ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #105985

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.000690] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000705] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.004877] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005746] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.005758] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.019065] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019119] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019417]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019434]   
[t=00:00:00.019440]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019446]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019461]   Use "none" to disable the default log sections.
[t=00:00:00.019469] ============== </Log Sections> ==============

[t=00:00:00.019475] ============== <User Config> ==============
[t=00:00:00.019626]   AllowDeferredMapRendering = 1
[t=00:00:00.019635]   AllowDeferredModelRendering = 1
[t=00:00:00.019640]   AnimationMT = 0
[t=00:00:00.019646]   BumpWaterAnisotropy = 2
[t=00:00:00.019652]   BumpWaterBlurReflection = 1
[t=00:00:00.019658]   BumpWaterDepthBits = 32
[t=00:00:00.019664]   BumpWaterReflection = 2
[t=00:00:00.019677]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019685]   CamFreeScrollSpeed = 50
[t=00:00:00.019690]   CamMode = 1
[t=00:00:00.019696]   CamTimeExponent = 4.0
[t=00:00:00.019701]   CamTimeFactor = 1.0
[t=00:00:00.019708]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019716]   EdgeMoveDynamic = 0
[t=00:00:00.019721]   EdgeMoveWidth = 0.003
[t=00:00:00.019726]   FPSFOV = 90
[t=00:00:00.019732]   FPSScrollSpeed = 50
[t=00:00:00.019738]   FontSize = 18
[t=00:00:00.019743]   Fullscreen = 0
[t=00:00:00.019749]   GrassDetail = 0
[t=00:00:00.019761]   GroundDecals = 5
[t=00:00:00.019768]   GroundDetail = 120
[t=00:00:00.019772]   HangTimeout = 30
[t=00:00:00.019778]   HardwareCursor = 1
[t=00:00:00.019784]   InitialNetworkTimeout = 0
[t=00:00:00.019790]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.019796]   LODScale = 1.000
[t=00:00:00.019802]   LODScaleReflection = 1.000
[t=00:00:00.019810]   LODScaleRefraction = 1.000
[t=00:00:00.019815]   LODScaleShadow = 1.000
[t=00:00:00.019821]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.019832]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.019840]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.019845]   LinkOutgoingBandwidth = 131072
[t=00:00:00.019852]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019858]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019864]   MSAALevel = 8
[t=00:00:00.019870]   MaxParticles = 25000
[t=00:00:00.019875]   MaxSounds = 32
[t=00:00:00.019881]   MaximumTransmissionUnit = 0
[t=00:00:00.019888]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019899]   MiniMapCanFlip = 1
[t=00:00:00.019906]   MiniMapMarker = 0
[t=00:00:00.019911]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.019917]   MouseDragScrollThreshold = 0
[t=00:00:00.019923]   NetworkLossFactor = 1
[t=00:00:00.019929]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019935]   OverheadScrollSpeed = 50
[t=00:00:00.019940]   ReconnectTimeout = 0
[t=00:00:00.019946]   RotOverheadScrollSpeed = 50
[t=00:00:00.019952]   RotateLogFiles = 1
[t=00:00:00.019957]   ShadowMapSize = 8192
[t=00:00:00.020010]   Shadows = 1
[t=00:00:00.020018]   ShowClock = 0
[t=00:00:00.020023]   ShowPlayerInfo = 0
[t=00:00:00.020029]   SoftParticles = 2
[t=00:00:00.020034]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020043]   TeamHighlight = 0
[t=00:00:00.020048]   UnitIconDist = 151
[t=00:00:00.020053]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020059]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020066]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020072]   UseLuaMemPools = 0
[t=00:00:00.020085]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020093]   VFSCacheArchiveFiles = 0
[t=00:00:00.020098]   VSync = 0
[t=00:00:00.020104]   Water = 4
[t=00:00:00.020109]   WindowBorderless = 1
[t=00:00:00.020114]   WindowPosY = 0
[t=00:00:00.020120]   XResolutionWindowed = 1920
[t=00:00:00.020127]   YResolutionWindowed = 1080
[t=00:00:00.020145] ============== </User Config> ==============

[t=00:00:00.020153] ============== <User System> ==============
[t=00:00:00.020159]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020174]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020184]        Compiler Version: gcc-13.2.0
[t=00:00:00.020237]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020291]         Hardware Config: AMD Ryzen 7 2700X Eight-Core Processor         ; 32697MB RAM, 37561MB pagefile
[t=00:00:00.020301]        Binary Word Size: 64-bit (native)
[t=00:00:00.020307]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020320]      Physical CPU Cores: 8
[t=00:00:00.020327]       Logical CPU Cores: 16
[t=00:00:00.020333] ============== </User System> ==============

[t=00:00:00.020504] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020512]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020517]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020522]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020526]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.022426] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022452] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.031074] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.052881]     Display (Generic PnP Monitor)=1 modes=136 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.052897]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.052903]         [ 8] 1680x1050x24bpp@144Hz
[t=00:00:00.052910]         [15] 1600x1024x24bpp@144Hz
[t=00:00:00.052916]         [22] 1600x900x24bpp@144Hz
[t=00:00:00.052922]         [29] 1440x1080x24bpp@144Hz
[t=00:00:00.052948]         [36] 1440x900x24bpp@144Hz
[t=00:00:00.052953]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.052958]         [50] 1360x768x24bpp@144Hz
[t=00:00:00.052969]         [57] 1280x1024x24bpp@144Hz
[t=00:00:00.052976]         [64] 1280x960x24bpp@144Hz
[t=00:00:00.052981]         [71] 1280x800x24bpp@144Hz
[t=00:00:00.052987]         [78] 1280x768x24bpp@144Hz
[t=00:00:00.052996]         [85] 1280x720x24bpp@144Hz
[t=00:00:00.053001]         [92] 1176x664x24bpp@60Hz
[t=00:00:00.053007]         [95] 1152x864x24bpp@144Hz
[t=00:00:00.053013]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.053026]         [109] 800x600x24bpp@144Hz
[t=00:00:00.053035]         [116] 720x576x24bpp@144Hz
[t=00:00:00.053040]         [123] 720x480x24bpp@144Hz
[t=00:00:00.053045]         [130] 640x480x24bpp@144Hz
[t=00:00:00.344983] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.345797] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.345847] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.382857] [GR::LogVersionInfo]
[t=00:00:00.382872]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.382878]     GL version  : 4.6.0 NVIDIA 551.61
[t=00:00:00.382884]     GL vendor   : NVIDIA Corporation
[t=00:00:00.382889]     GL renderer : NVIDIA GeForce RTX 2070/PCIe/SSE2
[t=00:00:00.382895]     GLSL version: 4.60 NVIDIA
[t=00:00:00.382900]     GLEW version: 2.1.0
[t=00:00:00.382905]     GPU memory  : 8192MB (total) / 7278MB (available)
[t=00:00:00.382917]     SDL swap-int: 1
[t=00:00:00.383018]     SDL driver  : windows
[t=00:00:00.383025]     
[t=00:00:00.383030]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.383035]     GLSL shader support       : 1
[t=00:00:00.383040]     GL4 support               : 1
[t=00:00:00.383045]     FBO extension support     : 1
[t=00:00:00.383063]     NVX GPU mem-info support  : 1
[t=00:00:00.383072]     ATI GPU mem-info support  : 0
[t=00:00:00.383085]     Texture clamping to edge  : 1
[t=00:00:00.383094]     NPOT-texture support      : 1 (1)
[t=00:00:00.383110]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.383118]     texture query-LOD support : 1 (1)
[t=00:00:00.383124]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.383130]     Z-buffer depth            : 32 (-)
[t=00:00:00.383143]     primitive-restart support : 1 (1)
[t=00:00:00.383149]     clip-space control support: 1 (1)
[t=00:00:00.383155]     seamless cube-map support : 1 (1)
[t=00:00:00.383160]     frag-depth layout support : 1 (1)
[t=00:00:00.383165]     persistent maps support   : 1 (1)
[t=00:00:00.383171]     explicit attribs location : 1 (1)
[t=00:00:00.383182]     multi draw indirect       : 1 (-)
[t=00:00:00.383190]     array textures            : 1 (-)
[t=00:00:00.383195]     buffer copy support       : 1 (-)
[t=00:00:00.383201]     indirect draw             : 1 (-)
[t=00:00:00.383207]     base instance             : 1 (-)
[t=00:00:00.383215]     
[t=00:00:00.383222]     max. FBO samples              : 32
[t=00:00:00.383229]     max. FS/program texture slots : 32/192
[t=00:00:00.383237]     max. texture size             : 32768
[t=00:00:00.383256]     max. texture anisotropy level : 16.000000
[t=00:00:00.383263]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.383380]     max. draw-buffers             : 8
[t=00:00:00.383392]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.383399]     max. uniform buffer-bindings  : 84
[t=00:00:00.383407]     max. uniform block-size       : 64KB
[t=00:00:00.383414]     max. storage buffer-bindings  : 96
[t=00:00:00.383422]     max. storage block-size       : 2047MB
[t=00:00:00.383430]     
[t=00:00:00.383436]     enable AMD-hacks : 0
[t=00:00:00.383452]     compress MIP-maps: 0
[t=00:00:00.383548]     Number of compressed texture formats: 23
[t=00:00:00.383590]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.383634] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.384012] [GR::UpdateGLConfigs]
[t=00:00:00.384067] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.384075] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.384098] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.384111] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.384116] [GR::InitGLState]
[t=00:00:00.384171] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless)
[t=00:00:00.489563] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.493289] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.493858] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.499355] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.499376] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.499813] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.502002] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.502034] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.502151] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.502260] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.508330] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.509252] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.509671] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.509900] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.525187] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.525210] [VFS] [SpringVFS::ReserveArchives<this=000001f3f2cbb0d0>]
[t=00:00:00.525307] [VFS] [SpringVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.528323] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f3f2cbb0d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.528334] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.690271] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.690801] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.690980] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.691158] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.691319] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.691581] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.691629] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.691710] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.696028] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.696095] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.696860][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.696991][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.697200][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.697222][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.697230][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.697274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.707298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.707324][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VG248 (NVIDIA High Definition Audio)"
[t=00:00:00.707334][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (PLYR Stereo)"
[t=00:00:00.707343][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.707352][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset (PLYR Hands-Free AG Audio)"
[t=00:00:00.707367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.719065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.721225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f3b0b603a0(default) context=000001f3f1f81610  numChannels=2 frameSize=8
[t=00:00:00.721250][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.721260][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.721286][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.721295][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.721394][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.721445][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.721463][f=-000001] [Sound]   Devices:
[t=00:00:00.725693][f=-000001] [Sound]     [OpenAL Soft on Headset (PLYR Hands-Free AG Audio)]
[t=00:00:00.725718][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=00:00:00.725729][f=-000001] [Sound]     [OpenAL Soft on Headphones (PLYR Stereo)]
[t=00:00:00.725760][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.725780][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.725792][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.726676][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.726694][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.808622][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673255 MB
[t=00:00:00.811201][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.811687][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.834642][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.834790][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.837202][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.983697][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.998587][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.999407][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.001069][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.001270][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.001284][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.001338][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.001635][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.001666][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.001684][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.001717][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.001751][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.001782][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.001812][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.001850][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:01.002656][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.002921][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.003254][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.003267][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.003275][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.003309][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.004595][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.004818][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.005538][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.006908][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.016405][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.018080][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.022303][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.022989][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.024500][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.025361][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.027331][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.192419][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.193291][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.193303][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.193311][f=-000001] [liblobby] port, 8200
[t=00:00:01.193318][f=-000001] [liblobby] protocol, zks
[t=00:00:01.193326][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.203001][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.206933][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.208158][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.209757][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.210773][f=-000001] [Chotify] Enabled: true
[t=00:00:01.213271][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.223965][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.224227][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.224912][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.227088][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.227953][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.232461][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.237745][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.241379][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.243839][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.246193][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.249311][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.251784][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.259337][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.265824][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.269070][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.279303][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.282719][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.289197][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.295972][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.297995][f=-000001] [Chobby] Using wrapper port: , 60468
[t=00:00:01.300010][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.301480][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.302127][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.302853][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.303473][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.303969][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.304549][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.310059][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.313481][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.315094][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.315827][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.318017][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.321674][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.334642][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.339040][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.342818][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.348343][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.360878][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.365134][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.372582][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.376660][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.380286][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.383168][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.388741][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.394827][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.397331][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.400864][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.404552][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.406932][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.410791][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.414306][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.418293][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.419458][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.425097][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.427822][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.430512][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.435163][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.438124][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:01.439923][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:01.442299][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
------- TRUNCATED -------
[t=01:44:15.640026][f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=01:44:15.640147][f=-000001] [SpringApp::Reload][1]
[t=01:44:15.640159][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:44:15.669791][f=-000001]  [async=0] threads=8 tasks=6468 {sum,avg}{exec,wait}time={{4551.312, 0.704}, {2360.644, 0.365}}ms
[t=01:44:15.669835][f=-000001]      thread=1 tasks=924 {sum,min,max,avg}{exec,wait}time={{680.706, 0.000, 551.982, 0.737}, {50.384, 0.000, 2.083, 0.055}}ms
[t=01:44:15.669848][f=-000001]      thread=2 tasks=924 {sum,min,max,avg}{exec,wait}time={{694.316, 0.000, 571.213, 0.751}, {184.232, 0.000, 3.334, 0.199}}ms
[t=01:44:15.669859][f=-000001]      thread=3 tasks=924 {sum,min,max,avg}{exec,wait}time={{664.496, 0.000, 541.233, 0.719}, {288.988, 0.000, 3.483, 0.313}}ms
[t=01:44:15.669876][f=-000001]      thread=4 tasks=924 {sum,min,max,avg}{exec,wait}time={{668.738, 0.000, 551.895, 0.724}, {395.611, 0.000, 3.878, 0.428}}ms
[t=01:44:15.669888][f=-000001]      thread=5 tasks=924 {sum,min,max,avg}{exec,wait}time={{614.988, 0.000, 489.801, 0.666}, {410.747, 0.000, 5.547, 0.445}}ms
[t=01:44:15.669902][f=-000001]      thread=6 tasks=924 {sum,min,max,avg}{exec,wait}time={{611.343, 0.000, 505.163, 0.662}, {466.910, 0.000, 3.928, 0.505}}ms
[t=01:44:15.669913][f=-000001]      thread=7 tasks=924 {sum,min,max,avg}{exec,wait}time={{616.724, 0.000, 502.801, 0.667}, {563.772, 0.000, 27.542, 0.610}}ms
[t=01:44:15.669935][f=-000001]  [async=1] threads=8 tasks=1771 {sum,avg}{exec,wait}time={{49867.426, 28.158}, {10601902.000, 5986.393}}ms
[t=01:44:15.669950][f=-000001]      thread=1 tasks=253 {sum,min,max,avg}{exec,wait}time={{7108.541, 0.001, 3452.660, 28.097}, {1518080.875, 0.590, 7130.283, 6000.320}}ms
[t=01:44:15.669964][f=-000001]      thread=2 tasks=253 {sum,min,max,avg}{exec,wait}time={{7134.170, 0.001, 3468.489, 28.198}, {1523633.000, 0.590, 7139.400, 6022.265}}ms
[t=01:44:15.669986][f=-000001]      thread=3 tasks=253 {sum,min,max,avg}{exec,wait}time={{7117.545, 0.001, 3451.737, 28.133}, {1519153.250, 0.001, 7139.730, 6004.558}}ms
[t=01:44:15.670000][f=-000001]      thread=4 tasks=253 {sum,min,max,avg}{exec,wait}time={{7105.478, 0.001, 3449.155, 28.085}, {1512492.750, 0.060, 7130.228, 5978.232}}ms
[t=01:44:15.670014][f=-000001]      thread=5 tasks=253 {sum,min,max,avg}{exec,wait}time={{7136.505, 0.001, 3414.617, 28.208}, {1509901.125, 0.097, 7139.193, 5967.989}}ms
[t=01:44:15.670033][f=-000001]      thread=6 tasks=253 {sum,min,max,avg}{exec,wait}time={{7131.984, 0.001, 3463.193, 28.190}, {1514187.250, 0.178, 7142.749, 5984.930}}ms
[t=01:44:15.670048][f=-000001]      thread=7 tasks=253 {sum,min,max,avg}{exec,wait}time={{7133.207, 0.001, 3412.638, 28.194}, {1504454.500, 0.279, 7150.468, 5946.460}}ms
[t=01:44:15.670058][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:44:15.670082][f=-000001] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=01:44:15.670464][f=-000001] [ThreadPool::SetThreadCount][2] workers=7
[t=01:44:15.670533][f=-000001] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=01:44:15.670606][f=-000001] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=01:44:15.670679][f=-000001] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=01:44:15.670767][f=-000001] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:44:15.671179][f=-000001] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:44:15.671216][f=-000001] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=01:44:15.671220][f=-000001] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:44:15.671255][f=-000001] [Threading] Main thread CPU affinity mask set: 0xff80
[t=01:44:15.671265][f=-000001] [SpringApp::Reload][2]
[t=01:44:15.671276][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-21_21-36-38-487_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (17937 bytes)
[t=01:44:15.671324][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:44:15.671334][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f461e5acc0
[t=01:44:15.671393][f=-000001] Start widgetHandler:Shutdown
[t=01:44:15.674623][f=-000001] Shutdown - SaveOrderList Complete
[t=01:44:15.675390][f=-000001] Writing last game win data
[t=01:44:15.680394][f=-000001] Shutdown - SaveConfigData Complete
[t=01:44:15.680418][f=-000001] Shutdown Widget - Chili Highlight
[t=01:44:15.680454][f=-000001] Shutdown Widget - Draw After Chili
[t=01:44:15.680478][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=01:44:15.680497][f=-000001] Shutdown Widget - EPIC Menu
[t=01:44:15.681903][f=-000001] Shutdown Widget - Depth of Field Shader
[t=01:44:15.681928][f=-000001] Shutdown Widget - Chili Widget Selector
[t=01:44:15.683101][f=-000001] Shutdown Widget - Chili Minimap
[t=01:44:15.683275][f=-000001] Shutdown Widget - Deferred rendering
[t=01:44:15.683289][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=01:44:15.700999][f=-000001] Shutdown Widget - Deferred rendering
[t=01:44:15.701019][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=01:44:15.701819][f=-000001] Shutdown Widget - Local Team Colors
[t=01:44:15.701833][f=-000001] Shutdown Widget - Display Keys 2
[t=01:44:15.701857][f=-000001] Shutdown Widget - Save Game Menu
[t=01:44:15.701868][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=01:44:15.701900][f=-000001] Shutdown Widget - Unit Icons
[t=01:44:15.701911][f=-000001] Shutdown Widget - Noises
[t=01:44:15.701977][f=-000001] Shutdown Widget - HealthBars
[t=01:44:15.703258][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=01:44:15.703273][f=-000001] Shutdown Widget - BuildETA
[t=01:44:15.703285][f=-000001] Shutdown Widget - Win Counter
[t=01:44:15.703295][f=-000001] Shutdown Widget - EndGame APM stats
[t=01:44:15.704746][f=-000001] Shutdown Widget - Initial Queue ZK
[t=01:44:15.704759][f=-000001] Shutdown Widget - Modular Comm Info
[t=01:44:15.704768][f=-000001] Shutdown Widget - Transport AI
[t=01:44:15.704788][f=-000001] Shutdown Widget - Stereo3D
[t=01:44:15.704846][f=-000001] Shutdown Widget - State Reverse and Latency
[t=01:44:15.704858][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=01:44:15.704869][f=-000001] Shutdown Widget - Point Tracker
[t=01:44:15.704879][f=-000001] Shutdown Widget - Music Player v2
[t=01:44:15.704890][f=-000001] Shutdown Widget - Missile Silo Range
[t=01:44:15.704902][f=-000001] Shutdown Widget - MinimapEvents
[t=01:44:15.704912][f=-000001] Shutdown Widget - Local Widgets Config
[t=01:44:15.704935][f=-000001] Shutdown Widget - Highlight Geos
[t=01:44:15.704949][f=-000001] Shutdown Widget - Grab Input
[t=01:44:15.704975][f=-000001] Input grabbing is disabled!
[t=01:44:15.704985][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=01:44:15.705000][f=-000001] Shutdown Widget - Darkening
[t=01:44:15.705018][f=-000001] Shutdown Widget - Context Menu
[t=01:44:15.705029][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=01:44:15.705046][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:44:15.705062][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=01:44:15.705074][f=-000001] Shutdown Widget - Chili EndGame Window
[t=01:44:15.705088][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=01:44:15.705190][f=-000001] Shutdown Widget - CameraShake
[t=01:44:15.705202][f=-000001] Shutdown Widget - Attack Warning
[t=01:44:15.705215][f=-000001] Shutdown Widget - Startup Info and Selector
[t=01:44:15.705348][f=-000001] Shutdown Widget - Attack AoE
[t=01:44:15.705366][f=-000001] Shutdown Widget - UnitShapes 3
[t=01:44:15.705401][f=-000001] Shutdown Widget - Map Edge Extension
[t=01:44:15.706315][f=-000001] Shutdown Widget - Selection Send
[t=01:44:15.706328][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=01:44:15.706339][f=-000001] Shutdown Widget - LupsManager
[t=01:44:15.706354][f=-000001] Shutdown Widget - Receive Units Indicator
[t=01:44:15.706368][f=-000001] Shutdown Widget - Newton Firezone
[t=01:44:15.706385][f=-000001] Shutdown Widget - Chili Pro Console
[t=01:44:15.707067][f=-000001] Shutdown Widget - Persistent Build Height
[t=01:44:15.707080][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=01:44:15.707091][f=-000001] Shutdown Widget - Lups
[t=01:44:15.707461][f=-000001] Shutdown Widget - Chili Framework
[t=01:44:15.707473][f=-000001] Shutdown Widget - Mex Placement Handler
[t=01:44:15.707783][f=-000001] Shutdown Widget - Custom Markers
[t=01:44:15.707801][f=-000001] Shutdown Widget - Chili Core Selector
[t=01:44:15.707878][f=-000001] Shutdown Widget - Select Keys
[t=01:44:15.707910][f=-000001] Shutdown Widget - Start Boxes
[t=01:44:15.707927][f=-000001] Shutdown Widget - Pause Screen
[t=01:44:15.708080][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:44:15.708119][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=01:44:15.708389][f=-000001] Shutdown Widget - Text To Speech Control
[t=01:44:15.708413][f=-000001] Shutdown Widget - Layout Handler
[t=01:44:15.708431][f=-000001] Shutdown Widget - Color Blindness Correction
[t=01:44:15.708599][f=-000001] End widgetHandler:Shutdown
[t=01:44:15.752199][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4338993, 0.0} allocedSize{int+, int-, ext}={0, 0, 968876037}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=01:44:15.754470][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:44:15.754487][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f53f7be4c0
[t=01:44:15.754555][f=-000001] Start gadgetHandler:Shutdown
[t=01:44:15.754568][f=-000001] Shutdown - StartSetup
[t=01:44:15.754579][f=-000001] Shutdown - UnitMorph
[t=01:44:15.754591][f=-000001] Shutdown - Carrier Drones
[t=01:44:15.754603][f=-000001] Shutdown - Missile Silo Controller
[t=01:44:15.754614][f=-000001] Shutdown - Modular Comm Info
[t=01:44:15.754623][f=-000001] Shutdown - Terrain Texture Handler
[t=01:44:15.754634][f=-000001] Shutdown - UnitCloakShield
[t=01:44:15.754645][f=-000001] Shutdown - Starlight Handler
[t=01:44:15.754658][f=-000001] End gadgetHandler:Shutdown
[t=01:44:15.765631][f=-000001] Start gadgetHandler:Shutdown
[t=01:44:15.765652][f=-000001] Shutdown - Teleport Throw
[t=01:44:15.765666][f=-000001] Shutdown - UnitMorph
[t=01:44:15.765682][f=-000001] Shutdown - Commander Skin Renderer
[t=01:44:15.765824][f=-000001] Shutdown - Missile fired callins
[t=01:44:15.765839][f=-000001] Shutdown - Modular Comm Info
[t=01:44:15.765848][f=-000001] Shutdown - Retreat Command
[t=01:44:15.765865][f=-000001] Shutdown - Shockwaves
[t=01:44:15.765897][f=-000001] Shutdown - Unit tint API
[t=01:44:15.765917][f=-000001] Shutdown - Unit glow API
[t=01:44:15.765938][f=-000001] Shutdown - UnitCloakShield
[t=01:44:15.765963][f=-000001] Shutdown - Lups Cloak FX
[t=01:44:15.765972][f=-000001] Shutdown - Lups
[t=01:44:15.766357][f=-000001] Shutdown - Lups Shield
[t=01:44:15.766374][f=-000001] End gadgetHandler:Shutdown
[t=01:44:15.781405][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:44:15.782190][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:44:15.782333][f=-000001] [Game::KillLua][4] dtor=0
[t=01:44:15.782344][f=-000001] [Game::KillLua][5] dtor=0
[t=01:44:15.788634][f=-000001] [SpringApp::Reload][3]
[t=01:44:15.788653][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:44:15.805685][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:44:15.805703][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=01:44:15.805733][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f4789907a0 dev=000001f500258030
[t=01:44:15.805873][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f4789907a0 dev=000001f500258030
[t=01:44:15.805897][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f4789907a0)]
[t=01:44:15.806605][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f500258030)]
[t=01:44:15.806664][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:44:15.833396][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:44:15.833696][f=-000001] [SpringApp::Reload][4]
[t=01:44:15.833709][f=-000001] [Game::~CGame][1]
[t=01:44:15.833717][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:44:15.833736][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:44:15.833743][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:44:15.833751][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:44:15.833759][f=-000001] [Game::KillLua][4] dtor=1
[t=01:44:15.833768][f=-000001] [Game::KillLua][5] dtor=1
[t=01:44:15.833880][f=-000001] [Game::KillMisc][1]
[t=01:44:15.833889][f=-000001] [Game::KillMisc][2]
[t=01:44:15.834104][f=-000001] [Game::KillMisc][3]
[t=01:44:15.834118][f=-000001] [Game::KillRendering][1]
[t=01:44:15.837237][f=-000001] [~CRectangleOverlapHandler] 3% overlap reduction
[t=01:44:15.871475][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=01:44:15.871500][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=01:44:15.871937][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=01:44:15.935463][f=-000001] [Game::KillInterface][1]
[t=01:44:15.935937][f=-000001] [Game::KillInterface][2]
[t=01:44:15.937182][f=-000001] [Game::KillSimulation][1]
[t=01:44:15.937599][f=-000001] [Game::KillSimulation][2]
[t=01:44:15.960899][f=-000001] [CCollisionHandler] dis-/continuous tests: 66/82004264
[t=01:44:15.960923][f=-000001] [Game::KillSimulation][3]
[t=01:44:15.962451][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:44:15.962524][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:44:15.962591][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:44:15.962861][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:44:15.964278][f=-000001] [~CRectangleOverlapHandler] 3% overlap reduction
[t=01:44:15.994666][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=01:44:16.000244][f=-000001] [Game::KillSimulation][4]
[t=01:44:16.093626][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:44:16.093691][f=-000001] [Game::~CGame][2]
[t=01:44:16.093701][f=-000001] [Game::~CGame][3]
[t=01:44:16.093912][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10983 bytes sent   in 809 packets (13.576 bytes/packet)
    30801 bytes recv'd in 880 packets (35.001 bytes/packet)
    {0.093x, 0.171x} relative protocol overhead {up, down}
    294 incoming chunks dropped, 77 outgoing chunks resent
    309 incoming chunks processed

[t=01:44:16.093944][f=-000001] [SpringApp::Reload][5]
[t=01:44:16.093987][f=-000001] [SpringApp::Reload][6]
[t=01:44:16.094009][f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000001f3f2cbb0d0>(reload=1)] (#mod=8184 #map=4 #menu=2885)
[t=01:44:16.099778][f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=01:44:16.100652][f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=01:44:16.101059][f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=01:44:16.101278][f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=01:44:16.115968][f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=01:44:16.115980][f=-000001] [SpringApp::Reload][7]
[t=01:44:16.117694][f=-000001] [SpringApp::Reload][8]
[t=01:44:16.117932][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=01:44:16.118177][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:44:16.118204][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:44:16.118236][f=-000001] [Sound] [Sound::InitThread][1]
[t=01:44:16.118269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:44:16.127207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=01:44:16.127227][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VG248 (NVIDIA High Definition Audio)"
[t=01:44:16.127239][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (PLYR Stereo)"
[t=01:44:16.127263][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=01:44:16.127274][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset (PLYR Hands-Free AG Audio)"
[t=01:44:16.127282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:44:16.134477][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:44:16.135148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f500258030(default) context=000001f51c0cfae0  numChannels=2 frameSize=8
[t=01:44:16.135163][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:44:16.135171][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=01:44:16.135178][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:44:16.135184][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=01:44:16.135219][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:44:16.135252][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:44:16.135262][f=-000001] [Sound]   Devices:
[t=01:44:16.138695][f=-000001] [Sound]     [OpenAL Soft on Headset (PLYR Hands-Free AG Audio)]
[t=01:44:16.138707][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=01:44:16.138714][f=-000001] [Sound]     [OpenAL Soft on Headphones (PLYR Stereo)]
[t=01:44:16.138723][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=01:44:16.138736][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:44:16.138744][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:44:16.139475][f=-000001] [Sound]   EFX Enabled: yes
[t=01:44:16.139488][f=-000001] [Sound] [Sound::UpdateThread][2]
Zero-K.exe Warning: 0 : Error steam p2p udp listen thread, proxy shutting down: An existing connection was forcibly closed by the remote host
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 64547,  target steam id 76561198302447540, channel 7
[t=01:44:16.230240][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[t=01:44:16.230368][f=-000001] [SpringApp::Reload][10]
[t=01:44:16.230496][f=-000001] [SpringApp::Reload][11]
[t=01:44:16.230507][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=01:44:16.230934][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=01:44:16.232407][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:44:16.232560][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:44:16.232668][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f3f2cbb0d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:44:16.367535][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:44:16.367971][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000001f3b1221ab0
[t=01:44:16.367999][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=01:44:16.386617][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[t=01:44:16.425757][f=-000001] [SpringApp::Reload][13] reloadCount=8

[t=01:44:16.425968][f=-000001] TotalHideLobbyInterface, false
[t=01:44:31.203561][f=-000001] [liblobby] Warning: Duplicate user(PAKRON) added to channel (zk)
[t=01:45:08.175808][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=01:45:08.205152][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:45:08.211816][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:45:08.211831][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:45:08.212047][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f51c0cfae0 dev=000001f500258030
[t=01:45:08.212149][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f51c0cfae0 dev=000001f500258030
[t=01:45:08.212160][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f51c0cfae0)]
[t=01:45:08.212533][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f500258030)]
[t=01:45:08.212560][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:45:08.212756][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:45:08.213275][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:45:08.213331][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:45:08.213333][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[t=01:45:08.213341][f=-000001] [Sound] [Sound::InitThread][1]
[t=01:45:08.213374][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:45:08.222963][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=01:45:08.222995][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VG248 (NVIDIA High Definition Audio)"
[t=01:45:08.223009][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=01:45:08.223019][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset (PLYR Hands-Free AG Audio)"
[t=01:45:08.223028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:45:08.251168][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:45:08.251777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f500258030(default) context=000001f51c0cc6a0  numChannels=2 frameSize=8
[t=01:45:08.251793][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:45:08.251803][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=01:45:08.251810][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:45:08.251817][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=01:45:08.251847][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:45:08.251877][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:45:08.251888][f=-000001] [Sound]   Devices:
[t=01:45:08.267400][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=01:45:08.267420][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=01:45:08.267431][f=-000001] [Sound]     [OpenAL Soft on Headset (PLYR Hands-Free AG Audio)]
[t=01:45:08.267441][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:45:08.267465][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:45:08.267950][f=-000001] [Sound]   EFX Enabled: yes
[t=01:45:08.267968][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=01:45:13.569665][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=01:45:13.598753][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:45:13.616769][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:45:13.616813][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:45:13.617024][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f51c0cc6a0 dev=000001f500258030
[t=01:45:13.617102][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f51c0cc6a0 dev=000001f500258030
[t=01:45:13.617112][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f51c0cc6a0)]
[t=01:45:13.617563][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f500258030)]
[t=01:45:13.617594][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:45:13.617842][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:45:13.618308][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:45:13.618331][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:45:13.618341][f=-000001] [Sound] [Sound::InitThread][1]
[t=01:45:13.618369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:45:13.626797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=01:45:13.626814][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VG248 (NVIDIA High Definition Audio)"
[t=01:45:13.626823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (PLYR Stereo)"
[t=01:45:13.626833][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=01:45:13.626842][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset (PLYR Hands-Free AG Audio)"
[t=01:45:13.626856][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:45:13.632933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:45:13.633501][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f500258030(default) context=000001f51c0ce320  numChannels=2 frameSize=8
[t=01:45:13.633517][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:45:13.633526][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=01:45:13.633546][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:45:13.633555][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=01:45:13.633581][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:45:13.633610][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:45:13.633621][f=-000001] [Sound]   Devices:
[t=01:45:13.636964][f=-000001] [Sound]     [OpenAL Soft on Headset (PLYR Hands-Free AG Audio)]
[t=01:45:13.636977][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=01:45:13.636984][f=-000001] [Sound]     [OpenAL Soft on Headphones (PLYR Stereo)]
[t=01:45:13.637000][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=01:45:13.637010][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:45:13.637017][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:45:13.637447][f=-000001] [Sound]   EFX Enabled: yes
[t=01:45:13.637464][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=01:45:13.637487][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 64547,  target steam id 76561198302447540, channel 7
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected