Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.039994] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.040009] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.041994] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.042041] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.141267] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.141295] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.141306] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.141314] [t=00:00:00.141317] Enable or disable log sections using the LogSections configuration key [t=00:00:00.141321] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.141324] Use "none" to disable the default log sections. [t=00:00:00.141327] ============== </Log Sections> ============== [t=00:00:00.141333] ============== <User Config> ============== [t=00:00:00.141395] AllowDeferredMapRendering = 1 [t=00:00:00.141399] AllowDeferredModelRendering = 1 [t=00:00:00.141402] AnimationMT = 0 [t=00:00:00.141405] BumpWaterAnisotropy = 2 [t=00:00:00.141408] BumpWaterBlurReflection = 1 [t=00:00:00.141411] BumpWaterDepthBits = 32 [t=00:00:00.141414] BumpWaterReflection = 2 [t=00:00:00.141416] BumpWaterRefraction = 2 [t=00:00:00.141423] BumpWaterTexSizeReflection = 1024 [t=00:00:00.141426] CamFreeScrollSpeed = 50 [t=00:00:00.141430] CamMode = 1 [t=00:00:00.141435] CubeTexSizeReflection = 1024 [t=00:00:00.141438] CubeTexSizeSpecular = 1024 [t=00:00:00.141441] DualScreenMiniMapOnLeft = 1 [t=00:00:00.141445] EdgeMoveDynamic = 0 [t=00:00:00.141447] EdgeMoveWidth = 0.003 [t=00:00:00.141451] FPSFOV = 90 [t=00:00:00.141454] FPSScrollSpeed = 50 [t=00:00:00.141457] FontSize = 18 [t=00:00:00.141459] GrassDetail = 0 [t=00:00:00.141464] GroundDecals = 10 [t=00:00:00.141467] GroundDetail = 180 [t=00:00:00.141471] HangTimeout = 30 [t=00:00:00.141474] HardwareCursor = 1 [t=00:00:00.141477] InitialNetworkTimeout = 0 [t=00:00:00.141479] LinkIncomingMaxPacketRate = 512 [t=00:00:00.141483] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.141486] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.141489] LinkOutgoingBandwidth = 131072 [t=00:00:00.141492] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.141495] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.141498] MSAALevel = 8 [t=00:00:00.141503] MaxParticles = 50000 [t=00:00:00.141505] MaxSounds = 32 [t=00:00:00.141508] MaximumTransmissionUnit = 0 [t=00:00:00.141511] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.141514] MiniMapMarker = 0 [t=00:00:00.141517] MouseDragScrollThreshold = 0 [t=00:00:00.141521] NetworkLossFactor = 1 [t=00:00:00.141524] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.141527] OverheadScrollSpeed = 50 [t=00:00:00.141530] ReconnectTimeout = 0 [t=00:00:00.141533] RotOverheadScrollSpeed = 50 [t=00:00:00.141538] RotateLogFiles = 1 Failed rotating the log file [t=00:00:00.141541] ShadowMapSize = 16384 [t=00:00:00.141544] Shadows = 1 [t=00:00:00.141548] ShowClock = 0 [t=00:00:00.141551] SoftParticles = 2 [t=00:00:00.141554] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.141558] UnitIconDist = 151 [t=00:00:00.141561] UpdateBoundingVolumeMT = 0 [t=00:00:00.141564] UpdateWeaponVectorsMT = 0 [t=00:00:00.141567] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.141569] UseLuaMemPools = 0 [t=00:00:00.141587] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.141591] VFSCacheArchiveFiles = 0 [t=00:00:00.141594] VSync = 0 [t=00:00:00.141596] Water = 4 [t=00:00:00.141599] XResolution = 2560 [t=00:00:00.141602] YResolution = 1440 [t=00:00:00.141604] snd_volmaster = 9 [t=00:00:00.141611] ============== </User Config> ============== [t=00:00:00.141614] ============== <User System> ============== [t=00:00:00.141617] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.141624] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.141628] Compiler Version: gcc-13.2.0 [t=00:00:00.141651] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.141676] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 67905MB pagefile [t=00:00:00.141680] Binary Word Size: 64-bit (native) [t=00:00:00.141684] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.141687] Physical CPU Cores: 8 [t=00:00:00.141690] Logical CPU Cores: 16 [t=00:00:00.141697] ============== </User System> ============== [t=00:00:00.141789] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.141792] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.141795] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.141798] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.141800] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.142276] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.142283] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.145245] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.148049] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.148054] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.148058] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.148061] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.148064] [10] 2048x1280x24bpp@60Hz [t=00:00:00.148068] [12] 1969x1108x24bpp@70Hz [t=00:00:00.148070] [15] 1920x1440x24bpp@70Hz [t=00:00:00.148073] [18] 1920x1200x24bpp@60Hz [t=00:00:00.148079] [20] 1920x1080x24bpp@70Hz [t=00:00:00.148083] [24] 1707x960x24bpp@70Hz [t=00:00:00.148086] [27] 1680x1050x24bpp@60Hz [t=00:00:00.148089] [29] 1600x1200x24bpp@60Hz [t=00:00:00.148092] [30] 1600x1024x24bpp@60Hz [t=00:00:00.148094] [32] 1600x1000x24bpp@60Hz [t=00:00:00.148097] [33] 1600x900x24bpp@60Hz [t=00:00:00.148100] [34] 1506x847x24bpp@70Hz [t=00:00:00.148103] [37] 1440x1080x24bpp@70Hz [t=00:00:00.148106] [41] 1440x900x24bpp@60Hz [t=00:00:00.148110] [42] 1366x768x24bpp@60Hz [t=00:00:00.148114] [43] 1360x768x24bpp@60Hz [t=00:00:00.148117] [44] 1280x1024x24bpp@60Hz [t=00:00:00.148120] [46] 1280x960x24bpp@60Hz [t=00:00:00.148123] [47] 1280x800x24bpp@60Hz [t=00:00:00.148125] [48] 1280x768x24bpp@60Hz [t=00:00:00.148129] [49] 1280x720x24bpp@70Hz [t=00:00:00.148132] [52] 1176x664x24bpp@60Hz [t=00:00:00.148135] [55] 1152x864x24bpp@60Hz [t=00:00:00.148139] [56] 1024x768x24bpp@60Hz [t=00:00:00.148141] [57] 800x600x24bpp@60Hz [t=00:00:00.148144] [58] 720x576x24bpp@50Hz [t=00:00:00.148149] [59] 720x480x24bpp@60Hz [t=00:00:00.148152] [61] 640x480x24bpp@60Hz [t=00:00:00.316959] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.317226] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.317234] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.330485] [GR::LogVersionInfo] [t=00:00:00.330499] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.330502] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.330505] GL vendor : NVIDIA Corporation [t=00:00:00.330508] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.330511] GLSL version: 4.60 NVIDIA [t=00:00:00.330514] GLEW version: 2.1.0 [t=00:00:00.330517] GPU memory : 16376MB (total) / 12581MB (available) [t=00:00:00.330526] SDL swap-int: 1 [t=00:00:00.330529] SDL driver : windows [t=00:00:00.330536] [t=00:00:00.330552] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.330559] GLSL shader support : 1 [t=00:00:00.330561] GL4 support : 1 [t=00:00:00.330564] FBO extension support : 1 [t=00:00:00.330574] NVX GPU mem-info support : 1 [t=00:00:00.330578] ATI GPU mem-info support : 0 [t=00:00:00.330584] Texture clamping to edge : 1 [t=00:00:00.330591] NPOT-texture support : 1 (1) [t=00:00:00.330595] S3TC/DXT1 texture support : 1/1 [t=00:00:00.330599] texture query-LOD support : 1 (1) [t=00:00:00.330605] MSAA frame-buffer support : 1 (1) [t=00:00:00.330608] Z-buffer depth : 32 (-) [t=00:00:00.330613] primitive-restart support : 1 (1) [t=00:00:00.330616] clip-space control support: 1 (1) [t=00:00:00.330621] seamless cube-map support : 1 (1) [t=00:00:00.330624] frag-depth layout support : 1 (1) [t=00:00:00.330626] persistent maps support : 1 (1) [t=00:00:00.330629] explicit attribs location : 1 (1) [t=00:00:00.330632] multi draw indirect : 1 (-) [t=00:00:00.330640] array textures : 1 (-) [t=00:00:00.330642] buffer copy support : 1 (-) [t=00:00:00.330645] indirect draw : 1 (-) [t=00:00:00.330648] base instance : 1 (-) [t=00:00:00.330651] [t=00:00:00.330655] max. FBO samples : 32 [t=00:00:00.330657] max. FS/program texture slots : 32/192 [t=00:00:00.330661] max. texture size : 32768 [t=00:00:00.330667] max. texture anisotropy level : 16.000000 [t=00:00:00.330671] max. vec4 varyings/attributes : 31/16 [t=00:00:00.330674] max. draw-buffers : 8 [t=00:00:00.330677] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.330680] max. uniform buffer-bindings : 84 [t=00:00:00.330683] max. uniform block-size : 64KB [t=00:00:00.330686] max. storage buffer-bindings : 96 [t=00:00:00.330689] max. storage block-size : 2047MB [t=00:00:00.330691] [t=00:00:00.330694] enable AMD-hacks : 0 [t=00:00:00.330696] compress MIP-maps: 0 [t=00:00:00.330734] Number of compressed texture formats: 23 [t=00:00:00.330748] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.330764] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.330916] [GR::UpdateGLConfigs] [t=00:00:00.330936] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.330940] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.331185] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.331198] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.331201] [GR::InitGLState] [t=00:00:00.331231] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.416713] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.418154] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.418445] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.421782] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.421798] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.422106] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.423563] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.423573] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.423625] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.423664] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.435111] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.435323] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.435584] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.435659] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.441649] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.441659] [VFS] [SpringVFS::ReserveArchives<this=000002476ff24580>] [t=00:00:00.441731] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.442850] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002476ff24580 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.442856] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.522415] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.522614] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.522763] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.522833] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.522933] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.522990] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.523042] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.523084] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.523562] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.523584] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.523828][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.523889][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.523942][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.523954][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.523958][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.523980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.527092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.527103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.527109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.527114][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.527120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.527124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.579092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.580363][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002477016a830(default) context=000002476fff8c40 numChannels=2 frameSize=8 [t=00:00:00.580377][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.580390][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.580393][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.580399][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.580443][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.580464][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.580470][f=-000001] [Sound] Devices: [t=00:00:00.581961][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.581971][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.581981][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.581986][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.581992][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.581997][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.582505][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.582515][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.624104][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25983 MB [t=00:00:00.625201][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.628638][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=00:00:00.629347][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Tommyknocker [t=00:00:00.846936][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:00.847307][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.853864][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.854036][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.854348][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.859252][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.859352][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.860532][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:00.860579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.860619][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.861049][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.861091][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.861124][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.861144][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.264705][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.265594][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.266523][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.266660][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.266820][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.266827][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.268451][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.268607][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.268708][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.270653][f=-000001] Writing last game win data [t=00:00:10.273274][f=-000001] LuaUI v0.3 [t=00:00:10.333737][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.405501][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.405524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.405773][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.405796][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.439557][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:10.456860][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:10.457732][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:10.457884][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:10.458091][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:10.458097][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:10.461020][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:10.466516][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 95.50% [t=00:00:10.466533][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -90.27 [t=00:00:10.466551][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 669.44 [t=00:00:10.466561][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.041451% of the map. (used by 33 unit-defs) [t=00:00:10.466571][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.466580][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.466588][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 3.356186% of the map. (used by 2 unit-defs) [t=00:00:10.466594][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 3.571429% of the map. (used by 1 unit-defs) [t=00:00:10.471121][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 91.68% of the map. (used by 356 unit-defs) [t=00:00:10.471276][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 3.36% of the map. (used by 6 unit-defs) [t=00:00:10.475053][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 87.85% of the map. (used by 32 unit-defs) [t=00:00:10.479121][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 91.69% of the map. (used by 5 unit-defs) [t=00:00:10.482946][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.486674][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.09% of the map. (used by 10 unit-defs) [t=00:00:10.490415][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 95.90% of the map. (used by 4 unit-defs) [t=00:00:10.494108][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 87.42% of the map. (used by 13 unit-defs) [t=00:00:10.497908][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 87.68% of the map. (used by 3 unit-defs) [t=00:00:10.498098][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 3.80% of the map. (used by 8 unit-defs) [t=00:00:10.501723][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 83.59% of the map. (used by 21 unit-defs) [t=00:00:10.534111][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Theta_Crystals_1.0.json) [t=00:00:10.540098][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:10.548351][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:10.553580][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:10.559393][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:10.564681][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:10.569599][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:10.575880][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:10.676534][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:10.676772][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.676778][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 271ms [t=00:00:10.682932][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11591, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0363} [t=00:00:11.041281][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.270917][f=-000001] GameID: 1b415066f937ca69a93d8f88bee722c4 [t=00:00:11.271165][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.271171][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.271255][f=-000001] -> Connection established (given id 0) [t=00:00:11.271272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241" [t=00:00:11.271285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.271294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:00:11.271303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:00:11.271312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:00:11.271319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:00:11.271328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:00:11.271334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:00:11.271342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:00:11.271351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:00:11.271359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:00:11.271366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:00:11.271373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:00:11.271381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:00:11.271390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:00:11.271398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:00:11.271404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:00:11.271412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:00:11.271419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:00:11.271428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:00:11.271434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:00:11.271440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:00:11.271448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:00:11.271455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:00:11.271463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:00:11.271469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:00:11.271477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:00:11.271484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:00:11.271491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:00:11.271499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:00:11.271507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:00:11.271514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:00:11.271521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:00:11.271530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:00:11.271536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:00:11.271545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]" [t=00:00:11.271553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:11.271608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000248449acb70,0000024713945890}][locale="C"]" [t=00:00:11.308239][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.387092][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:21.666763][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:37.305265][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:02:29.429237][f=0003362] game_message: Flea is under attack [t=00:06:09.108704][f=0009952] game_message: Venom is under attack [t=00:13:02.960034][f=0022368] game_message: Venom is under attack [t=00:13:34.791770][f=0023324] game_message: Venom is under attack [t=00:13:41.908551][f=0023536] [SpringApp::Kill][1] fromRun=1 [t=00:13:41.908568][f=0023536] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:13:41.938214][f=0023536] [async=0] threads=8 tasks=2811879 {sum,avg}{exec,wait}time={{23893.416, 0.008}, {579300.625, 0.206}}ms [t=00:13:41.938246][f=0023536] thread=1 tasks=401697 {sum,min,max,avg}{exec,wait}time={{6217.949, 0.000, 36.183, 0.015}, {791.833, 0.000, 18446744027136.000, 0.002}}ms [t=00:13:41.938253][f=0023536] thread=2 tasks=401697 {sum,min,max,avg}{exec,wait}time={{3410.014, 0.000, 39.280, 0.008}, {87424.539, 0.000, 18446744027136.000, 0.218}}ms [t=00:13:41.938260][f=0023536] thread=3 tasks=401697 {sum,min,max,avg}{exec,wait}time={{3260.441, 0.000, 35.091, 0.008}, {89843.875, 0.000, 18446744027136.000, 0.224}}ms [t=00:13:41.938269][f=0023536] thread=4 tasks=401697 {sum,min,max,avg}{exec,wait}time={{3030.352, 0.000, 39.519, 0.008}, {94112.836, 0.000, 18446744027136.000, 0.234}}ms [t=00:13:41.938275][f=0023536] thread=5 tasks=401697 {sum,min,max,avg}{exec,wait}time={{2842.064, 0.000, 35.102, 0.007}, {98025.422, 0.000, 18446744027136.000, 0.244}}ms [t=00:13:41.938281][f=0023536] thread=6 tasks=401697 {sum,min,max,avg}{exec,wait}time={{2617.302, 0.000, 35.091, 0.007}, {102562.914, 0.000, 29.930, 0.255}}ms [t=00:13:41.938291][f=0023536] thread=7 tasks=401697 {sum,min,max,avg}{exec,wait}time={{2515.294, 0.000, 39.017, 0.006}, {106539.188, 0.000, 5.632, 0.265}}ms [t=00:13:41.938297][f=0023536] [async=1] threads=8 tasks=3120 {sum,avg}{exec,wait}time={{24514.109, 7.857}, {4936807.000, 1582.310}}ms [t=00:13:41.938305][f=0023536] thread=1 tasks=457 {sum,min,max,avg}{exec,wait}time={{3494.949, 0.000, 838.875, 7.648}, {702506.500, 0.031, 3511.834, 1537.213}}ms [t=00:13:41.938316][f=0023536] thread=2 tasks=456 {sum,min,max,avg}{exec,wait}time={{3502.157, 0.000, 751.125, 7.680}, {706696.688, 0.116, 3504.547, 1549.773}}ms [t=00:13:41.938323][f=0023536] thread=3 tasks=444 {sum,min,max,avg}{exec,wait}time={{3506.127, 0.000, 750.409, 7.897}, {703484.375, 0.197, 3504.541, 1584.424}}ms [t=00:13:41.938329][f=0023536] thread=4 tasks=440 {sum,min,max,avg}{exec,wait}time={{3509.497, 0.000, 750.626, 7.976}, {707583.312, 0.150, 3512.032, 1608.144}}ms [t=00:13:41.938337][f=0023536] thread=5 tasks=440 {sum,min,max,avg}{exec,wait}time={{3487.885, 0.000, 838.312, 7.927}, {701652.312, 0.155, 3504.731, 1594.664}}ms [t=00:13:41.938344][f=0023536] thread=6 tasks=438 {sum,min,max,avg}{exec,wait}time={{3509.605, 0.001, 750.732, 8.013}, {708132.188, 0.378, 3512.107, 1616.740}}ms [t=00:13:41.938350][f=0023536] thread=7 tasks=445 {sum,min,max,avg}{exec,wait}time={{3503.888, 0.000, 850.202, 7.874}, {706751.375, 0.139, 3509.358, 1588.205}}ms [t=00:13:41.938354][f=0023536] [ThreadPool::SetThreadCount][2] workers=0 [t=00:13:41.938359][f=0023536] [SpringApp::Kill][2] [t=00:13:41.938682][f=0023536] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:13:41.938691][f=0023536] [Game::KillLua][1] dtor=0 luaUI=00000247f7259960 [t=00:13:41.938729][f=0023536] Start widgetHandler:Shutdown [t=00:13:41.940348][f=0023536] Shutdown - SaveOrderList Complete [t=00:13:41.945401][f=0023536] Writing last game win data [t=00:13:41.948270][f=0023536] Shutdown - SaveConfigData Complete [t=00:13:41.948284][f=0023536] Shutdown Widget - Chili Highlight [t=00:13:41.948307][f=0023536] Shutdown Widget - Draw After Chili [t=00:13:41.948320][f=0023536] Shutdown Widget - API Unit Tracker GL4 [t=00:13:41.948330][f=0023536] Shutdown Widget - EPIC Menu [t=00:13:41.949023][f=0023536] Shutdown Widget - Chili Minimap [t=00:13:41.949106][f=0023536] Shutdown Widget - Chili Widget Selector [t=00:13:41.949662][f=0023536] Shutdown Widget - Depth of Field Shader [t=00:13:41.950436][f=0023536] Shutdown Widget - Deferred rendering [t=00:13:41.950447][f=0023536] SSAO: Deferred rendering disabled, disabling. [t=00:13:41.954279][f=0023536] Shutdown Widget - Deferred rendering [t=00:13:41.954294][f=0023536] SSAO: Deferred rendering disabled, disabling. [t=00:13:41.954914][f=0023536] Shutdown Widget - Local Team Colors [t=00:13:41.954923][f=0023536] Shutdown Widget - Display Keys 2 [t=00:13:41.954938][f=0023536] Shutdown Widget - Save Game Menu [t=00:13:41.954945][f=0023536] Shutdown Widget - Highlight Model Api GL4 [t=00:13:41.954979][f=0023536] Shutdown Widget - Unit Icons [t=00:13:41.955014][f=0023536] Shutdown Widget - HealthBars [t=00:13:41.955664][f=0023536] Shutdown Widget - Noises [t=00:13:41.955672][f=0023536] Shutdown Widget - BuildETA [t=00:13:41.955680][f=0023536] Shutdown Widget - Selected Units GL4 2 [t=00:13:41.955697][f=0023536] Shutdown Widget - Win Counter [t=00:13:41.955706][f=0023536] Shutdown Widget - EndGame APM stats [t=00:13:41.956522][f=0023536] Shutdown Widget - Modular Comm Info [t=00:13:41.956530][f=0023536] Shutdown Widget - Attack Warning [t=00:13:41.956539][f=0023536] Shutdown Widget - CameraShake [t=00:13:41.956551][f=0023536] Shutdown Widget - Startup Info and Selector [t=00:13:41.956565][f=0023536] Shutdown Widget - Chili Economy Panel Default [t=00:13:41.956620][f=0023536] Shutdown Widget - Chili EndGame Window [t=00:13:41.956633][f=0023536] Shutdown Widget - Chili Nuke Warning [t=00:13:41.956641][f=0023536] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:13:41.956653][f=0023536] Shutdown Widget - Chili Spectator Panels [t=00:13:41.956660][f=0023536] Shutdown Widget - Context Menu [t=00:13:41.956667][f=0023536] Shutdown Widget - Darkening [t=00:13:41.956677][f=0023536] Shutdown Widget - Defense Range Zero-K [t=00:13:41.956707][f=0023536] Shutdown Widget - Grab Input [t=00:13:41.956832][f=0023536] Input grabbing is disabled! [t=00:13:41.956838][f=0023536] Shutdown Widget - Highlight Geos [t=00:13:41.956846][f=0023536] Shutdown Widget - Transport AI [t=00:13:41.956853][f=0023536] Shutdown Widget - Local Widgets Config [t=00:13:41.956863][f=0023536] Shutdown Widget - MinimapEvents [t=00:13:41.956873][f=0023536] Shutdown Widget - Missile Silo Range [t=00:13:41.956880][f=0023536] Shutdown Widget - Music Player v2 [t=00:13:41.956905][f=0023536] Shutdown Widget - Point Tracker [t=00:13:41.956912][f=0023536] Shutdown Widget - Showeco and Grid Drawer [t=00:13:41.956922][f=0023536] Shutdown Widget - State Reverse and Latency [t=00:13:41.956929][f=0023536] Shutdown Widget - Stereo3D [t=00:13:41.956974][f=0023536] Shutdown Widget - Reclaim Field Highlight [t=00:13:41.956986][f=0023536] Shutdown Widget - Map Draw Blocker [t=00:13:41.957000][f=0023536] Shutdown Widget - Attack AoE [t=00:13:41.957009][f=0023536] Shutdown Widget - Map Edge Extension [t=00:13:41.957555][f=0023536] Shutdown Widget - Highlight Unit GL4 v2 [t=00:13:41.957568][f=0023536] Shutdown Widget - Selection Send [t=00:13:41.957577][f=0023536] Shutdown Widget - LupsManager [t=00:13:41.957592][f=0023536] Shutdown Widget - Newton Firezone [t=00:13:41.957601][f=0023536] Shutdown Widget - Receive Units Indicator [t=00:13:41.957608][f=0023536] Shutdown Widget - Chili Pro Console [t=00:13:41.958589][f=0023536] Shutdown Widget - Persistent Build Height [t=00:13:41.958603][f=0023536] Shutdown Widget - Lasso Terraform GUI [t=00:13:41.958610][f=0023536] Shutdown Widget - Chili Framework [t=00:13:41.958617][f=0023536] Shutdown Widget - Lups [t=00:13:41.959174][f=0023536] Shutdown Widget - Chili Core Selector [t=00:13:41.959244][f=0023536] Shutdown Widget - Custom Markers [t=00:13:41.959256][f=0023536] Shutdown Widget - Mex Placement Handler [t=00:13:41.959287][f=0023536] Shutdown Widget - Select Keys [t=00:13:41.959302][f=0023536] Shutdown Widget - Contrast Adaptive Sharpen [t=00:13:41.959330][f=0023536] Shutdown Widget - Pause Screen [t=00:13:41.959436][f=0023536] Shutdown Widget - Bloom Shader Deferred [t=00:13:41.959531][f=0023536] Shutdown Widget - Color Blindness Correction [t=00:13:41.959609][f=0023536] Shutdown Widget - Layout Handler [t=00:13:41.959619][f=0023536] Shutdown Widget - Text To Speech Control [t=00:13:41.959625][f=0023536] End widgetHandler:Shutdown [t=00:13:42.008974][f=0023536] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 65021304, 0.0} allocedSize{int+, int-, ext}={0, 0, 11233799784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:13:42.010509][f=0023536] [Game::KillLua][2] dtor=0 luaGaia=0000024713945890 [t=00:13:42.013354][f=0023536] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:42.013390][f=0023536] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:42.013408][f=0023536] [Game::KillLua][3] dtor=0 luaRules=00000248449acb70 [t=00:13:42.013432][f=0023536] Start gadgetHandler:Shutdown [t=00:13:42.013440][f=0023536] Shutdown - StartSetup [t=00:13:42.013448][f=0023536] Shutdown - UnitMorph [t=00:13:42.014326][f=0023536] Shutdown - Carrier Drones [t=00:13:42.014334][f=0023536] Shutdown - Missile Silo Controller [t=00:13:42.014341][f=0023536] Shutdown - Modular Comm Info [t=00:13:42.014346][f=0023536] Shutdown - Terrain Texture Handler [t=00:13:42.014352][f=0023536] Shutdown - UnitCloakShield [t=00:13:42.014590][f=0023536] Shutdown - Starlight Handler [t=00:13:42.014609][f=0023536] End gadgetHandler:Shutdown [t=00:13:42.028918][f=0023536] Start gadgetHandler:Shutdown [t=00:13:42.028931][f=0023536] Shutdown - Teleport Throw [t=00:13:42.028940][f=0023536] Shutdown - UnitMorph [t=00:13:42.028952][f=0023536] Shutdown - Commander Skin Renderer [t=00:13:42.030131][f=0023536] Shutdown - Missile fired callins [t=00:13:42.030141][f=0023536] Shutdown - Modular Comm Info [t=00:13:42.030147][f=0023536] Shutdown - Retreat Command [t=00:13:42.030157][f=0023536] Shutdown - Shockwaves [t=00:13:42.030164][f=0023536] Shutdown - Unit tint API [t=00:13:42.030181][f=0023536] Shutdown - Unit glow API [t=00:13:42.030194][f=0023536] Shutdown - UnitCloakShield [t=00:13:42.030212][f=0023536] Shutdown - Lups Cloak FX [t=00:13:42.030218][f=0023536] Shutdown - Lups [t=00:13:42.031035][f=0023536] Shutdown - Lups Shield [t=00:13:42.031113][f=0023536] End gadgetHandler:Shutdown [t=00:13:42.044325][f=0023536] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2880, 0.0} allocedSize{int+, int-, ext}={0, 0, 449592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017} [t=00:13:42.045912][f=0023536] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:42.045965][f=0023536] [Game::KillLua][4] dtor=0 [t=00:13:42.045970][f=0023536] [Game::KillLua][5] dtor=0 [t=00:13:42.052774][f=0023536] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-24_07-26-20-538_Theta Crystals 1_105.1.1-2457-g8095d30 BAR105.sdfz" (968548 bytes) [t=00:13:42.052843][f=0023536] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:13:42.093067][f=0023536] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:13:42.093084][f=0023536] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [t=00:13:42.093250][f=0023536] [Sound] [Sound::UpdateThread][4] ctx=000002476fff8c40 dev=000002477016a830 [t=00:13:42.093343][f=0023536] [Sound] [Sound::UpdateThread][5] ctx=000002476fff8c40 dev=000002477016a830 [t=00:13:42.093348][f=0023536] [Sound] [Sound::Cleanup][alcDestroyContext(000002476fff8c40)] [t=00:13:42.094190][f=0023536] [Sound] [Sound::Cleanup][alcCloseDevice(000002477016a830)] [t=00:13:42.096962][f=0023536] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:13:42.128546][f=0023536] [Sound] [Sound::UpdateThread][6] [t=00:13:42.129120][f=0023536] [Game::~CGame][1] [t=00:13:42.129137][f=0023536] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:13:42.129142][f=0023536] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:13:42.129146][f=0023536] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:13:42.129150][f=0023536] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:13:42.129154][f=0023536] [Game::KillLua][4] dtor=1 [t=00:13:42.129160][f=0023536] [Game::KillLua][5] dtor=1 [t=00:13:42.129226][f=0023536] [Game::KillMisc][1] [t=00:13:42.129231][f=0023536] [Game::KillMisc][2] [t=00:13:42.129239][f=0023536] [EOH::DestroySkirmishAI(id=0)] [t=00:13:42.150182][f=0023536] [Game::KillMisc][3] [t=00:13:42.150251][f=0023536] [Game::KillRendering][1] [t=00:13:42.152025][f=0023536] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:13:42.192455][f=0023536] [3DOParser::Kill] allocated 34 pieces [t=00:13:42.192472][f=0023536] [S3OParser::Kill] allocated 5518 pieces [t=00:13:42.192884][f=0023536] [AssParser::Kill] allocated 674 pieces [t=00:13:42.239342][f=0023536] [Game::KillInterface][1] [t=00:13:42.239610][f=0023536] [Game::KillInterface][2] [t=00:13:42.240075][f=0023536] [Game::KillSimulation][1] [t=00:13:42.240142][f=0023536] [Game::KillSimulation][2] [t=00:13:42.267181][f=0023536] [CCollisionHandler] dis-/continuous tests: 0/9710414 [t=00:13:42.267195][f=0023536] [Game::KillSimulation][3] [t=00:13:42.269738][f=0023536] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:13:42.269869][f=0023536] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:42.269944][f=0023536] [~CPathCache(56x56)] cacheHits=260 hitPercentage=25% numHashColls=0 maxCacheSize=201 [t=00:13:42.271257][f=0023536] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:42.271715][f=0023536] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:13:42.280213][f=0023536] [LosHandler::Kill] raycast instance cache-{hits,misses}={18378,33173}; shared=0%; cached=35% [t=00:13:42.287930][f=0023536] [Game::KillSimulation][4] [t=00:13:42.368390][f=0023536] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:13:42.368408][f=0023536] [Game::~CGame][2] [t=00:13:42.368413][f=0023536] [Game::~CGame][3] [t=00:13:42.368614][f=0023536] [SpringApp::Kill][3] [t=00:13:42.368702][f=0023536] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3753489 bytes sent in 22994 packets (163.238 bytes/packet) 1724445 bytes recv'd in 12519 packets (137.746 bytes/packet) {0.073x, 0.044x} relative protocol overhead {up, down} 17189 incoming chunks dropped, 67918 outgoing chunks resent 12391 incoming chunks processed [t=00:13:42.368745][f=0023536] [SpringApp::Kill][4] font=000002473a0e9580 [t=00:13:42.371643][f=0023536] [SpringApp::Kill][5] [t=00:13:42.374191][f=0023536] [SpringApp::Kill][6] [t=00:13:42.374227] [SpringApp::Kill][7] [t=00:13:42.374261] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:42.374277] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:13:42.374281] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:13:42.374286] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:42.374293] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:13:42.374297] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:42.374302] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 2097152, 2097152} [t=00:13:42.374309] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32804, 1048576, 1048576}, EBO = {49206, 2097152, 2097152} [t=00:13:42.374314] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:13:42.374318] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:42.374325] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:42.374330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:13:42.374334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {384, 1048576, 1048576}, EBO = {576, 2097152, 2097152} [t=00:13:42.489482] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:13:42.489492] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:13:42.489506] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:13:42.489509] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=00:13:42.489512] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:13:42.489919] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>] [t=00:13:42.489925] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:13:42.489930] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000024770658e40) [t=00:13:42.490036] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1599ms [t=00:13:42.490046] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=25ms [t=00:13:42.490051] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms [t=00:13:42.490055] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:13:42.490060] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:13:42.490065] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:13:42.490069] file="sounds/music/war/entering the stronghold.ogg" indx=6353 inflSize=3548kb readTime=18ms [t=00:13:42.490072] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms [t=00:13:42.490076] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:13:42.490088] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:13:42.490092] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=14ms [t=00:13:42.490924] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=1)] #archives[section]=1 #files[section]=21 [t=00:13:42.490937] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000002476ff3a8a0) [t=00:13:42.491007] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=2)] #archives[section]=3 #files[section]=327 [t=00:13:42.491013] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024770060050) [t=00:13:42.491049] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002477005e790) [t=00:13:42.491067] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002477005edc0) [t=00:13:42.491104] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=3)] #archives[section]=0 #files[section]=0 [t=00:13:42.491109] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=4)] #archives[section]=0 #files[section]=130 [t=00:13:42.491114] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=5)] #archives[section]=0 #files[section]=0 [t=00:13:42.491119] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=6)] #archives[section]=0 #files[section]=0 [t=00:13:42.491124] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=7)] #archives[section]=0 #files[section]=0 [t=00:13:42.491129] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=8)] #archives[section]=0 #files[section]=0 [t=00:13:42.491211] [SpringApp::Kill][8] [t=00:13:42.491216] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:13:42.491221] [WatchDog::Uninstall][1] hangDetectorThread=00007ff710177430 (joinable=1) [t=00:13:42.491224] [WatchDog::Uninstall][2] [t=00:13:43.368521] [WatchDog::Uninstall][3] [t=00:13:43.368530] [SpringApp::Kill][9]
infolog_full.txt (truncated):