ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106347

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.001145] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.001154] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003468] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003540] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.069905] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.069946] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.069964]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.069976]   
[t=00:00:00.069980]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.069986]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.069991]   Use "none" to disable the default log sections.
[t=00:00:00.069995] ============== </Log Sections> ==============

[t=00:00:00.070001] ============== <User Config> ==============
[t=00:00:00.070116]   AllowDeferredMapRendering = 1
[t=00:00:00.070122]   AllowDeferredModelRendering = 1
[t=00:00:00.070127]   AnimationMT = 0
[t=00:00:00.070131]   BumpWaterAnisotropy = 2
[t=00:00:00.070136]   BumpWaterBlurReflection = 1
[t=00:00:00.070140]   BumpWaterDepthBits = 32
[t=00:00:00.070144]   BumpWaterReflection = 2
[t=00:00:00.070149]   BumpWaterTexSizeReflection = 256
[t=00:00:00.070153]   CamFreeScrollSpeed = 50
[t=00:00:00.070158]   CamMode = 1
[t=00:00:00.070163]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.070170]   EdgeMoveDynamic = 0
[t=00:00:00.070175]   EdgeMoveWidth = 0.003
[t=00:00:00.070179]   FPSFOV = 90
[t=00:00:00.070183]   FPSScrollSpeed = 50
[t=00:00:00.070187]   FontSize = 18
[t=00:00:00.070191]   GrassDetail = 0
[t=00:00:00.070195]   GroundDecals = 5
[t=00:00:00.070199]   GroundDetail = 120
[t=00:00:00.070203]   HangTimeout = 30
[t=00:00:00.070207]   HardwareCursor = 1
[t=00:00:00.070211]   InitialNetworkTimeout = 0
[t=00:00:00.070216]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.070223]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.070228]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.070232]   LinkOutgoingBandwidth = 262144
[t=00:00:00.070240]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.070245]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.070249]   MSAALevel = 8
[t=00:00:00.070253]   MaxParticles = 50000
[t=00:00:00.070257]   MaxSounds = 32
[t=00:00:00.070261]   MaximumTransmissionUnit = 0
[t=00:00:00.070266]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.070273]   MiniMapMarker = 0
[t=00:00:00.070280]   MouseDragScrollThreshold = 0
[t=00:00:00.070286]   NetworkLossFactor = 2
[t=00:00:00.070292]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.070299]   OverheadScrollSpeed = 50
[t=00:00:00.070305]   ReconnectTimeout = 0
[t=00:00:00.070314]   RotOverheadScrollSpeed = 50
[t=00:00:00.070320]   RotateLogFiles = 1
[t=00:00:00.070324]   ShadowMapSize = 16384
[t=00:00:00.070329]   Shadows = 1
[t=00:00:00.070334]   ShowClock = 0
[t=00:00:00.070338]   SoftParticles = 2
[t=00:00:00.070346]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.070352]   UnitIconDist = 151
[t=00:00:00.070356]   UpdateBoundingVolumeMT = 0
[t=00:00:00.070360]   UpdateWeaponVectorsMT = 0
[t=00:00:00.070364]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.070369]   UseLuaMemPools = 0
[t=00:00:00.070373]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.070377]   VFSCacheArchiveFiles = 0
[t=00:00:00.070381]   VSync = 0
[t=00:00:00.070385]   Water = 4
[t=00:00:00.070389]   WindowBorderless = 1
[t=00:00:00.070418]   WindowPosY = 0
[t=00:00:00.070425]   XResolutionWindowed = 1920
[t=00:00:00.070429]   YResolutionWindowed = 1080
[t=00:00:00.070433]   snd_volbattle = 76
[t=00:00:00.070437]   snd_volmaster = 31
[t=00:00:00.070441]   snd_volui = 80
[t=00:00:00.070453] ============== </User Config> ==============

[t=00:00:00.070458] ============== <User System> ==============
[t=00:00:00.070463]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.070474]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.070483]        Compiler Version: gcc-13.2.0
[t=00:00:00.070511]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.070544]         Hardware Config: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz; 32693MB RAM, 45493MB pagefile
[t=00:00:00.070550]        Binary Word Size: 64-bit (native)
[t=00:00:00.070555]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.070560]      Physical CPU Cores: 8
[t=00:00:00.070564]       Logical CPU Cores: 16
[t=00:00:00.070572] ============== </User System> ==============

[t=00:00:00.070730] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.070735]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.070739]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.070743]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.070747]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.071717] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.071728] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.076698] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz}
[t=00:00:00.087673]     Display (Generic PnP Monitor)=1 modes=101 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.087685]         [ 1] 1920x1080x24bpp@240Hz
[t=00:00:00.087690]         [ 8] 1680x1050x24bpp@240Hz
[t=00:00:00.087696]         [15] 1600x1024x24bpp@240Hz
[t=00:00:00.087700]         [22] 1600x900x24bpp@240Hz
[t=00:00:00.087706]         [29] 1440x1080x24bpp@240Hz
[t=00:00:00.087710]         [36] 1366x768x24bpp@240Hz
[t=00:00:00.087714]         [43] 1360x768x24bpp@240Hz
[t=00:00:00.087727]         [50] 1280x1024x24bpp@240Hz
[t=00:00:00.087733]         [55] 1280x960x24bpp@240Hz
[t=00:00:00.087741]         [58] 1280x800x24bpp@240Hz
[t=00:00:00.087745]         [61] 1280x768x24bpp@240Hz
[t=00:00:00.087750]         [64] 1280x720x24bpp@240Hz
[t=00:00:00.087757]         [70] 1176x664x24bpp@60Hz
[t=00:00:00.087764]         [73] 1152x864x24bpp@240Hz
[t=00:00:00.087770]         [76] 1024x768x24bpp@240Hz
[t=00:00:00.087778]         [81] 800x600x24bpp@240Hz
[t=00:00:00.087785]         [86] 720x576x24bpp@240Hz
[t=00:00:00.087791]         [91] 720x480x24bpp@240Hz
[t=00:00:00.087803]         [96] 640x480x24bpp@240Hz
[t=00:00:00.241929] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.242417] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.242430] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.256160] [GR::LogVersionInfo]
[t=00:00:00.256169]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.256185]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.256189]     GL vendor   : NVIDIA Corporation
[t=00:00:00.256194]     GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
[t=00:00:00.256199]     GLSL version: 4.60 NVIDIA
[t=00:00:00.256203]     GLEW version: 2.1.0
