Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000550] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000566] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009018] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.009112] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.260097] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.260147] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.260182] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) Failed rotating the log file [t=00:00:00.260201] [t=00:00:00.260207] Enable or disable log sections using the LogSections configuration key [t=00:00:00.260213] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.260220] Use "none" to disable the default log sections. [t=00:00:00.260229] ============== </Log Sections> ============== [t=00:00:00.260244] ============== <User Config> ============== [t=00:00:00.260359] BumpWaterDepthBits = 16 [t=00:00:00.260365] BumpWaterReflection = 0 [t=00:00:00.260370] BumpWaterRefraction = 0 [t=00:00:00.260376] BumpWaterShoreWaves = 0 [t=00:00:00.260381] BumpWaterTexSizeReflection = 64 [t=00:00:00.260388] CamFreeScrollSpeed = 50 [t=00:00:00.260393] CamMode = 1 [t=00:00:00.260399] CubeTexSizeReflection = 64 [t=00:00:00.260405] CubeTexSizeSpecular = 64 [t=00:00:00.260411] DualScreenMiniMapOnLeft = 1 [t=00:00:00.260421] EdgeMoveDynamic = 0 [t=00:00:00.260427] EdgeMoveWidth = 0.003 [t=00:00:00.260432] FPSFOV = 90 [t=00:00:00.260437] FPSScrollSpeed = 50 [t=00:00:00.260442] FontSize = 18 [t=00:00:00.260447] GrassDetail = 0 [t=00:00:00.260452] GroundDecals = 1 [t=00:00:00.260457] GroundDetail = 70 [t=00:00:00.260462] HangTimeout = 30 [t=00:00:00.260467] HardwareCursor = 1 [t=00:00:00.260473] InitialNetworkTimeout = 0 [t=00:00:00.260479] LinkIncomingMaxPacketRate = 512 [t=00:00:00.260488] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.260495] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.260500] LinkOutgoingBandwidth = 131072 [t=00:00:00.260506] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.260512] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.260517] MSAALevel = 4 [t=00:00:00.260522] MaxParticles = 12000 [t=00:00:00.260528] MaxSounds = 32 [t=00:00:00.260533] MaximumTransmissionUnit = 0 [t=00:00:00.260540] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.260549] MiniMapMarker = 0 [t=00:00:00.260554] MouseDragScrollThreshold = 0 [t=00:00:00.260560] NetworkLossFactor = 1 [t=00:00:00.260565] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.260571] OverheadScrollSpeed = 50 [t=00:00:00.260576] ReconnectTimeout = 0 [t=00:00:00.260582] RotOverheadScrollSpeed = 50 [t=00:00:00.260587] RotateLogFiles = 1 [t=00:00:00.260592] ShowClock = 0 [t=00:00:00.260597] SoftParticles = 2 [t=00:00:00.260602] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.260612] UnitIconDist = 151 [t=00:00:00.260619] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.260624] UseLuaMemPools = 0 [t=00:00:00.260629] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.260635] VFSCacheArchiveFiles = 0 [t=00:00:00.260640] VSync = 0 [t=00:00:00.260645] Water = 4 [t=00:00:00.260650] XResolution = 1920 [t=00:00:00.260655] YResolution = 1080 [t=00:00:00.260660] snd_volmaster = 100 [t=00:00:00.260671] ============== </User Config> ============== [t=00:00:00.260712] ============== <User System> ============== [t=00:00:00.260720] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.260728] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.260733] Compiler Version: gcc-13.2.0 [t=00:00:00.260769] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.260809] Hardware Config: AMD Ryzen 5 5600H with Radeon Graphics ; 15773MB RAM, 22941MB pagefile [t=00:00:00.260817] Binary Word Size: 64-bit (native) [t=00:00:00.260830] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.260837] Physical CPU Cores: 6 [t=00:00:00.260842] Logical CPU Cores: 12 [t=00:00:00.260847] ============== </User System> ============== [t=00:00:00.261050] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.261056] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.261061] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.261065] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.261071] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.262116] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.262126] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.268711] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.271492] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.271504] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.271509] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.271514] [ 5] 1600x1200x24bpp@60Hz [t=00:00:00.271518] [ 6] 1600x900x24bpp@60Hz [t=00:00:00.271540] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.271544] [ 8] 1366x768x24bpp@60Hz [t=00:00:00.271548] [ 9] 1360x765x24bpp@60Hz [t=00:00:00.271552] [10] 1280x1024x24bpp@75Hz [t=00:00:00.271557] [12] 1280x960x24bpp@60Hz [t=00:00:00.271561] [13] 1280x720x24bpp@60Hz [t=00:00:00.271564] [16] 1152x872x24bpp@75Hz [t=00:00:00.271568] [19] 1152x864x24bpp@75Hz [t=00:00:00.271572] [22] 1024x768x24bpp@75Hz [t=00:00:00.271576] [25] 800x600x24bpp@75Hz [t=00:00:00.271585] [29] 720x576x24bpp@60Hz [t=00:00:00.271589] [32] 720x480x24bpp@60Hz [t=00:00:00.271593] [34] 720x400x24bpp@70Hz [t=00:00:00.271597] [37] 640x480x24bpp@75Hz [t=00:00:00.273900] Display (Generic PnP Monitor)=2 modes=18 bounds={x=1920, y=120, w=1920, h=1080} [t=00:00:00.273914] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.273921] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.273925] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.273929] [ 7] 1366x768x24bpp@144Hz [t=00:00:00.273933] [ 9] 1280x1024x24bpp@144Hz [t=00:00:00.273949] [11] 1280x720x24bpp@144Hz [t=00:00:00.273955] [13] 1024x768x24bpp@144Hz [t=00:00:00.273958] [15] 800x600x24bpp@144Hz [t=00:00:00.273962] [17] 640x480x24bpp@144Hz [t=00:00:00.600158] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.631742] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.631798] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.679646] [GR::LogVersionInfo] [t=00:00:00.679658] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.679664] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.679668] GL vendor : NVIDIA Corporation [t=00:00:00.679673] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:00.679677] GLSL version: 4.60 NVIDIA [t=00:00:00.679681] GLEW version: 2.1.0 [t=00:00:00.679686] GPU memory : 4096MB (total) / 3026MB (available) [t=00:00:00.679700] SDL swap-int: 0 [t=00:00:00.679717] SDL driver : windows [t=00:00:00.679722] [t=00:00:00.679726] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.679730] GLSL shader support : 1 [t=00:00:00.679738] GL4 support : 1 [t=00:00:00.679742] FBO extension support : 1 [t=00:00:00.679772] NVX GPU mem-info support : 1 [t=00:00:00.679781] ATI GPU mem-info support : 0 [t=00:00:00.679796] Texture clamping to edge : 1 [t=00:00:00.679803] NPOT-texture support : 1 (1) [t=00:00:00.679819] S3TC/DXT1 texture support : 1/1 [t=00:00:00.679826] texture query-LOD support : 1 (1) [t=00:00:00.679831] MSAA frame-buffer support : 1 (1) [t=00:00:00.679835] Z-buffer depth : 32 (-) [t=00:00:00.679848] primitive-restart support : 1 (1) [t=00:00:00.679853] clip-space control support: 1 (1) [t=00:00:00.679924] seamless cube-map support : 1 (1) [t=00:00:00.679933] frag-depth layout support : 1 (1) [t=00:00:00.679940] persistent maps support : 1 (1) [t=00:00:00.679957] explicit attribs location : 1 (1) [t=00:00:00.679965] multi draw indirect : 1 (-) [t=00:00:00.679972] array textures : 1 (-) [t=00:00:00.679979] buffer copy support : 1 (-) [t=00:00:00.679986] indirect draw : 1 (-) [t=00:00:00.679993] base instance : 1 (-) [t=00:00:00.679998] [t=00:00:00.680005] max. FBO samples : 32 [t=00:00:00.680012] max. FS/program texture slots : 32/192 [t=00:00:00.680018] max. texture size : 32768 [t=00:00:00.680035] max. texture anisotropy level : 16.000000 [t=00:00:00.680042] max. vec4 varyings/attributes : 31/16 [t=00:00:00.680049] max. draw-buffers : 8 [t=00:00:00.680057] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.680063] max. uniform buffer-bindings : 84 [t=00:00:00.680070] max. uniform block-size : 64KB [t=00:00:00.680078] max. storage buffer-bindings : 96 [t=00:00:00.680084] max. storage block-size : 2047MB [t=00:00:00.680090] [t=00:00:00.680095] enable AMD-hacks : 0 [t=00:00:00.680105] compress MIP-maps: 0 [t=00:00:00.680158] Number of compressed texture formats: 23 [t=00:00:00.680196] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.680233] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.680492] [GR::UpdateGLConfigs] [t=00:00:00.680526] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.680532] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.680981] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.680994] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.681001] [GR::InitGLState] [t=00:00:00.681059] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::exclusive) [t=00:00:00.784853] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.787738] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.788208] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.799200] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.799226] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.799589] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.802781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.802795] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.802869] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.802940] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.814690] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.815162] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.815517] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.815641] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.868838] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [t=00:00:00.868857] [VFS] [SpringVFS::ReserveArchives<this=000002bc2033d540>] [t=00:00:00.868973] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.873107] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bc2033d540 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.873121] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.086077] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.086375] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.086788] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.086942] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.087031] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.097108] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.100059] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.100107] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.100476][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.100615][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.100869][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.100887][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.100894][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.100940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.107006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.107045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:01.107057][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (HDMI) (2- High Definition Audio Device)" [t=00:00:01.107070][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Наушники (Realtek(R) Audio)" [t=00:00:01.107081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (7.1 Surround Sound)" [t=00:00:01.107099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Динамики (Realtek(R) Audio)" [t=00:00:01.107108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.120962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.123582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bc204861f0(default) context=000002bc63cfe030 numChannels=2 frameSize=8 [t=00:00:01.123616][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.123652][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.123666][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.123675][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.123709][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.123825][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.123847][f=-000001] [Sound] Devices: [t=00:00:01.128989][f=-000001] [Sound] [OpenAL Soft on Наушники (Realtek(R) Audio)] [t=00:00:01.129058][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:01.129078][f=-000001] [Sound] [OpenAL Soft on Digital Audio (HDMI) (2- High Definition Audio Device)] [t=00:00:01.129090][f=-000001] [Sound] [OpenAL Soft on Динамики (7.1 Surround Sound)] [t=00:00:01.129100][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:01.129127][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.129143][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.130342][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.130363][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.206048][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 312847 MB [t=00:00:01.207950][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.214803][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.216282][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name SUPRKVAKER [t=00:00:01.794609][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "AlienDesert" (loaded=0 cached=0) [t=00:00:01.794854][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="AlienDesert", overwrite=false)] section=1 cached=0 [t=00:00:01.803804][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.804187][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.860070][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.881122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.881248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.883251][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bc2033d540>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.898616][f=-000001] [CAS::GASCB] Archive file="aliendesert.sd7" cs="6767d57de7d5c952826a5b973b7b5555654e07329e5cf3ecdf091c8574abff0a8dfe069096fc25b55bb6ea81f95a940d57ae893af902e56618fb72101583b5a8" [t=00:00:01.948301][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.948367][f=-000001] Warning: [PreGame::GameDataReceived] Archive AlienDesert (checksum a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.777990][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.830933][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.882885][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.883027][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.883100][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.886311][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.886362][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-24_23-45-22-925_AlienDesert_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:02.886372][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1390ms [t=00:00:02.886671][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.937414][f=-000001] pfForceSingleThreaded, false [t=00:00:02.937428][f=-000001] forceSingleThreaded, false [t=00:00:02.937435][f=-000001] Memory limit: 3584 [t=00:00:02.947875][f=-000001] [CAS::GASCB] Archive file="aliendesert.sd7" cs="6767d57de7d5c952826a5b973b7b5555654e07329e5cf3ecdf091c8574abff0a8dfe069096fc25b55bb6ea81f95a940d57ae893af902e56618fb72101583b5a8" [t=00:00:02.947986][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.993146][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.993241][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.993303][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.993355][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.004960][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.004977][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.005065][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.005126][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.005187][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.005247][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.006114][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.006579][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.007012][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.014002][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.019677][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.025052][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.025078][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.025745][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.039263][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.042598][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.043712][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.043993][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.044586][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.044599][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.044738][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.044753][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.265154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.304497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.337240][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 292ms [t=00:00:03.348725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.350728][f=-000001] [CAS::GASCB] Archive file="aliendesert.sd7" cs="6767d57de7d5c952826a5b973b7b5555654e07329e5cf3ecdf091c8574abff0a8dfe069096fc25b55bb6ea81f95a940d57ae893af902e56618fb72101583b5a8" [t=00:00:03.350839][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.409162][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:03.409323][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.409456][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.409541][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.884758][f=-000001] =============================================================== [t=00:00:03.884776][f=-000001] *************************** WARNING *************************** [t=00:00:03.884798][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:03.884805][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:03.884811][f=-000001] Ensure appropriate hax is in place. [t=00:00:03.884817][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:03.884823][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:03.884836][f=-000001] ************************* END WARNING ************************* [t=00:00:03.884852][f=-000001] =============================================================== [t=00:00:03.885886][f=-000001] Loading UnitDefs_posts [t=00:00:04.317033][f=-000001] Loading FeatureDefs_posts ------- TRUNCATED ------- [t=00:00:35.619571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [t=00:00:35.619594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:35.619608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d13c432fc0a310d7504fe4ead9579aa32a66ae264728427cef6fbc52d2317e3d3baa8aa06210a6823a9e72b8e5c1fd1fa46afc3c399026023e23d7291656854e]" [t=00:00:35.619630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c2a2d57ac186c4d67b848d4f709639aff9699233ff3b4ba635c44a14553d0cb00fadc0d700562d732d554faec56fd6a120603bf2bfca986946656f225786a35]" [t=00:00:35.619709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Game::Load][lua{Rules,Gaia}={000002bc9250c360,0000000000000000}][locale="C"]" [t=00:00:36.041466][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:36.041984][f=-000001] [Game::ClientReadNet] local skirmish AI "FWBrutalExpansionist v1.1 (1)" (ID: 0, Short-Name: "FWBrutalExpansionist", Version: "") took over control of team 1 [t=00:00:41.239953][f=-000001] <SUPRKVAKER> Allies: I choose: Engineer! [t=00:00:50.804224][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.804336][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.818892][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.819951][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.820001][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.823764][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.842994][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:50.843120][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:51.127912][f=0000008] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:51.127959][f=0000008] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.127973][f=0000008] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.127988][f=0000008] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.127997][f=0000008] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.128009][f=0000008] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.128021][f=0000008] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.158141][f=0000009] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.158183][f=0000009] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:51.462170][f=0000017] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:52.237810][f=0000039] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:52.242166][f=0000039] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:52.242228][f=0000039] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:52.637862][f=0000051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:52.637981][f=0000051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:52.638051][f=0000051] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:52.638033][f=0000051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:52.638066][f=0000051] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:52.638080][f=0000051] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:53.037581][f=0000063] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:53.037605][f=0000063] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:53.037651][f=0000063] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:53.305186][f=0000071] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:53.471544][f=0000076] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:53.702863][f=0000083] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:53.871174][f=0000088] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:53.871378][f=0000088] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:53.871396][f=0000088] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:54.271139][f=0000100] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:54.271192][f=0000100] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:54.438010][f=0000106] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:54.836847][f=0000117] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:54.836822][f=0000117] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:00:55.136225][f=0000126] SUPRKVAKER paused the game [t=00:00:55.136254][f=0000126] [Game::ClientReadNet][LOGMSG] sender="SUPRKVAKER" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:00:56.052017][f=0000126] SUPRKVAKER unpaused the game [t=00:00:57.234498][f=0000158] SUPRKVAKER paused the game [t=00:00:58.502360][f=0000158] SUPRKVAKER unpaused the game [t=00:01:01.267573][f=0000238] SUPRKVAKER paused the game [t=00:01:03.050070][f=0000238] [QuitAction] user exited to system [t=00:01:03.055879][f=0000238] [SpringApp::Kill][1] fromRun=1 [t=00:01:03.055896][f=0000238] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:03.083956][f=0000238] [async=0] threads=6 tasks=6785 {sum,avg}{exec,wait}time={{1144.330, 0.169}, {516.119, 0.076}}ms [t=00:01:03.083976][f=0000238] thread=1 tasks=1357 {sum,min,max,avg}{exec,wait}time={{235.125, 0.000, 72.903, 0.173}, {50.773, 0.000, 5.599, 0.037}}ms [t=00:01:03.083988][f=0000238] thread=2 tasks=1357 {sum,min,max,avg}{exec,wait}time={{235.886, 0.000, 72.246, 0.174}, {102.456, 0.000, 5.246, 0.076}}ms [t=00:01:03.083999][f=0000238] thread=3 tasks=1357 {sum,min,max,avg}{exec,wait}time={{254.630, 0.000, 96.205, 0.188}, {110.168, 0.000, 4.015, 0.081}}ms [t=00:01:03.084015][f=0000238] thread=4 tasks=1357 {sum,min,max,avg}{exec,wait}time={{212.620, 0.000, 72.391, 0.157}, {143.871, 0.000, 12.033, 0.106}}ms [t=00:01:03.084026][f=0000238] thread=5 tasks=1357 {sum,min,max,avg}{exec,wait}time={{206.069, 0.000, 70.720, 0.152}, {108.852, 0.000, 12.034, 0.080}}ms [t=00:01:03.084036][f=0000238] [async=1] threads=6 tasks=5077 {sum,avg}{exec,wait}time={{55492.688, 10.930}, {22066504.000, 4346.367}}ms [t=00:01:03.084052][f=0000238] thread=1 tasks=1014 {sum,min,max,avg}{exec,wait}time={{11206.962, 0.000, 611.654, 11.052}, {4404320.000, 0.221, 10468.431, 4343.511}}ms [t=00:01:03.084066][f=0000238] thread=2 tasks=1014 {sum,min,max,avg}{exec,wait}time={{10966.984, 0.000, 550.179, 10.816}, {4397503.500, 0.361, 10468.428, 4336.789}}ms [t=00:01:03.084078][f=0000238] thread=3 tasks=1016 {sum,min,max,avg}{exec,wait}time={{11136.251, 0.000, 594.029, 10.961}, {4403094.500, 0.498, 10411.451, 4333.754}}ms [t=00:01:03.084094][f=0000238] thread=4 tasks=1017 {sum,min,max,avg}{exec,wait}time={{11132.608, 0.000, 601.989, 10.947}, {4425034.000, 0.610, 10425.254, 4351.066}}ms [t=00:01:03.084106][f=0000238] thread=5 tasks=1016 {sum,min,max,avg}{exec,wait}time={{11049.878, 0.000, 602.179, 10.876}, {4436552.000, 0.704, 10468.408, 4366.685}}ms [t=00:01:03.084113][f=0000238] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:03.084122][f=0000238] [SpringApp::Kill][2] [t=00:01:03.084605][f=0000238] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:03.084631][f=0000238] [Game::KillLua][1] dtor=0 luaUI=000002bce4260ea0 [t=00:01:03.084676][f=0000238] Start widgetHandler:Shutdown [t=00:01:03.086973][f=0000238] Shutdown - SaveOrderList Complete [t=00:01:03.093345][f=0000238] Writing last game win data [t=00:01:03.096875][f=0000238] Shutdown - SaveConfigData Complete [t=00:01:03.096908][f=0000238] Shutdown Widget - Chili Highlight [t=00:01:03.096928][f=0000238] Shutdown Widget - Draw After Chili [t=00:01:03.096940][f=0000238] Shutdown Widget - API Unit Tracker GL4 [t=00:01:03.096977][f=0000238] Shutdown Widget - EPIC Menu [t=00:01:03.098108][f=0000238] Shutdown Widget - Chili Minimap [t=00:01:03.098190][f=0000238] Shutdown Widget - Chili Widget Selector [t=00:01:03.099085][f=0000238] Shutdown Widget - Depth of Field Shader [t=00:01:03.099097][f=0000238] Shutdown Widget - Local Team Colors [t=00:01:03.099106][f=0000238] Shutdown Widget - Display Keys 2 [t=00:01:03.099148][f=0000238] Shutdown Widget - Save Game Menu [t=00:01:03.099157][f=0000238] Shutdown Widget - Highlight Model Api GL4 [t=00:01:03.099189][f=0000238] Shutdown Widget - Unit Icons [t=00:01:03.099203][f=0000238] Shutdown Widget - HealthBars [t=00:01:03.100077][f=0000238] Shutdown Widget - Noises [t=00:01:03.100087][f=0000238] Shutdown Widget - BuildETA [t=00:01:03.100096][f=0000238] Shutdown Widget - Selected Units GL4 2 [t=00:01:03.100113][f=0000238] Shutdown Widget - Win Counter [t=00:01:03.100122][f=0000238] Shutdown Widget - EndGame APM stats [t=00:01:03.101190][f=0000238] Shutdown Widget - Modular Comm Info [t=00:01:03.101212][f=0000238] Shutdown Widget - Transport AI [t=00:01:03.101223][f=0000238] Shutdown Widget - Startup Info and Selector [t=00:01:03.101238][f=0000238] Shutdown Widget - CameraShake [t=00:01:03.101248][f=0000238] Shutdown Widget - Chili Economy Panel Default [t=00:01:03.101316][f=0000238] Shutdown Widget - Chili EndGame Window [t=00:01:03.101332][f=0000238] Shutdown Widget - Chili Nuke Warning [t=00:01:03.101342][f=0000238] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:03.101362][f=0000238] Shutdown Widget - Chili Spectator Panels [t=00:01:03.101372][f=0000238] Shutdown Widget - Darkening [t=00:01:03.101386][f=0000238] Shutdown Widget - Defense Range Zero-K [t=00:01:03.101395][f=0000238] Shutdown Widget - Grab Input [t=00:01:03.101622][f=0000238] Input grabbing is disabled! [t=00:01:03.101634][f=0000238] Shutdown Widget - Highlight Geos [t=00:01:03.101644][f=0000238] Shutdown Widget - Local Widgets Config [t=00:01:03.101658][f=0000238] Shutdown Widget - MinimapEvents [t=00:01:03.101673][f=0000238] Shutdown Widget - Missile Silo Range [t=00:01:03.101684][f=0000238] Shutdown Widget - Music Player v2 [t=00:01:03.101693][f=0000238] Shutdown Widget - Point Tracker [t=00:01:03.101701][f=0000238] Shutdown Widget - Attack Warning [t=00:01:03.101711][f=0000238] Shutdown Widget - Showeco and Grid Drawer [t=00:01:03.101720][f=0000238] Shutdown Widget - Decloak Tower Range [t=00:01:03.101731][f=0000238] Shutdown Widget - State Reverse and Latency [t=00:01:03.101740][f=0000238] Shutdown Widget - Stereo3D [t=00:01:03.101756][f=0000238] Shutdown Widget - Attack AoE [t=00:01:03.101765][f=0000238] Shutdown Widget - Map Edge Extension [t=00:01:03.101775][f=0000238] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:03.101784][f=0000238] Shutdown Widget - Selection Send [t=00:01:03.101792][f=0000238] Shutdown Widget - LupsManager [t=00:01:03.101803][f=0000238] Shutdown Widget - Receive Units Indicator [t=00:01:03.101813][f=0000238] Shutdown Widget - Newton Firezone [t=00:01:03.101821][f=0000238] Shutdown Widget - Chili Pro Console [t=00:01:03.108104][f=0000238] Shutdown Widget - Persistent Build Height [t=00:01:03.108124][f=0000238] Shutdown Widget - Lasso Terraform GUI [t=00:01:03.108135][f=0000238] Shutdown Widget - Chili Framework [t=00:01:03.108146][f=0000238] Shutdown Widget - Lups [t=00:01:03.108220][f=0000238] Shutdown Widget - Chili Core Selector [t=00:01:03.108316][f=0000238] Shutdown Widget - Custom Markers [t=00:01:03.108331][f=0000238] Shutdown Widget - Mex Placement Handler [t=00:01:03.108349][f=0000238] Shutdown Widget - Select Keys [t=00:01:03.108371][f=0000238] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:03.108389][f=0000238] Shutdown Widget - Pause Screen [t=00:01:03.109613][f=0000238] Shutdown Widget - Color Blindness Correction [t=00:01:03.109630][f=0000238] Shutdown Widget - Layout Handler [t=00:01:03.109641][f=0000238] Shutdown Widget - Text To Speech Control [t=00:01:03.109649][f=0000238] End widgetHandler:Shutdown [t=00:01:03.190006][f=0000238] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14936278, 0.0} allocedSize{int+, int-, ext}={0, 0, 2563325684}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0144} [t=00:01:03.190169][f=0000238] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:03.190179][f=0000238] [Game::KillLua][3] dtor=0 luaRules=000002bc9250c360 [t=00:01:03.190218][f=0000238] Start gadgetHandler:Shutdown [t=00:01:03.190229][f=0000238] Shutdown - Notice [t=00:01:03.190235][f=0000238] FUTURE WARS GAME OVER. [t=00:01:03.190249][f=0000238] Shutdown - Resource Setup [t=00:01:03.190260][f=0000238] Shutdown - StartSetup [t=00:01:03.190267][f=0000238] Shutdown - UnitMorph [t=00:01:03.190323][f=0000238] Shutdown - Carrier Drones [t=00:01:03.190332][f=0000238] Shutdown - Missile Silo Controller [t=00:01:03.190341][f=0000238] Shutdown - Modular Comm Info [t=00:01:03.190348][f=0000238] Shutdown - Terrain Texture Handler [t=00:01:03.190357][f=0000238] Shutdown - UnitCloakShield [t=00:01:03.190386][f=0000238] Shutdown - Starlight Handler [t=00:01:03.190395][f=0000238] End gadgetHandler:Shutdown [t=00:01:03.213838][f=0000238] Start gadgetHandler:Shutdown [t=00:01:03.213858][f=0000238] Shutdown - UnitMorph [t=00:01:03.213875][f=0000238] Shutdown - Teleport Throw [t=00:01:03.213885][f=0000238] Shutdown - Commander Skin Renderer [t=00:01:03.213974][f=0000238] Shutdown - Missile fired callins [t=00:01:03.213985][f=0000238] Shutdown - Modular Comm Info [t=00:01:03.213993][f=0000238] Shutdown - Retreat Command [t=00:01:03.214024][f=0000238] Shutdown - Shockwaves [t=00:01:03.214034][f=0000238] Shutdown - Unit tint API [t=00:01:03.214041][f=0000238] Shutdown - Unit glow API [t=00:01:03.214049][f=0000238] Shutdown - UnitCloakShield [t=00:01:03.214061][f=0000238] Shutdown - Lups Cloak FX [t=00:01:03.214068][f=0000238] Shutdown - Lups [t=00:01:03.214125][f=0000238] Shutdown - Lups Shield [t=00:01:03.214139][f=0000238] End gadgetHandler:Shutdown [t=00:01:03.248024][f=0000238] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 75, 0.0} allocedSize{int+, int-, ext}={0, 0, 7697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267} [t=00:01:03.248297][f=0000238] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:03.248365][f=0000238] [Game::KillLua][4] dtor=0 [t=00:01:03.248383][f=0000238] [Game::KillLua][5] dtor=0 [t=00:01:03.257773][f=0000238] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-24_23-45-22-925_AlienDesert_105.1.1-2314-g9e0bf7d BAR105.sdfz" (12329 bytes) [t=00:01:03.257850][f=0000238] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:03.282832][f=0000238] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:03.282852][f=0000238] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18 [t=00:01:03.282908][f=0000238] [Sound] [Sound::UpdateThread][4] ctx=000002bc63cfe030 dev=000002bc204861f0 [t=00:01:03.283115][f=0000238] [Sound] [Sound::UpdateThread][5] ctx=000002bc63cfe030 dev=000002bc204861f0 [t=00:01:03.283126][f=0000238] [Sound] [Sound::Cleanup][alcDestroyContext(000002bc63cfe030)] [t=00:01:03.284093][f=0000238] [Sound] [Sound::Cleanup][alcCloseDevice(000002bc204861f0)] [t=00:01:03.284206][f=0000238] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:03.312322][f=0000238] [Sound] [Sound::UpdateThread][6] [t=00:01:03.313250][f=0000238] [Game::~CGame][1] [t=00:01:03.313263][f=0000238] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:03.313270][f=0000238] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:03.313276][f=0000238] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:03.313281][f=0000238] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:03.313287][f=0000238] [Game::KillLua][4] dtor=1 [t=00:01:03.313295][f=0000238] [Game::KillLua][5] dtor=1 [t=00:01:03.313667][f=0000238] [Game::KillMisc][1] [t=00:01:03.313678][f=0000238] [Game::KillMisc][2] [t=00:01:03.313690][f=0000238] [EOH::DestroySkirmishAI(id=0)] [t=00:01:03.337260][f=0000238] [Game::KillMisc][3] [t=00:01:03.337348][f=0000238] [Game::KillRendering][1] [t=00:01:03.337572][f=0000238] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:03.352125][f=0000238] [3DOParser::Kill] allocated 1 pieces [t=00:01:03.352165][f=0000238] [S3OParser::Kill] allocated 5442 pieces [t=00:01:03.352966][f=0000238] [AssParser::Kill] allocated 1663 pieces [t=00:01:03.407211][f=0000238] [Game::KillInterface][1] [t=00:01:03.407462][f=0000238] [Game::KillInterface][2] [t=00:01:03.407745][f=0000238] [Game::KillSimulation][1] [t=00:01:03.407796][f=0000238] [Game::KillSimulation][2] [t=00:01:03.434900][f=0000238] [CCollisionHandler] dis-/continuous tests: 0/14337 [t=00:01:03.434920][f=0000238] [Game::KillSimulation][3] [t=00:01:03.435595][f=0000238] [~CPathCache(24x16)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=83 [t=00:01:03.435667][f=0000238] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.435781][f=0000238] [~CPathCache(48x32)] cacheHits=31 hitPercentage=32% numHashColls=0 maxCacheSize=65 [t=00:01:03.435861][f=0000238] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.435991][f=0000238] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:03.439791][f=0000238] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:01:03.448997][f=0000238] [Game::KillSimulation][4] [t=00:01:03.557548][f=0000238] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:03.557579][f=0000238] [Game::~CGame][2] [t=00:01:03.557586][f=0000238] [Game::~CGame][3] [t=00:01:03.557833][f=0000238] [SpringApp::Kill][3] [t=00:01:03.558040][f=0000238] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 66390 bytes sent in 778 packets (85.334 bytes/packet) 49279 bytes recv'd in 617 packets (79.869 bytes/packet) {0.037x, 0.075x} relative protocol overhead {up, down} 593 incoming chunks dropped, 1860 outgoing chunks resent 178 incoming chunks processed [t=00:01:03.558084][f=0000238] [SpringApp::Kill][4] font=000002bc6583cfc0 [t=00:01:03.561046][f=0000238] [SpringApp::Kill][5] [t=00:01:03.565114][f=0000238] [SpringApp::Kill][6] [t=00:01:03.565127] [SpringApp::Kill][7] [t=00:01:03.565405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.565414] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.565421] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:03.565429] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.565440] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:03.565448] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.565455] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.565469] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2688, 1048576, 1048576}, EBO = {4032, 2097152, 2097152} [t=00:01:03.565477] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:03.565484] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.565497] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.565504] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:03.565512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:03.635503] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.635595] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.635606] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.635612] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:03.635619] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.640574] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>] [t=00:01:03.640597] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:01:03.640629] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002bc20932190) [t=00:01:03.640903] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=13962ms [t=00:01:03.640936] file="bitmaps/smoke/smoke00.tga" indx=622 inflSize=16kb readTime=30ms [t=00:01:03.640944] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=28ms [t=00:01:03.640960] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=27ms [t=00:01:03.640968] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=26ms [t=00:01:03.640977] file="objects3d/plate_shield.s3o" indx=5628 inflSize=37kb readTime=24ms [t=00:01:03.640984] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=22ms [t=00:01:03.640989] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms [t=00:01:03.640996] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=22ms [t=00:01:03.641008] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=21ms [t=00:01:03.641015] file="unittextures/lmcarrier1.dds" indx=7585 inflSize=4096kb readTime=20ms [t=00:01:03.643849] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000002bc20361880) [t=00:01:03.645618] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=1)] #archives[section]=1 #files[section]=3 [t=00:01:03.645644] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\AlienDesert.sd7 (000002bc203d2ac0) [t=00:01:03.646165] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:03.646177] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002bc203615c0) [t=00:01:03.646243] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002bc20361300) [t=00:01:03.646325] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002bc20360f90) [t=00:01:03.646421] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:03.646430] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:01:03.646505] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:03.646513] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:03.646519] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:03.646525] [VFS] [SpringVFS::DeleteArchives<this=000002bc2033d540>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:03.646726] [SpringApp::Kill][8] [t=00:01:03.646744] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:03.646750] [WatchDog::Uninstall][1] hangDetectorThread=00007ff65d6a80b0 (joinable=1) [t=00:01:03.646755] [WatchDog::Uninstall][2] [t=00:01:04.284687] [WatchDog::Uninstall][3] [t=00:01:04.284699] [SpringApp::Kill][9]
infolog_full.txt (truncated):