Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000000] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.000000] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005000] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.041002] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.041002] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.041002] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.041002] [t=00:00:00.041002] Enable or disable log sections using the LogSections configuration key [t=00:00:00.041002] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.041002] Use "none" to disable the default log sections. [t=00:00:00.041002] ============== </Log Sections> ============== [t=00:00:00.041002] ============== <User Config> ============== [t=00:00:00.041002] AllowDeferredMapRendering = 1 [t=00:00:00.041002] AllowDeferredModelRendering = 1 [t=00:00:00.041002] BumpWaterBlurReflection = 1 [t=00:00:00.041002] BumpWaterTexSizeReflection = 128 [t=00:00:00.041002] CamFreeScrollSpeed = 50 [t=00:00:00.041002] CamMode = 1 [t=00:00:00.041002] DualScreenMiniMapOnLeft = 1 [t=00:00:00.041002] EdgeMoveDynamic = 0 [t=00:00:00.041002] EdgeMoveWidth = 0.003 [t=00:00:00.041002] FPSFOV = 90 [t=00:00:00.041002] FPSScrollSpeed = 50 [t=00:00:00.041002] FontSize = 18 [t=00:00:00.041002] GrassDetail = 0 [t=00:00:00.041002] GroundDecals = 0 [t=00:00:00.041002] GroundDetail = 50 [t=00:00:00.041002] GroundScarAlphaFade = 1 [t=00:00:00.041002] HangTimeout = 30 [t=00:00:00.041002] HardwareCursor = 1 [t=00:00:00.041002] InitialNetworkTimeout = 0 [t=00:00:00.041002] LinkIncomingMaxPacketRate = 512 [t=00:00:00.041002] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.041002] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.041002] LinkOutgoingBandwidth = 131072 [t=00:00:00.041002] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.041002] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.041002] MSAALevel = 4 [t=00:00:00.041002] MaxParticles = 15000 [t=00:00:00.041002] MaxSounds = 32 [t=00:00:00.041002] MaximumTransmissionUnit = 0 [t=00:00:00.042002] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.042002] MiniMapMarker = 0 [t=00:00:00.042002] MouseDragScrollThreshold = 0 [t=00:00:00.042002] NetworkLossFactor = 1 [t=00:00:00.042002] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.042002] OverheadScrollSpeed = 50 [t=00:00:00.042002] ReconnectTimeout = 0 [t=00:00:00.042002] RotOverheadScrollSpeed = 50 [t=00:00:00.042002] RotateLogFiles = 1 [t=00:00:00.042002] Shadows = 0 [t=00:00:00.042002] ShowClock = 0 [t=00:00:00.042002] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.042002] UnitIconDist = 151 [t=00:00:00.042002] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.042002] UseLuaMemPools = 0 [t=00:00:00.042002] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.042002] VFSCacheArchiveFiles = 0 [t=00:00:00.042002] VSync = 0 [t=00:00:00.042002] Water = 0 [t=00:00:00.042002] XResolution = 1920 [t=00:00:00.042002] YResolution = 1080 [t=00:00:00.042002] snd_volmaster = 6 [t=00:00:00.042002] ============== </User Config> ============== [t=00:00:00.042002] ============== <User System> ============== [t=00:00:00.042002] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.042002] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.044002] Compiler Version: gcc-13.2.0 [t=00:00:00.044002] Operating System: Windows 7 Ultimate Edition, 64-bit (build 7601, [t=00:00:00.044002] Hardware Config: AMD FX(tm)-4350 Quad-Core Processor ; 10203MB RAM, 20405MB pagefile [t=00:00:00.044002] Binary Word Size: 64-bit (native) [t=00:00:00.044002] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.044002] Physical CPU Cores: 4 [t=00:00:00.044002] Logical CPU Cores: 4 [t=00:00:00.044002] ============== </User System> ============== [t=00:00:00.044002] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.044002] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.044002] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.044002] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.044002] SSE 4.0A: 1, SSE 5.0A: 1 [t=00:00:00.046002] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.046002] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053003] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.066003] Display (Generic PnP Monitor)=1 modes=50 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.066003] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.066003] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.066003] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.066003] [11] 1600x900x24bpp@60Hz [t=00:00:00.066003] [15] 1440x900x24bpp@60Hz [t=00:00:00.066003] [17] 1366x768x24bpp@60Hz [t=00:00:00.066003] [19] 1360x768x24bpp@60Hz [t=00:00:00.066003] [21] 1280x1024x24bpp@60Hz [t=00:00:00.066003] [23] 1280x960x24bpp@60Hz [t=00:00:00.066003] [25] 1280x800x24bpp@60Hz [t=00:00:00.066003] [27] 1280x768x24bpp@60Hz [t=00:00:00.066003] [29] 1280x720x24bpp@60Hz [t=00:00:00.066003] [31] 1152x864x24bpp@60Hz [t=00:00:00.066003] [33] 1024x768x24bpp@70Hz [t=00:00:00.066003] [37] 800x600x24bpp@60Hz [t=00:00:00.066003] [41] 720x576x24bpp@60Hz [t=00:00:00.066003] [45] 720x480x24bpp@60Hz [t=00:00:00.066003] [49] 640x480x24bpp@60Hz [t=00:00:00.437025] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.439025] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.439025] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.637093] [GR::LogVersionInfo] [t=00:00:01.637093] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.637093] GL version : 4.6.0 NVIDIA 391.35 [t=00:00:01.637093] GL vendor : NVIDIA Corporation [t=00:00:01.637093] GL renderer : GeForce GTX 550 Ti/PCIe/SSE2 [t=00:00:01.637093] GLSL version: 4.60 NVIDIA [t=00:00:01.638093] GLEW version: 2.1.0 [t=00:00:01.638093] GPU memory : 2048MB (total) / 1318MB (available) [t=00:00:01.638093] SDL swap-int: 1 [t=00:00:01.638093] SDL driver : windows [t=00:00:01.638093] [t=00:00:01.638093] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.638093] GLSL shader support : 1 [t=00:00:01.638093] GL4 support : 1 [t=00:00:01.638093] FBO extension support : 1 [t=00:00:01.638093] NVX GPU mem-info support : 1 [t=00:00:01.638093] ATI GPU mem-info support : 0 [t=00:00:01.638093] Texture clamping to edge : 1 [t=00:00:01.638093] NPOT-texture support : 1 (1) [t=00:00:01.638093] S3TC/DXT1 texture support : 1/1 [t=00:00:01.638093] texture query-LOD support : 1 (1) [t=00:00:01.638093] MSAA frame-buffer support : 1 (1) [t=00:00:01.638093] Z-buffer depth : 32 (-) [t=00:00:01.638093] primitive-restart support : 1 (1) [t=00:00:01.638093] clip-space control support: 1 (1) [t=00:00:01.638093] seamless cube-map support : 1 (1) [t=00:00:01.638093] frag-depth layout support : 1 (1) [t=00:00:01.638093] persistent maps support : 1 (1) [t=00:00:01.638093] explicit attribs location : 1 (1) [t=00:00:01.638093] multi draw indirect : 1 (-) [t=00:00:01.638093] array textures : 1 (-) [t=00:00:01.638093] buffer copy support : 1 (-) [t=00:00:01.638093] indirect draw : 1 (-) [t=00:00:01.638093] base instance : 1 (-) [t=00:00:01.638093] [t=00:00:01.638093] max. FBO samples : 32 [t=00:00:01.638093] max. FS/program texture slots : 32/192 [t=00:00:01.638093] max. texture size : 16384 [t=00:00:01.638093] max. texture anisotropy level : 16.000000 [t=00:00:01.638093] max. vec4 varyings/attributes : 31/16 [t=00:00:01.638093] max. draw-buffers : 8 [t=00:00:01.638093] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.638093] max. uniform buffer-bindings : 84 [t=00:00:01.638093] max. uniform block-size : 64KB [t=00:00:01.638093] max. storage buffer-bindings : 96 [t=00:00:01.638093] max. storage block-size : 2047MB [t=00:00:01.638093] [t=00:00:01.638093] enable AMD-hacks : 0 [t=00:00:01.638093] compress MIP-maps: 0 [t=00:00:01.638093] Number of compressed texture formats: 51 [t=00:00:01.638093] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.638093] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.639093] [GR::UpdateGLConfigs] [t=00:00:01.639093] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.639093] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.639093] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.639093] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.640093] [GR::InitGLState] [t=00:00:01.640093] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.835105] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.844105] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:01.845105] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.853106] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.853106] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.854106] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.857106] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.857106] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.857106] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.857106] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.877107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.877107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.878107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.878107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.919109] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:01.919109] [VFS] [SpringVFS::ReserveArchives<this=000000003756da40>] [t=00:00:01.921109] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.926110] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000003756da40 