[t=00:00:00.256207]     GPU memory  : 11264MB (total) / 8050MB (available)
[t=00:00:00.256248]     SDL swap-int: 1
[t=00:00:00.256253]     SDL driver  : windows
[t=00:00:00.256257]     
[t=00:00:00.256261]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.256268]     GLSL shader support       : 1
[t=00:00:00.256272]     GL4 support               : 1
[t=00:00:00.256277]     FBO extension support     : 1
[t=00:00:00.256286]     NVX GPU mem-info support  : 1
[t=00:00:00.256292]     ATI GPU mem-info support  : 0
[t=00:00:00.256300]     Texture clamping to edge  : 1
[t=00:00:00.256306]     NPOT-texture support      : 1 (1)
[t=00:00:00.256312]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.256318]     texture query-LOD support : 1 (1)
[t=00:00:00.256322]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.256333]     Z-buffer depth            : 32 (-)
[t=00:00:00.256341]     primitive-restart support : 1 (1)
[t=00:00:00.256346]     clip-space control support: 1 (1)
[t=00:00:00.256351]     seamless cube-map support : 1 (1)
[t=00:00:00.256355]     frag-depth layout support : 1 (1)
[t=00:00:00.256360]     persistent maps support   : 1 (1)
[t=00:00:00.256364]     explicit attribs location : 1 (1)
[t=00:00:00.256369]     multi draw indirect       : 1 (-)
[t=00:00:00.256374]     array textures            : 1 (-)
[t=00:00:00.256383]     buffer copy support       : 1 (-)
[t=00:00:00.256388]     indirect draw             : 1 (-)
[t=00:00:00.256393]     base instance             : 1 (-)
[t=00:00:00.256397]     
[t=00:00:00.256401]     max. FBO samples              : 32
[t=00:00:00.256406]     max. FS/program texture slots : 32/192
[t=00:00:00.256410]     max. texture size             : 32768
[t=00:00:00.256417]     max. texture anisotropy level : 16.000000
[t=00:00:00.256422]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.256429]     max. draw-buffers             : 8
[t=00:00:00.256434]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.256439]     max. uniform buffer-bindings  : 84
[t=00:00:00.256446]     max. uniform block-size       : 64KB
[t=00:00:00.256451]     max. storage buffer-bindings  : 96
[t=00:00:00.256455]     max. storage block-size       : 2047MB
[t=00:00:00.256459]     
[t=00:00:00.256463]     enable AMD-hacks : 0
[t=00:00:00.256467]     compress MIP-maps: 0
[t=00:00:00.256495]     Number of compressed texture formats: 23
[t=00:00:00.256516]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.256542] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.256748] [GR::UpdateGLConfigs]
[t=00:00:00.256771] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.256777] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.256786] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.256793] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.256802] [GR::InitGLState]
[t=00:00:00.256834] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::non-exclusive)
[t=00:00:00.330823] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.332809] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.333159] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.337097] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.337113] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.337341] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.338446] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.338457] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.338510] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.338570] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.345414] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.345904] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.346274] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.346409] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.356848] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.356861] [VFS] [SpringVFS::ReserveArchives<this=0000024e46d4ec40>]
[t=00:00:00.356953] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.358715] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024e46d4ec40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.358732] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.461471] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.461986] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.462039] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.462080] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.462160] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.462276] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.462341] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.462599] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.462806] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.462858] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.463158][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.463218][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.463303][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.463317][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.463323][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.463349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.467775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.467795][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Logitech PRO X Gaming Headset)"
[t=00:00:00.467802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.479084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.480825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024e643e0fc0(default) context=0000024e642ac2c0  numChannels=2 frameSize=8
[t=00:00:00.480850][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.480878][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.480887][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.480896][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.480924][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.480964][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.480980][f=-000001] [Sound]   Devices:
[t=00:00:00.484196][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech PRO X Gaming Headset)]
[t=00:00:00.484213][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.484268][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.484839][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.484851][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.570897][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 921972 MB
[t=00:00:00.572451][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.573074][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.574185][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name VicktorReznov
