ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #106252

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.024422] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.024450] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.031070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.031223] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.237852] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.237920] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.237960]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.237977]   
[t=00:00:00.237984]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.237991]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.237998]   Use "none" to disable the default log sections.
[t=00:00:00.238006] ============== </Log Sections> ==============

[t=00:00:00.238022] ============== <User Config> ==============
[t=00:00:00.238181]   AllowDeferredMapRendering = 1
[t=00:00:00.238192]   AllowDeferredModelRendering = 1
[t=00:00:00.238200]   BumpWaterAnisotropy = 2
[t=00:00:00.238206]   BumpWaterBlurReflection = 1
[t=00:00:00.238214]   BumpWaterDepthBits = 32
[t=00:00:00.238220]   BumpWaterReflection = 2
[t=00:00:00.238227]   BumpWaterTexSizeReflection = 256
[t=00:00:00.238234]   CamFreeScrollSpeed = 50
[t=00:00:00.238239]   CamMode = 1
[t=00:00:00.238246]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.238267]   EdgeMoveDynamic = 0
[t=00:00:00.238285]   EdgeMoveWidth = 0.003
[t=00:00:00.238297]   FPSFOV = 90
[t=00:00:00.238304]   FPSScrollSpeed = 50
[t=00:00:00.238311]   FontSize = 18
[t=00:00:00.238317]   GrassDetail = 0
[t=00:00:00.238323]   GroundDecals = 5
[t=00:00:00.238329]   GroundDetail = 120
[t=00:00:00.238336]   GroundScarAlphaFade = 1
[t=00:00:00.238342]   HangTimeout = 30
[t=00:00:00.238347]   HardwareCursor = 1
[t=00:00:00.238354]   InitialNetworkTimeout = 0
[t=00:00:00.238387]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.238411]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.238437]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.238448]   LinkOutgoingBandwidth = 131072
[t=00:00:00.238456]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.238463]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.238470]   MSAALevel = 8
[t=00:00:00.238477]   MaxParticles = 25000
[t=00:00:00.238484]   MaxSounds = 32
[t=00:00:00.238490]   MaximumTransmissionUnit = 0
[t=00:00:00.238510]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.238517]   MiniMapMarker = 0
[t=00:00:00.238525]   MouseDragScrollThreshold = 0
[t=00:00:00.238532]   NetworkLossFactor = 1
[t=00:00:00.238540]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.238546]   OverheadScrollSpeed = 50
[t=00:00:00.238552]   ReconnectTimeout = 0
[t=00:00:00.238558]   RotOverheadScrollSpeed = 50
[t=00:00:00.238565]   RotateLogFiles = 1
[t=00:00:00.238571]   ShadowMapSize = 8192
[t=00:00:00.238580]   Shadows = 1
[t=00:00:00.238596]   ShowClock = 0
[t=00:00:00.238603]   SoftParticles = 2
[t=00:00:00.238609]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.238616]   UnitIconDist = 151
[t=00:00:00.238623]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.238630]   UseLuaMemPools = 0
[t=00:00:00.238637]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.238644]   VFSCacheArchiveFiles = 0
[t=00:00:00.238651]   VSync = 0
[t=00:00:00.238657]   Water = 4
[t=00:00:00.238664]   XResolution = 1920
[t=00:00:00.238670]   YResolution = 1080
[t=00:00:00.238718]   snd_volmaster = 0
[t=00:00:00.238733] ============== </User Config> ==============

[t=00:00:00.238741] ============== <User System> ==============
[t=00:00:00.238749]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.238770]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.238783]        Compiler Version: gcc-11.2.0
[t=00:00:00.238832]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.238903]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 20397MB pagefile
[t=00:00:00.238913]        Binary Word Size: 64-bit (native)
[t=00:00:00.238920]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.238928]      Physical CPU Cores: 6
[t=00:00:00.238934]       Logical CPU Cores: 6
[t=00:00:00.238941] ============== </User System> ==============

[t=00:00:00.239075] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.239083]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.239089]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.239104]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.239110]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.240679] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.240697] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.251115] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.255477]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.255499]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.255551]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.255561]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.255569]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.255577]         [11] 1440x900x24bpp@60Hz
[t=00:00:00.255584]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.255590]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.255597]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.255604]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.255610]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.255616]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.255622]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.255638]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.255649]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.255655]         [33] 1024x768x24bpp@75Hz
[t=00:00:00.255661]         [36] 800x600x24bpp@75Hz
[t=00:00:00.255667]         [39] 720x576x24bpp@50Hz
[t=00:00:00.255674]         [40] 720x480x24bpp@60Hz
[t=00:00:00.255680]         [42] 640x480x24bpp@75Hz
[t=00:00:00.446103] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.446799] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.446815] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.466894] [GR::LogVersionInfo]
[t=00:00:00.466912]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.466919]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.466926]     GL vendor   : NVIDIA Corporation
[t=00:00:00.466932]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.466938]     GLSL version: 4.60 NVIDIA
[t=00:00:00.466978]     GLEW version: 2.1.0
[t=00:00:00.466985]     GPU memory  : 4096MB (total) / 2410MB (available)
[t=00:00:00.467001]     SDL swap-int: 1
[t=00:00:00.467007]     SDL driver  : windows
[t=00:00:00.467013]     
[t=00:00:00.467019]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.467026]     GLSL shader support       : 1
[t=00:00:00.467032]     GL4 support               : 1
[t=00:00:00.467037]     FBO extension support     : 1
[t=00:00:00.467053]     NVX GPU mem-info support  : 1
[t=00:00:00.467072]     ATI GPU mem-info support  : 0
[t=00:00:00.467087]     NPOT-texture support      : 1 (1)
[t=00:00:00.467096]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.467103]     texture query-LOD support : 1 (1)
[t=00:00:00.467110]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.467116]     Z-buffer depth            : 32 (-)
[t=00:00:00.467127]     primitive-restart support : 1 (1)
[t=00:00:00.467135]     clip-space control support: 1 (1)
[t=00:00:00.467141]     seamless cube-map support : 1 (1)
[t=00:00:00.467148]     frag-depth layout support : 1 (1)
[t=00:00:00.467209]     persistent maps support   : 1 (1)
[t=00:00:00.467218]     explicit attribs location : 1 (1)
[t=00:00:00.467225]     multi draw indirect       : 1 (-)
[t=00:00:00.467232]     array textures            : 1 (-)
[t=00:00:00.467239]     buffer copy support       : 1 (-)
[t=00:00:00.467245]     indirect draw             : 1 (-)
[t=00:00:00.467251]     base instance             : 1 (-)
[t=00:00:00.467256]     
[t=00:00:00.467265]     max. FBO samples              : 32
[t=00:00:00.467271]     max. FS/program texture slots : 32/192
[t=00:00:00.467289]     max. texture size             : 32768
[t=00:00:00.467299]     max. texture anisotropy level : 16.000000
[t=00:00:00.467305]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.467311]     max. draw-buffers             : 8
[t=00:00:00.467317]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.467323]     max. uniform buffer-bindings  : 84
[t=00:00:00.467329]     max. uniform block-size       : 64KB
[t=00:00:00.467335]     max. storage buffer-bindings  : 96
[t=00:00:00.467348]     max. storage block-size       : 2047MB
[t=00:00:00.467354]     
[t=00:00:00.467360]     enable AMD-hacks : 0
[t=00:00:00.467377]     compress MIP-maps: 0
[t=00:00:00.467401] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.467905] [GR::UpdateGLConfigs]
[t=00:00:00.467935] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.467942] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.468577] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.468596] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.468603] [GR::InitGLState]
[t=00:00:00.468672] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.681053] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.685692] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.686446] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.697284] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.697318] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.697742] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.701754] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.701789] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.701932] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.702033] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.716054] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.716800] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.717328] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.717527] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.776130] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms
[t=00:00:00.776156] [VFS] [SpringVFS::ReserveArchives<this=00000243ef73e340>]
[t=00:00:00.776272] [VFS] [SpringVFS::AddArchive<this=00000243ef73e340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.780633] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000243ef73e340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.780655] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.906277] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.907015] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.907243] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.907972] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.908006] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.908069] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.909233] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.909272] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.909939][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.910122][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.910421][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.910443][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.910453][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.910555][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.917435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.917500][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Højttalere (Realtek(R) Audio)"
[t=00:00:00.917512][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LEN L24e-20 (NVIDIA High Definition Audio)"
[t=00:00:00.917522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.945277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:00.945296][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:00.968533][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.006482][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000243aad03040(OpenAL Soft) context=00000243aaafa2f0
[t=00:00:01.006522][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.006534][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.006542][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.006551][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.006611][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.006654][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.006669][f=-000001] [Sound]   Devices:
[t=00:00:01.008881][f=-000001] [Sound]     [OpenAL Soft on Højttalere (Realtek(R) Audio)]
[t=00:00:01.008899][f=-000001] [Sound]     [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)]
[t=00:00:01.008914][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.008923][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.009961][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms)
[t=00:00:01.012504][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.012524][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.124089][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 95792 MB
[t=00:00:01.146013][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.152724][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:01.155510][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tabo16
[t=00:00:01.610152][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Supreme Strait v1.3" (loaded=0 cached=0)
[t=00:00:01.610440][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243ef73e340>(arName="Supreme Strait v1.3", overwrite=false)] section=1 cached=0
[t=00:00:01.618791][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243ef73e340>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.619354][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.619627][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243ef73e340>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.721044][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243ef73e340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.721231][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000243ef73e340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
Fontconfig error: Cannot load default config file
[t=00:00:01.776822][f=-000001] Warning: [PreGame::GameDataReceived] Archive Supreme Strait v1.3 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.890726][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.892410][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240525_073049_Supreme Strait v1_105.1.1-1821-gaca6f20 BAR105.sdfz"
[t=00:00:01.892445][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 596ms
[t=00:00:01.892717][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 4, allyteam 0), creating LoadScreen
[t=00:00:01.899686][f=-000001] forceSingleThreaded, false
[t=00:00:08.730707][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:08.785357][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.785381][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.785569][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.785666][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.785765][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.785851][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.789808][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.790559][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.791219][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.792242][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.792883][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.793472][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.793492][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.794290][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.841228][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.846358][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.847894][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.848087][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:08.848539][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.848911][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.849054][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.865991][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:09.097389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:09.190095][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (233 MB)"
[t=00:00:11.742135][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:12.123375][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3273ms
[t=00:00:12.126481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:12.216517][f=-000001] Loading UnitDefs_posts
[t=00:00:12.316372][f=-000001] Loading FeatureDefs_posts
[t=00:00:12.328402][f=-000001] Loading WeaponDefs_posts
[t=00:00:12.343184][f=-000001] Loading ArmorDefs_posts
[t=00:00:12.360067][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 230ms
[t=00:00:12.404821][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 281ms
[t=00:00:12.404855][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:12.609967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:12.612514][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:12.617902][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 173 sounds from gamedata/sounds.lua
[t=00:00:12.618043][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:12.618055][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:12.618374][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:12.621144][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:12.624986][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:12.625184][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:12.714750][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:12.728300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:12.773811][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:12.773990][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:12.774162][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:12.774549][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:12.774725][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:12.775202][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:12.777053][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:12.777619][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:12.777914][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:12.778089][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:12.778402][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:12.781123][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:12.781317][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:12.781480][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:12.783934][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:12.797653][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:12.825411][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:12.825466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:13.160410][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[t=00:00:13.176188][f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon"
[t=00:00:13.176227][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon"
[t=00:00:13.176270][f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon"
[t=00:00:13.209105][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[t=00:00:13.220960][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[t=00:00:13.238845][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 413ms
[t=00:00:13.238936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:13.317556][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 78ms
[t=00:00:13.327662][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:13.348698][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[t=00:00:13.397440][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:13.408793][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:13.409622][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:13.422597][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:13.424971][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.661966][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.712115][f=-000001] InfoTexture: shaders
[t=00:00:13.712480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.714922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.030955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.093934][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[t=00:00:14.094049][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.095355][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.182019][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.182045][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.507918][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:15.195707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:15.278506][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:15.278574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:15.279706][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.713704][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:15.713805][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:15.740910][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:15.740978][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:15.742012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.948348][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:19.614882][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:20.228806][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 335ms
[t=00:00:20.232766][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:20.233328][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:20.265071][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:20.265097][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:20.265108][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5340df6f
[t=00:00:20.265116][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=1dc4e36b
[t=00:00:20.265126][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:20.265180][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:20.265190][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65dc658a
[t=00:00:20.289984][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:20.290010][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:20.290043][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5340df6f
------- TRUNCATED -------
[t=00:00:27.542046][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:27.542380][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:27.542668][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:27.542898][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:27.543094][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:27.544097][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:27.544291][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:27.544535][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:27.544758][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:27.545167][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:27.596976][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:27.597472][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:27.597878][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:27.606022][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:27.606452][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:27.620758][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:27.621326][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:27.621781][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:27.623647][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:27.623876][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:27.624170][f=-000001] Mex Placement Initialised with 98 spots.
[t=00:00:27.628539][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:27.629125][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:27.631926][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:27.632843][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:27.633428][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:27.634899][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:27.635116][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:27.635316][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:27.639350][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:27.640581][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:27.646611][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:27.646961][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:27.650253][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:27.673300][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:27.674134][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:27.674426][f=-000001] SetSunLighting
[t=00:00:27.675538][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:27.675841][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:27.676134][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:27.679101][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:27.679374][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:27.679393][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:27.679615][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:27.680504][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:27.688546][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:27.689839][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:27.693411][f=-000001] Writing last game win data
[t=00:00:27.698553][f=-000001] LuaUI v0.3
[t=00:00:27.809763][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:28.223881][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:28.251764][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10471, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841146}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1662}
[t=00:00:28.970180][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:29.397077][f=-000001] GameID: de9351660127ac3faa5c7959e478b496
[t=00:00:29.397508][f=-000001] Connection attempt from RABOdense
[t=00:00:29.397528][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.397738][f=-000001]  -> Connection established (given id 0)
[t=00:00:29.397797][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:29.397832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.397848][f=-000001] Connection attempt from Tabo16
[t=00:00:29.397857][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.398058][f=-000001]  -> Connection established (given id 1)
[t=00:00:29.398095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:29.398129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.398149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4ff477fdc5813128d630092faac3b15fcf4c6a42c7bd7c91240d4cf7079e150c1c338feb2c66cffec541fea6701caee84ef9c47e220f4db37c58a4757e2a2077]"
[t=00:00:29.398217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=43c2148e167d7212da3d6d0468708bd062b714ab707460e651ea4be2100ded76f64afa22171b656c4d5c1e4538ce1ad42b5b07910456abfe29db430879b469ae]"
[t=00:00:29.398235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4ff477fdc5813128d630092faac3b15fcf4c6a42c7bd7c91240d4cf7079e150c1c338feb2c66cffec541fea6701caee84ef9c47e220f4db37c58a4757e2a2077]"
[t=00:00:29.398272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=43c2148e167d7212da3d6d0468708bd062b714ab707460e651ea4be2100ded76f64afa22171b656c4d5c1e4538ce1ad42b5b07910456abfe29db430879b469ae]"
[t=00:00:29.398333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[Game::Load][lua{Rules,Gaia}={00000234a1f34e60,00000234d1526ba0}][locale="C"]"
[t=00:00:29.398391][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:29.398432][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:29.398462][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:29.571743][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:29.572226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={000002440c3f32a0,000002449e586380}][locale="C"]"
[t=00:00:30.922214][f=-000001] <RABOdense> Allies: I choose: Engineer!
[t=00:00:31.950283][f=-000001] <Tabo16> Allies: I choose: Guardian!
[t=00:00:35.356033][f=-000001] Tabo16 added point: AI 1 start
[t=00:00:39.105758][f=-000001] Tabo16 added point: AI 2 start
[t=00:00:41.519556][f=-000001] Tabo16 added point: AI 3 start
[t=00:04:19.693084][f=0005940] Input grabbing is enabled!
[t=00:04:19.693114][f=0005940] Input grabbing is enabled!
[t=00:04:21.413148][f=0005992] Input grabbing is disabled!
[t=00:04:21.413260][f=0005992] Input grabbing is enabled!
[t=00:04:23.478253][f=0006055] Input grabbing is disabled!
[t=00:04:23.478324][f=0006055] Input grabbing is enabled!
[t=00:06:37.030279][f=0010061] game_message: Metal Extractor is under attack
[t=00:06:46.802342][f=0010354] game_message: Metal Extractor is under attack
[t=00:06:53.580284][f=0010557] game_message: Crane is under attack
[t=00:06:58.561248][f=0010707] game_message: Crane is under attack
[t=00:07:03.539074][f=0010857] game_message: Solar Collector is under attack
[t=00:07:08.568063][f=0011007] game_message: Crane is under attack
[t=00:07:13.844961][f=0011158] game_message: Solar Collector is under attack
[t=00:07:20.628482][f=0011369] game_message: Metal Extractor is under attack
[t=00:07:26.387079][f=0011542] game_message: Metal Extractor is under attack
[t=00:07:31.980519][f=0011710] game_message: Solar Collector is under attack
[t=00:07:37.797238][f=0011885] game_message: Metal Extractor is under attack
[t=00:07:43.471538][f=0012055] game_message: Metal Extractor is under attack
[t=00:07:48.550593][f=0012206] game_message: Metal Extractor is under attack
[t=00:08:01.165972][f=0012585] game_message: Solar Collector is under attack
[t=00:08:07.833938][f=0012785] game_message: Metal Extractor is under attack
[t=00:08:28.641624][f=0013409] game_message: Caretaker is under attack
[t=00:08:33.883995][f=0013565] game_message: Caretaker is under attack
[t=00:09:53.197069][f=0015946] <RABOdense> Allies:  I gave 1 unit to Tabo16.
[t=00:09:53.414354][f=0015953] Tabo16 added point: Unit received from RABOdense
[t=00:09:58.673532][f=0016111] game_message: Revenant is under attack
[t=00:12:12.403055][f=0020123] game_message: Crane is under attack
[t=00:14:44.499107][f=0024634] Warning: Bandwidth limit was reached for Tabo16 [packets delayed, 34570 sent]
[t=00:14:45.590089][f=0024635] Warning: Bandwidth limit was reached for Tabo16 [packets delayed, 35456 sent]
[t=00:14:46.689232][f=0024635] Warning: Bandwidth limit was reached for Tabo16 [packets delayed, 36342 sent]
[t=00:14:54.450140][f=0024721] Warning: Bandwidth limit was reached for Tabo16 [packets delayed, 42269 sent]
[t=00:15:03.999133][f=0025024] [QuitAction] user exited to system
[t=00:15:04.214767][f=0025041] [SpringApp::Kill][1] fromRun=1
[t=00:15:04.214798][f=0025041] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:15:04.236252][f=0025041]  [async=0] threads=6 tasks=1314960 {sum,avg}{exec,wait}time={{129140.367, 0.098}, {96708.156, 0.074}}ms
[t=00:15:04.236329][f=0025041]      thread=1 tasks=262992 {sum,min,max,avg}{exec,wait}time={{30327.480, 0.000, 349.496, 0.115}, {8989.386, 0.000, 18446744027136.000, 0.034}}ms
[t=00:15:04.236355][f=0025041]      thread=2 tasks=262992 {sum,min,max,avg}{exec,wait}time={{25704.949, 0.000, 357.636, 0.098}, {18343.561, 0.000, 18446744027136.000, 0.070}}ms
[t=00:15:04.236385][f=0025041]      thread=3 tasks=262992 {sum,min,max,avg}{exec,wait}time={{24915.947, 0.000, 374.227, 0.095}, {21389.525, 0.000, 17.473, 0.081}}ms
[t=00:15:04.236422][f=0025041]      thread=4 tasks=262992 {sum,min,max,avg}{exec,wait}time={{24701.801, 0.000, 340.038, 0.094}, {22621.477, 0.000, 18446744027136.000, 0.086}}ms
[t=00:15:04.236438][f=0025041]      thread=5 tasks=262992 {sum,min,max,avg}{exec,wait}time={{23490.189, 0.000, 374.507, 0.089}, {25364.205, 0.000, 17.510, 0.096}}ms
[t=00:15:04.236451][f=0025041]  [async=1] threads=6 tasks=18375 {sum,avg}{exec,wait}time={{29499.051, 1.605}, {8361090.000, 455.025}}ms
[t=00:15:04.236473][f=0025041]      thread=1 tasks=3656 {sum,min,max,avg}{exec,wait}time={{5830.113, 0.000, 1134.293, 1.595}, {1675264.500, 0.000, 5774.452, 458.223}}ms
[t=00:15:04.236487][f=0025041]      thread=2 tasks=3682 {sum,min,max,avg}{exec,wait}time={{5913.275, 0.000, 547.352, 1.606}, {1671489.000, 0.000, 5868.477, 453.962}}ms
[t=00:15:04.236501][f=0025041]      thread=3 tasks=3638 {sum,min,max,avg}{exec,wait}time={{5915.838, 0.000, 1000.709, 1.626}, {1664412.000, 0.070, 5856.822, 457.507}}ms
[t=00:15:04.236524][f=0025041]      thread=4 tasks=3685 {sum,min,max,avg}{exec,wait}time={{5918.734, 0.000, 1139.765, 1.606}, {1673387.750, 0.025, 5867.492, 454.108}}ms
[t=00:15:04.236539][f=0025041]      thread=5 tasks=3714 {sum,min,max,avg}{exec,wait}time={{5921.091, 0.000, 559.249, 1.594}, {1676537.125, 0.000, 5867.565, 451.410}}ms
[t=00:15:04.236549][f=0025041] [ThreadPool::SetThreadCount][2] workers=0
[t=00:15:04.236558][f=0025041] [SpringApp::Kill][2]
[t=00:15:04.237548][f=0025041] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:15:04.237563][f=0025041] [Game::KillLua][1] dtor=0 luaUI=000002449ef392a0
[t=00:15:04.237624][f=0025041] Start widgetHandler:Shutdown
[t=00:15:04.240589][f=0025041] Shutdown - SaveOrderList Complete
[t=00:15:04.248490][f=0025041] Writing last game win data
[t=00:15:04.253338][f=0025041] Shutdown - SaveConfigData Complete
[t=00:15:04.253358][f=0025041] Shutdown Widget - Chili Highlight
[t=00:15:04.253384][f=0025041] Shutdown Widget - Draw After Chili
[t=00:15:04.253395][f=0025041] Shutdown Widget - API Unit Tracker GL4
[t=00:15:04.253410][f=0025041] Shutdown Widget - EPIC Menu
[t=00:15:04.254782][f=0025041] Shutdown Widget - Depth of Field Shader
[t=00:15:04.254798][f=0025041] Shutdown Widget - Chili Widget Selector
[t=00:15:04.256022][f=0025041] Shutdown Widget - Chili Minimap
[t=00:15:04.256132][f=0025041] Shutdown Widget - Deferred rendering
[t=00:15:04.256145][f=0025041] SSAO: Deferred rendering disabled, disabling.
[t=00:15:04.276524][f=0025041] Shutdown Widget - Deferred rendering
[t=00:15:04.276551][f=0025041] SSAO: Deferred rendering disabled, disabling.
[t=00:15:04.277720][f=0025041] Shutdown Widget - Local Team Colors
[t=00:15:04.277737][f=0025041] Shutdown Widget - Display Keys 2
[t=00:15:04.277763][f=0025041] Shutdown Widget - Save Game Menu
[t=00:15:04.277774][f=0025041] Shutdown Widget - Highlight Model Api GL4
[t=00:15:04.277816][f=0025041] Shutdown Widget - Unit Icons
[t=00:15:04.277869][f=0025041] Shutdown Widget - Noises
[t=00:15:04.277881][f=0025041] Shutdown Widget - HealthBars
[t=00:15:04.279124][f=0025041] Shutdown Widget - BuildETA
[t=00:15:04.279157][f=0025041] Shutdown Widget - Selected Units GL4 2
[t=00:15:04.279181][f=0025041] Shutdown Widget - Win Counter
[t=00:15:04.279192][f=0025041] Shutdown Widget - EndGame APM stats
[t=00:15:04.280398][f=0025041] Shutdown Widget - Modular Comm Info
[t=00:15:04.280413][f=0025041] Shutdown Widget - Startup Info and Selector
[t=00:15:04.280429][f=0025041] Shutdown Widget - Attack Warning
[t=00:15:04.280441][f=0025041] Shutdown Widget - Stereo3D
[t=00:15:04.280518][f=0025041] Shutdown Widget - State Reverse and Latency
[t=00:15:04.280545][f=0025041] Shutdown Widget - Showeco and Grid Drawer
[t=00:15:04.280564][f=0025041] Shutdown Widget - Point Tracker
[t=00:15:04.280574][f=0025041] Shutdown Widget - Music Player v2
[t=00:15:04.280585][f=0025041] Shutdown Widget - Missile Silo Range
[t=00:15:04.280598][f=0025041] Shutdown Widget - MinimapEvents
[t=00:15:04.280609][f=0025041] Shutdown Widget - Local Widgets Config
[t=00:15:04.280630][f=0025041] Shutdown Widget - Highlight Geos
[t=00:15:04.280655][f=0025041] Shutdown Widget - Grab Input
[t=00:15:04.280756][f=0025041] Input grabbing is disabled!
[t=00:15:04.280769][f=0025041] Shutdown Widget - Defense Range Zero-K
[t=00:15:04.281161][f=0025041] Shutdown Widget - Darkening
[t=00:15:04.281181][f=0025041] Shutdown Widget - Context Menu
[t=00:15:04.281192][f=0025041] Shutdown Widget - Chili Spectator Panels
[t=00:15:04.281203][f=0025041] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:15:04.281219][f=0025041] Shutdown Widget - Chili Nuke Warning
[t=00:15:04.281246][f=0025041] Shutdown Widget - Chili EndGame Window
[t=00:15:04.281262][f=0025041] Shutdown Widget - Chili Economy Panel Default
[t=00:15:04.281343][f=0025041] Shutdown Widget - Transport AI
[t=00:15:04.281360][f=0025041] Shutdown Widget - CameraShake
[t=00:15:04.281371][f=0025041] Shutdown Widget - Attack AoE
[t=00:15:04.281382][f=0025041] Shutdown Widget - Map Edge Extension
[t=00:15:04.282350][f=0025041] Shutdown Widget - Highlight Unit GL4 v2
[t=00:15:04.282415][f=0025041] Shutdown Widget - Selection Send
[t=00:15:04.282520][f=0025041] Shutdown Widget - LupsManager
[t=00:15:04.282727][f=0025041] Shutdown Widget - Newton Firezone
[t=00:15:04.282743][f=0025041] Shutdown Widget - Receive Units Indicator
[t=00:15:04.282753][f=0025041] Shutdown Widget - Chili Pro Console
[t=00:15:04.288204][f=0025041] Shutdown Widget - Persistent Build Height
[t=00:15:04.288226][f=0025041] Shutdown Widget - Lasso Terraform GUI
[t=00:15:04.288238][f=0025041] Shutdown Widget - Lups
[t=00:15:04.289073][f=0025041] Shutdown Widget - Chili Framework
[t=00:15:04.289116][f=0025041] Shutdown Widget - Mex Placement Handler
[t=00:15:04.289172][f=0025041] Shutdown Widget - Custom Markers
[t=00:15:04.289193][f=0025041] Shutdown Widget - Chili Core Selector
[t=00:15:04.289289][f=0025041] Shutdown Widget - Select Keys
[t=00:15:04.289311][f=0025041] Shutdown Widget - Pause Screen
[t=00:15:04.289416][f=0025041] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:15:04.289459][f=0025041] Shutdown Widget - Bloom Shader Deferred
[t=00:15:04.289734][f=0025041] Shutdown Widget - Text To Speech Control
[t=00:15:04.289750][f=0025041] Shutdown Widget - Layout Handler
[t=00:15:04.289764][f=0025041] Shutdown Widget - Color Blindness Correction
[t=00:15:04.290001][f=0025041] End widgetHandler:Shutdown
[t=00:15:04.465939][f=0025041] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 95450601, 0.0} allocedSize{int+, int-, ext}={0, 0, 11637583118}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1322}
[t=00:15:04.470148][f=0025041] [Game::KillLua][2] dtor=0 luaGaia=000002449e586380
[t=00:15:04.475149][f=0025041] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:04.475410][f=0025041] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:04.475448][f=0025041] [Game::KillLua][3] dtor=0 luaRules=000002440c3f32a0
[t=00:15:04.475501][f=0025041] Start gadgetHandler:Shutdown
[t=00:15:04.475518][f=0025041] Shutdown - StartSetup
[t=00:15:04.475527][f=0025041] Shutdown - UnitMorph
[t=00:15:04.488557][f=0025041] Shutdown - Carrier Drones
[t=00:15:04.488952][f=0025041] Shutdown - Missile Silo Controller
[t=00:15:04.488967][f=0025041] Shutdown - Modular Comm Info
[t=00:15:04.489011][f=0025041] Shutdown - Terrain Texture Handler
[t=00:15:04.489023][f=0025041] Shutdown - UnitCloakShield
[t=00:15:04.491608][f=0025041] Shutdown - Starlight Handler
[t=00:15:04.491947][f=0025041] End gadgetHandler:Shutdown
[t=00:15:04.576358][f=0025041] Start gadgetHandler:Shutdown
[t=00:15:04.576385][f=0025041] Shutdown - Teleport Throw
[t=00:15:04.576397][f=0025041] Shutdown - UnitMorph
[t=00:15:04.576415][f=0025041] Shutdown - Commander Skin Renderer
[t=00:15:04.590245][f=0025041] Shutdown - Missile fired callins
[t=00:15:04.590266][f=0025041] Shutdown - Modular Comm Info
[t=00:15:04.590276][f=0025041] Shutdown - Retreat Command
[t=00:15:04.590293][f=0025041] Shutdown - Shockwaves
[t=00:15:04.590303][f=0025041] Shutdown - Unit tint API
[t=00:15:04.590325][f=0025041] Shutdown - Unit glow API
[t=00:15:04.590345][f=0025041] Shutdown - UnitCloakShield
[t=00:15:04.590370][f=0025041] Shutdown - Lups Cloak FX
[t=00:15:04.590608][f=0025041] Shutdown - Lups
[t=00:15:04.591477][f=0025041] Shutdown - Lups Shield
[t=00:15:04.592484][f=0025041] End gadgetHandler:Shutdown
[t=00:15:04.643068][f=0025041] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20672, 0.0} allocedSize{int+, int-, ext}={0, 0, 3247593}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0962}
[t=00:15:04.649751][f=0025041] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:04.649866][f=0025041] [Game::KillLua][4] dtor=0
[t=00:15:04.649878][f=0025041] [Game::KillLua][5] dtor=0
[t=00:15:04.661586][f=0025041] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240525_073049_Supreme Strait v1_105.1.1-1821-gaca6f20 BAR105.sdfz" (10856980 bytes)
[t=00:15:04.661758][f=0025041] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:15:04.668154][f=0025041] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:15:04.668184][f=0025041] [Sound] [Sound::UpdateThread][3] #sources=32 #items=54
[t=00:15:04.668301][f=0025041] [Sound] [Sound::UpdateThread][4] ctx=00000243aaafa2f0 dev=00000243aad03040
[t=00:15:04.671881][f=0025041] [Sound] [Sound::UpdateThread][5] ctx=00000243aaafa2f0 dev=00000243aad03040
[t=00:15:04.671895][f=0025041] [Sound] [Sound::Cleanup][alcDestroyContext(00000243aaafa2f0)]
[t=00:15:04.681871][f=0025041] [Sound] [Sound::Cleanup][alcCloseDevice(00000243aad03040)]
[t=00:15:04.687891][f=0025041] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:15:04.687916][f=0025041] [Sound] [Sound::UpdateThread][6]
[t=00:15:04.688677][f=0025041] [Game::~CGame][1]
[t=00:15:04.688695][f=0025041] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:15:04.688704][f=0025041] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:15:04.688725][f=0025041] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:15:04.688782][f=0025041] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:15:04.688791][f=0025041] [Game::KillLua][4] dtor=1
[t=00:15:04.688802][f=0025041] [Game::KillLua][5] dtor=1
[t=00:15:04.688954][f=0025041] [Game::KillMisc][1]
[t=00:15:04.688963][f=0025041] [Game::KillMisc][2]
[t=00:15:04.689201][f=0025041] [Game::KillMisc][3]
[t=00:15:04.690514][f=0025041] [Game::KillRendering][1]
[t=00:15:04.696315][f=0025041] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:15:04.755487][f=0025041] [3DOParser::Kill] allocated 1 pieces
[t=00:15:04.755511][f=0025041] [S3OParser::Kill] allocated 5553 pieces
[t=00:15:04.756147][f=0025041] [AssParser::Kill] allocated 674 pieces
[t=00:15:04.816040][f=0025041] [Game::KillInterface][1]
[t=00:15:04.817763][f=0025041] [Game::KillInterface][2]
[t=00:15:04.819323][f=0025041] [Game::KillSimulation][1]
[t=00:15:04.820335][f=0025041] [Game::KillSimulation][2]
[t=00:15:04.940866][f=0025041] [CCollisionHandler] dis-/continuous tests: 0/48062607
[t=00:15:04.941066][f=0025041] [Game::KillSimulation][3]
[t=00:15:04.944599][f=0025041] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:04.944700][f=0025041] [~CPathCache(48x48)] cacheHits=3329 hitPercentage=28% numHashColls=0 maxCacheSize=201
[t=00:15:04.944992][f=0025041] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:04.945048][f=0025041] [~CPathCache(96x96)] cacheHits=2477 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:15:04.949643][f=0025041] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:15:04.972078][f=0025041] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:15:04.987457][f=0025041] [Game::KillSimulation][4]
[t=00:15:05.332140][f=0025041] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:15:05.332173][f=0025041] [Game::~CGame][2]
[t=00:15:05.332183][f=0025041] [Game::~CGame][3]
[t=00:15:05.333080][f=0025041] [SpringApp::Kill][3]
[t=00:15:05.333405][f=0025041] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2822530 bytes sent   in 22826 packets (123.654 bytes/packet)
    30346093 bytes recv'd in 32497 packets (933.812 bytes/packet)
    {0.106x, 0.006x} relative protocol overhead {up, down}
    106546 incoming chunks dropped, 51073 outgoing chunks resent
    43198 incoming chunks processed

[t=00:15:05.334566][f=0025041] [SpringApp::Kill][4] font=00000243ef6a5b80
[t=00:15:05.339244][f=0025041] [SpringApp::Kill][5]
[t=00:15:05.345564][f=0025041] [SpringApp::Kill][6]
[t=00:15:05.345901] [SpringApp::Kill][7]
[t=00:15:05.346108] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {21600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:05.346123] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {28512, 1048576, 1048576}, EBO = {57024, 2097152, 2097152}
[t=00:15:05.346134] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:15:05.346153] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:15:05.346168] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {396, 65536, 65536}, EBO = {594, 262144, 262144}
[t=00:15:05.346183] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:05.346206] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5508, 1048576, 1048576}, EBO = {8262, 2097152, 2097152}
[t=00:15:05.346218] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {214936, 1048576, 1048576}, EBO = {322404, 2097152, 2097152}
[t=00:15:05.346229] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:15:05.346248] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:05.346264] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:05.346277] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:15:05.346298] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6880, 1048576, 1048576}, EBO = {10320, 2097152, 2097152}
[t=00:15:05.438819] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:15:05.438862] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:15:05.438871] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:15:05.438878] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:15:05.438884] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:15:05.444624] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>]
[t=00:15:05.444663] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:15:05.444691] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000243aabf64c0)
[t=00:15:05.447263] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=1)] #archives[section]=1 #files[section]=97
[t=00:15:05.447288] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\supreme_strait_v1.3.sd7 (00000243aac52ad0)
[t=00:15:05.461316] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=2)] #archives[section]=3 #files[section]=328
[t=00:15:05.461335] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000243aabf6af0)
[t=00:15:05.461502] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000243aabf62b0)
[t=00:15:05.461630] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000243aabf6780)
[t=00:15:05.461862] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=3)] #archives[section]=0 #files[section]=0
[t=00:15:05.461881] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=4)] #archives[section]=0 #files[section]=130
[t=00:15:05.461893] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=5)] #archives[section]=0 #files[section]=0
[t=00:15:05.461915] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=6)] #archives[section]=0 #files[section]=0
[t=00:15:05.461926] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=7)] #archives[section]=0 #files[section]=0
[t=00:15:05.461934] [VFS] [SpringVFS::DeleteArchives<this=00000243ef73e340>(section=8)] #archives[section]=0 #files[section]=0
[t=00:15:06.439073] [SpringApp::Kill][8]
[t=00:15:06.439090] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:15:06.439099] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70f5d8f10 (joinable=1)
[t=00:15:06.439128] [WatchDog::Uninstall][2]
[t=00:15:06.727606] [WatchDog::Uninstall][3]
[t=00:15:06.727622] [SpringApp::Kill][9]