ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106217

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000459] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000467] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.002443] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.002500] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.093495] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.093533] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.093552]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.093563]   
[t=00:00:00.093568]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.093574]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.093579]   Use "none" to disable the default log sections.
[t=00:00:00.093585] ============== </Log Sections> ==============

[t=00:00:00.093591] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.093710]   AllowDeferredMapRendering = 1
[t=00:00:00.093716]   AllowDeferredModelRendering = 1
[t=00:00:00.093720]   AnimationMT = 0
[t=00:00:00.093724]   BumpWaterAnisotropy = 2
[t=00:00:00.093728]   BumpWaterBlurReflection = 1
[t=00:00:00.093731]   BumpWaterDepthBits = 32
[t=00:00:00.093735]   BumpWaterReflection = 2
[t=00:00:00.093739]   BumpWaterRefraction = 2
[t=00:00:00.093742]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.093747]   CamFreeScrollSpeed = 50
[t=00:00:00.093750]   CamMode = 1
[t=00:00:00.093758]   CubeTexSizeReflection = 1024
[t=00:00:00.093762]   CubeTexSizeSpecular = 1024
[t=00:00:00.093766]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.093771]   EdgeMoveDynamic = 0
[t=00:00:00.093775]   EdgeMoveWidth = 0.003
[t=00:00:00.093778]   FPSFOV = 90
[t=00:00:00.093781]   FPSScrollSpeed = 50
[t=00:00:00.093785]   FeatureDrawDistance = 600000
[t=00:00:00.093790]   FeatureFadeDistance = 600000
[t=00:00:00.093793]   FontSize = 18
[t=00:00:00.093797]   GrassDetail = 0
[t=00:00:00.093800]   GroundDecals = 10
[t=00:00:00.093807]   GroundDetail = 180
[t=00:00:00.093811]   HangTimeout = 30
[t=00:00:00.093814]   HardwareCursor = 1
[t=00:00:00.093818]   InitialNetworkTimeout = 0
[t=00:00:00.093822]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.093827]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.093831]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.093835]   LinkOutgoingBandwidth = 131072
[t=00:00:00.093839]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.093844]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.093850]   MSAALevel = 8
[t=00:00:00.093854]   MaxParticles = 50000
[t=00:00:00.093858]   MaxSounds = 32
[t=00:00:00.093861]   MaximumTransmissionUnit = 0
[t=00:00:00.093865]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.093869]   MiniMapMarker = 0
[t=00:00:00.093874]   MouseDragScrollThreshold = 0
[t=00:00:00.093877]   NetworkLossFactor = 1
[t=00:00:00.093881]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.093885]   OverheadScrollSpeed = 50
[t=00:00:00.093889]   ReconnectTimeout = 0
[t=00:00:00.093895]   RotOverheadScrollSpeed = 50
[t=00:00:00.093899]   RotateLogFiles = 1
[t=00:00:00.093903]   ShadowMapSize = 16384
[t=00:00:00.093906]   Shadows = 1
[t=00:00:00.093910]   ShowClock = 0
[t=00:00:00.093915]   SoftParticles = 2
[t=00:00:00.093918]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.093923]   UnitIconDist = 151
[t=00:00:00.093927]   UpdateBoundingVolumeMT = 0
[t=00:00:00.093930]   UpdateWeaponVectorsMT = 0
[t=00:00:00.093934]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.093962]   UseLuaMemPools = 0
[t=00:00:00.093967]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.093971]   VFSCacheArchiveFiles = 0
[t=00:00:00.093974]   VSync = 0
[t=00:00:00.093978]   Water = 4
[t=00:00:00.093981]   WindowBorderless = 1
[t=00:00:00.093985]   WindowPosY = 0
[t=00:00:00.093988]   XResolutionWindowed = 1920
[t=00:00:00.093992]   YResolutionWindowed = 1080
[t=00:00:00.093997]   snd_volbattle = 30
[t=00:00:00.094000]   snd_volgeneral = 50
[t=00:00:00.094003]   snd_volmaster = 10
[t=00:00:00.094010]   snd_volui = 50
[t=00:00:00.094014]   snd_volunitreply = 50
[t=00:00:00.094022] ============== </User Config> ==============

[t=00:00:00.094027] ============== <User System> ==============
[t=00:00:00.094031]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.094038]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.094045]        Compiler Version: gcc-13.2.0
[t=00:00:00.094074]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.094113]         Hardware Config: AMD Ryzen 7 5700X 8-Core Processor             ; 65438MB RAM, 69534MB pagefile
[t=00:00:00.094119]        Binary Word Size: 64-bit (native)
[t=00:00:00.094123]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.094127]      Physical CPU Cores: 8
[t=00:00:00.094131]       Logical CPU Cores: 16
[t=00:00:00.094135] ============== </User System> ==============

[t=00:00:00.094239] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.094243]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.094250]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.094253]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.094256]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.094982] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.094990] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.099420] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.102188]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.102203]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.102207]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.102211]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.102214]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.102218]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.102221]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.102224]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.102227]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.102231]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.102234]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.102237]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.102243]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.102247]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.102250]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.102254]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.102257]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.102260]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.102263]         [34] 800x600x24bpp@75Hz
[t=00:00:00.102266]         [38] 720x576x24bpp@50Hz
[t=00:00:00.102269]         [39] 720x480x24bpp@60Hz
