ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106054

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.006908] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.006923] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.008777] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008818] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.037486] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.037514] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.037526]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.037533]   
[t=00:00:00.037536]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.037540]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.037543]   Use "none" to disable the default log sections.
[t=00:00:00.037546] ============== </Log Sections> ==============

[t=00:00:00.037553] ============== <User Config> ==============
[t=00:00:00.037618]   AllowDeferredMapRendering = 1
[t=00:00:00.037622]   AllowDeferredModelRendering = 1
[t=00:00:00.037626]   AnimationMT = 0
[t=00:00:00.037629]   BumpWaterAnisotropy = 2
[t=00:00:00.037632]   BumpWaterBlurReflection = 1
[t=00:00:00.037635]   BumpWaterDepthBits = 32
[t=00:00:00.037638]   BumpWaterReflection = 2
[t=00:00:00.037643]   BumpWaterRefraction = 2
[t=00:00:00.037645]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.037649]   CamFreeScrollSpeed = 50
[t=00:00:00.037654]   CamMode = 1
[t=00:00:00.037657]   CubeTexSizeReflection = 1024
[t=00:00:00.037660]   CubeTexSizeSpecular = 1024
[t=00:00:00.037663]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.037668]   EdgeMoveDynamic = 0
[t=00:00:00.037672]   EdgeMoveWidth = 0.003
[t=00:00:00.037674]   FPSFOV = 90
[t=00:00:00.037677]   FPSScrollSpeed = 50
[t=00:00:00.037680]   FontSize = 18
[t=00:00:00.037682]   GrassDetail = 0
[t=00:00:00.037685]   GroundDecals = 10
[t=00:00:00.037689]   GroundDetail = 180
[t=00:00:00.037693]   HangTimeout = 30
[t=00:00:00.037696]   HardwareCursor = 1
[t=00:00:00.037699]   InitialNetworkTimeout = 0
[t=00:00:00.037703]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.037706]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.037709]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.037712]   LinkOutgoingBandwidth = 131072
[t=00:00:00.037715]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.037719]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.037722]   MSAALevel = 8
[t=00:00:00.037727]   MaxParticles = 50000
[t=00:00:00.037729]   MaxSounds = 32
[t=00:00:00.037732]   MaximumTransmissionUnit = 0
[t=00:00:00.037736]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.037739]   MiniMapMarker = 0
[t=00:00:00.037742]   MouseDragScrollThreshold = 0
[t=00:00:00.037745]   NetworkLossFactor = 1
[t=00:00:00.037749]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037753]   OverheadScrollSpeed = 50
[t=00:00:00.037757]   ReconnectTimeout = 0
[t=00:00:00.037762]   RotOverheadScrollSpeed = 50
[t=00:00:00.037766]   RotateLogFiles = 1
[t=00:00:00.037769]   ShadowMapSize = 16384
[t=00:00:00.037772]   Shadows = 1
[t=00:00:00.037775]   ShowClock = 0
[t=00:00:00.037778]   SoftParticles = 2
[t=00:00:00.037781]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037784]   UnitIconDist = 151
[t=00:00:00.037789]   UpdateBoundingVolumeMT = 0
[t=00:00:00.037793]   UpdateWeaponVectorsMT = 0
[t=00:00:00.037797]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037801]   UseLuaMemPools = 0
[t=00:00:00.037819]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037823]   VFSCacheArchiveFiles = 0
[t=00:00:00.037825]   VSync = 0
[t=00:00:00.037828]   Water = 4
[t=00:00:00.037831]   XResolution = 2560
[t=00:00:00.037833]   YResolution = 1440
[t=00:00:00.037836]   snd_volmaster = 9
[t=00:00:00.037842] ============== </User Config> ==============

[t=00:00:00.037845] ============== <User System> ==============
[t=00:00:00.037849]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.037856]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037861]        Compiler Version: gcc-13.2.0
[t=00:00:00.037885]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.037913]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 69808MB pagefile
[t=00:00:00.037917]        Binary Word Size: 64-bit (native)
[t=00:00:00.037920]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037923]      Physical CPU Cores: 8
[t=00:00:00.037928]       Logical CPU Cores: 16
[t=00:00:00.037933] ============== </User System> ==============

[t=00:00:00.038037] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.038041]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.038044]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.038046]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.038049]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.038614] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.038630] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.041799] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.045628]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.045638]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.045642]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.045646]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.045649]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.045653]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.045656]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.045659]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.045674]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.045679]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.045684]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.045687]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.045690]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.045693]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.045695]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.045698]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.045701]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.045704]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.045707]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.045711]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.045714]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.045717]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.045720]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.045722]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.045725]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.045728]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.045731]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.045734]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.045737]         [57] 800x600x24bpp@60Hz
[t=00:00:00.045740]         [58] 720x576x24bpp@50Hz
[t=00:00:00.045744]         [59] 720x480x24bpp@60Hz
[t=00:00:00.045747]         [61] 640x480x24bpp@60Hz
[t=00:00:00.212958] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.213836] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.213845] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.234187] [GR::LogVersionInfo]
[t=00:00:00.234207]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.234210]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.234213]     GL vendor   : NVIDIA Corporation
[t=00:00:00.234216]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.234219]     GLSL version: 4.60 NVIDIA
[t=00:00:00.234222]     GLEW version: 2.1.0
[t=00:00:00.234225]     GPU memory  : 16376MB (total) / 11276MB (available)
[t=00:00:00.234233]     SDL swap-int: 1
[t=00:00:00.234236]     SDL driver  : windows
[t=00:00:00.234239]     
[t=00:00:00.234246]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.234249]     GLSL shader support       : 1
[t=00:00:00.234251]     GL4 support               : 1
[t=00:00:00.234254]     FBO extension support     : 1
[t=00:00:00.234263]     NVX GPU mem-info support  : 1
[t=00:00:00.234273]     ATI GPU mem-info support  : 0
[t=00:00:00.234287]     Texture clamping to edge  : 1
[t=00:00:00.234293]     NPOT-texture support      : 1 (1)
[t=00:00:00.234298]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.234302]     texture query-LOD support : 1 (1)
[t=00:00:00.234312]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.234315]     Z-buffer depth            : 32 (-)
[t=00:00:00.234321]     primitive-restart support : 1 (1)
[t=00:00:00.234324]     clip-space control support: 1 (1)
[t=00:00:00.234327]     seamless cube-map support : 1 (1)
[t=00:00:00.234330]     frag-depth layout support : 1 (1)
[t=00:00:00.234333]     persistent maps support   : 1 (1)
[t=00:00:00.234336]     explicit attribs location : 1 (1)
[t=00:00:00.234339]     multi draw indirect       : 1 (-)
[t=00:00:00.234347]     array textures            : 1 (-)
[t=00:00:00.234350]     buffer copy support       : 1 (-)
[t=00:00:00.234353]     indirect draw             : 1 (-)
[t=00:00:00.234355]     base instance             : 1 (-)
[t=00:00:00.234358]     
[t=00:00:00.234361]     max. FBO samples              : 32
[t=00:00:00.234364]     max. FS/program texture slots : 32/192
[t=00:00:00.234367]     max. texture size             : 32768
[t=00:00:00.234372]     max. texture anisotropy level : 16.000000
[t=00:00:00.234376]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.234379]     max. draw-buffers             : 8
[t=00:00:00.234382]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.234385]     max. uniform buffer-bindings  : 84
[t=00:00:00.234388]     max. uniform block-size       : 64KB
[t=00:00:00.234391]     max. storage buffer-bindings  : 96
[t=00:00:00.234394]     max. storage block-size       : 2047MB
[t=00:00:00.234397]     
[t=00:00:00.234399]     enable AMD-hacks : 0
[t=00:00:00.234402]     compress MIP-maps: 0
[t=00:00:00.234437]     Number of compressed texture formats: 23
[t=00:00:00.234451]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.234469] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.234627] [GR::UpdateGLConfigs]
[t=00:00:00.234649] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.234653] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.234920] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.234932] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.234935] [GR::InitGLState]
[t=00:00:00.234965] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.315646] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.317098] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.317405] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.320158] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.320170] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.320403] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.321367] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.321374] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.321399] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.321418] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.331040] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.331211] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.331469] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.331544] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.337649] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.337659] [VFS] [SpringVFS::ReserveArchives<this=000002063b337580>]
[t=00:00:00.337730] [VFS] [SpringVFS::AddArchive<this=000002063b337580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.338830] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002063b337580 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.338836] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.419309] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.419505] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.419542] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.419671] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.419779] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.419817] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.419877] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.419946] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.419958] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.419973] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.420433][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.420483][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.420535][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.420547][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.420552][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.420573][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.423687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.423700][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.423706][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.423711][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.423717][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.423721][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.476632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.477959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002063b5273b0(default) context=000002063b39cc80  numChannels=2 frameSize=8
[t=00:00:00.477974][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.477988][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.477991][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.477997][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.478044][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.478064][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.478071][f=-000001] [Sound]   Devices:
[t=00:00:00.479558][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.479572][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.479589][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.479597][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.479607][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.479615][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.480190][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.480202][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.520381][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26006 MB
[t=00:00:00.521424][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.522384][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.523009][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker
[t=00:00:00.687807][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Omega Valley V0.1" (loaded=0 cached=0)
[t=00:00:00.688165][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002063b337580>(arName="Omega Valley V0.1", overwrite=false)] section=1 cached=0
[t=00:00:00.688406][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002063b337580>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.688566][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.688905][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002063b337580>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.694137][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002063b337580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.694246][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002063b337580>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.695455][f=-000001] [CAS::GASCB] Archive file="omega_valley_v0.1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:00.695501][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.695543][f=-000001] Warning: [PreGame::GameDataReceived] Archive Omega Valley V0.1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.695971][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.696012][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.696043][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.696064][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.983531][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:10.987862][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 76.14% of the map. (used by 356 unit-defs)
[t=00:00:10.987927][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:10.992178][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 76.14% of the map. (used by 32 unit-defs)
[t=00:00:10.996307][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 76.14% of the map. (used by 5 unit-defs)
[t=00:00:11.000665][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.005084][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:11.009597][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.012575][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 51.88% of the map. (used by 13 unit-defs)
[t=00:00:11.016901][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 76.14% of the map. (used by 3 unit-defs)
[t=00:00:11.016963][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:11.019935][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 51.88% of the map. (used by 21 unit-defs)
[t=00:00:11.055462][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Omega_Valley_V0.1.json)
[t=00:00:11.055597][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:11.056721][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:11.056846][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:11.057097][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:11.057599][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:11.057717][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:11.059655][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:11.111376][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:11.111616][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0
[t=00:00:11.111625][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:11.111635][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks
[t=00:00:11.111720][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:11.113753][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:11.131533][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Omega_Valley_V0.1.json)
[t=00:00:11.131659][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:11.132799][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:11.132923][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:11.133213][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:11.133741][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:11.133846][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:11.135748][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:11.141920][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:11.142132][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0
[t=00:00:11.142140][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:11.142150][f=-000001] [AIWrapper::PreInit][AI=2 team=5] creating callbacks
[t=00:00:11.142249][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:11.144310][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:11.162024][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Omega_Valley_V0.1.json)
[t=00:00:11.162153][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:11.163545][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:11.163673][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:11.163926][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:11.164456][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:11.164564][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:11.166475][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:11.181756][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:11.181981][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=5] numUnits=0
[t=00:00:11.181987][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 212ms
[t=00:00:11.187444][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11587, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949023}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147}
[t=00:00:11.539001][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.762487][f=-000001] GameID: 4f3a4e6635868ac4d68a50c0a7e7dac8
[t=00:00:11.762727][f=-000001] Connection attempt from KarlRofilio
[t=00:00:11.762732][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.762817][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.762822][f=-000001] Connection attempt from sly13
[t=00:00:11.762834][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.762903][f=-000001]  -> Connection established (given id 1)
[t=00:00:11.762908][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.762913][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.763057][f=-000001]  -> Connection established (given id 2)
[t=00:00:11.763084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:11.763107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.763124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:11.763136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.763149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:11.763163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.763195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bddfde8c383bd331c8d26fbf2be3021a5548eba2006717157a69fd681b865235303012dc9358e5f8982af6447a4019fdeb42ceb8a4f5cebe4934bb1c61d7efa8]"
[t=00:00:11.763211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5527aa07a416d4c859dd995ae7c8bb214c6ab890d5fde8cd00359c9d5bea03e470a8f75785efea0b30d77f6f841d752d5d02958bf14e7a53d072754dac1d0bac]"
[t=00:00:11.763282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000020744b37c60,00000206e860ffb0}][locale="C"]"
[t=00:00:11.796356][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.890397][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:11.890463][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:11.890500][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5
[t=00:00:12.949503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bddfde8c383bd331c8d26fbf2be3021a5548eba2006717157a69fd681b865235303012dc9358e5f8982af6447a4019fdeb42ceb8a4f5cebe4934bb1c61d7efa8]"
[t=00:00:13.061841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5527aa07a416d4c859dd995ae7c8bb214c6ab890d5fde8cd00359c9d5bea03e470a8f75785efea0b30d77f6f841d752d5d02958bf14e7a53d072754dac1d0bac]"
[t=00:00:23.590430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[Game::Load][lua{Rules,Gaia}={0000023a5c83cda0,0000023a5c83ddc0}][locale="C"]"
[t=00:00:25.612438][f=-000001] <KarlRofilio> Allies: I choose: Engineer!
[t=00:00:26.080285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bddfde8c383bd331c8d26fbf2be3021a5548eba2006717157a69fd681b865235303012dc9358e5f8982af6447a4019fdeb42ceb8a4f5cebe4934bb1c61d7efa8]"
[t=00:00:26.289233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5527aa07a416d4c859dd995ae7c8bb214c6ab890d5fde8cd00359c9d5bea03e470a8f75785efea0b30d77f6f841d752d5d02958bf14e7a53d072754dac1d0bac]"
[t=00:00:34.778286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[Game::Load][lua{Rules,Gaia}={000001e7a590b1e0,000001e7c8ed8540}][locale="C"]"
[t=00:00:37.187011][f=-000001] <sly13> Allies: I choose: Engineer!
[t=00:02:42.120463][f=0002533] game_message: Flea is under attack
[t=00:02:49.053934][f=0002740] game_message: Flea is under attack
[t=00:03:33.239723][f=0004066] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2
[t=00:06:11.917799][f=0008827] game_message: Picket is under attack
[t=00:06:27.023173][f=0009280] game_message: Venom is under attack
[t=00:07:12.956247][f=0010658] game_message: Flea is under attack
[t=00:07:18.251125][f=0010817] game_message: Flea is under attack
[t=00:07:25.223197][f=0011026] game_message: Hermit is under attack
[t=00:07:49.003637][f=0011740] game_message: Flea is under attack
[t=00:08:12.179804][f=0012435] game_message: Hermit is under attack
[t=00:08:17.255026][f=0012587] game_message: Hermit is under attack
[t=00:08:23.108588][f=0012763] game_message: Redback is under attack
[t=00:08:35.621855][f=0013138] game_message: Recluse is under attack
[t=00:08:40.619797][f=0013288] game_message: Hermit is under attack
[t=00:08:45.656112][f=0013439] game_message: Hermit is under attack
[t=00:08:52.330766][f=0013639] game_message: Hermit is under attack
[t=00:09:01.901530][f=0013926] game_message: Hermit is under attack
[t=00:09:07.315430][f=0014089] game_message: Recluse is under attack
[t=00:09:12.957101][f=0014258] game_message: Recluse is under attack
[t=00:09:18.249341][f=0014417] game_message: Hermit is under attack
[t=00:10:14.831080][f=0016115] game_message: Strike Commander is under attack
[t=00:10:30.320997][f=0016579] game_message: Flea is under attack
[t=00:10:35.349800][f=0016730] game_message: Venom is under attack
[t=00:10:40.381302][f=0016881] game_message: Venom is under attack
[t=00:10:45.382572][f=0017031] game_message: Metal Extractor is under attack
[t=00:11:01.055407][f=0017501] game_message: Solar Collector is under attack
[t=00:11:06.183367][f=0017655] game_message: Solar Collector is under attack
[t=00:11:12.566525][f=0017847] game_message: Venom is under attack
[t=00:11:18.999274][f=0018040] game_message: Flea is under attack
[t=00:11:31.070943][f=0018402] game_message: Hermit is under attack
[t=00:11:38.651076][f=0018629] game_message: Hermit is under attack
[t=00:11:55.851921][f=0019145] game_message: Strike Commander is under attack
[t=00:12:02.754914][f=0019352] game_message: Flea is under attack
[t=00:12:09.981080][f=0019569] game_message: Flea is under attack
[t=00:12:29.691949][f=0020160] game_message: KarlRofilio resigned, giving all units to sly13
[t=00:12:32.916994][f=0020256] [SpringApp::Kill][1] fromRun=1
[t=00:12:32.917020][f=0020256] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:12:32.941346][f=0020256]  [async=0] threads=8 tasks=2335907 {sum,avg}{exec,wait}time={{41084.988, 0.018}, {220262.141, 0.094}}ms
[t=00:12:32.941361][f=0020256]      thread=1 tasks=333701 {sum,min,max,avg}{exec,wait}time={{8774.767, 0.000, 49.548, 0.026}, {1240.042, 0.000, 18446744027136.000, 0.004}}ms
[t=00:12:32.941370][f=0020256]      thread=2 tasks=333701 {sum,min,max,avg}{exec,wait}time={{5891.470, 0.000, 49.348, 0.018}, {30701.330, 0.000, 18446744027136.000, 0.092}}ms
[t=00:12:32.941383][f=0020256]      thread=3 tasks=333701 {sum,min,max,avg}{exec,wait}time={{5735.520, 0.000, 46.857, 0.017}, {31466.949, 0.000, 18446744027136.000, 0.094}}ms
[t=00:12:32.941390][f=0020256]      thread=4 tasks=333701 {sum,min,max,avg}{exec,wait}time={{5575.267, 0.000, 50.315, 0.017}, {33087.508, 0.000, 18446744027136.000, 0.099}}ms
[t=00:12:32.941397][f=0020256]      thread=5 tasks=333701 {sum,min,max,avg}{exec,wait}time={{5282.852, 0.000, 41.988, 0.016}, {35380.262, 0.000, 18446744027136.000, 0.106}}ms
[t=00:12:32.941409][f=0020256]      thread=6 tasks=333701 {sum,min,max,avg}{exec,wait}time={{5103.746, 0.000, 46.718, 0.015}, {40140.672, 0.000, 7.525, 0.120}}ms
[t=00:12:32.941417][f=0020256]      thread=7 tasks=333701 {sum,min,max,avg}{exec,wait}time={{4721.369, 0.000, 52.260, 0.014}, {48245.379, 0.000, 7.526, 0.145}}ms
[t=00:12:32.941422][f=0020256]  [async=1] threads=8 tasks=4962 {sum,avg}{exec,wait}time={{22337.764, 4.502}, {4491507.000, 905.181}}ms
[t=00:12:32.941432][f=0020256]      thread=1 tasks=719 {sum,min,max,avg}{exec,wait}time={{3200.016, 0.000, 243.179, 4.451}, {645753.750, 0.009, 3221.526, 898.128}}ms
[t=00:12:32.941439][f=0020256]      thread=2 tasks=728 {sum,min,max,avg}{exec,wait}time={{3188.245, 0.000, 242.990, 4.379}, {645735.500, 0.142, 3206.542, 886.999}}ms
[t=00:12:32.941446][f=0020256]      thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{3190.988, 0.000, 243.632, 4.469}, {645976.438, 0.005, 3217.480, 904.729}}ms
[t=00:12:32.941454][f=0020256]      thread=4 tasks=693 {sum,min,max,avg}{exec,wait}time={{3196.286, 0.000, 242.291, 4.612}, {637836.438, 0.140, 3215.360, 920.399}}ms
[t=00:12:32.941461][f=0020256]      thread=5 tasks=702 {sum,min,max,avg}{exec,wait}time={{3183.782, 0.000, 258.191, 4.535}, {640077.250, 0.005, 3209.851, 911.791}}ms
[t=00:12:32.941468][f=0020256]      thread=6 tasks=699 {sum,min,max,avg}{exec,wait}time={{3196.199, 0.000, 243.422, 4.573}, {639299.750, 0.165, 3215.275, 914.592}}ms
[t=00:12:32.941477][f=0020256]      thread=7 tasks=707 {sum,min,max,avg}{exec,wait}time={{3182.248, 0.000, 243.330, 4.501}, {636828.062, 0.229, 3206.783, 900.747}}ms
[t=00:12:32.941481][f=0020256] [ThreadPool::SetThreadCount][2] workers=0
[t=00:12:32.941486][f=0020256] [SpringApp::Kill][2]
[t=00:12:32.941772][f=0020256] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:12:32.941780][f=0020256] [Game::KillLua][1] dtor=0 luaUI=00000207773c7240
[t=00:12:32.941811][f=0020256] Start widgetHandler:Shutdown
[t=00:12:32.943362][f=0020256] Shutdown - SaveOrderList Complete
[t=00:12:32.948143][f=0020256] Writing last game win data
[t=00:12:32.950887][f=0020256] Shutdown - SaveConfigData Complete
[t=00:12:32.950898][f=0020256] Shutdown Widget - Chili Highlight
[t=00:12:32.950921][f=0020256] Shutdown Widget - Draw After Chili
[t=00:12:32.950928][f=0020256] Shutdown Widget - API Unit Tracker GL4
[t=00:12:32.950937][f=0020256] Shutdown Widget - EPIC Menu
[t=00:12:32.951618][f=0020256] Shutdown Widget - Depth of Field Shader
[t=00:12:32.952897][f=0020256] Shutdown Widget - Chili Widget Selector
[t=00:12:32.953529][f=0020256] Shutdown Widget - Chili Minimap
[t=00:12:32.953619][f=0020256] Shutdown Widget - Deferred rendering
[t=00:12:32.953626][f=0020256] SSAO: Deferred rendering disabled, disabling.
[t=00:12:32.960732][f=0020256] Shutdown Widget - Deferred rendering
[t=00:12:32.960745][f=0020256] SSAO: Deferred rendering disabled, disabling.
[t=00:12:32.961321][f=0020256] Shutdown Widget - Local Team Colors
[t=00:12:32.961329][f=0020256] Shutdown Widget - Display Keys 2
[t=00:12:32.961352][f=0020256] Shutdown Widget - Save Game Menu
[t=00:12:32.961359][f=0020256] Shutdown Widget - Highlight Model Api GL4
[t=00:12:32.961388][f=0020256] Shutdown Widget - Unit Icons
[t=00:12:32.961440][f=0020256] Shutdown Widget - Noises
[t=00:12:32.961446][f=0020256] Shutdown Widget - HealthBars
[t=00:12:32.962085][f=0020256] Shutdown Widget - Selected Units GL4 2
[t=00:12:32.962101][f=0020256] Shutdown Widget - BuildETA
[t=00:12:32.962109][f=0020256] Shutdown Widget - Win Counter
[t=00:12:32.962123][f=0020256] Shutdown Widget - EndGame APM stats
[t=00:12:32.962928][f=0020256] Shutdown Widget - Modular Comm Info
[t=00:12:32.962937][f=0020256] Shutdown Widget - Map Draw Blocker
[t=00:12:32.962950][f=0020256] Shutdown Widget - Reclaim Field Highlight
[t=00:12:32.962965][f=0020256] Shutdown Widget - Stereo3D
[t=00:12:32.963003][f=0020256] Shutdown Widget - State Reverse and Latency
[t=00:12:32.963010][f=0020256] Shutdown Widget - Showeco and Grid Drawer
[t=00:12:32.963022][f=0020256] Shutdown Widget - Point Tracker
[t=00:12:32.963035][f=0020256] Shutdown Widget - Music Player v2
[t=00:12:32.963050][f=0020256] Shutdown Widget - Missile Silo Range
[t=00:12:32.963058][f=0020256] Shutdown Widget - MinimapEvents
[t=00:12:32.963067][f=0020256] Shutdown Widget - Local Widgets Config
[t=00:12:32.963075][f=0020256] Shutdown Widget - Transport AI
[t=00:12:32.963082][f=0020256] Shutdown Widget - Highlight Geos
[t=00:12:32.963089][f=0020256] Shutdown Widget - Grab Input
[t=00:12:32.963209][f=0020256] Input grabbing is disabled!
[t=00:12:32.963218][f=0020256] Shutdown Widget - Defense Range Zero-K
[t=00:12:32.963262][f=0020256] Shutdown Widget - Darkening
[t=00:12:32.963273][f=0020256] Shutdown Widget - Context Menu
[t=00:12:32.963279][f=0020256] Shutdown Widget - Chili Spectator Panels
[t=00:12:32.963287][f=0020256] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:12:32.963299][f=0020256] Shutdown Widget - Chili Nuke Warning
[t=00:12:32.963306][f=0020256] Shutdown Widget - Chili EndGame Window
[t=00:12:32.963317][f=0020256] Shutdown Widget - Chili Economy Panel Default
[t=00:12:32.963378][f=0020256] Shutdown Widget - Startup Info and Selector
[t=00:12:32.963391][f=0020256] Shutdown Widget - CameraShake
[t=00:12:32.963398][f=0020256] Shutdown Widget - Attack Warning
[t=00:12:32.963405][f=0020256] Shutdown Widget - Attack AoE
[t=00:12:32.963413][f=0020256] Shutdown Widget - Map Edge Extension
[t=00:12:32.964139][f=0020256] Shutdown Widget - Selection Send
[t=00:12:32.964152][f=0020256] Shutdown Widget - Highlight Unit GL4 v2
[t=00:12:32.964163][f=0020256] Shutdown Widget - LupsManager
[t=00:12:32.964183][f=0020256] Shutdown Widget - Receive Units Indicator
[t=00:12:32.964190][f=0020256] Shutdown Widget - Newton Firezone
[t=00:12:32.964198][f=0020256] Shutdown Widget - Chili Pro Console
[t=00:12:32.965047][f=0020256] Shutdown Widget - Persistent Build Height
[t=00:12:32.965057][f=0020256] Shutdown Widget - Lasso Terraform GUI
[t=00:12:32.965064][f=0020256] Shutdown Widget - Lups
[t=00:12:32.965468][f=0020256] Shutdown Widget - Chili Framework
[t=00:12:32.965483][f=0020256] Shutdown Widget - Mex Placement Handler
[t=00:12:32.965510][f=0020256] Shutdown Widget - Custom Markers
[t=00:12:32.965521][f=0020256] Shutdown Widget - Chili Core Selector
[t=00:12:32.965576][f=0020256] Shutdown Widget - Select Keys
[t=00:12:32.965590][f=0020256] Shutdown Widget - Pause Screen
[t=00:12:32.965681][f=0020256] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:12:32.965707][f=0020256] Shutdown Widget - Bloom Shader Deferred
[t=00:12:32.965798][f=0020256] Shutdown Widget - Text To Speech Control
[t=00:12:32.965805][f=0020256] Shutdown Widget - Layout Handler
[t=00:12:32.965814][f=0020256] Shutdown Widget - Color Blindness Correction
[t=00:12:32.965887][f=0020256] End widgetHandler:Shutdown
[t=00:12:33.003754][f=0020256] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 60047703, 0.0} allocedSize{int+, int-, ext}={0, 0, 10309140949}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046}
[t=00:12:33.005692][f=0020256] [Game::KillLua][2] dtor=0 luaGaia=00000206e860ffb0
[t=00:12:33.008452][f=0020256] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:33.008506][f=0020256] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:33.008523][f=0020256] [Game::KillLua][3] dtor=0 luaRules=0000020744b37c60
[t=00:12:33.008547][f=0020256] Start gadgetHandler:Shutdown
[t=00:12:33.008554][f=0020256] Shutdown - StartSetup
[t=00:12:33.008560][f=0020256] Shutdown - UnitMorph
[t=00:12:33.010529][f=0020256] Shutdown - Carrier Drones
[t=00:12:33.010538][f=0020256] Shutdown - Missile Silo Controller
[t=00:12:33.010545][f=0020256] Shutdown - Modular Comm Info
[t=00:12:33.010558][f=0020256] Shutdown - Terrain Texture Handler
[t=00:12:33.010565][f=0020256] Shutdown - UnitCloakShield
[t=00:12:33.011117][f=0020256] Shutdown - Starlight Handler
[t=00:12:33.011168][f=0020256] End gadgetHandler:Shutdown
[t=00:12:33.027563][f=0020256] Start gadgetHandler:Shutdown
[t=00:12:33.027579][f=0020256] Shutdown - Teleport Throw
[t=00:12:33.027588][f=0020256] Shutdown - UnitMorph
[t=00:12:33.027598][f=0020256] Shutdown - Commander Skin Renderer
[t=00:12:33.030017][f=0020256] Shutdown - Missile fired callins
[t=00:12:33.030044][f=0020256] Shutdown - Modular Comm Info
[t=00:12:33.030050][f=0020256] Shutdown - Retreat Command
[t=00:12:33.030061][f=0020256] Shutdown - Shockwaves
[t=00:12:33.030066][f=0020256] Shutdown - Unit tint API
[t=00:12:33.030078][f=0020256] Shutdown - Unit glow API
[t=00:12:33.030088][f=0020256] Shutdown - UnitCloakShield
[t=00:12:33.030105][f=0020256] Shutdown - Lups Cloak FX
[t=00:12:33.030199][f=0020256] Shutdown - Lups
[t=00:12:33.030790][f=0020256] Shutdown - Lups Shield
[t=00:12:33.030933][f=0020256] End gadgetHandler:Shutdown
[t=00:12:33.050717][f=0020256] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6622, 0.0} allocedSize{int+, int-, ext}={0, 0, 1010584}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:12:33.054195][f=0020256] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:33.054281][f=0020256] [Game::KillLua][4] dtor=0
[t=00:12:33.054287][f=0020256] [Game::KillLua][5] dtor=0
[t=00:12:33.060843][f=0020256] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-22_18-32-48-320_Omega Valley V0_105.1.1-2457-g8095d30 BAR105.sdfz" (2618093 bytes)
[t=00:12:33.060906][f=0020256] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:12:33.084241][f=0020256] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:12:33.084262][f=0020256] [Sound] [Sound::UpdateThread][3] #sources=32 #items=45
[t=00:12:33.084459][f=0020256] [Sound] [Sound::UpdateThread][4] ctx=000002063b39cc80 dev=000002063b5273b0
[t=00:12:33.084542][f=0020256] [Sound] [Sound::UpdateThread][5] ctx=000002063b39cc80 dev=000002063b5273b0
[t=00:12:33.084551][f=0020256] [Sound] [Sound::Cleanup][alcDestroyContext(000002063b39cc80)]
[t=00:12:33.085247][f=0020256] [Sound] [Sound::Cleanup][alcCloseDevice(000002063b5273b0)]
[t=00:12:33.087588][f=0020256] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:12:33.113515][f=0020256] [Sound] [Sound::UpdateThread][6]
[t=00:12:33.114089][f=0020256] [Game::~CGame][1]
[t=00:12:33.114099][f=0020256] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:12:33.114104][f=0020256] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:12:33.114108][f=0020256] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:12:33.114120][f=0020256] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:12:33.114123][f=0020256] [Game::KillLua][4] dtor=1
[t=00:12:33.114130][f=0020256] [Game::KillLua][5] dtor=1
[t=00:12:33.114195][f=0020256] [Game::KillMisc][1]
[t=00:12:33.114199][f=0020256] [Game::KillMisc][2]
[t=00:12:33.114207][f=0020256] [EOH::DestroySkirmishAI(id=2)]
[t=00:12:33.116659][f=0020256] [EOH::DestroySkirmishAI(id=1)]
[t=00:12:33.121511][f=0020256] [EOH::DestroySkirmishAI(id=0)]
[t=00:12:33.144963][f=0020256] [Game::KillMisc][3]
[t=00:12:33.145049][f=0020256] [Game::KillRendering][1]
[t=00:12:33.147628][f=0020256] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:12:33.271347][f=0020256] [3DOParser::Kill] allocated 1 pieces
[t=00:12:33.271364][f=0020256] [S3OParser::Kill] allocated 5585 pieces
[t=00:12:33.271789][f=0020256] [AssParser::Kill] allocated 674 pieces
[t=00:12:33.306217][f=0020256] [Game::KillInterface][1]
[t=00:12:33.306582][f=0020256] [Game::KillInterface][2]
[t=00:12:33.307212][f=0020256] [Game::KillSimulation][1]
[t=00:12:33.307308][f=0020256] [Game::KillSimulation][2]
[t=00:12:33.339326][f=0020256] [CCollisionHandler] dis-/continuous tests: 0/5098960
[t=00:12:33.339344][f=0020256] [Game::KillSimulation][3]
[t=00:12:33.341891][f=0020256] [~CPathCache(32x32)] cacheHits=8 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:12:33.342024][f=0020256] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:33.342106][f=0020256] [~CPathCache(64x64)] cacheHits=851 hitPercentage=55% numHashColls=0 maxCacheSize=201
[t=00:12:33.342158][f=0020256] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:33.342376][f=0020256] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:12:33.358442][f=0020256] [LosHandler::Kill] raycast instance cache-{hits,misses}={39037,102826}; shared=2%; cached=26%
[t=00:12:33.367212][f=0020256] [Game::KillSimulation][4]
[t=00:12:33.450157][f=0020256] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:12:33.450182][f=0020256] [Game::~CGame][2]
[t=00:12:33.450199][f=0020256] [Game::~CGame][3]
[t=00:12:33.450221][f=0020256] [SpringApp::Kill][3]
[t=00:12:33.450369][f=0020256] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8139827 bytes sent   in 32140 packets (253.262 bytes/packet)
    6156720 bytes recv'd in 14480 packets (425.188 bytes/packet)
    {0.062x, 0.014x} relative protocol overhead {up, down}
    31710 incoming chunks dropped, 57835 outgoing chunks resent
    16103 incoming chunks processed

[t=00:12:33.450417][f=0020256] [SpringApp::Kill][4] font=0000020605372340
[t=00:12:33.451961][f=0020256] [SpringApp::Kill][5]
[t=00:12:33.455398][f=0020256] [SpringApp::Kill][6]
[t=00:12:33.455413] [SpringApp::Kill][7]
[t=00:12:33.455456] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:33.455462] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1792, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:12:33.455477] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:12:33.455482] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:12:33.455487] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {372, 65536, 65536}, EBO = {558, 262144, 262144}
[t=00:12:33.455494] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:33.455499] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {920, 1048576, 1048576}, EBO = {1380, 2097152, 2097152}
[t=00:12:33.455504] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34908, 1048576, 1048576}, EBO = {52362, 2097152, 2097152}
[t=00:12:33.455511] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:12:33.455515] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:33.455520] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:33.455572] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:12:33.455578] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {964, 1048576, 1048576}, EBO = {1446, 2097152, 2097152}
[t=00:12:33.653976] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:12:33.653988] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:12:33.653992] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:12:33.653995] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:12:33.653999] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:12:33.654375] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>]
[t=00:12:33.654381] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:12:33.654386] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002063b44d690)
[t=00:12:33.654503] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2472ms
[t=00:12:33.654514]     file="bitmaps/icons/frame_diff.png" indx=512 inflSize=4kb readTime=124ms
[t=00:12:33.654518]     file="sounds/reply/spider_select.wav" indx=6424 inflSize=18kb readTime=97ms
[t=00:12:33.654522]     file="luaui/images/ranks/star.png" indx=4011 inflSize=6kb readTime=69ms
[t=00:12:33.654526]     file="sounds/weapon/heavy_emg.wav" indx=6538 inflSize=124kb readTime=65ms
[t=00:12:33.654532]     file="sounds/weapon/lightning_fire.wav" indx=6578 inflSize=63kb readTime=54ms
[t=00:12:33.654536]     file="luaui/images/dynamic_comm_menu/eye.png" indx=3555 inflSize=1kb readTime=52ms
[t=00:12:33.654540]     file="luaui/images/ranks/rank1.png" indx=4008 inflSize=3kb readTime=49ms
[t=00:12:33.654543]     file="sounds/weapon/laser/mini_laser.wav" indx=6566 inflSize=40kb readTime=48ms
[t=00:12:33.654547]     file="sounds/explosion/ex_small13.wav" indx=6285 inflSize=27kb readTime=48ms
[t=00:12:33.654553]     file="unitpics/commweapon_shotgun.png" indx=6745 inflSize=5kb readTime=44ms
[t=00:12:33.655557] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=1)] #archives[section]=1 #files[section]=109
[t=00:12:33.655565] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\omega_valley_v0.1.sd7 (000002063b2fa160)
[t=00:12:33.663931] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=2)] #archives[section]=3 #files[section]=327
[t=00:12:33.663945] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002063b40e3b0)
[t=00:12:33.663976] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002063b40ed50)
[t=00:12:33.663993] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002063b40e040)
[t=00:12:33.664082] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=3)] #archives[section]=0 #files[section]=0
[t=00:12:33.664090] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=4)] #archives[section]=0 #files[section]=130
[t=00:12:33.664095] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=5)] #archives[section]=0 #files[section]=0
[t=00:12:33.664099] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=6)] #archives[section]=0 #files[section]=0
[t=00:12:33.664103] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=7)] #archives[section]=0 #files[section]=0
[t=00:12:33.664109] [VFS] [SpringVFS::DeleteArchives<this=000002063b337580>(section=8)] #archives[section]=0 #files[section]=0
[t=00:12:33.664334] [SpringApp::Kill][8]
[t=00:12:33.664339] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:12:33.664343] [WatchDog::Uninstall][1] hangDetectorThread=00007ff658e17430 (joinable=1)
[t=00:12:33.664346] [WatchDog::Uninstall][2]
[t=00:12:34.254586] [WatchDog::Uninstall][3]
[t=00:12:34.254597] [SpringApp::Kill][9]