ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106056

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.037644] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.037660] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.039334] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.039380] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.065955] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.065981] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.065994]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.066002]   
[t=00:00:00.066005]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.066009]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.066013]   Use "none" to disable the default log sections.
[t=00:00:00.066016] ============== </Log Sections> ==============

[t=00:00:00.066021] ============== <User Config> ==============
[t=00:00:00.066084]   AllowDeferredMapRendering = 1
[t=00:00:00.066088]   AllowDeferredModelRendering = 1
[t=00:00:00.066091]   AnimationMT = 0
[t=00:00:00.066094]   BumpWaterAnisotropy = 2
[t=00:00:00.066097]   BumpWaterBlurReflection = 1
[t=00:00:00.066100]   BumpWaterDepthBits = 32
[t=00:00:00.066103]   BumpWaterReflection = 2
[t=00:00:00.066106]   BumpWaterRefraction = 2
[t=00:00:00.066110]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.066114]   CamFreeScrollSpeed = 50
[t=00:00:00.066119]   CamMode = 1
[t=00:00:00.066122]   CubeTexSizeReflection = 1024
[t=00:00:00.066125]   CubeTexSizeSpecular = 1024
[t=00:00:00.066129]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.066132]   EdgeMoveDynamic = 0
[t=00:00:00.066135]   EdgeMoveWidth = 0.003
[t=00:00:00.066137]   FPSFOV = 90
[t=00:00:00.066140]   FPSScrollSpeed = 50
[t=00:00:00.066144]   FontSize = 18
[t=00:00:00.066148]   GrassDetail = 0
[t=00:00:00.066151]   GroundDecals = 10
[t=00:00:00.066153]   GroundDetail = 180
[t=00:00:00.066158]   HangTimeout = 30
[t=00:00:00.066161]   HardwareCursor = 1
[t=00:00:00.066164]   InitialNetworkTimeout = 0
[t=00:00:00.066167]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.066170]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.066173]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.066176]   LinkOutgoingBandwidth = 131072
[t=00:00:00.066190]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.066194]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.066196]   MSAALevel = 8
[t=00:00:00.066201]   MaxParticles = 50000
[t=00:00:00.066204]   MaxSounds = 32
[t=00:00:00.066207]   MaximumTransmissionUnit = 0
[t=00:00:00.066210]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.066213]   MiniMapMarker = 0
[t=00:00:00.066216]   MouseDragScrollThreshold = 0
[t=00:00:00.066220]   NetworkLossFactor = 1
[t=00:00:00.066223]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.066226]   OverheadScrollSpeed = 50
[t=00:00:00.066229]   ReconnectTimeout = 0
[t=00:00:00.066232]   RotOverheadScrollSpeed = 50
[t=00:00:00.066236]   RotateLogFiles = 1
[t=00:00:00.066239]   ShadowMapSize = 16384
[t=00:00:00.066242]   Shadows = 1
[t=00:00:00.066245]   ShowClock = 0
[t=00:00:00.066248]   SoftParticles = 2
[t=00:00:00.066251]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.066254]   UnitIconDist = 151
[t=00:00:00.066257]   UpdateBoundingVolumeMT = 0
[t=00:00:00.066260]   UpdateWeaponVectorsMT = 0
[t=00:00:00.066263]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.066266]   UseLuaMemPools = 0
[t=00:00:00.066282]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.066286]   VFSCacheArchiveFiles = 0
[t=00:00:00.066288]   VSync = 0
[t=00:00:00.066291]   Water = 4
[t=00:00:00.066294]   XResolution = 2560
[t=00:00:00.066296]   YResolution = 1440
[t=00:00:00.066299]   snd_volmaster = 9
[t=00:00:00.066305] ============== </User Config> ==============

[t=00:00:00.066309] ============== <User System> ==============
[t=00:00:00.066312]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.066319]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.066324]        Compiler Version: gcc-13.2.0
[t=00:00:00.066346]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.066371]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 69949MB pagefile
[t=00:00:00.066375]        Binary Word Size: 64-bit (native)
[t=00:00:00.066378]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.066381]      Physical CPU Cores: 8
[t=00:00:00.066386]       Logical CPU Cores: 16
[t=00:00:00.066390] ============== </User System> ==============

[t=00:00:00.066481] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.066485]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.066498]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.066501]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.066504]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.067019] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.067026] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.070032] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.073266]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.073273]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.073277]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.073281]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.073284]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.073287]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.073290]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.073293]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.073302]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.073307]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.073310]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.073313]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.073316]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.073320]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.073323]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.073325]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.073328]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.073333]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.073335]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.073340]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.073343]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.073345]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.073348]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.073351]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.073354]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.073357]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.073360]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.073363]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.073366]         [57] 800x600x24bpp@60Hz
[t=00:00:00.073368]         [58] 720x576x24bpp@50Hz
[t=00:00:00.073372]         [59] 720x480x24bpp@60Hz
[t=00:00:00.073375]         [61] 640x480x24bpp@60Hz
[t=00:00:00.262902] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.263312] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.263320] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.287835] [GR::LogVersionInfo]
[t=00:00:00.287854]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.287858]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.287861]     GL vendor   : NVIDIA Corporation
[t=00:00:00.287864]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.287867]     GLSL version: 4.60 NVIDIA
[t=00:00:00.287870]     GLEW version: 2.1.0
[t=00:00:00.287873]     GPU memory  : 16376MB (total) / 11195MB (available)
[t=00:00:00.287883]     SDL swap-int: 1
[t=00:00:00.287886]     SDL driver  : windows
[t=00:00:00.287888]     
[t=00:00:00.287897]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.287900]     GLSL shader support       : 1
[t=00:00:00.287902]     GL4 support               : 1
[t=00:00:00.287905]     FBO extension support     : 1
[t=00:00:00.287913]     NVX GPU mem-info support  : 1
[t=00:00:00.287917]     ATI GPU mem-info support  : 0
[t=00:00:00.287927]     Texture clamping to edge  : 1
[t=00:00:00.287932]     NPOT-texture support      : 1 (1)
[t=00:00:00.287936]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.287941]     texture query-LOD support : 1 (1)
[t=00:00:00.287947]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.287950]     Z-buffer depth            : 32 (-)
[t=00:00:00.287956]     primitive-restart support : 1 (1)
[t=00:00:00.287959]     clip-space control support: 1 (1)
[t=00:00:00.287962]     seamless cube-map support : 1 (1)
[t=00:00:00.287966]     frag-depth layout support : 1 (1)
[t=00:00:00.287968]     persistent maps support   : 1 (1)
[t=00:00:00.287972]     explicit attribs location : 1 (1)
[t=00:00:00.287975]     multi draw indirect       : 1 (-)
[t=00:00:00.287980]     array textures            : 1 (-)
[t=00:00:00.287983]     buffer copy support       : 1 (-)
[t=00:00:00.287986]     indirect draw             : 1 (-)
[t=00:00:00.287990]     base instance             : 1 (-)
[t=00:00:00.287993]     
[t=00:00:00.287996]     max. FBO samples              : 32
[t=00:00:00.287999]     max. FS/program texture slots : 32/192
[t=00:00:00.288002]     max. texture size             : 32768
[t=00:00:00.288007]     max. texture anisotropy level : 16.000000
[t=00:00:00.288012]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.288015]     max. draw-buffers             : 8
[t=00:00:00.288018]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.288021]     max. uniform buffer-bindings  : 84
[t=00:00:00.288024]     max. uniform block-size       : 64KB
[t=00:00:00.288028]     max. storage buffer-bindings  : 96
[t=00:00:00.288031]     max. storage block-size       : 2047MB
[t=00:00:00.288034]     
[t=00:00:00.288036]     enable AMD-hacks : 0
[t=00:00:00.288039]     compress MIP-maps: 0
[t=00:00:00.288083]     Number of compressed texture formats: 23
[t=00:00:00.288097]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.288116] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.288296] [GR::UpdateGLConfigs]
[t=00:00:00.288318] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.288322] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.288582] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.288598] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.288601] [GR::InitGLState]
[t=00:00:00.288633] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.369046] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.370472] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.370758] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.373591] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.373602] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.373820] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.374852] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.374860] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.374890] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.374910] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.384332] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.384489] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.384770] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.384844] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.391797] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.391809] [VFS] [SpringVFS::ReserveArchives<this=00000289fdefd9f0>]
[t=00:00:00.391900] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.392993] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000289fdefd9f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.392999] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.685431] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.685695] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.685757] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.685930] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.685967] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.686017] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.686144] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.686295] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.686313] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.686341] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.686815][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.686888][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.686950][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.686961][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.686965][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.686988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.692242][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.692264][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.692273][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.692281][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.692293][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.692301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.768437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.770039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000289fe0fbeb0(default) context=00000289e6d2e9e0  numChannels=2 frameSize=8
[t=00:00:00.770054][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.770067][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.770071][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.770075][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.770121][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.770143][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.770150][f=-000001] [Sound]   Devices:
[t=00:00:00.772125][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.772137][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.772149][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.772153][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.772159][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.772163][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.772673][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.772686][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.793476][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25989 MB
[t=00:00:00.794726][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.795895][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.796820][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker
[t=00:00:00.989237][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Parched_mesa-v04" (loaded=0 cached=0)
[t=00:00:00.989571][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Parched_mesa-v04", overwrite=false)] section=1 cached=0
[t=00:00:00.989691][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.989812][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.990079][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.994982][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.995083][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289fdefd9f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.717728][f=-000001] [CAS::GASCB] Archive file="parched_mesa-v04.sd7" cs="20d35b63a7603969301435625e01a59e89fcf6db8d11a1495e89032055d864d506a046e70f2fba157cf58b41c27018a2769e772d4c3641a1e3e51128f5053d9f"
[t=00:00:01.717836][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.717881][f=-000001] Warning: [PreGame::GameDataReceived] Archive Parched_mesa-v04 (checksum e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.718352][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.718396][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.718426][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.718449][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.296612][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:10.301182][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.305854][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 74.64% of the map. (used by 13 unit-defs)
[t=00:00:10.311472][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 91.13% of the map. (used by 3 unit-defs)
[t=00:00:10.311544][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:10.316161][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 74.64% of the map. (used by 21 unit-defs)
[t=00:00:10.353838][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Parched_mesa-v04.json)
[t=00:00:10.353985][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:10.355175][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:10.355309][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:10.355566][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:10.356112][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:10.356225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:10.358169][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:10.396281][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:10.396588][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0
[t=00:00:10.396598][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:10.396609][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks
[t=00:00:10.396697][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:10.398738][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:10.416599][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Parched_mesa-v04.json)
[t=00:00:10.416730][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:10.417794][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:10.417913][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:10.418191][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:10.418699][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:10.418804][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:10.420722][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:10.425473][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:10.425702][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0
[t=00:00:10.425710][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:10.425720][f=-000001] [AIWrapper::PreInit][AI=2 team=5] creating callbacks
[t=00:00:10.425837][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:10.427903][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:10.445862][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Parched_mesa-v04.json)
[t=00:00:10.446008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:10.447104][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:10.447225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:10.447476][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:10.448018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:10.448125][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:10.450046][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:10.454459][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:10.454695][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=5] numUnits=0
[t=00:00:10.454701][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 199ms
[t=00:00:10.460275][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11746, 0.0} allocedSize{int+, int-, ext}={0, 0, 1957545}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177}
[t=00:00:10.821953][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.039380][f=-000001] GameID: 2d3e4e665f292c456cef60f12a587d69
[t=00:00:11.039628][f=-000001] Connection attempt from sly13
[t=00:00:11.039635][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.039723][f=-000001]  -> Connection established (given id 1)
[t=00:00:11.039728][f=-000001] Connection attempt from KarlRofilio
[t=00:00:11.039742][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.039808][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.039813][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.039817][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.039905][f=-000001]  -> Connection established (given id 2)
[t=00:00:11.039924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725"
[t=00:00:11.039937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.039950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725"
[t=00:00:11.039961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.039974][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e226383c12e60a411b656e5528b7457350c4471270cf56691be7a8a971c1293c7e7890e2c9d09ef69dc36f63d6033ed1709bf1f4eb1a31b79abd8efbc6f39725"
[t=00:00:11.039986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.039996][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=30e5d829acecb933830bc6be59f03111d97d550cb982a0f8962991890a920d912eb60cf87649c280108822baf8a7b371ffc5ff38352cb931fc448c4f1460f68a]"
[t=00:00:11.040009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f081b44b9ad450449adae4d0e80f0cf6c55ad734c38cb564c2f276b02cfcd1240eca1a8471c7ffb98736aec9f467b0c79edfb25894e161e0aea7ee83b4fa283]"
[t=00:00:11.040017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=30e5d829acecb933830bc6be59f03111d97d550cb982a0f8962991890a920d912eb60cf87649c280108822baf8a7b371ffc5ff38352cb931fc448c4f1460f68a]"
[t=00:00:11.040026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f081b44b9ad450449adae4d0e80f0cf6c55ad734c38cb564c2f276b02cfcd1240eca1a8471c7ffb98736aec9f467b0c79edfb25894e161e0aea7ee83b4fa283]"
[t=00:00:11.040080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000289be05e7f0,0000000000000000}][locale="C"]"
[t=00:00:11.074890][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.184765][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:11.184815][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:11.184833][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5
[t=00:00:11.804540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=30e5d829acecb933830bc6be59f03111d97d550cb982a0f8962991890a920d912eb60cf87649c280108822baf8a7b371ffc5ff38352cb931fc448c4f1460f68a]"
[t=00:00:12.078355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f081b44b9ad450449adae4d0e80f0cf6c55ad734c38cb564c2f276b02cfcd1240eca1a8471c7ffb98736aec9f467b0c79edfb25894e161e0aea7ee83b4fa283]"
[t=00:00:13.114257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[Game::Load][lua{Rules,Gaia}={000001e7e80c9220,0000000000000000}][locale="C"]"
[t=00:00:14.901212][f=-000001] <sly13> Allies: I choose: Engineer!
[t=00:00:17.429387][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[Game::Load][lua{Rules,Gaia}={0000023b645ade60,0000000000000000}][locale="C"]"
[t=00:00:21.246435][f=-000001] <KarlRofilio> Allies: I choose: Engineer!
[t=00:00:30.193130][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:01:44.301011][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:03:58.544214][f=0004026] Invalid featureID, 15151, at, 1, during resizing, highlightUnitVBOTable
[sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (15151) is supplied
[t=00:03:58.545270][f=0004026] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (15151) is supplied
[t=00:03:58.545280][f=0004026] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4
[t=00:04:05.413805][f=0004231] Unable to remove what you wanted in StopHighlightUnitGL4, 800
[sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [11]
[t=00:04:05.414668][f=0004231] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [11]
[t=00:04:05.414678][f=0004231] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2
[t=00:04:54.564522][f=0005706] game_message: Conch is under attack
[t=00:04:59.642764][f=0005858] game_message: Conch is under attack
[t=00:05:04.680131][f=0006009] game_message: Conch is under attack
[t=00:05:14.575863][f=0006307] game_message: Solar Collector is under attack
[t=00:05:20.672503][f=0006490] game_message: Solar Collector is under attack
[t=00:05:25.673950][f=0006640] game_message: Solar Collector is under attack
[t=00:05:47.189730][f=0007285] game_message: Engineer Commander is under attack
[t=00:10:22.514426][f=0015545] game_message: Duck is under attack
[t=00:10:36.713915][f=0015971] game_message: Buoy is under attack
[t=00:10:41.910705][f=0016127] game_message: Buoy is under attack
[t=00:10:46.950240][f=0016278] game_message: Bulkhead is under attack
[t=00:10:52.048401][f=0016431] game_message: Buoy is under attack
[t=00:10:57.030645][f=0016581] game_message: Buoy is under attack
[t=00:11:07.481199][f=0016894] game_message: Blitz is under attack
[t=00:11:12.483640][f=0017044] game_message: Kodachi is under attack
[t=00:11:17.818905][f=0017204] game_message: Archer is under attack
[t=00:11:26.499088][f=0017465] game_message: Archer is under attack
[t=00:11:31.697723][f=0017621] game_message: Archer is under attack
[t=00:11:37.079987][f=0017782] game_message: Archer is under attack
[t=00:11:42.882682][f=0017956] game_message: Archer is under attack
[t=00:11:49.748725][f=0018162] game_message: Buoy is under attack
[t=00:11:54.729936][f=0018312] game_message: Buoy is under attack
[t=00:11:59.929737][f=0018468] game_message: Angler is under attack
[t=00:12:05.265990][f=0018628] game_message: Blitz is under attack
[t=00:12:10.348072][f=0018780] game_message: Buoy is under attack
[t=00:12:15.349972][f=0018930] game_message: Kodachi is under attack
[t=00:12:21.583094][f=0019117] game_message: Blitz is under attack
[t=00:12:26.631432][f=0019269] game_message: Blitz is under attack
[t=00:12:48.254134][f=0019917] game_message: Metal Extractor is under attack
[t=00:12:56.777253][f=0020173] game_message: Archer is under attack
[t=00:13:05.067584][f=0020422] game_message: Duck is under attack
[t=00:13:10.967442][f=0020599] game_message: Duck is under attack
[t=00:13:16.334631][f=0020760] game_message: Archer is under attack
[t=00:13:21.353417][f=0020910] game_message: Duck is under attack
[t=00:13:27.646119][f=0021099] game_message: Duck is under attack
[t=00:13:33.396776][f=0021272] game_message: Bulkhead is under attack
[t=00:13:43.044595][f=0021561] game_message: Duck is under attack
[t=00:13:48.786370][f=0021733] game_message: Blitz is under attack
[t=00:13:58.761666][f=0022032] game_message: Blitz is under attack
[t=00:14:03.733390][f=0022182] game_message: Blitz is under attack
[t=00:14:21.151634][f=0022704] game_message: Kodachi is under attack
[t=00:14:29.358528][f=0022949] <Tommyknocker> Allies: !exit
[t=00:14:29.754963][f=0022950] > exiting game
[t=00:14:29.754979][f=0022950] No clients connected, shutting down server
[t=00:14:29.754985][f=0022950] Server shutdown
[t=00:14:29.755234][f=0022950] Submitting stats
[t=00:14:29.760731][f=0022950] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:14:33.698752][f=0022950] <autoquit> Autoquit canceled.
[t=00:14:36.227557][f=0022950] [QuitAction] user exited to system
[t=00:14:36.253726][f=0022950] [SpringApp::Kill][1] fromRun=1
[t=00:14:36.253741][f=0022950] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:14:36.277729][f=0022950]  [async=0] threads=8 tasks=3117184 {sum,avg}{exec,wait}time={{66619.336, 0.021}, {244939.953, 0.079}}ms
[t=00:14:36.277743][f=0022950]      thread=1 tasks=445312 {sum,min,max,avg}{exec,wait}time={{13048.162, 0.000, 668.013, 0.029}, {2251.315, 0.000, 18446744027136.000, 0.005}}ms
[t=00:14:36.277751][f=0022950]      thread=2 tasks=445312 {sum,min,max,avg}{exec,wait}time={{9640.366, 0.000, 668.082, 0.022}, {32113.461, 0.000, 18446744027136.000, 0.072}}ms
[t=00:14:36.277760][f=0022950]      thread=3 tasks=445312 {sum,min,max,avg}{exec,wait}time={{9420.084, 0.000, 668.100, 0.021}, {33177.090, 0.000, 18446744027136.000, 0.075}}ms
[t=00:14:36.277766][f=0022950]      thread=4 tasks=445312 {sum,min,max,avg}{exec,wait}time={{9325.641, 0.000, 668.089, 0.021}, {35617.914, 0.000, 18446744027136.000, 0.080}}ms
[t=00:14:36.277774][f=0022950]      thread=5 tasks=445312 {sum,min,max,avg}{exec,wait}time={{8841.945, 0.000, 668.080, 0.020}, {39194.320, 0.000, 18446744027136.000, 0.088}}ms
[t=00:14:36.277782][f=0022950]      thread=6 tasks=445312 {sum,min,max,avg}{exec,wait}time={{8490.392, 0.000, 668.023, 0.019}, {45799.363, 0.000, 18446744027136.000, 0.103}}ms
[t=00:14:36.277788][f=0022950]      thread=7 tasks=445312 {sum,min,max,avg}{exec,wait}time={{7852.743, 0.000, 668.083, 0.018}, {56786.484, 0.000, 28.075, 0.128}}ms
[t=00:14:36.277795][f=0022950]  [async=1] threads=8 tasks=6157 {sum,avg}{exec,wait}time={{26938.072, 4.375}, {5306742.000, 861.904}}ms
[t=00:14:36.277802][f=0022950]      thread=1 tasks=880 {sum,min,max,avg}{exec,wait}time={{3743.186, 0.000, 856.358, 4.254}, {752566.188, 0.002, 3751.177, 855.189}}ms
[t=00:14:36.277813][f=0022950]      thread=2 tasks=892 {sum,min,max,avg}{exec,wait}time={{3758.779, 0.000, 855.568, 4.214}, {758058.312, 0.098, 3767.532, 849.841}}ms
[t=00:14:36.277819][f=0022950]      thread=3 tasks=876 {sum,min,max,avg}{exec,wait}time={{3776.041, 0.000, 839.054, 4.311}, {757168.625, 0.035, 3767.627, 864.348}}ms
[t=00:14:36.277828][f=0022950]      thread=4 tasks=875 {sum,min,max,avg}{exec,wait}time={{4389.606, 0.000, 842.602, 5.017}, {756618.375, 0.130, 3751.471, 864.707}}ms
[t=00:14:36.277840][f=0022950]      thread=5 tasks=879 {sum,min,max,avg}{exec,wait}time={{3754.963, 0.000, 809.605, 4.272}, {765132.000, 0.222, 3764.155, 870.457}}ms
[t=00:14:36.277847][f=0022950]      thread=6 tasks=877 {sum,min,max,avg}{exec,wait}time={{3767.724, 0.000, 865.573, 4.296}, {759701.438, 0.052, 3766.815, 866.250}}ms
[t=00:14:36.277854][f=0022950]      thread=7 tasks=878 {sum,min,max,avg}{exec,wait}time={{3747.775, 0.000, 845.285, 4.269}, {757497.000, 0.044, 3767.420, 862.753}}ms
[t=00:14:36.277866][f=0022950] [ThreadPool::SetThreadCount][2] workers=0
[t=00:14:36.277872][f=0022950] [SpringApp::Kill][2]
[t=00:14:36.278171][f=0022950] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:14:36.278182][f=0022950] [Game::KillLua][1] dtor=0 luaUI=0000028a6aef9430
[t=00:14:36.278221][f=0022950] Start widgetHandler:Shutdown
[t=00:14:36.279795][f=0022950] Shutdown - SaveOrderList Complete
[t=00:14:36.284599][f=0022950] Writing last game win data
[t=00:14:36.287478][f=0022950] Shutdown - SaveConfigData Complete
[t=00:14:36.287495][f=0022950] Shutdown Widget - Chili Highlight
[t=00:14:36.287518][f=0022950] Shutdown Widget - Draw After Chili
[t=00:14:36.287526][f=0022950] Shutdown Widget - API Unit Tracker GL4
[t=00:14:36.287535][f=0022950] Shutdown Widget - EPIC Menu
[t=00:14:36.288279][f=0022950] Shutdown Widget - Chili Minimap
[t=00:14:36.288358][f=0022950] Shutdown Widget - Chili Widget Selector
[t=00:14:36.288916][f=0022950] Shutdown Widget - Depth of Field Shader
[t=00:14:36.289572][f=0022950] Shutdown Widget - Deferred rendering
[t=00:14:36.289587][f=0022950] SSAO: Deferred rendering disabled, disabling.
[t=00:14:36.296642][f=0022950] Shutdown Widget - Deferred rendering
[t=00:14:36.296657][f=0022950] SSAO: Deferred rendering disabled, disabling.
[t=00:14:36.297410][f=0022950] Shutdown Widget - Local Team Colors
[t=00:14:36.297420][f=0022950] Shutdown Widget - Display Keys 2
[t=00:14:36.297434][f=0022950] Shutdown Widget - Save Game Menu
[t=00:14:36.297440][f=0022950] Shutdown Widget - Highlight Model Api GL4
[t=00:14:36.297478][f=0022950] Shutdown Widget - Unit Icons
[t=00:14:36.297529][f=0022950] Shutdown Widget - HealthBars
[t=00:14:36.298172][f=0022950] Shutdown Widget - Noises
[t=00:14:36.298180][f=0022950] Shutdown Widget - BuildETA
[t=00:14:36.298187][f=0022950] Shutdown Widget - Selected Units GL4 2
[t=00:14:36.298203][f=0022950] Shutdown Widget - Win Counter
[t=00:14:36.298210][f=0022950] Shutdown Widget - EndGame APM stats
[t=00:14:36.298217][f=0022950] Shutdown Widget - Modular Comm Info
[t=00:14:36.298227][f=0022950] Shutdown Widget - Attack Warning
[t=00:14:36.298234][f=0022950] Shutdown Widget - CameraShake
[t=00:14:36.298241][f=0022950] Shutdown Widget - Startup Info and Selector
[t=00:14:36.298258][f=0022950] Shutdown Widget - Chili Economy Panel Default
[t=00:14:36.298320][f=0022950] Shutdown Widget - Chili EndGame Window
[t=00:14:36.298331][f=0022950] Shutdown Widget - Chili Nuke Warning
[t=00:14:36.298338][f=0022950] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:14:36.298350][f=0022950] Shutdown Widget - Chili Spectator Panels
[t=00:14:36.298356][f=0022950] Shutdown Widget - Context Menu
[t=00:14:36.298362][f=0022950] Shutdown Widget - Darkening
[t=00:14:36.298371][f=0022950] Shutdown Widget - Defense Range Zero-K
[t=00:14:36.298443][f=0022950] Shutdown Widget - Grab Input
[t=00:14:36.298559][f=0022950] Input grabbing is disabled!
[t=00:14:36.298565][f=0022950] Shutdown Widget - Highlight Geos
[t=00:14:36.298571][f=0022950] Shutdown Widget - Transport AI
[t=00:14:36.298580][f=0022950] Shutdown Widget - Local Widgets Config
[t=00:14:36.298589][f=0022950] Shutdown Widget - MinimapEvents
[t=00:14:36.298595][f=0022950] Shutdown Widget - Missile Silo Range
[t=00:14:36.298602][f=0022950] Shutdown Widget - Music Player v2
[t=00:14:36.298618][f=0022950] Shutdown Widget - Point Tracker
[t=00:14:36.298624][f=0022950] Shutdown Widget - Showeco and Grid Drawer
[t=00:14:36.298633][f=0022950] Shutdown Widget - State Reverse and Latency
[t=00:14:36.298640][f=0022950] Shutdown Widget - Stereo3D
[t=00:14:36.298677][f=0022950] Shutdown Widget - Reclaim Field Highlight
[t=00:14:36.298686][f=0022950] Shutdown Widget - Map Draw Blocker
[t=00:14:36.298696][f=0022950] Shutdown Widget - Attack AoE
[t=00:14:36.298703][f=0022950] Shutdown Widget - Map Edge Extension
[t=00:14:36.299348][f=0022950] Shutdown Widget - Selection Send
[t=00:14:36.299359][f=0022950] Shutdown Widget - LupsManager
[t=00:14:36.299377][f=0022950] Shutdown Widget - Newton Firezone
[t=00:14:36.299385][f=0022950] Shutdown Widget - Receive Units Indicator
[t=00:14:36.299397][f=0022950] Shutdown Widget - Chili Pro Console
[t=00:14:36.300092][f=0022950] Shutdown Widget - Persistent Build Height
[t=00:14:36.300102][f=0022950] Shutdown Widget - Lasso Terraform GUI
[t=00:14:36.300108][f=0022950] Shutdown Widget - Chili Framework
[t=00:14:36.300115][f=0022950] Shutdown Widget - Lups
[t=00:14:36.300633][f=0022950] Shutdown Widget - Chili Core Selector
[t=00:14:36.300703][f=0022950] Shutdown Widget - Custom Markers
[t=00:14:36.300715][f=0022950] Shutdown Widget - Mex Placement Handler
[t=00:14:36.300749][f=0022950] Shutdown Widget - Select Keys
[t=00:14:36.300762][f=0022950] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:14:36.300790][f=0022950] Shutdown Widget - Pause Screen
[t=00:14:36.300890][f=0022950] Shutdown Widget - Bloom Shader Deferred
[t=00:14:36.301491][f=0022950] Shutdown Widget - Color Blindness Correction
[t=00:14:36.301615][f=0022950] Shutdown Widget - Layout Handler
[t=00:14:36.301626][f=0022950] Shutdown Widget - Text To Speech Control
[t=00:14:36.301636][f=0022950] End widgetHandler:Shutdown
[t=00:14:36.353514][f=0022950] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 89811884, 0.0} allocedSize{int+, int-, ext}={0, 0, 15099948660}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038}
[t=00:14:36.355520][f=0022950] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:14:36.355531][f=0022950] [Game::KillLua][3] dtor=0 luaRules=00000289be05e7f0
[t=00:14:36.355571][f=0022950] Start gadgetHandler:Shutdown
[t=00:14:36.355579][f=0022950] Shutdown - StartSetup
[t=00:14:36.355585][f=0022950] Shutdown - UnitMorph
[t=00:14:36.358446][f=0022950] Shutdown - Carrier Drones
[t=00:14:36.358597][f=0022950] Shutdown - Missile Silo Controller
[t=00:14:36.358605][f=0022950] Shutdown - Modular Comm Info
[t=00:14:36.358611][f=0022950] Shutdown - Terrain Texture Handler
[t=00:14:36.358618][f=0022950] Shutdown - UnitCloakShield
[t=00:14:36.359517][f=0022950] Shutdown - Starlight Handler
[t=00:14:36.359602][f=0022950] End gadgetHandler:Shutdown
[t=00:14:36.379157][f=0022950] Start gadgetHandler:Shutdown
[t=00:14:36.379171][f=0022950] Shutdown - Teleport Throw
[t=00:14:36.379180][f=0022950] Shutdown - UnitMorph
[t=00:14:36.379192][f=0022950] Shutdown - Commander Skin Renderer
[t=00:14:36.382668][f=0022950] Shutdown - Missile fired callins
[t=00:14:36.382681][f=0022950] Shutdown - Modular Comm Info
[t=00:14:36.382686][f=0022950] Shutdown - Retreat Command
[t=00:14:36.382697][f=0022950] Shutdown - Shockwaves
[t=00:14:36.382713][f=0022950] Shutdown - Unit tint API
[t=00:14:36.382724][f=0022950] Shutdown - Unit glow API
[t=00:14:36.382737][f=0022950] Shutdown - UnitCloakShield
[t=00:14:36.382753][f=0022950] Shutdown - Lups Cloak FX
[t=00:14:36.382946][f=0022950] Shutdown - Lups
[t=00:14:36.383553][f=0022950] Shutdown - Lups Shield
[t=00:14:36.383767][f=0022950] End gadgetHandler:Shutdown
[t=00:14:36.400087][f=0022950] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9398, 0.0} allocedSize{int+, int-, ext}={0, 0, 1441658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
[t=00:14:36.403198][f=0022950] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:36.403258][f=0022950] [Game::KillLua][4] dtor=0
[t=00:14:36.403264][f=0022950] [Game::KillLua][5] dtor=0
[t=00:14:36.405882][f=0022950] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-22_18-49-19-179_Parched_mesa-v04_105.1.1-2457-g8095d30 BAR105.sdfz" (3376382 bytes)
[t=00:14:36.405934][f=0022950] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:14:36.434555][f=0022950] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:14:36.434569][f=0022950] [Sound] [Sound::UpdateThread][3] #sources=32 #items=84
[t=00:14:36.434723][f=0022950] [Sound] [Sound::UpdateThread][4] ctx=00000289e6d2e9e0 dev=00000289fe0fbeb0
[t=00:14:36.434796][f=0022950] [Sound] [Sound::UpdateThread][5] ctx=00000289e6d2e9e0 dev=00000289fe0fbeb0
[t=00:14:36.434801][f=0022950] [Sound] [Sound::Cleanup][alcDestroyContext(00000289e6d2e9e0)]
[t=00:14:36.435493][f=0022950] [Sound] [Sound::Cleanup][alcCloseDevice(00000289fe0fbeb0)]
[t=00:14:36.435683][f=0022950] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:14:36.466293][f=0022950] [Sound] [Sound::UpdateThread][6]
[t=00:14:36.469962][f=0022950] [Game::~CGame][1]
[t=00:14:36.469971][f=0022950] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:14:36.469977][f=0022950] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:14:36.469981][f=0022950] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:14:36.469984][f=0022950] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:14:36.469988][f=0022950] [Game::KillLua][4] dtor=1
[t=00:14:36.470005][f=0022950] [Game::KillLua][5] dtor=1
[t=00:14:36.470043][f=0022950] [Game::KillMisc][1]
[t=00:14:36.470066][f=0022950] [Game::KillMisc][2]
[t=00:14:36.470074][f=0022950] [EOH::DestroySkirmishAI(id=2)]
[t=00:14:36.475474][f=0022950] [EOH::DestroySkirmishAI(id=1)]
[t=00:14:36.478336][f=0022950] [EOH::DestroySkirmishAI(id=0)]
[t=00:14:36.506345][f=0022950] [Game::KillMisc][3]
[t=00:14:36.506424][f=0022950] [Game::KillRendering][1]
[t=00:14:36.516689][f=0022950] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:14:36.679166][f=0022950] [3DOParser::Kill] allocated 1 pieces
[t=00:14:36.679193][f=0022950] [S3OParser::Kill] allocated 5518 pieces
[t=00:14:36.679560][f=0022950] [AssParser::Kill] allocated 674 pieces
[t=00:14:36.707540][f=0022950] [Game::KillInterface][1]
[t=00:14:36.708181][f=0022950] [Game::KillInterface][2]
[t=00:14:36.708724][f=0022950] [Game::KillSimulation][1]
[t=00:14:36.708810][f=0022950] [Game::KillSimulation][2]
[t=00:14:36.743001][f=0022950] [CCollisionHandler] dis-/continuous tests: 157/10866789
[t=00:14:36.743016][f=0022950] [Game::KillSimulation][3]
[t=00:14:36.745531][f=0022950] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:14:36.745680][f=0022950] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:36.745760][f=0022950] [~CPathCache(64x64)] cacheHits=238 hitPercentage=10% numHashColls=0 maxCacheSize=201
[t=00:14:36.745807][f=0022950] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:36.746021][f=0022950] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:14:36.766788][f=0022950] [LosHandler::Kill] raycast instance cache-{hits,misses}={56243,216931}; shared=3%; cached=18%
[t=00:14:36.775165][f=0022950] [Game::KillSimulation][4]
[t=00:14:36.855916][f=0022950] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:14:36.855944][f=0022950] [Game::~CGame][2]
[t=00:14:36.855948][f=0022950] [Game::~CGame][3]
[t=00:14:36.855974][f=0022950] [SpringApp::Kill][3]
[t=00:14:36.856002][f=0022950] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10380879 bytes sent   in 40208 packets (258.179 bytes/packet)
    7972588 bytes recv'd in 17214 packets (463.146 bytes/packet)
    {0.061x, 0.013x} relative protocol overhead {up, down}
    39027 incoming chunks dropped, 68581 outgoing chunks resent
    19507 incoming chunks processed

[t=00:14:36.856352][f=0022950] [SpringApp::Kill][4] font=00000289e7629580
[t=00:14:36.858631][f=0022950] [SpringApp::Kill][5]
[t=00:14:36.861949][f=0022950] [SpringApp::Kill][6]
[t=00:14:36.861968] [SpringApp::Kill][7]
[t=00:14:36.862040] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:36.862046] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:14:36.862051] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:14:36.862059] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:14:36.862064] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:14:36.862069] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:36.862075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1356, 1048576, 1048576}, EBO = {2034, 2097152, 2097152}
[t=00:14:36.862080] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {44988, 1048576, 1048576}, EBO = {67482, 2097152, 2097152}
[t=00:14:36.862085] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:14:36.862091] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:36.862096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:36.862101] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:14:36.862108] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1296, 1048576, 1048576}, EBO = {1944, 2097152, 2097152}
[t=00:14:36.984947] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:14:36.984962] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:14:36.984968] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:14:36.984973] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:14:36.984978] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:14:36.989435] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>]
[t=00:14:36.989449] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:14:36.989455] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000289fdf68440)
[t=00:14:36.989559] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1537ms
[t=00:14:36.989570]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=26ms
[t=00:14:36.989576]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=00:14:36.989580]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:14:36.989584]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:14:36.989588]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:14:36.989591]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:14:36.989597]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms
[t=00:14:36.989600]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=15ms
[t=00:14:36.989604]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=14ms
[t=00:14:36.989608]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:14:36.990618] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:14:36.990637] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Parched_Mesa-v04.sd7 (00000289fe0385f0)
[t=00:14:36.992880] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:14:36.992894] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000289fdff6db0)
[t=00:14:36.992976] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000289fdff59c0)
[t=00:14:36.992997] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000289fdff5ff0)
[t=00:14:36.993099] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:14:36.993107] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:14:36.993114] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:14:36.993119] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:14:36.993123] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:14:36.993127] [VFS] [SpringVFS::DeleteArchives<this=00000289fdefd9f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:14:36.993313] [SpringApp::Kill][8]
[t=00:14:36.993323] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:14:36.993329] [WatchDog::Uninstall][1] hangDetectorThread=00007ff658e17430 (joinable=1)
[t=00:14:36.993333] [WatchDog::Uninstall][2]
[t=00:14:37.315778] [WatchDog::Uninstall][3]
[t=00:14:37.315788] [SpringApp::Kill][9]