Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/105CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/105CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/105CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/105CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/105CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost) at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver) Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ffff [t=00:00:00.008990] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.009022] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.021141] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.021881] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.021896] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.289846] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.289945] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.291705] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.291728] [t=00:00:00.291733] Enable or disable log sections using the LogSections configuration key [t=00:00:00.291738] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.291758] Use "none" to disable the default log sections. [t=00:00:00.291762] ============== </Log Sections> ============== [t=00:00:00.291767] ============== <User Config> ============== [t=00:00:00.291917] AllowDeferredMapRendering = 1 [t=00:00:00.291938] AllowDeferredModelRendering = 1 [t=00:00:00.291948] BumpWaterAnisotropy = 2 [t=00:00:00.291956] BumpWaterBlurReflection = 1 [t=00:00:00.291963] BumpWaterDepthBits = 32 [t=00:00:00.291970] BumpWaterReflection = 2 [t=00:00:00.291999] BumpWaterTexSizeReflection = 128 [t=00:00:00.292008] CamMode = 1 [t=00:00:00.292032] CamTimeExponent = 4.0 [t=00:00:00.292042] CamTimeFactor = 1.0 [t=00:00:00.292048] DualScreenMiniMapOnLeft = 1 [t=00:00:00.292052] EdgeMoveDynamic = 0 [t=00:00:00.292056] EdgeMoveWidth = 0.003 [t=00:00:00.292061] FPSFOV = 90 [t=00:00:00.292064] FeatureDrawDistance = 600000 [t=00:00:00.292069] FeatureFadeDistance = 600000 [t=00:00:00.292072] FontSize = 18 [t=00:00:00.292076] GrassDetail = 4 [t=00:00:00.292095] GroundDecals = 2 [t=00:00:00.292101] GroundDetail = 90 [t=00:00:00.292104] HangTimeout = 30 [t=00:00:00.292109] HardwareCursor = 1 [t=00:00:00.292113] InitialNetworkTimeout = 0 [t=00:00:00.292116] LODScale = 1.000 [t=00:00:00.292151] LODScaleReflection = 1.000 [t=00:00:00.292158] LODScaleRefraction = 1.000 [t=00:00:00.292179] LODScaleShadow = 1.000 [t=00:00:00.292188] LinkIncomingMaxPacketRate = 512 [t=00:00:00.292193] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.292223] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.292236] LinkOutgoingBandwidth = 131072 [t=00:00:00.292241] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.292246] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.292249] MSAALevel = 4 [t=00:00:00.292253] MaxParticles = 15000 [t=00:00:00.292257] MaxSounds = 32 [t=00:00:00.292263] MaximumTransmissionUnit = 0 [t=00:00:00.292267] MiddleClickScrollSpeed = -0.001 [t=00:00:00.292271] MiniMapMarker = 0 [t=00:00:00.292284] MouseDragScrollThreshold = 0 [t=00:00:00.292288] NetworkLossFactor = 1 [t=00:00:00.292293] OverheadMaxHeightFactor = 1.4 [t=00:00:00.292296] OverheadScrollSpeed = 50 [t=00:00:00.292301] ReconnectTimeout = 0 [t=00:00:00.292305] RotateLogFiles = 1 [t=00:00:00.292309] Shadows = 1 [t=00:00:00.292312] ShowClock = 0 [t=00:00:00.292316] SoftParticles = 2 [t=00:00:00.292320] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.292324] UnitIconDist = 151 [t=00:00:00.292328] UseDistToGroundForIcons = 1.1 [t=00:00:00.292369] UseLuaMemPools = 0 [t=00:00:00.292376] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.292380] VFSCacheArchiveFiles = 0 [t=00:00:00.292384] Water = 4 [t=00:00:00.292388] WindowBorderless = 1 [t=00:00:00.292406] ============== </User Config> ============== [t=00:00:00.292413] ============== <User System> ============== [t=00:00:00.292418] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.292424] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.292440] Compiler Version: gcc-13.2.0 [t=00:00:00.292481] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.292527] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12650H; 32471MB RAM, 37335MB pagefile [t=00:00:00.292535] Binary Word Size: 64-bit (native) [t=00:00:00.292539] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.292544] Physical CPU Cores: 6 [t=00:00:00.292548] Logical CPU Cores: 12 [t=00:00:00.292556] ============== </User System> ============== [t=00:00:00.292650] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.292656] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.292660] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.292663] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.292667] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.293754] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.293770] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.302042] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.304692] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.304706] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.304711] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.304716] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.304719] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.304724] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.304728] [11] 1366x768x24bpp@144Hz [t=00:00:00.304731] [13] 1360x768x24bpp@144Hz [t=00:00:00.304735] [15] 1280x1024x24bpp@144Hz [t=00:00:00.304752] [17] 1280x960x24bpp@144Hz [t=00:00:00.304755] [19] 1280x800x24bpp@144Hz [t=00:00:00.304759] [21] 1280x768x24bpp@144Hz [t=00:00:00.304762] [23] 1280x720x24bpp@144Hz [t=00:00:00.304766] [25] 1280x600x24bpp@144Hz [t=00:00:00.304769] [27] 1152x864x24bpp@144Hz [t=00:00:00.304773] [29] 1024x768x24bpp@144Hz [t=00:00:00.304777] [31] 800x600x24bpp@144Hz [t=00:00:00.304781] [33] 640x480x24bpp@144Hz [t=00:00:03.631601] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:03.633404] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:03.633446] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:03.754079] [GR::LogVersionInfo] [t=00:00:03.754119] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:03.754145] GL version : 4.6.0 NVIDIA 551.52 [t=00:00:03.754169] GL vendor : NVIDIA Corporation [t=00:00:03.754244] GL renderer : NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 [t=00:00:03.754268] GLSL version: 4.60 NVIDIA [t=00:00:03.754286] GLEW version: 2.1.0 [t=00:00:03.754304] GPU memory : 8188MB (total) / 7873MB (available) [t=00:00:03.754357] SDL swap-int: 1 [t=00:00:03.754384] SDL driver : windows [t=00:00:03.754401] [t=00:00:03.754451] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:03.754472] GLSL shader support : 1 [t=00:00:03.754486] GL4 support : 1 [t=00:00:03.754536] FBO extension support : 1 [t=00:00:03.754595] NVX GPU mem-info support : 1 [t=00:00:03.754627] ATI GPU mem-info support : 0 [t=00:00:03.754673] Texture clamping to edge : 1 [t=00:00:03.754699] NPOT-texture support : 1 (1) [t=00:00:03.754722] S3TC/DXT1 texture support : 1/1 [t=00:00:03.754744] texture query-LOD support : 1 (1) [t=00:00:03.754759] MSAA frame-buffer support : 1 (1) [t=00:00:03.754771] Z-buffer depth : 32 (-) [t=00:00:03.754802] primitive-restart support : 1 (1) [t=00:00:03.754919] clip-space control support: 1 (1) [t=00:00:03.754936] seamless cube-map support : 1 (1) [t=00:00:03.754945] frag-depth layout support : 1 (1) [t=00:00:03.754953] persistent maps support : 1 (1) [t=00:00:03.754962] explicit attribs location : 1 (1) [t=00:00:03.754974] multi draw indirect : 1 (-) [t=00:00:03.754984] array textures : 1 (-) [t=00:00:03.754993] buffer copy support : 1 (-) [t=00:00:03.755001] indirect draw : 1 (-) [t=00:00:03.755026] base instance : 1 (-) [t=00:00:03.755034] [t=00:00:03.755071] max. FBO samples : 32 [t=00:00:03.755098] max. FS/program texture slots : 32/192 [t=00:00:03.755108] max. texture size : 32768 [t=00:00:03.755127] max. texture anisotropy level : 16.000000 [t=00:00:03.755141] max. vec4 varyings/attributes : 31/16 [t=00:00:03.755150] max. draw-buffers : 8 [t=00:00:03.755162] max. rec. indices/vertices : 1048576/1048576 [t=00:00:03.755195] max. uniform buffer-bindings : 84 [t=00:00:03.755206] max. uniform block-size : 64KB [t=00:00:03.755215] max. storage buffer-bindings : 96 [t=00:00:03.755224] max. storage block-size : 2047MB [t=00:00:03.755248] [t=00:00:03.755288] enable AMD-hacks : 0 [t=00:00:03.755341] compress MIP-maps: 0 [t=00:00:03.755491] Number of compressed texture formats: 23 [t=00:00:03.755584] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:03.755672] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:03.757560] [GR::UpdateGLConfigs] [t=00:00:03.757737] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:03.757778] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:03.757834] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.757898] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.757934] [GR::InitGLState] [t=00:00:03.758923] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:03.973990] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:06.134808] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2160ms [t=00:00:06.138767] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:07.234107] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:07.234205] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:07.236366] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:07.242261] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:07.242322] [DataDirLocater::Check] Isolation Mode! [t=00:00:07.242709] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:07.242986] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:07.243526] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:07.243441] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:07.280458] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:07.281363] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:07.281544] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:07.282907] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:07.282919] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:07.283027] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:07.283054] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:07.283168] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:07.283203] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:09.900323] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:09.900541] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:09.900561] [SpringApp::Kill][1] fromRun=0 [t=00:00:09.900577] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:09.929911] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:09.930033] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.597, 0.319}, {5.077, 1.015}}ms [t=00:00:09.930055] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.337, 0.337, 0.337, 0.337}, {1.247, 1.247, 1.247, 1.247}}ms [t=00:00:09.930105] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.343, 0.343, 0.343, 0.343}, {1.298, 1.298, 1.298, 1.298}}ms [t=00:00:09.930121] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.331, 0.331, 0.331, 0.331}, {1.262, 1.262, 1.262, 1.262}}ms [t=00:00:09.930137] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.431, 0.431, 0.431, 0.431}, {1.270, 1.270, 1.270, 1.270}}ms [t=00:00:09.930164] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.155, 0.155, 0.155, 0.155}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:09.930178] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:09.930187] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 51 MB [t=00:00:09.935134] [SpringApp::Kill][3] [t=00:00:09.935156] [SpringApp::Kill][4] font=0000016458ddf080 [t=00:00:09.935707] [SpringApp::Kill][5] [t=00:00:09.935782] [SpringApp::Kill][6] [t=00:00:09.935814] [SpringApp::Kill][7] [t=00:00:09.936296] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.936355] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.936382] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:09.936400] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.936429] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:09.936448] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.936463] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.936489] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.936503] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:09.936519] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.936636] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.936673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.936685] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.020607] [SpringApp::Kill][8] [t=00:00:10.020674] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.020695] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62aef7430 (joinable=1) [t=00:00:10.020707] [WatchDog::Uninstall][2] [t=00:00:10.302656] [WatchDog::Uninstall][3] [t=00:00:10.302687] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):