72a317430 (joinable=1)
[t=00:00:35.807868] [WatchDog::Uninstall][2]
[t=00:00:36.032538] [WatchDog::Uninstall][3]
[t=00:00:36.032564] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected