ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2457-g8095d30] #106240

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago
GameID GameState File
b63e516691e194bb270be097f6b0da4c ClientGameState--736633144-[53753-53753].txt
Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fffff
[t=00:00:00.001260] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.001272] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003501] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004029] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.004036] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.007665] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.007696] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.007789]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.007813]   
[t=00:00:00.007822]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.007829]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.007845]   Use "none" to disable the default log sections.
[t=00:00:00.007852] ============== </Log Sections> ==============

[t=00:00:00.007859] ============== <User Config> ==============
[t=00:00:00.007941]   AllowDeferredMapRendering = 1
[t=00:00:00.007948]   AllowDeferredModelRendering = 1
[t=00:00:00.007954]   AnimationMT = 0
[t=00:00:00.007960]   BumpWaterAnisotropy = 2
[t=00:00:00.007967]   BumpWaterBlurReflection = 1
[t=00:00:00.007971]   BumpWaterDepthBits = 32
[t=00:00:00.007975]   BumpWaterReflection = 2
[t=00:00:00.007981]   BumpWaterTexSizeReflection = 256
[t=00:00:00.007985]   CamFreeScrollSpeed = 50
[t=00:00:00.007989]   CamMode = 1
[t=00:00:00.007992]   CamTimeExponent = 4.0
[t=00:00:00.007995]   CamTimeFactor = 1.0
[t=00:00:00.008001]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.008006]   EdgeMoveDynamic = 0
[t=00:00:00.008011]   EdgeMoveWidth = 0.003
[t=00:00:00.008014]   FPSFOV = 90
[t=00:00:00.008019]   FPSScrollSpeed = 50
[t=00:00:00.008023]   FontSize = 18
[t=00:00:00.008028]   GrassDetail = 0
[t=00:00:00.008032]   GroundDecals = 5
[t=00:00:00.008040]   GroundDetail = 120
[t=00:00:00.008044]   HangTimeout = 30
[t=00:00:00.008049]   HardwareCursor = 1
[t=00:00:00.008054]   InitialNetworkTimeout = 0
[t=00:00:00.008059]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.008063]   LODScale = 1.000
[t=00:00:00.008067]   LODScaleReflection = 1.000
[t=00:00:00.008072]   LODScaleRefraction = 1.000
[t=00:00:00.008077]   LODScaleShadow = 1.000
[t=00:00:00.008082]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.008090]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.008095]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.008100]   LinkOutgoingBandwidth = 131072
[t=00:00:00.008105]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.008110]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.008115]   MSAALevel = 8
[t=00:00:00.008118]   MaxParticles = 25000
[t=00:00:00.008123]   MaxSounds = 32
[t=00:00:00.008127]   MaximumTransmissionUnit = 0
[t=00:00:00.008132]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.008137]   MiniMapCanFlip = 1
[t=00:00:00.008144]   MiniMapMarker = 0
[t=00:00:00.008149]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.008154]   MouseDragScrollThreshold = 0
[t=00:00:00.008158]   NetworkLossFactor = 1
[t=00:00:00.008163]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.008168]   OverheadScrollSpeed = 50
[t=00:00:00.008171]   ReconnectTimeout = 0
[t=00:00:00.008176]   RotOverheadScrollSpeed = 50
[t=00:00:00.008181]   RotateLogFiles = 1
[t=00:00:00.008184]   ShadowMapSize = 8192
[t=00:00:00.008189]   Shadows = 1
[t=00:00:00.008216]   ShowClock = 0
[t=00:00:00.008220]   ShowPlayerInfo = 0
[t=00:00:00.008224]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.008229]   TeamHighlight = 0
[t=00:00:00.008233]   UnitIconDist = 151
[t=00:00:00.008237]   UpdateBoundingVolumeMT = 0
[t=00:00:00.008241]   UpdateWeaponVectorsMT = 0
[t=00:00:00.008246]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.008251]   UseLuaMemPools = 0
[t=00:00:00.008256]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.008261]   VFSCacheArchiveFiles = 0
[t=00:00:00.008270]   VSync = 1
[t=00:00:00.008274]   Water = 4
[t=00:00:00.008279]   WindowPosY = 29
[t=00:00:00.008283]   XResolution = 2560
[t=00:00:00.008288]   XResolutionWindowed = 2560
[t=00:00:00.008291]   YResolution = 1440
[t=00:00:00.008296]   YResolutionWindowed = 1351
[t=00:00:00.008301]   snd_volmaster = 11
[t=00:00:00.008311] ============== </User Config> ==============

[t=00:00:00.008316] ============== <User System> ==============
[t=00:00:00.008324]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.008330]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.008336]        Compiler Version: gcc-13.2.0
[t=00:00:00.008363]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.008396]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13600KF; 32627MB RAM, 34675MB pagefile
[t=00:00:00.008407]        Binary Word Size: 64-bit (native)
[t=00:00:00.008412]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.008421]      Physical CPU Cores: 6
[t=00:00:00.008424]       Logical CPU Cores: 12
[t=00:00:00.008428] ============== </User System> ==============

[t=00:00:00.008501] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.008506]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.008509]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.008512]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.008515]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.009254] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.009275] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.018526] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.572915]     Display (Generic PnP Monitor)=1 modes=145 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.572932]         [ 1] 3620x2036x24bpp@165Hz
[t=00:00:00.572936]         [ 5] 2560x1440x24bpp@165Hz
[t=00:00:00.572941]         [ 9] 1920x1440x24bpp@165Hz
[t=00:00:00.572945]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.572948]         [17] 1920x1080x24bpp@165Hz
[t=00:00:00.572970]         [24] 1680x1050x24bpp@165Hz
[t=00:00:00.572973]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.572976]         [34] 1600x1024x24bpp@165Hz
[t=00:00:00.572980]         [40] 1600x900x24bpp@165Hz
[t=00:00:00.572984]         [46] 1440x1080x24bpp@165Hz
[t=00:00:00.572987]         [53] 1440x900x24bpp@165Hz
[t=00:00:00.572990]         [58] 1366x768x24bpp@165Hz
[t=00:00:00.572993]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.572996]         [68] 1280x1440x24bpp@165Hz
[t=00:00:00.572999]         [72] 1280x1024x24bpp@165Hz
[t=00:00:00.573002]         [78] 1280x960x24bpp@165Hz
[t=00:00:00.573009]         [84] 1280x800x24bpp@165Hz
[t=00:00:00.573012]         [90] 1280x768x24bpp@165Hz
[t=00:00:00.573015]         [96] 1280x720x24bpp@165Hz
[t=00:00:00.573018]         [103] 1176x664x24bpp@60Hz
[t=00:00:00.573021]         [106] 1152x864x24bpp@165Hz
[t=00:00:00.573024]         [112] 1024x768x24bpp@165Hz
[t=00:00:00.573027]         [119] 800x600x24bpp@165Hz
[t=00:00:00.573030]         [127] 720x576x24bpp@165Hz
[t=00:00:00.573033]         [132] 720x480x24bpp@165Hz
[t=00:00:00.573036]         [138] 640x480x24bpp@165Hz
[t=00:00:00.738579] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.738910] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<2560,1440>
[t=00:00:00.738927] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<2560,1411>
[t=00:00:00.774653] [GR::LogVersionInfo]
[t=00:00:00.774666]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.774670]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.774726]     GL vendor   : NVIDIA Corporation
[t=00:00:00.774729]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.774733]     GLSL version: 4.60 NVIDIA
[t=00:00:00.774736]     GLEW version: 2.1.0
[t=00:00:00.774740]     GPU memory  : 12288MB (total) / 11408MB (available)
[t=00:00:00.774756]     SDL swap-int: 1
[t=00:00:00.774761]     SDL driver  : windows
[t=00:00:00.774764]     
[t=00:00:00.774767]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.774771]     GLSL shader support       : 1
[t=00:00:00.774778]     GL4 support               : 1
[t=00:00:00.774783]     FBO extension support     : 1
[t=00:00:00.774792]     NVX GPU mem-info support  : 1
[t=00:00:00.774798]     ATI GPU mem-info support  : 0
[t=00:00:00.774806]     Texture clamping to edge  : 1
[t=00:00:00.774813]     NPOT-texture support      : 1 (1)
[t=00:00:00.774818]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.774825]     texture query-LOD support : 1 (1)
[t=00:00:00.774828]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.774832]     Z-buffer depth            : 32 (-)
[t=00:00:00.774841]     primitive-restart support : 1 (1)
[t=00:00:00.774845]     clip-space control support: 1 (1)
[t=00:00:00.774849]     seamless cube-map support : 1 (1)
[t=00:00:00.774853]     frag-depth layout support : 1 (1)
[t=00:00:00.774857]     persistent maps support   : 1 (1)
[t=00:00:00.774860]     explicit attribs location : 1 (1)
[t=00:00:00.774865]     multi draw indirect       : 1 (-)
[t=00:00:00.774869]     array textures            : 1 (-)
[t=00:00:00.774873]     buffer copy support       : 1 (-)
[t=00:00:00.774881]     indirect draw             : 1 (-)
[t=00:00:00.774884]     base instance             : 1 (-)
[t=00:00:00.774887]     
[t=00:00:00.774890]     max. FBO samples              : 32
[t=00:00:00.774895]     max. FS/program texture slots : 32/192
[t=00:00:00.774898]     max. texture size             : 32768
[t=00:00:00.774904]     max. texture anisotropy level : 16.000000
[t=00:00:00.774909]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.774913]     max. draw-buffers             : 8
[t=00:00:00.774916]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.774922]     max. uniform buffer-bindings  : 84
[t=00:00:00.774927]     max. uniform block-size       : 64KB
[t=00:00:00.774931]     max. storage buffer-bindings  : 96
[t=00:00:00.774934]     max. storage block-size       : 2047MB
[t=00:00:00.774937]     
[t=00:00:00.774940]     enable AMD-hacks : 0
[t=00:00:00.774944]     compress MIP-maps: 0
[t=00:00:00.775335]     Number of compressed texture formats: 23
[t=00:00:00.775364]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.775390] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.776546] [GR::UpdateGLConfigs]
[t=00:00:00.776602] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.776611] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.776911] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.776922] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.776926] [GR::InitGLState]
[t=00:00:00.777114] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.893235] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.898227] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.900226] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.909868] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.910099] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.910901] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.912048] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.912065] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.912147] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.912235] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.915754] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.916207] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.917083] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.917203] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.924860] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.924952] [VFS] [SpringVFS::ReserveArchives<this=0000021d14844580>]
[t=00:00:00.925042] [VFS] [SpringVFS::AddArchive<this=0000021d14844580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.927649] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021d14844580 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.927664] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.024422] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.025174] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.025233] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.025678] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.025887] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.026806] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.026883] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.026930] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.027436][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.027621][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.027989][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.028018][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.028023][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.028058][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.035443][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
------- TRUNCATED -------
[t=01:14:22.017412][f=0020728] game_message: Archer is under attack
[t=01:14:27.207789][f=0020883] game_message: Archer is under attack
[t=01:14:32.352909][f=0021038] game_message: Archer is under attack
[t=01:14:37.383854][f=0021189] game_message: Hermit is under attack
[t=01:14:42.500595][f=0021342] game_message: Archer is under attack
[t=01:14:47.516571][f=0021493] game_message: Hermit is under attack
[t=01:14:52.520634][f=0021643] game_message: Hermit is under attack
[t=01:14:58.505657][f=0021822] game_message: Hermit is under attack
[t=01:15:04.307899][f=0021996] game_message: Hermit is under attack
[t=01:15:09.565013][f=0022154] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 22535
[t=01:15:10.818810][f=0022192] game_message: Hermit is under attack
[t=01:15:15.675540][f=0022337] [liblobby] Warning: Duplicate user(PAB) added to channel (zk)
[t=01:15:18.826141][f=0022432] game_message: Archer is under attack
[t=01:15:23.951052][f=0022586] game_message: Recluse is under attack
[t=01:15:29.037475][f=0022738] game_message: Recluse is under attack
[t=01:15:30.669983][f=0022787] [liblobby] Warning: Duplicate user(blacksh33p) added to channel (zk)
[t=01:15:32.060266][f=0022829] [liblobby] Warning: Duplicate user(blacksh33p) added to channel (zk)
[t=01:15:35.259070][f=0022925] game_message: Archer is under attack
[t=01:15:43.596862][f=0023175] game_message: Archer is under attack
[t=01:15:43.632413][f=0023176] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 22536
[t=01:15:48.591295][f=0023325] game_message: Archer is under attack
[t=01:15:54.077607][f=0023490] game_message: Hermit is under attack
[t=01:15:59.195161][f=0023643] game_message: Hermit is under attack
[t=01:15:59.366253][f=0023648] [liblobby] Warning: Duplicate user(sarahbug108) added to channel (zk)
[t=01:16:00.415954][f=0023679] [liblobby] Warning: Duplicate user(sarahbug108) added to channel (zk)
[t=01:16:04.197768][f=0023793] game_message: Recluse is under attack
[t=01:16:10.000943][f=0023967] game_message: Archer is under attack
[t=01:16:20.970202][f=0024296] game_message: Archer is under attack
[t=01:16:26.157074][f=0024452] game_message: Archer is under attack
[t=01:16:31.222425][f=0024604] game_message: Archer is under attack
[t=01:16:36.628581][f=0024766] game_message: Archer is under attack
[t=01:16:41.700253][f=0024918] game_message: Archer is under attack
[t=01:16:46.798003][f=0025071] game_message: Archer is under attack
[t=01:16:52.223641][f=0025234] game_message: Archer is under attack
[t=01:16:58.095215][f=0025410] game_message: Archer is under attack
[t=01:17:03.394849][f=0025569] game_message: Hermit is under attack
[t=01:17:08.431208][f=0025720] game_message: Hermit is under attack
[t=01:17:14.005967][f=0025887] game_message: Hermit is under attack
[t=01:17:18.398660][f=0026019] [liblobby] Warning: Duplicate user(Baceplayer) added to channel (zk)
[t=01:17:22.995363][f=0026157] game_message: Archer is under attack
[t=01:17:29.179265][f=0026343] game_message: Recluse is under attack
[t=01:17:35.473861][f=0026530] game_message: Hermit is under attack
[t=01:17:40.579147][f=0026684] game_message: Hermit is under attack
[t=01:17:46.753588][f=0026870] game_message: Hermit is under attack
[t=01:17:53.266342][f=0027065] game_message: Archer is under attack
[t=01:17:58.430405][f=0027220] game_message: Hermit is under attack
[t=01:18:04.514844][f=0027403] game_message: Archer is under attack
[t=01:18:09.716306][f=0027559] game_message: Recluse is under attack
[t=01:18:19.916727][f=0027864] game_message: Recluse is under attack
[t=01:18:24.888428][f=0028014] game_message: Archer is under attack
[t=01:18:29.930777][f=0028165] game_message: Archer is under attack
[t=01:18:34.929595][f=0028315] game_message: Archer is under attack
[t=01:18:39.953086][f=0028466] game_message: Archer is under attack
[t=01:18:47.494769][f=0028692] game_message: Archer is under attack
[t=01:18:53.159068][f=0028862] game_message: Archer is under attack
[t=01:18:58.241465][f=0029014] game_message: Archer is under attack
[t=01:19:10.848647][f=0029393] game_message: Hermit is under attack
[t=01:19:16.089149][f=0029550] game_message: Archer is under attack
[t=01:19:21.372119][f=0029708] game_message: Recluse is under attack
[t=01:19:26.519873][f=0029863] game_message: Hermit is under attack
[t=01:19:31.998907][f=0030026] game_message: Hermit is under attack
[t=01:19:37.954305][f=0030206] game_message: Archer is under attack
[t=01:19:42.960731][f=0030356] game_message: Hermit is under attack
[t=01:19:45.804498][f=0030441] [liblobby] Warning: Duplicate user(Fraveler) added to channel (zk)
[t=01:19:48.167910][f=0030512] game_message: Hermit is under attack
[t=01:19:53.334767][f=0030667] game_message: Archer is under attack
[t=01:20:04.663564][f=0031007] game_message: Hermit is under attack
[t=01:20:13.364671][f=0031268] game_message: Recluse is under attack
[t=01:20:18.369874][f=0031418] game_message: Recluse is under attack
[t=01:20:24.989996][f=0031617] game_message: Recluse is under attack
[t=01:20:29.980332][f=0031767] game_message: Recluse is under attack
[t=01:20:36.555049][f=0031964] game_message: Recluse is under attack
[t=01:20:42.085814][f=0032130] game_message: Recluse is under attack
[t=01:20:47.174156][f=0032282] game_message: Recluse is under attack
[t=01:20:52.787240][f=0032451] game_message: Recluse is under attack
[t=01:20:58.188463][f=0032613] game_message: Archer is under attack
[t=01:21:16.587893][f=0033164] game_message: Archer is under attack
[t=01:21:25.076101][f=0033419] game_message: Archer is under attack
[t=01:21:31.233985][f=0033604] game_message: Archer is under attack
[t=01:21:36.229896][f=0033754] game_message: Archer is under attack
[t=01:21:41.277126][f=0033906] game_message: Archer is under attack
[t=01:21:46.272651][f=0034056] game_message: Archer is under attack
[t=01:21:51.283364][f=0034206] game_message: Hermit is under attack
[t=01:21:56.295760][f=0034356] game_message: Archer is under attack
[t=01:22:01.291199][f=0034506] game_message: Recluse is under attack
[t=01:22:06.293358][f=0034656] game_message: Recluse is under attack
[t=01:22:11.291073][f=0034806] game_message: Recluse is under attack
[t=01:22:16.279473][f=0034956] game_message: Recluse is under attack
[t=01:22:25.269533][f=0035225] game_message: Recluse is under attack
[t=01:22:31.497367][f=0035412] game_message: Recluse is under attack
[t=01:22:36.551948][f=0035562] game_message: Archer is under attack
[t=01:22:41.691938][f=0035716] game_message: Hermit is under attack
[t=01:22:47.233302][f=0035882] game_message: Recluse is under attack
[t=01:22:52.388828][f=0036037] game_message: Recluse is under attack
[t=01:22:57.741746][f=0036198] game_message: Recluse is under attack
[t=01:23:03.199904][f=0036361] game_message: Archer is under attack
[t=01:23:09.459122][f=0036549] game_message: Archer is under attack
[t=01:23:15.223123][f=0036722] game_message: Hermit is under attack
[t=01:23:17.465466][f=0036789] [liblobby] Warning: Duplicate user(ChewyTacos) added to channel (zk)
[t=01:23:30.054723][f=0037167] game_message: Recluse is under attack
[t=01:23:41.458401][f=0037509] game_message: Archer is under attack
[t=01:23:46.484392][f=0037659] game_message: Hermit is under attack
[t=01:23:51.568142][f=0037812] game_message: Recluse is under attack
[t=01:23:58.242210][f=0038013] game_message: Archer is under attack
[t=01:24:03.264199][f=0038163] game_message: Archer is under attack
[t=01:24:08.480888][f=0038320] game_message: Archer is under attack
[t=01:24:16.567369][f=0038562] game_message: Archer is under attack
[t=01:24:21.567223][f=0038712] game_message: Archer is under attack
[t=01:24:26.557604][f=0038862] game_message: Archer is under attack
[t=01:24:31.886830][f=0039022] game_message: Archer is under attack
[t=01:24:36.929070][f=0039173] game_message: Archer is under attack
[t=01:24:41.896615][f=0039323] game_message: Archer is under attack
[t=01:24:47.121226][f=0039473] game_message: Archer is under attack
[t=01:24:56.893143][f=0039765] game_message: Recluse is under attack
[t=01:25:01.955903][f=0039917] game_message: Archer is under attack
[t=01:25:06.946441][f=0040067] game_message: Archer is under attack
[t=01:25:11.951606][f=0040217] game_message: Archer is under attack
[t=01:25:17.073834][f=0040371] game_message: Hermit is under attack
[t=01:25:22.147784][f=0040523] game_message: Hermit is under attack
[t=01:25:27.269943][f=0040677] game_message: Hermit is under attack
[t=01:25:32.286930][f=0040827] game_message: Hermit is under attack
[t=01:25:37.315581][f=0040978] game_message: Redback is under attack
[t=01:25:42.319772][f=0041128] game_message: Redback is under attack
[t=01:26:08.158558][f=0041903] game_message: Redback is under attack
[t=01:26:12.508137][f=0042034] [liblobby] Warning: Duplicate user(Olasky) added to channel (zk)
[t=01:26:14.215853][f=0042085] [liblobby] Warning: Duplicate user(Olasky) added to channel (zk)
[t=01:26:16.924450][f=0042167] game_message: Envoy is under attack
[t=01:26:22.486140][f=0042332] game_message: Envoy is under attack
[t=01:26:27.450630][f=0042482] game_message: Redback is under attack
[t=01:26:28.359160][f=0042509] [liblobby] Warning: Duplicate user(AssXBlaster) added to channel (zk)
[t=01:26:29.393069][f=0042540] [liblobby] Warning: Duplicate user(AssXBlaster) added to channel (zk)
[t=01:26:32.466763][f=0042632] game_message: Archer is under attack
[t=01:26:37.575452][f=0042786] game_message: Redback is under attack
[t=01:26:42.681069][f=0042938] game_message: Envoy is under attack
[t=01:26:47.674029][f=0043088] game_message: Recluse is under attack
[t=01:26:53.018458][f=0043247] game_message: Hermit is under attack
[t=01:26:58.026525][f=0043399] game_message: Caretaker is under attack
[t=01:27:10.307719][f=0043768] game_message: Redback is under attack
[t=01:27:15.371249][f=0043920] game_message: Redback is under attack
[t=01:27:22.314456][f=0044128] game_message: Recluse is under attack
[t=01:27:27.419299][f=0044281] game_message: Archer is under attack
[t=01:27:33.468138][f=0044462] game_message: Archer is under attack
[t=01:27:38.436185][f=0044612] game_message: Recluse is under attack
[t=01:27:43.451553][f=0044762] game_message: Recluse is under attack
[t=01:27:48.472183][f=0044913] game_message: Archer is under attack
[t=01:27:53.484427][f=0045063] game_message: Archer is under attack
[t=01:27:58.662885][f=0045218] game_message: Archer is under attack
[t=01:28:00.755081][f=0045281] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 22537
[t=01:28:03.771740][f=0045372] game_message: Recluse is under attack
[t=01:28:08.764511][f=0045522] game_message: Cerberus is under attack
[t=01:28:13.786424][f=0045672] game_message: Archer is under attack
[t=01:28:22.937998][f=0045946] game_message: Archer is under attack
[t=01:28:27.975584][f=0046098] game_message: Lucifer is under attack
[t=01:28:33.287871][f=0046257] game_message: Archer is under attack
[t=01:28:38.301262][f=0046408] game_message: Recluse is under attack
[t=01:28:44.624794][f=0046597] game_message: Archer is under attack
[t=01:28:57.530727][f=0046985] game_message: Metal Extractor is under attack
[t=01:29:01.686291][f=0047109] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=01:29:07.883993][f=0047295] game_message: Archer is under attack
[t=01:29:17.158103][f=0047573] game_message: Archer is under attack
[t=01:29:22.438257][f=0047732] game_message: Archer is under attack
[t=01:29:32.121344][f=0048022] game_message: Archer is under attack
[t=01:30:10.313121][f=0049167] [liblobby] Warning: Duplicate user(rychhurst) added to channel (zk)
[t=01:30:13.079819][f=0049251] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 22538
[t=01:30:21.097947][f=0049491] game_message: Archer is under attack
[t=01:30:26.265517][f=0049646] game_message: Recluse is under attack
[t=01:30:45.207559][f=0050215] game_message: Archer is under attack
[t=01:30:50.226261][f=0050365] game_message: Recluse is under attack
[t=01:30:55.244465][f=0050516] game_message: Aegis is under attack
[t=01:31:00.254689][f=0050666] game_message: Caretaker is under attack
[t=01:31:05.379597][f=0050820] game_message: Aegis is under attack
[t=01:31:10.397025][f=0050970] game_message: Caretaker is under attack
[t=01:31:15.375355][f=0051119] [liblobby] Warning: Duplicate user(RatSnail15) added to channel (zk)
[t=01:31:15.398065][f=0051120] game_message: Redback is under attack
[t=01:31:16.388639][f=0051149] [liblobby] Warning: Duplicate user(RatSnail15) added to channel (zk)
[t=01:31:20.387582][f=0051270] game_message: Recluse is under attack
[t=01:31:25.393970][f=0051420] game_message: Recluse is under attack
[t=01:31:31.587961][f=0051606] game_message: Archer is under attack
[t=01:31:37.179494][f=0051774] game_message: Archer is under attack
[t=01:31:43.183843][f=0051954] game_message: Archer is under attack
[t=01:31:43.850477][f=0051974] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 22539
[t=01:31:49.642179][f=0052147] game_message: Archer is under attack
[t=01:31:54.756551][f=0052301] game_message: Archer is under attack
[t=01:32:02.526960][f=0052532] game_message: Archer is under attack
[t=01:32:07.460048][f=0052682] game_message: Archer is under attack
[t=01:32:11.634129][f=0052807] Hitman1616 added point: Unit received from AI: Bleeding edge test (1)
[t=01:32:11.897013][f=0052815] [liblobby] Warning: Duplicate user(belicus308) added to channel (zk)
[t=01:32:13.093291][f=0052851] game_message: Archer is under attack
[t=01:32:18.071439][f=0053001] game_message: Archer is under attack
[t=01:32:23.084293][f=0053151] game_message: Archer is under attack
[t=01:32:28.290766][f=0053307] game_message: Redback is under attack
[t=01:32:33.301138][f=0053457] game_message: Redback is under attack
[t=01:32:38.329400][f=0053608] game_message: Redback is under attack
[t=01:32:43.181595][f=0053753] Collecting current game state information.
[t=01:32:43.181648][f=0053753] [DumpState] dumping state (from 53753 to 53753 step 1)
[t=01:32:43.186714][f=0053753] [DumpState] using dump-file "ClientGameState--736633144-[53753-53753].txt"
[t=01:32:43.187041][f=0053753] [CAS::GASCB] Archive file="therock_v3.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=01:32:43.187126][f=0053753] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=01:32:43.187304][f=0053753] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=01:32:43.187369][f=0053753] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=01:32:43.187433][f=0053753] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=01:32:43.357533][f=0053753] Sync error for Hitman1616 in frame 53748 (got 45fafa46, correct is 25d0aad7)
[t=01:32:43.822775][f=0053773] game_message: Archer is under attack
[t=01:32:48.969668][f=0053928] game_message: Archer is under attack
[t=01:32:50.860893][f=0053984] [liblobby] Warning: Duplicate user(brycehadden) added to channel (zk)
[t=01:32:52.366899][f=0054029] [liblobby] Warning: Duplicate user(brycehadden) added to channel (zk)
[t=01:32:53.995011][f=0054078] game_message: Archer is under attack
[t=01:32:56.536944][f=0054153] Sync error for Hitman1616 in frame 54149 (got bb6430e3, correct is 12706b00)
[t=01:32:59.699454][f=0054245] game_message: Archer is under attack
[t=01:33:10.055911][f=0054554] Sync error for Hitman1616 in frame 54550 (got e3abacb1, correct is c43da01)
[t=01:33:23.818446][f=0054956] Sync error for Hitman1616 in frame 54951 (got 9670b61c, correct is 4c4dd75a)
[t=01:33:23.895928][f=0054959] [liblobby] Warning: Duplicate user(GrimEchos0) added to channel (zk)
[t=01:33:32.680420][f=0055222] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (3)" (ID: 2) being removed from team 4
[t=01:33:32.715290][f=0055223] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 1) being removed from team 3
[t=01:33:32.715503][f=0055223] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (2)" (ID: 0) being removed from team 2
[t=01:33:32.918980][f=0055229] Player Grimwulf left the game:  normal quit
[t=01:33:32.956360][f=0055230] game_message: Giving all units of Grimwulf to Hitman1616 due to lag/AFK
[t=01:33:33.000044][f=0055230] No clients connected, shutting down server
[t=01:33:33.000069][f=0055230] Server shutdown
[t=01:33:33.000568][f=0055230] Submitting stats
[t=01:33:33.036774][f=0055230] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:33:33.130476][f=0055230] Hitman1616 added point: 241 units received from Hitman1616
[t=01:33:43.046751][f=0055230] <autoquit> Autoquit sending quit command.
[t=01:33:43.046776][f=0055230] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=01:33:43.060391][f=0055230] [SpringApp::Reload][1]
[t=01:33:43.060408][f=0055230] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=01:33:43.086503][f=0055230]  [async=0] threads=6 tasks=5577010 {sum,avg}{exec,wait}time={{343041.188, 0.062}, {626679.750, 0.112}}ms
[t=01:33:43.086551][f=0055230]      thread=1 tasks=1115402 {sum,min,max,avg}{exec,wait}time={{99902.930, 0.000, 289.497, 0.090}, {42750.426, 0.000, 18446744027136.000, 0.038}}ms
[t=01:33:43.086563][f=0055230]      thread=2 tasks=1115402 {sum,min,max,avg}{exec,wait}time={{62412.418, 0.000, 294.459, 0.056}, {140760.125, 0.000, 18446744027136.000, 0.126}}ms
[t=01:33:43.086577][f=0055230]      thread=3 tasks=1115402 {sum,min,max,avg}{exec,wait}time={{60717.605, 0.000, 294.456, 0.054}, {144550.375, 0.000, 18446744027136.000, 0.130}}ms
[t=01:33:43.086584][f=0055230]      thread=4 tasks=1115402 {sum,min,max,avg}{exec,wait}time={{60252.961, 0.000, 292.649, 0.054}, {147127.609, 0.000, 27.342, 0.132}}ms
[t=01:33:43.086593][f=0055230]      thread=5 tasks=1115402 {sum,min,max,avg}{exec,wait}time={{59755.258, 0.000, 294.463, 0.054}, {151491.219, 0.000, 28.501, 0.136}}ms
[t=01:33:43.086604][f=0055230]  [async=1] threads=6 tasks=27256 {sum,avg}{exec,wait}time={{20504.084, 0.752}, {6547442.500, 240.220}}ms
[t=01:33:43.086613][f=0055230]      thread=1 tasks=5424 {sum,min,max,avg}{exec,wait}time={{4080.875, 0.000, 1283.704, 0.752}, {1310228.375, 0.000, 4081.126, 241.561}}ms
[t=01:33:43.086621][f=0055230]      thread=2 tasks=5394 {sum,min,max,avg}{exec,wait}time={{4088.875, 0.000, 1283.891, 0.758}, {1309485.125, 0.011, 4092.529, 242.767}}ms
[t=01:33:43.086631][f=0055230]      thread=3 tasks=5438 {sum,min,max,avg}{exec,wait}time={{4100.921, 0.000, 1283.955, 0.754}, {1308839.000, 0.001, 4102.429, 240.684}}ms
[t=01:33:43.086639][f=0055230]      thread=4 tasks=5501 {sum,min,max,avg}{exec,wait}time={{4144.427, 0.000, 1284.044, 0.753}, {1314995.625, 0.010, 4147.704, 239.047}}ms
[t=01:33:43.086648][f=0055230]      thread=5 tasks=5499 {sum,min,max,avg}{exec,wait}time={{4088.988, 0.000, 1241.181, 0.744}, {1303894.500, 0.006, 4081.812, 237.115}}ms
[t=01:33:43.086653][f=0055230] [ThreadPool::SetThreadCount][2] workers=0
[t=01:33:43.086675][f=0055230] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=01:33:43.087185][f=0055230] [ThreadPool::SetThreadCount][2] workers=5
[t=01:33:43.087278][f=0055230] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=01:33:43.087449][f=0055230] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:33:43.087455][f=0055230] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:33:43.087453][f=0055230] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=01:33:43.087451][f=0055230] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:33:43.087522][f=0055230] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=01:33:43.087529][f=0055230] [SpringApp::Reload][2]
[t=01:33:43.087546][f=0055230] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-25_01-28-32-050_TheRock_V3_105.1.1-2457-g8095d30 BAR105.sdfz" (42279617 bytes)
[t=01:33:43.087589][f=0055230] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:33:43.087607][f=0055230] [Game::KillLua][1] dtor=0 luaUI=0000021dca2d5910
[t=01:33:43.087654][f=0055230] Start widgetHandler:Shutdown
[t=01:33:43.089236][f=0055230] Shutdown - SaveOrderList Complete
[t=01:33:43.089853][f=0055230] Writing last game win data
[t=01:33:43.092322][f=0055230] Shutdown - SaveConfigData Complete
[t=01:33:43.092335][f=0055230] Shutdown Widget - Chili Highlight
[t=01:33:43.092352][f=0055230] Shutdown Widget - Draw After Chili
[t=01:33:43.092361][f=0055230] Shutdown Widget - API Unit Tracker GL4
[t=01:33:43.092370][f=0055230] Shutdown Widget - EPIC Menu
[t=01:33:43.093176][f=0055230] Shutdown Widget - Depth of Field Shader
[t=01:33:43.093187][f=0055230] Shutdown Widget - Chili Widget Selector
[t=01:33:43.093733][f=0055230] Shutdown Widget - Chili Minimap
[t=01:33:43.093816][f=0055230] Shutdown Widget - Deferred rendering
[t=01:33:43.093825][f=0055230] SSAO: Deferred rendering disabled, disabling.
[t=01:33:43.096233][f=0055230] Shutdown Widget - Deferred rendering
[t=01:33:43.096245][f=0055230] SSAO: Deferred rendering disabled, disabling.
[t=01:33:43.096731][f=0055230] Shutdown Widget - Local Team Colors
[t=01:33:43.096741][f=0055230] Shutdown Widget - Display Keys 2
[t=01:33:43.096756][f=0055230] Shutdown Widget - Save Game Menu
[t=01:33:43.096764][f=0055230] Shutdown Widget - Highlight Model Api GL4
[t=01:33:43.096794][f=0055230] Shutdown Widget - Unit Icons
[t=01:33:43.096846][f=0055230] Shutdown Widget - Noises
[t=01:33:43.096854][f=0055230] Shutdown Widget - HealthBars
[t=01:33:43.097500][f=0055230] Shutdown Widget - Selected Units GL4 2
[t=01:33:43.097525][f=0055230] Shutdown Widget - BuildETA
[t=01:33:43.097534][f=0055230] Shutdown Widget - Win Counter
[t=01:33:43.097540][f=0055230] Shutdown Widget - EndGame APM stats
[t=01:33:43.097549][f=0055230] Shutdown Widget - Modular Comm Info
[t=01:33:43.097556][f=0055230] Shutdown Widget - Defense Range Zero-K
[t=01:33:43.097823][f=0055230] Shutdown Widget - Transport AI
[t=01:33:43.097833][f=0055230] Shutdown Widget - Stereo3D
[t=01:33:43.097877][f=0055230] Shutdown Widget - State Reverse and Latency
[t=01:33:43.097892][f=0055230] Shutdown Widget - Showeco and Grid Drawer
[t=01:33:43.097902][f=0055230] Shutdown Widget - Point Tracker
[t=01:33:43.097910][f=0055230] Shutdown Widget - Music Player v2
[t=01:33:43.097924][f=0055230] Shutdown Widget - Missile Silo Range
[t=01:33:43.097933][f=0055230] Shutdown Widget - MinimapEvents
[t=01:33:43.097940][f=0055230] Shutdown Widget - Local Widgets Config
[t=01:33:43.097952][f=0055230] Shutdown Widget - Highlight Geos
[t=01:33:43.097964][f=0055230] Shutdown Widget - Grab Input
[t=01:33:43.098049][f=0055230] Input grabbing is disabled!
[t=01:33:43.098057][f=0055230] Shutdown Widget - Darkening
[t=01:33:43.098067][f=0055230] Shutdown Widget - Context Menu
[t=01:33:43.098075][f=0055230] Shutdown Widget - Chili Spectator Panels
[t=01:33:43.098083][f=0055230] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:33:43.098095][f=0055230] Shutdown Widget - Chili Nuke Warning
[t=01:33:43.098128][f=0055230] Shutdown Widget - Chili EndGame Window
[t=01:33:43.098142][f=0055230] Shutdown Widget - Startup Info and Selector
[t=01:33:43.098155][f=0055230] Shutdown Widget - Chili Economy Panel Default
[t=01:33:43.098202][f=0055230] Shutdown Widget - CameraShake
[t=01:33:43.098210][f=0055230] Shutdown Widget - Attack Warning
[t=01:33:43.098218][f=0055230] Shutdown Widget - Attack AoE
[t=01:33:43.098227][f=0055230] Shutdown Widget - Map Edge Extension
[t=01:33:43.098894][f=0055230] Shutdown Widget - Selection Send
[t=01:33:43.098906][f=0055230] Shutdown Widget - Highlight Unit GL4 v2
[t=01:33:43.098920][f=0055230] Shutdown Widget - LupsManager
[t=01:33:43.098975][f=0055230] Shutdown Widget - Receive Units Indicator
[t=01:33:43.098984][f=0055230] Shutdown Widget - Newton Firezone
[t=01:33:43.098995][f=0055230] Shutdown Widget - Chili Pro Console
[t=01:33:43.099382][f=0055230] Shutdown Widget - Persistent Build Height
[t=01:33:43.099392][f=0055230] Shutdown Widget - Lasso Terraform GUI
[t=01:33:43.099399][f=0055230] Shutdown Widget - Lups
[t=01:33:43.099983][f=0055230] Shutdown Widget - Chili Framework
[t=01:33:43.099994][f=0055230] Shutdown Widget - Mex Placement Handler
[t=01:33:43.100650][f=0055230] Shutdown Widget - Custom Markers
[t=01:33:43.100663][f=0055230] Shutdown Widget - Chili Core Selector
[t=01:33:43.100727][f=0055230] Shutdown Widget - Select Keys
[t=01:33:43.100747][f=0055230] Shutdown Widget - Pause Screen
[t=01:33:43.100929][f=0055230] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:33:43.100957][f=0055230] Shutdown Widget - Bloom Shader Deferred
[t=01:33:43.101122][f=0055230] Shutdown Widget - Text To Speech Control
[t=01:33:43.101131][f=0055230] Shutdown Widget - Layout Handler
[t=01:33:43.101140][f=0055230] Shutdown Widget - Color Blindness Correction
[t=01:33:43.101253][f=0055230] End widgetHandler:Shutdown
[t=01:33:43.132861][f=0055230] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 268315543, 0.0} allocedSize{int+, int-, ext}={0, 0, 29086181979}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=01:33:43.136018][f=0055230] [Game::KillLua][2] dtor=0 luaGaia=0000021d6ab1e530
[t=01:33:43.139312][f=0055230] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:33:43.139410][f=0055230] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:33:43.139432][f=0055230] [Game::KillLua][3] dtor=0 luaRules=0000021d6ab1a4b0
[t=01:33:43.139462][f=0055230] Start gadgetHandler:Shutdown
[t=01:33:43.139470][f=0055230] Shutdown - StartSetup
[t=01:33:43.139477][f=0055230] Shutdown - UnitMorph
[t=01:33:43.151160][f=0055230] Shutdown - Carrier Drones
[t=01:33:43.151689][f=0055230] Shutdown - Missile Silo Controller
[t=01:33:43.151701][f=0055230] Shutdown - Modular Comm Info
[t=01:33:43.151714][f=0055230] Shutdown - Terrain Texture Handler
[t=01:33:43.151723][f=0055230] Shutdown - UnitCloakShield
[t=01:33:43.154833][f=0055230] Shutdown - Starlight Handler
[t=01:33:43.155200][f=0055230] End gadgetHandler:Shutdown
[t=01:33:43.203757][f=0055230] Start gadgetHandler:Shutdown
[t=01:33:43.203785][f=0055230] Shutdown - Teleport Throw
[t=01:33:43.203796][f=0055230] Shutdown - UnitMorph
[t=01:33:43.203810][f=0055230] Shutdown - Commander Skin Renderer
[t=01:33:43.217601][f=0055230] Shutdown - Missile fired callins
[t=01:33:43.217619][f=0055230] Shutdown - Modular Comm Info
[t=01:33:43.217627][f=0055230] Shutdown - Retreat Command
[t=01:33:43.217640][f=0055230] Shutdown - Shockwaves
[t=01:33:43.217648][f=0055230] Shutdown - Unit tint API
[t=01:33:43.217665][f=0055230] Shutdown - Unit glow API
[t=01:33:43.217679][f=0055230] Shutdown - UnitCloakShield
[t=01:33:43.217702][f=0055230] Shutdown - Lups Cloak FX
[t=01:33:43.218125][f=0055230] Shutdown - Lups
[t=01:33:43.219146][f=0055230] Shutdown - Lups Shield
[t=01:33:43.220058][f=0055230] End gadgetHandler:Shutdown
[t=01:33:43.243574][f=0055230] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 35358, 0.0} allocedSize{int+, int-, ext}={0, 0, 5466490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014}
[t=01:33:43.247893][f=0055230] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:33:43.247954][f=0055230] [Game::KillLua][4] dtor=0
[t=01:33:43.247963][f=0055230] [Game::KillLua][5] dtor=0
[t=01:33:43.253627][f=0055230] [SpringApp::Reload][3]
[t=01:33:43.253645][f=0055230] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:33:43.253762][f=0055230] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:33:43.253779][f=0055230] [Sound] [Sound::UpdateThread][3] #sources=32 #items=129
[t=01:33:43.253920][f=0055230] [Sound] [Sound::UpdateThread][4] ctx=0000021ebb76c7e0 dev=0000021e6616b070
[t=01:33:43.253986][f=0055230] [Sound] [Sound::UpdateThread][5] ctx=0000021ebb76c7e0 dev=0000021e6616b070
[t=01:33:43.253994][f=0055230] [Sound] [Sound::Cleanup][alcDestroyContext(0000021ebb76c7e0)]
[t=01:33:43.254500][f=0055230] [Sound] [Sound::Cleanup][alcCloseDevice(0000021e6616b070)]
[t=01:33:43.254927][f=0055230] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:33:43.282236][f=0055230] [Sound] [Sound::UpdateThread][6]
[t=01:33:43.282522][f=0055230] [SpringApp::Reload][4]
[t=01:33:43.282534][f=0055230] [Game::~CGame][1]
[t=01:33:43.282541][f=0055230] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:33:43.282550][f=0055230] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:33:43.282559][f=0055230] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:33:43.282566][f=0055230] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:33:43.282572][f=0055230] [Game::KillLua][4] dtor=1
[t=01:33:43.282590][f=0055230] [Game::KillLua][5] dtor=1
[t=01:33:43.282660][f=0055230] [Game::KillMisc][1]
[t=01:33:43.282680][f=0055230] [Game::KillMisc][2]
[t=01:33:43.282793][f=0055230] [Game::KillMisc][3]
[t=01:33:43.282799][f=0055230] [Game::KillRendering][1]
[t=01:33:43.286768][f=0055230] [~CRectangleOverlapHandler] 7% overlap reduction
[t=01:33:43.331270][f=0055230] [3DOParser::Kill] allocated 3 pieces
[t=01:33:43.331289][f=0055230] [S3OParser::Kill] allocated 5626 pieces
[t=01:33:43.331826][f=0055230] [AssParser::Kill] allocated 674 pieces
[t=01:33:43.370313][f=0055230] [Game::KillInterface][1]
------- TRUNCATED -------
[t=02:16:48.107483][f=0074419] [Game::KillSimulation][2]
[t=02:16:48.140893][f=0074419] [CCollisionHandler] dis-/continuous tests: 4823/236036021
[t=02:16:48.140911][f=0074419] [Game::KillSimulation][3]
[t=02:16:48.141811][f=0074419] [~CPathCache(40x32)] cacheHits=541 hitPercentage=51% numHashColls=0 maxCacheSize=3
[t=02:16:48.141881][f=0074419] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:16:48.141910][f=0074419] [~CPathCache(80x64)] cacheHits=540 hitPercentage=1% numHashColls=0 maxCacheSize=3
[t=02:16:48.141933][f=0074419] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:16:48.142259][f=0074419] [~CRectangleOverlapHandler] 7% overlap reduction
[t=02:16:48.204082][f=0074419] [LosHandler::Kill] raycast instance cache-{hits,misses}={1203385,1711432}; shared=6%; cached=35%
[t=02:16:48.207649][f=0074419] [Game::KillSimulation][4]
[t=02:16:48.306464][f=0074419] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=02:16:48.306501][f=0074419] [Game::~CGame][2]
[t=02:16:48.306508][f=0074419] [Game::~CGame][3]
[t=02:16:48.306693][f=0074419] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3411567 bytes sent   in 61698 packets (55.295 bytes/packet)
    50613579 bytes recv'd in 192472 packets (262.966 bytes/packet)
    {0.162x, 0.023x} relative protocol overhead {up, down}
    119986 incoming chunks dropped, 72420 outgoing chunks resent
    125535 incoming chunks processed

[t=02:16:48.306956][f=0074419] [SpringApp::Reload][5]
[t=02:16:48.306987][f=0074419] [SpringApp::Reload][6]
[t=02:16:48.306995][f=0074419] [VFS] [SpringVFS::UnMapArchives<this=0000021d14844580>(reload=1)] (#mod=8184 #map=182 #menu=2885)
[t=02:16:48.310175][f=0074419] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=02:16:48.310615][f=0074419] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=02:16:48.310847][f=0074419] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=02:16:48.310955][f=0074419] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=02:16:48.317737][f=0074419] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=02:16:48.317750][f=0074419] [SpringApp::Reload][7]
[t=02:16:48.318566][f=0074419] [SpringApp::Reload][8]
[t=02:16:48.318785][f=0074419] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=02:16:48.318963][f=0074419] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=02:16:48.318991][f=0074419] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=02:16:48.319011][f=0074419] [Sound] [Sound::InitThread][1]
[t=02:16:48.319040][f=0074419] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=02:16:48.324170][f=0074419] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=02:16:48.324192][f=0074419] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=02:16:48.324199][f=0074419] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G274QRFW (NVIDIA High Definition Audio)"
[t=02:16:48.324205][f=0074419] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=02:16:48.324222][f=0074419] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=02:16:48.333420][f=0074419] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=02:16:48.334185][f=0074419] [Sound] [Sound::OpenLoopbackDevice] device=0000021f00dc5020(default) context=0000021e836de280  numChannels=2 frameSize=8
[t=02:16:48.334196][f=0074419] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=02:16:48.334202][f=0074419] [Sound]   Vendor:         OpenAL Community
[t=02:16:48.334207][f=0074419] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=02:16:48.334211][f=0074419] [Sound]   Renderer:       OpenAL Soft
[t=02:16:48.334230][f=0074419] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=02:16:48.334251][f=0074419] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=02:16:48.334259][f=0074419] [Sound]   Devices:
[t=02:16:48.335998][f=0074419] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=02:16:48.336009][f=0074419] [Sound]     [OpenAL Soft on MSI G274QRFW (NVIDIA High Definition Audio)]
[t=02:16:48.336015][f=0074419] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=02:16:48.336022][f=0074419] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=02:16:48.336029][f=0074419] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=02:16:48.336670][f=0074419] [Sound]   EFX Enabled: yes
[t=02:16:48.336699][f=0074419] [Sound] [Sound::UpdateThread][2]
[t=02:16:48.426407][f=0074419] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[t=02:16:48.426519][f=0074419] [SpringApp::Reload][10]
[t=02:16:48.426565][f=-000001] [SpringApp::Reload][11]
[t=02:16:48.426574][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=02:16:48.426856][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021d14844580>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=02:16:48.427708][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021d14844580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=02:16:48.427809][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021d14844580>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=02:16:48.427935][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021d14844580>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=02:16:48.488146][f=-000001] [SpringApp::Reload][12] #script=0
[t=02:16:48.488364][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000021d589a3a40
[t=02:16:48.488388][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[t=02:16:48.496916][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.04
[t=02:16:48.531260][f=-000001] [SpringApp::Reload][13] reloadCount=7

[t=02:16:48.531713][f=-000001] TotalHideLobbyInterface, false
[t=02:18:12.536076][f=-000001] Quitting...
[t=02:18:12.556191][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:18:12.556205][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=02:18:12.584235][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=02:18:12.584252][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.237, 0.047}, {2.252, 0.450}}ms
[t=02:18:12.584274][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.007, 0.007, 0.007, 0.007}}ms
[t=02:18:12.584282][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.915, 0.915, 0.915, 0.915}}ms
[t=02:18:12.584290][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.913, 0.913, 0.913, 0.913}}ms
[t=02:18:12.584297][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.158, 0.158, 0.158, 0.158}}ms
[t=02:18:12.584307][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.259, 0.259, 0.259, 0.259}}ms
[t=02:18:12.584312][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:18:12.584318][f=-000001] [SpringApp::Kill][2]
[t=02:18:12.584633][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:18:12.613668][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:18:12.613681][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=02:18:12.613941][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021e836de280 dev=0000021f00dc5020
[t=02:18:12.614019][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021e836de280 dev=0000021f00dc5020
[t=02:18:12.614027][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021e836de280)]
[t=02:18:12.614414][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021f00dc5020)]
[t=02:18:12.614457][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:18:12.640166][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:18:12.641756][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=02:18:12.643802][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 60598,  target steam id 76561197993127547, channel 4
[t=02:18:12.689020][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 43708667, 0.0} allocedSize{int+, int-, ext}={0, 0, 4661607188}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076}
[t=02:18:12.689758][f=-000001] [SpringApp::Kill][3]
[t=02:18:12.689768][f=-000001] [SpringApp::Kill][4] font=0000021d146c5480
[t=02:18:12.692668][f=-000001] [SpringApp::Kill][5]
[t=02:18:12.697815][f=-000001] [SpringApp::Kill][6]
[t=02:18:12.697826] [SpringApp::Kill][7]
[t=02:18:12.697842] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {13080, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:18:12.697865] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8064, 1048576, 1048576}, EBO = {16000, 2097152, 2097152}
[t=02:18:12.697873] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:18:12.697879] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:18:12.697888] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {19492, 65536, 65536}, EBO = {29238, 262144, 262144}
[t=02:18:12.697895] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:18:12.697902] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {6428, 1048576, 1048576}, EBO = {9642, 2097152, 2097152}
[t=02:18:12.697909] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {188300, 1048576, 1048576}, EBO = {282450, 2097152, 2097152}
[t=02:18:12.697919] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:18:12.697926] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:18:12.697933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:18:12.697943] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=02:18:12.697950] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6828, 1048576, 1048576}, EBO = {10242, 2097152, 2097152}
[t=02:18:12.793657] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:18:12.793674] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:18:12.793679] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:18:12.793700] [LuaSocket] UDP_CONNECT DENY  127.0.0.1 60598
[t=02:18:12.793705] [LuaSocket] UDP_CONNECT DENY  127.0.0.1 60564
[t=02:18:12.793710] [LuaSocket] UDP_CONNECT DENY  127.0.0.1 50444
[t=02:18:12.793715] [LuaSocket] UDP_CONNECT DENY  127.0.0.1 51385
[t=02:18:12.793719] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:18:12.794477] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>]
[t=02:18:12.794531] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=0)] #archives[section]=0 #files[section]=0
[t=02:18:12.794576] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=1)] #archives[section]=0 #files[section]=0
[t=02:18:12.794641] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=2)] #archives[section]=4 #files[section]=437
[t=02:18:12.794649] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021d146c0b70)
[t=02:18:12.794949] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021d146c0cd0)
[t=02:18:12.795099] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021d0057ca00)
[t=02:18:12.795332] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000021d146c08b0)
[t=02:18:12.795369] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=3)] #archives[section]=0 #files[section]=2885
[t=02:18:12.795479] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=4)] #archives[section]=0 #files[section]=0
[t=02:18:12.795486] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=5)] #archives[section]=1 #files[section]=0
[t=02:18:12.795492] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000021d0057c5e0)
[t=02:18:12.796951] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=6)] #archives[section]=2 #files[section]=0
[t=02:18:12.796977] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\therock_v3.sd7 (0000021ee7ebe160)
[t=02:18:12.797120] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\the_river_nix_20.sd7 (0000021d58235cb0)
[t=02:18:12.797335] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=7)] #archives[section]=0 #files[section]=0
[t=02:18:12.797343] [VFS] [SpringVFS::DeleteArchives<this=0000021d14844580>(section=8)] #archives[section]=1 #files[section]=0
[t=02:18:12.797353] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000021d146c1250)
[t=02:18:12.798564] [SpringApp::Kill][8]
[t=02:18:12.798574] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:18:12.798578] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7550e7430 (joinable=1)
[t=02:18:12.798582] [WatchDog::Uninstall][2]
[t=02:18:13.317305] [WatchDog::Uninstall][3]
[t=02:18:13.317319] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited