Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.001145] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.001154] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003468] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.003540] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.069905] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.069946] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.069964] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.069976] [t=00:00:00.069980] Enable or disable log sections using the LogSections configuration key [t=00:00:00.069986] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.069991] Use "none" to disable the default log sections. [t=00:00:00.069995] ============== </Log Sections> ============== [t=00:00:00.070001] ============== <User Config> ============== [t=00:00:00.070116] AllowDeferredMapRendering = 1 [t=00:00:00.070122] AllowDeferredModelRendering = 1 [t=00:00:00.070127] AnimationMT = 0 [t=00:00:00.070131] BumpWaterAnisotropy = 2 [t=00:00:00.070136] BumpWaterBlurReflection = 1 [t=00:00:00.070140] BumpWaterDepthBits = 32 [t=00:00:00.070144] BumpWaterReflection = 2 [t=00:00:00.070149] BumpWaterTexSizeReflection = 256 [t=00:00:00.070153] CamFreeScrollSpeed = 50 [t=00:00:00.070158] CamMode = 1 [t=00:00:00.070163] DualScreenMiniMapOnLeft = 1 [t=00:00:00.070170] EdgeMoveDynamic = 0 [t=00:00:00.070175] EdgeMoveWidth = 0.003 [t=00:00:00.070179] FPSFOV = 90 [t=00:00:00.070183] FPSScrollSpeed = 50 [t=00:00:00.070187] FontSize = 18 [t=00:00:00.070191] GrassDetail = 0 [t=00:00:00.070195] GroundDecals = 5 [t=00:00:00.070199] GroundDetail = 120 [t=00:00:00.070203] HangTimeout = 30 [t=00:00:00.070207] HardwareCursor = 1 [t=00:00:00.070211] InitialNetworkTimeout = 0 [t=00:00:00.070216] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.070223] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.070228] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.070232] LinkOutgoingBandwidth = 262144 [t=00:00:00.070240] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.070245] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.070249] MSAALevel = 8 [t=00:00:00.070253] MaxParticles = 50000 [t=00:00:00.070257] MaxSounds = 32 [t=00:00:00.070261] MaximumTransmissionUnit = 0 [t=00:00:00.070266] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.070273] MiniMapMarker = 0 [t=00:00:00.070280] MouseDragScrollThreshold = 0 [t=00:00:00.070286] NetworkLossFactor = 2 [t=00:00:00.070292] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.070299] OverheadScrollSpeed = 50 [t=00:00:00.070305] ReconnectTimeout = 0 [t=00:00:00.070314] RotOverheadScrollSpeed = 50 [t=00:00:00.070320] RotateLogFiles = 1 [t=00:00:00.070324] ShadowMapSize = 16384 [t=00:00:00.070329] Shadows = 1 [t=00:00:00.070334] ShowClock = 0 [t=00:00:00.070338] SoftParticles = 2 [t=00:00:00.070346] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.070352] UnitIconDist = 151 [t=00:00:00.070356] UpdateBoundingVolumeMT = 0 [t=00:00:00.070360] UpdateWeaponVectorsMT = 0 [t=00:00:00.070364] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.070369] UseLuaMemPools = 0 [t=00:00:00.070373] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.070377] VFSCacheArchiveFiles = 0 [t=00:00:00.070381] VSync = 0 [t=00:00:00.070385] Water = 4 [t=00:00:00.070389] WindowBorderless = 1 [t=00:00:00.070418] WindowPosY = 0 [t=00:00:00.070425] XResolutionWindowed = 1920 [t=00:00:00.070429] YResolutionWindowed = 1080 [t=00:00:00.070433] snd_volbattle = 76 [t=00:00:00.070437] snd_volmaster = 31 [t=00:00:00.070441] snd_volui = 80 [t=00:00:00.070453] ============== </User Config> ============== [t=00:00:00.070458] ============== <User System> ============== [t=00:00:00.070463] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.070474] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.070483] Compiler Version: gcc-13.2.0 [t=00:00:00.070511] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.070544] Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 45493MB pagefile [t=00:00:00.070550] Binary Word Size: 64-bit (native) [t=00:00:00.070555] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.070560] Physical CPU Cores: 8 [t=00:00:00.070564] Logical CPU Cores: 16 [t=00:00:00.070572] ============== </User System> ============== [t=00:00:00.070730] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.070735] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.070739] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.070743] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.070747] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.071717] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.071728] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.076698] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.087673] Display (Generic PnP Monitor)=1 modes=101 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.087685] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.087690] [ 8] 1680x1050x24bpp@240Hz [t=00:00:00.087696] [15] 1600x1024x24bpp@240Hz [t=00:00:00.087700] [22] 1600x900x24bpp@240Hz [t=00:00:00.087706] [29] 1440x1080x24bpp@240Hz [t=00:00:00.087710] [36] 1366x768x24bpp@240Hz [t=00:00:00.087714] [43] 1360x768x24bpp@240Hz [t=00:00:00.087727] [50] 1280x1024x24bpp@240Hz [t=00:00:00.087733] [55] 1280x960x24bpp@240Hz [t=00:00:00.087741] [58] 1280x800x24bpp@240Hz [t=00:00:00.087745] [61] 1280x768x24bpp@240Hz [t=00:00:00.087750] [64] 1280x720x24bpp@240Hz [t=00:00:00.087757] [70] 1176x664x24bpp@60Hz [t=00:00:00.087764] [73] 1152x864x24bpp@240Hz [t=00:00:00.087770] [76] 1024x768x24bpp@240Hz [t=00:00:00.087778] [81] 800x600x24bpp@240Hz [t=00:00:00.087785] [86] 720x576x24bpp@240Hz [t=00:00:00.087791] [91] 720x480x24bpp@240Hz [t=00:00:00.087803] [96] 640x480x24bpp@240Hz [t=00:00:00.241929] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.242417] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.242430] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.256160] [GR::LogVersionInfo] [t=00:00:00.256169] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.256185] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.256189] GL vendor : NVIDIA Corporation [t=00:00:00.256194] GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 [t=00:00:00.256199] GLSL version: 4.60 NVIDIA [t=00:00:00.256203] GLEW version: 2.1.0 [t=00:00:00.256207] GPU memory : 11264MB (total) / 8050MB (available) [t=00:00:00.256248] SDL swap-int: 1 [t=00:00:00.256253] SDL driver : windows [t=00:00:00.256257] [t=00:00:00.256261] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.256268] GLSL shader support : 1 [t=00:00:00.256272] GL4 support : 1 [t=00:00:00.256277] FBO extension support : 1 [t=00:00:00.256286] NVX GPU mem-info support : 1 [t=00:00:00.256292] ATI GPU mem-info support : 0 [t=00:00:00.256300] Texture clamping to edge : 1 [t=00:00:00.256306] NPOT-texture support : 1 (1) [t=00:00:00.256312] S3TC/DXT1 texture support : 1/1 [t=00:00:00.256318] texture query-LOD support : 1 (1) [t=00:00:00.256322] MSAA frame-buffer support : 1 (1) [t=00:00:00.256333] Z-buffer depth : 32 (-) [t=00:00:00.256341] primitive-restart support : 1 (1) [t=00:00:00.256346] clip-space control support: 1 (1) [t=00:00:00.256351] seamless cube-map support : 1 (1) [t=00:00:00.256355] frag-depth layout support : 1 (1) [t=00:00:00.256360] persistent maps support : 1 (1) [t=00:00:00.256364] explicit attribs location : 1 (1) [t=00:00:00.256369] multi draw indirect : 1 (-) [t=00:00:00.256374] array textures : 1 (-) [t=00:00:00.256383] buffer copy support : 1 (-) [t=00:00:00.256388] indirect draw : 1 (-) [t=00:00:00.256393] base instance : 1 (-) [t=00:00:00.256397] [t=00:00:00.256401] max. FBO samples : 32 [t=00:00:00.256406] max. FS/program texture slots : 32/192 [t=00:00:00.256410] max. texture size : 32768 [t=00:00:00.256417] max. texture anisotropy level : 16.000000 [t=00:00:00.256422] max. vec4 varyings/attributes : 31/16 [t=00:00:00.256429] max. draw-buffers : 8 [t=00:00:00.256434] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.256439] max. uniform buffer-bindings : 84 [t=00:00:00.256446] max. uniform block-size : 64KB [t=00:00:00.256451] max. storage buffer-bindings : 96 [t=00:00:00.256455] max. storage block-size : 2047MB [t=00:00:00.256459] [t=00:00:00.256463] enable AMD-hacks : 0 [t=00:00:00.256467] compress MIP-maps: 0 [t=00:00:00.256495] Number of compressed texture formats: 23 [t=00:00:00.256516] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.256542] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.256748] [GR::UpdateGLConfigs] [t=00:00:00.256771] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.256777] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.256786] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.256793] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.256802] [GR::InitGLState] [t=00:00:00.256834] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.330823] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.332809] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.333159] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.337097] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.337113] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.337341] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.338446] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.338457] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.338510] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.338570] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.345414] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.345904] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.346274] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.346409] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.356848] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.356861] [VFS] [SpringVFS::ReserveArchives<this=0000024e46d4ec40>] [t=00:00:00.356953] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.358715] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024e46d4ec40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.358732] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.461471] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.461986] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.462039] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.462080] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.462160] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.462276] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.462341] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.462599] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.462806] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.462858] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.463158][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.463218][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.463303][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.463317][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.463323][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.463349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.467775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.467795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Logitech PRO X Gaming Headset)" [t=00:00:00.467802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.479084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.480825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024e643e0fc0(default) context=0000024e642ac2c0 numChannels=2 frameSize=8 [t=00:00:00.480850][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.480878][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.480887][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.480896][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.480924][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.480964][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.480980][f=-000001] [Sound] Devices: [t=00:00:00.484196][f=-000001] [Sound] [OpenAL Soft on Speakers (Logitech PRO X Gaming Headset)] [t=00:00:00.484213][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.484268][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.484839][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.484851][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.570897][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 921972 MB [t=00:00:00.572451][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.573074][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.574185][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name VicktorReznov [t=00:00:00.693064][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "High Forts v3" (loaded=0 cached=0) [t=00:00:00.693479][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="High Forts v3", overwrite=false)] section=1 cached=0 [t=00:00:00.693727][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.693953][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.25" (loaded=0 cached=0) [t=00:00:00.741336][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Future Wars v0.40.25", overwrite=false)] section=0 cached=0 [t=00:00:00.756320][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.756456][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.757788][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.766106][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a" [t=00:00:00.766192][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.766237][f=-000001] Warning: [PreGame::GameDataReceived] Archive High Forts v3 (checksum 697636ea8fdcafd5d8f1ccdd3d55b7ef7f2cce243430b507262d0206b8df374e910efca08b9821e268502644223eb9f13d40d74d5ce2a19fcd756cbbaf6cff20) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.814166][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.814260][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.814318][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.814368][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.814884][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.25.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.815258][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:00.815355][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-25_17-55-50-649_High Forts v3_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:00.815441][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 173ms [t=00:00:00.815657][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:00.816521][f=-000001] pfForceSingleThreaded, false [t=00:00:00.816533][f=-000001] forceSingleThreaded, false [t=00:00:00.816546][f=-000001] Memory limit: 3584 [t=00:00:00.821166][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a" [t=00:00:00.821243][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.869815][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.869894][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.869954][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.869998][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.876500][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.876512][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.876589][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.876650][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.876705][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.876755][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.877390][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.877641][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.877873][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.878271][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.878543][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.878775][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.878788][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.879152][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.880860][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.883408][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.884176][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.884331][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.884704][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.884719][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.884823][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.884836][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.042743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.090693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:01.197343][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:01.395367][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 510ms [t=00:00:01.395389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.397457][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a" ------- TRUNCATED ------- [t=00:17:15.215939][f=0029678] game_message: Engineer is under attack. [t=00:17:31.093342][f=0030154] game_message: Azimuth is under attack [t=00:17:31.861360][f=0030177] game_message: Engineer is under attack. [t=00:17:43.323532][f=0030521] game_message: Azimuth is under attack [t=00:17:46.398745][f=0030613] game_message: Engineer is under attack. [t=00:17:48.492076][f=0030676] game_message: Aegis is under attack [t=00:17:54.854501][f=0030867] game_message: Engineer is under attack. [t=00:18:04.432917][f=0031154] game_message: Engineer is under attack. [t=00:18:10.196131][f=0031327] game_message: Engineer is low on HP! [t=00:18:17.496121][f=0031546] [chicken_handler.lua] Spawning roost at (4028, 531.362915, 300) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:18:17.497085][f=0031546] [chicken_handler.lua] Spawning roost at (7034, 531.362915, 4628) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:18:17.497805][f=0031546] [chicken_handler.lua] Spawning roost at (3063, 531.362915, 2932) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:18:17.498456][f=0031546] [chicken_handler.lua] Spawning roost at (2846, 531.362915, 1960) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:18:17.499168][f=0031546] [chicken_handler.lua] Spawning roost at (3229, 500.782776, 1244) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:18:17.500040][f=0031546] [chicken_handler.lua] Spawning roost at (7222, 521.02356, 7495) after 17 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1966.27112 [t=00:18:17.500720][f=0031546] [chicken_handler.lua] Spawning roost at (201, 531.362915, 2472) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:18:17.501433][f=0031546] [chicken_handler.lua] Spawning roost at (7878, 531.362915, 5499) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:18:17.502176][f=0031546] [chicken_handler.lua] Spawning roost at (3247, 515.269104, 1558) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:18:17.502915][f=0031546] [chicken_handler.lua] Spawning roost at (6019, 510.812469, 5432) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:18:17.503675][f=0031546] [chicken_handler.lua] Spawning roost at (3288, 531.362915, 2642) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:18:17.507013][f=0031546] Testing chicken Count: 3 [t=00:19:52.257199][f=0034389] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:22:20.017173][f=0038822] game_message: Hermit is under attack [t=00:22:29.127501][f=0039095] game_message: Engineer is under attack. [t=00:23:00.595007][f=0040039] game_message: Engineer is under attack. [t=00:23:02.950095][f=0040110] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.058234][f=0040113] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.149397][f=0040116] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.261929][f=0040119] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.361052][f=0040122] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.455657][f=0040125] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.551237][f=0040128] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.655674][f=0040131] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.758595][f=0040134] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:03.848943][f=0040137] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:09.459561][f=0040305] game_message: Engineer is low on HP! [t=00:23:12.248714][f=0040389] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.362461][f=0040392] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.453824][f=0040395] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.558700][f=0040398] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.649581][f=0040401] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.753566][f=0040404] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.853899][f=0040407] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:12.951505][f=0040410] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:13.054255][f=0040413] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:13.149831][f=0040416] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:24:07.521694][f=0042047] [chicken_handler.lua] Spawning roost at (4644, 531.362915, 5220) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:24:07.522491][f=0042047] [chicken_handler.lua] Spawning roost at (3217, 531.362915, 7165) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:24:07.523530][f=0042047] [chicken_handler.lua] Spawning roost at (3576, 530.83783, 5464) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:24:07.524186][f=0042047] [chicken_handler.lua] Spawning roost at (3512, 505.698792, 4387) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:24:07.524929][f=0042047] [chicken_handler.lua] Spawning roost at (4415, 531.362915, 5318) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:24:07.525709][f=0042047] [chicken_handler.lua] Spawning roost at (6611, 531.362915, 4245) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214 [t=00:24:07.526505][f=0042047] [chicken_handler.lua] Spawning roost at (3666, 531.362915, 3386) after 8 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1984.05615 [t=00:24:07.527178][f=0042047] [chicken_handler.lua] Spawning roost at (2892, 531.400269, 1825) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:24:07.530615][f=0042047] Testing chicken Count: 4 [t=00:24:19.544740][f=0042408] game_message: Team Alphatron2Beta has been destroyed! [t=00:24:19.545182][f=0042408] game_message: AI wins! [t=00:24:19.545627][f=0042408] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:24:19.545808][f=0042408] cteam, 4 [t=00:24:19.545817][f=0042408] teamID, 0 [t=00:24:19.545824][f=0042408] teamID, 1 [t=00:24:19.545831][f=0042408] teamID, 2 [t=00:24:19.545836][f=0042408] teamID, 3 [t=00:24:19.545841][f=0042408] teamID, 4 [t=00:24:19.545846][f=0042408] teamID, 5 [t=00:24:19.545851][f=0042408] teamID, 6 [t=00:24:19.545857][f=0042408] <Award Error> Missing award list for team 6 [t=00:24:19.595943][f=0042408] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:24:19.599663][f=0042408] Resign::PlayerChanged [t=00:24:19.604794][f=0042408] selectedUnitsShader GL4, recompiled in , 1, ms at, 42408, success, true [t=00:24:19.682559][f=0042411] <autoquit> Autoquit canceled. [t=00:24:19.800336][f=0042415] CheckPlayer:0: true [t=00:24:19.800358][f=0042415] CheckPlayer:0: true, 0 [t=00:24:19.801613][f=0042415] CheckPlayer:2: true [t=00:24:19.801625][f=0042415] CheckPlayer:2: true, 0 [t=00:24:19.834605][f=0042416] CheckPlayer:1: true [t=00:24:19.834636][f=0042416] CheckPlayer:1: true, 0 [t=00:24:19.836793][f=0042416] CheckPlayer:3: true [t=00:24:19.836805][f=0042416] CheckPlayer:3: true, 0 [t=00:24:19.934479][f=0042420] <Easy Facing> Spectator mode. Widget removed. [t=00:24:20.200232][f=0042428] <Ghost Site> Spectator mode. Widget removed. [t=00:24:22.602462][f=0042499] [QuitAction] user exited to system [t=00:24:22.616376][f=0042500] [SpringApp::Kill][1] fromRun=1 [t=00:24:22.616391][f=0042500] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:24:22.633314][f=0042500] [async=0] threads=8 tasks=4690889 {sum,avg}{exec,wait}time={{98930.977, 0.021}, {190679.875, 0.041}}ms [t=00:24:22.633333][f=0042500] thread=1 tasks=670127 {sum,min,max,avg}{exec,wait}time={{16603.682, 0.000, 91.017, 0.025}, {14694.899, 0.000, 18446744027136.000, 0.022}}ms [t=00:24:22.633344][f=0042500] thread=2 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13719.589, 0.000, 115.064, 0.020}, {28271.125, 0.000, 18446744027136.000, 0.042}}ms [t=00:24:22.633361][f=0042500] thread=3 tasks=670127 {sum,min,max,avg}{exec,wait}time={{14474.564, 0.000, 99.964, 0.022}, {27544.613, 0.000, 18446744027136.000, 0.041}}ms [t=00:24:22.633372][f=0042500] thread=4 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13824.711, 0.000, 100.201, 0.021}, {28362.396, 0.000, 18446744027136.000, 0.042}}ms [t=00:24:22.633382][f=0042500] thread=5 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13362.335, 0.000, 95.315, 0.020}, {29430.443, 0.000, 18446744027136.000, 0.044}}ms [t=00:24:22.633396][f=0042500] thread=6 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13226.793, 0.000, 113.436, 0.020}, {30010.926, 0.000, 18446744027136.000, 0.045}}ms [t=00:24:22.633407][f=0042500] thread=7 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13719.300, 0.000, 113.998, 0.020}, {32365.471, 0.000, 10.316, 0.048}}ms [t=00:24:22.633417][f=0042500] [async=1] threads=8 tasks=8487 {sum,avg}{exec,wait}time={{45655.543, 5.379}, {14983096.000, 1765.417}}ms [t=00:24:22.633431][f=0042500] thread=1 tasks=1223 {sum,min,max,avg}{exec,wait}time={{6546.021, 0.000, 1151.501, 5.352}, {2149912.250, 0.000, 6542.468, 1757.900}}ms [t=00:24:22.633442][f=0042500] thread=2 tasks=1209 {sum,min,max,avg}{exec,wait}time={{6513.346, 0.000, 1125.677, 5.387}, {2141682.250, 0.071, 6531.618, 1771.449}}ms [t=00:24:22.633453][f=0042500] thread=3 tasks=1205 {sum,min,max,avg}{exec,wait}time={{6514.299, 0.000, 1126.921, 5.406}, {2144254.250, 0.108, 6536.166, 1779.464}}ms [t=00:24:22.633467][f=0042500] thread=4 tasks=1208 {sum,min,max,avg}{exec,wait}time={{6508.972, 0.001, 1126.181, 5.388}, {2129011.500, 0.060, 6531.691, 1762.427}}ms [t=00:24:22.633477][f=0042500] thread=5 tasks=1212 {sum,min,max,avg}{exec,wait}time={{6514.741, 0.000, 1124.723, 5.375}, {2151703.000, 0.091, 6538.442, 1775.333}}ms [t=00:24:22.633488][f=0042500] thread=6 tasks=1207 {sum,min,max,avg}{exec,wait}time={{6539.940, 0.000, 1136.128, 5.418}, {2142350.500, 0.041, 6551.593, 1774.938}}ms [t=00:24:22.633505][f=0042500] thread=7 tasks=1223 {sum,min,max,avg}{exec,wait}time={{6518.227, 0.000, 1130.225, 5.330}, {2124182.250, 0.020, 6531.577, 1736.862}}ms [t=00:24:22.633515][f=0042500] [ThreadPool::SetThreadCount][2] workers=0 [t=00:24:22.633521][f=0042500] [SpringApp::Kill][2] [t=00:24:22.633560][f=0042500] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:24:22.633567][f=0042500] [Game::KillLua][1] dtor=0 luaUI=0000024ed34a86c0 [t=00:24:22.633609][f=0042500] Start widgetHandler:Shutdown [t=00:24:22.635669][f=0042500] Shutdown - SaveOrderList Complete [t=00:24:22.636255][f=0042500] Writing last game win data [t=00:24:22.639564][f=0042500] Shutdown - SaveConfigData Complete [t=00:24:22.639576][f=0042500] Shutdown Widget - Chili Highlight [t=00:24:22.639596][f=0042500] Shutdown Widget - Draw After Chili [t=00:24:22.639604][f=0042500] Shutdown Widget - API Unit Tracker GL4 [t=00:24:22.639615][f=0042500] Shutdown Widget - EPIC Menu [t=00:24:22.640748][f=0042500] Shutdown Widget - Depth of Field Shader [t=00:24:22.640760][f=0042500] Shutdown Widget - Chili Widget Selector [t=00:24:22.641822][f=0042500] Shutdown Widget - Chili Minimap [t=00:24:22.641953][f=0042500] Shutdown Widget - Deferred rendering [t=00:24:22.641963][f=0042500] SSAO: Deferred rendering disabled, disabling. [t=00:24:22.648451][f=0042500] Shutdown Widget - Deferred rendering [t=00:24:22.648466][f=0042500] SSAO: Deferred rendering disabled, disabling. [t=00:24:22.649086][f=0042500] Shutdown Widget - Local Team Colors [t=00:24:22.649097][f=0042500] Shutdown Widget - Display Keys 2 [t=00:24:22.649124][f=0042500] Shutdown Widget - Save Game Menu [t=00:24:22.649133][f=0042500] Shutdown Widget - Highlight Model Api GL4 [t=00:24:22.649164][f=0042500] Shutdown Widget - Unit Icons [t=00:24:22.649212][f=0042500] Shutdown Widget - Noises [t=00:24:22.649221][f=0042500] Shutdown Widget - HealthBars [t=00:24:22.650278][f=0042500] Shutdown Widget - Chili Chicken Panel [t=00:24:22.650374][f=0042500] Shutdown Widget - Selected Units GL4 2 [t=00:24:22.650394][f=0042500] Shutdown Widget - BuildETA [t=00:24:22.650412][f=0042500] Shutdown Widget - Win Counter [t=00:24:22.650421][f=0042500] Shutdown Widget - EndGame APM stats [t=00:24:22.650430][f=0042500] Shutdown Widget - Modular Comm Info [t=00:24:22.650441][f=0042500] Shutdown Widget - Stereo3D [t=00:24:22.650487][f=0042500] Shutdown Widget - State Reverse and Latency [t=00:24:22.650497][f=0042500] Shutdown Widget - Showeco and Grid Drawer [t=00:24:22.650509][f=0042500] Shutdown Widget - Point Tracker [t=00:24:22.650518][f=0042500] Shutdown Widget - Decloak Tower Range [t=00:24:22.650534][f=0042500] Shutdown Widget - Music Player v2 [t=00:24:22.650562][f=0042500] Shutdown Widget - Missile Silo Range [t=00:24:22.650572][f=0042500] Shutdown Widget - MinimapEvents [t=00:24:22.650582][f=0042500] Shutdown Widget - Local Widgets Config [t=00:24:22.650595][f=0042500] Shutdown Widget - Highlight Geos [t=00:24:22.650606][f=0042500] Shutdown Widget - Grab Input [t=00:24:22.650690][f=0042500] Input grabbing is disabled! [t=00:24:22.650701][f=0042500] Shutdown Widget - Defense Range Zero-K [t=00:24:22.650717][f=0042500] Shutdown Widget - Darkening [t=00:24:22.650738][f=0042500] Shutdown Widget - Context Menu [t=00:24:22.650750][f=0042500] Shutdown Widget - Chili Spectator Panels [t=00:24:22.650762][f=0042500] Shutdown Widget - Startup Info and Selector [t=00:24:22.650778][f=0042500] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:24:22.650793][f=0042500] Shutdown Widget - Chili Nuke Warning [t=00:24:22.650803][f=0042500] Shutdown Widget - Chili EndGame Window [t=00:24:22.650818][f=0042500] Shutdown Widget - Transport AI [t=00:24:22.650828][f=0042500] Shutdown Widget - Chili Economy Panel Default [t=00:24:22.650910][f=0042500] Shutdown Widget - CameraShake [t=00:24:22.650919][f=0042500] Shutdown Widget - Attack AoE [t=00:24:22.650928][f=0042500] Shutdown Widget - Map Edge Extension [t=00:24:22.651296][f=0042500] Shutdown Widget - Highlight Unit GL4 v2 [t=00:24:22.651311][f=0042500] Shutdown Widget - Selection Send [t=00:24:22.651321][f=0042500] Shutdown Widget - LupsManager [t=00:24:22.651347][f=0042500] Shutdown Widget - Newton Firezone [t=00:24:22.651359][f=0042500] Shutdown Widget - Chili Pro Console [t=00:24:22.651809][f=0042500] Shutdown Widget - Persistent Build Height [t=00:24:22.651822][f=0042500] Shutdown Widget - Lasso Terraform GUI [t=00:24:22.651830][f=0042500] Shutdown Widget - Lups [t=00:24:22.652467][f=0042500] Shutdown Widget - Chili Framework [t=00:24:22.652481][f=0042500] Shutdown Widget - Mex Placement Handler [t=00:24:22.652536][f=0042500] Shutdown Widget - Custom Markers [t=00:24:22.652570][f=0042500] Shutdown Widget - Chili Core Selector [t=00:24:22.652649][f=0042500] Shutdown Widget - Select Keys [t=00:24:22.652677][f=0042500] Shutdown Widget - Pause Screen [t=00:24:22.652815][f=0042500] Shutdown Widget - Contrast Adaptive Sharpen [t=00:24:22.652866][f=0042500] Shutdown Widget - Bloom Shader Deferred [t=00:24:22.653033][f=0042500] Shutdown Widget - Text To Speech Control [t=00:24:22.653051][f=0042500] Shutdown Widget - Layout Handler [t=00:24:22.653075][f=0042500] Shutdown Widget - Color Blindness Correction [t=00:24:22.653294][f=0042500] End widgetHandler:Shutdown [t=00:24:22.718222][f=0042500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 107877080, 0.0} allocedSize{int+, int-, ext}={0, 0, 13826272316}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0111} [t=00:24:22.722120][f=0042500] [Game::KillLua][2] dtor=0 luaGaia=0000024f786ee7e0 [t=00:24:22.729195][f=0042500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:22.729239][f=0042500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:22.729267][f=0042500] [Game::KillLua][3] dtor=0 luaRules=0000024ef6573590 [t=00:24:22.729310][f=0042500] Start gadgetHandler:Shutdown [t=00:24:22.729319][f=0042500] Shutdown - Notice [t=00:24:22.729326][f=0042500] FUTURE WARS GAME OVER. [t=00:24:22.729334][f=0042500] Shutdown - Resource Setup [t=00:24:22.729343][f=0042500] Shutdown - StartSetup [t=00:24:22.729349][f=0042500] Shutdown - UnitMorph [t=00:24:22.729808][f=0042500] Shutdown - Carrier Drones [t=00:24:22.729818][f=0042500] Shutdown - Missile Silo Controller [t=00:24:22.729826][f=0042500] Shutdown - Modular Comm Info [t=00:24:22.729841][f=0042500] Shutdown - Terrain Texture Handler [t=00:24:22.729853][f=0042500] Shutdown - UnitCloakShield [t=00:24:22.729969][f=0042500] Shutdown - Starlight Handler [t=00:24:22.729988][f=0042500] End gadgetHandler:Shutdown [t=00:24:22.759769][f=0042500] Start gadgetHandler:Shutdown [t=00:24:22.759789][f=0042500] Shutdown - UnitMorph [t=00:24:22.759803][f=0042500] Shutdown - Teleport Throw [t=00:24:22.759814][f=0042500] Shutdown - Commander Skin Renderer [t=00:24:22.760546][f=0042500] Shutdown - Missile fired callins [t=00:24:22.760558][f=0042500] Shutdown - Modular Comm Info [t=00:24:22.760566][f=0042500] Shutdown - Retreat Command [t=00:24:22.760577][f=0042500] Shutdown - Shockwaves [t=00:24:22.760585][f=0042500] Shutdown - Unit tint API [t=00:24:22.760603][f=0042500] Shutdown - Unit glow API [t=00:24:22.760628][f=0042500] Shutdown - UnitCloakShield [t=00:24:22.760660][f=0042500] Shutdown - Lups Cloak FX [t=00:24:22.760674][f=0042500] Shutdown - Lups [t=00:24:22.761417][f=0042500] Shutdown - Lups Shield [t=00:24:22.761470][f=0042500] End gadgetHandler:Shutdown [t=00:24:22.788386][f=0042500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1176, 0.0} allocedSize{int+, int-, ext}={0, 0, 181001}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0077} [t=00:24:22.792081][f=0042500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:22.794769][f=0042500] [Game::KillLua][4] dtor=0 [t=00:24:22.794780][f=0042500] [Game::KillLua][5] dtor=0 [t=00:24:22.815629][f=0042500] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-25_17-55-50-649_High Forts v3_105.1.1-2457-g8095d30 BAR105.sdfz" (1053892 bytes) [t=00:24:22.815704][f=0042500] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:24:22.830462][f=0042500] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:24:22.830481][f=0042500] [Sound] [Sound::UpdateThread][3] #sources=32 #items=132 [t=00:24:22.830689][f=0042500] [Sound] [Sound::UpdateThread][4] ctx=0000024e642ac2c0 dev=0000024e643e0fc0 [t=00:24:22.830830][f=0042500] [Sound] [Sound::UpdateThread][5] ctx=0000024e642ac2c0 dev=0000024e643e0fc0 [t=00:24:22.830839][f=0042500] [Sound] [Sound::Cleanup][alcDestroyContext(0000024e642ac2c0)] [t=00:24:22.832041][f=0042500] [Sound] [Sound::Cleanup][alcCloseDevice(0000024e643e0fc0)] [t=00:24:22.832712][f=0042500] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:24:22.855199][f=0042500] [Sound] [Sound::UpdateThread][6] [t=00:24:22.855905][f=0042500] [Game::~CGame][1] [t=00:24:22.855928][f=0042500] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:24:22.855936][f=0042500] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:24:22.855942][f=0042500] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:24:22.855960][f=0042500] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:24:22.855968][f=0042500] [Game::KillLua][4] dtor=1 [t=00:24:22.855975][f=0042500] [Game::KillLua][5] dtor=1 [t=00:24:22.856232][f=0042500] [Game::KillMisc][1] [t=00:24:22.856250][f=0042500] [Game::KillMisc][2] [t=00:24:22.856452][f=0042500] [Game::KillMisc][3] [t=00:24:22.856521][f=0042500] [Game::KillRendering][1] [t=00:24:22.859962][f=0042500] [~CRectangleOverlapHandler] 43% overlap reduction [t=00:24:22.908475][f=0042500] [3DOParser::Kill] allocated 1 pieces [t=00:24:22.908494][f=0042500] [S3OParser::Kill] allocated 5442 pieces [t=00:24:22.909070][f=0042500] [AssParser::Kill] allocated 1663 pieces [t=00:24:22.970067][f=0042500] [Game::KillInterface][1] [t=00:24:22.970591][f=0042500] [Game::KillInterface][2] [t=00:24:22.971197][f=0042500] [Game::KillSimulation][1] [t=00:24:22.971206][f=0042500] [Game::KillSimulation][2] [t=00:24:22.992697][f=0042500] [CCollisionHandler] dis-/continuous tests: 1100/14128621 [t=00:24:22.992731][f=0042500] [Game::KillSimulation][3] [t=00:24:22.994488][f=0042500] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:24:22.994561][f=0042500] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:24:22.994646][f=0042500] [~CPathCache(64x64)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:24:22.997061][f=0042500] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:24:22.997301][f=0042500] [~CRectangleOverlapHandler] 43% overlap reduction [t=00:24:23.017956][f=0042500] [LosHandler::Kill] raycast instance cache-{hits,misses}={367646,175090}; shared=21%; cached=46% [t=00:24:23.035460][f=0042500] [Game::KillSimulation][4] [t=00:24:23.112263][f=0042500] [CommonDefHandler::KillStatic] 7201 sound-set data items added [t=00:24:23.112288][f=0042500] [Game::~CGame][2] [t=00:24:23.112295][f=0042500] [Game::~CGame][3] [t=00:24:23.112643][f=0042500] [SpringApp::Kill][3] [t=00:24:23.112836][f=0042500] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1758820 bytes sent in 36975 packets (47.568 bytes/packet) 1423322 bytes recv'd in 32041 packets (44.422 bytes/packet) {0.171x, 0.135x} relative protocol overhead {up, down} 28805 incoming chunks dropped, 43814 outgoing chunks resent 31595 incoming chunks processed [t=00:24:23.112863][f=0042500] [SpringApp::Kill][4] font=0000024e46a22400 [t=00:24:23.115104][f=0042500] [SpringApp::Kill][5] [t=00:24:23.120384][f=0042500] [SpringApp::Kill][6] [t=00:24:23.120408] [SpringApp::Kill][7] [t=00:24:23.120475] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1760, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:23.120485] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:24:23.120493] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:24:23.120504] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:24:23.120512] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:24:23.120520] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:23.120530] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1072, 1048576, 1048576}, EBO = {1608, 2097152, 2097152} [t=00:24:23.120539] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {95640, 1048576, 1048576}, EBO = {143460, 2097152, 2097152} [t=00:24:23.120547] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:24:23.120561] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:23.120569] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:23.120578] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:24:23.120593] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1968, 1048576, 1048576}, EBO = {2952, 2097152, 2097152} [t=00:24:23.221675] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:24:23.221722] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:24:23.221735] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:24:23.221746] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:24:23.221760] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:24:23.224155] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>] [t=00:24:23.224250] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=0)] #archives[section]=2 #files[section]=9079 [t=00:24:23.224272] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000024e642a20d0) [t=00:24:23.224763] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1600ms [t=00:24:23.224809] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=24ms [t=00:24:23.224848] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms [t=00:24:23.224865] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:24:23.224880] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms [t=00:24:23.224897] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms [t=00:24:23.224919] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=16ms [t=00:24:23.224951] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=16ms [t=00:24:23.224969] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=15ms [t=00:24:23.224986] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=15ms [t=00:24:23.225012] file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=13ms [t=00:24:23.230041] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (0000024e642789a0) [t=00:24:23.231487] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=1)] #archives[section]=1 #files[section]=50 [t=00:24:23.231506] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\high_forts_v3.sd7 (0000024e64349f80) [t=00:24:23.231786] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=2)] #archives[section]=3 #files[section]=327 [t=00:24:23.231800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024e64278fd0) [t=00:24:23.231858] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024e64279080) [t=00:24:23.231927] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024e64279550) [t=00:24:23.232081] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:24:23.232093] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=4)] #archives[section]=0 #files[section]=7315 [t=00:24:23.232183] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:24:23.232194] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:24:23.232204] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:24:23.232214] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:24:23.232525] [SpringApp::Kill][8] [t=00:24:23.232536] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:24:23.232544] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b8ad7430 (joinable=1) [t=00:24:23.232551] [WatchDog::Uninstall][2] [t=00:24:23.514800] [WatchDog::Uninstall][3] [t=00:24:23.514817] [SpringApp::Kill][9]
infolog_full.txt (truncated):