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.926110] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.100120] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.102120] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.103120] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.103120] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.103120] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.103120] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:02.103120][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.104120][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.104120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.104120][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.104120][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [t=00:00:02.104120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Audio (S/PDIF) (2- High Definition Audio Device)" [t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (2- High Definition Audio Device)" [t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (2- High Definition Audio Device) (2)" [t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.130121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.134122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000376e6e80(default) context=00000000376255f0 numChannels=2 frameSize=8 [t=00:00:02.134122][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.134122][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.134122][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.134122][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.134122][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.134122][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.134122][f=-000001] [Sound] Devices: [t=00:00:02.137122][f=-000001] [Sound] [OpenAL Soft on Speakers (2- High Definition Audio Device)] [t=00:00:02.137122][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)] [t=00:00:02.137122][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device) #2] [t=00:00:02.137122][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.137122][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.138122][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.138122][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.204126][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 41585 MB [t=00:00:02.207126][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:02.209126][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:02.212126][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name isoneguy [t=00:00:02.514143][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "EmainMacha Remake 2.1" (loaded=0 cached=0) [t=00:00:02.515143][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="EmainMacha Remake 2.1", overwrite=false)] section=1 cached=0 [t=00:00:02.516143][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.517144][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:02.603148][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:02.606149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.606149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.609149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.625150][f=-000001] [CAS::GASCB] Archive file="emainmacha_remake_2.1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:02.625150][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.625150][f=-000001] Warning: [PreGame::GameDataReceived] Archive EmainMacha Remake 2.1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.702154][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.702154][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.703154][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.703154][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.703154][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:40.985344][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:40.985344][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:40.989344][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:40.999345][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:41.000345][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:41.000345][f=-000001] SetSunLighting [t=00:00:41.001345][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:41.013345][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:41.014345][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:41.015346][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:41.015346][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.015346][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:41.019346][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:41.020346][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:41.020346][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:41.021346][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:41.028346][f=-000001] Writing last game win data [t=00:00:41.043347][f=-000001] LuaUI v0.3 [t=00:00:41.202356][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:41.565377][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:41.566377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:41.566377][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:41.566377][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:41.592379][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10940, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876791}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.463428][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:42.829449][f=-000001] GameID: 3eef4e663040d142a29fcf9b8592f0e1 [t=00:00:42.829449][f=-000001] Connection attempt from isoneguy [t=00:00:42.829449][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.829449][f=-000001] -> Connection established (given id 0) [t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1be56fd137183a5c389c9b1778dc83158adeb27c162f0ed83dde0bde0c03f7d4dc9990d7ba56311050f684f5a23ca6e4eb95b8b3bb5687431205674c297e67d6]" [t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3bc5e0a51b98933ad5230eb730615f4237737183cc3173d025d67b6056a9424d6997a1c0580a79666c5589e54c0dbac6c4e12011ee3ecfbc91cc685cf3d5702f]" [t=00:00:43.047462][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:43.047462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Game::Load][lua{Rules,Gaia}={000000005ec33530,00000000ad89d850}][locale="C"]" [t=00:00:43.047462][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:45.102579][f=-000001] <isoneguy> Allies: I choose: Hostile Fish! [t=00:01:10.922056][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:31.922257][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:01.904972][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:42.918318][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:30.622046][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:33.168192][f=0004559] game_message: Glaive is under attack [t=00:03:34.324258][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:50.357175][f=0005097] game_message: Glaive is under attack [t=00:04:06.997127][f=0005596] game_message: Reaver is under attack [t=00:04:15.576618][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:22.693025][f=0006066] game_message: Reaver is under attack [t=00:04:27.693311][f=0006216] game_message: Reaver is under attack [t=00:04:34.924724][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:05:00.628195][f=0007203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:05:28.150769][f=0008030] game_message: Glaive is under attack [t=00:05:36.369239][f=0008276] game_message: Glaive is under attack [t=00:05:45.625768][f=0008554] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:05:45.877783][f=0008563] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:05:53.861239][f=0008801] game_message: Reaver is under attack [t=00:06:00.483618][f=0009000] game_message: Reaver is under attack [t=00:06:08.619083][f=0009244] game_message: Glaive is under attack [t=00:06:14.210403][f=0009412] game_message: Glaive is under attack [t=00:06:30.663344][f=0009905] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:06:40.941932][f=0010214] game_message: Reaver is under attack [t=00:06:45.975220][f=0010365] game_message: Reaver is under attack [t=00:06:51.630543][f=0010534] game_message: Reaver is under attack [t=00:07:06.954420][f=0010993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:07:15.735922][f=0011256] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:07:22.098286][f=0011449] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:07:22.098286][f=0011449] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:07:27.489595][f=0011610] game_message: Glaive is under attack [t=00:07:34.567999][f=0011822] game_message: Glaive is under attack [t=00:07:46.247667][f=0012173] game_message: Glaive is under attack [t=00:08:00.760497][f=0012607] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:08:01.026513][f=0012616] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:08:01.034513][f=0012616] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:08:01.271527][f=0012623] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:08:07.744897][f=0012817] game_message: Reaver is under attack [t=00:08:12.202152][f=0012951] [Game::ClientReadNet] added new player Capricvbvs with number 1 to team 0 [t=00:08:12.241154][f=0012952] > SPRINGIE:User Capricvbvs|tankheavyraid|6_6||False|||?? [t=00:08:14.801301][f=0013030] game_message: Reaver is under attack [t=00:08:16.388391][f=0013077] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:16.388391][f=0013077] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:21.296672][f=0013224] game_message: Glaive is under attack [t=00:08:29.718154][f=0013477] game_message: Glaive is under attack [t=00:08:35.772500][f=0013658] game_message: Reaver is under attack [t=00:08:37.905622][f=0013723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:08:45.873078][f=0013958] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:08:49.426281][f=0014068] game_message: Reaver is under attack [t=00:08:55.503629][f=0014251] game_message: Reaver is under attack [t=00:09:01.628979][f=0014434] game_message: Reaver is under attack [t=00:09:07.250300][f=0014602] game_message: Conjurer is under attack [t=00:09:12.912624][f=0014773] game_message: Glaive is under attack [t=00:09:18.800961][f=0014950] game_message: Glaive is under attack [t=00:09:30.823649][f=0015309] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:09:37.851051][f=0015522] game_message: Reaver is under attack [t=00:09:43.710386][f=0015697] game_message: Glaive is under attack [t=00:09:48.718672][f=0015847] game_message: Glaive is under attack [t=00:09:54.603009][f=0016023] game_message: Reaver is under attack [t=00:10:15.839224][f=0016660] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:10:17.926343][f=0016723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:10:42.144728][f=0017450] game_message: Reaver is under attack [t=00:11:00.901801][f=0018011] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:11:04.961033][f=0018135] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:11:04.961033][f=0018135] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:11:05.219048][f=0018141] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:11:09.830312][f=0018280] game_message: Reaver is under attack [t=00:11:12.402459][f=0018358] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:12.402459][f=0018358] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:15.719649][f=0018457] game_message: Glaive is under attack [t=00:11:22.866057][f=0018672] game_message: Reaver is under attack [t=00:11:45.913376][f=0019362] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:12:02.195307][f=0019852] game_message: Reaver is under attack [t=00:12:08.912691][f=0020053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:12:16.927149][f=0020293] game_message: Reaver is under attack [t=00:12:29.037842][f=0020656] game_message: Glaive is under attack [t=00:12:30.958952][f=0020713] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:12:36.936294][f=0020894] game_message: Reaver is under attack [t=00:12:46.942866][f=0021194] game_message: Reaver is under attack [t=00:13:16.011529][f=0022064] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:13:22.546903][f=0022262] game_message: Reaver is under attack [t=00:13:28.601249][f=0022444] game_message: Glaive is under attack [t=00:13:29.422296][f=0022468] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:29.422296][f=0022468] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:01.027104][f=0023415] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:14:08.426527][f=0023639] game_message: Stardust is under attack [t=00:14:09.911612][f=0023683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:14:13.444814][f=0023789] game_message: Reaver is under attack [t=00:14:18.448100][f=0023939] game_message: Conjurer is under attack [t=00:14:24.018419][f=0024106] game_message: Reaver is under attack [t=00:14:36.973160][f=0024495] game_message: Reaver is under attack [t=00:14:46.083681][f=0024766] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:14:57.201317][f=0025102] game_message: Stardust is under attack [t=00:15:23.973848][f=0025905] game_message: Solar Collector is under attack [t=00:15:26.052967][f=0025967] game_message: Morph complete: Hostile Fish lvl 1 -> Hostile Fish lvl 2 [t=00:15:31.233263][f=0026117] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:15:31.316268][f=0026119] game_message: Solar Collector is under attack [t=00:15:42.040881][f=0026447] game_message: Cloakbot Factory is under attack [t=00:15:46.530138][f=0026580] isoneguy paused the game [t=00:15:50.151345][f=0026580] [QuitAction] user exited to system [t=00:15:50.190347][f=0026580] [SpringApp::Kill][1] fromRun=1 [t=00:15:50.190347][f=0026580] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:15:50.219349][f=0026580] [async=0] threads=4 tasks=578559 {sum,avg}{exec,wait}time={{21754.240, 0.038}, {298016.094, 0.515}}ms [t=00:15:50.219349][f=0026580] thread=1 tasks=192853 {sum,min,max,avg}{exec,wait}time={{12264.704, 0.000, 560.032, 0.064}, {32116.832, 0.000, 42.002, 0.167}}ms [t=00:15:50.219349][f=0026580] thread=2 tasks=192853 {sum,min,max,avg}{exec,wait}time={{5531.312, 0.000, 515.029, 0.029}, {131252.531, 0.000, 44.002, 0.681}}ms [t=00:15:50.219349][f=0026580] thread=3 tasks=192853 {sum,min,max,avg}{exec,wait}time={{3958.225, 0.000, 545.031, 0.021}, {134646.703, 0.000, 53.003, 0.698}}ms [t=00:15:50.219349][f=0026580] [async=1] threads=4 tasks=3816 {sum,avg}{exec,wait}time={{35480.031, 9.298}, {33040280.000, 8658.354}}ms [t=00:15:50.219349][f=0026580] thread=1 tasks=1271 {sum,min,max,avg}{exec,wait}time={{11827.676, 