ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #105973

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.000708] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000722] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.004729] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005570] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.005581] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.018069] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018119] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018472]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018489]   
[t=00:00:00.018496]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018502]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018515]   Use "none" to disable the default log sections.
[t=00:00:00.018521] ============== </Log Sections> ==============

[t=00:00:00.018528] ============== <User Config> ==============
[t=00:00:00.018637]   AllowDeferredMapRendering = 1
[t=00:00:00.018645]   AllowDeferredModelRendering = 1
[t=00:00:00.018651]   AnimationMT = 0
[t=00:00:00.018656]   BumpWaterAnisotropy = 2
[t=00:00:00.018662]   BumpWaterBlurReflection = 1
[t=00:00:00.018667]   BumpWaterDepthBits = 32
[t=00:00:00.018673]   BumpWaterReflection = 2
[t=00:00:00.018685]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018692]   CamFreeScrollSpeed = 50
[t=00:00:00.018697]   CamMode = 1
[t=00:00:00.018703]   CamTimeExponent = 4.0
[t=00:00:00.018708]   CamTimeFactor = 1.0
[t=00:00:00.018715]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018721]   EdgeMoveDynamic = 0
[t=00:00:00.018727]   EdgeMoveWidth = 0.003
[t=00:00:00.018732]   FPSFOV = 90
[t=00:00:00.018738]   FPSScrollSpeed = 50
[t=00:00:00.018743]   FontSize = 18
[t=00:00:00.018748]   Fullscreen = 0
[t=00:00:00.018754]   GrassDetail = 0
[t=00:00:00.018764]   GroundDecals = 5
[t=00:00:00.018771]   GroundDetail = 120
[t=00:00:00.018776]   HangTimeout = 30
[t=00:00:00.018781]   HardwareCursor = 1
[t=00:00:00.018787]   InitialNetworkTimeout = 0
[t=00:00:00.018793]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018799]   LODScale = 1.000
[t=00:00:00.018804]   LODScaleReflection = 1.000
[t=00:00:00.018810]   LODScaleRefraction = 1.000
[t=00:00:00.018816]   LODScaleShadow = 1.000
[t=00:00:00.018822]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.018835]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.018842]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.018847]   LinkOutgoingBandwidth = 131072
[t=00:00:00.018854]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018860]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018865]   MSAALevel = 8
[t=00:00:00.018871]   MaxParticles = 25000
[t=00:00:00.018876]   MaxSounds = 32
[t=00:00:00.018882]   MaximumTransmissionUnit = 0
[t=00:00:00.018888]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018899]   MiniMapCanFlip = 1
[t=00:00:00.018906]   MiniMapMarker = 0
[t=00:00:00.018912]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.018917]   MouseDragScrollThreshold = 0
[t=00:00:00.018923]   NetworkLossFactor = 1
[t=00:00:00.018929]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018935]   OverheadScrollSpeed = 50
[t=00:00:00.018940]   ReconnectTimeout = 0
[t=00:00:00.018946]   RotOverheadScrollSpeed = 50
[t=00:00:00.018951]   RotateLogFiles = 1
[t=00:00:00.018957]   ShadowMapSize = 8192
[t=00:00:00.019005]   Shadows = 1
[t=00:00:00.019013]   ShowClock = 0
[t=00:00:00.019018]   ShowPlayerInfo = 0
[t=00:00:00.019023]   SoftParticles = 2
[t=00:00:00.019028]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019034]   TeamHighlight = 0
[t=00:00:00.019039]   UnitIconDist = 151
[t=00:00:00.019044]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019049]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019054]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019059]   UseLuaMemPools = 0
[t=00:00:00.019072]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019077]   VFSCacheArchiveFiles = 0
[t=00:00:00.019082]   VSync = 0
[t=00:00:00.019086]   Water = 4
[t=00:00:00.019091]   WindowBorderless = 1
[t=00:00:00.019096]   WindowPosY = 0
[t=00:00:00.019101]   XResolutionWindowed = 1920
[t=00:00:00.019106]   YResolutionWindowed = 1080
[t=00:00:00.019121] ============== </User Config> ==============

[t=00:00:00.019128] ============== <User System> ==============
[t=00:00:00.019134]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.019147]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019156]        Compiler Version: gcc-13.2.0
[t=00:00:00.019201]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019249]         Hardware Config: AMD Ryzen 7 2700X Eight-Core Processor         ; 32697MB RAM, 37561MB pagefile
[t=00:00:00.019258]        Binary Word Size: 64-bit (native)
[t=00:00:00.019263]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019276]      Physical CPU Cores: 8
[t=00:00:00.019283]       Logical CPU Cores: 16
[t=00:00:00.019288] ============== </User System> ==============

[t=00:00:00.019447] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019454]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019459]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019464]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019469]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.021257] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021279] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029602] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.050247]     Display (Generic PnP Monitor)=1 modes=136 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.050263]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.050269]         [ 8] 1680x1050x24bpp@144Hz
[t=00:00:00.050276]         [15] 1600x1024x24bpp@144Hz
[t=00:00:00.050281]         [22] 1600x900x24bpp@144Hz
[t=00:00:00.050286]         [29] 1440x1080x24bpp@144Hz
[t=00:00:00.050311]         [36] 1440x900x24bpp@144Hz
[t=00:00:00.050317]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.050322]         [50] 1360x768x24bpp@144Hz
[t=00:00:00.050329]         [57] 1280x1024x24bpp@144Hz
[t=00:00:00.050334]         [64] 1280x960x24bpp@144Hz
[t=00:00:00.050340]         [71] 1280x800x24bpp@144Hz
[t=00:00:00.050345]         [78] 1280x768x24bpp@144Hz
[t=00:00:00.050351]         [85] 1280x720x24bpp@144Hz
[t=00:00:00.050356]         [92] 1176x664x24bpp@60Hz
[t=00:00:00.050362]         [95] 1152x864x24bpp@144Hz
[t=00:00:00.050368]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.050380]         [109] 800x600x24bpp@144Hz
[t=00:00:00.050387]         [116] 720x576x24bpp@144Hz
[t=00:00:00.050392]         [123] 720x480x24bpp@144Hz
[t=00:00:00.050399]         [130] 640x480x24bpp@144Hz
[t=00:00:00.329469] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.330459] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.330507] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.368352] [GR::LogVersionInfo]
[t=00:00:00.368368]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.368374]     GL version  : 4.6.0 NVIDIA 551.61
[t=00:00:00.368380]     GL vendor   : NVIDIA Corporation
[t=00:00:00.368386]     GL renderer : NVIDIA GeForce RTX 2070/PCIe/SSE2
[t=00:00:00.368391]     GLSL version: 4.60 NVIDIA
[t=00:00:00.368396]     GLEW version: 2.1.0
[t=00:00:00.368401]     GPU memory  : 8192MB (total) / 7294MB (available)
[t=00:00:00.368416]     SDL swap-int: 1
[t=00:00:00.368504]     SDL driver  : windows
[t=00:00:00.368512]     
[t=00:00:00.368517]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.368523]     GLSL shader support       : 1
[t=00:00:00.368528]     GL4 support               : 1
[t=00:00:00.368535]     FBO extension support     : 1
[t=00:00:00.368551]     NVX GPU mem-info support  : 1
[t=00:00:00.368562]     ATI GPU mem-info support  : 0
[t=00:00:00.368574]     Texture clamping to edge  : 1
[t=00:00:00.368582]     NPOT-texture support      : 1 (1)
[t=00:00:00.368598]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.368607]     texture query-LOD support : 1 (1)
[t=00:00:00.368613]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.368618]     Z-buffer depth            : 32 (-)
[t=00:00:00.368629]     primitive-restart support : 1 (1)
[t=00:00:00.368636]     clip-space control support: 1 (1)
[t=00:00:00.368642]     seamless cube-map support : 1 (1)
[t=00:00:00.368650]     frag-depth layout support : 1 (1)
[t=00:00:00.368656]     persistent maps support   : 1 (1)
[t=00:00:00.368662]     explicit attribs location : 1 (1)
[t=00:00:00.368673]     multi draw indirect       : 1 (-)
[t=00:00:00.368681]     array textures            : 1 (-)
[t=00:00:00.368687]     buffer copy support       : 1 (-)
[t=00:00:00.368693]     indirect draw             : 1 (-)
[t=00:00:00.368698]     base instance             : 1 (-)
[t=00:00:00.368703]     
[t=00:00:00.368710]     max. FBO samples              : 32
[t=00:00:00.368715]     max. FS/program texture slots : 32/192
[t=00:00:00.368721]     max. texture size             : 32768
[t=00:00:00.368735]     max. texture anisotropy level : 16.000000
[t=00:00:00.368742]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.368748]     max. draw-buffers             : 8
[t=00:00:00.368753]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.368759]     max. uniform buffer-bindings  : 84
[t=00:00:00.368764]     max. uniform block-size       : 64KB
[t=00:00:00.368770]     max. storage buffer-bindings  : 96
[t=00:00:00.368776]     max. storage block-size       : 2047MB
[t=00:00:00.368781]     
[t=00:00:00.368785]     enable AMD-hacks : 0
[t=00:00:00.368795]     compress MIP-maps: 0
[t=00:00:00.368858]     Number of compressed texture formats: 23
[t=00:00:00.368889]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.368919] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.369220] [GR::UpdateGLConfigs]
[t=00:00:00.369256] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.369264] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.369284] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.369295] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.369300] [GR::InitGLState]
[t=00:00:00.369363] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless)
[t=00:00:00.481621] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.485123] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.485642] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.490961] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.490981] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.491414] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.493639] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.493719] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.493834] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.493938] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.499864] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.500788] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.501195] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.501413] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.516425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.516448] [VFS] [SpringVFS::ReserveArchives<this=00000275ef278eb0>]
[t=00:00:00.516541] [VFS] [SpringVFS::AddArchive<this=00000275ef278eb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.519546] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000275ef278eb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.519556] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.680765] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.681378] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.681838] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.681932] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.682109] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.682157] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.682190] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.682550] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.686938] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.687003] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.687669][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.687780][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.687954][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.687975][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.687983][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.688028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.697960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.697986][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VG248 (NVIDIA High Definition Audio)"
[t=00:00:00.697996][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (PLYR Stereo)"
[t=00:00:00.698005][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.698014][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset (PLYR Hands-Free AG Audio)"
[t=00:00:00.698027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.710041][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.712351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000275ef37afc0(default) context=00000275b0a012f0  numChannels=2 frameSize=8
[t=00:00:00.712377][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.712387][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.712413][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.712423][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.712454][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.712495][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.712508][f=-000001] [Sound]   Devices:
[t=00:00:00.716535][f=-000001] [Sound]     [OpenAL Soft on Headset (PLYR Hands-Free AG Audio)]
[t=00:00:00.716549][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=00:00:00.716557][f=-000001] [Sound]     [OpenAL Soft on Headphones (PLYR Stereo)]
[t=00:00:00.716575][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.716592][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.716600][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.717442][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.717460][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.801926][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673262 MB
[t=00:00:00.804549][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.805009][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000275ef278eb0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.827670][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000275ef278eb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.827813][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000275ef278eb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.830197][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000275ef278eb0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.970863][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.985074][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.985834][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.987382][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.987532][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.987545][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.987589][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.987818][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.987839][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.987857][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.987874][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.987896][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.987916][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.987939][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.987969][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:00.988697][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.988869][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.989169][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.989183][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.989192][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.989228][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.990548][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.990812][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.991653][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.993097][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.002292][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.003835][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.007932][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.008569][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.010020][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.010811][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.012718][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.172441][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.173336][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.173349][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.173357][f=-000001] [liblobby] port, 8200
[t=00:00:01.173364][f=-000001] [liblobby] protocol, zks
[t=00:00:01.173371][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.182695][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.186469][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.187597][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.189064][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.189987][f=-000001] [Chotify] Enabled: true
[t=00:00:01.192372][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.202821][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.203105][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.203788][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.205903][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.206756][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.211113][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.216200][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.219756][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.222141][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.224393][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.227337][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.229735][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.237120][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.243595][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.246784][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.256556][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.259718][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.265911][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.272717][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.274700][f=-000001] [Chobby] Using wrapper port: , 60119
[t=00:00:01.276659][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.277964][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.278589][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.279301][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.279909][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.280469][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.281033][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.286193][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.289277][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.290929][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.291628][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.293750][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.297047][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.308125][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.311903][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.315118][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.320023][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.331304][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.335569][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.342460][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.346062][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.349552][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.352301][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.357778][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.363794][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.366255][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.369735][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.373395][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.375632][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.379200][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.382474][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.386162][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.387243][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.392617][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.395317][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.397924][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.402554][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.405564][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:01.407105][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:01.409336][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
------- TRUNCATED -------
[t=00:57:56.373501][f=0078136] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:57:56.529716][f=0078141] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:57:56.807032][f=0078149] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/tank_move"
[t=00:57:56.807054][f=0078149] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_move"
[t=00:57:57.608268][f=0078174] game_message: Swift is under attack
[t=00:58:02.131476][f=0078309] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:58:02.610765][f=0078324] game_message: Swift is under attack
[t=00:58:05.912515][f=0078423] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:13.253948][f=0078643] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:15.183587][f=0078701] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:58:15.408461][f=0078708] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:15.781161][f=0078719] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_move"
[t=00:58:16.558461][f=0078742] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:16.943712][f=0078753] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:58:30.912267][f=0079173] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/factory_select"
[t=00:58:32.603887][f=0079224] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/factory_select"
[t=00:58:34.649022][f=0079285] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:34.819487][f=0079290] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:34.955680][f=0079294] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.130834][f=0079300] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.265050][f=0079304] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.376195][f=0079307] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.511932][f=0079311] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.648090][f=0079315] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.793224][f=0079320] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:35.925539][f=0079324] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=00:58:41.748113][f=0079498] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:42.115919][f=0079509] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:58:42.805595][f=0079530] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:43.003046][f=0079536] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_move"
[t=00:58:54.340970][f=0079876] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:54.578800][f=0079883] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:58:54.798480][f=0079889] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:58:55.012266][f=0079896] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_move"
[t=00:58:58.987088][f=0080015] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:59:04.923782][f=0080193] [liblobby] Warning: Duplicate user(Underman) added to channel (zk)
[t=00:59:07.001345][f=0080256] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:59:07.240325][f=0080263] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:59:07.347555][f=0080266] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:59:07.529687][f=0080272] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_move"
[t=00:59:09.807379][f=0080340] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:59:10.683200][f=0080367] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:59:11.192981][f=0080382] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_move2"
[t=00:59:11.610656][f=0080394] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:59:11.772210][f=0080399] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_tank_move2"
[t=00:59:11.896696][f=0080403] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_select"
[t=00:59:12.097591][f=0080409] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/tank_move"
[t=00:59:13.466454][f=0080450] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_select"
[t=00:59:14.321380][f=0080476] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/gunship_move2"
[t=00:59:14.321402][f=0080476] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=00:59:15.205590][f=0080503] game_message: Ettin is under attack
[t=00:59:16.706623][f=0080547] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/building_select1"
[t=00:59:19.593523][f=0080634] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2782.81299","EventID":"events_2020_05_27:game_v2:unit:first_start_building:striderdetriment"}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2782.81299","EventID":"events_2020_05_27:game_v2:unit_category:first_start_building_gameEnder"}
[t=00:59:21.226896][f=0080683] game_message: Impaler is under attack
[t=00:59:21.754370][f=0080698] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:59:22.096008][f=0080708] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=00:59:22.691674][f=0080727] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=00:59:26.259134][f=0080834] game_message: Impaler is under attack
[t=00:59:26.796238][f=0080850] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:59:27.604260][f=0080874] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_move2"
[t=00:59:36.030726][f=0081127] [liblobby] Warning: Duplicate user(PatriKING2007) added to channel (zk)
[t=00:59:38.396704][f=0081198] [Sound] Error: [Sound::GetSoundId] could not find sound "DetrimentJump"
[t=00:59:45.777689][f=0081420] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_select"
[t=00:59:46.874314][f=0081453] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=00:59:47.735396][f=0081478] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=00:59:48.217713][f=0081493] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_move2"
[t=00:59:56.135788][f=0081730] [liblobby] Warning: Duplicate user(haedrilkarade) added to channel (zk)
[t=01:00:03.205162][f=0081942] game_message: Ravager is under attack
[t=01:00:21.395324][f=0082488] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 21156
[t=01:00:22.406328][f=0082518] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=01:00:22.840253][f=0082531] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:00:26.484329][f=0082640] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:00:34.869610][f=0082892] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/turret_select"
[t=01:00:34.869632][f=0082892] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/turret_select"
[t=01:00:40.394030][f=0083058] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/building_select1"
[t=01:00:48.349909][f=0083297] game_message: Geothermal Generator is under attack
[t=01:00:56.765750][f=0083549] game_message: Revenant is under attack
[t=01:01:27.129631][f=0084460] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 21157
[t=01:01:31.236323][f=0084583] [liblobby] Warning: Duplicate user(frostyup) added to channel (zk)
[t=01:01:31.822400][f=0084601] [liblobby] Warning: Duplicate user(AgentRAgentR) added to channel (zk)
[t=01:01:32.421254][f=0084619] [liblobby] Warning: Duplicate user(frostyup) added to channel (zk)
[t=01:01:43.597210][f=0084954] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 21158
[t=01:01:57.997959][f=0085386] game_message: Caretaker is under attack
[t=01:02:20.013092][f=0086047] game_message: Caretaker is under attack
[t=01:02:25.006653][f=0086197] game_message: Metal Extractor is under attack
[t=01:02:30.031264][f=0086347] game_message: Metal Extractor is under attack
[t=01:02:35.014179][f=0086497] game_message: Fusion Reactor is under attack
[t=01:02:42.284081][f=0086715] game_message: Caretaker is under attack
[t=01:02:47.278119][f=0086865] game_message: Detriment is under attack
[t=01:02:53.626555][f=0087055] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=01:02:54.439655][f=0087079] [liblobby] Warning: Duplicate user(ibrahimilkarade) added to channel (zk)
[t=01:02:54.501711][f=0087081] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:02:56.127930][f=0087131] [liblobby] Warning: Duplicate user(ibrahimilkarade) added to channel (zk)
[t=01:02:56.618593][f=0087145] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=01:02:57.364801][f=0087167] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:02:57.707114][f=0087178] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:03:04.513791][f=0087382] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 21159
[t=01:03:11.746402][f=0087598] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=01:03:12.151640][f=0087610] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:03:12.945841][f=0087635] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:03:24.311255][f=0087976] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:03:38.291031][f=0088395] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/light_gunship_select"
[t=01:03:38.291057][f=0088395] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_gunship_select"
[t=01:03:39.945067][f=0088445] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=01:03:52.896455][f=0088833] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/factory_select"
[t=01:03:53.830748][f=0088861] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:54.133061][f=0088870] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:54.277346][f=0088874] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:54.429657][f=0088879] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:54.595668][f=0088884] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:54.723264][f=0088888] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:54.864430][f=0088892] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:03:56.447451][f=0088940] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_select"
[t=01:03:57.112543][f=0088959] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:03:58.155795][f=0088990] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:01.393579][f=0089088] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:01.627764][f=0089095] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:02.535016][f=0089122] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:02.792778][f=0089130] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:03.078326][f=0089138] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:04.766321][f=0089189] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:05.112675][f=0089200] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:05.390728][f=0089208] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:09.981253][f=0089346] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/bot_select"
[t=01:04:10.325669][f=0089356] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_bot_move"
[t=01:04:12.450586][f=0089420] [Sound] Error: [LoadSoundBuffer] unable to open audio file "reply/alarm"
[t=01:04:12.450609][f=0089420] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/alarm"
[t=01:04:17.887293][f=0089583] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:04:17.977389][f=0089586] game_message: Revenant is under attack
[t=01:04:22.769458][f=0089729] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_select"
[t=01:04:23.011542][f=0089736] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:23.293514][f=0089745] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:23.514558][f=0089752] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:25.167125][f=0089801] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_select"
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3092.5791","EventID":"events_2020_05_27:game_v2:unit:first_start_building:turretaafar"}
[t=01:04:29.616807][f=0089935] game_message: Revenant is under attack
[t=01:04:41.495745][f=0090292] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/building_select1"
[t=01:04:45.051282][f=0090398] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/light_gunship_select"
[t=01:04:45.556392][f=0090413] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=01:04:46.485590][f=0090441] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=01:04:47.782501][f=0090480] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=01:04:48.698976][f=0090507] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/gunship_move2"
[t=01:04:52.253495][f=0090614] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/builder_start"
[t=01:04:54.955509][f=0090695] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_select"
[t=01:04:55.459627][f=0090710] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:56.979452][f=0090755] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:04:59.226093][f=0090823] [Sound] Error: [Sound::GetSoundId] could not find sound "reply/heavy_gunship_move"
[t=01:05:01.925798][f=0090905] game_message: Revenant is under attack
[t=01:05:03.723471][f=0090958] [Game::ClientReadNet] remote skirmish AI "AI: Easy (2)" (ID: 1) being removed from team 3
[t=01:05:03.751791][f=0090959] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 0) being removed from team 2
[t=01:05:03.816428][f=0090961] Player Nimajneb420 left the game:  normal quit
[t=01:05:03.853305][f=0090962] No clients connected, shutting down server
[t=01:05:03.853323][f=0090962] Server shutdown
[t=01:05:03.853762][f=0090962] Submitting stats
[t=01:05:03.865006][f=0090962] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:05:03.915405][f=0090962] <autoquit> Autoquit canceled.
[t=01:05:08.261601][f=0090962] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=01:05:08.261730][f=0090962] [SpringApp::Reload][1]
[t=01:05:08.261768][f=0090962] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:05:08.291044][f=0090962]  [async=0] threads=8 tasks=9756544 {sum,avg}{exec,wait}time={{228461.812, 0.023}, {1630290.125, 0.167}}ms
[t=01:05:08.291067][f=0090962]      thread=1 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{60591.859, 0.000, 1121.474, 0.043}, {10120.519, 0.000, 18446744027136.000, 0.007}}ms
[t=01:05:08.291081][f=0090962]      thread=2 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{40265.258, 0.000, 1121.305, 0.029}, {149057.109, 0.000, 18446744027136.000, 0.107}}ms
[t=01:05:08.291114][f=0090962]      thread=3 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{33473.617, 0.000, 1091.922, 0.024}, {212012.156, 0.000, 18446744027136.000, 0.152}}ms
[t=01:05:08.291129][f=0090962]      thread=4 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{29837.586, 0.000, 1121.379, 0.021}, {248306.281, 0.000, 18446744027136.000, 0.178}}ms
[t=01:05:08.291147][f=0090962]      thread=5 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{24237.980, 0.000, 1121.328, 0.017}, {304852.875, 0.000, 18446744027136.000, 0.219}}ms
[t=01:05:08.291161][f=0090962]      thread=6 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{21653.449, 0.000, 1121.430, 0.016}, {333738.125, 0.000, 18446744027136.000, 0.239}}ms
[t=01:05:08.291174][f=0090962]      thread=7 tasks=1393792 {sum,min,max,avg}{exec,wait}time={{18402.061, 0.000, 1091.605, 0.013}, {372203.125, 0.000, 29.714, 0.267}}ms
[t=01:05:08.291187][f=0090962]  [async=1] threads=8 tasks=5367 {sum,avg}{exec,wait}time={{32496.752, 6.055}, {5477338.000, 1020.559}}ms
[t=01:05:08.291205][f=0090962]      thread=1 tasks=763 {sum,min,max,avg}{exec,wait}time={{5323.968, 0.001, 1135.646, 6.978}, {782530.750, 0.080, 4207.678, 1025.597}}ms
[t=01:05:08.291219][f=0090962]      thread=2 tasks=778 {sum,min,max,avg}{exec,wait}time={{4201.021, 0.001, 337.384, 5.400}, {781665.562, 0.001, 4216.768, 1004.712}}ms
[t=01:05:08.291233][f=0090962]      thread=3 tasks=779 {sum,min,max,avg}{exec,wait}time={{4214.886, 0.001, 336.415, 5.411}, {783039.438, 0.142, 4228.845, 1005.185}}ms
[t=01:05:08.291256][f=0090962]      thread=4 tasks=765 {sum,min,max,avg}{exec,wait}time={{4184.193, 0.001, 337.616, 5.470}, {788494.688, 0.007, 4189.712, 1030.712}}ms
[t=01:05:08.291271][f=0090962]      thread=5 tasks=762 {sum,min,max,avg}{exec,wait}time={{4198.937, 0.001, 337.455, 5.510}, {783531.125, 0.061, 4217.438, 1028.256}}ms
[t=01:05:08.291284][f=0090962]      thread=6 tasks=756 {sum,min,max,avg}{exec,wait}time={{5234.992, 0.001, 1028.903, 6.925}, {785640.688, 0.049, 4222.081, 1039.207}}ms
[t=01:05:08.291305][f=0090962]      thread=7 tasks=764 {sum,min,max,avg}{exec,wait}time={{5138.755, 0.001, 1039.599, 6.726}, {772435.750, 0.010, 4115.170, 1011.042}}ms
[t=01:05:08.291315][f=0090962] [ThreadPool::SetThreadCount][2] workers=0
[t=01:05:08.291340][f=0090962] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=01:05:08.291747][f=0090962] [ThreadPool::SetThreadCount][2] workers=7
[t=01:05:08.291798][f=0090962] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:05:08.291852][f=0090962] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=01:05:08.291900][f=0090962] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=01:05:08.292045][f=0090962] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=01:05:08.292127][f=0090962] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=01:05:08.292463][f=0090962] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:05:08.292474][f=0090962] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:05:08.292528][f=0090962] [Threading] Main thread CPU affinity mask set: 0xff80
[t=01:05:08.292540][f=0090962] [SpringApp::Reload][2]
[t=01:05:08.292574][f=0090962] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_17-50-15-299_Craterv01_105.1.1-2457-g8095d30 BAR105.sdfz" (5268570 bytes)
[t=01:05:08.292619][f=0090962] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:05:08.292629][f=0090962] [Game::KillLua][1] dtor=0 luaUI=000002770b91c2c0
[t=01:05:08.292695][f=0090962] Start widgetHandler:Shutdown
[t=01:05:08.295902][f=0090962] Shutdown - SaveOrderList Complete
[t=01:05:08.296516][f=0090962] Writing last game win data
[t=01:05:08.301152][f=0090962] Shutdown - SaveConfigData Complete
[t=01:05:08.301178][f=0090962] Shutdown Widget - Chili Highlight
[t=01:05:08.301215][f=0090962] Shutdown Widget - Draw After Chili
[t=01:05:08.301231][f=0090962] Shutdown Widget - API Unit Tracker GL4
[t=01:05:08.301251][f=0090962] Shutdown Widget - EPIC Menu
[t=01:05:08.302611][f=0090962] Shutdown Widget - Chili Minimap
[t=01:05:08.302726][f=0090962] Shutdown Widget - Chili Widget Selector
[t=01:05:08.303883][f=0090962] Shutdown Widget - Depth of Field Shader
[t=01:05:08.303900][f=0090962] Shutdown Widget - Deferred rendering
[t=01:05:08.303910][f=0090962] SSAO: Deferred rendering disabled, disabling.
[t=01:05:08.309837][f=0090962] Shutdown Widget - Deferred rendering
[t=01:05:08.309860][f=0090962] SSAO: Deferred rendering disabled, disabling.
[t=01:05:08.310982][f=0090962] Shutdown Widget - Local Team Colors
[t=01:05:08.311016][f=0090962] Shutdown Widget - Display Keys 2
[t=01:05:08.311044][f=0090962] Shutdown Widget - Save Game Menu
[t=01:05:08.311056][f=0090962] Shutdown Widget - Highlight Model Api GL4
[t=01:05:08.311104][f=0090962] Shutdown Widget - Unit Icons
[t=01:05:08.311171][f=0090962] Shutdown Widget - HealthBars
[t=01:05:08.312474][f=0090962] Shutdown Widget - Noises
[t=01:05:08.312487][f=0090962] Shutdown Widget - BuildETA
[t=01:05:08.312499][f=0090962] Shutdown Widget - Selected Units GL4 2
[t=01:05:08.312520][f=0090962] Shutdown Widget - Win Counter
[t=01:05:08.312531][f=0090962] Shutdown Widget - EndGame APM stats
[t=01:05:08.312543][f=0090962] Shutdown Widget - Modular Comm Info
[t=01:05:08.312552][f=0090962] Shutdown Widget - Attack Warning
[t=01:05:08.312565][f=0090962] Shutdown Widget - CameraShake
[t=01:05:08.312578][f=0090962] Shutdown Widget - Chili Economy Panel Default
[t=01:05:08.312701][f=0090962] Shutdown Widget - Chili EndGame Window
[t=01:05:08.312730][f=0090962] Shutdown Widget - Chili Nuke Warning
[t=01:05:08.312744][f=0090962] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:05:08.312761][f=0090962] Shutdown Widget - Chili Spectator Panels
[t=01:05:08.312772][f=0090962] Shutdown Widget - Context Menu
[t=01:05:08.312781][f=0090962] Shutdown Widget - Darkening
[t=01:05:08.312800][f=0090962] Shutdown Widget - Defense Range Zero-K
[t=01:05:08.312892][f=0090962] Shutdown Widget - Grab Input
[t=01:05:08.312919][f=0090962] Input grabbing is disabled!
[t=01:05:08.312941][f=0090962] Shutdown Widget - Highlight Geos
[t=01:05:08.312954][f=0090962] Shutdown Widget - Local Widgets Config
[t=01:05:08.312971][f=0090962] Shutdown Widget - MinimapEvents
[t=01:05:08.312987][f=0090962] Shutdown Widget - Missile Silo Range
[t=01:05:08.313000][f=0090962] Shutdown Widget - Music Player v2
[t=01:05:08.313026][f=0090962] Shutdown Widget - Point Tracker
[t=01:05:08.313037][f=0090962] Shutdown Widget - Showeco and Grid Drawer
[t=01:05:08.313053][f=0090962] Shutdown Widget - Startup Info and Selector
[t=01:05:08.313077][f=0090962] Shutdown Widget - State Reverse and Latency
[t=01:05:08.313089][f=0090962] Shutdown Widget - Stereo3D
[t=01:05:08.313145][f=0090962] Shutdown Widget - Transport AI
[t=01:05:08.313158][f=0090962] Shutdown Widget - Attack AoE
[t=01:05:08.313171][f=0090962] Shutdown Widget - UnitShapes 3
[t=01:05:08.313208][f=0090962] Shutdown Widget - Map Edge Extension
[t=01:05:08.313739][f=0090962] Shutdown Widget - Highlight Unit GL4 v2
[t=01:05:08.313752][f=0090962] Shutdown Widget - Selection Send
[t=01:05:08.313770][f=0090962] Shutdown Widget - LupsManager
[t=01:05:08.313806][f=0090962] Shutdown Widget - Newton Firezone
[t=01:05:08.313818][f=0090962] Shutdown Widget - Receive Units Indicator
[t=01:05:08.313829][f=0090962] Shutdown Widget - Chili Pro Console
[t=01:05:08.314523][f=0090962] Shutdown Widget - Persistent Build Height
[t=01:05:08.314539][f=0090962] Shutdown Widget - Lasso Terraform GUI
[t=01:05:08.314549][f=0090962] Shutdown Widget - Chili Framework
[t=01:05:08.314566][f=0090962] Shutdown Widget - Lups
[t=01:05:08.315312][f=0090962] Shutdown Widget - Chili Core Selector
[t=01:05:08.315415][f=0090962] Shutdown Widget - Custom Markers
[t=01:05:08.315433][f=0090962] Shutdown Widget - Mex Placement Handler
[t=01:05:08.315483][f=0090962] Shutdown Widget - Select Keys
[t=01:05:08.315510][f=0090962] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:05:08.315552][f=0090962] Shutdown Widget - Pause Screen
[t=01:05:08.315665][f=0090962] Shutdown Widget - Bloom Shader Deferred
[t=01:05:08.315863][f=0090962] Shutdown Widget - Color Blindness Correction
[t=01:05:08.316006][f=0090962] Shutdown Widget - Layout Handler
[t=01:05:08.316022][f=0090962] Shutdown Widget - Text To Speech Control
[t=01:05:08.316032][f=0090962] End widgetHandler:Shutdown
[t=01:05:08.376755][f=0090962] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 192025684, 0.0} allocedSize{int+, int-, ext}={0, 0, 19657798235}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0061}
[t=01:05:08.379821][f=0090962] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:05:08.379838][f=0090962] [Game::KillLua][3] dtor=0 luaRules=00000276ba66a8f0
[t=01:05:08.379882][f=0090962] Start gadgetHandler:Shutdown
[t=01:05:08.379895][f=0090962] Shutdown - StartSetup
[t=01:05:08.379906][f=0090962] Shutdown - UnitMorph
[t=01:05:08.384062][f=0090962] Shutdown - Carrier Drones
[t=01:05:08.384410][f=0090962] Shutdown - Missile Silo Controller
[t=01:05:08.384424][f=0090962] Shutdown - Modular Comm Info
[t=01:05:08.384443][f=0090962] Shutdown - Terrain Texture Handler
[t=01:05:08.384456][f=0090962] Shutdown - UnitCloakShield
[t=01:05:08.385502][f=0090962] Shutdown - Starlight Handler
[t=01:05:08.385598][f=0090962] End gadgetHandler:Shutdown
[t=01:05:08.411594][f=0090962] Start gadgetHandler:Shutdown
[t=01:05:08.411616][f=0090962] Shutdown - Teleport Throw
[t=01:05:08.411627][f=0090962] Shutdown - UnitMorph
[t=01:05:08.411644][f=0090962] Shutdown - Commander Skin Renderer
[t=01:05:08.416957][f=0090962] Shutdown - Missile fired callins
[t=01:05:08.416976][f=0090962] Shutdown - Modular Comm Info
[t=01:05:08.416985][f=0090962] Shutdown - Retreat Command
[t=01:05:08.416999][f=0090962] Shutdown - Shockwaves
[t=01:05:08.417010][f=0090962] Shutdown - Unit tint API
[t=01:05:08.417029][f=0090962] Shutdown - Unit glow API
[t=01:05:08.417050][f=0090962] Shutdown - UnitCloakShield
[t=01:05:08.417077][f=0090962] Shutdown - Lups Cloak FX
[t=01:05:08.417094][f=0090962] Shutdown - Lups
[t=01:05:08.418514][f=0090962] Shutdown - Lups Shield
[t=01:05:08.418942][f=0090962] End gadgetHandler:Shutdown
[t=01:05:08.486465][f=0090962] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6522, 0.0} allocedSize{int+, int-, ext}={0, 0, 1030749}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011}
[t=01:05:08.488797][f=0090962] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:05:08.488858][f=0090962] [Game::KillLua][4] dtor=0
[t=01:05:08.488868][f=0090962] [Game::KillLua][5] dtor=0
[t=01:05:08.498676][f=0090962] [SpringApp::Reload][3]
[t=01:05:08.498696][f=0090962] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:05:08.500498][f=0090962] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:05:08.500519][f=0090962] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37
[t=01:05:08.500647][f=0090962] [Sound] [Sound::UpdateThread][4] ctx=000002773dd10b70 dev=00000275efff85f0
[t=01:05:08.500725][f=0090962] [Sound] [Sound::UpdateThread][5] ctx=000002773dd10b70 dev=00000275efff85f0
[t=01:05:08.500738][f=0090962] [Sound] [Sound::Cleanup][alcDestroyContext(000002773dd10b70)]
[t=01:05:08.501291][f=0090962] [Sound] [Sound::Cleanup][alcCloseDevice(00000275efff85f0)]
[t=01:05:08.501509][f=0090962] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:05:08.524066][f=0090962] [Sound] [Sound::UpdateThread][6]
[t=01:05:08.524438][f=0090962] [SpringApp::Reload][4]
[t=01:05:08.524451][f=0090962] [Game::~CGame][1]
[t=01:05:08.524459][f=0090962] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:05:08.524468][f=0090962] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:05:08.524475][f=0090962] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:05:08.524484][f=0090962] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:05:08.524490][f=0090962] [Game::KillLua][4] dtor=1
[t=01:05:08.524510][f=0090962] [Game::KillLua][5] dtor=1
[t=01:05:08.524571][f=0090962] [Game::KillMisc][1]
[t=01:05:08.524594][f=0090962] [Game::KillMisc][2]
[t=01:05:08.524818][f=0090962] [Game::KillMisc][3]
[t=01:05:08.524827][f=0090962] [Game::KillRendering][1]
[t=01:05:08.527754][f=0090962] [~CRectangleOverlapHandler] 4% overlap reduction
[t=01:05:08.568701][f=0090962] [3DOParser::Kill] allocated 1 pieces
[t=01:05:08.568722][f=0090962] [S3OParser::Kill] allocated 5518 pieces
[t=01:05:08.569171][f=0090962] [AssParser::Kill] allocated 674 pieces
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 54115,  target steam id 76561198302447540, channel 3

Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected