ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #106311

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffffffff
[t=00:00:00.000614] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general
[t=00:00:00.000629] [CpuId] setting logical cpu affinity mask to 0xffffffff
[t=00:00:00.007674] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\"
[t=00:00:00.008198] Using writeable configuration source: "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.008208] Using additional read-only configuration source: "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.032107] LogOutput initialized. Logging to K:\Steam-M.2-GAMES\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.032159] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.032313]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.032336]   
[t=00:00:00.032341]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.032347]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.032358]   Use "none" to disable the default log sections.
[t=00:00:00.032364] ============== </Log Sections> ==============

[t=00:00:00.032370] ============== <User Config> ==============
[t=00:00:00.032569]   AllowDeferredMapRendering = 1
[t=00:00:00.032576]   AllowDeferredModelRendering = 1
[t=00:00:00.032581]   AnimationMT = 0
[t=00:00:00.032586]   BumpWaterAnisotropy = 2
[t=00:00:00.032591]   BumpWaterBlurReflection = 1
[t=00:00:00.032595]   BumpWaterDepthBits = 32
[t=00:00:00.032600]   BumpWaterReflection = 2
[t=00:00:00.032609]   BumpWaterRefraction = 2
[t=00:00:00.032614]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.032619]   CamFreeScrollSpeed = 50
[t=00:00:00.032624]   CamMode = 1
[t=00:00:00.032628]   CamTimeExponent = 4.0
[t=00:00:00.032633]   CamTimeFactor = 1.0
[t=00:00:00.032638]   CubeTexSizeReflection = 1024
[t=00:00:00.032642]   CubeTexSizeSpecular = 1024
[t=00:00:00.032648]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.032653]   EdgeMoveDynamic = 0
[t=00:00:00.032657]   EdgeMoveWidth = 0.003
[t=00:00:00.032665]   FPSFOV = 90
[t=00:00:00.032669]   FPSScrollSpeed = 50
[t=00:00:00.032674]   FeatureDrawDistance = 600000
[t=00:00:00.032678]   FeatureFadeDistance = 600000
[t=00:00:00.032683]   FontSize = 18
[t=00:00:00.032688]   Fullscreen = 0
[t=00:00:00.032692]   GrassDetail = 0
[t=00:00:00.032697]   GroundDecals = 10
[t=00:00:00.032702]   GroundDetail = 180
[t=00:00:00.032706]   HangTimeout = 30
[t=00:00:00.032711]   HardwareCursor = 1
[t=00:00:00.032715]   InitialNetworkTimeout = 0
[t=00:00:00.032724]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.032729]   LODScale = 1.000
[t=00:00:00.032733]   LODScaleReflection = 1.000
[t=00:00:00.032737]   LODScaleRefraction = 1.000
[t=00:00:00.032742]   LODScaleShadow = 1.000
[t=00:00:00.032747]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.032752]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.032757]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.032762]   LinkOutgoingBandwidth = 131072
[t=00:00:00.032767]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.032776]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.032781]   MSAALevel = 8
[t=00:00:00.032785]   MaxParticles = 50000
[t=00:00:00.032789]   MaxSounds = 32
[t=00:00:00.032794]   MaximumTransmissionUnit = 0
[t=00:00:00.032799]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.032804]   MiniMapCanFlip = 1
[t=00:00:00.032808]   MiniMapMarker = 0
[t=00:00:00.032813]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.032818]   MouseDragScrollThreshold = 0
[t=00:00:00.032823]   NetworkLossFactor = 1
[t=00:00:00.032861]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.032867]   OverheadScrollSpeed = 50
[t=00:00:00.032871]   ReconnectTimeout = 0
[t=00:00:00.032876]   RotOverheadScrollSpeed = 50
[t=00:00:00.032880]   RotateLogFiles = 1
[t=00:00:00.032884]   ShadowMapSize = 8192
[t=00:00:00.032890]   Shadows = 1
[t=00:00:00.032894]   ShowClock = 0
[t=00:00:00.032898]   ShowPlayerInfo = 0
[t=00:00:00.032903]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.032908]   TeamHighlight = 0
[t=00:00:00.032913]   UnitIconDist = 151
[t=00:00:00.032922]   UpdateBoundingVolumeMT = 0
[t=00:00:00.032927]   UpdateWeaponVectorsMT = 0
[t=00:00:00.032932]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.032936]   UseLuaMemPools = 0
[t=00:00:00.032941]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.032946]   VFSCacheArchiveFiles = 0
[t=00:00:00.032950]   VSync = 0
[t=00:00:00.032954]   Water = 4
[t=00:00:00.032959]   WindowBorderless = 1
[t=00:00:00.032963]   WindowPosY = 0
[t=00:00:00.032968]   XResolutionWindowed = 1920
[t=00:00:00.032975]   YResolutionWindowed = 1080
[t=00:00:00.032981]   snd_volmaster = 28
[t=00:00:00.032991] ============== </User Config> ==============

[t=00:00:00.032997] ============== <User System> ==============
[t=00:00:00.033002]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.033009]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.033015]        Compiler Version: gcc-13.2.0
[t=00:00:00.033055]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.033102]         Hardware Config: AMD Ryzen 9 3950X 16-Core Processor            ; 32685MB RAM, 64685MB pagefile
[t=00:00:00.033109]        Binary Word Size: 64-bit (native)
[t=00:00:00.033114]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.033120]      Physical CPU Cores: 16
[t=00:00:00.033124]       Logical CPU Cores: 32
[t=00:00:00.033129] ============== </User System> ==============

[t=00:00:00.033432] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.033438]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.033446]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.033450]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.033455]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.035029] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.035044] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.042334] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.063812]     Display (Generic PnP Monitor)=1 modes=119 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.063858]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.063865]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.063877]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.063885]         [19] 1768x992x24bpp@30Hz
[t=00:00:00.063897]         [22] 1680x1050x24bpp@60Hz
[t=00:00:00.063907]         [28] 1600x1024x24bpp@60Hz
[t=00:00:00.063918]         [34] 1600x900x24bpp@60Hz
[t=00:00:00.063925]         [40] 1440x1080x24bpp@60Hz
[t=00:00:00.063943]         [46] 1440x900x24bpp@60Hz
[t=00:00:00.063955]         [52] 1440x480x24bpp@60Hz
[t=00:00:00.063983]         [58] 1366x768x24bpp@60Hz
[t=00:00:00.064000]         [64] 1360x768x24bpp@60Hz
[t=00:00:00.064008]         [70] 1280x1024x24bpp@60Hz
[t=00:00:00.064020]         [76] 1280x960x24bpp@60Hz
[t=00:00:00.064031]         [82] 1280x800x24bpp@60Hz
[t=00:00:00.064041]         [88] 1280x768x24bpp@60Hz
[t=00:00:00.064062]         [94] 1280x720x24bpp@60Hz
[t=00:00:00.064081]         [97] 1176x664x24bpp@60Hz
[t=00:00:00.064091]         [100] 1152x864x24bpp@60Hz
[t=00:00:00.064105]         [106] 1024x768x24bpp@60Hz
[t=00:00:00.064115]         [112] 800x600x24bpp@60Hz
[t=00:00:00.064179]         [115] 720x576x24bpp@50Hz
[t=00:00:00.064202]         [116] 720x480x24bpp@60Hz
[t=00:00:00.064211]         [118] 640x480x24bpp@60Hz
[t=00:00:00.074956]     Display (Generic PnP Monitor)=2 modes=64 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.074974]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.074979]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.074984]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.074988]         [19] 1768x992x24bpp@30Hz
[t=00:00:00.074993]         [22] 1680x1050x24bpp@60Hz
[t=00:00:00.074998]         [24] 1600x1200x24bpp@60Hz
[t=00:00:00.075089]         [25] 1600x1024x24bpp@60Hz
[t=00:00:00.075096]         [27] 1600x900x24bpp@60Hz
[t=00:00:00.075106]         [29] 1440x1080x24bpp@60Hz
[t=00:00:00.075112]         [35] 1440x900x24bpp@60Hz
[t=00:00:00.075117]         [36] 1440x480x24bpp@60Hz
[t=00:00:00.075123]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.075128]         [38] 1360x768x24bpp@60Hz
[t=00:00:00.075133]         [39] 1280x1024x24bpp@75Hz
[t=00:00:00.075138]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.075142]         [42] 1280x800x24bpp@60Hz
[t=00:00:00.075148]         [43] 1280x768x24bpp@60Hz
[t=00:00:00.075159]         [44] 1280x720x24bpp@60Hz
[t=00:00:00.075166]         [47] 1176x664x24bpp@60Hz
[t=00:00:00.075170]         [50] 1152x864x24bpp@75Hz
[t=00:00:00.075177]         [51] 1024x768x24bpp@75Hz
[t=00:00:00.075182]         [54] 800x600x24bpp@75Hz
[t=00:00:00.075186]         [58] 720x576x24bpp@50Hz
[t=00:00:00.075191]         [59] 720x480x24bpp@60Hz
[t=00:00:00.075196]         [61] 640x480x24bpp@75Hz
[t=00:00:00.474516] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.475026] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.475037] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.523601] [GR::LogVersionInfo]
[t=00:00:00.523613]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.523619]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:00.523624]     GL vendor   : NVIDIA Corporation
[t=00:00:00.523629]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.523652]     GLSL version: 4.60 NVIDIA
[t=00:00:00.523657]     GLEW version: 2.1.0
[t=00:00:00.523661]     GPU memory  : 11264MB (total) / 10242MB (available)
[t=00:00:00.523677]     SDL swap-int: 1
[t=00:00:00.523681]     SDL driver  : windows
[t=00:00:00.523685]     
[t=00:00:00.523690]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.523694]     GLSL shader support       : 1
[t=00:00:00.523699]     GL4 support               : 1
[t=00:00:00.523703]     FBO extension support     : 1
[t=00:00:00.523720]     NVX GPU mem-info support  : 1
[t=00:00:00.523730]     ATI GPU mem-info support  : 0
[t=00:00:00.523741]     Texture clamping to edge  : 1
[t=00:00:00.523749]     NPOT-texture support      : 1 (1)
[t=00:00:00.523756]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.523762]     texture query-LOD support : 1 (1)
[t=00:00:00.523767]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.523772]     Z-buffer depth            : 32 (-)
[t=00:00:00.523781]     primitive-restart support : 1 (1)
[t=00:00:00.523787]     clip-space control support: 1 (1)
[t=00:00:00.523795]     seamless cube-map support : 1 (1)
[t=00:00:00.523800]     frag-depth layout support : 1 (1)
[t=00:00:00.523806]     persistent maps support   : 1 (1)
[t=00:00:00.523810]     explicit attribs location : 1 (1)
[t=00:00:00.523815]     multi draw indirect       : 1 (-)
[t=00:00:00.523822]     array textures            : 1 (-)
[t=00:00:00.523826]     buffer copy support       : 1 (-)
[t=00:00:00.523832]     indirect draw             : 1 (-)
[t=00:00:00.523836]     base instance             : 1 (-)
[t=00:00:00.523840]     
[t=00:00:00.523848]     max. FBO samples              : 32
[t=00:00:00.523853]     max. FS/program texture slots : 32/192
[t=00:00:00.523858]     max. texture size             : 32768
[t=00:00:00.523865]     max. texture anisotropy level : 16.000000
[t=00:00:00.523871]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.523875]     max. draw-buffers             : 8
[t=00:00:00.523881]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.523886]     max. uniform buffer-bindings  : 84
[t=00:00:00.523894]     max. uniform block-size       : 64KB
[t=00:00:00.523899]     max. storage buffer-bindings  : 96
[t=00:00:00.523904]     max. storage block-size       : 2047MB
[t=00:00:00.523908]     
[t=00:00:00.523912]     enable AMD-hacks : 0
[t=00:00:00.523916]     compress MIP-maps: 0
[t=00:00:00.523971]     Number of compressed texture formats: 23
[t=00:00:00.524000]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.524030] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.524285] [GR::UpdateGLConfigs]
[t=00:00:00.524318] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.524331] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.524344] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.524352] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.524357] [GR::InitGLState]
[t=00:00:00.524416] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.600760] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.607620] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.615237] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.641887] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "K:/Steam-M.2-GAMES/steamapps/common/Zero-K/fontcache"
[t=00:00:00.641915] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.643011] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.644244] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\"
[t=00:00:00.644253] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.644289] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\
[t=00:00:00.644350] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.659364] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.659708] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\maps
[t=00:00:00.660727] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games
[t=00:00:00.660828] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\packages
[t=00:00:00.666565] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.666583] [VFS] [SpringVFS::ReserveArchives<this=000001f113f78ed0>]
[t=00:00:00.666651] [VFS] [SpringVFS::AddArchive<this=000001f113f78ed0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.676677] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f113f78ed0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.676693] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.677808] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.678570] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.678626] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.678651] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.678748] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.678800] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.678893] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.678958] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.679057] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.679088] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.679160] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.679218] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.679755] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.679771] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.679785] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.679874] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.679878] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.679922] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.680301][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.680388][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.680576][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.680618][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.680629][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.680701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.699620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.699641][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (Arctis Pro Wireless Chat)"
[t=00:00:00.699667][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.699675][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VS278 (NVIDIA High Definition Audio)"
[t=00:00:00.699683][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Sonic Studio Virtual Mixer)"
[t=00:00:00.699690][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "HD60 S (NVIDIA High Definition Audio)"
[t=00:00:00.699706][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Headphones (Arctis Pro Wireless Game)"
[t=00:00:00.699715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.742961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.750933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f1524cc920(default) context=000001f1524daae0  numChannels=2 frameSize=8
[t=00:00:00.750961][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.750989][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.750995][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.751000][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.751023][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.751055][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.751066][f=-000001] [Sound]   Devices:
[t=00:00:00.755456][f=-000001] [Sound]     [OpenAL Soft on Headphones (Arctis Pro Wireless Game)]
[t=00:00:00.755475][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (Arctis Pro Wireless Chat)]
[t=00:00:00.755495][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.755502][f=-000001] [Sound]     [OpenAL Soft on VS278 (NVIDIA High Definition Audio)]
[t=00:00:00.755509][f=-000001] [Sound]     [OpenAL Soft on Speakers (Sonic Studio Virtual Mixer)]
[t=00:00:00.755515][f=-000001] [Sound]     [OpenAL Soft on HD60 S (NVIDIA High Definition Audio)]
[t=00:00:00.755528][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.755544][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.757016][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.757032][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.780229][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: K:\Steam-M.2-GAMES\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 78821 MB
[t=00:00:00.783048][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.783524][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f113f78ed0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.807765][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f113f78ed0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.807885][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f113f78ed0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.818524][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001f113f78ed0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.883075][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.912083][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.912901][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.919273][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.919411][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.919423][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.919455][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.919638][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.919653][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.919666][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.919680][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.919703][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.919721][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.919740][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.919759][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.920310][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.920460][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.920697][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.920708][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.920716][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.920730][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.921735][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.921919][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.922461][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.923560][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.932505][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.933299][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.936636][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.936998][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.938122][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.938769][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.940288][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.017169][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.018033][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.018059][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.018066][f=-000001] [liblobby] port, 8200
[t=00:00:01.018072][f=-000001] [liblobby] protocol, zks
[t=00:00:01.018080][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.025325][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.028014][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.029207][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.030372][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.031149][f=-000001] [Chotify] Enabled: true
[t=00:00:01.033481][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.041313][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.041511][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.042030][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.043354][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.044004][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.047196][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.051101][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.053631][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.055106][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.057026][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.059062][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.060537][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.066379][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.071210][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.073405][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.081256][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.083711][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.088539][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.093261][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.094341][f=-000001] [Chobby] Using wrapper port: , 63379
[t=00:00:01.095923][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.096954][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.097492][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.098203][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.098696][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.099113][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.099569][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.103964][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.106104][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.107440][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.107984][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.109334][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.111720][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.120701][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.123327][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.125524][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.129080][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.138147][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
------- TRUNCATED -------
[t=01:50:06.141256][f=0047174] Error: 0x00007ffc0b470000    rasadhlp
[t=01:50:06.141266][f=0047174] Error: 0x00007ffc15430000    dxgi
[t=01:50:06.141276][f=0047174] Error: 0x00007ffc122e0000    d3d11
[t=01:50:06.141287][f=0047174] Error: 0x00007ffc09820000    nvldumdx
[t=01:50:06.141298][f=0047174] Error: 0x00007ffbf8070000    nvwgf2umx
[t=01:50:06.141309][f=0047174] Error: 0x00007ffbfd8f0000    MessageBus
[t=01:50:06.141320][f=0047174] Error: 0x00007ffbdf560000    Windows.UI
[t=01:50:06.141332][f=0047174] Error: 0x00007ffc0f7a0000    WindowManagementAPI
[t=01:50:06.141343][f=0047174] Error: 0x00007ffbdf290000    InputHost
[t=01:50:06.141355][f=0047174] Error: 0x00007ffc0f8c0000    twinapi.appcore
[t=01:50:06.141365][f=0047174] Error: 0x00007ffc12160000    PROPSYS
[t=01:50:06.141375][f=0047174] Error: 0x00007ffc10460000    avrt
[t=01:50:06.141386][f=0047174] Error: 0x00007ffc108c0000    AIInterface
[t=01:50:06.141397][f=0047174] Error: 0x00007ffbb0ee0000    SkirmishAI
[t=01:50:06.141408][f=0047174] Error: 0x00007ffc151d0000    dbghelp
[t=01:50:06.141418][f=0047174] Error: Exception: Access violation (0xc0000005)
[t=01:50:06.141428][f=0047174] Error: Exception Address: 0x00007ffbb0efead7
[t=01:50:06.141444][f=0047174] Error: Stacktrace for Spring 105.1.1-2457-g8095d30 BAR105:
[t=01:50:06.141730][f=0047174] Error: This stacktrace indicates a problem with a skirmish AI.
[t=01:50:06.141741][f=0047174] Error:   [ProgCtr=00007ffbb0efead7 StackPtr=000000147a3fa988 FramePtr=000000147a3fa9c0]
[t=01:50:06.141753][f=0047174] Error:   (0) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x000000000001ead7]
[t=01:50:06.141767][f=0047174] Error:   (1) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x000000000001fb44]
[t=01:50:06.141778][f=0047174] Error:   (2) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x000000000000cc73]
[t=01:50:06.141790][f=0047174] Error:   (3) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x0000000000002397]
[t=01:50:06.141802][f=0047174] Error:   (4) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787eefaa7]
[t=01:50:06.141814][f=0047174] Error:   (5) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787ef48b5]
[t=01:50:06.141825][f=0047174] Error:   (6) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787ec335b]
[t=01:50:06.141836][f=0047174] Error:   (7) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff78827cdcc]
[t=01:50:06.141847][f=0047174] Error:   (8) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff78827812a]
[t=01:50:06.141858][f=0047174] Error:   (9) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff78827c702]
[t=01:50:06.141869][f=0047174] Error:   (10) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff78827cd4f]
[t=01:50:06.141880][f=0047174] Error:   (11) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff78827812a]
[t=01:50:06.141891][f=0047174] Error:   (12) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff78779227b]
[t=01:50:06.141903][f=0047174] Error:   (13) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787778408]
[t=01:50:06.141914][f=0047174] Error:   (14) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787929a2e]
[t=01:50:06.141925][f=0047174] Error:   (15) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787780745]
[t=01:50:06.141936][f=0047174] Error:   (16) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787dd89c5]
[t=01:50:06.141947][f=0047174] Error:   (17) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787dde298]
[t=01:50:06.141958][f=0047174] Error:   (18) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff787dbd298]
[t=01:50:06.141969][f=0047174] Error:   (19) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff7877412ee]
[t=01:50:06.141980][f=0047174] Error:   (20) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff7877413e6]
[t=01:50:06.141990][f=0047174] Error:   (21) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344]
[t=01:50:06.141999][f=0047174] Error:   (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1]
[t=01:50:06.145639][f=0047174] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:50:17.146705][f=0047174] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  K:\Steam-M.2-GAMES\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[t=01:50:17.146790][f=0047174] [SpringApp::Kill][1] fromRun=0
[t=01:50:17.146783][f=0047174] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=01:50:17.146800][f=0047174] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=01:50:17.176281][f=0047174]  [async=0] threads=16 tasks=10587870 {sum,avg}{exec,wait}time={{110313.469, 0.010}, {4032933.000, 0.381}}ms
[t=01:50:17.176301][f=0047174]      thread=1 tasks=705858 {sum,min,max,avg}{exec,wait}time={{23277.318, 0.000, 540.851, 0.033}, {6229.219, 0.000, 18446744027136.000, 0.009}}ms
[t=01:50:17.176336][f=0047174]      thread=2 tasks=705858 {sum,min,max,avg}{exec,wait}time={{10600.690, 0.000, 540.506, 0.015}, {162600.078, 0.000, 18446744027136.000, 0.230}}ms
[t=01:50:17.176347][f=0047174]      thread=3 tasks=705858 {sum,min,max,avg}{exec,wait}time={{9135.466, 0.000, 510.902, 0.013}, {202479.703, 0.000, 18446744027136.000, 0.287}}ms
[t=01:50:17.176357][f=0047174]      thread=4 tasks=705858 {sum,min,max,avg}{exec,wait}time={{8418.391, 0.000, 540.965, 0.012}, {223425.484, 0.000, 18446744027136.000, 0.317}}ms
[t=01:50:17.176376][f=0047174]      thread=5 tasks=705858 {sum,min,max,avg}{exec,wait}time={{7642.573, 0.000, 540.340, 0.011}, {245312.844, 0.000, 18446744027136.000, 0.348}}ms
[t=01:50:17.176387][f=0047174]      thread=6 tasks=705858 {sum,min,max,avg}{exec,wait}time={{7038.290, 0.000, 510.619, 0.010}, {264535.750, 0.000, 18446744027136.000, 0.375}}ms
[t=01:50:17.176399][f=0047174]      thread=7 tasks=705858 {sum,min,max,avg}{exec,wait}time={{6452.238, 0.000, 510.922, 0.009}, {281260.844, 0.000, 18446744027136.000, 0.398}}ms
[t=01:50:17.176412][f=0047174]      thread=8 tasks=705858 {sum,min,max,avg}{exec,wait}time={{5874.995, 0.000, 510.795, 0.008}, {294579.719, 0.000, 18446744027136.000, 0.417}}ms
[t=01:50:17.176423][f=0047174]      thread=9 tasks=705858 {sum,min,max,avg}{exec,wait}time={{5507.520, 0.000, 511.159, 0.008}, {306588.000, 0.000, 18446744027136.000, 0.434}}ms
[t=01:50:17.176434][f=0047174]      thread=10 tasks=705858 {sum,min,max,avg}{exec,wait}time={{5189.414, 0.000, 510.745, 0.007}, {318270.219, 0.000, 18446744027136.000, 0.451}}ms
[t=01:50:17.176448][f=0047174]      thread=11 tasks=705858 {sum,min,max,avg}{exec,wait}time={{4816.057, 0.000, 510.760, 0.007}, {328492.469, 0.000, 18446744027136.000, 0.465}}ms
[t=01:50:17.176460][f=0047174]      thread=12 tasks=705858 {sum,min,max,avg}{exec,wait}time={{4524.480, 0.000, 510.760, 0.006}, {338563.625, 0.000, 18446744027136.000, 0.480}}ms
[t=01:50:17.176474][f=0047174]      thread=13 tasks=705858 {sum,min,max,avg}{exec,wait}time={{4271.322, 0.000, 510.771, 0.006}, {346446.031, 0.000, 18446744027136.000, 0.491}}ms
[t=01:50:17.176484][f=0047174]      thread=14 tasks=705858 {sum,min,max,avg}{exec,wait}time={{4090.468, 0.000, 511.333, 0.006}, {353546.344, 0.000, 18446744027136.000, 0.501}}ms
[t=01:50:17.176494][f=0047174]      thread=15 tasks=705858 {sum,min,max,avg}{exec,wait}time={{3474.250, 0.000, 510.613, 0.005}, {360602.875, 0.000, 29.860, 0.511}}ms
[t=01:50:17.176504][f=0047174]  [async=1] threads=16 tasks=14533 {sum,avg}{exec,wait}time={{162556.047, 11.185}, {30904750.000, 2126.522}}ms
[t=01:50:17.176518][f=0047174]      thread=1 tasks=960 {sum,min,max,avg}{exec,wait}time={{10281.104, 0.001, 1247.670, 10.709}, {2029362.625, 0.004, 5981.710, 2113.919}}ms
[t=01:50:17.176529][f=0047174]      thread=2 tasks=969 {sum,min,max,avg}{exec,wait}time={{10532.511, 0.001, 1245.882, 10.869}, {2043735.625, 0.100, 5985.126, 2109.118}}ms
[t=01:50:17.176539][f=0047174]      thread=3 tasks=968 {sum,min,max,avg}{exec,wait}time={{11177.223, 0.001, 1246.533, 11.547}, {2040005.625, 0.160, 5979.619, 2107.444}}ms
[t=01:50:17.176553][f=0047174]      thread=4 tasks=961 {sum,min,max,avg}{exec,wait}time={{11188.318, 0.001, 1236.184, 11.642}, {2065891.875, 0.159, 5979.173, 2149.731}}ms
[t=01:50:17.176564][f=0047174]      thread=5 tasks=955 {sum,min,max,avg}{exec,wait}time={{10846.888, 0.001, 1249.120, 11.358}, {2066894.125, 0.165, 5991.729, 2164.287}}ms
[t=01:50:17.176574][f=0047174]      thread=6 tasks=966 {sum,min,max,avg}{exec,wait}time={{10883.542, 0.001, 1238.434, 11.267}, {2071648.000, 0.021, 5979.057, 2144.563}}ms
[t=01:50:17.176588][f=0047174]      thread=7 tasks=977 {sum,min,max,avg}{exec,wait}time={{10808.299, 0.001, 1238.303, 11.063}, {2065491.375, 0.165, 5979.032, 2114.116}}ms
[t=01:50:17.176598][f=0047174]      thread=8 tasks=974 {sum,min,max,avg}{exec,wait}time={{10896.718, 0.001, 1242.553, 11.188}, {2084190.625, 0.163, 5983.360, 2139.826}}ms
[t=01:50:17.176609][f=0047174]      thread=9 tasks=973 {sum,min,max,avg}{exec,wait}time={{10727.476, 0.001, 1237.828, 11.025}, {2051664.750, 0.139, 5982.812, 2108.597}}ms
[t=01:50:17.176624][f=0047174]      thread=10 tasks=982 {sum,min,max,avg}{exec,wait}time={{10848.700, 0.001, 1241.613, 11.048}, {2072768.500, 0.165, 5986.485, 2110.762}}ms
[t=01:50:17.176635][f=0047174]      thread=11 tasks=981 {sum,min,max,avg}{exec,wait}time={{10922.816, 0.001, 1246.881, 11.134}, {2071810.000, 0.142, 5981.389, 2111.937}}ms
[t=01:50:17.176646][f=0047174]      thread=12 tasks=969 {sum,min,max,avg}{exec,wait}time={{10965.718, 0.001, 1204.734, 11.317}, {2067043.375, 0.162, 5978.872, 2133.172}}ms
[t=01:50:17.176660][f=0047174]      thread=13 tasks=965 {sum,min,max,avg}{exec,wait}time={{10877.139, 0.001, 1252.237, 11.272}, {2053210.000, 0.104, 5978.845, 2127.679}}ms
[t=01:50:17.176671][f=0047174]      thread=14 tasks=966 {sum,min,max,avg}{exec,wait}time={{10909.627, 0.001, 1255.762, 11.294}, {2057961.000, 0.121, 5980.363, 2130.395}}ms
[t=01:50:17.176681][f=0047174]      thread=15 tasks=967 {sum,min,max,avg}{exec,wait}time={{10689.979, 0.001, 1238.179, 11.055}, {2063071.750, 0.159, 5981.581, 2133.477}}ms
[t=01:50:17.176691][f=0047174] [ThreadPool::SetThreadCount][2] workers=0
[t=01:50:17.176697][f=0047174] [SpringApp::Kill][2]
[t=01:50:17.176773][f=0047174] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:50:17.176780][f=0047174] [Game::KillLua][1] dtor=0 luaUI=000001f272f131b0
[t=01:50:17.176821][f=0047174] Start widgetHandler:Shutdown
[t=01:50:17.179705][f=0047174] Shutdown - SaveOrderList Complete
[t=01:50:17.180364][f=0047174] Writing last game win data
[t=01:50:17.185007][f=0047174] Shutdown - SaveConfigData Complete
[t=01:50:17.185030][f=0047174] Shutdown Widget - Chili Highlight
[t=01:50:17.185061][f=0047174] Shutdown Widget - Draw After Chili
[t=01:50:17.185071][f=0047174] Shutdown Widget - API Unit Tracker GL4
[t=01:50:17.185086][f=0047174] Shutdown Widget - EPIC Menu
[t=01:50:17.186358][f=0047174] Shutdown Widget - Chili Minimap
[t=01:50:17.186468][f=0047174] Shutdown Widget - Chili Widget Selector
[t=01:50:17.187550][f=0047174] Shutdown Widget - Depth of Field Shader
[t=01:50:17.187562][f=0047174] Shutdown Widget - Deferred rendering
[t=01:50:17.187577][f=0047174] SSAO: Deferred rendering disabled, disabling.
[t=01:50:17.203458][f=0047174] Shutdown Widget - Deferred rendering
[t=01:50:17.203474][f=0047174] SSAO: Deferred rendering disabled, disabling.
[t=01:50:17.204105][f=0047174] Shutdown Widget - Local Team Colors
[t=01:50:17.204118][f=0047174] Shutdown Widget - Display Keys 2
[t=01:50:17.204140][f=0047174] Shutdown Widget - Save Game Menu
[t=01:50:17.204150][f=0047174] Shutdown Widget - Highlight Model Api GL4
[t=01:50:17.204204][f=0047174] Shutdown Widget - Unit Icons
[t=01:50:17.204280][f=0047174] Shutdown Widget - HealthBars
[t=01:50:17.205437][f=0047174] Shutdown Widget - Noises
[t=01:50:17.205448][f=0047174] Shutdown Widget - BuildETA
[t=01:50:17.205458][f=0047174] Shutdown Widget - Selected Units GL4 2
[t=01:50:17.205479][f=0047174] Shutdown Widget - Win Counter
[t=01:50:17.205489][f=0047174] Shutdown Widget - EndGame APM stats
[t=01:50:17.206645][f=0047174] Shutdown Widget - Modular Comm Info
[t=01:50:17.206663][f=0047174] Shutdown Widget - State Reverse and Latency
[t=01:50:17.206673][f=0047174] Shutdown Widget - Attack Warning
[t=01:50:17.206683][f=0047174] Shutdown Widget - CameraShake
[t=01:50:17.206692][f=0047174] Shutdown Widget - Chili Economy Panel Default
[t=01:50:17.206783][f=0047174] Shutdown Widget - Chili EndGame Window
[t=01:50:17.206798][f=0047174] Shutdown Widget - Chili Nuke Warning
[t=01:50:17.206809][f=0047174] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:50:17.206828][f=0047174] Shutdown Widget - Chili Spectator Panels
[t=01:50:17.206837][f=0047174] Shutdown Widget - Context Menu
[t=01:50:17.206845][f=0047174] Shutdown Widget - Darkening
[t=01:50:17.206859][f=0047174] Shutdown Widget - Defense Range Zero-K
[t=01:50:17.207006][f=0047174] Shutdown Widget - Grab Input
[t=01:50:17.207028][f=0047174] Input grabbing is disabled!
[t=01:50:17.207036][f=0047174] Shutdown Widget - Highlight Geos
[t=01:50:17.207046][f=0047174] Shutdown Widget - Local Widgets Config
[t=01:50:17.207066][f=0047174] Shutdown Widget - MinimapEvents
[t=01:50:17.207079][f=0047174] Shutdown Widget - Missile Silo Range
[t=01:50:17.207090][f=0047174] Shutdown Widget - Point Tracker
[t=01:50:17.207099][f=0047174] Shutdown Widget - Showeco and Grid Drawer
[t=01:50:17.207114][f=0047174] Shutdown Widget - Startup Info and Selector
[t=01:50:17.207130][f=0047174] Shutdown Widget - Stereo3D
[t=01:50:17.207176][f=0047174] Shutdown Widget - Transport AI
[t=01:50:17.207187][f=0047174] Shutdown Widget - Decloak Tower Range
[t=01:50:17.207205][f=0047174] Shutdown Widget - Music Player v2
[t=01:50:17.207215][f=0047174] Shutdown Widget - Attack AoE
[t=01:50:17.207225][f=0047174] Shutdown Widget - Map Edge Extension
[t=01:50:17.207703][f=0047174] Shutdown Widget - Selection Send
[t=01:50:17.207715][f=0047174] Shutdown Widget - Highlight Unit GL4 v2
[t=01:50:17.207724][f=0047174] Shutdown Widget - Night
[t=01:50:17.207733][f=0047174] Shutdown Widget - LupsManager
[t=01:50:17.207774][f=0047174] Shutdown Widget - Receive Units Indicator
[t=01:50:17.207789][f=0047174] Shutdown Widget - Newton Firezone
[t=01:50:17.207799][f=0047174] Shutdown Widget - Chili Pro Console
[t=01:50:17.208250][f=0047174] Shutdown Widget - Persistent Build Height
[t=01:50:17.208261][f=0047174] Shutdown Widget - Lasso Terraform GUI
[t=01:50:17.208268][f=0047174] Shutdown Widget - Chili Framework
[t=01:50:17.208276][f=0047174] Shutdown Widget - Lups
[t=01:50:17.208952][f=0047174] Shutdown Widget - Mex Placement Handler
[t=01:50:17.209017][f=0047174] Shutdown Widget - Custom Markers
[t=01:50:17.209039][f=0047174] Shutdown Widget - Chili Core Selector
[t=01:50:17.209102][f=0047174] Shutdown Widget - Select Keys
[t=01:50:17.209121][f=0047174] Shutdown Widget - Pause Screen
[t=01:50:17.209266][f=0047174] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:50:17.209296][f=0047174] Shutdown Widget - Bloom Shader Deferred
[t=01:50:17.209488][f=0047174] Shutdown Widget - Color Blindness Correction
[t=01:50:17.209663][f=0047174] Shutdown Widget - Layout Handler
[t=01:50:17.209682][f=0047174] Shutdown Widget - Text To Speech Control
[t=01:50:17.209689][f=0047174] End widgetHandler:Shutdown
[t=01:50:17.298376][f=0047174] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 80443311, 0.0} allocedSize{int+, int-, ext}={0, 0, 10661754472}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068}
[t=01:50:17.303484][f=0047174] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:50:17.303499][f=0047174] [Game::KillLua][3] dtor=0 luaRules=000001f22297d220
[t=01:50:17.303563][f=0047174] Start gadgetHandler:Shutdown
[t=01:50:17.303573][f=0047174] Shutdown - Notice
[t=01:50:17.303581][f=0047174] FUTURE WARS GAME OVER.
[t=01:50:17.303588][f=0047174] Shutdown - Resource Setup
[t=01:50:17.303599][f=0047174] Shutdown - StartSetup
[t=01:50:17.303607][f=0047174] Shutdown - UnitMorph
[t=01:50:17.306415][f=0047174] Shutdown - Carrier Drones
[t=01:50:17.306425][f=0047174] Shutdown - Missile Silo Controller
[t=01:50:17.306434][f=0047174] Shutdown - Modular Comm Info
[t=01:50:17.306446][f=0047174] Shutdown - Terrain Texture Handler
[t=01:50:17.306455][f=0047174] Shutdown - UnitCloakShield
[t=01:50:17.307162][f=0047174] Shutdown - Starlight Handler
[t=01:50:17.307214][f=0047174] End gadgetHandler:Shutdown
[t=01:50:17.337796][f=0047174] Start gadgetHandler:Shutdown
[t=01:50:17.337817][f=0047174] Shutdown - UnitMorph
[t=01:50:17.337835][f=0047174] Shutdown - Teleport Throw
[t=01:50:17.337845][f=0047174] Shutdown - Commander Skin Renderer
[t=01:50:17.340978][f=0047174] Shutdown - Missile fired callins
[t=01:50:17.340991][f=0047174] Shutdown - Modular Comm Info
[t=01:50:17.340999][f=0047174] Shutdown - Retreat Command
[t=01:50:17.341011][f=0047174] Shutdown - Shockwaves
[t=01:50:17.341020][f=0047174] Shutdown - Unit tint API
[t=01:50:17.341039][f=0047174] Shutdown - Unit glow API
[t=01:50:17.341059][f=0047174] Shutdown - UnitCloakShield
[t=01:50:17.341088][f=0047174] Shutdown - Lups Cloak FX
[t=01:50:17.341301][f=0047174] Shutdown - Lups
[t=01:50:17.342231][f=0047174] Shutdown - Lups Shield
[t=01:50:17.342364][f=0047174] End gadgetHandler:Shutdown
[t=01:50:17.370833][f=0047174] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4941, 0.0} allocedSize{int+, int-, ext}={0, 0, 743756}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006}
[t=01:50:17.373995][f=0047174] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:50:17.374054][f=0047174] [Game::KillLua][4] dtor=0
[t=01:50:17.374063][f=0047174] [Game::KillLua][5] dtor=0
[t=01:50:17.385216][f=0047174] [DemoRecorder::WriteDemoFile] writing client-demo "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\demos\2024-05-25_14-28-43-348_Kappa_Basin_105.1.1-2457-g8095d30 BAR105.sdfz" (2176521 bytes)
[t=01:50:17.385318][f=0047174] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:50:17.416221][f=0047174] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:50:17.416244][f=0047174] [Sound] [Sound::UpdateThread][3] #sources=32 #items=2191
[t=01:50:17.416359][f=0047174] [Sound] [Sound::UpdateThread][4] ctx=000001f2c1acfe10 dev=000001f22b119fe0
[t=01:50:17.416533][f=0047174] [Sound] [Sound::UpdateThread][5] ctx=000001f2c1acfe10 dev=000001f22b119fe0
[t=01:50:17.416541][f=0047174] [Sound] [Sound::Cleanup][alcDestroyContext(000001f2c1acfe10)]
[t=01:50:17.421390][f=0047174] [Sound] [Sound::Cleanup][alcCloseDevice(000001f22b119fe0)]
[t=01:50:17.421838][f=0047174] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:50:17.447476][f=0047174] [Sound] [Sound::UpdateThread][6]
[t=01:50:17.448452][f=0047174] [Game::~CGame][1]
[t=01:50:17.448468][f=0047174] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:50:17.448476][f=0047174] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:50:17.448484][f=0047174] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:50:17.448503][f=0047174] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:50:17.448512][f=0047174] [Game::KillLua][4] dtor=1
[t=01:50:17.448522][f=0047174] [Game::KillLua][5] dtor=1
[t=01:50:17.448627][f=0047174] [Game::KillMisc][1]
[t=01:50:17.448634][f=0047174] [Game::KillMisc][2]
[t=01:50:17.448642][f=0047174] [EOH::DestroySkirmishAI(id=2)]
[t=01:50:17.453889][f=0047174] [EOH::DestroySkirmishAI(id=1)]
[t=01:50:17.457626][f=0047174] [EOH::DestroySkirmishAI(id=0)]
[t=01:50:17.482242][f=0047174] [Game::KillMisc][3]
[t=01:50:17.482542][f=0047174] [Game::KillRendering][1]
[t=01:50:17.487178][f=0047174] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:50:17.525062][f=0047174] [3DOParser::Kill] allocated 1 pieces
[t=01:50:17.525081][f=0047174] [S3OParser::Kill] allocated 5442 pieces
[t=01:50:17.525510][f=0047174] [AssParser::Kill] allocated 1663 pieces
[t=01:50:17.578557][f=0047174] [Game::KillInterface][1]
[t=01:50:17.579188][f=0047174] [Game::KillInterface][2]
[t=01:50:17.579608][f=0047174] [Game::KillSimulation][1]
[t=01:50:17.579715][f=0047174] [Game::KillSimulation][2]
[t=01:50:17.607235][f=0047174] [CCollisionHandler] dis-/continuous tests: 0/167502216
[t=01:50:17.607261][f=0047174] [Game::KillSimulation][3]
[t=01:50:17.609600][f=0047174] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=01:50:17.609728][f=0047174] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:50:17.609785][f=0047174] [~CPathCache(72x40)] cacheHits=938 hitPercentage=72% numHashColls=0 maxCacheSize=201
[t=01:50:17.609921][f=0047174] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:50:17.610311][f=0047174] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:50:17.628655][f=0047174] [LosHandler::Kill] raycast instance cache-{hits,misses}={35485,144512}; shared=1%; cached=19%
[t=01:50:17.638003][f=0047174] [Game::KillSimulation][4]
[t=01:50:17.718680][f=0047174] [CommonDefHandler::KillStatic] 7201 sound-set data items added
[t=01:50:17.718763][f=0047174] [Game::~CGame][2]
[t=01:50:17.718771][f=0047174] [Game::~CGame][3]
[t=01:50:17.727535][f=0047174] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:50:17.733113][f=0047174] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
[t=01:50:17.860437][f=0047174] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 43243290, 0.0} allocedSize{int+, int-, ext}={0, 0, 4211592042}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0072}
[t=01:50:17.864257][f=0047174] [SpringApp::Kill][3]
[t=01:50:17.864372][f=0047174] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10726487 bytes sent   in 50719 packets (211.489 bytes/packet)
    5152153 bytes recv'd in 25520 packets (201.887 bytes/packet)
    {0.055x, 0.030x} relative protocol overhead {up, down}
    53210 incoming chunks dropped, 186931 outgoing chunks resent
    25281 incoming chunks processed

[t=01:50:17.864523][f=0047174] [SpringApp::Kill][4] font=000001f113e2bd00
[t=01:50:17.875744][f=0047174] [SpringApp::Kill][5]
[t=01:50:17.881158][f=0047174] [SpringApp::Kill][6]
[t=01:50:17.881289] [SpringApp::Kill][7]
[t=01:50:17.881338] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:17.881348] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5376, 1048576, 1048576}, EBO = {10368, 2097152, 2097152}
[t=01:50:17.881376] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:50:17.881386] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:50:17.881394] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {5844, 65536, 65536}, EBO = {8766, 262144, 262144}
[t=01:50:17.881406] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:17.881415] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3340, 1048576, 1048576}, EBO = {5010, 2097152, 2097152}
[t=01:50:17.881423] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {104404, 1048576, 1048576}, EBO = {156606, 2097152, 2097152}
[t=01:50:17.881436] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:50:17.881445] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:17.881453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:17.881465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:50:17.881475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3040, 1048576, 1048576}, EBO = {4560, 2097152, 2097152}
[t=01:50:17.956671] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:50:17.956687] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:50:17.956693] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:50:17.956698] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=01:50:17.956727] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:50:17.960241] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>]
[t=01:50:17.960251] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=0)] #archives[section]=2 #files[section]=9079
[t=01:50:17.960259] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001f2b4105de0)
[t=01:50:17.960373] [~CPoolArchive] archiveFile="K:\Steam-M.2-GAMES\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1534ms
[t=01:50:17.960393]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms
[t=01:50:17.960400]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=01:50:17.960408]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=01:50:17.960414]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=01:50:17.960427]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=17ms
[t=01:50:17.960434]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=16ms
[t=01:50:17.960441]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=16ms
[t=01:50:17.960447]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=16ms
[t=01:50:17.960453]     file="unittextures/benzcom_2.dds" indx=7366 inflSize=5461kb readTime=14ms
[t=01:50:17.960459]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=13ms
[t=01:50:17.961846] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (000001f2b8ac6bc0)
[t=01:50:17.962816] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=1)] #archives[section]=1 #files[section]=5
[t=01:50:17.962826] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\maps\Kappa_Basin.sd7 (000001f25c3e75b0)
[t=01:50:17.964137] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:50:17.964154] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f102e19ce0)
[t=01:50:17.964360] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000001f1139ffe60)
[t=01:50:17.964421] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f1139ffaf0)
[t=01:50:17.964536] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f1139ffa40)
[t=01:50:17.964621] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:50:17.964881] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=4)] #archives[section]=0 #files[section]=7315
[t=01:50:17.964934] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=5)] #archives[section]=1 #files[section]=0
[t=01:50:17.964950] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games\zk-stable.sdz (000001f102e3eee0)
[t=01:50:17.969534] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=6)] #archives[section]=1 #files[section]=0
[t=01:50:17.969550] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\maps\absolution_2.sd7 (000001f155054be0)
[t=01:50:17.969819] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:50:17.969845] [VFS] [SpringVFS::DeleteArchives<this=000001f113f78ed0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:50:17.969853] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001f1139ffba0)
[t=01:50:17.970912] [SpringApp::Kill][8]
[t=01:50:17.970936] [WatchDog::Uninstall][1] hangDetectorThread=00007ff788a67430 (joinable=1)
[t=01:50:17.970925] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=01:50:17.970941] [WatchDog::Uninstall][2]
[t=01:50:18.679527] [WatchDog::Uninstall][3]
[t=01:50:18.679541] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected