ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106461

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.004230] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.004242] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.008111] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008157] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.112292] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.112325] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.112337]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.112346]   
[t=00:00:00.112351]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.112355]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.112358]   Use "none" to disable the default log sections.
[t=00:00:00.112362] ============== </Log Sections> ==============

[t=00:00:00.112367] ============== <User Config> ==============
[t=00:00:00.112432]   AllowDeferredMapRendering = 1
[t=00:00:00.112437]   AllowDeferredModelRendering = 1
[t=00:00:00.112440]   AnimationMT = 0
[t=00:00:00.112443]   BumpWaterAnisotropy = 2
[t=00:00:00.112446]   BumpWaterBlurReflection = 1
[t=00:00:00.112449]   BumpWaterDepthBits = 32
[t=00:00:00.112452]   BumpWaterReflection = 2
[t=00:00:00.112456]   BumpWaterRefraction = 2
[t=00:00:00.112459]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.112462]   CamFreeScrollSpeed = 50
[t=00:00:00.112467]   CamMode = 1
[t=00:00:00.112470]   CubeTexSizeReflection = 1024
[t=00:00:00.112473]   CubeTexSizeSpecular = 1024
[t=00:00:00.112476]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.112479]   EdgeMoveDynamic = 0
[t=00:00:00.112482]   EdgeMoveWidth = 0.003
[t=00:00:00.112485]   FPSFOV = 90
[t=00:00:00.112488]   FPSScrollSpeed = 50
[t=00:00:00.112490]   FontSize = 18
[t=00:00:00.112493]   GrassDetail = 0
[t=00:00:00.112497]   GroundDecals = 10
[t=00:00:00.112500]   GroundDetail = 180
[t=00:00:00.112504]   HangTimeout = 30
[t=00:00:00.112508]   HardwareCursor = 1
[t=00:00:00.112511]   InitialNetworkTimeout = 0
[t=00:00:00.112514]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.112517]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.112520]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.112523]   LinkOutgoingBandwidth = 131072
[t=00:00:00.112526]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.112530]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.112533]   MSAALevel = 8
[t=00:00:00.112538]   MaxParticles = 50000
[t=00:00:00.112540]   MaxSounds = 32
[t=00:00:00.112543]   MaximumTransmissionUnit = 0
[t=00:00:00.112546]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.112549]   MiniMapMarker = 0
[t=00:00:00.112552]   MouseDragScrollThreshold = 0
[t=00:00:00.112555]   NetworkLossFactor = 1
Failed rotating the log file
[t=00:00:00.112558]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.112561]   OverheadScrollSpeed = 50
[t=00:00:00.112564]   ReconnectTimeout = 0
[t=00:00:00.112568]   RotOverheadScrollSpeed = 50
[t=00:00:00.112573]   RotateLogFiles = 1
[t=00:00:00.112576]   ShadowMapSize = 16384
[t=00:00:00.112578]   Shadows = 1
[t=00:00:00.112582]   ShowClock = 0
[t=00:00:00.112585]   SoftParticles = 2
[t=00:00:00.112588]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.112591]   UnitIconDist = 151
[t=00:00:00.112594]   UpdateBoundingVolumeMT = 0
[t=00:00:00.112597]   UpdateWeaponVectorsMT = 0
[t=00:00:00.112601]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.112603]   UseLuaMemPools = 0
[t=00:00:00.112622]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.112626]   VFSCacheArchiveFiles = 0
[t=00:00:00.112628]   VSync = 0
[t=00:00:00.112631]   Water = 4
[t=00:00:00.112634]   XResolution = 2560
[t=00:00:00.112636]   YResolution = 1440
[t=00:00:00.112639]   snd_volmaster = 9
[t=00:00:00.112645] ============== </User Config> ==============

[t=00:00:00.112648] ============== <User System> ==============
[t=00:00:00.112651]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.112659]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.112666]        Compiler Version: gcc-13.2.0
[t=00:00:00.112691]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.112719]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.112724]        Binary Word Size: 64-bit (native)
[t=00:00:00.112727]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.112730]      Physical CPU Cores: 8
[t=00:00:00.112733]       Logical CPU Cores: 16
[t=00:00:00.112737] ============== </User System> ==============

[t=00:00:00.112831] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.112835]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.112837]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.112840]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.112842]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.113339] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.113346] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.116323] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.118525]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.118533]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.118536]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.118540]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.118542]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.118546]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.118549]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.118554]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.118561]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.118565]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.118568]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.118571]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.118574]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.118577]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.118580]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.118582]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.118586]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.118589]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.118592]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.118597]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.118599]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.118602]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.118605]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.118609]         [42] 800x600x24bpp@60Hz
[t=00:00:00.118611]         [43] 720x576x24bpp@50Hz
[t=00:00:00.118614]         [44] 720x480x24bpp@60Hz
[t=00:00:00.118617]         [46] 640x480x24bpp@60Hz
[t=00:00:00.253509] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.253744] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.253752] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.268549] [GR::LogVersionInfo]
[t=00:00:00.268557]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.268561]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.268564]     GL vendor   : NVIDIA Corporation
[t=00:00:00.268567]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.268577]     GLSL version: 4.60 NVIDIA
[t=00:00:00.268580]     GLEW version: 2.1.0
[t=00:00:00.268582]     GPU memory  : 16376MB (total) / 13134MB (available)
[t=00:00:00.268591]     SDL swap-int: 1
[t=00:00:00.268594]     SDL driver  : windows
[t=00:00:00.268596]     
[t=00:00:00.268599]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.268602]     GLSL shader support       : 1
[t=00:00:00.268604]     GL4 support               : 1
[t=00:00:00.268607]     FBO extension support     : 1
[t=00:00:00.268619]     NVX GPU mem-info support  : 1
[t=00:00:00.268623]     ATI GPU mem-info support  : 0
[t=00:00:00.268630]     Texture clamping to edge  : 1
[t=00:00:00.268635]     NPOT-texture support      : 1 (1)
[t=00:00:00.268639]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.268643]     texture query-LOD support : 1 (1)
[t=00:00:00.268647]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.268649]     Z-buffer depth            : 32 (-)
[t=00:00:00.268655]     primitive-restart support : 1 (1)
[t=00:00:00.268658]     clip-space control support: 1 (1)
[t=00:00:00.268664]     seamless cube-map support : 1 (1)
[t=00:00:00.268668]     frag-depth layout support : 1 (1)
[t=00:00:00.268671]     persistent maps support   : 1 (1)
[t=00:00:00.268674]     explicit attribs location : 1 (1)
[t=00:00:00.268677]     multi draw indirect       : 1 (-)
[t=00:00:00.268681]     array textures            : 1 (-)
[t=00:00:00.268684]     buffer copy support       : 1 (-)
[t=00:00:00.268687]     indirect draw             : 1 (-)
[t=00:00:00.268690]     base instance             : 1 (-)
[t=00:00:00.268693]     
[t=00:00:00.268697]     max. FBO samples              : 32
[t=00:00:00.268700]     max. FS/program texture slots : 32/192
[t=00:00:00.268703]     max. texture size             : 32768
[t=00:00:00.268710]     max. texture anisotropy level : 16.000000
[t=00:00:00.268713]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.268716]     max. draw-buffers             : 8
[t=00:00:00.268723]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.268733]     max. uniform buffer-bindings  : 84
[t=00:00:00.268742]     max. uniform block-size       : 64KB
[t=00:00:00.268745]     max. storage buffer-bindings  : 96
[t=00:00:00.268748]     max. storage block-size       : 2047MB
[t=00:00:00.268750]     
[t=00:00:00.268753]     enable AMD-hacks : 0
[t=00:00:00.268755]     compress MIP-maps: 0
[t=00:00:00.268842]     Number of compressed texture formats: 23
[t=00:00:00.268856]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.268876] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.269098] [GR::UpdateGLConfigs]
[t=00:00:00.269124] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.269127] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.269415] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.269424] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.269428] [GR::InitGLState]
[t=00:00:00.269459] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.372945] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.374414] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.374739] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.377550] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.377563] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.377906] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.378932] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.378940] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.378964] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.378989] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.389212] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.389375] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.389648] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.389732] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.396000] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.396012] [VFS] [SpringVFS::ReserveArchives<this=0000013de567dd20>]
[t=00:00:00.396093] [VFS] [SpringVFS::AddArchive<this=0000013de567dd20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.397226] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013de567dd20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.397233] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.480115] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.480337] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.480376] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.480469] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.480551] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.480613] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.480748] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.480841] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.480911] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.481110] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.481693][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.481744][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.481842][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.481859][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.481864][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.481886][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.485554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.485579][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.485600][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.485610][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.485617][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.485625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.540060][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.541467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013da8735830(default) context=0000013de4ace940  numChannels=2 frameSize=8
[t=00:00:00.541480][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.541485][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.541489][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.541493][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.541542][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.541567][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.541577][f=-000001] [Sound]   Devices:
[t=00:00:00.543032][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.543040][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.543045][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.543049][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.543063][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.543067][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.543651][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.543660][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.588007][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 20653 MB
[t=00:00:00.589075][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.592819][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.593595][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Tommyknocker
[t=00:00:00.885712][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0)
[t=00:00:00.886064][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013de567dd20>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:00.890281][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013de567dd20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.893951][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.894283][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013de567dd20>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.899470][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013de567dd20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.899582][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013de567dd20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.603696][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:02.603812][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.603867][f=-000001] Warning: [PreGame::GameDataReceived] Archive Copper Hill v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.604394][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.604446][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.604477][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.604499][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:20.895834][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:20.896602][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:20.896695][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:20.896785][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:20.896891][f=-000001] Initialize
[t=00:00:20.896955][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:20.897069][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:20.897559][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:20.897881][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:20.897977][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:20.898314][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:20.898457][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:20.898658][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:20.959680][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:20.959966][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:20.971365][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:20.971661][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:20.971984][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:20.972099][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:20.983764][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:20.984059][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:20.984695][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:20.984880][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:20.984975][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:20.985068][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:20.985174][f=-000001] IsIsland, <function>, false
[t=00:00:20.991887][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:20.992165][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:20.992172][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:20.992178][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:20.992213][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:20.992346][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:20.993120][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:20.993285][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:20.993383][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:20.993528][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:20.993628][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:20.993731][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:20.994002][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:20.994117][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:20.994221][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:20.994345][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:20.994454][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:20.994544][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:20.997494][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:20.997690][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:20.997829][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:20.997970][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.004750][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.005114][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.018524][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.018884][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.019112][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.020146][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.020289][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.021925][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.022224][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.022380][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:21.022743][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.023038][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.023268][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.023719][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.023818][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.027381][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.034244][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.038587][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.038826][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.038931][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.040068][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.120585][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.121111][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.121294][f=-000001] SetSunLighting
[t=00:00:21.121603][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.129642][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.133870][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.134928][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.135094][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.135200][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.135207][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.136823][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.137009][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.137110][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.139102][f=-000001] Writing last game win data
[t=00:00:21.141778][f=-000001] LuaUI v0.3
[t=00:00:21.201691][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.238466][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.238487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:21.239218][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:21.239237][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:21.272622][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:21.289103][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:21.289805][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:21.289926][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:21.290137][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:21.290143][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:21.292530][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:21.295244][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:00:21.295255][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 194.39
[t=00:00:21.295267][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 617.98
[t=00:00:21.295276][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:21.295285][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:21.295294][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:21.295301][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:21.295308][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:21.298033][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.64% of the map. (used by 356 unit-defs)
[t=00:00:21.298063][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:21.299932][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.64% of the map. (used by 32 unit-defs)
[t=00:00:21.301904][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.64% of the map. (used by 5 unit-defs)
[t=00:00:21.303676][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:21.305643][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:21.307439][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:21.309157][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.02% of the map. (used by 13 unit-defs)
[t=00:00:21.311055][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.64% of the map. (used by 3 unit-defs)
[t=00:00:21.311079][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:21.312657][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 81.02% of the map. (used by 21 unit-defs)
[t=00:00:21.339012][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Copper_Hill_v1.json)
[t=00:00:21.346073][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:21.352565][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:21.357693][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:21.363295][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:21.367949][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:21.373345][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:21.380196][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:21.403782][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:21.404019][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:21.404026][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 165ms
[t=00:00:21.409519][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11593, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948130}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0131}
[t=00:00:21.764984][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:22.129240][f=-000001] GameID: ee33536664a74854337e78734dca15da
[t=00:00:22.129488][f=-000001] Connection attempt from Tommyknocker
[t=00:00:22.129494][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:22.129580][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.129602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:22.129617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.129628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d76c2a298cb15cc94b8017b32948504a551a7da2fc3e80bc2e2294e85736b05579c43a7ead2b35e8777f7d6dd14b0727ff90ecd9115a6c603b59fe46a76c1063]"
[t=00:00:22.129639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8351dd5f809730f0175abf5bfe3c512d36e5e5bbd5c49328b4288b02ae808190c4af3982b7ac1d7760aad5dd93371393da512af23fa44cd40f7fbe426139307]"
[t=00:00:22.129699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000013e68258190,0000013e7d354cc0}][locale="C"]"
[t=00:00:22.192178][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.262833][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:44.935953][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:55.124544][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:02:31.545757][f=0002890] game_message: Bolas is under attack
[t=00:02:36.757525][f=0003047] game_message: Bolas is under attack
[t=00:03:25.950016][f=0004523] game_message: Bolas is under attack
[t=00:05:32.259505][f=0008312] game_message: Bolas is under attack
[t=00:05:50.720880][f=0008865] game_message: Halberd is under attack
[t=00:05:55.694269][f=0009015] game_message: Halberd is under attack
[t=00:06:02.874533][f=0009231] game_message: Bolas is under attack
[t=00:06:07.890173][f=0009381] game_message: Halberd is under attack
[t=00:06:12.952660][f=0009533] game_message: Bolas is under attack
[t=00:06:15.805215][f=0009618] game_message: AI has been destroyed!
[t=00:06:15.805332][f=0009618] game_message: Tommyknocker wins!
[t=00:06:15.805565][f=0009618] Submitting stats
[t=00:06:15.808321][f=0009618] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:06:15.876805][f=0009620] <autoquit> Autoquit canceled.
[t=00:06:16.139682][f=0009627] [EOH::DestroySkirmishAI(id=0)]
[t=00:06:16.407906][f=0009635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1
[t=00:06:19.096702][f=0009717] [QuitAction] user exited to system
[t=00:06:19.124782][f=0009717] [SpringApp::Kill][1] fromRun=1
[t=00:06:19.124810][f=0009717] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:06:19.152150][f=0009717]  [async=0] threads=8 tasks=867937 {sum,avg}{exec,wait}time={{15733.158, 0.018}, {29100.107, 0.034}}ms
[t=00:06:19.152166][f=0009717]      thread=1 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2627.999, 0.000, 22.090, 0.021}, {523.889, 0.000, 18446744027136.000, 0.004}}ms
[t=00:06:19.152182][f=0009717]      thread=2 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2280.074, 0.000, 18.650, 0.018}, {2144.293, 0.000, 18446744027136.000, 0.017}}ms
[t=00:06:19.152189][f=0009717]      thread=3 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2239.855, 0.000, 18.377, 0.018}, {2834.313, 0.000, 18446744027136.000, 0.023}}ms
[t=00:06:19.152195][f=0009717]      thread=4 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2190.644, 0.000, 21.315, 0.018}, {3271.440, 0.000, 18446744027136.000, 0.026}}ms
[t=00:06:19.152203][f=0009717]      thread=5 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2140.474, 0.000, 21.098, 0.017}, {4488.757, 0.000, 18446744027136.000, 0.036}}ms
[t=00:06:19.152211][f=0009717]      thread=6 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2136.826, 0.000, 11.158, 0.017}, {6030.800, 0.000, 18446744027136.000, 0.049}}ms
[t=00:06:19.152217][f=0009717]      thread=7 tasks=123991 {sum,min,max,avg}{exec,wait}time={{2117.285, 0.000, 19.442, 0.017}, {9806.614, 0.000, 10.281, 0.079}}ms
[t=00:06:19.152224][f=0009717]  [async=1] threads=8 tasks=2201 {sum,avg}{exec,wait}time={{49853.680, 22.650}, {7563904.000, 3436.576}}ms
[t=00:06:19.152236][f=0009717]      thread=1 tasks=321 {sum,min,max,avg}{exec,wait}time={{7113.962, 0.000, 1546.172, 22.162}, {1069682.375, 0.007, 5496.261, 3332.344}}ms
[t=00:06:19.152243][f=0009717]      thread=2 tasks=314 {sum,min,max,avg}{exec,wait}time={{7077.610, 0.000, 1540.177, 22.540}, {1079491.125, 0.103, 5496.339, 3437.870}}ms
[t=00:06:19.152250][f=0009717]      thread=3 tasks=313 {sum,min,max,avg}{exec,wait}time={{7173.538, 0.000, 1553.631, 22.919}, {1082156.625, 0.159, 5527.263, 3457.369}}ms
[t=00:06:19.152260][f=0009717]      thread=4 tasks=315 {sum,min,max,avg}{exec,wait}time={{7163.787, 0.000, 1552.538, 22.742}, {1075292.625, 0.243, 5523.745, 3413.627}}ms
[t=00:06:19.152267][f=0009717]      thread=5 tasks=311 {sum,min,max,avg}{exec,wait}time={{7098.204, 0.000, 1548.660, 22.824}, {1094352.125, 0.076, 5496.401, 3518.817}}ms
[t=00:06:19.152273][f=0009717]      thread=6 tasks=310 {sum,min,max,avg}{exec,wait}time={{7081.610, 0.000, 1550.160, 22.844}, {1085449.875, 0.449, 5503.239, 3501.451}}ms
[t=00:06:19.152282][f=0009717]      thread=7 tasks=317 {sum,min,max,avg}{exec,wait}time={{7144.968, 0.000, 1549.354, 22.539}, {1077479.375, 0.214, 5538.863, 3398.989}}ms
[t=00:06:19.152291][f=0009717] [ThreadPool::SetThreadCount][2] workers=0
[t=00:06:19.152296][f=0009717] [SpringApp::Kill][2]
[t=00:06:19.152582][f=0009717] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:06:19.152591][f=0009717] [Game::KillLua][1] dtor=0 luaUI=0000013e781e0db0
[t=00:06:19.152626][f=0009717] Start widgetHandler:Shutdown
[t=00:06:19.154158][f=0009717] Shutdown - SaveOrderList Complete
[t=00:06:19.158883][f=0009717] Writing last game win data
[t=00:06:19.162436][f=0009717] Shutdown - SaveConfigData Complete
[t=00:06:19.162449][f=0009717] Shutdown Widget - Chili Highlight
[t=00:06:19.162470][f=0009717] Shutdown Widget - Draw After Chili
[t=00:06:19.162476][f=0009717] Shutdown Widget - API Unit Tracker GL4
[t=00:06:19.162487][f=0009717] Shutdown Widget - EPIC Menu
[t=00:06:19.163170][f=0009717] Shutdown Widget - Chili Minimap
[t=00:06:19.163250][f=0009717] Shutdown Widget - Chili Widget Selector
[t=00:06:19.163804][f=0009717] Shutdown Widget - Depth of Field Shader
[t=00:06:19.164557][f=0009717] Shutdown Widget - Deferred rendering
[t=00:06:19.164570][f=0009717] SSAO: Deferred rendering disabled, disabling.
[t=00:06:19.176628][f=0009717] Shutdown Widget - Deferred rendering
[t=00:06:19.176641][f=0009717] SSAO: Deferred rendering disabled, disabling.
[t=00:06:19.177448][f=0009717] Shutdown Widget - Local Team Colors
[t=00:06:19.177464][f=0009717] Shutdown Widget - Display Keys 2
[t=00:06:19.177478][f=0009717] Shutdown Widget - Save Game Menu
[t=00:06:19.177484][f=0009717] Shutdown Widget - Highlight Model Api GL4
[t=00:06:19.177517][f=0009717] Shutdown Widget - Unit Icons
[t=00:06:19.177541][f=0009717] Shutdown Widget - HealthBars
[t=00:06:19.178192][f=0009717] Shutdown Widget - Noises
[t=00:06:19.178198][f=0009717] Shutdown Widget - BuildETA
[t=00:06:19.178206][f=0009717] Shutdown Widget - Selected Units GL4 2
[t=00:06:19.178226][f=0009717] Shutdown Widget - Win Counter
[t=00:06:19.178233][f=0009717] Shutdown Widget - EndGame APM stats
[t=00:06:19.178239][f=0009717] Shutdown Widget - Modular Comm Info
[t=00:06:19.178245][f=0009717] Shutdown Widget - Attack Warning
[t=00:06:19.178252][f=0009717] Shutdown Widget - CameraShake
[t=00:06:19.178259][f=0009717] Shutdown Widget - Startup Info and Selector
[t=00:06:19.178276][f=0009717] Shutdown Widget - Chili Economy Panel Default
[t=00:06:19.178340][f=0009717] Shutdown Widget - Chili EndGame Window
[t=00:06:19.178352][f=0009717] Shutdown Widget - Chili Nuke Warning
[t=00:06:19.178360][f=0009717] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:06:19.178371][f=0009717] Shutdown Widget - Chili Spectator Panels
[t=00:06:19.178377][f=0009717] Shutdown Widget - Context Menu
[t=00:06:19.178384][f=0009717] Shutdown Widget - Darkening
[t=00:06:19.178393][f=0009717] Shutdown Widget - Defense Range Zero-K
[t=00:06:19.178403][f=0009717] Shutdown Widget - Grab Input
[t=00:06:19.178524][f=0009717] Input grabbing is disabled!
[t=00:06:19.178536][f=0009717] Shutdown Widget - Highlight Geos
[t=00:06:19.178546][f=0009717] Shutdown Widget - Transport AI
[t=00:06:19.178554][f=0009717] Shutdown Widget - Local Widgets Config
[t=00:06:19.178566][f=0009717] Shutdown Widget - MinimapEvents
[t=00:06:19.178573][f=0009717] Shutdown Widget - Missile Silo Range
[t=00:06:19.178580][f=0009717] Shutdown Widget - Music Player v2
[t=00:06:19.178677][f=0009717] Shutdown Widget - Point Tracker
[t=00:06:19.178687][f=0009717] Shutdown Widget - Showeco and Grid Drawer
[t=00:06:19.178693][f=0009717] Shutdown Widget - State Reverse and Latency
[t=00:06:19.178699][f=0009717] Shutdown Widget - Stereo3D
[t=00:06:19.178734][f=0009717] Shutdown Widget - Reclaim Field Highlight
[t=00:06:19.178746][f=0009717] Shutdown Widget - Map Draw Blocker
[t=00:06:19.178756][f=0009717] Shutdown Widget - Attack AoE
[t=00:06:19.178763][f=0009717] Shutdown Widget - Map Edge Extension
[t=00:06:19.179133][f=0009717] Shutdown Widget - Highlight Unit GL4 v2
[t=00:06:19.179147][f=0009717] Shutdown Widget - Selection Send
[t=00:06:19.179154][f=0009717] Shutdown Widget - LupsManager
[t=00:06:19.179164][f=0009717] Shutdown Widget - Newton Firezone
[t=00:06:19.179171][f=0009717] Shutdown Widget - Receive Units Indicator
[t=00:06:19.179178][f=0009717] Shutdown Widget - Chili Pro Console
[t=00:06:19.182892][f=0009717] Shutdown Widget - Persistent Build Height
[t=00:06:19.182903][f=0009717] Shutdown Widget - Lasso Terraform GUI
[t=00:06:19.182912][f=0009717] Shutdown Widget - Chili Framework
[t=00:06:19.182919][f=0009717] Shutdown Widget - Lups
[t=00:06:19.183354][f=0009717] Shutdown Widget - Chili Core Selector
[t=00:06:19.183414][f=0009717] Shutdown Widget - Custom Markers
[t=00:06:19.183423][f=0009717] Shutdown Widget - Mex Placement Handler
[t=00:06:19.183439][f=0009717] Shutdown Widget - Select Keys
[t=00:06:19.183451][f=0009717] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:06:19.183475][f=0009717] Shutdown Widget - Pause Screen
[t=00:06:19.183604][f=0009717] Shutdown Widget - Bloom Shader Deferred
[t=00:06:19.183682][f=0009717] Shutdown Widget - Color Blindness Correction
[t=00:06:19.183739][f=0009717] Shutdown Widget - Layout Handler
[t=00:06:19.183748][f=0009717] Shutdown Widget - Text To Speech Control
[t=00:06:19.183753][f=0009717] End widgetHandler:Shutdown
[t=00:06:19.246445][f=0009717] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24080999, 0.0} allocedSize{int+, int-, ext}={0, 0, 4632183592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079}
[t=00:06:19.249036][f=0009717] [Game::KillLua][2] dtor=0 luaGaia=0000013e7d354cc0
[t=00:06:19.255921][f=0009717] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:19.255960][f=0009717] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:19.255978][f=0009717] [Game::KillLua][3] dtor=0 luaRules=0000013e68258190
[t=00:06:19.256001][f=0009717] Start gadgetHandler:Shutdown
[t=00:06:19.256008][f=0009717] Shutdown - StartSetup
[t=00:06:19.256014][f=0009717] Shutdown - UnitMorph
[t=00:06:19.256213][f=0009717] Shutdown - Carrier Drones
[t=00:06:19.256221][f=0009717] Shutdown - Missile Silo Controller
[t=00:06:19.256229][f=0009717] Shutdown - Modular Comm Info
[t=00:06:19.256234][f=0009717] Shutdown - Terrain Texture Handler
[t=00:06:19.256240][f=0009717] Shutdown - UnitCloakShield
[t=00:06:19.256288][f=0009717] Shutdown - Starlight Handler
[t=00:06:19.256297][f=0009717] End gadgetHandler:Shutdown
[t=00:06:19.271359][f=0009717] Start gadgetHandler:Shutdown
[t=00:06:19.271372][f=0009717] Shutdown - Teleport Throw
[t=00:06:19.271380][f=0009717] Shutdown - UnitMorph
[t=00:06:19.271391][f=0009717] Shutdown - Commander Skin Renderer
[t=00:06:19.271742][f=0009717] Shutdown - Missile fired callins
[t=00:06:19.271749][f=0009717] Shutdown - Modular Comm Info
[t=00:06:19.271755][f=0009717] Shutdown - Retreat Command
[t=00:06:19.271764][f=0009717] Shutdown - Shockwaves
[t=00:06:19.271770][f=0009717] Shutdown - Unit tint API
[t=00:06:19.271781][f=0009717] Shutdown - Unit glow API
[t=00:06:19.271793][f=0009717] Shutdown - UnitCloakShield
[t=00:06:19.271809][f=0009717] Shutdown - Lups Cloak FX
[t=00:06:19.271815][f=0009717] Shutdown - Lups
[t=00:06:19.272633][f=0009717] Shutdown - Lups Shield
[t=00:06:19.272660][f=0009717] End gadgetHandler:Shutdown
[t=00:06:19.292835][f=0009717] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 635, 0.0} allocedSize{int+, int-, ext}={0, 0, 96117}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016}
[t=00:06:19.294028][f=0009717] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:19.294066][f=0009717] [Game::KillLua][4] dtor=0
[t=00:06:19.294071][f=0009717] [Game::KillLua][5] dtor=0
[t=00:06:19.302894][f=0009717] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-26_13-06-57-560_Copper Hill v1_105.1.1-2457-g8095d30 BAR105.sdfz" (456681 bytes)
[t=00:06:19.302967][f=0009717] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:06:19.346424][f=0009717] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:06:19.346441][f=0009717] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:06:19.346652][f=0009717] [Sound] [Sound::UpdateThread][4] ctx=0000013de4ace940 dev=0000013da8735830
[t=00:06:19.346728][f=0009717] [Sound] [Sound::UpdateThread][5] ctx=0000013de4ace940 dev=0000013da8735830
[t=00:06:19.346732][f=0009717] [Sound] [Sound::Cleanup][alcDestroyContext(0000013de4ace940)]
[t=00:06:19.347699][f=0009717] [Sound] [Sound::Cleanup][alcCloseDevice(0000013da8735830)]
[t=00:06:19.349232][f=0009717] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:06:19.382659][f=0009717] [Sound] [Sound::UpdateThread][6]
[t=00:06:19.383100][f=0009717] [Game::~CGame][1]
[t=00:06:19.383109][f=0009717] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:06:19.383114][f=0009717] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:06:19.383124][f=0009717] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:06:19.383128][f=0009717] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:06:19.383132][f=0009717] [Game::KillLua][4] dtor=1
[t=00:06:19.383138][f=0009717] [Game::KillLua][5] dtor=1
[t=00:06:19.383204][f=0009717] [Game::KillMisc][1]
[t=00:06:19.383227][f=0009717] [Game::KillMisc][2]
[t=00:06:19.383348][f=0009717] [Game::KillMisc][3]
[t=00:06:19.383422][f=0009717] [Game::KillRendering][1]
[t=00:06:19.385322][f=0009717] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:06:19.436239][f=0009717] [3DOParser::Kill] allocated 1 pieces
[t=00:06:19.436251][f=0009717] [S3OParser::Kill] allocated 4734 pieces
[t=00:06:19.436586][f=0009717] [AssParser::Kill] allocated 611 pieces
[t=00:06:19.461531][f=0009717] [Game::KillInterface][1]
[t=00:06:19.461813][f=0009717] [Game::KillInterface][2]
[t=00:06:19.462137][f=0009717] [Game::KillSimulation][1]
[t=00:06:19.462182][f=0009717] [Game::KillSimulation][2]
[t=00:06:19.483250][f=0009717] [CCollisionHandler] dis-/continuous tests: 0/1993308
[t=00:06:19.483276][f=0009717] [Game::KillSimulation][3]
[t=00:06:19.485768][f=0009717] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:06:19.485935][f=0009717] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:19.486007][f=0009717] [~CPathCache(40x40)] cacheHits=174 hitPercentage=20% numHashColls=0 maxCacheSize=64
[t=00:06:19.486030][f=0009717] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:19.486480][f=0009717] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:06:19.491612][f=0009717] [LosHandler::Kill] raycast instance cache-{hits,misses}={11907,15588}; shared=0%; cached=43%
[t=00:06:19.496762][f=0009717] [Game::KillSimulation][4]
[t=00:06:19.594410][f=0009717] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:06:19.594429][f=0009717] [Game::~CGame][2]
[t=00:06:19.594434][f=0009717] [Game::~CGame][3]
[t=00:06:19.594646][f=0009717] [SpringApp::Kill][3]
[t=00:06:19.594757][f=0009717] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1674748 bytes sent   in 9776 packets (171.312 bytes/packet)
    884772 bytes recv'd in 5595 packets (158.136 bytes/packet)
    {0.071x, 0.038x} relative protocol overhead {up, down}
    7805 incoming chunks dropped, 26637 outgoing chunks resent
    5253 incoming chunks processed

[t=00:06:19.594796][f=0009717] [SpringApp::Kill][4] font=0000013de53b2880
[t=00:06:19.595844][f=0009717] [SpringApp::Kill][5]
[t=00:06:19.599042][f=0009717] [SpringApp::Kill][6]
[t=00:06:19.599051] [SpringApp::Kill][7]
[t=00:06:19.599120] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1680, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:19.599126] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:06:19.599133] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:06:19.599138] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:19.599143] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:06:19.599148] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:19.599155] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {624, 1048576, 1048576}, EBO = {936, 2097152, 2097152}
[t=00:06:19.599160] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24912, 1048576, 1048576}, EBO = {37368, 2097152, 2097152}
[t=00:06:19.599164] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:06:19.599171] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:19.599176] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:19.599181] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:06:19.599187] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152}
[t=00:06:19.705085] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:06:19.705096] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:06:19.705099] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:06:19.705103] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:06:19.705106] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:06:19.708822] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>]
[t=00:06:19.708837] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:06:19.708843] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000013da8bfe230)
[t=00:06:19.708959] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=9439ms
[t=00:06:19.708972]     file="unittextures/factoryveh_aoplane.dds" indx=7540 inflSize=256kb readTime=26ms
[t=00:06:19.708977]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=26ms
[t=00:06:19.708981]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms
[t=00:06:19.708985]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:06:19.708989]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=00:06:19.708995]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms
[t=00:06:19.708999]     file="sounds/music/war/entering the stronghold.ogg" indx=6353 inflSize=3548kb readTime=19ms
[t=00:06:19.709003]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=00:06:19.709008]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=18ms
[t=00:06:19.709012]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:06:19.710044] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=1)] #archives[section]=1 #files[section]=59
[t=00:06:19.710052] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (0000013da850ad60)
[t=00:06:19.719594] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:06:19.719605] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000013da860db10)
[t=00:06:19.719674] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000013da860d2d0)
[t=00:06:19.719695] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000013da860e980)
[t=00:06:19.719782] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:06:19.719790] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:06:19.719795] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:06:19.719799] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:06:19.719804] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:06:19.719810] [VFS] [SpringVFS::DeleteArchives<this=0000013de567dd20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:06:19.719988] [SpringApp::Kill][8]
[t=00:06:19.719992] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:06:19.719996] [WatchDog::Uninstall][1] hangDetectorThread=00007ff628af7430 (joinable=1)
[t=00:06:19.719999] [WatchDog::Uninstall][2]
[t=00:06:20.218112] [WatchDog::Uninstall][3]
[t=00:06:20.218122] [SpringApp::Kill][9]