Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.037644] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.037660] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.039334] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.039380] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.065955] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.065981] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.065994] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.066002] [t=00:00:00.066005] Enable or disable log sections using the LogSections configuration key [t=00:00:00.066009] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.066013] Use "none" to disable the default log sections. [t=00:00:00.066016] ============== </Log Sections> ============== [t=00:00:00.066021] ============== <User Config> ============== [t=00:00:00.066084] AllowDeferredMapRendering = 1 [t=00:00:00.066088] AllowDeferredModelRendering = 1 [t=00:00:00.066091] AnimationMT = 0 [t=00:00:00.066094] BumpWaterAnisotropy = 2 [t=00:00:00.066097] BumpWaterBlurReflection = 1 [t=00:00:00.066100] BumpWaterDepthBits = 32 [t=00:00:00.066103] BumpWaterReflection = 2 [t=00:00:00.066106] BumpWaterRefraction = 2 [t=00:00:00.066110] BumpWaterTexSizeReflection = 1024 [t=00:00:00.066114] CamFreeScrollSpeed = 50 [t=00:00:00.066119] CamMode = 1 [t=00:00:00.066122] CubeTexSizeReflection = 1024 [t=00:00:00.066125] CubeTexSizeSpecular = 1024 [t=00:00:00.066129] DualScreenMiniMapOnLeft = 1 [t=00:00:00.066132] EdgeMoveDynamic = 0 [t=00:00:00.066135] EdgeMoveWidth = 0.003 [t=00:00:00.066137] FPSFOV = 90 [t=00:00:00.066140] FPSScrollSpeed = 50 [t=00:00:00.066144] FontSize = 18 [t=00:00:00.066148] GrassDetail = 0 [t=00:00:00.066151] GroundDecals = 10 [t=00:00:00.066153] GroundDetail = 180 [t=00:00:00.066158] HangTimeout = 30 [t=00:00:00.066161] HardwareCursor = 1 [t=00:00:00.066164] InitialNetworkTimeout = 0 [t=00:00:00.066167] LinkIncomingMaxPacketRate = 512 [t=00:00:00.066170] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.066173] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.066176] LinkOutgoingBandwidth = 131072 [t=00:00:00.066190] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.066194] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.066196] MSAALevel = 8 [t=00:00:00.066201] MaxParticles = 50000 [t=00:00:00.066204] MaxSounds = 32 [t=00:00:00.066207] MaximumTransmissionUnit = 0 [t=00:00:00.066210] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.066213] MiniMapMarker = 0 [t=00:00:00.066216] MouseDragScrollThreshold = 0 [t=00:00:00.066220] NetworkLossFactor = 1 [t=00:00:00.066223] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.066226] OverheadScrollSpeed = 50 [t=00:00:00.066229] ReconnectTimeout = 0 [t=00:00:00.066232] RotOverheadScrollSpeed = 50 [t=00:00:00.066236] RotateLogFiles = 1 [t=00:00:00.066239] ShadowMapSize = 16384 [t=00:00:00.066242] Shadows = 1 [t=00:00:00.066245] ShowClock = 0 [t=00:00:00.066248] SoftParticles = 2 [t=00:00:00.066251] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.066254] UnitIconDist = 151 [t=00:00:00.066257] UpdateBoundingVolumeMT = 0 [t=00:00:00.066260] UpdateWeaponVectorsMT = 0 [t=00:00:00.066263] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.066266] UseLuaMemPools = 0 [t=00:00:00.066282] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.066286] VFSCacheArchiveFiles = 0 [t=00:00:00.066288] VSync = 0 [t=00:00:00.066291] Water = 4 [t=00:00:00.066294] XResolution = 2560 [t=00:00:00.066296] YResolution = 1440 [t=00:00:00.066299] snd_volmaster = 9 [t=00:00:00.066305] ============== </User Config> ============== [t=00:00:00.066309] ============== <User System> ============== [t=00:00:00.066312] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.066319] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.066324] Compiler Version: gcc-13.2.0 [t=00:00:00.066346] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.066371] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 69949MB pagefile [t=00:00:00.066375] Binary Word Size: 64-bit (native) [t=00:00:00.066378] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.066381] Physical CPU Cores: 8 [t=00:00:00.066386] Logical CPU Cores: 16 [t=00:00:00.066390] ============== </User System> ============== [t=00:00:00.066481] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.066485] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.066498] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.066501] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.066504] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.067019] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.067026] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.070032] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.073266] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.073273] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.073277] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.073281] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.073284] [10] 2048x1280x24bpp@60Hz [t=00:00:00.073287] [12] 1969x1108x24bpp@70Hz [t=00:00:00.073290] [15] 1920x1440x24bpp@70Hz [t=00:00:00.073293] [18] 1920x1200x24bpp@60Hz [t=00:00:00.073302] [20] 1920x1080x24bpp@70Hz [t=00:00:00.073307] [24] 1707x960x24bpp@70Hz [t=00:00:00.073310] [27] 1680x1050x24bpp@60Hz [t=00:00:00.073313] [29] 1600x1200x24bpp@60Hz [t=00:00:00.073316] [30] 1600x1024x24bpp@60Hz [t=00:00:00.073320] [32] 1600x1000x24bpp@60Hz [t=00:00:00.073323] [33] 1600x900x24bpp@60Hz [t=00:00:00.073325] [34] 1506x847x24bpp@70Hz [t=00:00:00.073328] [37] 1440x1080x24bpp@70Hz [t=00:00:00.073333] [41] 1440x900x24bpp@60Hz [t=00:00:00.073335] [42] 1366x768x24bpp@60Hz [t=00:00:00.073340] [43] 1360x768x24bpp@60Hz [t=00:00:00.073343] [44] 1280x1024x24bpp@60Hz [t=00:00:00.073345] [46] 1280x960x24bpp@60Hz [t=00:00:00.073348] [47] 1280x800x24bpp@60Hz [t=00:00:00.073351] [48] 1280x768x24bpp@60Hz [t=00:00:00.073354] [49] 1280x720x24bpp@70Hz [t=00:00:00.073357] [52] 1176x664x24bpp@60Hz [t=00:00:00.073360] [55] 1152x864x24bpp@60Hz [t=00:00:00.073363] [56] 1024x768x24bpp@60Hz [t=00:00:00.073366] [57] 800x600x24bpp@60Hz [t=00:00:00.073368] [58] 720x576x24bpp@50Hz [t=00:00:00.073372] [59] 720x480x24bpp@60Hz [t=00:00:00.073375] [61] 640x480x24bpp@60Hz [t=00:00:00.262902] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.263312] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.263320] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.287835] [GR::LogVersionInfo] [t=00:00:00.287854] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.287858] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.287861] GL vendor : NVIDIA Corporation [t=00:00:00.287864] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.287867] GLSL version: 4.60 NVIDIA [t=00:00:00.287870] GLEW version: 2.1.0 [t=00:00:00.287873] GPU memory : 16376MB (total) / 11195MB (available) [t=00:00:00.287883] SDL swap-int: 1 [t=00:00:00.287886] SDL driver : windows [t=00:00:00.287888] [t=00:00:00.287897] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.287900] GLSL shader support : 1 [t=00:00:00.287902] GL4 support : 1 [t=00:00:00.287905] FBO extension support : 1 [t=00:00:00.287913] NVX GPU mem-info support : 1 [t=00:00:00.287917] ATI GPU mem-info support : 0 [t=00:00:00.287927] Texture clamping to edge : 1 [t=00:00:00.287932] NPOT-texture support : 1 (1) [t=00:00:00.287936] S3TC/DXT1 texture support : 1/1 [t=00:00:00.287941] texture query-LOD support : 1 (1) [t=00:00:00.287947] MSAA frame-buffer support : 1 (1) [t=00:00:00.287950] Z-buffer depth : 32 (-) [t=00:00:00.287956] primitive-restart support : 1 (1) [t=00:00:00.287959] clip-space control support: 1 (1) [t=00:00:00.287962] seamless cube-map support : 1 (1) [t=00:00:00.287966] frag-depth layout support : 1 (1) [t=00:00:00.287968] persistent maps support : 1 (1) [t=00:00:00.287972] explicit attribs location : 1 (1) [t=00:00:00.287975] multi draw indirect : 1 (-) [t=00:00:00.287980] array textures : 1 (-) [t=00:00:00.287983] buffer copy support : 1 (-) [t=00:00:00.287986] indirect draw : 1 (-) [t=00:00:00.287990] base instance : 1 (-) [t=00:00:00.287993] [t=00:00:00.287996] max. FBO samples : 32 [t=00:00:00.287999] max. FS/program texture slots : 32/192 [t=00:00:00.288002] max. texture size : 32768 [t=00:00:00.288007] max. texture anisotropy level : 16.000000 [t=00:00:00.288012] max. vec4 varyings/attributes : 31/16 [t=00:00:00.288015] max. draw-buffers : 8 [t=00:00:00.288018] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.288021] max. uniform buffer-bindings : 84 [t=00:00:00.288024] max. uniform block-size : 64KB [t=00:00:00.288028] max. storage buffer-bindings : 96 [t=00:00:00.288031] max. storage block-size : 2047MB [t=00:00:00.288034] [t=00:00:00.288036] enable AMD-hacks : 0 [t=00:00:00.288039] compress MIP-maps: 0 [t=00:00:00.288083] Number of compressed texture formats: 23 [t=00:00:00.288097] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.288116] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.288296] [GR::UpdateGLConfigs] [t=00:00:00.288318] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.288322] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.288582] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.288598] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.288601] [GR::InitGLState] [t=00:00:00.288633] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.369046] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.370472] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.370758] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.373591] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.373602] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.373820] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.374852] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.374860] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.374890] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.374910] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.384332] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.384489] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.384770] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.384844] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.391797] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.391809] [VFS] [SpringVFS::ReserveArchives<this=00000289fdefd9f0>] [t=00:00:00.391900] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.392993] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000289fdefd9f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.392999] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.685431] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.685695] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.685757] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.685930] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.685967] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.686017] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.686144] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.686295] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.686313] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.686341] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.686815][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.686888][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.686950][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.686961][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.686965][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.686988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.692242][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.692264][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.692273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.692281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.692293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.692301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.768437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.770039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000289fe0fbeb0(default) context=00000289e6d2e9e0 numChannels=2 frameSize=8 [t=00:00:00.770054][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.770067][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.770071][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.770075][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.770121][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.770143][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.770150][f=-000001] [Sound] Devices: [t=00:00:00.772125][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.772137][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.772149][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.772153][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.772159][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.772163][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.772673][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.772686][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.793476][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25989 MB [t=00:00:00.794726][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.795895][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.796820][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker [t=00:00:00.989237][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Parched_mesa-v04" (loaded=0 cached=0) [t=00:00:00.989571][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Parched_mesa-v04", overwrite=false)] section=1 cached=0 [t=00:00:00.989691][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.989812][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.990079][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.994982][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.995083][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.717728][f=-000001] [CAS::GASCB] Archive file="parched_mesa-v04.sd7" cs="20d35b63a7603969301435625e01a59e89fcf6db8d11a1495e89032055d864d506a046e70f2fba157cf58b41c27018a2769e772d4c3641a1e3e51128f5053d9f" [t=00:00:01.717836][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.717881][f=-000001] Warning: [PreGame::GameDataReceived] Archive Parched_mesa-v04 (checksum e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.718352][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.718396][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.718426][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.718449][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.296612][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:10.301182][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.305854][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 74.64% of the map. (used by 13 unit-defs) [t=00:00:10.311472][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 91.13% of the map. (used by 3 unit-defs) [t=00:00:10.311544][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:10.316161][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 74.64% of the map. (used by 21 unit-defs) [t=00:00:10.353838][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Parched_mesa-v04.json) [t=00:00:10.353985][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:10.355175][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:10.355309][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:10.355566][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:10.356112][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:10.356225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:10.358169][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:10.396281][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:10.396588][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0 [t=00:00:10.396598][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:10.396609][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks [t=00:00:10.396697][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:10.398738][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:10.416599][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Parched_mesa-v04.json) [t=00:00:10.416730][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:10.417794][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:10.417913][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:10.418191][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:10.418699][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:10.418804][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:10.420722][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:10.425473][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:10.425702][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:00:10.425710][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:10.425720][f=-000001] [AIWrapper::PreInit][AI=2 team=5] creating callbacks [t=00:00:10.425837][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:10.427903][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:10.445862][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Parched_mesa-v04.json) [t=00:00:10.446008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:10.447104][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:10.447225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:10.447476][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:10.448018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:10.448125][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:10.450046][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:10.454459][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:10.454695][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=5] numUnits=0 [t=00:00:10.454701][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 199ms [t=00:00:10.460275][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11746, 0.0} allocedSize{int+, int-, ext}={0, 0, 1957545}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177} [t=00:00:10.821953][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.039380][f=-000001] GameID: 2d3e4e665f292c456cef60f12a587d69 [t=00:00:11.039628][f=-000001] Connection attempt from sly13 [t=00:00:11.039635][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.039723][f=-000001] -> Connection established (given id 1) [t=00:00:11.039728][f=-000001] Connection attempt from KarlRofilio [t=00:00:11.039742][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.039808][f=-000001] -> Connection established (given id 0) [t=00:00:11.039813][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.039817][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.039905][f=-000001] -> Connection established (given id 2) [t=00:00:11.039924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725" [t=00:00:11.039937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.039950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725" [t=00:00:11.039961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.039974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725" [t=00:00:11.039986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.039996][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=30e5d829acecb933830bc6be59f03111d97d550cb982a0f8962991890a920d912eb60cf87649c280108822baf8a7b371ffc5ff38352cb931fc448c4f1460f68a]" [t=00:00:11.040009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f081b44b9ad450449adae4d0e80f0cf6c55ad734c38cb564c2f276b02cfcd1240eca1a8471c7ffb98736aec9f467b0c79edfb25894e161e0aea7ee83b4fa283]" [t=00:00:11.040017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=30e5d829acecb933830bc6be59f03111d97d550cb982a0f8962991890a920d912eb60cf87649c280108822baf8a7b371ffc5ff38352cb931fc448c4f1460f68a]" [t=00:00:11.040026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f081b44b9ad450449adae4d0e80f0cf6c55ad734c38cb564c2f276b02cfcd1240eca1a8471c7ffb98736aec9f467b0c79edfb25894e161e0aea7ee83b4fa283]" [t=00:00:11.040080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000289be05e7f0,0000000000000000}][locale="C"]" [t=00:00:11.074890][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.184765][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:11.184815][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:11.184833][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5 [t=00:00:11.804540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=30e5d829acecb933830bc6be59f03111d97d550cb982a0f8962991890a920d912eb60cf87649c280108822baf8a7b371ffc5ff38352cb931fc448c4f1460f68a]" [t=00:00:12.078355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f081b44b9ad450449adae4d0e80f0cf6c55ad734c38cb564c2f276b02cfcd1240eca1a8471c7ffb98736aec9f467b0c79edfb25894e161e0aea7ee83b4fa283]" [t=00:00:13.114257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[Game::Load][lua{Rules,Gaia}={000001e7e80c9220,0000000000000000}][locale="C"]" [t=00:00:14.901212][f=-000001] <sly13> Allies: I choose: Engineer! [t=00:00:17.429387][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[Game::Load][lua{Rules,Gaia}={0000023b645ade60,0000000000000000}][locale="C"]" [t=00:00:21.246435][f=-000001] <KarlRofilio> Allies: I choose: Engineer! [t=00:00:30.193130][f=-000001] <Tommyknocker> Allies: I choose: EcoMan! [t=00:01:44.301011][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:03:58.544214][f=0004026] Invalid featureID, 15151, at, 1, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (15151) is supplied [t=00:03:58.545270][f=0004026] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (15151) is supplied [t=00:03:58.545280][f=0004026] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [t=00:04:05.413805][f=0004231] Unable to remove what you wanted in StopHighlightUnitGL4, 800 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [11] [t=00:04:05.414668][f=0004231] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [11] [t=00:04:05.414678][f=0004231] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:04:54.564522][f=0005706] game_message: Conch is under attack [t=00:04:59.642764][f=0005858] game_message: Conch is under attack [t=00:05:04.680131][f=0006009] game_message: Conch is under attack [t=00:05:14.575863][f=0006307] game_message: Solar Collector is under attack [t=00:05:20.672503][f=0006490] game_message: Solar Collector is under attack [t=00:05:25.673950][f=0006640] game_message: Solar Collector is under attack [t=00:05:47.189730][f=0007285] game_message: Engineer Commander is under attack [t=00:10:22.514426][f=0015545] game_message: Duck is under attack [t=00:10:36.713915][f=0015971] game_message: Buoy is under attack [t=00:10:41.910705][f=0016127] game_message: Buoy is under attack [t=00:10:46.950240][f=0016278] game_message: Bulkhead is under attack [t=00:10:52.048401][f=0016431] game_message: Buoy is under attack [t=00:10:57.030645][f=0016581] game_message: Buoy is under attack [t=00:11:07.481199][f=0016894] game_message: Blitz is under attack [t=00:11:12.483640][f=0017044] game_message: Kodachi is under attack [t=00:11:17.818905][f=0017204] game_message: Archer is under attack [t=00:11:26.499088][f=0017465] game_message: Archer is under attack [t=00:11:31.697723][f=0017621] game_message: Archer is under attack [t=00:11:37.079987][f=0017782] game_message: Archer is under attack [t=00:11:42.882682][f=0017956] game_message: Archer is under attack [t=00:11:49.748725][f=0018162] game_message: Buoy is under attack [t=00:11:54.729936][f=0018312] game_message: Buoy is under attack [t=00:11:59.929737][f=0018468] game_message: Angler is under attack [t=00:12:05.265990][f=0018628] game_message: Blitz is under attack [t=00:12:10.348072][f=0018780] game_message: Buoy is under attack [t=00:12:15.349972][f=0018930] game_message: Kodachi is under attack [t=00:12:21.583094][f=0019117] game_message: Blitz is under attack [t=00:12:26.631432][f=0019269] game_message: Blitz is under attack [t=00:12:48.254134][f=0019917] game_message: Metal Extractor is under attack [t=00:12:56.777253][f=0020173] game_message: Archer is under attack [t=00:13:05.067584][f=0020422] game_message: Duck is under attack [t=00:13:10.967442][f=0020599] game_message: Duck is under attack [t=00:13:16.334631][f=0020760] game_message: Archer is under attack [t=00:13:21.353417][f=0020910] game_message: Duck is under attack [t=00:13:27.646119][f=0021099] game_message: Duck is under attack [t=00:13:33.396776][f=0021272] game_message: Bulkhead is under attack [t=00:13:43.044595][f=0021561] game_message: Duck is under attack [t=00:13:48.786370][f=0021733] game_message: Blitz is under attack [t=00:13:58.761666][f=0022032] game_message: Blitz is under attack [t=00:14:03.733390][f=0022182] game_message: Blitz is under attack [t=00:14:21.151634][f=0022704] game_message: Kodachi is under attack [t=00:14:29.358528][f=0022949] <Tommyknocker> Allies: !exit [t=00:14:29.754963][f=0022950] > exiting game [t=00:14:29.754979][f=0022950] No clients connected, shutting down server [t=00:14:29.754985][f=0022950] Server shutdown [t=00:14:29.755234][f=0022950] Submitting stats [t=00:14:29.760731][f=0022950] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:14:33.698752][f=0022950] <autoquit> Autoquit canceled. [t=00:14:36.227557][f=0022950] [QuitAction] user exited to system [t=00:14:36.253726][f=0022950] [SpringApp::Kill][1] fromRun=1 [t=00:14:36.253741][f=0022950] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:14:36.277729][f=0022950] [async=0] threads=8 tasks=3117184 {sum,avg}{exec,wait}time={{66619.336, 0.021}, {244939.953, 0.079}}ms [t=00:14:36.277743][f=0022950] thread=1 tasks=445312 {sum,min,max,avg}{exec,wait}time={{13048.162, 0.000, 668.013, 0.029}, {2251.315, 0.000, 18446744027136.000, 0.005}}ms [t=00:14:36.277751][f=0022950] thread=2 tasks=445312 {sum,min,max,avg}{exec,wait}time={{9640.366, 0.000, 668.082, 0.022}, {32113.461, 0.000, 18446744027136.000, 0.072}}ms [t=00:14:36.277760][f=0022950] thread=3 tasks=445312 {sum,min,max,avg}{exec,wait}time={{9420.084, 0.000, 668.100, 0.021}, {33177.090, 0.000, 18446744027136.000, 0.075}}ms [t=00:14:36.277766][f=0022950] thread=4 tasks=445312 {sum,min,max,avg}{exec,wait}time={{9325.641, 0.000, 668.089, 0.021}, {35617.914, 0.000, 18446744027136.000, 0.080}}ms [t=00:14:36.277774][f=0022950] thread=5 tasks=445312 {sum,min,max,avg}{exec,wait}time={{8841.945, 0.000, 668.080, 0.020}, {39194.320, 0.000, 18446744027136.000, 0.088}}ms [t=00:14:36.277782][f=0022950] thread=6 tasks=445312 {sum,min,max,avg}{exec,wait}time={{8490.392, 0.000, 668.023, 0.019}, {45799.363, 0.000, 18446744027136.000, 0.103}}ms [t=00:14:36.277788][f=0022950] thread=7 tasks=445312 {sum,min,max,avg}{exec,wait}time={{7852.743, 0.000, 668.083, 0.018}, {56786.484, 0.000, 28.075, 0.128}}ms [t=00:14:36.277795][f=0022950] [async=1] threads=8 tasks=6157 {sum,avg}{exec,wait}time={{26938.072, 4.375}, {5306742.000, 861.904}}ms [t=00:14:36.277802][f=0022950] thread=1 tasks=880 {sum,min,max,avg}{exec,wait}time={{3743.186, 0.000, 856.358, 4.254}, {752566.188, 0.002, 3751.177, 855.189}}ms [t=00:14:36.277813][f=0022950] thread=2 tasks=892 {sum,min,max,avg}{exec,wait}time={{3758.779, 0.000, 855.568, 4.214}, {758058.312, 0.098, 3767.532, 849.841}}ms [t=00:14:36.277819][f=0022950] thread=3 tasks=876 {sum,min,max,avg}{exec,wait}time={{3776.041, 0.000, 839.054, 4.311}, {757168.625, 0.035, 3767.627, 864.348}}ms [t=00:14:36.277828][f=0022950] thread=4 tasks=875 {sum,min,max,avg}{exec,wait}time={{4389.606, 0.000, 842.602, 5.017}, {756618.375, 0.130, 3751.471, 864.707}}ms [t=00:14:36.277840][f=0022950] thread=5 tasks=879 {sum,min,max,avg}{exec,wait}time={{3754.963, 0.000, 809.605, 4.272}, {765132.000, 0.222, 3764.155, 870.457}}ms [t=00:14:36.277847][f=0022950] thread=6 tasks=877 {sum,min,max,avg}{exec,wait}time={{3767.724, 0.000, 865.573, 4.296}, {759701.438, 0.052, 3766.815, 866.250}}ms [t=00:14:36.277854][f=0022950] thread=7 tasks=878 {sum,min,max,avg}{exec,wait}time={{3747.775, 0.000, 845.285, 4.269}, {757497.000, 0.044, 3767.420, 862.753}}ms [t=00:14:36.277866][f=0022950] [ThreadPool::SetThreadCount][2] workers=0 [t=00:14:36.277872][f=0022950] [SpringApp::Kill][2] [t=00:14:36.278171][f=0022950] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:14:36.278182][f=0022950] [Game::KillLua][1] dtor=0 luaUI=0000028a6aef9430 [t=00:14:36.278221][f=0022950] Start widgetHandler:Shutdown [t=00:14:36.279795][f=0022950] Shutdown - SaveOrderList Complete [t=00:14:36.284599][f=0022950] Writing last game win data [t=00:14:36.287478][f=0022950] Shutdown - SaveConfigData Complete [t=00:14:36.287495][f=0022950] Shutdown Widget - Chili Highlight [t=00:14:36.287518][f=0022950] Shutdown Widget - Draw After Chili [t=00:14:36.287526][f=0022950] Shutdown Widget - API Unit Tracker GL4 [t=00:14:36.287535][f=0022950] Shutdown Widget - EPIC Menu [t=00:14:36.288279][f=0022950] Shutdown Widget - Chili Minimap [t=00:14:36.288358][f=0022950] Shutdown Widget - Chili Widget Selector [t=00:14:36.288916][f=0022950] Shutdown Widget - Depth of Field Shader [t=00:14:36.289572][f=0022950] Shutdown Widget - Deferred rendering [t=00:14:36.289587][f=0022950] SSAO: Deferred rendering disabled, disabling. [t=00:14:36.296642][f=0022950] Shutdown Widget - Deferred rendering [t=00:14:36.296657][f=0022950] SSAO: Deferred rendering disabled, disabling. [t=00:14:36.297410][f=0022950] Shutdown Widget - Local Team Colors [t=00:14:36.297420][f=0022950] Shutdown Widget - Display Keys 2 [t=00:14:36.297434][f=0022950] Shutdown Widget - Save Game Menu [t=00:14:36.297440][f=0022950] Shutdown Widget - Highlight Model Api GL4 [t=00:14:36.297478][f=0022950] Shutdown Widget - Unit Icons [t=00:14:36.297529][f=0022950] Shutdown Widget - HealthBars [t=00:14:36.298172][f=0022950] Shutdown Widget - Noises [t=00:14:36.298180][f=0022950] Shutdown Widget - BuildETA [t=00:14:36.298187][f=0022950] Shutdown Widget - Selected Units GL4 2 [t=00:14:36.298203][f=0022950] Shutdown Widget - Win Counter [t=00:14:36.298210][f=0022950] Shutdown Widget - EndGame APM stats [t=00:14:36.298217][f=0022950] Shutdown Widget - Modular Comm Info [t=00:14:36.298227][f=0022950] Shutdown Widget - Attack Warning [t=00:14:36.298234][f=0022950] Shutdown Widget - CameraShake [t=00:14:36.298241][f=0022950] Shutdown Widget - Startup Info and Selector [t=00:14:36.298258][f=0022950] Shutdown Widget - Chili Economy Panel Default [t=00:14:36.298320][f=0022950] Shutdown Widget - Chili EndGame Window [t=00:14:36.298331][f=0022950] Shutdown Widget - Chili Nuke Warning [t=00:14:36.298338][f=0022950] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:14:36.298350][f=0022950] Shutdown Widget - Chili Spectator Panels [t=00:14:36.298356][f=0022950] Shutdown Widget - Context Menu [t=00:14:36.298362][f=0022950] Shutdown Widget - Darkening [t=00:14:36.298371][f=0022950] Shutdown Widget - Defense Range Zero-K [t=00:14:36.298443][f=0022950] Shutdown Widget - Grab Input [t=00:14:36.298559][f=0022950] Input grabbing is disabled! [t=00:14:36.298565][f=0022950] Shutdown Widget - Highlight Geos [t=00:14:36.298571][f=0022950] Shutdown Widget - Transport AI [t=00:14:36.298580][f=0022950] Shutdown Widget - Local Widgets Config [t=00:14:36.298589][f=0022950] Shutdown Widget - MinimapEvents [t=00:14:36.298595][f=0022950] Shutdown Widget - Missile Silo Range [t=00:14:36.298602][f=0022950] Shutdown Widget - Music Player v2 [t=00:14:36.298618][f=0022950] Shutdown Widget - Point Tracker [t=00:14:36.298624][f=0022950] Shutdown Widget - Showeco and Grid Drawer [t=00:14:36.298633][f=0022950] Shutdown Widget - State Reverse and Latency [t=00:14:36.298640][f=0022950] Shutdown Widget - Stereo3D [t=00:14:36.298677][f=0022950] Shutdown Widget - Reclaim Field Highlight [t=00:14:36.298686][f=0022950] Shutdown Widget - Map Draw Blocker [t=00:14:36.298696][f=0022950] Shutdown Widget - Attack AoE [t=00:14:36.298703][f=0022950] Shutdown Widget - Map Edge Extension [t=00:14:36.299348][f=0022950] Shutdown Widget - Selection Send [t=00:14:36.299359][f=0022950] Shutdown Widget - LupsManager [t=00:14:36.299377][f=0022950] Shutdown Widget - Newton Firezone [t=00:14:36.299385][f=0022950] Shutdown Widget - Receive Units Indicator [t=00:14:36.299397][f=0022950] Shutdown Widget - Chili Pro Console [t=00:14:36.300092][f=0022950] Shutdown Widget - Persistent Build Height [t=00:14:36.300102][f=0022950] Shutdown Widget - Lasso Terraform GUI [t=00:14:36.300108][f=0022950] Shutdown Widget - Chili Framework [t=00:14:36.300115][f=0022950] Shutdown Widget - Lups [t=00:14:36.300633][f=0022950] Shutdown Widget - Chili Core Selector [t=00:14:36.300703][f=0022950] Shutdown Widget - Custom Markers [t=00:14:36.300715][f=0022950] Shutdown Widget - Mex Placement Handler [t=00:14:36.300749][f=0022950] Shutdown Widget - Select Keys [t=00:14:36.300762][f=0022950] Shutdown Widget - Contrast Adaptive Sharpen [t=00:14:36.300790][f=0022950] Shutdown Widget - Pause Screen [t=00:14:36.300890][f=0022950] Shutdown Widget - Bloom Shader Deferred [t=00:14:36.301491][f=0022950] Shutdown Widget - Color Blindness Correction [t=00:14:36.301615][f=0022950] Shutdown Widget - Layout Handler [t=00:14:36.301626][f=0022950] Shutdown Widget - Text To Speech Control [t=00:14:36.301636][f=0022950] End widgetHandler:Shutdown [t=00:14:36.353514][f=0022950] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 89811884, 0.0} allocedSize{int+, int-, ext}={0, 0, 15099948660}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038} [t=00:14:36.355520][f=0022950] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:14:36.355531][f=0022950] [Game::KillLua][3] dtor=0 luaRules=00000289be05e7f0 [t=00:14:36.355571][f=0022950] Start gadgetHandler:Shutdown [t=00:14:36.355579][f=0022950] Shutdown - StartSetup [t=00:14:36.355585][f=0022950] Shutdown - UnitMorph [t=00:14:36.358446][f=0022950] Shutdown - Carrier Drones [t=00:14:36.358597][f=0022950] Shutdown - Missile Silo Controller [t=00:14:36.358605][f=0022950] Shutdown - Modular Comm Info [t=00:14:36.358611][f=0022950] Shutdown - Terrain Texture Handler [t=00:14:36.358618][f=0022950] Shutdown - UnitCloakShield [t=00:14:36.359517][f=0022950] Shutdown - Starlight Handler [t=00:14:36.359602][f=0022950] End gadgetHandler:Shutdown [t=00:14:36.379157][f=0022950] Start gadgetHandler:Shutdown [t=00:14:36.379171][f=0022950] Shutdown - Teleport Throw [t=00:14:36.379180][f=0022950] Shutdown - UnitMorph [t=00:14:36.379192][f=0022950] Shutdown - Commander Skin Renderer [t=00:14:36.382668][f=0022950] Shutdown - Missile fired callins [t=00:14:36.382681][f=0022950] Shutdown - Modular Comm Info [t=00:14:36.382686][f=0022950] Shutdown - Retreat Command [t=00:14:36.382697][f=0022950] Shutdown - Shockwaves [t=00:14:36.382713][f=0022950] Shutdown - Unit tint API [t=00:14:36.382724][f=0022950] Shutdown - Unit glow API [t=00:14:36.382737][f=0022950] Shutdown - UnitCloakShield [t=00:14:36.382753][f=0022950] Shutdown - Lups Cloak FX [t=00:14:36.382946][f=0022950] Shutdown - Lups [t=00:14:36.383553][f=0022950] Shutdown - Lups Shield [t=00:14:36.383767][f=0022950] End gadgetHandler:Shutdown [t=00:14:36.400087][f=0022950] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9398, 0.0} allocedSize{int+, int-, ext}={0, 0, 1441658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013} [t=00:14:36.403198][f=0022950] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:36.403258][f=0022950] [Game::KillLua][4] dtor=0 [t=00:14:36.403264][f=0022950] [Game::KillLua][5] dtor=0 [t=00:14:36.405882][f=0022950] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-22_18-49-19-179_Parched_mesa-v04_105.1.1-2457-g8095d30 BAR105.sdfz" (3376382 bytes) [t=00:14:36.405934][f=0022950] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:14:36.434555][f=0022950] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:14:36.434569][f=0022950] [Sound] [Sound::UpdateThread][3] #sources=32 #items=84 [t=00:14:36.434723][f=0022950] [Sound] [Sound::UpdateThread][4] ctx=00000289e6d2e9e0 dev=00000289fe0fbeb0 [t=00:14:36.434796][f=0022950] [Sound] [Sound::UpdateThread][5] ctx=00000289e6d2e9e0 dev=00000289fe0fbeb0 [t=00:14:36.434801][f=0022950] [Sound] [Sound::Cleanup][alcDestroyContext(00000289e6d2e9e0)] [t=00:14:36.435493][f=0022950] [Sound] [Sound::Cleanup][alcCloseDevice(00000289fe0fbeb0)] [t=00:14:36.435683][f=0022950] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:14:36.466293][f=0022950] [Sound] [Sound::UpdateThread][6] [t=00:14:36.469962][f=0022950] [Game::~CGame][1] [t=00:14:36.469971][f=0022950] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:14:36.469977][f=0022950] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:14:36.469981][f=0022950] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:14:36.469984][f=0022950] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:14:36.469988][f=0022950] [Game::KillLua][4] dtor=1 [t=00:14:36.470005][f=0022950] [Game::KillLua][5] dtor=1 [t=00:14:36.470043][f=0022950] [Game::KillMisc][1] [t=00:14:36.470066][f=0022950] [Game::KillMisc][2] [t=00:14:36.470074][f=0022950] [EOH::DestroySkirmishAI(id=2)] [t=00:14:36.475474][f=0022950] [EOH::DestroySkirmishAI(id=1)] [t=00:14:36.478336][f=0022950] [EOH::DestroySkirmishAI(id=0)] [t=00:14:36.506345][f=0022950] [Game::KillMisc][3] [t=00:14:36.506424][f=0022950] [Game::KillRendering][1] [t=00:14:36.516689][f=0022950] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:14:36.679166][f=0022950] [3DOParser::Kill] allocated 1 pieces [t=00:14:36.679193][f=0022950] [S3OParser::Kill] allocated 5518 pieces [t=00:14:36.679560][f=0022950] [AssParser::Kill] allocated 674 pieces [t=00:14:36.707540][f=0022950] [Game::KillInterface][1] [t=00:14:36.708181][f=0022950] [Game::KillInterface][2] [t=00:14:36.708724][f=0022950] [Game::KillSimulation][1] [t=00:14:36.708810][f=0022950] [Game::KillSimulation][2] [t=00:14:36.743001][f=0022950] [CCollisionHandler] dis-/continuous tests: 157/10866789 [t=00:14:36.743016][f=0022950] [Game::KillSimulation][3] [t=00:14:36.745531][f=0022950] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:14:36.745680][f=0022950] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:36.745760][f=0022950] [~CPathCache(64x64)] cacheHits=238 hitPercentage=10% numHashColls=0 maxCacheSize=201 [t=00:14:36.745807][f=0022950] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:36.746021][f=0022950] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:14:36.766788][f=0022950] [LosHandler::Kill] raycast instance cache-{hits,misses}={56243,216931}; shared=3%; cached=18% [t=00:14:36.775165][f=0022950] [Game::KillSimulation][4] [t=00:14:36.855916][f=0022950] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:14:36.855944][f=0022950] [Game::~CGame][2] [t=00:14:36.855948][f=0022950] [Game::~CGame][3] [t=00:14:36.855974][f=0022950] [SpringApp::Kill][3] [t=00:14:36.856002][f=0022950] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 10380879 bytes sent in 40208 packets (258.179 bytes/packet) 7972588 bytes recv'd in 17214 packets (463.146 bytes/packet) {0.061x, 0.013x} relative protocol overhead {up, down} 39027 incoming chunks dropped, 68581 outgoing chunks resent 19507 incoming chunks processed [t=00:14:36.856352][f=0022950] [SpringApp::Kill][4] font=00000289e7629580 [t=00:14:36.858631][f=0022950] [SpringApp::Kill][5] [t=00:14:36.861949][f=0022950] [SpringApp::Kill][6] [t=00:14:36.861968] [SpringApp::Kill][7] [t=00:14:36.862040] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:36.862046] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:14:36.862051] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:14:36.862059] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:14:36.862064] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:14:36.862069] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:36.862075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1356, 1048576, 1048576}, EBO = {2034, 2097152, 2097152} [t=00:14:36.862080] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {44988, 1048576, 1048576}, EBO = {67482, 2097152, 2097152} [t=00:14:36.862085] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:14:36.862091] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:36.862096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:36.862101] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:14:36.862108] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1296, 1048576, 1048576}, EBO = {1944, 2097152, 2097152} [t=00:14:36.984947] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:14:36.984962] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:14:36.984968] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:14:36.984973] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:14:36.984978] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:14:36.989435] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>] [t=00:14:36.989449] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:14:36.989455] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000289fdf68440) [t=00:14:36.989559] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1537ms [t=00:14:36.989570] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=26ms [t=00:14:36.989576] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms [t=00:14:36.989580] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:14:36.989584] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:14:36.989588] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:14:36.989591] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms [t=00:14:36.989597] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms [t=00:14:36.989600] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=15ms [t=00:14:36.989604] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=14ms [t=00:14:36.989608] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms [t=00:14:36.990618] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:14:36.990637] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Parched_Mesa-v04.sd7 (00000289fe0385f0) [t=00:14:36.992880] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:14:36.992894] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000289fdff6db0) [t=00:14:36.992976] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000289fdff59c0) [t=00:14:36.992997] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000289fdff5ff0) [t=00:14:36.993099] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:14:36.993107] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:14:36.993114] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:14:36.993119] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:14:36.993123] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:14:36.993127] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:14:36.993313] [SpringApp::Kill][8] [t=00:14:36.993323] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:14:36.993329] [WatchDog::Uninstall][1] hangDetectorThread=00007ff658e17430 (joinable=1) [t=00:14:36.993333] [WatchDog::Uninstall][2] [t=00:14:37.315778] [WatchDog::Uninstall][3] [t=00:14:37.315788] [SpringApp::Kill][9]
infolog_full.txt (truncated):