ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #106102

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000000] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.000000] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.005000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005000] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.041002] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.041002] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.041002]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.041002]   
[t=00:00:00.041002]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.041002]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.041002]   Use "none" to disable the default log sections.
[t=00:00:00.041002] ============== </Log Sections> ==============

[t=00:00:00.041002] ============== <User Config> ==============
[t=00:00:00.041002]   AllowDeferredMapRendering = 1
[t=00:00:00.041002]   AllowDeferredModelRendering = 1
[t=00:00:00.041002]   BumpWaterBlurReflection = 1
[t=00:00:00.041002]   BumpWaterTexSizeReflection = 128
[t=00:00:00.041002]   CamFreeScrollSpeed = 50
[t=00:00:00.041002]   CamMode = 1
[t=00:00:00.041002]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.041002]   EdgeMoveDynamic = 0
[t=00:00:00.041002]   EdgeMoveWidth = 0.003
[t=00:00:00.041002]   FPSFOV = 90
[t=00:00:00.041002]   FPSScrollSpeed = 50
[t=00:00:00.041002]   FontSize = 18
[t=00:00:00.041002]   GrassDetail = 0
[t=00:00:00.041002]   GroundDecals = 0
[t=00:00:00.041002]   GroundDetail = 50
[t=00:00:00.041002]   GroundScarAlphaFade = 1
[t=00:00:00.041002]   HangTimeout = 30
[t=00:00:00.041002]   HardwareCursor = 1
[t=00:00:00.041002]   InitialNetworkTimeout = 0
[t=00:00:00.041002]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.041002]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.041002]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.041002]   LinkOutgoingBandwidth = 131072
[t=00:00:00.041002]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.041002]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.041002]   MSAALevel = 4
[t=00:00:00.041002]   MaxParticles = 15000
[t=00:00:00.041002]   MaxSounds = 32
[t=00:00:00.041002]   MaximumTransmissionUnit = 0
[t=00:00:00.042002]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.042002]   MiniMapMarker = 0
[t=00:00:00.042002]   MouseDragScrollThreshold = 0
[t=00:00:00.042002]   NetworkLossFactor = 1
[t=00:00:00.042002]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.042002]   OverheadScrollSpeed = 50
[t=00:00:00.042002]   ReconnectTimeout = 0
[t=00:00:00.042002]   RotOverheadScrollSpeed = 50
[t=00:00:00.042002]   RotateLogFiles = 1
[t=00:00:00.042002]   Shadows = 0
[t=00:00:00.042002]   ShowClock = 0
[t=00:00:00.042002]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.042002]   UnitIconDist = 151
[t=00:00:00.042002]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.042002]   UseLuaMemPools = 0
[t=00:00:00.042002]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.042002]   VFSCacheArchiveFiles = 0
[t=00:00:00.042002]   VSync = 0
[t=00:00:00.042002]   Water = 0
[t=00:00:00.042002]   XResolution = 1920
[t=00:00:00.042002]   YResolution = 1080
[t=00:00:00.042002]   snd_volmaster = 6
[t=00:00:00.042002] ============== </User Config> ==============

[t=00:00:00.042002] ============== <User System> ==============
[t=00:00:00.042002]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.042002]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.044002]        Compiler Version: gcc-13.2.0
[t=00:00:00.044002]        Operating System: Windows 7 Ultimate Edition, 64-bit (build 7601, 
[t=00:00:00.044002]         Hardware Config: AMD FX(tm)-4350 Quad-Core Processor            ; 10203MB RAM, 20405MB pagefile
[t=00:00:00.044002]        Binary Word Size: 64-bit (native)
[t=00:00:00.044002]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.044002]      Physical CPU Cores: 4
[t=00:00:00.044002]       Logical CPU Cores: 4
[t=00:00:00.044002] ============== </User System> ==============

[t=00:00:00.044002] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.044002]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.044002]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.044002]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.044002]     SSE 4.0A: 1,  SSE 5.0A: 1
[t=00:00:00.046002] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046002] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.053003] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.066003]     Display (Generic PnP Monitor)=1 modes=50 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.066003]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.066003]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.066003]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.066003]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.066003]         [15] 1440x900x24bpp@60Hz
[t=00:00:00.066003]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.066003]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.066003]         [21] 1280x1024x24bpp@60Hz
[t=00:00:00.066003]         [23] 1280x960x24bpp@60Hz
[t=00:00:00.066003]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.066003]         [27] 1280x768x24bpp@60Hz
[t=00:00:00.066003]         [29] 1280x720x24bpp@60Hz
[t=00:00:00.066003]         [31] 1152x864x24bpp@60Hz
[t=00:00:00.066003]         [33] 1024x768x24bpp@70Hz
[t=00:00:00.066003]         [37] 800x600x24bpp@60Hz
[t=00:00:00.066003]         [41] 720x576x24bpp@60Hz
[t=00:00:00.066003]         [45] 720x480x24bpp@60Hz
[t=00:00:00.066003]         [49] 640x480x24bpp@60Hz
[t=00:00:00.437025] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.439025] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.439025] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.637093] [GR::LogVersionInfo]
[t=00:00:01.637093]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.637093]     GL version  : 4.6.0 NVIDIA 391.35
[t=00:00:01.637093]     GL vendor   : NVIDIA Corporation
[t=00:00:01.637093]     GL renderer : GeForce GTX 550 Ti/PCIe/SSE2
[t=00:00:01.637093]     GLSL version: 4.60 NVIDIA
[t=00:00:01.638093]     GLEW version: 2.1.0
[t=00:00:01.638093]     GPU memory  : 2048MB (total) / 1318MB (available)
[t=00:00:01.638093]     SDL swap-int: 1
[t=00:00:01.638093]     SDL driver  : windows
[t=00:00:01.638093]     
[t=00:00:01.638093]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.638093]     GLSL shader support       : 1
[t=00:00:01.638093]     GL4 support               : 1
[t=00:00:01.638093]     FBO extension support     : 1
[t=00:00:01.638093]     NVX GPU mem-info support  : 1
[t=00:00:01.638093]     ATI GPU mem-info support  : 0
[t=00:00:01.638093]     Texture clamping to edge  : 1
[t=00:00:01.638093]     NPOT-texture support      : 1 (1)
[t=00:00:01.638093]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.638093]     texture query-LOD support : 1 (1)
[t=00:00:01.638093]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.638093]     Z-buffer depth            : 32 (-)
[t=00:00:01.638093]     primitive-restart support : 1 (1)
[t=00:00:01.638093]     clip-space control support: 1 (1)
[t=00:00:01.638093]     seamless cube-map support : 1 (1)
[t=00:00:01.638093]     frag-depth layout support : 1 (1)
[t=00:00:01.638093]     persistent maps support   : 1 (1)
[t=00:00:01.638093]     explicit attribs location : 1 (1)
[t=00:00:01.638093]     multi draw indirect       : 1 (-)
[t=00:00:01.638093]     array textures            : 1 (-)
[t=00:00:01.638093]     buffer copy support       : 1 (-)
[t=00:00:01.638093]     indirect draw             : 1 (-)
[t=00:00:01.638093]     base instance             : 1 (-)
[t=00:00:01.638093]     
[t=00:00:01.638093]     max. FBO samples              : 32
[t=00:00:01.638093]     max. FS/program texture slots : 32/192
[t=00:00:01.638093]     max. texture size             : 16384
[t=00:00:01.638093]     max. texture anisotropy level : 16.000000
[t=00:00:01.638093]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.638093]     max. draw-buffers             : 8
[t=00:00:01.638093]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.638093]     max. uniform buffer-bindings  : 84
[t=00:00:01.638093]     max. uniform block-size       : 64KB
[t=00:00:01.638093]     max. storage buffer-bindings  : 96
[t=00:00:01.638093]     max. storage block-size       : 2047MB
[t=00:00:01.638093]     
[t=00:00:01.638093]     enable AMD-hacks : 0
[t=00:00:01.638093]     compress MIP-maps: 0
[t=00:00:01.638093]     Number of compressed texture formats: 51
[t=00:00:01.638093]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.638093] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.639093] [GR::UpdateGLConfigs]
[t=00:00:01.639093] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.639093] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.639093] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.639093] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.640093] [GR::InitGLState]
[t=00:00:01.640093] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.835105] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.844105] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:01.845105] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.853106] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.853106] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.854106] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.857106] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.857106] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.857106] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.857106] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.877107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.877107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.878107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.878107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.919109] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:01.919109] [VFS] [SpringVFS::ReserveArchives<this=000000003756da40>]
[t=00:00:01.921109] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.926110] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000003756da40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.926110] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.100120] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:02.102120] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.103120] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.103120] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.103120] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.103120] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:02.103120][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.104120][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.104120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.104120][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.104120][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[t=00:00:02.104120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Digital Audio (S/PDIF) (2- High Definition Audio Device)"
[t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (2- High Definition Audio Device)"
[t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (2- High Definition Audio Device) (2)"
[t=00:00:02.123121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.130121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.134122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000376e6e80(default) context=00000000376255f0  numChannels=2 frameSize=8
[t=00:00:02.134122][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.134122][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.134122][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.134122][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.134122][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.134122][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.134122][f=-000001] [Sound]   Devices:
[t=00:00:02.137122][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- High Definition Audio Device)]
[t=00:00:02.137122][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)]
[t=00:00:02.137122][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device) #2]
[t=00:00:02.137122][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.137122][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.138122][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.138122][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.204126][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 41585 MB
[t=00:00:02.207126][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.209126][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:02.212126][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name isoneguy
[t=00:00:02.514143][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "EmainMacha Remake 2.1" (loaded=0 cached=0)
[t=00:00:02.515143][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="EmainMacha Remake 2.1", overwrite=false)] section=1 cached=0