[t=00:00:00.693064][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "High Forts v3" (loaded=0 cached=0)
[t=00:00:00.693479][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="High Forts v3", overwrite=false)] section=1 cached=0
[t=00:00:00.693727][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.693953][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.25" (loaded=0 cached=0)
[t=00:00:00.741336][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Future Wars v0.40.25", overwrite=false)] section=0 cached=0
[t=00:00:00.756320][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.756456][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.757788][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024e46d4ec40>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.766106][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
[t=00:00:00.766192][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.766237][f=-000001] Warning: [PreGame::GameDataReceived] Archive High Forts v3 (checksum 697636ea8fdcafd5d8f1ccdd3d55b7ef7f2cce243430b507262d0206b8df374e910efca08b9821e268502644223eb9f13d40d74d5ce2a19fcd756cbbaf6cff20) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.814166][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.814260][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.814318][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.814368][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.814884][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.25.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.815258][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:00.815355][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-25_17-55-50-649_High Forts v3_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:00.815441][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 173ms
[t=00:00:00.815657][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen
[t=00:00:00.816521][f=-000001] pfForceSingleThreaded, false
[t=00:00:00.816533][f=-000001] forceSingleThreaded, false
[t=00:00:00.816546][f=-000001] Memory limit: 3584
[t=00:00:00.821166][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
[t=00:00:00.821243][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.869815][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.869894][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.869954][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.869998][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.876500][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.876512][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.876589][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.876650][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.876705][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.876755][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.877390][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.877641][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.877873][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.878271][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.878543][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.878775][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.878788][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.879152][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.880860][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.883408][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.884176][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.884331][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.884704][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.884719][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.884823][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.884836][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.042743][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.090693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:01.197343][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:01.395367][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 510ms
[t=00:00:01.395389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.397457][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
------- TRUNCATED -------
[t=00:17:15.215939][f=0029678] game_message: Engineer is under attack.
[t=00:17:31.093342][f=0030154] game_message: Azimuth is under attack
[t=00:17:31.861360][f=0030177] game_message: Engineer is under attack.
[t=00:17:43.323532][f=0030521] game_message: Azimuth is under attack
[t=00:17:46.398745][f=0030613] game_message: Engineer is under attack.
[t=00:17:48.492076][f=0030676] game_message: Aegis is under attack
[t=00:17:54.854501][f=0030867] game_message: Engineer is under attack.
[t=00:18:04.432917][f=0031154] game_message: Engineer is under attack.
[t=00:18:10.196131][f=0031327] game_message: Engineer is low on HP!
[t=00:18:17.496121][f=0031546] [chicken_handler.lua] Spawning roost at (4028, 531.362915, 300) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:18:17.497085][f=0031546] [chicken_handler.lua] Spawning roost at (7034, 531.362915, 4628) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:18:17.497805][f=0031546] [chicken_handler.lua] Spawning roost at (3063, 531.362915, 2932) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:17.498456][f=0031546] [chicken_handler.lua] Spawning roost at (2846, 531.362915, 1960) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:18:17.499168][f=0031546] [chicken_handler.lua] Spawning roost at (3229, 500.782776, 1244) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:18:17.500040][f=0031546] [chicken_handler.lua] Spawning roost at (7222, 521.02356, 7495) after 17 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1966.27112
[t=00:18:17.500720][f=0031546] [chicken_handler.lua] Spawning roost at (201, 531.362915, 2472) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:17.501433][f=0031546] [chicken_handler.lua] Spawning roost at (7878, 531.362915, 5499) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:18:17.502176][f=0031546] [chicken_handler.lua] Spawning roost at (3247, 515.269104, 1558) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:18:17.502915][f=0031546] [chicken_handler.lua] Spawning roost at (6019, 510.812469, 5432) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:18:17.503675][f=0031546] [chicken_handler.lua] Spawning roost at (3288, 531.362915, 2642) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:18:17.507013][f=0031546] Testing chicken Count: 3
[t=00:19:52.257199][f=0034389] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:22:20.017173][f=0038822] game_message: Hermit is under attack
[t=00:22:29.127501][f=0039095] game_message: Engineer is under attack.
[t=00:23:00.595007][f=0040039] game_message: Engineer is under attack.
[t=00:23:02.950095][f=0040110] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.058234][f=0040113] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.149397][f=0040116] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.261929][f=0040119] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.361052][f=0040122] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.455657][f=0040125] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.551237][f=0040128] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.655674][f=0040131] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.758595][f=0040134] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:03.848943][f=0040137] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:09.459561][f=0040305] game_message: Engineer is low on HP!
[t=00:23:12.248714][f=0040389] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.362461][f=0040392] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.453824][f=0040395] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.558700][f=0040398] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.649581][f=0040401] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.753566][f=0040404] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.853899][f=0040407] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:12.951505][f=0040410] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:13.054255][f=0040413] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:23:13.149831][f=0040416] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:24:07.521694][f=0042047] [chicken_handler.lua] Spawning roost at (4644, 531.362915, 5220) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:24:07.522491][f=0042047] [chicken_handler.lua] Spawning roost at (3217, 531.362915, 7165) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:24:07.523530][f=0042047] [chicken_handler.lua] Spawning roost at (3576, 530.83783, 5464) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:24:07.524186][f=0042047] [chicken_handler.lua] Spawning roost at (3512, 505.698792, 4387) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:24:07.524929][f=0042047] [chicken_handler.lua] Spawning roost at (4415, 531.362915, 5318) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:24:07.525709][f=0042047] [chicken_handler.lua] Spawning roost at (6611, 531.362915, 4245) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:24:07.526505][f=0042047] [chicken_handler.lua] Spawning roost at (3666, 531.362915, 3386) after 8 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1984.05615
[t=00:24:07.527178][f=0042047] [chicken_handler.lua] Spawning roost at (2892, 531.400269, 1825) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:24:07.530615][f=0042047] Testing chicken Count: 4
[t=00:24:19.544740][f=0042408] game_message: Team Alphatron2Beta has been destroyed!
[t=00:24:19.545182][f=0042408] game_message: AI wins!
[t=00:24:19.545627][f=0042408] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:24:19.545808][f=0042408] cteam, 4
[t=00:24:19.545817][f=0042408] teamID, 0
[t=00:24:19.545824][f=0042408] teamID, 1
[t=00:24:19.545831][f=0042408] teamID, 2
[t=00:24:19.545836][f=0042408] teamID, 3
[t=00:24:19.545841][f=0042408] teamID, 4
[t=00:24:19.545846][f=0042408] teamID, 5
[t=00:24:19.545851][f=0042408] teamID, 6
[t=00:24:19.545857][f=0042408] <Award Error> Missing award list for team 6
[t=00:24:19.595943][f=0042408] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:24:19.599663][f=0042408] Resign::PlayerChanged
[t=00:24:19.604794][f=0042408] selectedUnitsShader GL4,  recompiled in , 1, ms at, 42408, success, true
[t=00:24:19.682559][f=0042411] <autoquit> Autoquit canceled.
[t=00:24:19.800336][f=0042415] CheckPlayer:0: true
[t=00:24:19.800358][f=0042415] CheckPlayer:0: true, 0
[t=00:24:19.801613][f=0042415] CheckPlayer:2: true
[t=00:24:19.801625][f=0042415] CheckPlayer:2: true, 0
[t=00:24:19.834605][f=0042416] CheckPlayer:1: true
[t=00:24:19.834636][f=0042416] CheckPlayer:1: true, 0
[t=00:24:19.836793][f=0042416] CheckPlayer:3: true
[t=00:24:19.836805][f=0042416] CheckPlayer:3: true, 0
[t=00:24:19.934479][f=0042420] <Easy Facing> Spectator mode. Widget removed.
[t=00:24:20.200232][f=0042428] <Ghost Site> Spectator mode. Widget removed.
[t=00:24:22.602462][f=0042499] [QuitAction] user exited to system
[t=00:24:22.616376][f=0042500] [SpringApp::Kill][1] fromRun=1
[t=00:24:22.616391][f=0042500] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:24:22.633314][f=0042500]  [async=0] threads=8 tasks=4690889 {sum,avg}{exec,wait}time={{98930.977, 0.021}, {190679.875, 0.041}}ms
[t=00:24:22.633333][f=0042500]      thread=1 tasks=670127 {sum,min,max,avg}{exec,wait}time={{16603.682, 0.000, 91.017, 0.025}, {14694.899, 0.000, 18446744027136.000, 0.022}}ms
[t=00:24:22.633344][f=0042500]      thread=2 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13719.589, 0.000, 115.064, 0.020}, {28271.125, 0.000, 18446744027136.000, 0.042}}ms
[t=00:24:22.633361][f=0042500]      thread=3 tasks=670127 {sum,min,max,avg}{exec,wait}time={{14474.564, 0.000, 99.964, 0.022}, {27544.613, 0.000, 18446744027136.000, 0.041}}ms
[t=00:24:22.633372][f=0042500]      thread=4 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13824.711, 0.000, 100.201, 0.021}, {28362.396, 0.000, 18446744027136.000, 0.042}}ms
[t=00:24:22.633382][f=0042500]      thread=5 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13362.335, 0.000, 95.315, 0.020}, {29430.443, 0.000, 18446744027136.000, 0.044}}ms
[t=00:24:22.633396][f=0042500]      thread=6 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13226.793, 0.000, 113.436, 0.020}, {30010.926, 0.000, 18446744027136.000, 0.045}}ms
[t=00:24:22.633407][f=0042500]      thread=7 tasks=670127 {sum,min,max,avg}{exec,wait}time={{13719.300, 0.000, 113.998, 0.020}, {32365.471, 0.000, 10.316, 0.048}}ms
[t=00:24:22.633417][f=0042500]  [async=1] threads=8 tasks=8487 {sum,avg}{exec,wait}time={{45655.543, 5.379}, {14983096.000, 1765.417}}ms
[t=00:24:22.633431][f=0042500]      thread=1 tasks=1223 {sum,min,max,avg}{exec,wait}time={{6546.021, 0.000, 1151.501, 5.352}, {2149912.250, 0.000, 6542.468, 1757.900}}ms
[t=00:24:22.633442][f=0042500]      thread=2 tasks=1209 {sum,min,max,avg}{exec,wait}time={{6513.346, 0.000, 1125.677, 5.387}, {2141682.250, 0.071, 6531.618, 1771.449}}ms
[t=00:24:22.633453][f=0042500]      thread=3 tasks=1205 {sum,min,max,avg}{exec,wait}time={{6514.299, 0.000, 1126.921, 5.406}, {2144254.250, 0.108, 6536.166, 1779.464}}ms
[t=00:24:22.633467][f=0042500]      thread=4 tasks=1208 {sum,min,max,avg}{exec,wait}time={{6508.972, 0.001, 1126.181, 5.388}, {2129011.500, 0.060, 6531.691, 1762.427}}ms
[t=00:24:22.633477][f=0042500]      thread=5 tasks=1212 {sum,min,max,avg}{exec,wait}time={{6514.741, 0.000, 1124.723, 5.375}, {2151703.000, 0.091, 6538.442, 1775.333}}ms
[t=00:24:22.633488][f=0042500]      thread=6 tasks=1207 {sum,min,max,avg}{exec,wait}time={{6539.940, 0.000, 1136.128, 5.418}, {2142350.500, 0.041, 6551.593, 1774.938}}ms
[t=00:24:22.633505][f=0042500]      thread=7 tasks=1223 {sum,min,max,avg}{exec,wait}time={{6518.227, 0.000, 1130.225, 5.330}, {2124182.250, 0.020, 6531.577, 1736.862}}ms
[t=00:24:22.633515][f=0042500] [ThreadPool::SetThreadCount][2] workers=0
[t=00:24:22.633521][f=0042500] [SpringApp::Kill][2]
[t=00:24:22.633560][f=0042500] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:24:22.633567][f=0042500] [Game::KillLua][1] dtor=0 luaUI=0000024ed34a86c0
[t=00:24:22.633609][f=0042500] Start widgetHandler:Shutdown
[t=00:24:22.635669][f=0042500] Shutdown - SaveOrderList Complete
[t=00:24:22.636255][f=0042500] Writing last game win data
[t=00:24:22.639564][f=0042500] Shutdown - SaveConfigData Complete
[t=00:24:22.639576][f=0042500] Shutdown Widget - Chili Highlight
[t=00:24:22.639596][f=0042500] Shutdown Widget - Draw After Chili
[t=00:24:22.639604][f=0042500] Shutdown Widget - API Unit Tracker GL4
[t=00:24:22.639615][f=0042500] Shutdown Widget - EPIC Menu
[t=00:24:22.640748][f=0042500] Shutdown Widget - Depth of Field Shader
[t=00:24:22.640760][f=0042500] Shutdown Widget - Chili Widget Selector
[t=00:24:22.641822][f=0042500] Shutdown Widget - Chili Minimap
[t=00:24:22.641953][f=0042500] Shutdown Widget - Deferred rendering
[t=00:24:22.641963][f=0042500] SSAO: Deferred rendering disabled, disabling.
[t=00:24:22.648451][f=0042500] Shutdown Widget - Deferred rendering
[t=00:24:22.648466][f=0042500] SSAO: Deferred rendering disabled, disabling.