[t=00:00:00.102272]         [41] 640x480x24bpp@75Hz
[t=00:00:00.104951]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.104957]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.104961]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.104964]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.104968]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.104971]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.104974]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.104980]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.104983]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.104986]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.104989]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.104995]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.105000]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.105003]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.105006]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.105010]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.105013]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.105016]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.105019]         [34] 800x600x24bpp@75Hz
[t=00:00:00.105022]         [38] 720x576x24bpp@50Hz
[t=00:00:00.105025]         [39] 720x480x24bpp@60Hz
[t=00:00:00.105033]         [41] 640x480x24bpp@75Hz
[t=00:00:00.257119] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.257414] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.257423] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.275527] [GR::LogVersionInfo]
[t=00:00:00.275536]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.275551]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.275554]     GL vendor   : NVIDIA Corporation
[t=00:00:00.275558]     GL renderer : NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2
[t=00:00:00.275562]     GLSL version: 4.60 NVIDIA
[t=00:00:00.275565]     GLEW version: 2.1.0
[t=00:00:00.275569]     GPU memory  : 8192MB (total) / 6398MB (available)
[t=00:00:00.275597]     SDL swap-int: 1
[t=00:00:00.275606]     SDL driver  : windows
[t=00:00:00.275614]     
[t=00:00:00.275621]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.275633]     GLSL shader support       : 1
[t=00:00:00.275643]     GL4 support               : 1
[t=00:00:00.275647]     FBO extension support     : 1
[t=00:00:00.275658]     NVX GPU mem-info support  : 1
[t=00:00:00.275664]     ATI GPU mem-info support  : 0
[t=00:00:00.275674]     Texture clamping to edge  : 1
[t=00:00:00.275682]     NPOT-texture support      : 1 (1)
[t=00:00:00.275688]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.275694]     texture query-LOD support : 1 (1)
[t=00:00:00.275699]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.275707]     Z-buffer depth            : 32 (-)
[t=00:00:00.275717]     primitive-restart support : 1 (1)
[t=00:00:00.275722]     clip-space control support: 1 (1)
[t=00:00:00.275728]     seamless cube-map support : 1 (1)
[t=00:00:00.275732]     frag-depth layout support : 1 (1)
[t=00:00:00.275737]     persistent maps support   : 1 (1)
[t=00:00:00.275742]     explicit attribs location : 1 (1)
[t=00:00:00.275747]     multi draw indirect       : 1 (-)
[t=00:00:00.275752]     array textures            : 1 (-)
[t=00:00:00.275763]     buffer copy support       : 1 (-)
[t=00:00:00.275767]     indirect draw             : 1 (-)
[t=00:00:00.275773]     base instance             : 1 (-)
[t=00:00:00.275776]     
[t=00:00:00.275780]     max. FBO samples              : 32
[t=00:00:00.275785]     max. FS/program texture slots : 32/192
[t=00:00:00.275790]     max. texture size             : 32768
[t=00:00:00.275798]     max. texture anisotropy level : 16.000000
[t=00:00:00.275806]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.275810]     max. draw-buffers             : 8
[t=00:00:00.275819]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.275825]     max. uniform buffer-bindings  : 84
[t=00:00:00.275829]     max. uniform block-size       : 64KB
[t=00:00:00.275834]     max. storage buffer-bindings  : 96
[t=00:00:00.275838]     max. storage block-size       : 2047MB
[t=00:00:00.275842]     
[t=00:00:00.275846]     enable AMD-hacks : 0
[t=00:00:00.275849]     compress MIP-maps: 0
[t=00:00:00.275885]     Number of compressed texture formats: 23
[t=00:00:00.275906]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.275935] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.276117] [GR::UpdateGLConfigs]
[t=00:00:00.276140] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.276145] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.276154] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.276160] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.276164] [GR::InitGLState]
[t=00:00:00.276208] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.344095] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.345792] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.346222] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.350409] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.350420] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.350750] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.351874] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.351883] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.351927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.351971] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.355434] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.355637] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.355829] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.355895] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.359863] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms
[t=00:00:00.359871] [VFS] [SpringVFS::ReserveArchives<this=000001ec7961f5f0>]
[t=00:00:00.359977] [VFS] [SpringVFS::AddArchive<this=000001ec7961f5f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.361700] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ec7961f5f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.361707] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.370747] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.371035] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.371065] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.371114] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.371155] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.371331] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.371403] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.371416] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.371418] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.371456] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.371769][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.371919][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.372032][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.372055][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.372062][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.372084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.376514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.376523][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VH238 (NVIDIA High Definition Audio)"
[t=00:00:00.376535][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.376541][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "ASUS VH238 (NVIDIA High Definition Audio) (2)"
[t=00:00:00.376547][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (7- USB Audio Device)"
[t=00:00:00.376551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.388833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.391803][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ec7976b660(default) context=000001ec3ba52ff0  numChannels=2 frameSize=8
[t=00:00:00.391819][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.391826][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.391838][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.391846][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.391875][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.391904][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.391912][f=-000001] [Sound]   Devices:
[t=00:00:00.394122][f=-000001] [Sound]     [OpenAL Soft on Speakers (7- USB Audio Device)]
[t=00:00:00.394133][f=-000001] [Sound]     [OpenAL Soft on ASUS VH238 (NVIDIA High Definition Audio)]
[t=00:00:00.394139][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.394146][f=-000001] [Sound]     [OpenAL Soft on ASUS VH238 (NVIDIA High Definition Audio) #2]
[t=00:00:00.394162][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.394169][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.395468][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.395480][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.478487][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1013530 MB
[t=00:00:00.480006][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.480622][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491
[t=00:00:00.481698][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name Dogsplained
[t=00:00:00.481728][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.481737][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.481745][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.481759][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.481767][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.481771][f=-000001] [GR::InitGLState]
[t=00:00:00.483255][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.483263][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.483271][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.483280][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.483285][f=-000001] 
[t=00:00:00.483289][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.483295][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.483300][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.483304][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.483309][f=-000001] 
[t=00:00:00.483320][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.483325][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.483329][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.483334][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.605486][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Incandescence Remake 3.3" (loaded=0 cached=0)
[t=00:00:00.605676][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec7961f5f0>(arName="Incandescence Remake 3.3", overwrite=false)] section=1 cached=0
[t=00:00:00.605874][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec7961f5f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.606170][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.606345][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec7961f5f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.642590][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec7961f5f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.642701][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ec7961f5f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.088951][f=-000001] [CAS::GASCB] Archive file="incandescence_remake_3.3.sd7" cs="6adf16525fff8a0c3dc3b1e42529631300734bc6bae6791c2a278b3702db7067dce4c422902c3926cedbee2eba69a295cf95e3c504aed10509fc835596128a8f"
[t=00:00:06.089071][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:06.089124][f=-000001] Warning: [PreGame::GameDataReceived] Archive Incandescence Remake 3.3 (checksum a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.089379][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.089432][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.089475][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.089507][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:34:58.720392][f=0060142] game_message: Stinger is under attack
[t=00:35:02.516649][f=0060295] game_message: Stinger is under attack
[t=00:35:11.886377][f=0060572] game_message: Gauss is under attack
[t=00:35:18.820980][f=0060785] game_message: Gauss is under attack
[t=00:35:25.667932][f=0060991] game_message: Gauss is under attack
[t=00:35:32.869417][f=0061202] game_message: Gauss is under attack
[t=00:35:37.840632][f=0061354] game_message: Glaive is under attack
[t=00:35:47.430897][f=0061639] game_message: Gauss is under attack
[t=00:35:52.413429][f=0061789] game_message: Reaver is under attack
[t=00:35:57.392875][f=0061939] game_message: Reaver is under attack
[t=00:36:02.640871][f=0062090] game_message: Stinger is under attack
[t=00:36:11.689250][f=0062244] game_message: Sling is under attack
[t=00:36:14.538181][f=0062394] game_message: Sling is under attack
[t=00:36:18.771924][f=0062544] game_message: Gauss is under attack
[t=00:36:22.425437][f=0062694] game_message: Gauss is under attack
[t=00:36:27.502255][f=0062844] game_message: Gauss is under attack
[t=00:36:32.441301][f=0062994] game_message: Sling is under attack
[t=00:36:37.897148][f=0063144] game_message: Sling is under attack
[t=00:36:43.808740][f=0063336] game_message: Sling is under attack
[t=00:36:51.823850][f=0063576] game_message: Faraday is under attack
[t=00:37:44.630852][f=0065130] game_message: Sparrow is under attack
[t=00:37:53.436347][f=0065424] game_message: Stinger is under attack
[t=00:38:00.074801][f=0065574] game_message: Stinger is under attack
[t=00:38:03.652667][f=0065724] game_message: Stinger is under attack
[t=00:38:08.437651][f=0065874] game_message: Thresher is under attack
[t=00:38:13.416490][f=0066024] game_message: Thresher is under attack
[t=00:38:18.796452][f=0066186] game_message: Thresher is under attack
[t=00:38:23.786168][f=0066336] game_message: Geothermal Generator is under attack
[t=00:38:28.823275][f=0066486] game_message: Thresher is under attack
[t=00:39:08.963321][f=0067690] game_message: Glaive is under attack
[t=00:39:15.326252][f=0067878] game_message: Glaive is under attack
[t=00:39:21.139271][f=0068056] game_message: Sparrow is under attack
[t=00:39:44.502382][f=0068757] game_message: Gauss is under attack
[t=00:39:59.873612][f=0069218] game_message: Glaive is under attack
[t=00:40:04.926924][f=0069368] game_message: Desolator is under attack
[t=00:40:10.185366][f=0069527] game_message: Desolator is under attack
[t=00:40:15.203358][f=0069678] game_message: Sling is under attack
[t=00:40:22.949312][f=0069910] game_message: Reaver is under attack
[t=00:40:30.057775][f=0070123] game_message: Reaver is under attack
[t=00:40:40.036930][f=0070423] game_message: Sling is under attack
[t=00:40:45.711671][f=0070573] game_message: Thresher is under attack
[t=00:40:50.086021][f=0070723] game_message: Stinger is under attack
[t=00:40:55.039813][f=0070873] game_message: Storage is under attack
[t=00:41:00.695129][f=0071028] game_message: Thresher is under attack
[t=00:41:06.611193][f=0071220] game_message: Thresher is under attack
[t=00:41:16.282264][f=0071505] game_message: Stinger is under attack
[t=00:41:22.180178][f=0071657] game_message: Metal Extractor is under attack
[t=00:41:26.332428][f=0071808] game_message: Stinger is under attack
[t=00:41:31.194082][f=0071958] game_message: Stinger is under attack
[t=00:41:36.211982][f=0072108] game_message: Stinger is under attack
[t=00:41:41.207334][f=0072258] game_message: Stinger is under attack
[t=00:41:46.191233][f=0072408] game_message: Stinger is under attack
[t=00:41:51.212262][f=0072558] game_message: Stinger is under attack
[t=00:42:17.686304][f=0073351] game_message: Desolator is under attack
[t=00:43:22.803710][f=0075306] game_message: Sling is under attack
[t=00:44:10.781819][f=0076743] game_message: Glaive is under attack
[t=00:44:23.785051][f=0077134] game_message: Sparrow is under attack
[t=00:44:32.753551][f=0077404] game_message: Sparrow is under attack
[t=00:44:50.654054][f=0077940] game_message: Sparrow is under attack
[t=00:45:07.643087][f=0078448] game_message: Reaver is under attack
[t=00:45:17.395034][f=0078744] game_message: Reaver is under attack
[t=00:45:22.968430][f=0078894] game_message: Reaver is under attack
[t=00:45:50.034226][f=0079709] game_message: Reaver is under attack
[t=00:45:54.593739][f=0079859] game_message: Reaver is under attack
[t=00:46:00.514377][f=0080024] game_message: Sling is under attack
[t=00:46:05.098575][f=0080174] game_message: Sling is under attack
[t=00:46:10.166905][f=0080327] game_message: Sling is under attack
[t=00:49:11.331749][f=0085762] game_message: Glaive is under attack
[t=00:53:07.319545][f=0092842] game_message: Claw is under attack
[t=00:53:53.937135][f=0094240] game_message: Claw is under attack
[t=00:53:59.618486][f=0094411] game_message: Claw is under attack
[t=00:54:14.950536][f=0094871] game_message: Claw is under attack
[t=00:54:20.628875][f=0095041] game_message: Claw is under attack
[t=00:54:33.501496][f=0095427] game_message: Claw is under attack
[t=00:54:38.619636][f=0095581] game_message: Badger is under attack
[t=00:54:55.452511][f=0096086] game_message: Claw is under attack
[t=00:57:11.555936][f=0100169] game_message: Crab is under attack
[t=00:59:26.273101][f=0104211] game_message: Reaver is under attack
[t=00:59:31.925387][f=0104380] game_message: Glaive is under attack
[t=00:59:50.604541][f=0104941] game_message: Advanced Radar is under attack
[t=00:59:55.769812][f=0105096] game_message: Crab is under attack
[t=01:01:07.208886][f=0107238] game_message: Aspis is under attack
[t=01:01:12.318088][f=0107389] game_message: Conjurer is under attack
[t=01:01:17.469363][f=0107543] game_message: Conjurer is under attack
[t=01:02:25.873947][f=0109583] game_message: Crab is under attack
[t=01:06:48.783035][f=0117486] game_message: Reaver is under attack
[t=01:08:00.078816][f=0119608] game_message: Reaver is under attack
[t=01:08:53.597320][f=0121230] game_message: Reaver is under attack
[t=01:08:58.794225][f=0121387] game_message: Reaver is under attack
[t=01:09:58.953329][f=0123192] game_message: Reaver is under attack
[t=01:10:12.464801][f=0123583] game_message: Athena is under attack
[t=01:10:20.785087][f=0123847] game_message: Ultimatum is under attack
[t=01:12:07.318515][f=0127043] game_message: Stinger is under attack
[t=01:13:06.224696][f=0128810] game_message: Reaver is under attack
[t=01:13:13.862216][f=0129039] game_message: Reaver is under attack
[t=01:13:26.796607][f=0129423] game_message: Reaver is under attack
[t=01:13:39.068151][f=0129755] game_message: Crab is under attack
[t=01:13:56.991039][f=0130331] game_message: Glaive is under attack
[t=01:14:32.437315][f=0131387] game_message: Glaive is under attack
[t=01:21:12.983392][f=0143413] game_message: Aegis is under attack
[t=01:21:23.213866][f=0143720] game_message: Glaive is under attack
[t=01:21:29.151133][f=0143895] game_message: Ronin is under attack
[t=01:21:34.843392][f=0144066] game_message: Sling is under attack
[t=01:21:40.774618][f=0144216] game_message: Reaver is under attack
[t=01:21:47.542647][f=0144447] game_message: Reaver is under attack
[t=01:21:54.184761][f=0144649] game_message: Reaver is under attack
[t=01:22:01.503500][f=0144825] game_message: Ronin is under attack
[t=01:22:05.305985][f=0144978] game_message: Reaver is under attack
[t=01:22:10.149270][f=0145128] game_message: Reaver is under attack
[t=01:22:15.287774][f=0145278] game_message: Reaver is under attack
[t=01:22:20.172798][f=0145428] game_message: Reaver is under attack
[t=01:22:28.930711][f=0145692] game_message: Sling is under attack
[t=01:22:36.979896][f=0145900] game_message: Reaver is under attack
[t=01:23:02.694044][f=0146655] game_message: Impaler is under attack
[t=01:23:08.909598][f=0146889] game_message: Impaler is under attack
[t=01:23:18.312467][f=0147172] game_message: Sling is under attack
[t=01:23:23.283030][f=0147322] game_message: Sling is under attack
[t=01:23:28.743718][f=0147486] game_message: Sling is under attack
[t=01:24:45.165407][f=0149779] game_message: Desolator is under attack
[t=01:25:32.021499][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.021530][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.034182][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.034204][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.137195][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.137217][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.244329][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.244348][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.353458][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:32.353480][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.060602][f=0150866] Input grabbing is enabled!
[t=01:25:58.060630][f=0150866] Input grabbing is enabled!
[t=01:25:58.107004][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.107028][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.154794][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.154836][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.255721][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.255742][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.295443][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.295464][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.400016][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:25:58.400037][f=0150866] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=01:26:04.664727][f=0151294] game_message: Crab is under attack
[t=01:26:08.432552][f=0152045] <Dogsplained> Allies: Server is ahead 30s and counting
[t=01:26:08.791248][f=0152138] > SPRINGIE:User Dogsplained|gunshipheavyskirm|0_0|donator_2|False|||US
[t=01:28:07.464142][f=0155847] Convict: self-destruct in 5s
[t=01:28:07.489821][f=0155848] Convict: self-destruct in 5s
[t=01:28:08.459780][f=0155877] Convict: self-destruct in 4s
[t=01:28:08.490526][f=0155878] Convict: self-destruct in 4s
[t=01:28:09.451940][f=0155907] Convict: self-destruct in 3s
[t=01:28:09.476582][f=0155908] Convict: self-destruct in 3s
[t=01:28:10.440906][f=0155937] Convict: self-destruct in 2s
[t=01:28:10.477150][f=0155938] Convict: self-destruct in 2s
[t=01:28:11.441090][f=0155967] Convict: self-destruct in 1s
[t=01:28:11.476142][f=0155968] Convict: self-destruct in 1s
[t=01:30:01.435027][f=0159267] game_message: Conjurer is under attack
[t=01:31:13.166715][f=0161419] game_message: Gauss is under attack
[t=01:31:43.297408][f=0162323] game_message: Caretaker is under attack
[t=01:32:09.891497][f=0163120] game_message: Funnelweb is under attack
[t=01:32:15.151865][f=0163278] game_message: Funnelweb is under attack
[t=01:32:20.511389][f=0163439] game_message: Gauss is under attack
[t=01:32:25.741322][f=0163596] game_message: Gauss is under attack
[t=01:33:44.855123][f=0165970] game_message: Desolator is under attack
[t=01:33:59.145794][f=0166398] game_message: Gauss is under attack
[t=01:34:04.557972][f=0166561] game_message: Gauss is under attack
[t=01:34:15.436313][f=0166887] game_message: Gauss is under attack
[t=01:35:07.525461][f=0168450] game_message: Mason is under attack
[t=01:35:12.542317][f=0168600] game_message: Mason is under attack
[t=01:35:17.535267][f=0168750] game_message: Gauss is under attack
[t=01:35:22.517079][f=0168900] game_message: Mason is under attack
[t=01:35:27.540080][f=0169050] game_message: Mason is under attack
[t=01:35:32.522224][f=0169200] game_message: Mason is under attack
[t=01:35:37.943686][f=0169362] game_message: Gauss is under attack
[t=01:35:53.741395][f=0169836] game_message: Aegis is under attack
[t=01:36:22.764326][f=0170707] game_message: Aegis is under attack
[t=01:37:23.191322][f=0172519] game_message: Gauss is under attack
[t=01:37:35.463769][f=0172888] game_message: Gauss is under attack
[t=01:39:07.129225][f=0175638] game_message: Gauss is under attack
[t=01:39:26.429501][f=0176217] game_message: Glaive is under attack
[t=01:39:31.542579][f=0176371] game_message: Ronin is under attack
[t=01:39:39.334947][f=0176604] game_message: Ronin is under attack
[t=01:39:44.341304][f=0176754] game_message: Glaive is under attack
[t=01:39:49.327256][f=0176904] game_message: Glaive is under attack
[t=01:39:54.324496][f=0177054] game_message: Glaive is under attack
[t=01:39:59.339747][f=0177204] game_message: Glaive is under attack
[t=01:40:04.347734][f=0177355] game_message: Ronin is under attack
[t=01:40:09.859294][f=0177520] game_message: Reaver is under attack
[t=01:40:15.398138][f=0177686] game_message: Reaver is under attack
[t=01:40:20.370795][f=0177836] game_message: Reaver is under attack
[t=01:40:25.388629][f=0177986] game_message: Reaver is under attack
[t=01:40:30.408947][f=0178136] game_message: Reaver is under attack
[t=01:40:35.405367][f=0178286] game_message: Reaver is under attack
[t=01:40:40.415757][f=0178436] game_message: Reaver is under attack
[t=01:40:45.397606][f=0178586] game_message: Reaver is under attack
[t=01:40:50.384969][f=0178736] game_message: Reaver is under attack
[t=01:40:55.394409][f=0178886] game_message: Reaver is under attack
[t=01:41:22.890411][f=0179710] game_message: Sling is under attack
[t=01:41:28.236745][f=0179871] game_message: Sling is under attack
[t=01:41:34.998310][f=0180074] game_message: Sling is under attack
[t=01:41:56.719449][f=0180726] game_message: Sling is under attack
[t=01:43:34.117393][f=0183648] game_message: Mason is under attack
[t=01:45:43.706813][f=0187535] game_message: Impaler is under attack
[t=01:46:08.301166][f=0188274] game_message: Impaler is under attack
[t=01:46:13.310113][f=0188424] game_message: Impaler is under attack
[t=01:46:18.920063][f=0188592] game_message: Impaler is under attack
[t=01:46:26.131348][f=0188808] game_message: Impaler is under attack
[t=01:46:32.113312][f=0188988] game_message: Impaler is under attack
[t=01:47:01.505725][f=0189869] game_message: Impaler is under attack
[t=01:48:56.515604][f=0193320] game_message: Impaler is under attack
[t=01:49:27.315333][f=0194244] game_message: Hermit is under attack
[t=01:49:36.297286][f=0194513] game_message: Hermit is under attack
[t=01:49:47.596202][f=0194852] game_message: Hermit is under attack
[t=01:49:52.710427][f=0195006] game_message: Hermit is under attack
[t=01:50:06.824508][f=0195429] game_message: Hermit is under attack
[t=01:51:30.363534][f=0197935] game_message: Gauss is under attack
[t=01:51:38.790957][f=0198187] game_message: Gauss is under attack
[t=01:51:45.059278][f=0198377] game_message: Impaler is under attack
[t=01:52:28.918803][f=0199692] game_message: AI has been destroyed!
[t=01:52:28.919028][f=0199692] game_message: North-West wins!
[t=01:52:28.919300][f=0199692] Submitting stats
[t=01:52:28.929413][f=0199692] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:52:28.992828][f=0199694] <autoquit> Autoquit canceled.
[t=01:52:29.178421][f=0199699] [EOH::DestroySkirmishAI(id=0)]
[t=01:52:30.508704][f=0199705] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0) being removed from team 1
[t=01:52:30.536456][f=0199711] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 1) being removed from team 3
[t=01:52:39.582047][f=0200000] No clients connected, shutting down server
[t=01:52:39.582060][f=0200000] Server shutdown
[t=01:52:47.749455][f=0200000] [QuitAction] user exited to system
[t=01:52:47.766410][f=0200000] [SpringApp::Kill][1] fromRun=1
[t=01:52:47.766422][f=0200000] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:52:47.796727][f=0200000]  [async=0] threads=8 tasks=30413642 {sum,avg}{exec,wait}time={{781794.812, 0.026}, {459489.125, 0.015}}ms
[t=01:52:47.796748][f=0200000]      thread=1 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{134397.703, 0.000, 373.970, 0.031}, {14959.060, 0.000, 18446744027136.000, 0.003}}ms
[t=01:52:47.796767][f=0200000]      thread=2 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{112015.508, 0.000, 373.971, 0.026}, {69795.281, 0.000, 18446744027136.000, 0.016}}ms
[t=01:52:47.796776][f=0200000]      thread=3 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{110160.258, 0.000, 373.971, 0.025}, {70519.727, 0.000, 18446744027136.000, 0.016}}ms
[t=01:52:47.796784][f=0200000]      thread=4 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{109616.148, 0.000, 373.970, 0.025}, {70871.594, 0.000, 18446744027136.000, 0.016}}ms
[t=01:52:47.796795][f=0200000]      thread=5 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{106331.469, 0.000, 373.972, 0.024}, {72256.430, 0.000, 18446744027136.000, 0.017}}ms
[t=01:52:47.796804][f=0200000]      thread=6 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{105799.367, 0.000, 373.971, 0.024}, {75656.680, 0.000, 6.418, 0.017}}ms
[t=01:52:47.796812][f=0200000]      thread=7 tasks=4344806 {sum,min,max,avg}{exec,wait}time={{103474.383, 0.000, 365.492, 0.024}, {85430.336, 0.000, 30.328, 0.020}}ms
[t=01:52:47.796822][f=0200000]  [async=1] threads=8 tasks=9723 {sum,avg}{exec,wait}time={{55471.980, 5.705}, {4012904.500, 412.723}}ms
[t=01:52:47.796831][f=0200000]      thread=1 tasks=1363 {sum,min,max,avg}{exec,wait}time={{8298.254, 0.001, 2657.542, 6.088}, {575108.562, 0.046, 2919.069, 421.943}}ms
[t=01:52:47.796839][f=0200000]      thread=2 tasks=1372 {sum,min,max,avg}{exec,wait}time={{8296.670, 0.000, 2660.232, 6.047}, {574793.562, 0.001, 2938.578, 418.946}}ms
[t=01:52:47.796850][f=0200000]      thread=3 tasks=1393 {sum,min,max,avg}{exec,wait}time={{8273.311, 0.001, 2680.217, 5.939}, {566165.375, 0.043, 2895.024, 406.436}}ms
[t=01:52:47.796859][f=0200000]      thread=4 tasks=1400 {sum,min,max,avg}{exec,wait}time={{8274.007, 0.001, 2658.541, 5.910}, {571379.062, 0.008, 2915.866, 408.128}}ms
[t=01:52:47.796867][f=0200000]      thread=5 tasks=1413 {sum,min,max,avg}{exec,wait}time={{8325.694, 0.000, 2708.927, 5.892}, {579236.875, 0.176, 5396.182, 409.934}}ms
[t=01:52:47.796878][f=0200000]      thread=6 tasks=1392 {sum,min,max,avg}{exec,wait}time={{8286.005, 0.001, 2660.250, 5.953}, {569646.062, 0.047, 2902.592, 409.228}}ms
[t=01:52:47.796886][f=0200000]      thread=7 tasks=1390 {sum,min,max,avg}{exec,wait}time={{5718.041, 0.000, 2659.260, 4.114}, {576575.125, 0.048, 2943.850, 414.802}}ms
[t=01:52:47.796892][f=0200000] [ThreadPool::SetThreadCount][2] workers=0
[t=01:52:47.796897][f=0200000] [SpringApp::Kill][2]
[t=01:52:47.796937][f=0200000] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:52:47.796947][f=0200000] [Game::KillLua][1] dtor=0 luaUI=000001ed8a6dbb90
[t=01:52:47.796978][f=0200000] Start widgetHandler:Shutdown
[t=01:52:47.798962][f=0200000] Shutdown - SaveOrderList Complete
[t=01:52:47.805015][f=0200000] Writing last game win data
[t=01:52:47.807873][f=0200000] Shutdown - SaveConfigData Complete
[t=01:52:47.807884][f=0200000] Shutdown Widget - Chili Highlight
[t=01:52:47.807896][f=0200000] Shutdown Widget - Draw After Chili
[t=01:52:47.807904][f=0200000] Shutdown Widget - API Unit Tracker GL4
[t=01:52:47.807919][f=0200000] Shutdown Widget - EPIC Menu
[t=01:52:47.808824][f=0200000] Shutdown Widget - Chili Minimap
[t=01:52:47.808900][f=0200000] Shutdown Widget - Chili Widget Selector
[t=01:52:47.809905][f=0200000] Shutdown Widget - Depth of Field Shader
[t=01:52:47.809915][f=0200000] Shutdown Widget - Deferred rendering
[t=01:52:47.809922][f=0200000] SSAO: Deferred rendering disabled, disabling.
[t=01:52:47.820844][f=0200000] Shutdown Widget - Deferred rendering
[t=01:52:47.820855][f=0200000] SSAO: Deferred rendering disabled, disabling.
[t=01:52:47.821717][f=0200000] Shutdown Widget - Local Team Colors
[t=01:52:47.821727][f=0200000] Shutdown Widget - Display Keys 2
[t=01:52:47.821745][f=0200000] Shutdown Widget - Save Game Menu
[t=01:52:47.821753][f=0200000] Shutdown Widget - Highlight Model Api GL4
[t=01:52:47.821768][f=0200000] Shutdown Widget - Unit Icons
[t=01:52:47.821792][f=0200000] Shutdown Widget - HealthBars
[t=01:52:47.822589][f=0200000] Shutdown Widget - Noises
[t=01:52:47.822599][f=0200000] Shutdown Widget - Selected Units GL4 2
[t=01:52:47.822618][f=0200000] Shutdown Widget - BuildETA
[t=01:52:47.822629][f=0200000] Shutdown Widget - Win Counter
[t=01:52:47.822637][f=0200000] Shutdown Widget - EndGame APM stats
[t=01:52:47.822645][f=0200000] Shutdown Widget - Modular Comm Info
[t=01:52:47.822653][f=0200000] Shutdown Widget - Attack Warning
[t=01:52:47.822661][f=0200000] Shutdown Widget - CameraShake
[t=01:52:47.822669][f=0200000] Shutdown Widget - Startup Info and Selector
[t=01:52:47.822689][f=0200000] Shutdown Widget - Chili Economy Panel Default
[t=01:52:47.822767][f=0200000] Shutdown Widget - Chili EndGame Window
[t=01:52:47.822780][f=0200000] Shutdown Widget - Chili Nuke Warning
[t=01:52:47.822790][f=0200000] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:52:47.822803][f=0200000] Shutdown Widget - Chili Spectator Panels
[t=01:52:47.822810][f=0200000] Shutdown Widget - Context Menu
[t=01:52:47.822818][f=0200000] Shutdown Widget - Darkening
[t=01:52:47.822829][f=0200000] Shutdown Widget - Defense Range Zero-K
[t=01:52:47.822948][f=0200000] Shutdown Widget - Grab Input
[t=01:52:47.824369][f=0200000] Input grabbing is disabled!
[t=01:52:47.824380][f=0200000] Shutdown Widget - Highlight Geos
[t=01:52:47.824388][f=0200000] Shutdown Widget - Local Widgets Config
[t=01:52:47.824401][f=0200000] Shutdown Widget - MinimapEvents
[t=01:52:47.824409][f=0200000] Shutdown Widget - Missile Silo Range
[t=01:52:47.824418][f=0200000] Shutdown Widget - Music Player v2
[t=01:52:47.824454][f=0200000] Shutdown Widget - Point Tracker
[t=01:52:47.824466][f=0200000] Shutdown Widget - Showeco and Grid Drawer
[t=01:52:47.824475][f=0200000] Shutdown Widget - State Reverse and Latency
[t=01:52:47.824483][f=0200000] Shutdown Widget - Stereo3D
[t=01:52:47.824492][f=0200000] Shutdown Widget - Transport AI
[t=01:52:47.824500][f=0200000] Shutdown Widget - Attack AoE
[t=01:52:47.824509][f=0200000] Shutdown Widget - Map Edge Extension
[t=01:52:47.824516][f=0200000] Shutdown Widget - Highlight Unit GL4 v2
[t=01:52:47.824524][f=0200000] Shutdown Widget - Selection Send
[t=01:52:47.824534][f=0200000] Shutdown Widget - LupsManager
[t=01:52:47.824591][f=0200000] Shutdown Widget - Receive Units Indicator
[t=01:52:47.824600][f=0200000] Shutdown Widget - Newton Firezone
[t=01:52:47.824606][f=0200000] Shutdown Widget - Chili Pro Console
[t=01:52:47.824879][f=0200000] Shutdown Widget - Persistent Build Height
[t=01:52:47.824889][f=0200000] Shutdown Widget - Lasso Terraform GUI
[t=01:52:47.824897][f=0200000] Shutdown Widget - Chili Framework
[t=01:52:47.824908][f=0200000] Shutdown Widget - Lups
[t=01:52:47.824963][f=0200000] Shutdown Widget - Chili Core Selector
[t=01:52:47.825023][f=0200000] Shutdown Widget - Custom Markers
[t=01:52:47.825033][f=0200000] Shutdown Widget - Mex Placement Handler
[t=01:52:47.825041][f=0200000] Shutdown Widget - Select Keys
[t=01:52:47.825056][f=0200000] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:52:47.825070][f=0200000] Shutdown Widget - Pause Screen
[t=01:52:47.825169][f=0200000] Shutdown Widget - Bloom Shader Deferred
[t=01:52:47.825184][f=0200000] Shutdown Widget - Color Blindness Correction
[t=01:52:47.825193][f=0200000] Shutdown Widget - Layout Handler
[t=01:52:47.825204][f=0200000] Shutdown Widget - Text To Speech Control
[t=01:52:47.825210][f=0200000] End widgetHandler:Shutdown
[t=01:52:47.888246][f=0200000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 625222241, 0.0} allocedSize{int+, int-, ext}={0, 0, 61205984390}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0024}
[t=01:52:47.888456][f=0200000] [Game::KillLua][2] dtor=0 luaGaia=000001ed8a4ec8a0
[t=01:52:47.893041][f=0200000] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:52:47.893092][f=0200000] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:52:47.893111][f=0200000] [Game::KillLua][3] dtor=0 luaRules=000001ec8262e210
[t=01:52:47.893135][f=0200000] Start gadgetHandler:Shutdown
[t=01:52:47.893144][f=0200000] Shutdown - StartSetup
[t=01:52:47.893152][f=0200000] Shutdown - UnitMorph
[t=01:52:47.896420][f=0200000] Shutdown - Carrier Drones
[t=01:52:47.896430][f=0200000] Shutdown - Missile Silo Controller
[t=01:52:47.896439][f=0200000] Shutdown - Modular Comm Info
[t=01:52:47.896450][f=0200000] Shutdown - Terrain Texture Handler
[t=01:52:47.896458][f=0200000] Shutdown - UnitCloakShield
[t=01:52:47.897227][f=0200000] Shutdown - Starlight Handler
[t=01:52:47.897283][f=0200000] End gadgetHandler:Shutdown
[t=01:52:47.930189][f=0200000] Start gadgetHandler:Shutdown
[t=01:52:47.930204][f=0200000] Shutdown - Map Lava Gadget 2.4
[t=01:52:47.930212][f=0200000] Shutdown - Teleport Throw
[t=01:52:47.930221][f=0200000] Shutdown - UnitMorph
[t=01:52:47.930245][f=0200000] Shutdown - Commander Skin Renderer
[t=01:52:47.933586][f=0200000] Shutdown - Missile fired callins
[t=01:52:47.933599][f=0200000] Shutdown - Modular Comm Info
[t=01:52:47.933606][f=0200000] Shutdown - Retreat Command
[t=01:52:47.933617][f=0200000] Shutdown - Shockwaves
[t=01:52:47.933626][f=0200000] Shutdown - Unit tint API
[t=01:52:47.933632][f=0200000] Shutdown - Unit glow API
[t=01:52:47.933638][f=0200000] Shutdown - UnitCloakShield
[t=01:52:47.933648][f=0200000] Shutdown - Lups Cloak FX
[t=01:52:47.933689][f=0200000] Shutdown - Lups
[t=01:52:47.933745][f=0200000] Shutdown - Lups Shield
[t=01:52:47.934033][f=0200000] End gadgetHandler:Shutdown
[t=01:52:47.977536][f=0200000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6926, 0.0} allocedSize{int+, int-, ext}={0, 0, 1084679}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006}
[t=01:52:47.979085][f=0200000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:52:47.979179][f=0200000] [Game::KillLua][4] dtor=0
[t=01:52:47.979186][f=0200000] [Game::KillLua][5] dtor=0
[t=01:52:47.989232][f=0200000] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-24_21-39-40-726_Incandescence Remake 3_105.1.1-2457-g8095d30 BAR105.sdfz" (13904487 bytes)
[t=01:52:47.989301][f=0200000] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:52:48.005619][f=0200000] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:52:48.005636][f=0200000] [Sound] [Sound::UpdateThread][3] #sources=32 #items=127
[t=01:52:48.006064][f=0200000] [Sound] [Sound::UpdateThread][4] ctx=000001ec3ba52ff0 dev=000001ec7976b660
[t=01:52:48.006186][f=0200000] [Sound] [Sound::UpdateThread][5] ctx=000001ec3ba52ff0 dev=000001ec7976b660
[t=01:52:48.006203][f=0200000] [Sound] [Sound::Cleanup][alcDestroyContext(000001ec3ba52ff0)]
[t=01:52:48.007085][f=0200000] [Sound] [Sound::Cleanup][alcCloseDevice(000001ec7976b660)]
[t=01:52:48.007687][f=0200000] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:52:48.037486][f=0200000] [Sound] [Sound::UpdateThread][6]
[t=01:52:48.038085][f=0200000] [Game::~CGame][1]
[t=01:52:48.038095][f=0200000] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:52:48.038101][f=0200000] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:52:48.038114][f=0200000] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:52:48.038121][f=0200000] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:52:48.038126][f=0200000] [Game::KillLua][4] dtor=1
[t=01:52:48.038133][f=0200000] [Game::KillLua][5] dtor=1
[t=01:52:48.038225][f=0200000] [Game::KillMisc][1]
[t=01:52:48.038233][f=0200000] [Game::KillMisc][2]
[t=01:52:48.038457][f=0200000] [Game::KillMisc][3]
[t=01:52:48.038530][f=0200000] [Game::KillRendering][1]
[t=01:52:48.038731][f=0200000] [~CRectangleOverlapHandler] 14% overlap reduction
[t=01:52:48.054897][f=0200000] [3DOParser::Kill] allocated 1 pieces
[t=01:52:48.054911][f=0200000] [S3OParser::Kill] allocated 5518 pieces
[t=01:52:48.055262][f=0200000] [AssParser::Kill] allocated 674 pieces
[t=01:52:48.094553][f=0200000] [Game::KillInterface][1]
[t=01:52:48.094738][f=0200000] [Game::KillInterface][2]
[t=01:52:48.095337][f=0200000] [Game::KillSimulation][1]
[t=01:52:48.095493][f=0200000] [Game::KillSimulation][2]
[t=01:52:48.127160][f=0200000] [CCollisionHandler] dis-/continuous tests: 80/168489389
[t=01:52:48.127172][f=0200000] [Game::KillSimulation][3]
[t=01:52:48.127904][f=0200000] [~CPathCache(32x32)] cacheHits=79 hitPercentage=8% numHashColls=0 maxCacheSize=201
[t=01:52:48.127962][f=0200000] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:52:48.128019][f=0200000] [~CPathCache(64x64)] cacheHits=426 hitPercentage=5% numHashColls=0 maxCacheSize=176
[t=01:52:48.128085][f=0200000] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:52:48.128302][f=0200000] [~CRectangleOverlapHandler] 14% overlap reduction
[t=01:52:48.178908][f=0200000] [LosHandler::Kill] raycast instance cache-{hits,misses}={576222,657653}; shared=8%; cached=39%
[t=01:52:48.188313][f=0200000] [Game::KillSimulation][4]
[t=01:52:48.246486][f=0200000] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:52:48.246513][f=0200000] [Game::~CGame][2]
[t=01:52:48.246518][f=0200000] [Game::~CGame][3]
[t=01:52:48.246587][f=0200000] [SpringApp::Kill][3]
[t=01:52:48.246608][f=0200000] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    37786177 bytes sent   in 211713 packets (178.478 bytes/packet)
    38380413 bytes recv'd in 122969 packets (312.115 bytes/packet)
    {0.059x, 0.019x} relative protocol overhead {up, down}
    388418 incoming chunks dropped, 709101 outgoing chunks resent
    123303 incoming chunks processed

[t=01:52:48.247109][f=0200000] [SpringApp::Kill][4] font=000001ec3b763440
[t=01:52:48.254111][f=0200000] [SpringApp::Kill][5]
[t=01:52:48.257713][f=0200000] [SpringApp::Kill][6]
[t=01:52:48.257725] [SpringApp::Kill][7]
[t=01:52:48.259580] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {22140, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:48.259589] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5472, 1048576, 1048576}, EBO = {10944, 2097152, 2097152}
[t=01:52:48.259600] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:52:48.259606] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:52:48.259614] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:52:48.259622] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:48.259629] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3376, 1048576, 1048576}, EBO = {5064, 2097152, 2097152}
[t=01:52:48.259635] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {250448, 1048576, 1048576}, EBO = {375672, 2097152, 2097152}
[t=01:52:48.259642] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:52:48.259651] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:48.259658] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:48.259664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:52:48.259673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3484, 1048576, 1048576}, EBO = {5226, 2097152, 2097152}
[t=01:52:48.354125] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:52:48.354139] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:52:48.354144] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:52:48.354148] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8491
[t=01:52:48.354153] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:52:48.356690] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>]
[t=01:52:48.356705] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=0)] #archives[section]=1 #files[section]=8184
[t=01:52:48.356717] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ec3b75f5d0)
[t=01:52:48.358895] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=1)] #archives[section]=1 #files[section]=27
[t=01:52:48.358906] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\incandescence_remake_3.3.sd7 (000001ec796a4190)
[t=01:52:48.362959] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=2)] #archives[section]=3 #files[section]=327
[t=01:52:48.362971] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ec3b75f9f0)
[t=01:52:48.363103] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ec3b75f680)
[t=01:52:48.363219] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ec3b760230)
[t=01:52:48.363287] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:52:48.363301] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=4)] #archives[section]=0 #files[section]=130
[t=01:52:48.363313] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:52:48.363330] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:52:48.363343] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:52:48.363354] [VFS] [SpringVFS::DeleteArchives<this=000001ec7961f5f0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:52:49.961557] [SpringApp::Kill][8]
[t=01:52:49.961568] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:52:49.961583] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b0fe7430 (joinable=1)
[t=01:52:49.961589] [WatchDog::Uninstall][2]
[t=01:52:50.651138] [WatchDog::Uninstall][3]
[t=01:52:50.651149] [SpringApp::Kill][9]