ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106377

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.127736] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.127752] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.129823] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.129885] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.219757] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.219783] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.219794]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.219800]   
[t=00:00:00.219804]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.219808]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.219811]   Use "none" to disable the default log sections.
[t=00:00:00.219814] ============== </Log Sections> ==============

[t=00:00:00.219819] ============== <User Config> ==============
[t=00:00:00.219881]   AllowDeferredMapRendering = 1
[t=00:00:00.219886]   AllowDeferredModelRendering = 1
[t=00:00:00.219888]   AnimationMT = 0
[t=00:00:00.219892]   BumpWaterAnisotropy = 2
[t=00:00:00.219895]   BumpWaterBlurReflection = 1
[t=00:00:00.219897]   BumpWaterDepthBits = 32
[t=00:00:00.219900]   BumpWaterReflection = 2
[t=00:00:00.219905]   BumpWaterRefraction = 2
[t=00:00:00.219908]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.219911]   CamFreeScrollSpeed = 50
[t=00:00:00.219916]   CamMode = 1
[t=00:00:00.219919]   CubeTexSizeReflection = 1024
[t=00:00:00.219922]   CubeTexSizeSpecular = 1024
[t=00:00:00.219925]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.219929]   EdgeMoveDynamic = 0
[t=00:00:00.219931]   EdgeMoveWidth = 0.003
[t=00:00:00.219934]   FPSFOV = 90
[t=00:00:00.219937]   FPSScrollSpeed = 50
[t=00:00:00.219940]   FontSize = 18
[t=00:00:00.219942]   GrassDetail = 0
[t=00:00:00.219946]   GroundDecals = 10
[t=00:00:00.219949]   GroundDetail = 180
[t=00:00:00.219953]   HangTimeout = 30
[t=00:00:00.219956]   HardwareCursor = 1
[t=00:00:00.219959]   InitialNetworkTimeout = 0
[t=00:00:00.219962]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.219965]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.219968]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.219971]   LinkOutgoingBandwidth = 131072
[t=00:00:00.219974]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.219977]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.219980]   MSAALevel = 8
[t=00:00:00.219984]   MaxParticles = 50000
[t=00:00:00.219987]   MaxSounds = 32
[t=00:00:00.219990]   MaximumTransmissionUnit = 0
[t=00:00:00.219992]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.219996]   MiniMapMarker = 0
[t=00:00:00.219999]   MouseDragScrollThreshold = 0
[t=00:00:00.220002]   NetworkLossFactor = 1
[t=00:00:00.220006]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.220010]   OverheadScrollSpeed = 50
[t=00:00:00.220013]   ReconnectTimeout = 0
[t=00:00:00.220016]   RotOverheadScrollSpeed = 50
[t=00:00:00.220020]   RotateLogFiles = 1
[t=00:00:00.220023]   ShadowMapSize = 16384
Failed rotating the log file
[t=00:00:00.220026]   Shadows = 1
[t=00:00:00.220028]   ShowClock = 0
[t=00:00:00.220031]   SoftParticles = 2
[t=00:00:00.220034]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.220037]   UnitIconDist = 151
[t=00:00:00.220040]   UpdateBoundingVolumeMT = 0
[t=00:00:00.220043]   UpdateWeaponVectorsMT = 0
[t=00:00:00.220046]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.220050]   UseLuaMemPools = 0
[t=00:00:00.220066]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.220069]   VFSCacheArchiveFiles = 0
[t=00:00:00.220072]   VSync = 0
[t=00:00:00.220075]   Water = 4
[t=00:00:00.220078]   XResolution = 2560
[t=00:00:00.220080]   YResolution = 1440
[t=00:00:00.220083]   snd_volmaster = 9
[t=00:00:00.220089] ============== </User Config> ==============

[t=00:00:00.220092] ============== <User System> ==============
[t=00:00:00.220095]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.220103]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.220108]        Compiler Version: gcc-13.2.0
[t=00:00:00.220130]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.220155]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.220159]        Binary Word Size: 64-bit (native)
[t=00:00:00.220162]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.220165]      Physical CPU Cores: 8
[t=00:00:00.220168]       Logical CPU Cores: 16
[t=00:00:00.220172] ============== </User System> ==============

[t=00:00:00.220260] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.220264]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.220266]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.220269]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.220272]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.220748] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.220756] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.223728] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.226121]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.226127]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.226131]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.226135]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.226137]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.226141]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.226144]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.226147]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.226168]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.226173]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.226176]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.226179]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.226181]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.226184]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.226187]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.226190]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.226192]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.226195]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.226198]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.226203]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.226205]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.226208]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.226211]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.226213]         [42] 800x600x24bpp@60Hz
[t=00:00:00.226218]         [43] 720x576x24bpp@50Hz
[t=00:00:00.226220]         [44] 720x480x24bpp@60Hz
[t=00:00:00.226223]         [46] 640x480x24bpp@60Hz
[t=00:00:00.364718] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.364954] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.364961] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.377114] [GR::LogVersionInfo]
[t=00:00:00.377123]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.377127]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.377130]     GL vendor   : NVIDIA Corporation
[t=00:00:00.377133]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.377142]     GLSL version: 4.60 NVIDIA
[t=00:00:00.377145]     GLEW version: 2.1.0
[t=00:00:00.377148]     GPU memory  : 16376MB (total) / 12884MB (available)
[t=00:00:00.377156]     SDL swap-int: 1
[t=00:00:00.377159]     SDL driver  : windows
[t=00:00:00.377161]     
[t=00:00:00.377164]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.377167]     GLSL shader support       : 1
[t=00:00:00.377169]     GL4 support               : 1
[t=00:00:00.377172]     FBO extension support     : 1
[t=00:00:00.377181]     NVX GPU mem-info support  : 1
[t=00:00:00.377190]     ATI GPU mem-info support  : 0
[t=00:00:00.377197]     Texture clamping to edge  : 1
[t=00:00:00.377202]     NPOT-texture support      : 1 (1)
[t=00:00:00.377206]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.377210]     texture query-LOD support : 1 (1)
[t=00:00:00.377215]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.377218]     Z-buffer depth            : 32 (-)
[t=00:00:00.377223]     primitive-restart support : 1 (1)
[t=00:00:00.377226]     clip-space control support: 1 (1)
[t=00:00:00.377231]     seamless cube-map support : 1 (1)
[t=00:00:00.377235]     frag-depth layout support : 1 (1)
[t=00:00:00.377238]     persistent maps support   : 1 (1)
[t=00:00:00.377241]     explicit attribs location : 1 (1)
[t=00:00:00.377244]     multi draw indirect       : 1 (-)
[t=00:00:00.377248]     array textures            : 1 (-)
[t=00:00:00.377251]     buffer copy support       : 1 (-)
[t=00:00:00.377255]     indirect draw             : 1 (-)
[t=00:00:00.377257]     base instance             : 1 (-)
[t=00:00:00.377260]     
[t=00:00:00.377265]     max. FBO samples              : 32
[t=00:00:00.377269]     max. FS/program texture slots : 32/192
[t=00:00:00.377273]     max. texture size             : 32768
[t=00:00:00.377279]     max. texture anisotropy level : 16.000000
[t=00:00:00.377282]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.377284]     max. draw-buffers             : 8
[t=00:00:00.377288]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.377291]     max. uniform buffer-bindings  : 84
[t=00:00:00.377295]     max. uniform block-size       : 64KB
[t=00:00:00.377298]     max. storage buffer-bindings  : 96
[t=00:00:00.377301]     max. storage block-size       : 2047MB
[t=00:00:00.377303]     
[t=00:00:00.377305]     enable AMD-hacks : 0
[t=00:00:00.377308]     compress MIP-maps: 0
[t=00:00:00.377339]     Number of compressed texture formats: 23
[t=00:00:00.377352]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.377369] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.377508] [GR::UpdateGLConfigs]
[t=00:00:00.377529] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.377532] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.377775] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.377783] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.377787] [GR::InitGLState]
[t=00:00:00.377814] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.463095] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.464739] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.465065] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.468015] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.468029] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.468257] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.469303] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.469311] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.469332] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.469354] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.478757] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.478902] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.479162] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.479239] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.485213] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.485222] [VFS] [SpringVFS::ReserveArchives<this=0000021285853c10>]
[t=00:00:00.485288] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.486363] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021285853c10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.486369] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.559572] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.559763] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.559813] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.559848] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.559927] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.559929] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.560047] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.560153] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.560246] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.560378] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.560614][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.560657][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.560703][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.560717][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.560722][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.560744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.563631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.563643][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.563655][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.563661][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.563665][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.563669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.613526][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.614740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000212c8a57580(default) context=0000021284e1e530  numChannels=2 frameSize=8
[t=00:00:00.614752][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.614758][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.614762][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.614766][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.614780][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.614797][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.614805][f=-000001] [Sound]   Devices:
[t=00:00:00.616523][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.616530][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.616534][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.616539][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.616547][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.616552][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.617027][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.617038][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.660779][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 20649 MB
[t=00:00:00.661820][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.665535][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.666280][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name Tommyknocker
[t=00:00:00.852769][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:00.853078][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:00.853383][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.853522][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.25" (loaded=0 cached=0)
[t=00:00:00.887653][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Future Wars v0.40.25", overwrite=false)] section=0 cached=0
[t=00:00:00.896979][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.897075][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.897886][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021285853c10>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.903521][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:00.903576][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.903616][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.473997][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.474121][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.474158][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.474186][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.474218][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.25.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:24:23.864012][f=0040141] game_message: Purifier is under attack
[t=00:24:29.027351][f=0040296] game_message: Purifier is under attack
[t=00:24:34.054419][f=0040447] game_message: Purifier is under attack
[t=00:24:39.098527][f=0040598] game_message: Trident is under attack
[t=00:24:44.599131][f=0040763] game_message: Trident is under attack
[t=00:24:49.615791][f=0040914] game_message: Purifier is under attack
[t=00:24:55.404666][f=0041087] game_message: Purifier is under attack
[t=00:25:00.630723][f=0041244] game_message: Purifier is under attack
[t=00:25:09.185825][f=0041501] game_message: Aegis is under attack
[t=00:25:14.524886][f=0041661] game_message: Solar Collector is under attack
[t=00:25:16.871648][f=0041731] game_message: eQuil is under attack.
[t=00:25:21.918614][f=0041883] game_message: Aegis is under attack
[t=00:25:27.150569][f=0042040] game_message: eQuil is under attack.
[t=00:25:27.383784][f=0042047] [chicken_handler.lua] Spawning roost at (5327, 302.648132, 5655) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:25:27.384554][f=0042047] [chicken_handler.lua] Spawning roost at (4847, 307.328705, 1399) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:25:27.385554][f=0042047] [chicken_handler.lua] Spawning roost at (6466, 310.189819, 5272) after 15 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1970.20959
[t=00:25:27.386225][f=0042047] [chicken_handler.lua] Spawning roost at (5515, 317.143646, 2099) after 10 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1980.09009
[t=00:25:27.386823][f=0042047] [chicken_handler.lua] Spawning roost at (6029, 308.137512, 5253) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:25:27.387307][f=0042047] [chicken_handler.lua] Spawning roost at (6389, 310.535034, 4753) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:25:27.387739][f=0042047] [chicken_handler.lua] Spawning roost at (5014, 305.747009, 4877) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:25:27.388173][f=0042047] [chicken_handler.lua] Spawning roost at (5027, 309.484131, 1563) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:25:27.388631][f=0042047] [chicken_handler.lua] Spawning roost at (6115, 309.674835, 5452) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:25:27.389148][f=0042047] [chicken_handler.lua] Spawning roost at (5291, 163.106766, 4006) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:25:27.389744][f=0042047] [chicken_handler.lua] Spawning roost at (4791, 305.61792, 844) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999
[t=00:25:27.390247][f=0042047] [chicken_handler.lua] Spawning roost at (4584, 159.915939, 4083) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:25:27.390811][f=0042047] [chicken_handler.lua] Spawning roost at (5263, 304.00238, 1423) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:25:27.391382][f=0042047] [chicken_handler.lua] Spawning roost at (5132, 312.225891, 2142) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:25:27.391843][f=0042047] [chicken_handler.lua] Spawning roost at (5083, 305.144897, 5025) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:25:27.392608][f=0042047] [chicken_handler.lua] Spawning roost at (3976, 426.332092, 738) after 24 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1952.54883
[t=00:25:27.393130][f=0042047] [chicken_handler.lua] Spawning roost at (5004, 308.54187, 4468) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:25:27.393764][f=0042047] [chicken_handler.lua] Spawning roost at (6083, 310.761566, 2001) after 15 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1970.20959
[t=00:25:27.394399][f=0042047] [chicken_handler.lua] Spawning roost at (5672, 307.323456, 1965) after 12 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1976.13196
[t=00:25:27.394999][f=0042047] [chicken_handler.lua] Spawning roost at (4644, 147.243393, 3361) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:25:27.395551][f=0042047] [chicken_handler.lua] Spawning roost at (5797, 292.368042, 1290) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:25:27.397656][f=0042047] Testing chicken Count: 3
[t=00:25:29.922552][f=0042122] sly13 added point: 
[t=00:25:37.878107][f=0042362] game_message: Support Commander is under attack
[t=00:25:37.878127][f=0042362] game_message: eQuil is under attack.
[t=00:25:43.147735][f=0042520] game_message: Trident is under attack
[t=00:25:48.502910][f=0042680] game_message: Gnat is under attack
[t=00:25:53.590592][f=0042832] game_message: Gnat is under attack
[t=00:25:56.701193][f=0042926] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:25:56.701222][f=0042926] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:25:56.738715][f=0042927] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:25:56.738892][f=0042927] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:26:18.952524][f=0043592] <Tommyknocker> vote resign
[t=00:26:23.184657][f=0043721] game_message: eQuil is under attack.
[t=00:26:35.471753][f=0044088] game_message:
You've voted to surrender! Please wait until your allies agree to the surrender.
If enough players on your team wish to surrender, a timer will begin shortly.
[t=00:26:41.387959][f=0044267] game_message: Aegis is under attack
[t=00:26:46.392037][f=0044417] game_message: Dusk is under attack
[t=00:26:52.550164][f=0044601] game_message: Trident is under attack
[t=00:26:59.333790][f=0044805] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:26:59.436931][f=0044808] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:26:59.459343][f=0044809] game_message: Purifier is under attack
[t=00:26:59.534692][f=0044811] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:26:59.631759][f=0044814] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:26:59.736078][f=0044817] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:26:59.830882][f=0044820] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:26:59.933439][f=0044823] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:00.037536][f=0044826] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:00.144907][f=0044829] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:00.248623][f=0044832] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:00.354280][f=0044835] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:00.443274][f=0044838] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:04.605584][f=0044963] game_message: Purifier is under attack
[t=00:27:12.749949][f=0045208] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.750001][f=0045208] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.750014][f=0045208] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.750035][f=0045208] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.750048][f=0045208] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.809848][f=0045209] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.809875][f=0045209] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.809899][f=0045209] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.809944][f=0045209] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:12.809957][f=0045209] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:27:27.677342][f=0045655] <sly13> Allies:  I gave 1 unit to KarlRofilio.
[t=00:27:43.255567][f=0046123] game_message: Garmr Cannon is under attack
[t=00:27:56.220318][f=0046512] game_message: Bastion is under attack
[t=00:27:59.627246][f=0046614] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:59.735775][f=0046617] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:59.831144][f=0046620] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:27:59.936560][f=0046623] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:00.025573][f=0046626] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:00.133786][f=0046629] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:00.226666][f=0046632] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:00.323697][f=0046635] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:00.433790][f=0046638] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:00.533170][f=0046641] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.169131][f=0046690] game_message: Bastion is under attack
[t=00:28:02.234707][f=0046692] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.333403][f=0046695] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.430008][f=0046698] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.527102][f=0046701] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.625517][f=0046704] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.723655][f=0046707] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.822112][f=0046710] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:02.921726][f=0046713] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:28:54.929428][f=0048272] <KarlRofilio> Allies: I invited sly13 to join my squad.
[t=00:28:55.417685][f=0048286] <KarlRofilio> Allies: I invited Tommyknocker to join my squad.
[t=00:29:03.475600][f=0048529] verifying invite
[t=00:30:05.790070][f=0050399] game_message: Aegis is under attack
[t=00:30:12.731835][f=0050607] game_message: Aegis is under attack
[t=00:30:19.175205][f=0050800] Error: [LuaUnitScript::RawRunCallIn][LuaRules::Shot] error=1 trace=[Internal Lua error: Call failure] [string "scripts/chicken_tiamat.lua"]:263: attempt to perform arithmetic on upvalue 'gun_1' (a nil value)
[t=00:30:19.439365][f=0050807] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[Internal Lua error: Call failure] [string "scripts/chicken_tiamat.lua"]:263: attempt to perform arithmetic on upvalue 'gun_1' (a nil value)"
[t=00:30:19.439381][f=0050807] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Internal Lua error: Call failure] [string "scripts/chicken_tiamat.lua"]:263: attempt to perform arithmetic on upvalue 'gun_1' (a nil value)"
[t=00:30:19.832934][f=0050819] Player KarlRofilio left the game:  normal quit
[t=00:30:40.888811][f=0051452] game_message: Singularity Reactor is under attack
[t=00:30:45.584785][f=0051592] CheckPlayer:1: true
[t=00:30:45.584810][f=0051592] CheckPlayer:1: false, 2
[t=00:30:45.890662][f=0051601] game_message: sly13 resigned.
[t=00:30:45.910600][f=0051601] CheckPlayer:1: true
[t=00:30:45.910620][f=0051601] CheckPlayer:1: true, 1
[t=00:30:46.025085][f=0051605] Tommyknocker added point: 62 units received from KarlRofilio
[t=00:30:46.027295][f=0051605] Tommyknocker added point: 15 units received from KarlRofilio
[t=00:30:46.029429][f=0051605] Tommyknocker added point: 3 units received from KarlRofilio
[t=00:30:46.031511][f=0051605] Tommyknocker added point: Unit received from KarlRofilio
[t=00:30:46.032573][f=0051605] Tommyknocker added point: Unit received from KarlRofilio
[t=00:30:46.033609][f=0051605] Tommyknocker added point: Unit received from KarlRofilio
[t=00:30:46.034640][f=0051605] Tommyknocker added point: Unit received from KarlRofilio
[t=00:30:46.035685][f=0051605] Tommyknocker added point: Unit received from KarlRofilio
[t=00:30:46.090452][f=0051606] game_message: Solar Collector is under attack
[t=00:30:46.138438][f=0051609] game_message: Engineer is under attack.
[t=00:30:51.035484][f=0051756] game_message: Solar Collector is under attack
[t=00:30:51.518565][f=0051770] Tommyknocker paused the game
[t=00:30:51.958501][f=0051770] Tommyknocker unpaused the game
[t=00:30:53.032846][f=0051801] game_message: Engineer is low on HP!
[t=00:30:54.978416][f=0051859] Spectator sly13 left the game:  normal quit
[t=00:30:56.513908][f=0051906] game_message: Hovercraft Platform is under attack
[t=00:31:01.699556][f=0052061] game_message: Solar Collector is under attack
[t=00:31:06.740333][f=0052212] game_message: Solar Collector is under attack
[t=00:31:11.825233][f=0052365] game_message: Ambusher Factory is under attack
[t=00:31:15.928611][f=0052487] game_message: West has been destroyed!
[t=00:31:15.928848][f=0052487] game_message: AI wins!
[t=00:31:15.929097][f=0052487] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:31:15.929220][f=0052487] cteam, 1
[t=00:31:15.929227][f=0052487] teamID, 0
[t=00:31:15.929232][f=0052487] teamID, 1
[t=00:31:15.929238][f=0052487] teamID, 2
[t=00:31:15.929241][f=0052487] teamID, 3
[t=00:31:15.929245][f=0052487] teamID, 4
[t=00:31:15.929249][f=0052487] <Award Error> Missing award list for team 4
[t=00:31:15.966379][f=0052487] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:31:15.968197][f=0052487] Resign::PlayerChanged
[t=00:31:15.971951][f=0052487] selectedUnitsShader GL4,  recompiled in , 1, ms at, 52487, success, true
[t=00:31:16.317231][f=0052498] CheckPlayer:2: true
[t=00:31:16.317250][f=0052498] CheckPlayer:2: true, 0
[t=00:31:16.457510][f=0052503] <Easy Facing> Spectator mode. Widget removed.
[t=00:31:16.626141][f=0052509] <autoquit> Autoquit canceled.
[t=00:31:16.780264][f=0052513] <Ghost Site> Spectator mode. Widget removed.
[t=00:31:18.019516][f=0052548] Testing chicken Count: 3
[t=00:31:26.706871][f=0052799] No clients connected, shutting down server
[t=00:31:26.706881][f=0052799] Server shutdown
[t=00:31:30.815311][f=0052799] [QuitAction] user exited to system
[t=00:31:30.850478][f=0052799] [SpringApp::Kill][1] fromRun=1
[t=00:31:30.850492][f=0052799] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:31:30.873089][f=0052799]  [async=0] threads=8 tasks=9006802 {sum,avg}{exec,wait}time={{288298.656, 0.032}, {818454.375, 0.091}}ms
[t=00:31:30.873112][f=0052799]      thread=1 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{61739.895, 0.000, 65.188, 0.048}, {8869.662, 0.000, 18446744027136.000, 0.007}}ms
[t=00:31:30.873120][f=0052799]      thread=2 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{40723.633, 0.000, 64.481, 0.032}, {123302.352, 0.000, 18446744027136.000, 0.096}}ms
[t=00:31:30.873127][f=0052799]      thread=3 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{39676.074, 0.000, 64.492, 0.031}, {126816.969, 0.000, 18446744027136.000, 0.099}}ms
[t=00:31:30.873137][f=0052799]      thread=4 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{37815.699, 0.000, 64.471, 0.029}, {134630.078, 0.000, 18446744027136.000, 0.105}}ms
[t=00:31:30.873144][f=0052799]      thread=5 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{36789.660, 0.000, 64.502, 0.029}, {138814.781, 0.000, 18446744027136.000, 0.108}}ms
[t=00:31:30.873150][f=0052799]      thread=6 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{36149.078, 0.000, 49.490, 0.028}, {140775.188, 0.000, 18446744027136.000, 0.109}}ms
[t=00:31:30.873161][f=0052799]      thread=7 tasks=1286686 {sum,min,max,avg}{exec,wait}time={{35404.637, 0.000, 64.493, 0.028}, {145245.391, 0.000, 30.461, 0.113}}ms
[t=00:31:30.873169][f=0052799]  [async=1] threads=8 tasks=8840 {sum,avg}{exec,wait}time={{36022.449, 4.075}, {11736122.000, 1327.616}}ms
[t=00:31:30.873176][f=0052799]      thread=1 tasks=1255 {sum,min,max,avg}{exec,wait}time={{5008.518, 0.000, 1184.161, 3.991}, {1658906.125, 0.007, 4790.479, 1321.838}}ms
[t=00:31:30.873185][f=0052799]      thread=2 tasks=1258 {sum,min,max,avg}{exec,wait}time={{5137.299, 0.000, 1178.450, 4.084}, {1681556.500, 0.041, 4794.116, 1336.690}}ms
[t=00:31:30.873192][f=0052799]      thread=3 tasks=1267 {sum,min,max,avg}{exec,wait}time={{4924.773, 0.000, 1175.264, 3.887}, {1646259.375, 0.085, 4790.837, 1299.337}}ms
[t=00:31:30.873200][f=0052799]      thread=4 tasks=1254 {sum,min,max,avg}{exec,wait}time={{5228.017, 0.000, 1190.876, 4.169}, {1686739.500, 0.122, 4795.750, 1345.087}}ms
[t=00:31:30.873208][f=0052799]      thread=5 tasks=1267 {sum,min,max,avg}{exec,wait}time={{5265.220, 0.000, 1178.408, 4.156}, {1685009.375, 0.097, 4804.128, 1329.921}}ms
[t=00:31:30.873216][f=0052799]      thread=6 tasks=1261 {sum,min,max,avg}{exec,wait}time={{5200.321, 0.000, 1173.549, 4.124}, {1685186.625, 0.180, 4790.521, 1336.389}}ms
[t=00:31:30.873223][f=0052799]      thread=7 tasks=1278 {sum,min,max,avg}{exec,wait}time={{5258.301, 0.000, 1175.009, 4.114}, {1692464.625, 0.082, 4793.750, 1324.307}}ms
[t=00:31:30.873228][f=0052799] [ThreadPool::SetThreadCount][2] workers=0
[t=00:31:30.873232][f=0052799] [SpringApp::Kill][2]
[t=00:31:30.873498][f=0052799] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:31:30.873506][f=0052799] [Game::KillLua][1] dtor=0 luaUI=00000214185dfbd0
[t=00:31:30.873547][f=0052799] Start widgetHandler:Shutdown
[t=00:31:30.875038][f=0052799] Shutdown - SaveOrderList Complete
[t=00:31:30.880385][f=0052799] Writing last game win data
[t=00:31:30.883034][f=0052799] Shutdown - SaveConfigData Complete
[t=00:31:30.883044][f=0052799] Shutdown Widget - Chili Highlight
[t=00:31:30.883072][f=0052799] Shutdown Widget - Draw After Chili
[t=00:31:30.883079][f=0052799] Shutdown Widget - API Unit Tracker GL4
[t=00:31:30.883088][f=0052799] Shutdown Widget - EPIC Menu
[t=00:31:30.883764][f=0052799] Shutdown Widget - Depth of Field Shader
[t=00:31:30.923268][f=0052799] Shutdown Widget - Chili Widget Selector
[t=00:31:30.923924][f=0052799] Shutdown Widget - Chili Minimap
[t=00:31:30.924019][f=0052799] Shutdown Widget - Deferred rendering
[t=00:31:30.924029][f=0052799] SSAO: Deferred rendering disabled, disabling.
[t=00:31:30.941830][f=0052799] Shutdown Widget - Deferred rendering
[t=00:31:30.941845][f=0052799] SSAO: Deferred rendering disabled, disabling.
[t=00:31:30.942704][f=0052799] Shutdown Widget - Local Team Colors
[t=00:31:30.942714][f=0052799] Shutdown Widget - Display Keys 2
[t=00:31:30.942729][f=0052799] Shutdown Widget - Save Game Menu
[t=00:31:30.942736][f=0052799] Shutdown Widget - Highlight Model Api GL4
[t=00:31:30.942771][f=0052799] Shutdown Widget - Unit Icons
[t=00:31:30.942841][f=0052799] Shutdown Widget - Noises
[t=00:31:30.942848][f=0052799] Shutdown Widget - HealthBars
[t=00:31:30.943562][f=0052799] Shutdown Widget - Selected Units GL4 2
[t=00:31:30.943580][f=0052799] Shutdown Widget - BuildETA
[t=00:31:30.943589][f=0052799] Shutdown Widget - Chili Chicken Panel
[t=00:31:30.943654][f=0052799] Shutdown Widget - Win Counter
[t=00:31:30.943662][f=0052799] Shutdown Widget - EndGame APM stats
[t=00:31:30.943669][f=0052799] Shutdown Widget - Modular Comm Info
[t=00:31:30.943678][f=0052799] Shutdown Widget - Map Draw Blocker
[t=00:31:30.943691][f=0052799] Shutdown Widget - Reclaim Field Highlight
[t=00:31:30.943706][f=0052799] Shutdown Widget - Stereo3D
[t=00:31:30.943736][f=0052799] Shutdown Widget - State Reverse and Latency
[t=00:31:30.943744][f=0052799] Shutdown Widget - Showeco and Grid Drawer
[t=00:31:30.943752][f=0052799] Shutdown Widget - Point Tracker
[t=00:31:30.943759][f=0052799] Shutdown Widget - Music Player v2
[t=00:31:30.943790][f=0052799] Shutdown Widget - Missile Silo Range
[t=00:31:30.943800][f=0052799] Shutdown Widget - Decloak Tower Range
[t=00:31:30.943807][f=0052799] Shutdown Widget - MinimapEvents
[t=00:31:30.943815][f=0052799] Shutdown Widget - Local Widgets Config
[t=00:31:30.943823][f=0052799] Shutdown Widget - Transport AI
[t=00:31:30.943830][f=0052799] Shutdown Widget - Highlight Geos
[t=00:31:30.943837][f=0052799] Shutdown Widget - Grab Input
[t=00:31:30.943921][f=0052799] Input grabbing is disabled!
[t=00:31:30.943928][f=0052799] Shutdown Widget - Defense Range Zero-K
[t=00:31:30.943937][f=0052799] Shutdown Widget - Darkening
[t=00:31:30.943947][f=0052799] Shutdown Widget - Context Menu
[t=00:31:30.943953][f=0052799] Shutdown Widget - Chili Spectator Panels
[t=00:31:30.943960][f=0052799] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:31:30.943969][f=0052799] Shutdown Widget - Chili Nuke Warning
[t=00:31:30.943977][f=0052799] Shutdown Widget - Chili EndGame Window
[t=00:31:30.943987][f=0052799] Shutdown Widget - Chili Economy Panel Default
[t=00:31:30.944057][f=0052799] Shutdown Widget - Startup Info and Selector
[t=00:31:30.944106][f=0052799] Shutdown Widget - CameraShake
[t=00:31:30.944119][f=0052799] Shutdown Widget - Attack AoE
[t=00:31:30.944130][f=0052799] Shutdown Widget - Map Edge Extension
[t=00:31:30.944733][f=0052799] Shutdown Widget - Selection Send
[t=00:31:30.944754][f=0052799] Shutdown Widget - Highlight Unit GL4 v2
[t=00:31:30.944763][f=0052799] Shutdown Widget - LupsManager
[t=00:31:30.944783][f=0052799] Shutdown Widget - Newton Firezone
[t=00:31:30.944797][f=0052799] Shutdown Widget - Chili Pro Console
[t=00:31:30.945699][f=0052799] Shutdown Widget - Persistent Build Height
[t=00:31:30.945708][f=0052799] Shutdown Widget - Lasso Terraform GUI
[t=00:31:30.945714][f=0052799] Shutdown Widget - Lups
[t=00:31:30.946199][f=0052799] Shutdown Widget - Chili Framework
[t=00:31:30.946209][f=0052799] Shutdown Widget - Mex Placement Handler
[t=00:31:30.946308][f=0052799] Shutdown Widget - Custom Markers
[t=00:31:30.946321][f=0052799] Shutdown Widget - Chili Core Selector
[t=00:31:30.946419][f=0052799] Shutdown Widget - Select Keys
[t=00:31:30.946434][f=0052799] Shutdown Widget - Pause Screen
[t=00:31:30.946743][f=0052799] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:31:30.946769][f=0052799] Shutdown Widget - Bloom Shader Deferred
[t=00:31:30.946885][f=0052799] Shutdown Widget - Text To Speech Control
[t=00:31:30.946892][f=0052799] Shutdown Widget - Layout Handler
[t=00:31:30.946902][f=0052799] Shutdown Widget - Color Blindness Correction
[t=00:31:30.946988][f=0052799] End widgetHandler:Shutdown
[t=00:31:31.002551][f=0052799] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 257810938, 0.0} allocedSize{int+, int-, ext}={0, 0, 34999898520}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=00:31:31.004577][f=0052799] [Game::KillLua][2] dtor=0 luaGaia=000002136ecff1a0
[t=00:31:31.009736][f=0052799] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:31.009773][f=0052799] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:31.009792][f=0052799] [Game::KillLua][3] dtor=0 luaRules=000002136f0487a0
[t=00:31:31.009818][f=0052799] Start gadgetHandler:Shutdown
[t=00:31:31.009829][f=0052799] Shutdown - Notice
[t=00:31:31.009834][f=0052799] FUTURE WARS GAME OVER.
[t=00:31:31.009839][f=0052799] Shutdown - Resource Setup
[t=00:31:31.009847][f=0052799] Shutdown - StartSetup
[t=00:31:31.009853][f=0052799] Shutdown - UnitMorph
[t=00:31:31.010264][f=0052799] Shutdown - Carrier Drones
[t=00:31:31.010270][f=0052799] Shutdown - Missile Silo Controller
[t=00:31:31.010277][f=0052799] Shutdown - Modular Comm Info
[t=00:31:31.010282][f=0052799] Shutdown - Terrain Texture Handler
[t=00:31:31.010292][f=0052799] Shutdown - UnitCloakShield
[t=00:31:31.010438][f=0052799] Shutdown - Starlight Handler
[t=00:31:31.010452][f=0052799] End gadgetHandler:Shutdown
[t=00:31:31.037293][f=0052799] Start gadgetHandler:Shutdown
[t=00:31:31.037309][f=0052799] Shutdown - UnitMorph
[t=00:31:31.037322][f=0052799] Shutdown - Teleport Throw
[t=00:31:31.037330][f=0052799] Shutdown - Commander Skin Renderer
[t=00:31:31.038120][f=0052799] Shutdown - Missile fired callins
[t=00:31:31.038141][f=0052799] Shutdown - Modular Comm Info
[t=00:31:31.038147][f=0052799] Shutdown - Retreat Command
[t=00:31:31.038158][f=0052799] Shutdown - Shockwaves
[t=00:31:31.038164][f=0052799] Shutdown - Unit tint API
[t=00:31:31.038177][f=0052799] Shutdown - Unit glow API
[t=00:31:31.038192][f=0052799] Shutdown - UnitCloakShield
[t=00:31:31.038210][f=0052799] Shutdown - Lups Cloak FX
[t=00:31:31.038216][f=0052799] Shutdown - Lups
[t=00:31:31.038891][f=0052799] Shutdown - Lups Shield
[t=00:31:31.038956][f=0052799] End gadgetHandler:Shutdown
[t=00:31:31.055924][f=0052799] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1528, 0.0} allocedSize{int+, int-, ext}={0, 0, 235878}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=00:31:31.061547][f=0052799] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:31.061622][f=0052799] [Game::KillLua][4] dtor=0
[t=00:31:31.061628][f=0052799] [Game::KillLua][5] dtor=0
[t=00:31:31.079535][f=0052799] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-25_20-04-37-586_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (1259197 bytes)
[t=00:31:31.079596][f=0052799] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:31:31.111603][f=0052799] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:31:31.111619][f=0052799] [Sound] [Sound::UpdateThread][3] #sources=32 #items=113
[t=00:31:31.112156][f=0052799] [Sound] [Sound::UpdateThread][4] ctx=0000021284e1e530 dev=00000212c8a57580
[t=00:31:31.112239][f=0052799] [Sound] [Sound::UpdateThread][5] ctx=0000021284e1e530 dev=00000212c8a57580
[t=00:31:31.112244][f=0052799] [Sound] [Sound::Cleanup][alcDestroyContext(0000021284e1e530)]
[t=00:31:31.113664][f=0052799] [Sound] [Sound::Cleanup][alcCloseDevice(00000212c8a57580)]
[t=00:31:31.114519][f=0052799] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:31:31.140238][f=0052799] [Sound] [Sound::UpdateThread][6]
[t=00:31:31.141178][f=0052799] [Game::~CGame][1]
[t=00:31:31.141191][f=0052799] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:31:31.141197][f=0052799] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:31:31.141201][f=0052799] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:31:31.141205][f=0052799] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:31:31.141219][f=0052799] [Game::KillLua][4] dtor=1
[t=00:31:31.141227][f=0052799] [Game::KillLua][5] dtor=1
[t=00:31:31.141355][f=0052799] [Game::KillMisc][1]
[t=00:31:31.141426][f=0052799] [Game::KillMisc][2]
[t=00:31:31.141586][f=0052799] [Game::KillMisc][3]
[t=00:31:31.141656][f=0052799] [Game::KillRendering][1]
[t=00:31:31.169412][f=0052799] [~CRectangleOverlapHandler] 17% overlap reduction
[t=00:31:31.319108][f=0052799] [3DOParser::Kill] allocated 1 pieces
[t=00:31:31.319128][f=0052799] [S3OParser::Kill] allocated 5523 pieces
[t=00:31:31.319501][f=0052799] [AssParser::Kill] allocated 1663 pieces
[t=00:31:31.371881][f=0052799] [Game::KillInterface][1]
[t=00:31:31.372515][f=0052799] [Game::KillInterface][2]
[t=00:31:31.373092][f=0052799] [Game::KillSimulation][1]
[t=00:31:31.373112][f=0052799] [Game::KillSimulation][2]
[t=00:31:31.396821][f=0052799] [CCollisionHandler] dis-/continuous tests: 12290/28822714
[t=00:31:31.396837][f=0052799] [Game::KillSimulation][3]
[t=00:31:31.399038][f=0052799] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:31.399174][f=0052799] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:31.399251][f=0052799] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:31.399296][f=0052799] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:31.400283][f=0052799] [~CRectangleOverlapHandler] 17% overlap reduction
[t=00:31:31.430418][f=0052799] [LosHandler::Kill] raycast instance cache-{hits,misses}={366473,194586}; shared=11%; cached=54%
[t=00:31:31.442694][f=0052799] [Game::KillSimulation][4]
[t=00:31:31.522663][f=0052799] [CommonDefHandler::KillStatic] 7201 sound-set data items added
[t=00:31:31.522685][f=0052799] [Game::~CGame][2]
[t=00:31:31.522689][f=0052799] [Game::~CGame][3]
[t=00:31:31.522711][f=0052799] [SpringApp::Kill][3]
[t=00:31:31.522742][f=0052799] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3768370 bytes sent   in 45447 packets (82.918 bytes/packet)
    1848019 bytes recv'd in 27302 packets (67.688 bytes/packet)
    {0.102x, 0.089x} relative protocol overhead {up, down}
    34335 incoming chunks dropped, 125461 outgoing chunks resent
    26798 incoming chunks processed

[t=00:31:31.523101][f=0052799] [SpringApp::Kill][4] font=0000021285702880
[t=00:31:31.525195][f=0052799] [SpringApp::Kill][5]
[t=00:31:31.529900][f=0052799] [SpringApp::Kill][6]
[t=00:31:31.529980] [SpringApp::Kill][7]
[t=00:31:31.530027] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:31.530033] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3584, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:31:31.530038] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:31:31.530049] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:31:31.530054] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3464, 65536, 65536}, EBO = {5196, 262144, 262144}
[t=00:31:31.530059] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:31.530068] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3240, 1048576, 1048576}, EBO = {4860, 2097152, 2097152}
[t=00:31:31.530073] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {418464, 1048576, 1048576}, EBO = {627696, 2097152, 2097152}
[t=00:31:31.530078] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:31:31.530084] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:31.530090] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:31.530095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:31:31.530101] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2988, 1048576, 1048576}, EBO = {4482, 2097152, 2097152}
[t=00:31:31.714405] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:31:31.714414] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:31:31.714418] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:31:31.714421] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:31:31.714424] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:31:31.718389] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>]
[t=00:31:31.718397] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=0)] #archives[section]=2 #files[section]=9079
[t=00:31:31.718405] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (00000212c8930e00)
[t=00:31:31.718554] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021285a2d400)
[t=00:31:31.718650] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1580ms
[t=00:31:31.718663]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=26ms
[t=00:31:31.718669]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=24ms
[t=00:31:31.718673]     file="luaui/images/lobbyranks/7_1.png" indx=3931 inflSize=47kb readTime=21ms
[t=00:31:31.718677]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=18ms
[t=00:31:31.718681]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:31:31.718688]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:31:31.718691]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:31:31.718696]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=14ms
[t=00:31:31.718700]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:31:31.718704]     file="sounds/music/war/rhythm of the sea.ogg" indx=6356 inflSize=2225kb readTime=14ms
[t=00:31:31.722755] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=1)] #archives[section]=1 #files[section]=138
[t=00:31:31.722765] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (00000212c8805550)
[t=00:31:31.722902] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:31:31.722911] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000212c892f960)
[t=00:31:31.722968] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000212c89309e0)
[t=00:31:31.723010] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000212c892fc20)
[t=00:31:31.723042] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:31:31.723049] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=4)] #archives[section]=0 #files[section]=7315
[t=00:31:31.723090] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:31:31.723095] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:31:31.723099] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:31:31.723105] [VFS] [SpringVFS::DeleteArchives<this=0000021285853c10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:31:31.723314] [SpringApp::Kill][8]
[t=00:31:31.723320] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:31:31.723325] [WatchDog::Uninstall][1] hangDetectorThread=00007ff749a77430 (joinable=1)
[t=00:31:31.723328] [WatchDog::Uninstall][2]
[t=00:31:31.922612] [WatchDog::Uninstall][3]
[t=00:31:31.922621] [SpringApp::Kill][9]