[t=00:24:22.649086][f=0042500] Shutdown Widget - Local Team Colors
[t=00:24:22.649097][f=0042500] Shutdown Widget - Display Keys 2
[t=00:24:22.649124][f=0042500] Shutdown Widget - Save Game Menu
[t=00:24:22.649133][f=0042500] Shutdown Widget - Highlight Model Api GL4
[t=00:24:22.649164][f=0042500] Shutdown Widget - Unit Icons
[t=00:24:22.649212][f=0042500] Shutdown Widget - Noises
[t=00:24:22.649221][f=0042500] Shutdown Widget - HealthBars
[t=00:24:22.650278][f=0042500] Shutdown Widget - Chili Chicken Panel
[t=00:24:22.650374][f=0042500] Shutdown Widget - Selected Units GL4 2
[t=00:24:22.650394][f=0042500] Shutdown Widget - BuildETA
[t=00:24:22.650412][f=0042500] Shutdown Widget - Win Counter
[t=00:24:22.650421][f=0042500] Shutdown Widget - EndGame APM stats
[t=00:24:22.650430][f=0042500] Shutdown Widget - Modular Comm Info
[t=00:24:22.650441][f=0042500] Shutdown Widget - Stereo3D
[t=00:24:22.650487][f=0042500] Shutdown Widget - State Reverse and Latency
[t=00:24:22.650497][f=0042500] Shutdown Widget - Showeco and Grid Drawer
[t=00:24:22.650509][f=0042500] Shutdown Widget - Point Tracker
[t=00:24:22.650518][f=0042500] Shutdown Widget - Decloak Tower Range
[t=00:24:22.650534][f=0042500] Shutdown Widget - Music Player v2
[t=00:24:22.650562][f=0042500] Shutdown Widget - Missile Silo Range
[t=00:24:22.650572][f=0042500] Shutdown Widget - MinimapEvents
[t=00:24:22.650582][f=0042500] Shutdown Widget - Local Widgets Config
[t=00:24:22.650595][f=0042500] Shutdown Widget - Highlight Geos
[t=00:24:22.650606][f=0042500] Shutdown Widget - Grab Input
[t=00:24:22.650690][f=0042500] Input grabbing is disabled!
[t=00:24:22.650701][f=0042500] Shutdown Widget - Defense Range Zero-K
[t=00:24:22.650717][f=0042500] Shutdown Widget - Darkening
[t=00:24:22.650738][f=0042500] Shutdown Widget - Context Menu
[t=00:24:22.650750][f=0042500] Shutdown Widget - Chili Spectator Panels
[t=00:24:22.650762][f=0042500] Shutdown Widget - Startup Info and Selector
[t=00:24:22.650778][f=0042500] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:24:22.650793][f=0042500] Shutdown Widget - Chili Nuke Warning
[t=00:24:22.650803][f=0042500] Shutdown Widget - Chili EndGame Window
[t=00:24:22.650818][f=0042500] Shutdown Widget - Transport AI
[t=00:24:22.650828][f=0042500] Shutdown Widget - Chili Economy Panel Default
[t=00:24:22.650910][f=0042500] Shutdown Widget - CameraShake
[t=00:24:22.650919][f=0042500] Shutdown Widget - Attack AoE
[t=00:24:22.650928][f=0042500] Shutdown Widget - Map Edge Extension
[t=00:24:22.651296][f=0042500] Shutdown Widget - Highlight Unit GL4 v2
[t=00:24:22.651311][f=0042500] Shutdown Widget - Selection Send
[t=00:24:22.651321][f=0042500] Shutdown Widget - LupsManager
[t=00:24:22.651347][f=0042500] Shutdown Widget - Newton Firezone
[t=00:24:22.651359][f=0042500] Shutdown Widget - Chili Pro Console
[t=00:24:22.651809][f=0042500] Shutdown Widget - Persistent Build Height
[t=00:24:22.651822][f=0042500] Shutdown Widget - Lasso Terraform GUI
[t=00:24:22.651830][f=0042500] Shutdown Widget - Lups
[t=00:24:22.652467][f=0042500] Shutdown Widget - Chili Framework
[t=00:24:22.652481][f=0042500] Shutdown Widget - Mex Placement Handler
[t=00:24:22.652536][f=0042500] Shutdown Widget - Custom Markers
[t=00:24:22.652570][f=0042500] Shutdown Widget - Chili Core Selector
[t=00:24:22.652649][f=0042500] Shutdown Widget - Select Keys
[t=00:24:22.652677][f=0042500] Shutdown Widget - Pause Screen
[t=00:24:22.652815][f=0042500] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:24:22.652866][f=0042500] Shutdown Widget - Bloom Shader Deferred
[t=00:24:22.653033][f=0042500] Shutdown Widget - Text To Speech Control
[t=00:24:22.653051][f=0042500] Shutdown Widget - Layout Handler
[t=00:24:22.653075][f=0042500] Shutdown Widget - Color Blindness Correction
[t=00:24:22.653294][f=0042500] End widgetHandler:Shutdown
[t=00:24:22.718222][f=0042500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 107877080, 0.0} allocedSize{int+, int-, ext}={0, 0, 13826272316}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0111}
[t=00:24:22.722120][f=0042500] [Game::KillLua][2] dtor=0 luaGaia=0000024f786ee7e0
[t=00:24:22.729195][f=0042500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:22.729239][f=0042500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:22.729267][f=0042500] [Game::KillLua][3] dtor=0 luaRules=0000024ef6573590
[t=00:24:22.729310][f=0042500] Start gadgetHandler:Shutdown
[t=00:24:22.729319][f=0042500] Shutdown - Notice
[t=00:24:22.729326][f=0042500] FUTURE WARS GAME OVER.
[t=00:24:22.729334][f=0042500] Shutdown - Resource Setup
[t=00:24:22.729343][f=0042500] Shutdown - StartSetup
[t=00:24:22.729349][f=0042500] Shutdown - UnitMorph
[t=00:24:22.729808][f=0042500] Shutdown - Carrier Drones
[t=00:24:22.729818][f=0042500] Shutdown - Missile Silo Controller
[t=00:24:22.729826][f=0042500] Shutdown - Modular Comm Info
[t=00:24:22.729841][f=0042500] Shutdown - Terrain Texture Handler
[t=00:24:22.729853][f=0042500] Shutdown - UnitCloakShield
[t=00:24:22.729969][f=0042500] Shutdown - Starlight Handler
[t=00:24:22.729988][f=0042500] End gadgetHandler:Shutdown
[t=00:24:22.759769][f=0042500] Start gadgetHandler:Shutdown
[t=00:24:22.759789][f=0042500] Shutdown - UnitMorph
[t=00:24:22.759803][f=0042500] Shutdown - Teleport Throw
[t=00:24:22.759814][f=0042500] Shutdown - Commander Skin Renderer
[t=00:24:22.760546][f=0042500] Shutdown - Missile fired callins
[t=00:24:22.760558][f=0042500] Shutdown - Modular Comm Info
[t=00:24:22.760566][f=0042500] Shutdown - Retreat Command
[t=00:24:22.760577][f=0042500] Shutdown - Shockwaves
[t=00:24:22.760585][f=0042500] Shutdown - Unit tint API
[t=00:24:22.760603][f=0042500] Shutdown - Unit glow API
[t=00:24:22.760628][f=0042500] Shutdown - UnitCloakShield
[t=00:24:22.760660][f=0042500] Shutdown - Lups Cloak FX
[t=00:24:22.760674][f=0042500] Shutdown - Lups
[t=00:24:22.761417][f=0042500] Shutdown - Lups Shield
[t=00:24:22.761470][f=0042500] End gadgetHandler:Shutdown
[t=00:24:22.788386][f=0042500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1176, 0.0} allocedSize{int+, int-, ext}={0, 0, 181001}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0077}
[t=00:24:22.792081][f=0042500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:22.794769][f=0042500] [Game::KillLua][4] dtor=0
[t=00:24:22.794780][f=0042500] [Game::KillLua][5] dtor=0
[t=00:24:22.815629][f=0042500] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-25_17-55-50-649_High Forts v3_105.1.1-2457-g8095d30 BAR105.sdfz" (1053892 bytes)
[t=00:24:22.815704][f=0042500] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:24:22.830462][f=0042500] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:24:22.830481][f=0042500] [Sound] [Sound::UpdateThread][3] #sources=32 #items=132
[t=00:24:22.830689][f=0042500] [Sound] [Sound::UpdateThread][4] ctx=0000024e642ac2c0 dev=0000024e643e0fc0
[t=00:24:22.830830][f=0042500] [Sound] [Sound::UpdateThread][5] ctx=0000024e642ac2c0 dev=0000024e643e0fc0
[t=00:24:22.830839][f=0042500] [Sound] [Sound::Cleanup][alcDestroyContext(0000024e642ac2c0)]
[t=00:24:22.832041][f=0042500] [Sound] [Sound::Cleanup][alcCloseDevice(0000024e643e0fc0)]
[t=00:24:22.832712][f=0042500] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:24:22.855199][f=0042500] [Sound] [Sound::UpdateThread][6]
[t=00:24:22.855905][f=0042500] [Game::~CGame][1]
[t=00:24:22.855928][f=0042500] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:24:22.855936][f=0042500] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:24:22.855942][f=0042500] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:24:22.855960][f=0042500] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:24:22.855968][f=0042500] [Game::KillLua][4] dtor=1
[t=00:24:22.855975][f=0042500] [Game::KillLua][5] dtor=1
[t=00:24:22.856232][f=0042500] [Game::KillMisc][1]
[t=00:24:22.856250][f=0042500] [Game::KillMisc][2]
[t=00:24:22.856452][f=0042500] [Game::KillMisc][3]
[t=00:24:22.856521][f=0042500] [Game::KillRendering][1]
[t=00:24:22.859962][f=0042500] [~CRectangleOverlapHandler] 43% overlap reduction
[t=00:24:22.908475][f=0042500] [3DOParser::Kill] allocated 1 pieces
[t=00:24:22.908494][f=0042500] [S3OParser::Kill] allocated 5442 pieces
[t=00:24:22.909070][f=0042500] [AssParser::Kill] allocated 1663 pieces
[t=00:24:22.970067][f=0042500] [Game::KillInterface][1]
[t=00:24:22.970591][f=0042500] [Game::KillInterface][2]
[t=00:24:22.971197][f=0042500] [Game::KillSimulation][1]
[t=00:24:22.971206][f=0042500] [Game::KillSimulation][2]
[t=00:24:22.992697][f=0042500] [CCollisionHandler] dis-/continuous tests: 1100/14128621
[t=00:24:22.992731][f=0042500] [Game::KillSimulation][3]
[t=00:24:22.994488][f=0042500] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:22.994561][f=0042500] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:22.994646][f=0042500] [~CPathCache(64x64)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:24:22.997061][f=0042500] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:22.997301][f=0042500] [~CRectangleOverlapHandler] 43% overlap reduction
[t=00:24:23.017956][f=0042500] [LosHandler::Kill] raycast instance cache-{hits,misses}={367646,175090}; shared=21%; cached=46%
[t=00:24:23.035460][f=0042500] [Game::KillSimulation][4]
[t=00:24:23.112263][f=0042500] [CommonDefHandler::KillStatic] 7201 sound-set data items added
[t=00:24:23.112288][f=0042500] [Game::~CGame][2]
[t=00:24:23.112295][f=0042500] [Game::~CGame][3]
[t=00:24:23.112643][f=0042500] [SpringApp::Kill][3]
[t=00:24:23.112836][f=0042500] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1758820 bytes sent   in 36975 packets (47.568 bytes/packet)
    1423322 bytes recv'd in 32041 packets (44.422 bytes/packet)
    {0.171x, 0.135x} relative protocol overhead {up, down}
    28805 incoming chunks dropped, 43814 outgoing chunks resent
    31595 incoming chunks processed

[t=00:24:23.112863][f=0042500] [SpringApp::Kill][4] font=0000024e46a22400
[t=00:24:23.115104][f=0042500] [SpringApp::Kill][5]
[t=00:24:23.120384][f=0042500] [SpringApp::Kill][6]
[t=00:24:23.120408] [SpringApp::Kill][7]
[t=00:24:23.120475] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1760, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:23.120485] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:24:23.120493] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:24:23.120504] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:24:23.120512] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:24:23.120520] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:23.120530] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1072, 1048576, 1048576}, EBO = {1608, 2097152, 2097152}
[t=00:24:23.120539] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {95640, 1048576, 1048576}, EBO = {143460, 2097152, 2097152}
[t=00:24:23.120547] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:24:23.120561] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:23.120569] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:23.120578] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:24:23.120593] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1968, 1048576, 1048576}, EBO = {2952, 2097152, 2097152}
[t=00:24:23.221675] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:24:23.221722] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:24:23.221735] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:24:23.221746] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:24:23.221760] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:24:23.224155] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>]
[t=00:24:23.224250] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=0)] #archives[section]=2 #files[section]=9079
[t=00:24:23.224272] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000024e642a20d0)
[t=00:24:23.224763] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1600ms
[t=00:24:23.224809]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=24ms
[t=00:24:23.224848]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms
[t=00:24:23.224865]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:24:23.224880]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:24:23.224897]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=00:24:23.224919]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=16ms
[t=00:24:23.224951]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=16ms
[t=00:24:23.224969]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=15ms
[t=00:24:23.224986]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=15ms
[t=00:24:23.225012]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=13ms
[t=00:24:23.230041] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (0000024e642789a0)
[t=00:24:23.231487] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=1)] #archives[section]=1 #files[section]=50
[t=00:24:23.231506] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\high_forts_v3.sd7 (0000024e64349f80)
[t=00:24:23.231786] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:24:23.231800] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024e64278fd0)
[t=00:24:23.231858] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024e64279080)
[t=00:24:23.231927] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024e64279550)
[t=00:24:23.232081] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:24:23.232093] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=4)] #archives[section]=0 #files[section]=7315
[t=00:24:23.232183] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:24:23.232194] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:24:23.232204] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:24:23.232214] [VFS] [SpringVFS::DeleteArchives<this=0000024e46d4ec40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:24:23.232525] [SpringApp::Kill][8]
[t=00:24:23.232536] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:24:23.232544] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b8ad7430 (joinable=1)
[t=00:24:23.232551] [WatchDog::Uninstall][2]
[t=00:24:23.514800] [WatchDog::Uninstall][3]
[t=00:24:23.514817] [SpringApp::Kill][9]