ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106151

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.047935] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.047947] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.049812] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.049885] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.081938] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.081964] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.081975]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.081984]   
[t=00:00:00.081987]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.081991]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.081994]   Use "none" to disable the default log sections.
[t=00:00:00.081997] ============== </Log Sections> ==============

[t=00:00:00.082005] ============== <User Config> ==============
[t=00:00:00.082077]   AllowDeferredMapRendering = 1
[t=00:00:00.082084]   AllowDeferredModelRendering = 1
[t=00:00:00.082087]   AnimationMT = 0
[t=00:00:00.082090]   BumpWaterAnisotropy = 2
[t=00:00:00.082093]   BumpWaterBlurReflection = 1
[t=00:00:00.082096]   BumpWaterDepthBits = 32
[t=00:00:00.082099]   BumpWaterReflection = 2
[t=00:00:00.082102]   BumpWaterRefraction = 2
[t=00:00:00.082105]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.082108]   CamFreeScrollSpeed = 50
[t=00:00:00.082116]   CamMode = 1
[t=00:00:00.082119]   CubeTexSizeReflection = 1024
[t=00:00:00.082122]   CubeTexSizeSpecular = 1024
[t=00:00:00.082125]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.082128]   EdgeMoveDynamic = 0
[t=00:00:00.082132]   EdgeMoveWidth = 0.003
[t=00:00:00.082135]   FPSFOV = 90
[t=00:00:00.082137]   FPSScrollSpeed = 50
[t=00:00:00.082140]   FontSize = 18
[t=00:00:00.082143]   GrassDetail = 0
[t=00:00:00.082145]   GroundDecals = 10
[t=00:00:00.082148]   GroundDetail = 180
[t=00:00:00.082153]   HangTimeout = 30
[t=00:00:00.082155]   HardwareCursor = 1
[t=00:00:00.082159]   InitialNetworkTimeout = 0
[t=00:00:00.082162]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.082165]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.082168]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.082171]   LinkOutgoingBandwidth = 131072
[t=00:00:00.082174]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.082178]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.082180]   MSAALevel = 8
[t=00:00:00.082185]   MaxParticles = 50000
[t=00:00:00.082187]   MaxSounds = 32
[t=00:00:00.082190]   MaximumTransmissionUnit = 0
[t=00:00:00.082193]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.082196]   MiniMapMarker = 0
[t=00:00:00.082199]   MouseDragScrollThreshold = 0
[t=00:00:00.082202]   NetworkLossFactor = 1
[t=00:00:00.082205]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.082208]   OverheadScrollSpeed = 50
[t=00:00:00.082211]   ReconnectTimeout = 0
[t=00:00:00.082214]   RotOverheadScrollSpeed = 50
[t=00:00:00.082218]   RotateLogFiles = 1
[t=00:00:00.082221]   ShadowMapSize = 16384
[t=00:00:00.082224]   Shadows = 1
[t=00:00:00.082227]   ShowClock = 0
[t=00:00:00.082229]   SoftParticles = 2
[t=00:00:00.082232]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.082235]   UnitIconDist = 151
[t=00:00:00.082238]   UpdateBoundingVolumeMT = 0
[t=00:00:00.082241]   UpdateWeaponVectorsMT = 0
[t=00:00:00.082244]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.082247]   UseLuaMemPools = 0
[t=00:00:00.082270]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.082274]   VFSCacheArchiveFiles = 0
[t=00:00:00.082277]   VSync = 0
[t=00:00:00.082279]   Water = 4
[t=00:00:00.082282]   XResolution = 2560
[t=00:00:00.082285]   YResolution = 1440
[t=00:00:00.082288]   snd_volmaster = 9
[t=00:00:00.082294] ============== </User Config> ==============

[t=00:00:00.082297] ============== <User System> ==============
[t=00:00:00.082300]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.082309]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.082315]        Compiler Version: gcc-13.2.0
[t=00:00:00.082340]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.082368]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 72838MB pagefile
[t=00:00:00.082372]        Binary Word Size: 64-bit (native)
[t=00:00:00.082375]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.082378]      Physical CPU Cores: 8
[t=00:00:00.082381]       Logical CPU Cores: 16
[t=00:00:00.082386] ============== </User System> ==============

[t=00:00:00.082473] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.082477]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.082480]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.082482]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.082485]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.082972] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.082979] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.086182] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.089545]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.089553]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.089557]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.089560]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.089563]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.089566]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.089569]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.089572]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.089582]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.089586]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.089589]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.089592]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.089595]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.089598]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.089601]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.089603]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.089608]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.089612]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.089615]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.089620]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.089623]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.089625]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.089628]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.089631]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.089634]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.089636]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.089640]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.089643]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.089646]         [57] 800x600x24bpp@60Hz
[t=00:00:00.089648]         [58] 720x576x24bpp@50Hz
[t=00:00:00.089659]         [59] 720x480x24bpp@60Hz
[t=00:00:00.089663]         [61] 640x480x24bpp@60Hz
[t=00:00:00.269574] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.269870] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.269887] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.301827] [GR::LogVersionInfo]
[t=00:00:00.301846]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.301849]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.301852]     GL vendor   : NVIDIA Corporation
[t=00:00:00.301855]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.301858]     GLSL version: 4.60 NVIDIA
[t=00:00:00.301862]     GLEW version: 2.1.0
[t=00:00:00.301864]     GPU memory  : 16376MB (total) / 12608MB (available)
[t=00:00:00.301876]     SDL swap-int: 1
[t=00:00:00.301879]     SDL driver  : windows
[t=00:00:00.301881]     
[t=00:00:00.301889]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.301892]     GLSL shader support       : 1
[t=00:00:00.301894]     GL4 support               : 1
[t=00:00:00.301897]     FBO extension support     : 1
[t=00:00:00.301906]     NVX GPU mem-info support  : 1
[t=00:00:00.301909]     ATI GPU mem-info support  : 0
[t=00:00:00.301920]     Texture clamping to edge  : 1
[t=00:00:00.301925]     NPOT-texture support      : 1 (1)
[t=00:00:00.301929]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.301933]     texture query-LOD support : 1 (1)
[t=00:00:00.301939]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.301942]     Z-buffer depth            : 32 (-)
[t=00:00:00.301948]     primitive-restart support : 1 (1)
[t=00:00:00.301951]     clip-space control support: 1 (1)
[t=00:00:00.301954]     seamless cube-map support : 1 (1)
[t=00:00:00.301957]     frag-depth layout support : 1 (1)
[t=00:00:00.301960]     persistent maps support   : 1 (1)
[t=00:00:00.301963]     explicit attribs location : 1 (1)
[t=00:00:00.301967]     multi draw indirect       : 1 (-)
[t=00:00:00.301972]     array textures            : 1 (-)
[t=00:00:00.301975]     buffer copy support       : 1 (-)
[t=00:00:00.301978]     indirect draw             : 1 (-)
[t=00:00:00.301981]     base instance             : 1 (-)
[t=00:00:00.301983]     
[t=00:00:00.301986]     max. FBO samples              : 32
[t=00:00:00.301989]     max. FS/program texture slots : 32/192
[t=00:00:00.301993]     max. texture size             : 32768
[t=00:00:00.301999]     max. texture anisotropy level : 16.000000
[t=00:00:00.302003]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.302006]     max. draw-buffers             : 8
[t=00:00:00.302009]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.302012]     max. uniform buffer-bindings  : 84
[t=00:00:00.302015]     max. uniform block-size       : 64KB
[t=00:00:00.302019]     max. storage buffer-bindings  : 96
[t=00:00:00.302023]     max. storage block-size       : 2047MB
[t=00:00:00.302026]     
[t=00:00:00.302028]     enable AMD-hacks : 0
[t=00:00:00.302031]     compress MIP-maps: 0
[t=00:00:00.302066]     Number of compressed texture formats: 23
[t=00:00:00.302082]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.302100] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.302254] [GR::UpdateGLConfigs]
[t=00:00:00.302276] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.302280] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.302948] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.302966] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.302969] [GR::InitGLState]
[t=00:00:00.303003] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.395202] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.396740] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.397371] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.400297] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.400313] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.400601] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.403158] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.403174] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.403240] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.403296] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.413990] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.414153] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.414411] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.414493] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.420864] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.420876] [VFS] [SpringVFS::ReserveArchives<this=00000214d8117c50>]
[t=00:00:00.420952] [VFS] [SpringVFS::AddArchive<this=00000214d8117c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.422079] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000214d8117c50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.422087] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.513166] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.513572] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.513676] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.513798] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.513817] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.513862] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.514013] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.514789] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.514793] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.514825] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.515157][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.515227][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.515320][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.515331][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.515335][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.515358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.519381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.519393][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.519399][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.519404][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.519410][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.519414][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.589858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.591211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000214d82d9970(default) context=00000214d82d6420  numChannels=2 frameSize=8
[t=00:00:00.591226][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.591238][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.591242][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.591246][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.591289][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.591309][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.591316][f=-000001] [Sound]   Devices:
[t=00:00:00.594053][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.594155][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.594168][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.594172][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.594179][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.594184][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.594670][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.594679][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.615593][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25984 MB
[t=00:00:00.616833][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.618284][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:00.619266][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Tommyknocker
[t=00:00:00.778819][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:00.779198][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214d8117c50>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.779362][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214d8117c50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.779486][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.779776][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214d8117c50>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.785056][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214d8117c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.785163][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214d8117c50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.786501][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb"
[t=00:00:00.786553][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.786600][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.787048][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.787096][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.787131][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.787151][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.488264][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.488273][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.488280][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 3.356186% of the map. (used by 2 unit-defs)
[t=00:00:10.488287][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 3.571429% of the map. (used by 1 unit-defs)
[t=00:00:10.492471][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.68% of the map. (used by 356 unit-defs)
[t=00:00:10.492622][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 3.36% of the map. (used by 6 unit-defs)
[t=00:00:10.496553][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 87.85% of the map. (used by 32 unit-defs)
[t=00:00:10.500739][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.69% of the map. (used by 5 unit-defs)
[t=00:00:10.504633][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.508526][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.09% of the map. (used by 10 unit-defs)
[t=00:00:10.512288][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 95.90% of the map. (used by 4 unit-defs)
[t=00:00:10.516152][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 87.42% of the map. (used by 13 unit-defs)
[t=00:00:10.520132][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 87.68% of the map. (used by 3 unit-defs)
[t=00:00:10.520302][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 3.80% of the map. (used by 8 unit-defs)
[t=00:00:10.523958][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 83.59% of the map. (used by 21 unit-defs)
[t=00:00:10.561678][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Theta_Crystals_1.0.json)
[t=00:00:10.561828][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:10.563077][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:10.563226][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:10.563524][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:10.564237][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:10.564374][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:10.566317][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:10.665924][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:10.666183][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.666189][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 189ms
[t=00:00:10.672936][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11595, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949531}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0457}
[t=00:00:11.078902][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.250849][f=-000001] GameID: 9047506647e34997bbd06c2656d758f4
[t=00:00:11.251106][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.251112][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.251202][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.251219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:00:11.251233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.251242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:11.251252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:00:11.251260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:11.251267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:00:11.251275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:00:11.251282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:00:11.251292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:11.251299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:00:11.251308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:11.251315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:00:11.251322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:00:11.251330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:00:11.251339][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:11.251347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:00:11.251354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:11.251363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:11.251370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:00:11.251378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:00:11.251385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:11.251393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:11.251401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:11.251409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:00:11.251417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:11.251424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:00:11.251433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:00:11.251440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:11.251447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:00:11.251456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:00:11.251462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:11.251471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:00:11.251478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:00:11.251487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:11.251493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:11.251502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]"
[t=00:00:11.251511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]"
[t=00:00:11.251568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000021560bed920,00000215e9a648e0}][locale="C"]"
[t=00:00:11.295600][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.376813][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:16.169352][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:36.338219][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:02:39.254006][f=0003685] game_message: Glaive is under attack
[t=00:03:59.456775][f=0006091] game_message: Glaive is under attack
[t=00:04:09.358480][f=0006389] game_message: Glaive is under attack
[t=00:04:36.076541][f=0007190] game_message: Glaive is under attack
[t=00:04:47.545064][f=0007534] game_message: Glaive is under attack
[t=00:05:24.380710][f=0008639] game_message: Sling is under attack
[t=00:05:40.852250][f=0009133] game_message: Sling is under attack
[t=00:05:46.250012][f=0009295] game_message: Sling is under attack
[t=00:09:13.681065][f=0015518] game_message: Sling is under attack
[t=00:09:19.788913][f=0015701] game_message: Sling is under attack
[t=00:09:25.992630][f=0015887] game_message: Sling is under attack
[t=00:09:53.327747][f=0016707] game_message: Sling is under attack
[t=00:09:58.565118][f=0016865] game_message: Glaive is under attack
[t=00:10:09.477986][f=0017192] game_message: Glaive is under attack
[t=00:10:17.384509][f=0017429] game_message: Reaver is under attack
[t=00:11:10.793241][f=0019031] game_message: Sling is under attack
[t=00:11:28.377789][f=0019559] game_message: Sling is under attack
[t=00:11:39.398172][f=0019889] game_message: Stinger is under attack
[t=00:11:53.189644][f=0020304] game_message: Sling is under attack
[t=00:12:07.155417][f=0020722] game_message: Ronin is under attack
[t=00:12:14.159586][f=0020933] game_message: Ronin is under attack
[t=00:12:40.752229][f=0021730] game_message: Ronin is under attack
[t=00:12:49.350618][f=0021988] game_message: Glaive is under attack
[t=00:12:54.881994][f=0022154] game_message: Glaive is under attack
[t=00:13:00.827301][f=0022333] game_message: Picket is under attack
[t=00:13:12.598936][f=0022686] game_message: Ronin is under attack
[t=00:13:36.094563][f=0023391] game_message: Ronin is under attack
[t=00:14:10.124968][f=0024412] game_message: Glaive is under attack
[t=00:14:18.742075][f=0024671] game_message: Reaver is under attack
[t=00:14:29.376017][f=0024989] game_message: Stardust is under attack
[t=00:14:54.333795][f=0025738] game_message: Glaive is under attack
[t=00:15:13.557699][f=0026315] game_message: Reaver is under attack
[t=00:15:48.444909][f=0027361] game_message: Reaver is under attack
[t=00:15:55.598155][f=0027576] game_message: Reaver is under attack
[t=00:16:18.461918][f=0028262] game_message: Gremlin is under attack
[t=00:16:23.725126][f=0028420] game_message: Gremlin is under attack
[t=00:16:45.830072][f=0029083] game_message: Sling is under attack
[t=00:16:51.210526][f=0029245] game_message: Sling is under attack
[t=00:17:39.283153][f=0030686] [SpringApp::Kill][1] fromRun=1
[t=00:17:39.283183][f=0030686] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:17:39.309109][f=0030686]  [async=0] threads=8 tasks=3621471 {sum,avg}{exec,wait}time={{40000.590, 0.011}, {680316.562, 0.188}}ms
[t=00:17:39.309125][f=0030686]      thread=1 tasks=517353 {sum,min,max,avg}{exec,wait}time={{10785.512, 0.000, 37.628, 0.021}, {1211.065, 0.000, 18446744027136.000, 0.002}}ms
[t=00:17:39.309145][f=0030686]      thread=2 tasks=517353 {sum,min,max,avg}{exec,wait}time={{5467.901, 0.000, 38.057, 0.011}, {105652.055, 0.000, 18446744027136.000, 0.204}}ms
[t=00:17:39.309151][f=0030686]      thread=3 tasks=517353 {sum,min,max,avg}{exec,wait}time={{5266.560, 0.000, 35.430, 0.010}, {109219.312, 0.000, 18446744027136.000, 0.211}}ms
[t=00:17:39.309158][f=0030686]      thread=4 tasks=517353 {sum,min,max,avg}{exec,wait}time={{5002.914, 0.000, 36.327, 0.010}, {112226.633, 0.000, 18446744027136.000, 0.217}}ms
[t=00:17:39.309166][f=0030686]      thread=5 tasks=517353 {sum,min,max,avg}{exec,wait}time={{4678.693, 0.000, 37.567, 0.009}, {114308.086, 0.000, 18446744027136.000, 0.221}}ms
[t=00:17:39.309173][f=0030686]      thread=6 tasks=517353 {sum,min,max,avg}{exec,wait}time={{4520.050, 0.000, 35.429, 0.009}, {116900.867, 0.000, 30.035, 0.226}}ms
[t=00:17:39.309184][f=0030686]      thread=7 tasks=517353 {sum,min,max,avg}{exec,wait}time={{4278.959, 0.000, 35.421, 0.008}, {120798.586, 0.000, 17.282, 0.233}}ms
[t=00:17:39.309190][f=0030686]  [async=1] threads=8 tasks=4062 {sum,avg}{exec,wait}time={{25284.869, 6.225}, {5129116.500, 1262.707}}ms
[t=00:17:39.309200][f=0030686]      thread=1 tasks=590 {sum,min,max,avg}{exec,wait}time={{3610.482, 0.000, 675.244, 6.119}, {731302.500, 0.166, 3632.060, 1239.496}}ms
[t=00:17:39.309206][f=0030686]      thread=2 tasks=576 {sum,min,max,avg}{exec,wait}time={{3567.565, 0.000, 683.265, 6.194}, {742905.875, 0.298, 3580.670, 1289.767}}ms
[t=00:17:39.309213][f=0030686]      thread=3 tasks=596 {sum,min,max,avg}{exec,wait}time={{3610.852, 0.000, 669.920, 6.058}, {732520.375, 0.181, 3637.351, 1229.061}}ms
[t=00:17:39.309222][f=0030686]      thread=4 tasks=586 {sum,min,max,avg}{exec,wait}time={{3626.690, 0.000, 685.746, 6.189}, {732603.875, 0.062, 3637.828, 1250.177}}ms
[t=00:17:39.309229][f=0030686]      thread=5 tasks=571 {sum,min,max,avg}{exec,wait}time={{3625.038, 0.000, 690.027, 6.349}, {724836.938, 0.037, 3631.840, 1269.417}}ms
[t=00:17:39.309235][f=0030686]      thread=6 tasks=562 {sum,min,max,avg}{exec,wait}time={{3605.401, 0.000, 670.712, 6.415}, {730551.500, 0.028, 3631.602, 1299.914}}ms
[t=00:17:39.309245][f=0030686]      thread=7 tasks=581 {sum,min,max,avg}{exec,wait}time={{3638.843, 0.000, 692.312, 6.263}, {734395.188, 0.183, 3642.939, 1264.019}}ms
[t=00:17:39.309249][f=0030686] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:39.309253][f=0030686] [SpringApp::Kill][2]
[t=00:17:39.309554][f=0030686] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:39.309561][f=0030686] [Game::KillLua][1] dtor=0 luaUI=00000215e9bde480
[t=00:17:39.309592][f=0030686] Start widgetHandler:Shutdown
[t=00:17:39.311141][f=0030686] Shutdown - SaveOrderList Complete
[t=00:17:39.315799][f=0030686] Writing last game win data
[t=00:17:39.318460][f=0030686] Shutdown - SaveConfigData Complete
[t=00:17:39.318471][f=0030686] Shutdown Widget - Chili Highlight
[t=00:17:39.318491][f=0030686] Shutdown Widget - Draw After Chili
[t=00:17:39.318498][f=0030686] Shutdown Widget - API Unit Tracker GL4
[t=00:17:39.318507][f=0030686] Shutdown Widget - EPIC Menu
[t=00:17:39.319166][f=0030686] Shutdown Widget - Depth of Field Shader
[t=00:17:39.320132][f=0030686] Shutdown Widget - Chili Widget Selector
[t=00:17:39.320777][f=0030686] Shutdown Widget - Chili Minimap
[t=00:17:39.320870][f=0030686] Shutdown Widget - Deferred rendering
[t=00:17:39.320878][f=0030686] SSAO: Deferred rendering disabled, disabling.
[t=00:17:39.324792][f=0030686] Shutdown Widget - Deferred rendering
[t=00:17:39.324804][f=0030686] SSAO: Deferred rendering disabled, disabling.
[t=00:17:39.325431][f=0030686] Shutdown Widget - Local Team Colors
[t=00:17:39.325439][f=0030686] Shutdown Widget - Display Keys 2
[t=00:17:39.325461][f=0030686] Shutdown Widget - Save Game Menu
[t=00:17:39.325467][f=0030686] Shutdown Widget - Highlight Model Api GL4
[t=00:17:39.325497][f=0030686] Shutdown Widget - Unit Icons
[t=00:17:39.325541][f=0030686] Shutdown Widget - Noises
[t=00:17:39.325547][f=0030686] Shutdown Widget - HealthBars
[t=00:17:39.326182][f=0030686] Shutdown Widget - Selected Units GL4 2
[t=00:17:39.326198][f=0030686] Shutdown Widget - BuildETA
[t=00:17:39.326205][f=0030686] Shutdown Widget - Win Counter
[t=00:17:39.326215][f=0030686] Shutdown Widget - EndGame APM stats
[t=00:17:39.327057][f=0030686] Shutdown Widget - Modular Comm Info
[t=00:17:39.327066][f=0030686] Shutdown Widget - Map Draw Blocker
[t=00:17:39.327079][f=0030686] Shutdown Widget - Reclaim Field Highlight
[t=00:17:39.327405][f=0030686] Shutdown Widget - Stereo3D
[t=00:17:39.327445][f=0030686] Shutdown Widget - State Reverse and Latency
[t=00:17:39.327453][f=0030686] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:39.327462][f=0030686] Shutdown Widget - Point Tracker
[t=00:17:39.327474][f=0030686] Shutdown Widget - Music Player v2
[t=00:17:39.327488][f=0030686] Shutdown Widget - Missile Silo Range
[t=00:17:39.327497][f=0030686] Shutdown Widget - MinimapEvents
[t=00:17:39.327507][f=0030686] Shutdown Widget - Local Widgets Config
[t=00:17:39.327517][f=0030686] Shutdown Widget - Transport AI
[t=00:17:39.327525][f=0030686] Shutdown Widget - Highlight Geos
[t=00:17:39.327531][f=0030686] Shutdown Widget - Grab Input
[t=00:17:39.327647][f=0030686] Input grabbing is disabled!
[t=00:17:39.327656][f=0030686] Shutdown Widget - Defense Range Zero-K
[t=00:17:39.327679][f=0030686] Shutdown Widget - Darkening
[t=00:17:39.327689][f=0030686] Shutdown Widget - Context Menu
[t=00:17:39.327695][f=0030686] Shutdown Widget - Chili Spectator Panels
[t=00:17:39.327702][f=0030686] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:39.327713][f=0030686] Shutdown Widget - Chili Nuke Warning
[t=00:17:39.327721][f=0030686] Shutdown Widget - Chili EndGame Window
[t=00:17:39.327732][f=0030686] Shutdown Widget - Chili Economy Panel Default
[t=00:17:39.327793][f=0030686] Shutdown Widget - Startup Info and Selector
[t=00:17:39.327806][f=0030686] Shutdown Widget - CameraShake
[t=00:17:39.327813][f=0030686] Shutdown Widget - Attack Warning
[t=00:17:39.327820][f=0030686] Shutdown Widget - Attack AoE
[t=00:17:39.327828][f=0030686] Shutdown Widget - Map Edge Extension
[t=00:17:39.328202][f=0030686] Shutdown Widget - Selection Send
[t=00:17:39.328212][f=0030686] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:39.328223][f=0030686] Shutdown Widget - LupsManager
[t=00:17:39.328236][f=0030686] Shutdown Widget - Receive Units Indicator
[t=00:17:39.328243][f=0030686] Shutdown Widget - Newton Firezone
[t=00:17:39.328251][f=0030686] Shutdown Widget - Chili Pro Console
[t=00:17:39.329217][f=0030686] Shutdown Widget - Persistent Build Height
[t=00:17:39.329229][f=0030686] Shutdown Widget - Lasso Terraform GUI
[t=00:17:39.329235][f=0030686] Shutdown Widget - Lups
[t=00:17:39.329717][f=0030686] Shutdown Widget - Chili Framework
[t=00:17:39.329725][f=0030686] Shutdown Widget - Mex Placement Handler
[t=00:17:39.329749][f=0030686] Shutdown Widget - Custom Markers
[t=00:17:39.329758][f=0030686] Shutdown Widget - Chili Core Selector
[t=00:17:39.329811][f=0030686] Shutdown Widget - Select Keys
[t=00:17:39.329825][f=0030686] Shutdown Widget - Pause Screen
[t=00:17:39.329916][f=0030686] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:17:39.329941][f=0030686] Shutdown Widget - Bloom Shader Deferred
[t=00:17:39.330031][f=0030686] Shutdown Widget - Text To Speech Control
[t=00:17:39.330038][f=0030686] Shutdown Widget - Layout Handler
[t=00:17:39.330046][f=0030686] Shutdown Widget - Color Blindness Correction
[t=00:17:39.330111][f=0030686] End widgetHandler:Shutdown
[t=00:17:39.389741][f=0030686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 81815214, 0.0} allocedSize{int+, int-, ext}={0, 0, 13195706433}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=00:17:39.391690][f=0030686] [Game::KillLua][2] dtor=0 luaGaia=00000215e9a648e0
[t=00:17:39.394486][f=0030686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:39.394528][f=0030686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:39.394544][f=0030686] [Game::KillLua][3] dtor=0 luaRules=0000021560bed920
[t=00:17:39.394568][f=0030686] Start gadgetHandler:Shutdown
[t=00:17:39.394576][f=0030686] Shutdown - StartSetup
[t=00:17:39.394581][f=0030686] Shutdown - UnitMorph
[t=00:17:39.395855][f=0030686] Shutdown - Carrier Drones
[t=00:17:39.396051][f=0030686] Shutdown - Missile Silo Controller
[t=00:17:39.396060][f=0030686] Shutdown - Modular Comm Info
[t=00:17:39.396071][f=0030686] Shutdown - Terrain Texture Handler
[t=00:17:39.396077][f=0030686] Shutdown - UnitCloakShield
[t=00:17:39.396490][f=0030686] Shutdown - Starlight Handler
[t=00:17:39.396524][f=0030686] End gadgetHandler:Shutdown
[t=00:17:39.416888][f=0030686] Start gadgetHandler:Shutdown
[t=00:17:39.416905][f=0030686] Shutdown - Teleport Throw
[t=00:17:39.416914][f=0030686] Shutdown - UnitMorph
[t=00:17:39.416925][f=0030686] Shutdown - Commander Skin Renderer
[t=00:17:39.418699][f=0030686] Shutdown - Missile fired callins
[t=00:17:39.418711][f=0030686] Shutdown - Modular Comm Info
[t=00:17:39.418717][f=0030686] Shutdown - Retreat Command
[t=00:17:39.418728][f=0030686] Shutdown - Shockwaves
[t=00:17:39.418734][f=0030686] Shutdown - Unit tint API
[t=00:17:39.418745][f=0030686] Shutdown - Unit glow API
[t=00:17:39.418761][f=0030686] Shutdown - UnitCloakShield
[t=00:17:39.418781][f=0030686] Shutdown - Lups Cloak FX
[t=00:17:39.418829][f=0030686] Shutdown - Lups
[t=00:17:39.421457][f=0030686] Shutdown - Lups Shield
[t=00:17:39.421582][f=0030686] End gadgetHandler:Shutdown
[t=00:17:39.437051][f=0030686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4344, 0.0} allocedSize{int+, int-, ext}={0, 0, 682752}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=00:17:39.438705][f=0030686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:39.438752][f=0030686] [Game::KillLua][4] dtor=0
[t=00:17:39.438758][f=0030686] [Game::KillLua][5] dtor=0
[t=00:17:39.444326][f=0030686] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-24_07-53-53-211_Theta Crystals 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1628350 bytes)
[t=00:17:39.444390][f=0030686] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:39.486847][f=0030686] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:39.486861][f=0030686] [Sound] [Sound::UpdateThread][3] #sources=32 #items=50
[t=00:17:39.487021][f=0030686] [Sound] [Sound::UpdateThread][4] ctx=00000214d82d6420 dev=00000214d82d9970
[t=00:17:39.487099][f=0030686] [Sound] [Sound::UpdateThread][5] ctx=00000214d82d6420 dev=00000214d82d9970
[t=00:17:39.487105][f=0030686] [Sound] [Sound::Cleanup][alcDestroyContext(00000214d82d6420)]
[t=00:17:39.490447][f=0030686] [Sound] [Sound::Cleanup][alcCloseDevice(00000214d82d9970)]
[t=00:17:39.490648][f=0030686] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:39.521367][f=0030686] [Sound] [Sound::UpdateThread][6]
[t=00:17:39.521993][f=0030686] [Game::~CGame][1]
[t=00:17:39.522004][f=0030686] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:39.522009][f=0030686] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:39.522016][f=0030686] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:39.522030][f=0030686] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:39.522036][f=0030686] [Game::KillLua][4] dtor=1
[t=00:17:39.522042][f=0030686] [Game::KillLua][5] dtor=1
[t=00:17:39.522108][f=0030686] [Game::KillMisc][1]
[t=00:17:39.522112][f=0030686] [Game::KillMisc][2]
[t=00:17:39.522120][f=0030686] [EOH::DestroySkirmishAI(id=0)]
[t=00:17:39.540549][f=0030686] [Game::KillMisc][3]
[t=00:17:39.540640][f=0030686] [Game::KillRendering][1]
[t=00:17:39.546418][f=0030686] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:17:39.591303][f=0030686] [3DOParser::Kill] allocated 34 pieces
[t=00:17:39.591320][f=0030686] [S3OParser::Kill] allocated 5518 pieces
[t=00:17:39.591728][f=0030686] [AssParser::Kill] allocated 674 pieces
[t=00:17:39.623867][f=0030686] [Game::KillInterface][1]
[t=00:17:39.624223][f=0030686] [Game::KillInterface][2]
[t=00:17:39.624574][f=0030686] [Game::KillSimulation][1]
[t=00:17:39.624644][f=0030686] [Game::KillSimulation][2]
[t=00:17:39.654865][f=0030686] [CCollisionHandler] dis-/continuous tests: 0/7530127
[t=00:17:39.654877][f=0030686] [Game::KillSimulation][3]
[t=00:17:39.657531][f=0030686] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:17:39.657677][f=0030686] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:39.657751][f=0030686] [~CPathCache(56x56)] cacheHits=260 hitPercentage=13% numHashColls=0 maxCacheSize=201
[t=00:17:39.657828][f=0030686] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:39.658324][f=0030686] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:17:39.670956][f=0030686] [LosHandler::Kill] raycast instance cache-{hits,misses}={42390,82366}; shared=1%; cached=33%
[t=00:17:39.677987][f=0030686] [Game::KillSimulation][4]
[t=00:17:39.758634][f=0030686] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:17:39.758654][f=0030686] [Game::~CGame][2]
[t=00:17:39.758660][f=0030686] [Game::~CGame][3]
[t=00:17:39.758718][f=0030686] [SpringApp::Kill][3]
[t=00:17:39.758813][f=0030686] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5921878 bytes sent   in 31090 packets (190.475 bytes/packet)
    3215831 bytes recv'd in 16965 packets (189.557 bytes/packet)
    {0.070x, 0.032x} relative protocol overhead {up, down}
    26355 incoming chunks dropped, 84497 outgoing chunks resent
    17116 incoming chunks processed

[t=00:17:39.758924][f=0030686] [SpringApp::Kill][4] font=00000214a1809580
[t=00:17:39.760902][f=0030686] [SpringApp::Kill][5]
[t=00:17:39.765253][f=0030686] [SpringApp::Kill][6]
[t=00:17:39.765263] [SpringApp::Kill][7]
[t=00:17:39.765311] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:39.765317] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4608, 2097152, 2097152}
[t=00:17:39.765324] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:17:39.765329] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:17:39.765334] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144}
[t=00:17:39.765339] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:39.765345] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {892, 1048576, 1048576}, EBO = {1338, 2097152, 2097152}
[t=00:17:39.765350] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24316, 1048576, 1048576}, EBO = {36474, 2097152, 2097152}
[t=00:17:39.765355] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:17:39.765362] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:39.765367] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:39.765372] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:17:39.765378] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {928, 1048576, 1048576}, EBO = {1392, 2097152, 2097152}
[t=00:17:39.869177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:17:39.869188] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:17:39.869191] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:17:39.869195] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:17:39.869198] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:17:39.869665] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>]
[t=00:17:39.869678] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:17:39.869683] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000214d8729c80)
[t=00:17:39.869785] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1516ms
[t=00:17:39.869798]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=27ms
[t=00:17:39.869802]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=22ms
[t=00:17:39.869806]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=00:17:39.869810]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:17:39.869814]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=19ms
[t=00:17:39.869820]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:17:39.869823]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms
[t=00:17:39.869828]     file="sounds/music/peace/inaria.ogg" indx=6346 inflSize=3153kb readTime=16ms
[t=00:17:39.869831]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:17:39.869835]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:17:39.870783] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=1)] #archives[section]=1 #files[section]=21
[t=00:17:39.870790] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (00000214d820b400)
[t=00:17:39.870826] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:17:39.870831] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000214d81b4a90)
[t=00:17:39.870910] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000214d81b5170)
[t=00:17:39.870926] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000214d81b4880)
[t=00:17:39.870982] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:17:39.870989] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=4)] #archives[section]=0 #files[section]=130
[t=00:17:39.870994] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:17:39.870998] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:17:39.871002] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:17:39.871008] [VFS] [SpringVFS::DeleteArchives<this=00000214d8117c50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:17:39.871206] [SpringApp::Kill][8]
[t=00:17:39.871210] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:17:39.871214] [WatchDog::Uninstall][1] hangDetectorThread=00007ff710177430 (joinable=1)
[t=00:17:39.871217] [WatchDog::Uninstall][2]
[t=00:17:40.359710] [WatchDog::Uninstall][3]
[t=00:17:40.359719] [SpringApp::Kill][9]