0.000, 1528.087, 9.306}, {11022273.000, 1.000, 11829.677, 8672.127}}ms [t=00:15:50.219349][f=0026580] thread=2 tasks=1276 {sum,min,max,avg}{exec,wait}time={{11823.677, 0.000, 1529.087, 9.266}, {11021396.000, 1.000, 11828.677, 8637.458}}ms [t=00:15:50.219349][f=0026580] thread=3 tasks=1269 {sum,min,max,avg}{exec,wait}time={{11828.677, 0.000, 1528.087, 9.321}, {10996609.000, 1.000, 11829.677, 8665.570}}ms [t=00:15:50.219349][f=0026580] [ThreadPool::SetThreadCount][2] workers=0 [t=00:15:50.219349][f=0026580] [SpringApp::Kill][2] [t=00:15:50.222349][f=0026580] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:15:50.222349][f=0026580] [Game::KillLua][1] dtor=0 luaUI=00000000ad284cc0 [t=00:15:50.222349][f=0026580] Start widgetHandler:Shutdown [t=00:15:50.228350][f=0026580] Shutdown - SaveOrderList Complete [t=00:15:50.229350][f=0026580] Writing last game win data [t=00:15:50.244350][f=0026580] Shutdown - SaveConfigData Complete [t=00:15:50.244350][f=0026580] Shutdown Widget - Chili Highlight [t=00:15:50.244350][f=0026580] Shutdown Widget - Draw After Chili [t=00:15:50.244350][f=0026580] Shutdown Widget - API Unit Tracker GL4 [t=00:15:50.244350][f=0026580] Shutdown Widget - EPIC Menu [t=00:15:50.246351][f=0026580] Shutdown Widget - Chili Minimap [t=00:15:50.246351][f=0026580] Shutdown Widget - Chili Widget Selector [t=00:15:50.248351][f=0026580] Shutdown Widget - Depth of Field Shader [t=00:15:50.248351][f=0026580] Shutdown Widget - Deferred rendering [t=00:15:50.248351][f=0026580] SSAO: Deferred rendering disabled, disabling. [t=00:15:50.268352][f=0026580] Shutdown Widget - Deferred rendering [t=00:15:50.268352][f=0026580] SSAO: Deferred rendering disabled, disabling. [t=00:15:50.269352][f=0026580] Shutdown Widget - Local Team Colors [t=00:15:50.269352][f=0026580] Shutdown Widget - Display Keys 2 [t=00:15:50.269352][f=0026580] Shutdown Widget - Save Game Menu [t=00:15:50.269352][f=0026580] Shutdown Widget - Highlight Model Api GL4 [t=00:15:50.269352][f=0026580] Shutdown Widget - Unit Icons [t=00:15:50.270352][f=0026580] Shutdown Widget - HealthBars [t=00:15:50.271352][f=0026580] Shutdown Widget - Noises [t=00:15:50.271352][f=0026580] Shutdown Widget - Chili Chicken Panel [t=00:15:50.271352][f=0026580] Shutdown Widget - BuildETA [t=00:15:50.271352][f=0026580] Shutdown Widget - Selected Units GL4 2 [t=00:15:50.271352][f=0026580] Shutdown Widget - Win Counter [t=00:15:50.271352][f=0026580] Shutdown Widget - EndGame APM stats [t=00:15:50.273352][f=0026580] Shutdown Widget - Modular Comm Info [t=00:15:50.273352][f=0026580] Shutdown Widget - Startup Info and Selector [t=00:15:50.273352][f=0026580] Shutdown Widget - CameraShake [t=00:15:50.273352][f=0026580] Shutdown Widget - Chili Economy Panel Default [t=00:15:50.274352][f=0026580] Shutdown Widget - Chili EndGame Window [t=00:15:50.274352][f=0026580] Shutdown Widget - Chili Nuke Warning [t=00:15:50.274352][f=0026580] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:15:50.274352][f=0026580] Shutdown Widget - Chili Spectator Panels [t=00:15:50.274352][f=0026580] Shutdown Widget - Context Menu [t=00:15:50.274352][f=0026580] Shutdown Widget - Darkening [t=00:15:50.274352][f=0026580] Shutdown Widget - Defense Range Zero-K [t=00:15:50.274352][f=0026580] Shutdown Widget - Grab Input [t=00:15:50.274352][f=0026580] Input grabbing is disabled! [t=00:15:50.274352][f=0026580] Shutdown Widget - Highlight Geos [t=00:15:50.274352][f=0026580] Shutdown Widget - Local Widgets Config [t=00:15:50.274352][f=0026580] Shutdown Widget - MinimapEvents [t=00:15:50.274352][f=0026580] Shutdown Widget - Missile Silo Range [t=00:15:50.274352][f=0026580] Shutdown Widget - Attack Warning [t=00:15:50.274352][f=0026580] Shutdown Widget - Music Player v2 [t=00:15:50.274352][f=0026580] Shutdown Widget - Point Tracker [t=00:15:50.274352][f=0026580] Shutdown Widget - Showeco and Grid Drawer [t=00:15:50.274352][f=0026580] Shutdown Widget - State Reverse and Latency [t=00:15:50.274352][f=0026580] Shutdown Widget - Transport AI [t=00:15:50.274352][f=0026580] Shutdown Widget - Stereo3D [t=00:15:50.274352][f=0026580] Shutdown Widget - Attack AoE [t=00:15:50.274352][f=0026580] Shutdown Widget - Map Edge Extension [t=00:15:50.275352][f=0026580] Shutdown Widget - Selection Send [t=00:15:50.275352][f=0026580] Shutdown Widget - Highlight Unit GL4 v2 [t=00:15:50.275352][f=0026580] Shutdown Widget - LupsManager [t=00:15:50.275352][f=0026580] Shutdown Widget - Newton Firezone [t=00:15:50.275352][f=0026580] Shutdown Widget - Receive Units Indicator [t=00:15:50.275352][f=0026580] Shutdown Widget - Chili Pro Console [t=00:15:50.277352][f=0026580] Shutdown Widget - Persistent Build Height [t=00:15:50.277352][f=0026580] Shutdown Widget - Lasso Terraform GUI [t=00:15:50.277352][f=0026580] Shutdown Widget - Chili Framework [t=00:15:50.277352][f=0026580] Shutdown