ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #106379

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.024712] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.024744] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.412755] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.618600] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.618618] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:01.017648] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.017836] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.028090]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.028140]   
[t=00:00:01.028155]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.028174]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.028210]   Use "none" to disable the default log sections.
[t=00:00:01.028227] ============== </Log Sections> ==============

[t=00:00:01.028248] ============== <User Config> ==============
[t=00:00:01.028546]   AllowDeferredMapRendering = 1
[t=00:00:01.028568]   AllowDeferredModelRendering = 1
[t=00:00:01.028583]   AnimationMT = 0
[t=00:00:01.028596]   BumpWaterAnisotropy = 2
[t=00:00:01.028616]   BumpWaterBlurReflection = 1
[t=00:00:01.028630]   BumpWaterDepthBits = 32
[t=00:00:01.028660]   BumpWaterReflection = 2
[t=00:00:01.028676]   BumpWaterRefraction = 2
[t=00:00:01.028691]   BumpWaterTexSizeReflection = 1024
[t=00:00:01.028707]   CamFreeScrollSpeed = 50
[t=00:00:01.028722]   CamMode = 1
[t=00:00:01.028735]   CamTimeExponent = 4.0
[t=00:00:01.028749]   CamTimeFactor = 1.0
[t=00:00:01.028765]   CubeTexSizeReflection = 1024
[t=00:00:01.028779]   CubeTexSizeSpecular = 1024
[t=00:00:01.028795]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.028811]   EdgeMoveDynamic = 0
[t=00:00:01.028825]   EdgeMoveWidth = 0.003
[t=00:00:01.028869]   FPSFOV = 90
[t=00:00:01.028882]   FPSScrollSpeed = 50
[t=00:00:01.028897]   FeatureDrawDistance = 600000
[t=00:00:01.028912]   FeatureFadeDistance = 600000
[t=00:00:01.028926]   FontSize = 18
[t=00:00:01.028940]   Fullscreen = 0
[t=00:00:01.028953]   GrassDetail = 0
[t=00:00:01.028967]   GroundDecals = 10
[t=00:00:01.028981]   GroundDetail = 180
[t=00:00:01.028995]   HangTimeout = 30
[t=00:00:01.029010]   HardwareCursor = 1
[t=00:00:01.029025]   InitialNetworkTimeout = 0
[t=00:00:01.029050]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:01.029087]   LODScale = 1.000
[t=00:00:01.029109]   LODScaleReflection = 1.000
[t=00:00:01.029124]   LODScaleRefraction = 1.000
[t=00:00:01.029137]   LODScaleShadow = 1.000
[t=00:00:01.029158]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.029174]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.029187]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.029208]   LinkOutgoingBandwidth = 131072
[t=00:00:01.029225]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.029260]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.029279]   MSAALevel = 8
[t=00:00:01.029294]   MaxParticles = 50000
[t=00:00:01.029306]   MaxSounds = 32
[t=00:00:01.029319]   MaximumTransmissionUnit = 0
[t=00:00:01.029341]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.029356]   MiniMapCanFlip = 1
[t=00:00:01.029369]   MiniMapMarker = 0
[t=00:00:01.029382]   MouseDragCircleCommandThreshold = 25
[t=00:00:01.029404]   MouseDragScrollThreshold = 0
[t=00:00:01.029419]   NetworkLossFactor = 1
[t=00:00:01.029513]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.029558]   OverheadScrollSpeed = 50
[t=00:00:01.029573]   ReconnectTimeout = 0
[t=00:00:01.029586]   RotOverheadScrollSpeed = 50
[t=00:00:01.029646]   RotateLogFiles = 1
[t=00:00:01.029669]   ShadowMapSize = 16384
[t=00:00:01.029694]   Shadows = 1
[t=00:00:01.029712]   ShowClock = 0
[t=00:00:01.029725]   ShowPlayerInfo = 0
[t=00:00:01.029740]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.029761]   TeamHighlight = 0
[t=00:00:01.029812]   UnitIconDist = 151
[t=00:00:01.029830]   UpdateBoundingVolumeMT = 0
[t=00:00:01.029846]   UpdateWeaponVectorsMT = 0
[t=00:00:01.029858]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.029879]   UseLuaMemPools = 0
[t=00:00:01.029896]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.029915]   VFSCacheArchiveFiles = 0
[t=00:00:01.029933]   VSync = 0
[t=00:00:01.029946]   Water = 4
[t=00:00:01.029959]   WindowBorderless = 1
[t=00:00:01.029971]   WindowPosY = 0
[t=00:00:01.029999]   XResolutionWindowed = 1920
[t=00:00:01.030017]   YResolutionWindowed = 1080
[t=00:00:01.030037]   snd_volmaster = 2
[t=00:00:01.030094] ============== </User Config> ==============

[t=00:00:01.030116] ============== <User System> ==============
[t=00:00:01.030133]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:01.030157]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:01.030192]        Compiler Version: gcc-13.2.0
[t=00:00:01.030318]        Operating System: Windows 10 TBA Insider Update (build 18362)
[t=00:00:01.030420]         Hardware Config: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz; 7986MB RAM, 13618MB pagefile
[t=00:00:01.030439]        Binary Word Size: 64-bit (native)
[t=00:00:01.030466]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.030485]      Physical CPU Cores: 4
[t=00:00:01.030499]       Logical CPU Cores: 8
[t=00:00:01.030518] ============== </User System> ==============

[t=00:00:01.030821] [good_fpu_init][STREFLOP_SSE]
[t=00:00:01.030853]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:01.030867]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:01.030880]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:01.030892]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:01.033336] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:01.033368] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:02.068673] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:02.075951]     Display (Generic PnP Monitor)=1 modes=19 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:02.076018]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:02.076038]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:02.076055]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:02.076088]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:02.076112]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:02.076129]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:02.076163]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:02.076179]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:02.076196]         [ 9] 1280x800x24bpp@60Hz
[t=00:00:02.076211]         [10] 1280x768x24bpp@60Hz
[t=00:00:02.076244]         [11] 1280x720x24bpp@60Hz
[t=00:00:02.076263]         [12] 1024x768x24bpp@60Hz
[t=00:00:02.076279]         [13] 800x600x24bpp@60Hz
[t=00:00:02.076293]         [14] 640x480x24bpp@60Hz
[t=00:00:02.076309]         [15] 640x400x24bpp@60Hz
[t=00:00:07.199011] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:07.200645] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:07.200734] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:07.867560] [GR::LogVersionInfo]
[t=00:00:07.867587]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:07.867602]     GL version  : 4.5.0 NVIDIA 385.54
[t=00:00:07.867616]     GL vendor   : NVIDIA Corporation
[t=00:00:07.867630]     GL renderer : GeForce GTX 950M/PCIe/SSE2
[t=00:00:07.867961]     GLSL version: 4.50 NVIDIA
[t=00:00:07.867980]     GLEW version: 2.1.0
[t=00:00:07.867993]     GPU memory  : 4096MB (total) / 3920MB (available)
[t=00:00:07.869040]     SDL swap-int: 1
[t=00:00:07.869081]     SDL driver  : windows
[t=00:00:07.869094]     
[t=00:00:07.869110]     Initialized OpenGL Context: 4.5 (Compat)
[t=00:00:07.869131]     GLSL shader support       : 1
[t=00:00:07.869154]     GL4 support               : 1
[t=00:00:07.869171]     FBO extension support     : 1
[t=00:00:07.869227]     NVX GPU mem-info support  : 1
[t=00:00:07.869257]     ATI GPU mem-info support  : 0
[t=00:00:07.869295]     Texture clamping to edge  : 1
[t=00:00:07.869323]     NPOT-texture support      : 1 (1)
[t=00:00:07.869368]     S3TC/DXT1 texture support : 1/1
[t=00:00:07.869411]     texture query-LOD support : 1 (1)
[t=00:00:07.869429]     MSAA frame-buffer support : 1 (1)
[t=00:00:07.869442]     Z-buffer depth            : 32 (-)
[t=00:00:07.869478]     primitive-restart support : 1 (1)
[t=00:00:07.869492]     clip-space control support: 1 (1)
[t=00:00:07.869506]     seamless cube-map support : 1 (1)
[t=00:00:07.869519]     frag-depth layout support : 1 (1)
[t=00:00:07.869532]     persistent maps support   : 1 (1)
[t=00:00:07.869565]     explicit attribs location : 1 (1)
[t=00:00:07.869581]     multi draw indirect       : 1 (-)
[t=00:00:07.869641]     array textures            : 1 (-)
[t=00:00:07.869655]     buffer copy support       : 1 (-)
[t=00:00:07.869668]     indirect draw             : 1 (-)
[t=00:00:07.869682]     base instance             : 1 (-)
[t=00:00:07.869695]     
[t=00:00:07.869707]     max. FBO samples              : 32
[t=00:00:07.869720]     max. FS/program texture slots : 32/192
[t=00:00:07.869734]     max. texture size             : 16384
[t=00:00:07.869767]     max. texture anisotropy level : 16.000000
[t=00:00:07.869783]     max. vec4 varyings/attributes : 31/16
[t=00:00:07.869796]     max. draw-buffers             : 8
[t=00:00:07.869809]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:07.869824]     max. uniform buffer-bindings  : 84
[t=00:00:07.869839]     max. uniform block-size       : 64KB
[t=00:00:07.869853]     max. storage buffer-bindings  : 96
[t=00:00:07.869872]     max. storage block-size       : 2047MB
[t=00:00:07.869883]     
[t=00:00:07.869905]     enable AMD-hacks : 0
[t=00:00:07.869919]     compress MIP-maps: 0
[t=00:00:07.870036]     Number of compressed texture formats: 51
[t=00:00:07.870322]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:07.876015] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:07.879216] [GR::UpdateGLConfigs]
[t=00:00:07.879320] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:07.879338] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:07.879445] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:07.879488] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:07.879506] [GR::InitGLState]
[t=00:00:07.882876] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:08.427726] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:08.545280] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 58ms
[t=00:00:08.559932] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:08.670572] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:08.670694] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:08.686019] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:08.688284] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:08.688345] [DataDirLocater::Check] Isolation Mode!
[t=00:00:08.688490] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:08.688609] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
Fontconfig error: Cannot load default config file
[t=00:00:08.698934] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:08.701249] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:08.796801] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:08.798441] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:08.805482] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:08.805575] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:09.059193] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:09.059315] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:09.078693] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:18.688749] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:18.698871] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:18.698899] [SpringApp::Kill][1] fromRun=0
[t=00:00:18.698916] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:18.732223]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:18.732260]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{259.917, 86.639}, {7.726, 2.575}}ms
[t=00:00:18.732287]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{257.065, 257.065, 257.065, 257.065}, {2.830, 2.830, 2.830, 2.830}}ms
[t=00:00:18.732346]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.052, 1.052, 1.052, 1.052}, {2.863, 2.863, 2.863, 2.863}}ms
[t=00:00:18.732384]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.800, 1.800, 1.800, 1.800}, {2.033, 2.033, 2.033, 2.033}}ms
[t=00:00:18.732412] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:18.732436] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 258 MB
[t=00:00:19.334691] [SpringApp::Kill][3]
[t=00:00:19.334727] [SpringApp::Kill][4] font=00000263a1c130c0
[t=00:00:19.382732] [SpringApp::Kill][5]
[t=00:00:19.415586] [SpringApp::Kill][6]
[t=00:00:19.437742] [SpringApp::Kill][7]
[t=00:00:19.470390] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.470484] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.470642] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:19.470675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.470699] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:19.470724] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.470766] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.470791] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.470814] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:19.470860] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.470896] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.470919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.470952] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.212136] [SpringApp::Kill][8]
[t=00:00:20.212674] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:20.212705] [WatchDog::Uninstall][1] hangDetectorThread=00007ff743997430 (joinable=1)
[t=00:00:20.212723] [WatchDog::Uninstall][2]
[t=00:00:21.051291] [WatchDog::Uninstall][3]
[t=00:00:21.051322] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected