ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106150

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.039994] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.040009] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.041994] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.042041] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.141267] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.141295] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.141306]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.141314]   
[t=00:00:00.141317]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.141321]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.141324]   Use "none" to disable the default log sections.
[t=00:00:00.141327] ============== </Log Sections> ==============

[t=00:00:00.141333] ============== <User Config> ==============
[t=00:00:00.141395]   AllowDeferredMapRendering = 1
[t=00:00:00.141399]   AllowDeferredModelRendering = 1
[t=00:00:00.141402]   AnimationMT = 0
[t=00:00:00.141405]   BumpWaterAnisotropy = 2
[t=00:00:00.141408]   BumpWaterBlurReflection = 1
[t=00:00:00.141411]   BumpWaterDepthBits = 32
[t=00:00:00.141414]   BumpWaterReflection = 2
[t=00:00:00.141416]   BumpWaterRefraction = 2
[t=00:00:00.141423]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.141426]   CamFreeScrollSpeed = 50
[t=00:00:00.141430]   CamMode = 1
[t=00:00:00.141435]   CubeTexSizeReflection = 1024
[t=00:00:00.141438]   CubeTexSizeSpecular = 1024
[t=00:00:00.141441]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.141445]   EdgeMoveDynamic = 0
[t=00:00:00.141447]   EdgeMoveWidth = 0.003
[t=00:00:00.141451]   FPSFOV = 90
[t=00:00:00.141454]   FPSScrollSpeed = 50
[t=00:00:00.141457]   FontSize = 18
[t=00:00:00.141459]   GrassDetail = 0
[t=00:00:00.141464]   GroundDecals = 10
[t=00:00:00.141467]   GroundDetail = 180
[t=00:00:00.141471]   HangTimeout = 30
[t=00:00:00.141474]   HardwareCursor = 1
[t=00:00:00.141477]   InitialNetworkTimeout = 0
[t=00:00:00.141479]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.141483]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.141486]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.141489]   LinkOutgoingBandwidth = 131072
[t=00:00:00.141492]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.141495]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.141498]   MSAALevel = 8
[t=00:00:00.141503]   MaxParticles = 50000
[t=00:00:00.141505]   MaxSounds = 32
[t=00:00:00.141508]   MaximumTransmissionUnit = 0
[t=00:00:00.141511]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.141514]   MiniMapMarker = 0
[t=00:00:00.141517]   MouseDragScrollThreshold = 0
[t=00:00:00.141521]   NetworkLossFactor = 1
[t=00:00:00.141524]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.141527]   OverheadScrollSpeed = 50
[t=00:00:00.141530]   ReconnectTimeout = 0
[t=00:00:00.141533]   RotOverheadScrollSpeed = 50
[t=00:00:00.141538]   RotateLogFiles = 1
Failed rotating the log file
[t=00:00:00.141541]   ShadowMapSize = 16384
[t=00:00:00.141544]   Shadows = 1
[t=00:00:00.141548]   ShowClock = 0
[t=00:00:00.141551]   SoftParticles = 2
[t=00:00:00.141554]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.141558]   UnitIconDist = 151
[t=00:00:00.141561]   UpdateBoundingVolumeMT = 0
[t=00:00:00.141564]   UpdateWeaponVectorsMT = 0
[t=00:00:00.141567]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.141569]   UseLuaMemPools = 0
[t=00:00:00.141587]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.141591]   VFSCacheArchiveFiles = 0
[t=00:00:00.141594]   VSync = 0
[t=00:00:00.141596]   Water = 4
[t=00:00:00.141599]   XResolution = 2560
[t=00:00:00.141602]   YResolution = 1440
[t=00:00:00.141604]   snd_volmaster = 9
[t=00:00:00.141611] ============== </User Config> ==============

[t=00:00:00.141614] ============== <User System> ==============
[t=00:00:00.141617]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.141624]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.141628]        Compiler Version: gcc-13.2.0
[t=00:00:00.141651]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.141676]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 67905MB pagefile
[t=00:00:00.141680]        Binary Word Size: 64-bit (native)
[t=00:00:00.141684]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.141687]      Physical CPU Cores: 8
[t=00:00:00.141690]       Logical CPU Cores: 16
[t=00:00:00.141697] ============== </User System> ==============

[t=00:00:00.141789] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.141792]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.141795]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.141798]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.141800]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.142276] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.142283] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.145245] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.148049]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.148054]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.148058]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.148061]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.148064]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.148068]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.148070]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.148073]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.148079]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.148083]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.148086]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.148089]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.148092]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.148094]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.148097]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.148100]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.148103]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.148106]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.148110]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.148114]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.148117]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.148120]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.148123]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.148125]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.148129]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.148132]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.148135]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.148139]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.148141]         [57] 800x600x24bpp@60Hz
[t=00:00:00.148144]         [58] 720x576x24bpp@50Hz
[t=00:00:00.148149]         [59] 720x480x24bpp@60Hz
[t=00:00:00.148152]         [61] 640x480x24bpp@60Hz
[t=00:00:00.316959] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.317226] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.317234] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.330485] [GR::LogVersionInfo]
[t=00:00:00.330499]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.330502]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.330505]     GL vendor   : NVIDIA Corporation
[t=00:00:00.330508]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.330511]     GLSL version: 4.60 NVIDIA
[t=00:00:00.330514]     GLEW version: 2.1.0
[t=00:00:00.330517]     GPU memory  : 16376MB (total) / 12581MB (available)
[t=00:00:00.330526]     SDL swap-int: 1
[t=00:00:00.330529]     SDL driver  : windows
[t=00:00:00.330536]     
[t=00:00:00.330552]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.330559]     GLSL shader support       : 1
[t=00:00:00.330561]     GL4 support               : 1
[t=00:00:00.330564]     FBO extension support     : 1
[t=00:00:00.330574]     NVX GPU mem-info support  : 1
[t=00:00:00.330578]     ATI GPU mem-info support  : 0
[t=00:00:00.330584]     Texture clamping to edge  : 1
[t=00:00:00.330591]     NPOT-texture support      : 1 (1)
[t=00:00:00.330595]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.330599]     texture query-LOD support : 1 (1)
[t=00:00:00.330605]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.330608]     Z-buffer depth            : 32 (-)
[t=00:00:00.330613]     primitive-restart support : 1 (1)
[t=00:00:00.330616]     clip-space control support: 1 (1)
[t=00:00:00.330621]     seamless cube-map support : 1 (1)
[t=00:00:00.330624]     frag-depth layout support : 1 (1)
[t=00:00:00.330626]     persistent maps support   : 1 (1)
[t=00:00:00.330629]     explicit attribs location : 1 (1)
[t=00:00:00.330632]     multi draw indirect       : 1 (-)
[t=00:00:00.330640]     array textures            : 1 (-)
[t=00:00:00.330642]     buffer copy support       : 1 (-)
[t=00:00:00.330645]     indirect draw             : 1 (-)
[t=00:00:00.330648]     base instance             : 1 (-)
[t=00:00:00.330651]     
[t=00:00:00.330655]     max. FBO samples              : 32
[t=00:00:00.330657]     max. FS/program texture slots : 32/192
[t=00:00:00.330661]     max. texture size             : 32768
[t=00:00:00.330667]     max. texture anisotropy level : 16.000000
[t=00:00:00.330671]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.330674]     max. draw-buffers             : 8
[t=00:00:00.330677]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.330680]     max. uniform buffer-bindings  : 84
[t=00:00:00.330683]     max. uniform block-size       : 64KB
[t=00:00:00.330686]     max. storage buffer-bindings  : 96
[t=00:00:00.330689]     max. storage block-size       : 2047MB
[t=00:00:00.330691]     
[t=00:00:00.330694]     enable AMD-hacks : 0
[t=00:00:00.330696]     compress MIP-maps: 0
[t=00:00:00.330734]     Number of compressed texture formats: 23
[t=00:00:00.330748]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.330764] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.330916] [GR::UpdateGLConfigs]
[t=00:00:00.330936] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.330940] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.331185] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.331198] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.331201] [GR::InitGLState]
[t=00:00:00.331231] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.416713] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.418154] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.418445] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.421782] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.421798] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.422106] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.423563] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.423573] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.423625] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.423664] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.435111] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.435323] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.435584] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.435659] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.441649] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.441659] [VFS] [SpringVFS::ReserveArchives<this=000002476ff24580>]
[t=00:00:00.441731] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.442850] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002476ff24580 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.442856] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.522415] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.522614] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.522763] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.522833] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.522933] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.522990] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.523042] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.523084] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.523562] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.523584] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.523828][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.523889][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.523942][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.523954][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.523958][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.523980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.527092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.527103][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.527109][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.527114][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.527120][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.527124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.579092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.580363][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002477016a830(default) context=000002476fff8c40  numChannels=2 frameSize=8
[t=00:00:00.580377][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.580390][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.580393][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.580399][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.580443][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.580464][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.580470][f=-000001] [Sound]   Devices:
[t=00:00:00.581961][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.581971][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.581981][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.581986][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.581992][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.581997][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.582505][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.582515][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.624104][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25983 MB
[t=00:00:00.625201][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.628638][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:00.629347][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Tommyknocker
[t=00:00:00.846936][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:00.847307][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.853864][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.854036][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.854348][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.859252][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.859352][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002476ff24580>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.860532][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb"
[t=00:00:00.860579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.860619][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.861049][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.861091][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.861124][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.861144][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.264705][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.265594][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.266523][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.266660][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.266820][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.266827][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.268451][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.268607][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.268708][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.270653][f=-000001] Writing last game win data
[t=00:00:10.273274][f=-000001] LuaUI v0.3
[t=00:00:10.333737][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.405501][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.405524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.405773][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.405796][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:10.439557][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:10.456860][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:10.457732][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:10.457884][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:10.458091][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:10.458097][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:10.461020][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:10.466516][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 95.50%
[t=00:00:10.466533][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -90.27
[t=00:00:10.466551][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 669.44
[t=00:00:10.466561][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 95.041451% of the map. (used by 33 unit-defs)
[t=00:00:10.466571][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.466580][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.466588][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 3.356186% of the map. (used by 2 unit-defs)
[t=00:00:10.466594][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 3.571429% of the map. (used by 1 unit-defs)
[t=00:00:10.471121][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.68% of the map. (used by 356 unit-defs)
[t=00:00:10.471276][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 3.36% of the map. (used by 6 unit-defs)
[t=00:00:10.475053][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 87.85% of the map. (used by 32 unit-defs)
[t=00:00:10.479121][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.69% of the map. (used by 5 unit-defs)
[t=00:00:10.482946][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.486674][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.09% of the map. (used by 10 unit-defs)
[t=00:00:10.490415][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 95.90% of the map. (used by 4 unit-defs)
[t=00:00:10.494108][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 87.42% of the map. (used by 13 unit-defs)
[t=00:00:10.497908][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 87.68% of the map. (used by 3 unit-defs)
[t=00:00:10.498098][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 3.80% of the map. (used by 8 unit-defs)
[t=00:00:10.501723][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 83.59% of the map. (used by 21 unit-defs)
[t=00:00:10.534111][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Theta_Crystals_1.0.json)
[t=00:00:10.540098][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:10.548351][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:10.553580][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:10.559393][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:10.564681][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:10.569599][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:10.575880][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:10.676534][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:10.676772][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.676778][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 271ms
[t=00:00:10.682932][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11591, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0363}
[t=00:00:11.041281][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.270917][f=-000001] GameID: 1b415066f937ca69a93d8f88bee722c4
[t=00:00:11.271165][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.271171][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.271255][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.271272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:00:11.271285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.271294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:00:11.271303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:11.271312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:00:11.271319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:11.271328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:11.271334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:00:11.271342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:00:11.271351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:11.271359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:00:11.271366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:00:11.271373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:11.271381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:00:11.271390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:00:11.271398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:11.271404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:11.271412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:11.271419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:00:11.271428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:11.271434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:00:11.271440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:00:11.271448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:11.271455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:00:11.271463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:00:11.271469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:11.271477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:00:11.271484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:00:11.271491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:11.271499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:00:11.271507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:11.271514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:00:11.271521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:00:11.271530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:11.271536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:11.271545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]"
[t=00:00:11.271553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]"
[t=00:00:11.271608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000248449acb70,0000024713945890}][locale="C"]"
[t=00:00:11.308239][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.387092][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:21.666763][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:37.305265][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:02:29.429237][f=0003362] game_message: Flea is under attack
[t=00:06:09.108704][f=0009952] game_message: Venom is under attack
[t=00:13:02.960034][f=0022368] game_message: Venom is under attack
[t=00:13:34.791770][f=0023324] game_message: Venom is under attack
[t=00:13:41.908551][f=0023536] [SpringApp::Kill][1] fromRun=1
[t=00:13:41.908568][f=0023536] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:13:41.938214][f=0023536]  [async=0] threads=8 tasks=2811879 {sum,avg}{exec,wait}time={{23893.416, 0.008}, {579300.625, 0.206}}ms
[t=00:13:41.938246][f=0023536]      thread=1 tasks=401697 {sum,min,max,avg}{exec,wait}time={{6217.949, 0.000, 36.183, 0.015}, {791.833, 0.000, 18446744027136.000, 0.002}}ms
[t=00:13:41.938253][f=0023536]      thread=2 tasks=401697 {sum,min,max,avg}{exec,wait}time={{3410.014, 0.000, 39.280, 0.008}, {87424.539, 0.000, 18446744027136.000, 0.218}}ms
[t=00:13:41.938260][f=0023536]      thread=3 tasks=401697 {sum,min,max,avg}{exec,wait}time={{3260.441, 0.000, 35.091, 0.008}, {89843.875, 0.000, 18446744027136.000, 0.224}}ms
[t=00:13:41.938269][f=0023536]      thread=4 tasks=401697 {sum,min,max,avg}{exec,wait}time={{3030.352, 0.000, 39.519, 0.008}, {94112.836, 0.000, 18446744027136.000, 0.234}}ms
[t=00:13:41.938275][f=0023536]      thread=5 tasks=401697 {sum,min,max,avg}{exec,wait}time={{2842.064, 0.000, 35.102, 0.007}, {98025.422, 0.000, 18446744027136.000, 0.244}}ms
[t=00:13:41.938281][f=0023536]      thread=6 tasks=401697 {sum,min,max,avg}{exec,wait}time={{2617.302, 0.000, 35.091, 0.007}, {102562.914, 0.000, 29.930, 0.255}}ms
[t=00:13:41.938291][f=0023536]      thread=7 tasks=401697 {sum,min,max,avg}{exec,wait}time={{2515.294, 0.000, 39.017, 0.006}, {106539.188, 0.000, 5.632, 0.265}}ms
[t=00:13:41.938297][f=0023536]  [async=1] threads=8 tasks=3120 {sum,avg}{exec,wait}time={{24514.109, 7.857}, {4936807.000, 1582.310}}ms
[t=00:13:41.938305][f=0023536]      thread=1 tasks=457 {sum,min,max,avg}{exec,wait}time={{3494.949, 0.000, 838.875, 7.648}, {702506.500, 0.031, 3511.834, 1537.213}}ms
[t=00:13:41.938316][f=0023536]      thread=2 tasks=456 {sum,min,max,avg}{exec,wait}time={{3502.157, 0.000, 751.125, 7.680}, {706696.688, 0.116, 3504.547, 1549.773}}ms
[t=00:13:41.938323][f=0023536]      thread=3 tasks=444 {sum,min,max,avg}{exec,wait}time={{3506.127, 0.000, 750.409, 7.897}, {703484.375, 0.197, 3504.541, 1584.424}}ms
[t=00:13:41.938329][f=0023536]      thread=4 tasks=440 {sum,min,max,avg}{exec,wait}time={{3509.497, 0.000, 750.626, 7.976}, {707583.312, 0.150, 3512.032, 1608.144}}ms
[t=00:13:41.938337][f=0023536]      thread=5 tasks=440 {sum,min,max,avg}{exec,wait}time={{3487.885, 0.000, 838.312, 7.927}, {701652.312, 0.155, 3504.731, 1594.664}}ms
[t=00:13:41.938344][f=0023536]      thread=6 tasks=438 {sum,min,max,avg}{exec,wait}time={{3509.605, 0.001, 750.732, 8.013}, {708132.188, 0.378, 3512.107, 1616.740}}ms
[t=00:13:41.938350][f=0023536]      thread=7 tasks=445 {sum,min,max,avg}{exec,wait}time={{3503.888, 0.000, 850.202, 7.874}, {706751.375, 0.139, 3509.358, 1588.205}}ms
[t=00:13:41.938354][f=0023536] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:41.938359][f=0023536] [SpringApp::Kill][2]
[t=00:13:41.938682][f=0023536] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:41.938691][f=0023536] [Game::KillLua][1] dtor=0 luaUI=00000247f7259960
[t=00:13:41.938729][f=0023536] Start widgetHandler:Shutdown
[t=00:13:41.940348][f=0023536] Shutdown - SaveOrderList Complete
[t=00:13:41.945401][f=0023536] Writing last game win data
[t=00:13:41.948270][f=0023536] Shutdown - SaveConfigData Complete
[t=00:13:41.948284][f=0023536] Shutdown Widget - Chili Highlight
[t=00:13:41.948307][f=0023536] Shutdown Widget - Draw After Chili
[t=00:13:41.948320][f=0023536] Shutdown Widget - API Unit Tracker GL4
[t=00:13:41.948330][f=0023536] Shutdown Widget - EPIC Menu
[t=00:13:41.949023][f=0023536] Shutdown Widget - Chili Minimap
[t=00:13:41.949106][f=0023536] Shutdown Widget - Chili Widget Selector
[t=00:13:41.949662][f=0023536] Shutdown Widget - Depth of Field Shader
[t=00:13:41.950436][f=0023536] Shutdown Widget - Deferred rendering
[t=00:13:41.950447][f=0023536] SSAO: Deferred rendering disabled, disabling.
[t=00:13:41.954279][f=0023536] Shutdown Widget - Deferred rendering
[t=00:13:41.954294][f=0023536] SSAO: Deferred rendering disabled, disabling.
[t=00:13:41.954914][f=0023536] Shutdown Widget - Local Team Colors
[t=00:13:41.954923][f=0023536] Shutdown Widget - Display Keys 2
[t=00:13:41.954938][f=0023536] Shutdown Widget - Save Game Menu
[t=00:13:41.954945][f=0023536] Shutdown Widget - Highlight Model Api GL4
[t=00:13:41.954979][f=0023536] Shutdown Widget - Unit Icons
[t=00:13:41.955014][f=0023536] Shutdown Widget - HealthBars
[t=00:13:41.955664][f=0023536] Shutdown Widget - Noises
[t=00:13:41.955672][f=0023536] Shutdown Widget - BuildETA
[t=00:13:41.955680][f=0023536] Shutdown Widget - Selected Units GL4 2
[t=00:13:41.955697][f=0023536] Shutdown Widget - Win Counter
[t=00:13:41.955706][f=0023536] Shutdown Widget - EndGame APM stats
[t=00:13:41.956522][f=0023536] Shutdown Widget - Modular Comm Info
[t=00:13:41.956530][f=0023536] Shutdown Widget - Attack Warning
[t=00:13:41.956539][f=0023536] Shutdown Widget - CameraShake
[t=00:13:41.956551][f=0023536] Shutdown Widget - Startup Info and Selector
[t=00:13:41.956565][f=0023536] Shutdown Widget - Chili Economy Panel Default
[t=00:13:41.956620][f=0023536] Shutdown Widget - Chili EndGame Window
[t=00:13:41.956633][f=0023536] Shutdown Widget - Chili Nuke Warning
[t=00:13:41.956641][f=0023536] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:41.956653][f=0023536] Shutdown Widget - Chili Spectator Panels
[t=00:13:41.956660][f=0023536] Shutdown Widget - Context Menu
[t=00:13:41.956667][f=0023536] Shutdown Widget - Darkening
[t=00:13:41.956677][f=0023536] Shutdown Widget - Defense Range Zero-K
[t=00:13:41.956707][f=0023536] Shutdown Widget - Grab Input
[t=00:13:41.956832][f=0023536] Input grabbing is disabled!
[t=00:13:41.956838][f=0023536] Shutdown Widget - Highlight Geos
[t=00:13:41.956846][f=0023536] Shutdown Widget - Transport AI
[t=00:13:41.956853][f=0023536] Shutdown Widget - Local Widgets Config
[t=00:13:41.956863][f=0023536] Shutdown Widget - MinimapEvents
[t=00:13:41.956873][f=0023536] Shutdown Widget - Missile Silo Range
[t=00:13:41.956880][f=0023536] Shutdown Widget - Music Player v2
[t=00:13:41.956905][f=0023536] Shutdown Widget - Point Tracker
[t=00:13:41.956912][f=0023536] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:41.956922][f=0023536] Shutdown Widget - State Reverse and Latency
[t=00:13:41.956929][f=0023536] Shutdown Widget - Stereo3D
[t=00:13:41.956974][f=0023536] Shutdown Widget - Reclaim Field Highlight
[t=00:13:41.956986][f=0023536] Shutdown Widget - Map Draw Blocker
[t=00:13:41.957000][f=0023536] Shutdown Widget - Attack AoE
[t=00:13:41.957009][f=0023536] Shutdown Widget - Map Edge Extension
[t=00:13:41.957555][f=0023536] Shutdown Widget - Highlight Unit GL4 v2
[t=00:13:41.957568][f=0023536] Shutdown Widget - Selection Send
[t=00:13:41.957577][f=0023536] Shutdown Widget - LupsManager
[t=00:13:41.957592][f=0023536] Shutdown Widget - Newton Firezone
[t=00:13:41.957601][f=0023536] Shutdown Widget - Receive Units Indicator
[t=00:13:41.957608][f=0023536] Shutdown Widget - Chili Pro Console
[t=00:13:41.958589][f=0023536] Shutdown Widget - Persistent Build Height
[t=00:13:41.958603][f=0023536] Shutdown Widget - Lasso Terraform GUI
[t=00:13:41.958610][f=0023536] Shutdown Widget - Chili Framework
[t=00:13:41.958617][f=0023536] Shutdown Widget - Lups
[t=00:13:41.959174][f=0023536] Shutdown Widget - Chili Core Selector
[t=00:13:41.959244][f=0023536] Shutdown Widget - Custom Markers
[t=00:13:41.959256][f=0023536] Shutdown Widget - Mex Placement Handler
[t=00:13:41.959287][f=0023536] Shutdown Widget - Select Keys
[t=00:13:41.959302][f=0023536] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:13:41.959330][f=0023536] Shutdown Widget - Pause Screen
[t=00:13:41.959436][f=0023536] Shutdown Widget - Bloom Shader Deferred
[t=00:13:41.959531][f=0023536] Shutdown Widget - Color Blindness Correction
[t=00:13:41.959609][f=0023536] Shutdown Widget - Layout Handler
[t=00:13:41.959619][f=0023536] Shutdown Widget - Text To Speech Control
[t=00:13:41.959625][f=0023536] End widgetHandler:Shutdown
[t=00:13:42.008974][f=0023536] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 65021304, 0.0} allocedSize{int+, int-, ext}={0, 0, 11233799784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045}
[t=00:13:42.010509][f=0023536] [Game::KillLua][2] dtor=0 luaGaia=0000024713945890
[t=00:13:42.013354][f=0023536] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:42.013390][f=0023536] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:42.013408][f=0023536] [Game::KillLua][3] dtor=0 luaRules=00000248449acb70
[t=00:13:42.013432][f=0023536] Start gadgetHandler:Shutdown
[t=00:13:42.013440][f=0023536] Shutdown - StartSetup
[t=00:13:42.013448][f=0023536] Shutdown - UnitMorph
[t=00:13:42.014326][f=0023536] Shutdown - Carrier Drones
[t=00:13:42.014334][f=0023536] Shutdown - Missile Silo Controller
[t=00:13:42.014341][f=0023536] Shutdown - Modular Comm Info
[t=00:13:42.014346][f=0023536] Shutdown - Terrain Texture Handler
[t=00:13:42.014352][f=0023536] Shutdown - UnitCloakShield
[t=00:13:42.014590][f=0023536] Shutdown - Starlight Handler
[t=00:13:42.014609][f=0023536] End gadgetHandler:Shutdown
[t=00:13:42.028918][f=0023536] Start gadgetHandler:Shutdown
[t=00:13:42.028931][f=0023536] Shutdown - Teleport Throw
[t=00:13:42.028940][f=0023536] Shutdown - UnitMorph
[t=00:13:42.028952][f=0023536] Shutdown - Commander Skin Renderer
[t=00:13:42.030131][f=0023536] Shutdown - Missile fired callins
[t=00:13:42.030141][f=0023536] Shutdown - Modular Comm Info
[t=00:13:42.030147][f=0023536] Shutdown - Retreat Command
[t=00:13:42.030157][f=0023536] Shutdown - Shockwaves
[t=00:13:42.030164][f=0023536] Shutdown - Unit tint API
[t=00:13:42.030181][f=0023536] Shutdown - Unit glow API
[t=00:13:42.030194][f=0023536] Shutdown - UnitCloakShield
[t=00:13:42.030212][f=0023536] Shutdown - Lups Cloak FX
[t=00:13:42.030218][f=0023536] Shutdown - Lups
[t=00:13:42.031035][f=0023536] Shutdown - Lups Shield
[t=00:13:42.031113][f=0023536] End gadgetHandler:Shutdown
[t=00:13:42.044325][f=0023536] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2880, 0.0} allocedSize{int+, int-, ext}={0, 0, 449592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017}
[t=00:13:42.045912][f=0023536] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:42.045965][f=0023536] [Game::KillLua][4] dtor=0
[t=00:13:42.045970][f=0023536] [Game::KillLua][5] dtor=0
[t=00:13:42.052774][f=0023536] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-24_07-26-20-538_Theta Crystals 1_105.1.1-2457-g8095d30 BAR105.sdfz" (968548 bytes)
[t=00:13:42.052843][f=0023536] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:42.093067][f=0023536] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:42.093084][f=0023536] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42
[t=00:13:42.093250][f=0023536] [Sound] [Sound::UpdateThread][4] ctx=000002476fff8c40 dev=000002477016a830
[t=00:13:42.093343][f=0023536] [Sound] [Sound::UpdateThread][5] ctx=000002476fff8c40 dev=000002477016a830
[t=00:13:42.093348][f=0023536] [Sound] [Sound::Cleanup][alcDestroyContext(000002476fff8c40)]
[t=00:13:42.094190][f=0023536] [Sound] [Sound::Cleanup][alcCloseDevice(000002477016a830)]
[t=00:13:42.096962][f=0023536] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:42.128546][f=0023536] [Sound] [Sound::UpdateThread][6]
[t=00:13:42.129120][f=0023536] [Game::~CGame][1]
[t=00:13:42.129137][f=0023536] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:42.129142][f=0023536] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:42.129146][f=0023536] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:42.129150][f=0023536] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:42.129154][f=0023536] [Game::KillLua][4] dtor=1
[t=00:13:42.129160][f=0023536] [Game::KillLua][5] dtor=1
[t=00:13:42.129226][f=0023536] [Game::KillMisc][1]
[t=00:13:42.129231][f=0023536] [Game::KillMisc][2]
[t=00:13:42.129239][f=0023536] [EOH::DestroySkirmishAI(id=0)]
[t=00:13:42.150182][f=0023536] [Game::KillMisc][3]
[t=00:13:42.150251][f=0023536] [Game::KillRendering][1]
[t=00:13:42.152025][f=0023536] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:13:42.192455][f=0023536] [3DOParser::Kill] allocated 34 pieces
[t=00:13:42.192472][f=0023536] [S3OParser::Kill] allocated 5518 pieces
[t=00:13:42.192884][f=0023536] [AssParser::Kill] allocated 674 pieces
[t=00:13:42.239342][f=0023536] [Game::KillInterface][1]
[t=00:13:42.239610][f=0023536] [Game::KillInterface][2]
[t=00:13:42.240075][f=0023536] [Game::KillSimulation][1]
[t=00:13:42.240142][f=0023536] [Game::KillSimulation][2]
[t=00:13:42.267181][f=0023536] [CCollisionHandler] dis-/continuous tests: 0/9710414
[t=00:13:42.267195][f=0023536] [Game::KillSimulation][3]
[t=00:13:42.269738][f=0023536] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:13:42.269869][f=0023536] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:42.269944][f=0023536] [~CPathCache(56x56)] cacheHits=260 hitPercentage=25% numHashColls=0 maxCacheSize=201
[t=00:13:42.271257][f=0023536] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:42.271715][f=0023536] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:13:42.280213][f=0023536] [LosHandler::Kill] raycast instance cache-{hits,misses}={18378,33173}; shared=0%; cached=35%
[t=00:13:42.287930][f=0023536] [Game::KillSimulation][4]
[t=00:13:42.368390][f=0023536] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:13:42.368408][f=0023536] [Game::~CGame][2]
[t=00:13:42.368413][f=0023536] [Game::~CGame][3]
[t=00:13:42.368614][f=0023536] [SpringApp::Kill][3]
[t=00:13:42.368702][f=0023536] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3753489 bytes sent   in 22994 packets (163.238 bytes/packet)
    1724445 bytes recv'd in 12519 packets (137.746 bytes/packet)
    {0.073x, 0.044x} relative protocol overhead {up, down}
    17189 incoming chunks dropped, 67918 outgoing chunks resent
    12391 incoming chunks processed

[t=00:13:42.368745][f=0023536] [SpringApp::Kill][4] font=000002473a0e9580
[t=00:13:42.371643][f=0023536] [SpringApp::Kill][5]
[t=00:13:42.374191][f=0023536] [SpringApp::Kill][6]
[t=00:13:42.374227] [SpringApp::Kill][7]
[t=00:13:42.374261] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:42.374277] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:13:42.374281] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:42.374286] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:42.374293] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:13:42.374297] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:42.374302] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 2097152, 2097152}
[t=00:13:42.374309] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32804, 1048576, 1048576}, EBO = {49206, 2097152, 2097152}
[t=00:13:42.374314] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:42.374318] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:42.374325] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:42.374330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:13:42.374334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {384, 1048576, 1048576}, EBO = {576, 2097152, 2097152}
[t=00:13:42.489482] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:42.489492] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:42.489506] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:42.489509] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:13:42.489512] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:42.489919] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>]
[t=00:13:42.489925] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:13:42.489930] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000024770658e40)
[t=00:13:42.490036] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1599ms
[t=00:13:42.490046]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=25ms
[t=00:13:42.490051]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=00:13:42.490055]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:13:42.490060]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:13:42.490065]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:13:42.490069]     file="sounds/music/war/entering the stronghold.ogg" indx=6353 inflSize=3548kb readTime=18ms
[t=00:13:42.490072]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms
[t=00:13:42.490076]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:13:42.490088]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:13:42.490092]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=14ms
[t=00:13:42.490924] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=1)] #archives[section]=1 #files[section]=21
[t=00:13:42.490937] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000002476ff3a8a0)
[t=00:13:42.491007] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:42.491013] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024770060050)
[t=00:13:42.491049] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002477005e790)
[t=00:13:42.491067] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002477005edc0)
[t=00:13:42.491104] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:42.491109] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=4)] #archives[section]=0 #files[section]=130
[t=00:13:42.491114] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:42.491119] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:42.491124] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:42.491129] [VFS] [SpringVFS::DeleteArchives<this=000002476ff24580>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:42.491211] [SpringApp::Kill][8]
[t=00:13:42.491216] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:42.491221] [WatchDog::Uninstall][1] hangDetectorThread=00007ff710177430 (joinable=1)
[t=00:13:42.491224] [WatchDog::Uninstall][2]
[t=00:13:43.368521] [WatchDog::Uninstall][3]
[t=00:13:43.368530] [SpringApp::Kill][9]