Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ff [t=00:00:00.000505] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000520] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.003150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004419] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.004431] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.010154] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.010219] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.010398] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.010419] [t=00:00:00.010426] Enable or disable log sections using the LogSections configuration key [t=00:00:00.010446] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.010466] Use "none" to disable the default log sections. [t=00:00:00.010477] ============== </Log Sections> ============== [t=00:00:00.010486] ============== <User Config> ============== [t=00:00:00.010598] AllowDeferredMapRendering = 1 [t=00:00:00.010607] AllowDeferredModelRendering = 1 [t=00:00:00.010623] AnimationMT = 0 [t=00:00:00.010630] BumpWaterBlurReflection = 1 [t=00:00:00.010637] BumpWaterTexSizeReflection = 128 [t=00:00:00.010644] CamFreeScrollSpeed = 50 [t=00:00:00.010650] CamMode = 1 [t=00:00:00.010656] CamTimeExponent = 4.0 [t=00:00:00.010667] CamTimeFactor = 1.0 [t=00:00:00.010675] DualScreenMiniMapOnLeft = 1 [t=00:00:00.010682] EdgeMoveDynamic = 0 [t=00:00:00.010688] EdgeMoveWidth = 0.003 [t=00:00:00.010694] FPSFOV = 90 [t=00:00:00.010700] FPSScrollSpeed = 50 [t=00:00:00.010706] FontSize = 18 [t=00:00:00.010713] Fullscreen = 0 [t=00:00:00.010719] GrassDetail = 0 [t=00:00:00.010725] GroundDecals = 2 [t=00:00:00.010732] GroundDetail = 90 [t=00:00:00.010738] HangTimeout = 30 [t=00:00:00.010748] HardwareCursor = 1 [t=00:00:00.010755] InitialNetworkTimeout = 0 [t=00:00:00.010762] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.010768] LODScale = 1.000 [t=00:00:00.010775] LODScaleReflection = 1.000 [t=00:00:00.010782] LODScaleRefraction = 1.000 [t=00:00:00.010788] LODScaleShadow = 1.000 [t=00:00:00.010795] LinkIncomingMaxPacketRate = 512 [t=00:00:00.010802] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.010808] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.010819] LinkOutgoingBandwidth = 131072 [t=00:00:00.010826] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.010833] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.010839] MSAALevel = 4 [t=00:00:00.010846] MaxParticles = 15000 [t=00:00:00.010852] MaxSounds = 32 [t=00:00:00.010858] MaximumTransmissionUnit = 0 [t=00:00:00.010866] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.010873] MiniMapMarker = 0 [t=00:00:00.010879] MouseDragScrollThreshold = 0 [t=00:00:00.010885] NetworkLossFactor = 1 [t=00:00:00.010895] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.010902] OverheadScrollSpeed = 50 [t=00:00:00.010909] ReconnectTimeout = 0 [t=00:00:00.010915] RotOverheadScrollSpeed = 50 [t=00:00:00.010921] RotateLogFiles = 1 [t=00:00:00.010928] Shadows = 1 [t=00:00:00.010933] ShowClock = 0 [t=00:00:00.010940] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.010948] UnitIconDist = 151 [t=00:00:00.010954] UpdateBoundingVolumeMT = 0 [t=00:00:00.010960] UpdateWeaponVectorsMT = 0 [t=00:00:00.010997] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.011006] UseLuaMemPools = 0 [t=00:00:00.011012] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.011019] VFSCacheArchiveFiles = 0 [t=00:00:00.011025] VSync = 0 [t=00:00:00.011030] Water = 4 [t=00:00:00.011036] WindowBorderless = 1 [t=00:00:00.011042] WindowPosY = 0 [t=00:00:00.011049] XResolutionWindowed = 1920 [t=00:00:00.011055] YResolutionWindowed = 1080 [t=00:00:00.011073] ============== </User Config> ============== [t=00:00:00.011087] ============== <User System> ============== [t=00:00:00.011094] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.011103] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.011113] Compiler Version: gcc-13.2.0 [t=00:00:00.011167] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.011257] Hardware Config: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz; 8110MB RAM, 10949MB pagefile [t=00:00:00.011268] Binary Word Size: 64-bit (native) [t=00:00:00.011283] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011290] Physical CPU Cores: 4 [t=00:00:00.011297] Logical CPU Cores: 8 [t=00:00:00.011305] ============== </User System> ============== [t=00:00:00.011455] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.011473] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.011479] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.011485] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.011491] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.012796] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.012809] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020710] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.033371] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.033392] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.033400] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.033409] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.033417] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.033451] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.033459] [11] 1366x768x24bpp@60Hz [t=00:00:00.033466] [13] 1360x768x24bpp@60Hz [t=00:00:00.033472] [15] 1280x1024x24bpp@60Hz [t=00:00:00.033481] [17] 1280x960x24bpp@60Hz [t=00:00:00.033488] [19] 1280x800x24bpp@60Hz [t=00:00:00.033494] [21] 1280x768x24bpp@60Hz [t=00:00:00.033501] [23] 1280x720x24bpp@60Hz [t=00:00:00.033507] [25] 1280x600x24bpp@60Hz [t=00:00:00.033514] [27] 1152x864x24bpp@60Hz [t=00:00:00.033524] [29] 1024x768x24bpp@60Hz [t=00:00:00.033530] [31] 800x600x24bpp@60Hz [t=00:00:00.033538] [33] 640x480x24bpp@60Hz [t=00:00:00.033545] [35] 640x400x24bpp@60Hz [t=00:00:00.227486] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.227999] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.228021] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.280896] [GR::LogVersionInfo] [t=00:00:00.280913] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.280921] GL version : 4.6.0 NVIDIA 442.50 [t=00:00:00.280928] GL vendor : NVIDIA Corporation [t=00:00:00.280935] GL renderer : GeForce GTX 850M/PCIe/SSE2 [t=00:00:00.280941] GLSL version: 4.60 NVIDIA [t=00:00:00.280948] GLEW version: 2.1.0 [t=00:00:00.280954] GPU memory : 2048MB (total) / 1357MB (available) [t=00:00:00.280967] SDL swap-int: 0 [t=00:00:00.280973] SDL driver : windows [t=00:00:00.280983] [t=00:00:00.280990] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.280996] GLSL shader support : 1 [t=00:00:00.281003] GL4 support : 1 [t=00:00:00.281009] FBO extension support : 1 [t=00:00:00.281025] NVX GPU mem-info support : 1 [t=00:00:00.281035] ATI GPU mem-info support : 0 [t=00:00:00.281048] Texture clamping to edge : 1 [t=00:00:00.281057] NPOT-texture support : 1 (1) [t=00:00:00.281066] S3TC/DXT1 texture support : 1/1 [t=00:00:00.281134] texture query-LOD support : 1 (1) [t=00:00:00.281143] MSAA frame-buffer support : 1 (1) [t=00:00:00.281150] Z-buffer depth : 32 (-) [t=00:00:00.281163] primitive-restart support : 1 (1) [t=00:00:00.281170] clip-space control support: 1 (1) [t=00:00:00.281178] seamless cube-map support : 1 (1) [t=00:00:00.281184] frag-depth layout support : 1 (1) [t=00:00:00.281192] persistent maps support : 1 (1) [t=00:00:00.281199] explicit attribs location : 1 (1) [t=00:00:00.281213] multi draw indirect : 1 (-) [t=00:00:00.281223] array textures : 1 (-) [t=00:00:00.281229] buffer copy support : 1 (-) [t=00:00:00.281237] indirect draw : 1 (-) [t=00:00:00.281244] base instance : 1 (-) [t=00:00:00.281249] [t=00:00:00.281255] max. FBO samples : 32 [t=00:00:00.281265] max. FS/program texture slots : 32/192 [t=00:00:00.281271] max. texture size : 16384 [t=00:00:00.281282] max. texture anisotropy level : 16.000000 [t=00:00:00.281293] max. vec4 varyings/attributes : 31/16 [t=00:00:00.281301] max. draw-buffers : 8 [t=00:00:00.281307] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.281315] max. uniform buffer-bindings : 84 [t=00:00:00.281321] max. uniform block-size : 64KB [t=00:00:00.281328] max. storage buffer-bindings : 96 [t=00:00:00.281335] max. storage block-size : 2047MB [t=00:00:00.281341] [t=00:00:00.281346] enable AMD-hacks : 0 [t=00:00:00.281353] compress MIP-maps: 0 [t=00:00:00.281404] Number of compressed texture formats: 51 [t=00:00:00.281484] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.281539] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.281870] [GR::UpdateGLConfigs] [t=00:00:00.281902] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.281911] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.281932] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.281950] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.281958] [GR::InitGLState] [t=00:00:00.283587] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [t=00:00:00.442453] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.448652] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.448972] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.463446] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.463481] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.464023] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.465004] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.465048] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.465101] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.465178] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.471120] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.471555] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.471927] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.472057] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.479022] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.479061] [VFS] [SpringVFS::ReserveArchives<this=0000013deed35ee0>] [t=00:00:00.479214] [VFS] [SpringVFS::AddArchive<this=0000013deed35ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483947] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013deed35ee0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.483970] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.505228] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.505504] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.505609] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.505736] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.505789] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.505825] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.506415][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.506519][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.506614][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.506636][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.506647][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.506704][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.515898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.515931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "鎵0鍣?(Realtek High Definition Audio)" [t=00:00:00.515944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.575210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.577732][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013deed2bec0(default) context=0000013deedebb70 numChannels=2 frameSize=8 [t=00:00:00.577770][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.577783][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.577792][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.577801][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.577890][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.577934][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.577953][f=-000001] [Sound] Devices: [t=00:00:00.581257][f=-000001] [Sound] [OpenAL Soft on 鎵0鍣?(Realtek High Definition Audio)] [t=00:00:00.581285][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.581296][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.582087][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.582103][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.619327][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9756 MB [t=00:00:00.622310][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:00.622825][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:00.645463][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.645641][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.650068][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013deed35ee0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.721748][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.736181][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.736815][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.738503][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.738685][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.738699][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.738773][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.739059][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.739082][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.739111][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.739138][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.739197][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.739262][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.739300][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.739331][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.740089][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.740288][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.740628][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:00.740643][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:00.740652][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:00.740691][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.742098][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.742390][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.743101][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.744522][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.756290][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.757321][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.761297][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.761697][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.763128][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.763972][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.766094][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.861688][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.862516][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.862540][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.862550][f=-000001] [liblobby] port, 8200 [t=00:00:00.862558][f=-000001] [liblobby] protocol, zks [t=00:00:00.862587][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.872102][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.875617][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.877035][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.878451][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.879225][f=-000001] [Chotify] Enabled: true [t=00:00:00.881750][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.890973][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.891275][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.891993][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.893767][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.894698][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.898822][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.903886][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.907303][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.909334][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.911828][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.914746][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.917063][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.925418][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.934782][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.938847][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.949855][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.954180][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.966366][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.973297][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.974959][f=-000001] [Chobby] Using wrapper port: , 65076 [t=00:00:00.977409][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.979214][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.980431][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.981647][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.982684][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.983710][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.984758][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.992991][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.996586][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.998568][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.999924][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.002981][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.006687][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.018959][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.022734][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.025907][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.030636][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.042402][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.046558][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.054863][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.058394][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.061567][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.064142][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.069503][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.076443][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.079443][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.082981][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.086961][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.089560][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.094286][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.098216][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.105185][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.107438][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.115445][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.118689][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.122666][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:01.128435][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:01.131407][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [t=00:00:01.133166][f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [t=00:00:01.135123][f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [t=00:00:01.139264][f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [t=00:00:01.140491][f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [t=00:00:01.141565][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:01.142584][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:01.143097][f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [t=00:00:01.371708][f=-000001] [Chobby] Detected game config, generic [t=00:00:01.371741][f=-000001] [Chobby] Detected game config, zk ------- TRUNCATED ------- [t=00:00:28.199972][f=-000001] Synced LuaRules: finished loading [t=00:00:28.219532][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:28.219633][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:28.219988][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:28.220069][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:28.220155][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:28.220374][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:00:28.650407][f=-000001] gfx_commander_skins fwd log, [t=00:00:28.683771][f=-000001] gfx_commander_skins dfr log, [t=00:00:28.689778][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [t=00:00:28.689815][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player BAKA24 is empty or in invalid format Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:00:28.740136][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:00:29.139491][f=-000001] Unsynced LuaRules: finished loading [t=00:00:29.193009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:29.200129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:29.203337][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:29.203350][f=-000001] LuaSocket Support: enabled [t=00:00:29.219491][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:29.219606][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:29.219979][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:29.220061][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:29.220139][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:29.221591][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:29.276649][f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory, Trying to load backup instead, LuaUI/Config/ZK_order.lua.bak [t=00:00:29.276713][f=-000001] [CheckLUAFileAndBackup] Error: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory, Backup also failed, removing both [t=00:00:29.276948][f=-000001] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory, Trying to load backup instead, LuaUI/Config/ZK_data.lua.bak [t=00:00:29.276990][f=-000001] [CheckLUAFileAndBackup] Error: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory, Backup also failed, removing both [t=00:00:29.277269][f=-000001] localWidgets, nil, false, false [t=00:00:29.282490][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:29.282507][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:29.285755][f=-000001] USE_OLD_CHILI [t=00:00:30.280412][f=-000001] Warning: [BufferedArchive::GetFile(fid=4928)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0 [t=00:00:30.280514][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_minimap.lua (no GetInfo() call) [t=00:00:30.282088][f=-000001] Warning: [BufferedArchive::GetFile(fid=4930)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0 [t=00:00:30.282165][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_proconsole2.lua (no GetInfo() call) [t=00:00:30.282443][f=-000001] Warning: [BufferedArchive::GetFile(fid=4931)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0 [t=00:00:30.282513][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_proconsole_test.lua (no