[t=00:00:02.516143][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.517144][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:02.603148][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:02.606149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.606149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.609149][f=-000001] [VFS] [SpringVFS::AddArchive<this=000000003756da40>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:02.625150][f=-000001] [CAS::GASCB] Archive file="emainmacha_remake_2.1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:02.625150][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.625150][f=-000001] Warning: [PreGame::GameDataReceived] Archive EmainMacha Remake 2.1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.702154][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.702154][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.703154][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.703154][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.703154][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:40.985344][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:40.985344][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:40.989344][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:40.999345][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:41.000345][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:41.000345][f=-000001] SetSunLighting
[t=00:00:41.001345][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:41.013345][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:41.014345][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:41.015346][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:41.015346][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:41.015346][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:41.019346][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:41.020346][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:41.020346][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:41.021346][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:41.028346][f=-000001] Writing last game win data
[t=00:00:41.043347][f=-000001] LuaUI v0.3
[t=00:00:41.202356][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:41.565377][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:41.566377][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:41.566377][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:41.566377][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:41.592379][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10940, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876791}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:42.463428][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:42.829449][f=-000001] GameID: 3eef4e663040d142a29fcf9b8592f0e1
[t=00:00:42.829449][f=-000001] Connection attempt from isoneguy
[t=00:00:42.829449][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.829449][f=-000001]  -> Connection established (given id 0)
[t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1be56fd137183a5c389c9b1778dc83158adeb27c162f0ed83dde0bde0c03f7d4dc9990d7ba56311050f684f5a23ca6e4eb95b8b3bb5687431205674c297e67d6]"
[t=00:00:42.829449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3bc5e0a51b98933ad5230eb730615f4237737183cc3173d025d67b6056a9424d6997a1c0580a79666c5589e54c0dbac6c4e12011ee3ecfbc91cc685cf3d5702f]"
[t=00:00:43.047462][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:43.047462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Game::Load][lua{Rules,Gaia}={000000005ec33530,00000000ad89d850}][locale="C"]"
[t=00:00:43.047462][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:45.102579][f=-000001] <isoneguy> Allies: I choose: Hostile Fish!
[t=00:01:10.922056][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:31.922257][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:01.904972][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:42.918318][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:30.622046][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:33.168192][f=0004559] game_message: Glaive is under attack
[t=00:03:34.324258][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:50.357175][f=0005097] game_message: Glaive is under attack
[t=00:04:06.997127][f=0005596] game_message: Reaver is under attack
[t=00:04:15.576618][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:22.693025][f=0006066] game_message: Reaver is under attack
[t=00:04:27.693311][f=0006216] game_message: Reaver is under attack
[t=00:04:34.924724][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:05:00.628195][f=0007203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:05:28.150769][f=0008030] game_message: Glaive is under attack
[t=00:05:36.369239][f=0008276] game_message: Glaive is under attack
[t=00:05:45.625768][f=0008554] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:05:45.877783][f=0008563] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:05:53.861239][f=0008801] game_message: Reaver is under attack
[t=00:06:00.483618][f=0009000] game_message: Reaver is under attack
[t=00:06:08.619083][f=0009244] game_message: Glaive is under attack
[t=00:06:14.210403][f=0009412] game_message: Glaive is under attack
[t=00:06:30.663344][f=0009905] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:06:40.941932][f=0010214] game_message: Reaver is under attack
[t=00:06:45.975220][f=0010365] game_message: Reaver is under attack
[t=00:06:51.630543][f=0010534] game_message: Reaver is under attack
[t=00:07:06.954420][f=0010993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:07:15.735922][f=0011256] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:07:22.098286][f=0011449] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:07:22.098286][f=0011449] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:07:27.489595][f=0011610] game_message: Glaive is under attack
[t=00:07:34.567999][f=0011822] game_message: Glaive is under attack
[t=00:07:46.247667][f=0012173] game_message: Glaive is under attack
[t=00:08:00.760497][f=0012607] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:08:01.026513][f=0012616] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:08:01.034513][f=0012616] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:08:01.271527][f=0012623] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:08:07.744897][f=0012817] game_message: Reaver is under attack
[t=00:08:12.202152][f=0012951] [Game::ClientReadNet] added new player Capricvbvs with number 1 to team 0
[t=00:08:12.241154][f=0012952] > SPRINGIE:User Capricvbvs|tankheavyraid|6_6||False|||??
[t=00:08:14.801301][f=0013030] game_message: Reaver is under attack
[t=00:08:16.388391][f=0013077] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:08:16.388391][f=0013077] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:08:21.296672][f=0013224] game_message: Glaive is under attack
[t=00:08:29.718154][f=0013477] game_message: Glaive is under attack
[t=00:08:35.772500][f=0013658] game_message: Reaver is under attack
[t=00:08:37.905622][f=0013723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:08:45.873078][f=0013958] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:08:49.426281][f=0014068] game_message: Reaver is under attack
[t=00:08:55.503629][f=0014251] game_message: Reaver is under attack
[t=00:09:01.628979][f=0014434] game_message: Reaver is under attack
[t=00:09:07.250300][f=0014602] game_message: Conjurer is under attack
[t=00:09:12.912624][f=0014773] game_message: Glaive is under attack
[t=00:09:18.800961][f=0014950] game_message: Glaive is under attack
[t=00:09:30.823649][f=0015309] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:09:37.851051][f=0015522] game_message: Reaver is under attack
[t=00:09:43.710386][f=0015697] game_message: Glaive is under attack
[t=00:09:48.718672][f=0015847] game_message: Glaive is under attack
[t=00:09:54.603009][f=0016023] game_message: Reaver is under attack
[t=00:10:15.839224][f=0016660] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:10:17.926343][f=0016723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:10:42.144728][f=0017450] game_message: Reaver is under attack
[t=00:11:00.901801][f=0018011] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:11:04.961033][f=0018135] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:11:04.961033][f=0018135] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:11:05.219048][f=0018141] [Game::ClientReadNet][LOGMSG] sender="isoneguy" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:11:09.830312][f=0018280] game_message: Reaver is under attack
[t=00:11:12.402459][f=0018358] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:11:12.402459][f=0018358] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:11:15.719649][f=0018457] game_message: Glaive is under attack
[t=00:11:22.866057][f=0018672] game_message: Reaver is under attack
[t=00:11:45.913376][f=0019362] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:12:02.195307][f=0019852] game_message: Reaver is under attack
[t=00:12:08.912691][f=0020053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:12:16.927149][f=0020293] game_message: Reaver is under attack
[t=00:12:29.037842][f=0020656] game_message: Glaive is under attack
[t=00:12:30.958952][f=0020713] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:12:36.936294][f=0020894] game_message: Reaver is under attack
[t=00:12:46.942866][f=0021194] game_message: Reaver is under attack
[t=00:13:16.011529][f=0022064] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:13:22.546903][f=0022262] game_message: Reaver is under attack
[t=00:13:28.601249][f=0022444] game_message: Glaive is under attack
[t=00:13:29.422296][f=0022468] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:13:29.422296][f=0022468] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:14:01.027104][f=0023415] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:14:08.426527][f=0023639] game_message: Stardust is under attack
[t=00:14:09.911612][f=0023683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:14:13.444814][f=0023789] game_message: Reaver is under attack
[t=00:14:18.448100][f=0023939] game_message: Conjurer is under attack
[t=00:14:24.018419][f=0024106] game_message: Reaver is under attack
[t=00:14:36.973160][f=0024495] game_message: Reaver is under attack
[t=00:14:46.083681][f=0024766] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:14:57.201317][f=0025102] game_message: Stardust is under attack
[t=00:15:23.973848][f=0025905] game_message: Solar Collector is under attack
[t=00:15:26.052967][f=0025967] game_message: Morph complete: Hostile Fish lvl 1 -> Hostile Fish lvl 2
[t=00:15:31.233263][f=0026117] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:15:31.316268][f=0026119] game_message: Solar Collector is under attack
[t=00:15:42.040881][f=0026447] game_message: Cloakbot Factory is under attack
[t=00:15:46.530138][f=0026580] isoneguy paused the game
[t=00:15:50.151345][f=0026580] [QuitAction] user exited to system
[t=00:15:50.190347][f=0026580] [SpringApp::Kill][1] fromRun=1
[t=00:15:50.190347][f=0026580] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:15:50.219349][f=0026580]  [async=0] threads=4 tasks=578559 {sum,avg}{exec,wait}time={{21754.240, 0.038}, {298016.094, 0.515}}ms
[t=00:15:50.219349][f=0026580]      thread=1 tasks=192853 {sum,min,max,avg}{exec,wait}time={{12264.704, 0.000, 560.032, 0.064}, {32116.832, 0.000, 42.002, 0.167}}ms
[t=00:15:50.219349][f=0026580]      thread=2 tasks=192853 {sum,min,max,avg}{exec,wait}time={{5531.312, 0.000, 515.029, 0.029}, {131252.531, 0.000, 44.002, 0.681}}ms
[t=00:15:50.219349][f=0026580]      thread=3 tasks=192853 {sum,min,max,avg}{exec,wait}time={{3958.225, 0.000, 545.031, 0.021}, {134646.703, 0.000, 53.003, 0.698}}ms
[t=00:15:50.219349][f=0026580]  [async=1] threads=4 tasks=3816 {sum,avg}{exec,wait}time={{35480.031, 9.298}, {33040280.000, 8658.354}}ms
[t=00:15:50.219349][f=0026580]      thread=1 tasks=1271 {sum,min,max,avg}{exec,wait}time={{11827.676, 0.000, 1528.087, 9.306}, {11022273.000, 1.000, 11829.677, 8672.127}}ms
[t=00:15:50.219349][f=0026580]      thread=2 tasks=1276 {sum,min,max,avg}{exec,wait}time={{11823.677, 0.000, 1529.087, 9.266}, {11021396.000, 1.000, 11828.677, 8637.458}}ms
[t=00:15:50.219349][f=0026580]      thread=3 tasks=1269 {sum,min,max,avg}{exec,wait}time={{11828.677, 0.000, 1528.087, 9.321}, {10996609.000, 1.000, 11829.677, 8665.570}}ms
[t=00:15:50.219349][f=0026580] [ThreadPool::SetThreadCount][2] workers=0
[t=00:15:50.219349][f=0026580] [SpringApp::Kill][2]
[t=00:15:50.222349][f=0026580] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:15:50.222349][f=0026580] [Game::KillLua][1] dtor=0 luaUI=00000000ad284cc0
[t=00:15:50.222349][f=0026580] Start widgetHandler:Shutdown
[t=00:15:50.228350][f=0026580] Shutdown - SaveOrderList Complete
[t=00:15:50.229350][f=0026580] Writing last game win data
[t=00:15:50.244350][f=0026580] Shutdown - SaveConfigData Complete
[t=00:15:50.244350][f=0026580] Shutdown Widget - Chili Highlight
[t=00:15:50.244350][f=0026580] Shutdown Widget - Draw After Chili
[t=00:15:50.244350][f=0026580] Shutdown Widget - API Unit Tracker GL4
[t=00:15:50.244350][f=0026580] Shutdown Widget - EPIC Menu
[t=00:15:50.246351][f=0026580] Shutdown Widget - Chili Minimap
[t=00:15:50.246351][f=0026580] Shutdown Widget - Chili Widget Selector
[t=00:15:50.248351][f=0026580] Shutdown Widget - Depth of Field Shader
[t=00:15:50.248351][f=0026580] Shutdown Widget - Deferred rendering
[t=00:15:50.248351][f=0026580] SSAO: Deferred rendering disabled, disabling.
[t=00:15:50.268352][f=0026580] Shutdown Widget - Deferred rendering
[t=00:15:50.268352][f=0026580] SSAO: Deferred rendering disabled, disabling.
[t=00:15:50.269352][f=0026580] Shutdown Widget - Local Team Colors
[t=00:15:50.269352][f=0026580] Shutdown Widget - Display Keys 2
[t=00:15:50.269352][f=0026580] Shutdown Widget - Save Game Menu
[t=00:15:50.269352][f=0026580] Shutdown Widget - Highlight Model Api GL4
[t=00:15:50.269352][f=0026580] Shutdown Widget - Unit Icons
[t=00:15:50.270352][f=0026580] Shutdown Widget - HealthBars
[t=00:15:50.271352][f=0026580] Shutdown Widget - Noises
[t=00:15:50.271352][f=0026580] Shutdown Widget - Chili Chicken Panel
[t=00:15:50.271352][f=0026580] Shutdown Widget - BuildETA
[t=00:15:50.271352][f=0026580] Shutdown Widget - Selected Units GL4 2
[t=00:15:50.271352][f=0026580] Shutdown Widget - Win Counter
[t=00:15:50.271352][f=0026580] Shutdown Widget - EndGame APM stats
[t=00:15:50.273352][f=0026580] Shutdown Widget - Modular Comm Info
[t=00:15:50.273352][f=0026580] Shutdown Widget - Startup Info and Selector
[t=00:15:50.273352][f=0026580] Shutdown Widget - CameraShake
[t=00:15:50.273352][f=0026580] Shutdown Widget - Chili Economy Panel Default
[t=00:15:50.274352][f=0026580] Shutdown Widget - Chili EndGame Window
[t=00:15:50.274352][f=0026580] Shutdown Widget - Chili Nuke Warning
[t=00:15:50.274352][f=0026580] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:15:50.274352][f=0026580] Shutdown Widget - Chili Spectator Panels
[t=00:15:50.274352][f=0026580] Shutdown Widget - Context Menu
[t=00:15:50.274352][f=0026580] Shutdown Widget - Darkening
[t=00:15:50.274352][f=0026580] Shutdown Widget - Defense Range Zero-K
[t=00:15:50.274352][f=0026580] Shutdown Widget - Grab Input
[t=00:15:50.274352][f=0026580] Input grabbing is disabled!
[t=00:15:50.274352][f=0026580] Shutdown Widget - Highlight Geos
[t=00:15:50.274352][f=0026580] Shutdown Widget - Local Widgets Config
[t=00:15:50.274352][f=0026580] Shutdown Widget - MinimapEvents
[t=00:15:50.274352][f=0026580] Shutdown Widget - Missile Silo Range
[t=00:15:50.274352][f=0026580] Shutdown Widget - Attack Warning
[t=00:15:50.274352][f=0026580] Shutdown Widget - Music Player v2
[t=00:15:50.274352][f=0026580] Shutdown Widget - Point Tracker
[t=00:15:50.274352][f=0026580] Shutdown Widget - Showeco and Grid Drawer
[t=00:15:50.274352][f=0026580] Shutdown Widget - State Reverse and Latency
[t=00:15:50.274352][f=0026580] Shutdown Widget - Transport AI
[t=00:15:50.274352][f=0026580] Shutdown Widget - Stereo3D
[t=00:15:50.274352][f=0026580] Shutdown Widget - Attack AoE
[t=00:15:50.274352][f=0026580] Shutdown Widget - Map Edge Extension
[t=00:15:50.275352][f=0026580] Shutdown Widget - Selection Send
[t=00:15:50.275352][f=0026580] Shutdown Widget - Highlight Unit GL4 v2
[t=00:15:50.275352][f=0026580] Shutdown Widget - LupsManager
[t=00:15:50.275352][f=0026580] Shutdown Widget - Newton Firezone
[t=00:15:50.275352][f=0026580] Shutdown Widget - Receive Units Indicator
[t=00:15:50.275352][f=0026580] Shutdown Widget - Chili Pro Console
[t=00:15:50.277352][f=0026580] Shutdown Widget - Persistent Build Height
[t=00:15:50.277352][f=0026580] Shutdown Widget - Lasso Terraform GUI
[t=00:15:50.277352][f=0026580] Shutdown Widget - Chili Framework
[t=00:15:50.277352][f=0026580] Shutdown Widget - Lups
[t=00:15:50.278352][f=0026580] Shutdown Widget - Chili Core Selector
[t=00:15:50.278352][f=0026580] Shutdown Widget - Custom Markers
[t=00:15:50.278352][f=0026580] Shutdown Widget - Mex Placement Handler
[t=00:15:50.278352][f=0026580] Shutdown Widget - Select Keys
[t=00:15:50.278352][f=0026580] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:15:50.278352][f=0026580] Shutdown Widget - Pause Screen
[t=00:15:50.278352][f=0026580] Shutdown Widget - Bloom Shader Deferred
[t=00:15:50.279352][f=0026580] Shutdown Widget - Color Blindness Correction
[t=00:15:50.279352][f=0026580] Shutdown Widget - Layout Handler
[t=00:15:50.279352][f=0026580] Shutdown Widget - Text To Speech Control
[t=00:15:50.279352][f=0026580] End widgetHandler:Shutdown
[t=00:15:50.365357][f=0026580] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25924459, 0.0} allocedSize{int+, int-, ext}={0, 0, 4070120063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1587}
[t=00:15:50.368358][f=0026580] [Game::KillLua][2] dtor=0 luaGaia=00000000ad89d850
[t=00:15:50.382358][f=0026580] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:50.382358][f=0026580] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:50.382358][f=0026580] [Game::KillLua][3] dtor=0 luaRules=000000005ec33530
[t=00:15:50.382358][f=0026580] Start gadgetHandler:Shutdown
[t=00:15:50.382358][f=0026580] Shutdown - StartSetup
[t=00:15:50.382358][f=0026580] Shutdown - UnitMorph
[t=00:15:50.383358][f=0026580] Shutdown - Carrier Drones
[t=00:15:50.384358][f=0026580] Shutdown - Missile Silo Controller
[t=00:15:50.384358][f=0026580] Shutdown - Modular Comm Info
[t=00:15:50.384358][f=0026580] Shutdown - Terrain Texture Handler
[t=00:15:50.384358][f=0026580] Shutdown - UnitCloakShield
[t=00:15:50.384358][f=0026580] Shutdown - Starlight Handler
[t=00:15:50.384358][f=0026580] End gadgetHandler:Shutdown
[t=00:15:50.442362][f=0026580] Start gadgetHandler:Shutdown
[t=00:15:50.443362][f=0026580] Shutdown - Teleport Throw
[t=00:15:50.443362][f=0026580] Shutdown - UnitMorph
[t=00:15:50.443362][f=0026580] Shutdown - Commander Skin Renderer
[t=00:15:50.445362][f=0026580] Shutdown - Missile fired callins
[t=00:15:50.445362][f=0026580] Shutdown - Modular Comm Info
[t=00:15:50.445362][f=0026580] Shutdown - Retreat Command
[t=00:15:50.445362][f=0026580] Shutdown - Shockwaves
[t=00:15:50.445362][f=0026580] Shutdown - Unit tint API
[t=00:15:50.445362][f=0026580] Shutdown - Unit glow API
[t=00:15:50.445362][f=0026580] Shutdown - UnitCloakShield
[t=00:15:50.445362][f=0026580] Shutdown - Lups Cloak FX
[t=00:15:50.445362][f=0026580] Shutdown - Lups
[t=00:15:50.450362][f=0026580] Shutdown - Lups Shield
[t=00:15:50.450362][f=0026580] End gadgetHandler:Shutdown
[t=00:15:50.467363][f=0026580] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1799, 0.0} allocedSize{int+, int-, ext}={0, 0, 267314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:50.470363][f=0026580] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:50.470363][f=0026580] [Game::KillLua][4] dtor=0
[t=00:15:50.470363][f=0026580] [Game::KillLua][5] dtor=0
[t=00:15:50.514366][f=0026580] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-23_07-24-46-850_EmainMacha Remake 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (338552 bytes)
[t=00:15:50.514366][f=0026580] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:15:50.561369][f=0026580] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:15:50.561369][f=0026580] [Sound] [Sound::UpdateThread][3] #sources=32 #items=52
[t=00:15:50.561369][f=0026580] [Sound] [Sound::UpdateThread][4] ctx=00000000376255f0 dev=00000000376e6e80
[t=00:15:50.561369][f=0026580] [Sound] [Sound::UpdateThread][5] ctx=00000000376255f0 dev=00000000376e6e80
[t=00:15:50.561369][f=0026580] [Sound] [Sound::Cleanup][alcDestroyContext(00000000376255f0)]
[t=00:15:50.563369][f=0026580] [Sound] [Sound::Cleanup][alcCloseDevice(00000000376e6e80)]
[t=00:15:50.564369][f=0026580] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:15:50.592370][f=0026580] [Sound] [Sound::UpdateThread][6]
[t=00:15:50.593370][f=0026580] [Game::~CGame][1]
[t=00:15:50.593370][f=0026580] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:15:50.593370][f=0026580] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:15:50.593370][f=0026580] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:15:50.593370][f=0026580] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:15:50.593370][f=0026580] [Game::KillLua][4] dtor=1
[t=00:15:50.593370][f=0026580] [Game::KillLua][5] dtor=1
[t=00:15:50.593370][f=0026580] [Game::KillMisc][1]
[t=00:15:50.593370][f=0026580] [Game::KillMisc][2]
[t=00:15:50.594370][f=0026580] [Game::KillMisc][3]
[t=00:15:50.595371][f=0026580] [Game::KillRendering][1]
[t=00:15:50.636373][f=0026580] [3DOParser::Kill] allocated 1 pieces
[t=00:15:50.636373][f=0026580] [S3OParser::Kill] allocated 5586 pieces
[t=00:15:50.637373][f=0026580] [AssParser::Kill] allocated 677 pieces
[t=00:15:50.710377][f=0026580] [Game::KillInterface][1]
[t=00:15:50.711377][f=0026580] [Game::KillInterface][2]
[t=00:15:50.712377][f=0026580] [Game::KillSimulation][1]
[t=00:15:50.712377][f=0026580] [Game::KillSimulation][2]
[t=00:15:50.878387][f=0026580] [CCollisionHandler] dis-/continuous tests: 188/5618113
[t=00:15:50.878387][f=0026580] [Game::KillSimulation][3]
[t=00:15:50.881387][f=0026580] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:50.881387][f=0026580] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:50.881387][f=0026580] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:50.881387][f=0026580] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:50.882387][f=0026580] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:15:50.921389][f=0026580] [LosHandler::Kill] raycast instance cache-{hits,misses}={40913,84663}; shared=3%; cached=29%
[t=00:15:50.947391][f=0026580] [Game::KillSimulation][4]
[t=00:15:52.153460][f=0026580] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:15:52.154460][f=0026580] [Game::~CGame][2]
[t=00:15:52.154460][f=0026580] [Game::~CGame][3]
[t=00:15:52.154460][f=0026580] [SpringApp::Kill][3]
[t=00:15:52.154460][f=0026580] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1519494 bytes sent   in 19629 packets (77.411 bytes/packet)
    381175 bytes recv'd in 12013 packets (31.730 bytes/packet)
    {0.123x, 0.189x} relative protocol overhead {up, down}
    12777 incoming chunks dropped, 47238 outgoing chunks resent
    11503 incoming chunks processed

[t=00:15:52.155460][f=0026580] [SpringApp::Kill][4] font=0000000005a23e00
[t=00:15:52.158460][f=0026580] [SpringApp::Kill][5]
[t=00:15:52.168460][f=0026580] [SpringApp::Kill][6]
[t=00:15:52.168460] [SpringApp::Kill][7]
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {540, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12856, 1048576, 1048576}, EBO = {19284, 2097152, 2097152}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:15:52.168460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {424, 1048576, 1048576}, EBO = {636, 2097152, 2097152}
[t=00:15:52.438476] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:15:52.438476] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:15:52.438476] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:15:52.438476] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:15:52.438476] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:15:52.439476] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>]
[t=00:15:52.439476] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=0)] #archives[section]=2 #files[section]=8263
[t=00:15:52.439476] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000000000560c730)
[t=00:15:52.439476] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000000003762ff70)
[t=00:15:52.439476] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=6923ms
[t=00:15:52.439476]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=1098ms
[t=00:15:52.439476]     file="unittextures/bcore_abc_2.tga" indx=7357 inflSize=1800kb readTime=135ms
[t=00:15:52.439476]     file="objects3d/strikecom.dae" indx=5816 inflSize=999kb readTime=100ms
[t=00:15:52.439476]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=85ms
[t=00:15:52.439476]     file="unittextures/core_color_wreck.dds" indx=7434 inflSize=2730kb readTime=60ms
[t=00:15:52.439476]     file="unittextures/venom_wreck.dds" indx=8135 inflSize=341kb readTime=56ms
[t=00:15:52.440476]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=56ms
[t=00:15:52.440476]     file="objects3d/satellite_d.dae" indx=5724 inflSize=127kb readTime=36ms
[t=00:15:52.440476]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=35ms
[t=00:15:52.440476]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=35ms
[t=00:15:52.443476] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=1)] #archives[section]=1 #files[section]=114
[t=00:15:52.443476] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\emainmacha_remake_2.1.sd7 (0000000037633070)
[t=00:15:52.477478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=2)] #archives[section]=3 #files[section]=329
[t=00:15:52.477478] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000000000560d2e0)
[t=00:15:52.477478] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000000000560c5d0)
[t=00:15:52.477478] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000000000560c680)
[t=00:15:52.477478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:15:52.478478] [VFS] [SpringVFS::DeleteArchives<this=000000003756da40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:15:52.478478] [SpringApp::Kill][8]
[t=00:15:52.478478] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:15:52.478478] [WatchDog::Uninstall][1] hangDetectorThread=0000000140d880b0 (joinable=1)
[t=00:15:52.478478] [WatchDog::Uninstall][2]
[t=00:15:53.275524] [WatchDog::Uninstall][3]
[t=00:15:53.275524] [SpringApp::Kill][9]