Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.007861] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.007876] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.012093] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.012178] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.038137] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.076114] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.076152] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.076169] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.076182] [t=00:00:00.076187] Enable or disable log sections using the LogSections configuration key [t=00:00:00.076192] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.076196] Use "none" to disable the default log sections. [t=00:00:00.076200] ============== </Log Sections> ============== [t=00:00:00.076209] ============== <User Config> ============== [t=00:00:00.076306] AllowDeferredMapRendering = 1 [t=00:00:00.076313] AllowDeferredModelRendering = 1 [t=00:00:00.076318] BumpWaterAnisotropy = 2 [t=00:00:00.076322] BumpWaterBlurReflection = 1 [t=00:00:00.076326] BumpWaterDepthBits = 32 [t=00:00:00.076330] BumpWaterReflection = 2 [t=00:00:00.076335] BumpWaterTexSizeReflection = 256 [t=00:00:00.076340] CamFreeScrollSpeed = 50 [t=00:00:00.076344] CamMode = 1 [t=00:00:00.076353] DualScreenMiniMapOnLeft = 1 [t=00:00:00.076358] EdgeMoveDynamic = 0 [t=00:00:00.076362] EdgeMoveWidth = 0.003 [t=00:00:00.076365] FPSFOV = 90 [t=00:00:00.076369] FPSScrollSpeed = 50 [t=00:00:00.076373] FSAA = 1 [t=00:00:00.076376] FontSize = 18 [t=00:00:00.076381] Fullscreen = 0 [t=00:00:00.076385] GrassDetail = 0 [t=00:00:00.076388] GroundDecals = 5 [t=00:00:00.076392] GroundDetail = 120 [t=00:00:00.076397] GroundScarAlphaFade = 1 [t=00:00:00.076400] HangTimeout = 30 [t=00:00:00.076408] HardwareCursor = 1 [t=00:00:00.076412] InitialNetworkTimeout = 0 [t=00:00:00.076416] LinkIncomingMaxPacketRate = 512 [t=00:00:00.076421] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.076425] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.076430] LinkOutgoingBandwidth = 131072 [t=00:00:00.076434] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.076438] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.076443] MSAALevel = 8 [t=00:00:00.076446] MaxParticles = 25000 [t=00:00:00.076454] MaxSounds = 32 [t=00:00:00.076458] MaximumTransmissionUnit = 0 [t=00:00:00.076462] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.076466] MiniMapMarker = 0 [t=00:00:00.076471] MouseDragScrollThreshold = 0 [t=00:00:00.076475] NetworkLossFactor = 1 [t=00:00:00.076479] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.076484] OverheadScrollSpeed = 50 [t=00:00:00.076488] ReconnectTimeout = 0 [t=00:00:00.076493] RotOverheadScrollSpeed = 50 [t=00:00:00.076497] RotateLogFiles = 1 [t=00:00:00.076504] ShadowMapSize = 8192 [t=00:00:00.076509] Shadows = 1 [t=00:00:00.076512] ShowClock = 0 [t=00:00:00.076516] SoftParticles = 2 [t=00:00:00.076521] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.076525] UnitIconDist = 151 [t=00:00:00.076529] UnitLodDist = 999999 [t=00:00:00.076534] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.076538] UseLuaMemPools = 0 [t=00:00:00.076542] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.076546] VFSCacheArchiveFiles = 0 [t=00:00:00.076583] VSync = 0 [t=00:00:00.076589] Water = 4 [t=00:00:00.076592] WindowPosY = 80 [t=00:00:00.076596] XResolutionWindowed = 1920 [t=00:00:00.076600] YResolutionWindowed = 1000 [t=00:00:00.076605] snd_volmaster = 44 [t=00:00:00.076617] ============== </User Config> ============== [t=00:00:00.076622] ============== <User System> ============== [t=00:00:00.076626] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.076633] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.076645] Compiler Version: gcc-13.2.0 [t=00:00:00.076675] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.076720] Hardware Config: AMD Ryzen 7 5800H with Radeon Graphics ; 15716MB RAM, 22639MB pagefile [t=00:00:00.076727] Binary Word Size: 64-bit (native) [t=00:00:00.076731] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.076735] Physical CPU Cores: 8 [t=00:00:00.076739] Logical CPU Cores: 16 [t=00:00:00.076748] ============== </User System> ============== [t=00:00:00.076831] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.076836] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.076839] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.076843] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.076846] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.077935] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.077958] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.085638] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.097442] Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.097455] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.097460] [ 4] 1760x990x24bpp@60Hz [t=00:00:00.097466] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.097470] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.097475] [ 9] 1440x900x24bpp@60Hz [t=00:00:00.097479] [10] 1366x768x24bpp@60Hz [t=00:00:00.097483] [11] 1280x1024x24bpp@75Hz [t=00:00:00.097487] [13] 1280x800x24bpp@60Hz [t=00:00:00.097508] [14] 1280x720x24bpp@60Hz [t=00:00:00.097514] [17] 1152x870x24bpp@75Hz [t=00:00:00.097518] [20] 1152x864x24bpp@75Hz [t=00:00:00.097522] [23] 1128x634x24bpp@75Hz [t=00:00:00.097526] [26] 1024x768x24bpp@75Hz [t=00:00:00.097530] [29] 832x624x24bpp@75Hz [t=00:00:00.097534] [32] 800x600x24bpp@75Hz [t=00:00:00.097537] [36] 720x576x24bpp@60Hz [t=00:00:00.097542] [39] 720x480x24bpp@60Hz [t=00:00:00.097547] [41] 720x400x24bpp@70Hz [t=00:00:00.097551] [44] 640x480x24bpp@75Hz [t=00:00:00.107492] Display (Generic PnP Monitor)=2 modes=22 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.107504] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.107509] [ 3] 1760x990x24bpp@144Hz [t=00:00:00.107513] [ 5] 1680x1050x24bpp@144Hz [t=00:00:00.107517] [ 7] 1600x900x24bpp@144Hz [t=00:00:00.107521] [ 9] 1366x768x24bpp@144Hz [t=00:00:00.107525] [11] 1280x1024x24bpp@144Hz [t=00:00:00.107528] [13] 1280x720x24bpp@144Hz [t=00:00:00.107532] [15] 1128x634x24bpp@144Hz [t=00:00:00.107541] [17] 1024x768x24bpp@144Hz [t=00:00:00.107545] [19] 800x600x24bpp@144Hz [t=00:00:00.107549] [21] 640x480x24bpp@144Hz [t=00:00:00.530418] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.530826] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<1920,1000> [t=00:00:00.530841] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<1920,1000> [t=00:00:00.709879] [GR::LogVersionInfo] [t=00:00:00.709890] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.709895] GL version : 4.6.0 Compatibility Profile Context 23.9.1.230821 [t=00:00:00.709900] GL vendor : ATI Technologies Inc. [t=00:00:00.709904] GL renderer : AMD Radeon RX 6600M [t=00:00:00.709908] GLSL version: 4.60 [t=00:00:00.709912] GLEW version: 2.1.0 [t=00:00:00.709917] GPU memory : 15543MB (total) / 15543MB (available) [t=00:00:00.709935] SDL swap-int: 0 [t=00:00:00.709942] SDL driver : windows [t=00:00:00.709959] [t=00:00:00.709965] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.709974] GLSL shader support : 1 [t=00:00:00.709981] GL4 support : 1 [t=00:00:00.709987] FBO extension support : 1 [t=00:00:00.710009] NVX GPU mem-info support : 0 [t=00:00:00.710020] ATI GPU mem-info support : 1 [t=00:00:00.710043] Texture clamping to edge : 1 [t=00:00:00.710054] NPOT-texture support : 1 (1) [t=00:00:00.710061] S3TC/DXT1 texture support : 1/0 [t=00:00:00.710076] texture query-LOD support : 1 (1) [t=00:00:00.710082] MSAA frame-buffer support : 1 (1) [t=00:00:00.710087] Z-buffer depth : 24 (-) [t=00:00:00.710104] primitive-restart support : 1 (1) [t=00:00:00.710110] clip-space control support: 1 (1) [t=00:00:00.710115] seamless cube-map support : 1 (1) [t=00:00:00.710120] frag-depth layout support : 1 (1) [t=00:00:00.710125] persistent maps support : 1 (1) [t=00:00:00.710130] explicit attribs location : 1 (1) [t=00:00:00.710141] multi draw indirect : 1 (-) [t=00:00:00.710147] array textures : 1 (-) [t=00:00:00.710152] buffer copy support : 1 (-) [t=00:00:00.710156] indirect draw : 1 (-) [t=00:00:00.710161] base instance : 1 (-) [t=00:00:00.710165] [t=00:00:00.710169] max. FBO samples : 8 [t=00:00:00.710174] max. FS/program texture slots : 32/160 [t=00:00:00.710179] max. texture size : 16384 [t=00:00:00.710187] max. texture anisotropy level : 16.000000 [t=00:00:00.710196] max. vec4 varyings/attributes : 16/32 [t=00:00:00.710201] max. draw-buffers : 8 [t=00:00:00.710206] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.710211] max. uniform buffer-bindings : 84 [t=00:00:00.710216] max. uniform block-size : 4096KB [t=00:00:00.710220] max. storage buffer-bindings : 96 [t=00:00:00.710225] max. storage block-size : 2047MB [t=00:00:00.710230] [t=00:00:00.710234] enable AMD-hacks : 1 [t=00:00:00.710238] compress MIP-maps: 0 [t=00:00:00.710274] Number of compressed texture formats: 33 [t=00:00:00.710304] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.710331] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.710599] [GR::UpdateGLConfigs] [t=00:00:00.710625] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.710631] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.711030] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.711042] [GR::UpdateGLGeometry][2] winSize=<1920,1000> [t=00:00:00.711047] [GR::InitGLState] [t=00:00:00.711094] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@59Hz (windowed::decorated) [t=00:00:00.868682] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.872596] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.884132] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.884153] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.884669] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.887377] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.887390] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.887448] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.887511] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.902937] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.903494] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.904177] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.904447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.968480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms [t=00:00:00.968518] [VFS] [SpringVFS::ReserveArchives<this=00000280c9bceb30>] [t=00:00:00.968714] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.972559] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000280c9bceb30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.972570] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.989059] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.990770] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.991418] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.992454] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.992464] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.992461] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.992456] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.992458] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.992491] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.992549] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.992883][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.993022][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.993100][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.993132][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.993150][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.993189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.002147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.002163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "?ㅻ뱶??Oculus Virtual Audio Device)" [t=00:00:01.002170][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speaker(Realtek(R) Audio)" [t=00:00:01.002188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.098449][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.5ms) [t=00:00:01.196765][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.198724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000281007b4e50(default) context=00000281006a8a60 numChannels=2 frameSize=8 [t=00:00:01.198744][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.198768][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.198775][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.198780][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.198800][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.198826][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.198835][f=-000001] [Sound] Devices: [t=00:00:01.201680][f=-000001] [Sound] [OpenAL Soft on Speaker(Realtek(R) Audio)] [t=00:00:01.201702][f=-000001] [Sound] [OpenAL Soft on ?ㅻ뱶??Oculus Virtual Audio Device)] [t=00:00:01.201714][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.201721][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.202411][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.202423][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.205462][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 15262 MB [t=00:00:01.207560][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.213692][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.215253][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name SaMaGui [t=00:00:01.215290][f=-000001] [t=00:00:01.215298][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:00:01.215305][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.215314][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.215329][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:00:01.215644][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.215660][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1000> [t=00:00:01.216055][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.216072][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1000> [t=00:00:01.216093][f=-000001] [GR::InitGLState] [t=00:00:01.216126][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@59Hz (windowed::decorated) [t=00:00:01.216142][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.216158][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.216168][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.564346][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "AlienDesert" (loaded=0 cached=0) [t=00:00:01.566224][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="AlienDesert", overwrite=false)] section=1 cached=0 [t=00:00:01.577321][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.577810][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.634714][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.661634][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.661803][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.663792][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280c9bceb30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.685479][f=-000001] [CAS::GASCB] Archive file="aliendesert.sd7" cs="829d9cc753e7ee0a1a22d91c0fd0261c8b925ec33b7d7cadbef926ca4abbe11119900f1303f2d371931698a41856c76132f02400c9db511aae2bb32da2796543" [t=00:00:01.725669][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.725790][f=-000001] Warning: [PreGame::GameDataReceived] Archive AlienDesert (checksum 4068ff98e661dd223153822b7966c6f152aaef0ac6a38b8dfb978d436ea2acf86148d916c50df79272207c860c25e11234f5a2d96ef7210cd7732cfe918fcff9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.647949][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.689974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.741931][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.908022][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80 [t=00:00:08.920162][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=19, wpy=113 [t=00:00:08.943770][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=38961ms [t=00:00:08.943795][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=109ms [t=00:00:08.943803][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=84ms [t=00:00:08.943816][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=73ms [t=00:00:08.943823][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=67ms [t=00:00:08.943831][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=65ms [t=00:00:08.943837][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=56ms [t=00:00:08.943847][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6335 inflSize=7493kb readTime=53ms [t=00:00:08.943852][f=-000001] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=51ms [t=00:00:08.943859][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=50ms [t=00:00:08.943866][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6341 inflSize=7896kb readTime=48ms [t=00:00:08.944927][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.944992][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:01:07.356293][f=0000589] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:07.558131][f=0000595] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689260][f=0000599] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689376][f=0000599] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689635][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689699][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689738][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689775][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689821][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689856][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.689890][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:07.722817][f=0000600] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:07.722844][f=0000600] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:07.958135][f=0000607] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053561][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053591][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053634][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053645][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053664][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053675][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.053684][f=0000610] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.391995][f=0000621] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.424114][f=0000622] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.424181][f=0000622] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.658256][f=0000628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.658354][f=0000628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.762345][f=0000631] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.762477][f=0000631] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.762500][f=0000631] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.868061][f=0000634] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.868168][f=0000634] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.868187][f=0000634] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.868199][f=0000634] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:08.869205][f=0000635] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.869273][f=0000635] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:08.934361][f=0000637] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038399][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038499][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038546][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038588][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038639][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038676][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.038711][f=0000640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.073972][f=0000640] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.073995][f=0000640] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.172303][f=0000643] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.172324][f=0000643] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.272635][f=0000646] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.272821][f=0000646] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.273485][f=0000646] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.273499][f=0000646] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.273515][f=0000646] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.273523][f=0000646] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.372931][f=0000649] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.502897][f=0000652] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.502912][f=0000652] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.502928][f=0000652] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.502936][f=0000652] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.502944][f=0000652] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.643911][f=0000655] SaMaGui paused the game [t=00:01:09.644071][f=0000655] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.644192][f=0000655] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.644209][f=0000655] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.644221][f=0000655] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.802391][f=0000655] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.802463][f=0000655] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:09.991263][f=0000655] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:09.991285][f=0000655] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:10.044148][f=0000655] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:10.044165][f=0000655] [Game::ClientReadNet][LOGMSG] sender="SaMaGui" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:10.837876][f=0000655] [QuitAction] user exited to system [t=00:01:10.843484][f=0000655] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.843501][f=0000655] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:10.869479][f=0000655] [async=0] threads=8 tasks=28490 {sum,avg}{exec,wait}time={{2959.412, 0.104}, {1438.974, 0.051}}ms [t=00:01:10.869500][f=0000655] thread=1 tasks=4070 {sum,min,max,avg}{exec,wait}time={{460.641, 0.000, 200.088, 0.113}, {78.283, 0.000, 18446744027136.000, 0.019}}ms [t=00:01:10.869513][f=0000655] thread=2 tasks=4070 {sum,min,max,avg}{exec,wait}time={{444.209, 0.000, 199.799, 0.109}, {187.771, 0.000, 4.943, 0.046}}ms [t=00:01:10.869530][f=0000655] thread=3 tasks=4070 {sum,min,max,avg}{exec,wait}time={{396.739, 0.000, 170.610, 0.097}, {214.527, 0.000, 29.365, 0.053}}ms [t=00:01:10.869541][f=0000655] thread=4 tasks=4070 {sum,min,max,avg}{exec,wait}time={{442.507, 0.000, 200.118, 0.109}, {216.264, 0.000, 6.332, 0.053}}ms [t=00:01:10.869551][f=0000655] thread=5 tasks=4070 {sum,min,max,avg}{exec,wait}time={{392.336, 0.000, 170.468, 0.096}, {257.335, 0.000, 18446744027136.000, 0.063}}ms [t=00:01:10.869571][f=0000655] thread=6 tasks=4070 {sum,min,max,avg}{exec,wait}time={{402.122, 0.000, 170.668, 0.099}, {216.659, 0.000, 29.365, 0.053}}ms [t=00:01:10.869584][f=0000655] thread=7 tasks=4070 {sum,min,max,avg}{exec,wait}time={{420.858, 0.000, 199.850, 0.103}, {268.136, 0.000, 22.591, 0.066}}ms [t=00:01:10.869594][f=0000655] [async=1] threads=8 tasks=13474 {sum,avg}{exec,wait}time={{82794.688, 6.145}, {34299156.000, 2545.581}}ms [t=00:01:10.869614][f=0000655] thread=1 tasks=1923 {sum,min,max,avg}{exec,wait}time={{11815.191, 0.001, 495.880, 6.144}, {4908353.500, 0.454, 6030.438, 2552.446}}ms [t=00:01:10.869626][f=0000655] thread=2 tasks=1925 {sum,min,max,avg}{exec,wait}time={{11588.844, 0.000, 494.408, 6.020}, {4840717.000, 0.454, 5894.273, 2514.658}}ms [t=00:01:10.869638][f=0000655] thread=3 tasks=1927 {sum,min,max,avg}{exec,wait}time={{12068.885, 0.001, 497.123, 6.263}, {4971791.000, 0.248, 6063.522, 2580.068}}ms [t=00:01:10.869649][f=0000655] thread=4 tasks=1925 {sum,min,max,avg}{exec,wait}time={{11822.091, 0.000, 496.677, 6.141}, {4878009.000, 0.463, 5949.447, 2534.031}}ms [t=00:01:10.869665][f=0000655] thread=5 tasks=1925 {sum,min,max,avg}{exec,wait}time={{11937.208, 0.000, 800.923, 6.201}, {4958109.500, 0.459, 5965.344, 2575.641}}ms [t=00:01:10.869677][f=0000655] thread=6 tasks=1925 {sum,min,max,avg}{exec,wait}time={{11654.396, 0.001, 492.755, 6.054}, {4852651.500, 0.459, 5845.945, 2520.858}}ms [t=00:01:10.869688][f=0000655] thread=7 tasks=1924 {sum,min,max,avg}{exec,wait}time={{11908.066, 0.000, 495.118, 6.189}, {4889525.500, 0.001, 5907.759, 2541.333}}ms [t=00:01:10.869700][f=0000655] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.869708][f=0000655] [SpringApp::Kill][2] [t=00:01:10.870237][f=0000655] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:10.870250][f=0000655] [Game::KillLua][1] dtor=0 luaUI=00000281db654040 [t=00:01:10.870292][f=0000655] Start widgetHandler:Shutdown [t=00:01:10.872707][f=0000655] Shutdown - SaveOrderList Complete [t=00:01:10.879682][f=0000655] Writing last game win data [t=00:01:10.883804][f=0000655] Shutdown - SaveConfigData Complete [t=00:01:10.883820][f=0000655] Shutdown Widget - Chili Highlight [t=00:01:10.883844][f=0000655] Shutdown Widget - Draw After Chili [t=00:01:10.883853][f=0000655] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.883865][f=0000655] Shutdown Widget - EPIC Menu [t=00:01:10.884859][f=0000655] Shutdown Widget - Chili Minimap [t=00:01:10.884965][f=0000655] Shutdown Widget - Chili Widget Selector [t=00:01:10.885782][f=0000655] Shutdown Widget - Depth of Field Shader [t=00:01:10.885803][f=0000655] Shutdown Widget - Deferred rendering [t=00:01:10.885812][f=0000655] SSAO: Deferred rendering disabled, disabling. [t=00:01:10.901372][f=0000655] Shutdown Widget - Deferred rendering [t=00:01:10.901391][f=0000655] SSAO: Deferred rendering disabled, disabling. [t=00:01:10.901796][f=0000655] Shutdown Widget - Local Team Colors [t=00:01:10.901807][f=0000655] Shutdown Widget - Display Keys 2 [t=00:01:10.901828][f=0000655] Shutdown Widget - Save Game Menu [t=00:01:10.901847][f=0000655] Shutdown Widget - Highlight Model Api GL4 [t=00:01:10.901871][f=0000655] Shutdown Widget - Unit Icons [t=00:01:10.901884][f=0000655] Shutdown Widget - HealthBars [t=00:01:10.902760][f=0000655] Shutdown Widget - Noises [t=00:01:10.902771][f=0000655] Shutdown Widget - Selected Units GL4 2 [t=00:01:10.902792][f=0000655] Shutdown Widget - BuildETA [t=00:01:10.902807][f=0000655] Shutdown Widget - Win Counter [t=00:01:10.902824][f=0000655] Shutdown Widget - EndGame APM stats [t=00:01:10.902906][f=0000655] Shutdown Widget - Modular Comm Info [t=00:01:10.902928][f=0000655] Shutdown Widget - Startup Info and Selector [t=00:01:10.902951][f=0000655] Shutdown Widget - CameraShake [t=00:01:10.902965][f=0000655] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.903098][f=0000655] Shutdown Widget - Chili EndGame Window [t=00:01:10.903116][f=0000655] Shutdown Widget - Chili Nuke Warning [t=00:01:10.903131][f=0000655] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.903149][f=0000655] Shutdown Widget - Chili Spectator Panels [t=00:01:10.903170][f=0000655] Shutdown Widget - Darkening [t=00:01:10.903188][f=0000655] Shutdown Widget - Defense Range Zero-K [t=00:01:10.903202][f=0000655] Shutdown Widget - Grab Input [t=00:01:10.903251][f=0000655] Input grabbing is disabled! [t=00:01:10.903263][f=0000655] Shutdown Widget - Highlight Geos [t=00:01:10.903276][f=0000655] Shutdown Widget - Local Widgets Config [t=00:01:10.903290][f=0000655] Shutdown Widget - Attack Warning [t=00:01:10.903303][f=0000655] Shutdown Widget - MinimapEvents [t=00:01:10.903329][f=0000655] Shutdown Widget - Missile Silo Range [t=00:01:10.903343][f=0000655] Shutdown Widget - Music Player v2 [t=00:01:10.903356][f=0000655] Shutdown Widget - Point Tracker [t=00:01:10.903367][f=0000655] Shutdown Widget - State Reverse and Latency [t=00:01:10.903379][f=0000655] Shutdown Widget - Decloak Tower Range [t=00:01:10.903392][f=0000655] Shutdown Widget - Stereo3D [t=00:01:10.903418][f=0000655] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.903445][f=0000655] Shutdown Widget - Transport AI [t=00:01:10.903457][f=0000655] Shutdown Widget - Attack AoE [t=00:01:10.903470][f=0000655] Shutdown Widget - Map Edge Extension [t=00:01:10.903519][f=0000655] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:10.903531][f=0000655] Shutdown Widget - Selection Send [t=00:01:10.903544][f=0000655] Shutdown Widget - LupsManager [t=00:01:10.903558][f=0000655] Shutdown Widget - Newton Firezone [t=00:01:10.903571][f=0000655] Shutdown Widget - Receive Units Indicator [t=00:01:10.903589][f=0000655] Shutdown Widget - Chili Pro Console [t=00:01:10.909068][f=0000655] Shutdown Widget - Persistent Build Height [t=00:01:10.909084][f=0000655] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.909094][f=0000655] Shutdown Widget - Chili Framework [t=00:01:10.909104][f=0000655] Shutdown Widget - Lups [t=00:01:10.909737][f=0000655] Shutdown Widget - Chili Core Selector [t=00:01:10.909846][f=0000655] Shutdown Widget - Custom Markers [t=00:01:10.909861][f=0000655] Shutdown Widget - Mex Placement Handler [t=00:01:10.909988][f=0000655] Shutdown Widget - Select Keys [t=00:01:10.910007][f=0000655] Shutdown Widget - Pause Screen [t=00:01:10.910160][f=0000655] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:10.910189][f=0000655] Shutdown Widget - Bloom Shader Deferred [t=00:01:10.910213][f=0000655] Shutdown Widget - Color Blindness Correction [t=00:01:10.910227][f=0000655] Shutdown Widget - Layout Handler [t=00:01:10.910238][f=0000655] Shutdown Widget - Text To Speech Control [t=00:01:10.910252][f=0000655] End widgetHandler:Shutdown [t=00:01:10.965751][f=0000655] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15224730, 0.0} allocedSize{int+, int-, ext}={0, 0, 2603039453}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0181} [t=00:01:10.968330][f=0000655] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:10.968347][f=0000655] [Game::KillLua][3] dtor=0 luaRules=000002817f585d80 [t=00:01:10.968385][f=0000655] Start gadgetHandler:Shutdown [t=00:01:10.968419][f=0000655] Shutdown - Notice [t=00:01:10.968427][f=0000655] FUTURE WARS GAME OVER. [t=00:01:10.968435][f=0000655] Shutdown - Resource Setup [t=00:01:10.968446][f=0000655] Shutdown - StartSetup [t=00:01:10.968453][f=0000655] Shutdown - UnitMorph [t=00:01:10.968641][f=0000655] Shutdown - Carrier Drones [t=00:01:10.968650][f=0000655] Shutdown - Missile Silo Controller [t=00:01:10.968659][f=0000655] Shutdown - Modular Comm Info [t=00:01:10.968667][f=0000655] Shutdown - Terrain Texture Handler [t=00:01:10.968682][f=0000655] Shutdown - UnitCloakShield [t=00:01:10.968738][f=0000655] Shutdown - Starlight Handler [t=00:01:10.968750][f=0000655] End gadgetHandler:Shutdown [t=00:01:10.993370][f=0000655] Start gadgetHandler:Shutdown [t=00:01:10.993392][f=0000655] Shutdown - UnitMorph [t=00:01:10.993409][f=0000655] Shutdown - Teleport Throw [t=00:01:10.993418][f=0000655] Shutdown - Commander Skin Renderer [t=00:01:10.993649][f=0000655] Shutdown - Missile fired callins [t=00:01:10.993686][f=0000655] Shutdown - Modular Comm Info [t=00:01:10.993696][f=0000655] Shutdown - Retreat Command [t=00:01:10.993709][f=0000655] Shutdown - Shockwaves [t=00:01:10.993718][f=0000655] Shutdown - Unit tint API [t=00:01:10.993731][f=0000655] Shutdown - Unit glow API [t=00:01:10.993743][f=0000655] Shutdown - UnitCloakShield [t=00:01:10.993803][f=0000655] Shutdown - Lups Cloak FX [t=00:01:10.993812][f=0000655] Shutdown - Lups [t=00:01:10.994587][f=0000655] Shutdown - Lups Shield [t=00:01:10.994624][f=0000655] End gadgetHandler:Shutdown [t=00:01:11.031506][f=0000655] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 267, 0.0} allocedSize{int+, int-, ext}={0, 0, 38225}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:11.032043][f=0000655] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:11.032126][f=0000655] [Game::KillLua][4] dtor=0 [t=00:01:11.032136][f=0000655] [Game::KillLua][5] dtor=0 [t=00:01:11.042101][f=0000655] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-22_02-06-42-602_AlienDesert_105.1.1-2314-g9e0bf7d BAR105.sdfz" (55328 bytes) [t=00:01:11.042782][f=0000655] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:11.079920][f=0000655] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:11.079962][f=0000655] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:01:11.079994][f=0000655] [Sound] [Sound::UpdateThread][4] ctx=00000281006a8a60 dev=00000281007b4e50 [t=00:01:11.080200][f=0000655] [Sound] [Sound::UpdateThread][5] ctx=00000281006a8a60 dev=00000281007b4e50 [t=00:01:11.080210][f=0000655] [Sound] [Sound::Cleanup][alcDestroyContext(00000281006a8a60)] [t=00:01:11.081026][f=0000655] [Sound] [Sound::Cleanup][alcCloseDevice(00000281007b4e50)] [t=00:01:11.081491][f=0000655] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:11.116920][f=0000655] [Sound] [Sound::UpdateThread][6] [t=00:01:11.117744][f=0000655] [Game::~CGame][1] [t=00:01:11.117757][f=0000655] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:11.117765][f=0000655] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:11.117771][f=0000655] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:11.117777][f=0000655] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:11.117798][f=0000655] [Game::KillLua][4] dtor=1 [t=00:01:11.117810][f=0000655] [Game::KillLua][5] dtor=1 [t=00:01:11.117913][f=0000655] [Game::KillMisc][1] [t=00:01:11.117925][f=0000655] [Game::KillMisc][2] [t=00:01:11.117935][f=0000655] [EOH::DestroySkirmishAI(id=3)] [t=00:01:11.122782][f=0000655] [EOH::DestroySkirmishAI(id=1)] [t=00:01:11.139590][f=0000655] [EOH::DestroySkirmishAI(id=0)] [t=00:01:11.157159][f=0000655] [Game::KillMisc][3] [t=00:01:11.157637][f=0000655] [Game::KillRendering][1] [t=00:01:11.159205][f=0000655] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:11.187924][f=0000655] [3DOParser::Kill] allocated 1 pieces [t=00:01:11.187947][f=0000655] [S3OParser::Kill] allocated 5442 pieces [t=00:01:11.188267][f=0000655] [AssParser::Kill] allocated 1663 pieces [t=00:01:11.209185][f=0000655] [Game::KillInterface][1] [t=00:01:11.209515][f=0000655] [Game::KillInterface][2] [t=00:01:11.209892][f=0000655] [Game::KillSimulation][1] [t=00:01:11.209954][f=0000655] [Game::KillSimulation][2] [t=00:01:11.228351][f=0000655] [CCollisionHandler] dis-/continuous tests: 0/96157 [t=00:01:11.228371][f=0000655] [Game::KillSimulation][3] [t=00:01:11.231311][f=0000655] [~CPathCache(24x16)] cacheHits=89 hitPercentage=52% numHashColls=0 maxCacheSize=83 [t=00:01:11.232858][f=0000655] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.232937][f=0000655] [~CPathCache(48x32)] cacheHits=127 hitPercentage=66% numHashColls=0 maxCacheSize=65 [t=00:01:11.233041][f=0000655] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.233309][f=0000655] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:11.236096][f=0000655] [LosHandler::Kill] raycast instance cache-{hits,misses}={8,142}; shared=3%; cached=3% [t=00:01:11.245854][f=0000655] [Game::KillSimulation][4] [t=00:01:11.307159][f=0000655] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:11.307595][f=0000655] [Game::~CGame][2] [t=00:01:11.307609][f=0000655] [Game::~CGame][3] [t=00:01:11.307721][f=0000655] [SpringApp::Kill][3] [t=00:01:11.307925][f=0000655] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 333877 bytes sent in 1615 packets (206.735 bytes/packet) 206121 bytes recv'd in 807 packets (255.416 bytes/packet) {0.026x, 0.023x} relative protocol overhead {up, down} 1676 incoming chunks dropped, 4448 outgoing chunks resent 474 incoming chunks processed [t=00:01:11.308235][f=0000655] [SpringApp::Kill][4] font=00000280c9b32640 [t=00:01:11.309276][f=0000655] [SpringApp::Kill][5] [t=00:01:11.315328][f=0000655] [SpringApp::Kill][6] [t=00:01:11.315381] [SpringApp::Kill][7] [t=00:01:11.315414] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.315423] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:11.315448] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:11.315456] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:11.315462] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:11.315473] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.315481] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:11.315487] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8348, 1048576, 1048576}, EBO = {12522, 2097152, 2097152} [t=00:01:11.315495] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:11.315505] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.315513] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.315519] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:11.315530] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:01:11.394797] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:11.394813] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:11.394817] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:11.394822] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:11.394826] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:11.400151] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>] [t=00:01:11.400174] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:01:11.400182] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000028100d53480) [t=00:01:11.400270] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1449ms [t=00:01:11.400294] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=21ms [t=00:01:11.400300] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=20ms [t=00:01:11.400305] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=20ms [t=00:01:11.400311] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=17ms [t=00:01:11.400315] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=16ms [t=00:01:11.400326] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=16ms [t=00:01:11.400332] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=15ms [t=00:01:11.400337] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=14ms [t=00:01:11.400343] file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=12ms [t=00:01:11.400357] file="unittextures/starlight.dds" indx=7759 inflSize=4096kb readTime=12ms [t=00:01:11.402262] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (00000280c9bbd400) [t=00:01:11.403529] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=1)] #archives[section]=1 #files[section]=3 [t=00:01:11.403548] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\AlienDesert.sd7 (0000028100e0c0c0) [t=00:01:11.405550] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:11.405589] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000280c9bbd610) [t=00:01:11.405651] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000280c9bbd560) [t=00:01:11.405795] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000280c9bbd4b0) [t=00:01:11.405991] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:11.406301] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:01:11.406369] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:11.406382] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:11.406407] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:11.406418] [VFS] [SpringVFS::DeleteArchives<this=00000280c9bceb30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:11.407092] [SpringApp::Kill][8] [t=00:01:11.407102] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:11.407108] [WatchDog::Uninstall][1] hangDetectorThread=00007ff754cf80b0 (joinable=1) [t=00:01:11.407113] [WatchDog::Uninstall][2] [t=00:01:12.127015] [WatchDog::Uninstall][3] [t=00:01:12.127029] [SpringApp::Kill][9]
infolog_full.txt (truncated):