Widget - Lups [t=00:15:50.278352][f=0026580] Shutdown Widget - Chili Core Selector [t=00:15:50.278352][f=0026580] Shutdown Widget - Custom Markers [t=00:15:50.278352][f=0026580] Shutdown Widget - Mex Placement Handler [t=00:15:50.278352][f=0026580] Shutdown Widget - Select Keys [t=00:15:50.278352][f=0026580] Shutdown Widget - Contrast Adaptive Sharpen [t=00:15:50.278352][f=0026580] Shutdown Widget - Pause Screen [t=00:15:50.278352][f=0026580] Shutdown Widget - Bloom Shader Deferred [t=00:15:50.279352][f=0026580] Shutdown Widget - Color Blindness Correction [t=00:15:50.279352][f=0026580] Shutdown Widget - Layout Handler [t=00:15:50.279352][f=0026580] Shutdown Widget - Text To Speech Control [t=00:15:50.279352][f=0026580] End widgetHandler:Shutdown [t=00:15:50.365357][f=0026580] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25924459, 0.0} allocedSize{int+, int-, ext}={0, 0, 4070120063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1587} [t=00:15:50.368358][f=0026580] [Game::KillLua][2] dtor=0 luaGaia=00000000ad89d850 [t=00:15:50.382358][f=0026580] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:15:50.382358][f=0026580] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:15:50.382358][f=0026580] [Game::KillLua][3] dtor=0 luaRules=000000005ec33530 [t=00:15:50.382358][f=0026580] Start gadgetHandler:Shutdown [t=00:15:50.382358][f=0026580] Shutdown - StartSetup [t=00:15:50.382358][f=0026580] Shutdown - UnitMorph [t=00:15:50.383358][f=0026580] Shutdown - Carrier Drones [t=00:15:50.384358][f=0026580] Shutdown - Missile Silo Controller [t=00:15:50.384358][f=0026580] Shutdown - Modular Comm Info [t=00:15:50.384358][f=0026580] Shutdown - Terrain Texture Handler [t=00:15:50.384358][f=0026580] Shutdown - UnitCloakShield [t=00:15:50.384358][f=0026580] Shutdown - Starlight Handler [t=00:15:50.384358][f=0026580] End gadgetHandler:Shutdown [t=00:15:50.442362][f=0026580] Start gadgetHandler:Shutdown [t=00:15:50.443362][f=0026580] Shutdown - Teleport Throw [t=00:15:50.443362][f=0026580] Shutdown - UnitMorph [t=00:15:50.443362][f=0026580] Shutdown - Commander Skin Renderer [t=00:15:50.445362][f=0026580] Shutdown - Missile fired callins [t=00:15:50.445362][f=0026580] Shutdown - Modular Comm Info [t=00:15:50.445362][f=0026580] Shutdown - Retreat Command [t=00:15:50.445362][f=0026580] Shutdown - Shockwaves [t=00:15:50.445362][f=0026580] Shutdown - Unit tint API [t=00:15:50.445362][f=0026580] Shutdown - Unit glow API [t=00:15:50.445362][f=0026580] Shutdown - UnitCloakShield [t=00:15:50.445362][f=0026580] Shutdown - Lups Cloak FX [t=00:15:50.445362][f=0026580] Shutdown - Lups [t=00:15:50.450362][f=0026580] Shutdown - Lups Shield [t=00:15:50.450362][f=0026580] End gadgetHandler:Shutdown [t=00:15:50.467363][f=0026580] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1799, 0.0} allocedSize{int+, int-, ext}={0, 0, 267314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:15:50.470363][f=0026580] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:15:50.470363][f=0026580] [Game::KillLua][4] dtor=0 [t=00:15:50.470363][f=0026580] [Game::KillLua][5] dtor=0 [t=00:15:50.514366][f=0026580] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-23_07-24-46-850_EmainMacha Remake 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (338552 bytes) [t=00:15:50.514366][f=0026580] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:15:50.561369][f=0026580] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:15:50.561369][f=0026580] [Sound] [Sound::UpdateThread][3] #sources=32 #items=52 [t=00:15:50.561369][f=0026580] [Sound] [Sound::UpdateThread][4] ctx=00000000376255f0 dev=00000000376e6e80 [t=00:15:50.561369][f=0026580] [Sound] [Sound::UpdateThread][5] ctx=00000000376255f0 dev=00000000376e6e80 [t=00:15:50.561369][f=0026580] [Sound] [Sound::Cleanup][alcDestroyContext(00000000376255f0)] [t=00:15:50.563369][f=0026580] [Sound] [Sound::Cleanup][alcCloseDevice(00000000376e6e80)] [t=00:15:50.564369][f=0026580] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:15:50.592370][f=0026580] [Sound] [Sound::UpdateThread][6] [t=00:15:50.593370][f=0026580] [Game::~CGame][1] [t=00:15:50.593370][f=0026580] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:15:50.593370][f=0026580] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:15:50.593370][f=0026580] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:15:50.593370][f=0026580] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:15:50.593370][f=0026580] [Game::KillLua][4] dtor=1 [t=00:15:50.593370][f=0026580] [Game::KillLua][5] dtor=1 [t=00:15:50.593370][f=0026580] [Game::KillMisc][1] [t=00:15:50.593370][f=0026580] [Game::KillMisc][2] [t=00:15:50.594370][f=0026580] [Game::KillMisc][3] [t=00:15:50.595371][f=0026580] [Game::KillRendering][1] [t=00:15:50.636373][f=0026580] [3DOParser::Kill] allocated 1 pieces [t=00:15:50.636373][f=0026580] [S3OParser::Kill] allocated 5586 pieces [t=00:15:50.637373][f=0026580] [AssParser::Kill] allocated 677 pieces [t=00:15:50.710377][f=0026580] [Game::KillInterface][1] [t=00:15:50.711377][f=0026580] [Game::KillInterface][2] [t=00:15:50.712377][f=0026580] [Game::KillSimulation][1] [t=00:15:50.712377][f=0026580] [Game::KillSimulation][2] [t=00:15:50.878387][f=0026580] [CCollisionHandler] dis-/continuous tests: 188/5618113 [t=00:15:50.878387][f=0026580] [Game::KillSimulation][3] [t=00:15:50.881387][f=0026580] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:50.881387][f=0026580] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:50.881387][f=0026580] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:50.881387][f=0026580] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:50.882387][f=0026580] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:15:50.921389][f=0026580] [LosHandler::Kill] raycast instance cache-{hits,misses}={40913,84663}; shared=3%; cached=29% [t=00:15:50.947391][f=0026580] [Game::KillSimulation][4] [t=00:15:52.153460][f=0026580] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:15:52.154460][f=0026580] [Game::~CGame][2] [t=00:15:52.154460][f=0026580] [Game::~CGame][3] [t=00:15:52.154460][f=0026580] [SpringApp::Kill][3] [t=00:15:52.154460][f=0026580] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1519494 bytes sent in 19629 packets (77.411 bytes/packet) 381175 bytes recv'd in 12013 packets (31.730 bytes/packet) {0.123x, 0.189x} relative protocol overhead {up, down} 12777 incoming chunks dropped, 47238 outgoing chunks resent 11503 incoming chunks processed [t=00:15:52.155460][f=0026580] [SpringApp::Kill][4] font=0000000005a23e00 [t=00:15:52.158460][f=0026580] [SpringApp::Kill][5] [t=00:15:52.168460][f=0026580] [SpringApp::Kill][6] [t=00:15:52.168460] [SpringApp::Kill][7] [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {540, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12856, 1048576, 1048576}, EBO = {19284, 2097152, 2097152} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {424, 1048576, 1048576}, EBO = {636, 2097152, 2097152} [t=00:15:52.438476] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:15:52.438476] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:15:52.438476] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:15:52.438476] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:15:52.438476] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:15:52.439476] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>] [t=00:15:52.439476] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=0)] #archives[section]=2 #files[section]=8263 [t=00:15:52.439476] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000000000560c730) [t=00:15:52.439476] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000000003762ff70) [t=00:15:52.439476] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=6923ms [t=00:15:52.439476] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=1098ms [t=00:15:52.439476] file="unittextures/bcore_abc_2.tga" indx=7357 inflSize=1800kb readTime=135ms [t=00:15:52.439476] file="objects3d/strikecom.dae" indx=5816 inflSize=999kb readTime=100ms [t=00:15:52.439476] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=85ms [t=00:15:52.439476] file="unittextures/core_color_wreck.dds" indx=7434 inflSize=2730kb readTime=60ms [t=00:15:52.439476] file="unittextures/venom_wreck.dds" indx=8135 inflSize=341kb readTime=56ms [t=00:15:52.440476] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=56ms [t=00:15:52.440476] file="objects3d/satellite_d.dae" indx=5724 inflSize=127kb readTime=36ms [t=00:15:52.440476] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=35ms [t=00:15:52.440476] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=35ms [t=00:15:52.443476] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=1)] #archives[section]=1 #files[section]=114 [t=00:15:52.443476] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\emainmacha_remake_2.1.sd7 (0000000037633070) [t=00:15:52.477478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=2)] #archives[section]=3 #files[section]=329 [t=00:15:52.477478] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000000000560d2e0) [t=00:15:52.477478] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000000000560c5d0) [t=00:15:52.477478] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000000000560c680) [t=00:15:52.477478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:15:52.478478] [SpringApp::Kill][8] [t=00:15:52.478478] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:15:52.478478] [WatchDog::Uninstall][1] hangDetectorThread=0000000140d880b0 (joinable=1) [t=00:15:52.478478] [WatchDog::Uninstall][2] [t=00:15:53.275524] [WatchDog::Uninstall][3] [t=00:15:53.275524] [SpringApp::Kill][9]
infolog_full.txt (truncated):