GetInfo() call) [t=00:00:30.286594][f=-000001] Warning: [BufferedArchive::GetFile(fid=4933)][noCache=0,vfsCache=0] name=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz ret=-1 size=0 [t=00:00:30.286673][f=-000001] [cawidgets.lua] Error: Failed to load: gui_chili_rejoin_progress.lua (no GetInfo() call) [t=00:00:30.286807][f=-000001] Error: Failed to allocate memory [t=00:00:30.286821][f=-000001] Error: Error handler invoked for Spring 105.1.1-2457-g8095d30 BAR105. [t=00:00:30.287884][f=-000001] Error: DLL information: [t=00:00:30.287988][f=-000001] Error: Stacktrace for Spring 105.1.1-2457-g8095d30 BAR105: [t=00:00:30.288024][f=-000001] Error: [ProgCtr=00007ff7297475fd StackPtr=00000026539fc7d0 FramePtr=0000000000000000] [t=00:00:30.288449][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:33.030284][f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1 [t=00:00:33.030396][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:33.030419][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:33.061192][f=-000001] [async=0] threads=4 tasks=138 {sum,avg}{exec,wait}time={{2847.024, 20.631}, {50.653, 0.367}}ms [t=00:00:33.061222][f=-000001] thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{970.839, 0.687, 647.110, 21.105}, {0.146, 0.000, 0.028, 0.003}}ms [t=00:00:33.061257][f=-000001] thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{950.253, 0.000, 647.108, 20.658}, {11.016, 0.000, 1.941, 0.239}}ms [t=00:00:33.061283][f=-000001] thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{925.933, 0.000, 647.121, 20.129}, {39.491, 0.000, 22.670, 0.859}}ms [t=00:00:33.061297][f=-000001] [async=1] threads=4 tasks=1780 {sum,avg}{exec,wait}time={{25022.527, 14.058}, {9124352.000, 5126.041}}ms [t=00:00:33.061317][f=-000001] thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{8438.747, 0.001, 945.146, 14.231}, {3081011.750, 0.063, 6938.509, 5195.635}}ms [t=00:00:33.061335][f=-000001] thread=2 tasks=593 {sum,min,max,avg}{exec,wait}time={{8305.537, 0.001, 795.251, 14.006}, {3013713.000, 0.219, 6836.741, 5082.146}}ms [t=00:00:33.061351][f=-000001] thread=3 tasks=594 {sum,min,max,avg}{exec,wait}time={{8278.243, 0.001, 784.409, 13.936}, {3029627.000, 0.354, 6831.371, 5100.382}}ms [t=00:00:33.061362][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:33.061370][f=-000001] [SpringApp::Kill][2] [t=00:00:33.063283][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000013df180efd0 [t=00:00:33.068350][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9873, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797799}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0223} [t=00:00:33.086916][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000013e65b9cd50 [t=00:00:33.123117][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1870385, 0.0} allocedSize{int+, int-, ext}={0, 0, 506295309}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0264} [t=00:00:33.124645][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:33.124670][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000013e36592760 [t=00:00:33.124718][f=-000001] Start gadgetHandler:Shutdown [t=00:00:33.124732][f=-000001] Shutdown - StartSetup [t=00:00:33.124773][f=-000001] Shutdown - UnitMorph [t=00:00:33.124796][f=-000001] Shutdown - Carrier Drones [t=00:00:33.124809][f=-000001] Shutdown - Missile Silo Controller [t=00:00:33.124821][f=-000001] Shutdown - Modular Comm Info [t=00:00:33.124832][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:33.124844][f=-000001] Shutdown - UnitCloakShield [t=00:00:33.124856][f=-000001] Shutdown - Starlight Handler [t=00:00:33.124868][f=-000001] End gadgetHandler:Shutdown [t=00:00:33.138677][f=-000001] Start gadgetHandler:Shutdown [t=00:00:33.138702][f=-000001] Shutdown - Teleport Throw [t=00:00:33.138735][f=-000001] Shutdown - UnitMorph [t=00:00:33.138765][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:33.138889][f=-000001] Shutdown - Missile fired callins [t=00:00:33.138904][f=-000001] Shutdown - Modular Comm Info [t=00:00:33.138915][f=-000001] Shutdown - Retreat Command [t=00:00:33.138939][f=-000001] Shutdown - Shockwaves [t=00:00:33.138950][f=-000001] Shutdown - Unit tint API [t=00:00:33.138979][f=-000001] Shutdown - Unit glow API [t=00:00:33.139005][f=-000001] Shutdown - UnitCloakShield [t=00:00:33.139042][f=-000001] Shutdown - Lups Cloak FX [t=00:00:33.139058][f=-000001] Shutdown - Lups [t=00:00:33.139733][f=-000001] Shutdown - Lups Shield [t=00:00:33.139750][f=-000001] End gadgetHandler:Shutdown [t=00:00:33.149304][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:33.152828][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:33.152960][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:33.152973][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:33.159730][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_12-13-52-648_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (1405 bytes) [t=00:00:33.160410][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:33.176728][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:33.176770][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:33.177236][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000013df30a3210 dev=0000013d903c9020 [t=00:00:33.177676][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000013df30a3210 dev=0000013d903c9020 [t=00:00:33.177705][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000013df30a3210)] [t=00:00:33.178338][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000013d903c9020)] [t=00:00:33.178387][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:33.210690][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:33.211845][f=-000001] [Game::~CGame][1] [t=00:00:33.211879][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:33.211905][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:33.211915][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:33.211925][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:33.211935][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:33.211948][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:33.212068][f=-000001] [Game::KillMisc][1] [t=00:00:33.212091][f=-000001] [Game::KillMisc][2] [t=00:00:33.213176][f=-000001] [Game::KillMisc][3] [t=00:00:33.213946][f=-000001] [Game::KillRendering][1] [t=00:00:33.225173][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:33.256590][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:33.256627][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:33.257238][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:33.306299][f=-000001] [Game::KillInterface][1] [t=00:00:33.307122][f=-000001] [Game::KillInterface][2] [t=00:00:33.307501][f=-000001] [Game::KillSimulation][1] [t=00:00:33.308112][f=-000001] [Game::KillSimulation][2] [t=00:00:33.349498][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:33.349530][f=-000001] [Game::KillSimulation][3] [t=00:00:33.351148][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.351293][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.351364][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.352450][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.352841][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:33.358214][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:33.364529][f=-000001] [Game::KillSimulation][4] [t=00:00:33.527437][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:33.527513][f=-000001] [Game::~CGame][2] [t=00:00:33.527523][f=-000001] [Game::~CGame][3] [t=00:00:33.531031][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:33.533197][f=-000001] SetLobbyFullscreenMode, 1, 1920, 1080 [t=00:00:33.534479][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: 远程主机强迫关闭了一个现有的连接。. Zero-K.exe Information: 0 : Chobby closed connection [t=00:00:33.635455][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 1555360, 0.0} allocedSize{int+, int-, ext}={0, 0, 326650333}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0430} [t=00:00:33.638918][f=-000001] [SpringApp::Kill][3] [t=00:00:33.639262][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2123 bytes sent 455 bytes recv'd [t=00:00:33.650968][f=-000001] Kill: client disconnecting... [t=00:00:35.652231][f=-000001] CloseConnection: client connection closed [t=00:00:35.653916][f=-000001] [SpringApp::Kill][4] font=0000013db53b3e40 [t=00:00:35.654714][f=-000001] [SpringApp::Kill][5] [t=00:00:35.658513][f=-000001] [SpringApp::Kill][6] [t=00:00:35.658910] [SpringApp::Kill][7] [t=00:00:35.659636] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.659672] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.659700] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:35.659711] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.659722] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:35.659744] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.659758] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.659771] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.659782] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:35.659797] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.659808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.659819] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:35.659834] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:35.795844] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:35.795866] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:35.795874] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:35.795881] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:35.800458] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>] [t=00:00:35.800474] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:35.800493] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000013d903d8e20) [t=00:00:35.805439] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:35.805464] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000013def931100) [t=00:00:35.805539] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=2)] #archives[section]=4 #files[section]=437 [t=00:00:35.805567] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000013db4fa5c70) [t=00:00:35.805633] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000013db4fa5380) [t=00:00:35.805680] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000013d903d9b30) [t=00:00:35.805711] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000013db4fa5220) [t=00:00:35.805776] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=3)] #archives[section]=0 #files[section]=2885 [t=00:00:35.806000] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=4)] #archives[section]=0 #files[section]=0 [t=00:00:35.806012] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:35.806027] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:35.806036] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:35.806046] [VFS] [SpringVFS::DeleteArchives<this=0000013deed35ee0>(section=8)] #archives[section]=1 #files[section]=0 [t=00:00:35.806056] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000013db4fa5a60) [t=00:00:35.807830] [SpringApp::Kill][8] [t=00:00:35.807849] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:35.807861] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72a317430 (joinable=1) [t=00:00:35.807868] [WatchDog::Uninstall][2] [t=00:00:36.032538] [WatchDog::Uninstall][3] [t=00:00:36.032564] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):