ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106463

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.052231] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.052246] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.056218] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.056271] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.156420] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.156447] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.156459]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.156470]   
[t=00:00:00.156473]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.156477]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.156480]   Use "none" to disable the default log sections.
[t=00:00:00.156483] ============== </Log Sections> ==============

[t=00:00:00.156488] ============== <User Config> ==============
[t=00:00:00.156551]   AllowDeferredMapRendering = 1
[t=00:00:00.156555]   AllowDeferredModelRendering = 1
[t=00:00:00.156558]   AnimationMT = 0
[t=00:00:00.156563]   BumpWaterAnisotropy = 2
[t=00:00:00.156566]   BumpWaterBlurReflection = 1
[t=00:00:00.156569]   BumpWaterDepthBits = 32
[t=00:00:00.156572]   BumpWaterReflection = 2
[t=00:00:00.156575]   BumpWaterRefraction = 2
[t=00:00:00.156578]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.156582]   CamFreeScrollSpeed = 50
[t=00:00:00.156587]   CamMode = 1
[t=00:00:00.156591]   CubeTexSizeReflection = 1024
[t=00:00:00.156593]   CubeTexSizeSpecular = 1024
[t=00:00:00.156597]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.156600]   EdgeMoveDynamic = 0
[t=00:00:00.156603]   EdgeMoveWidth = 0.003
[t=00:00:00.156606]   FPSFOV = 90
[t=00:00:00.156609]   FPSScrollSpeed = 50
[t=00:00:00.156612]   FontSize = 18
[t=00:00:00.156614]   GrassDetail = 0
[t=00:00:00.156617]   GroundDecals = 10
[t=00:00:00.156620]   GroundDetail = 180
[t=00:00:00.156625]   HangTimeout = 30
[t=00:00:00.156627]   HardwareCursor = 1
[t=00:00:00.156631]   InitialNetworkTimeout = 0
[t=00:00:00.156634]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.156637]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.156640]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.156643]   LinkOutgoingBandwidth = 131072
[t=00:00:00.156647]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.156651]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.156653]   MSAALevel = 8
[t=00:00:00.156658]   MaxParticles = 50000
[t=00:00:00.156662]   MaxSounds = 32
[t=00:00:00.156664]   MaximumTransmissionUnit = 0
[t=00:00:00.156668]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.156671]   MiniMapMarker = 0
[t=00:00:00.156674]   MouseDragScrollThreshold = 0
[t=00:00:00.156677]   NetworkLossFactor = 1
[t=00:00:00.156681]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.156684]   OverheadScrollSpeed = 50
[t=00:00:00.156687]   ReconnectTimeout = 0
[t=00:00:00.156690]   RotOverheadScrollSpeed = 50
[t=00:00:00.156695]   RotateLogFiles = 1
[t=00:00:00.156698]   ShadowMapSize = 16384
[t=00:00:00.156701]   Shadows = 1
[t=00:00:00.156703]   ShowClock = 0
[t=00:00:00.156707]   SoftParticles = 2
[t=00:00:00.156710]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.156715]   UnitIconDist = 151
[t=00:00:00.156718]   UpdateBoundingVolumeMT = 0
[t=00:00:00.156721]   UpdateWeaponVectorsMT = 0
[t=00:00:00.156723]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.156726]   UseLuaMemPools = 0
[t=00:00:00.156745]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.156748]   VFSCacheArchiveFiles = 0
[t=00:00:00.156751]   VSync = 0
[t=00:00:00.156754]   Water = 4
[t=00:00:00.156757]   XResolution = 2560
[t=00:00:00.156760]   YResolution = 1440
[t=00:00:00.156763]   snd_volmaster = 9
[t=00:00:00.156769] ============== </User Config> ==============

[t=00:00:00.156773] ============== <User System> ==============
[t=00:00:00.156776]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.156783]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.156788]        Compiler Version: gcc-13.2.0
[t=00:00:00.156813]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.156842]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.156846]        Binary Word Size: 64-bit (native)
[t=00:00:00.156849]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.156853]      Physical CPU Cores: 8
[t=00:00:00.156856]       Logical CPU Cores: 16
[t=00:00:00.156861] ============== </User System> ==============

[t=00:00:00.156952] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.156955]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.156958]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.156962]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.156965]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.157511] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.157519] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.160987] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.162941]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.162948]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.162952]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.162956]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.162958]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.162962]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.162966]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.162969]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.162978]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.162983]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.162986]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.162989]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.162992]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.162995]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.162998]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.163001]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.163003]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.163007]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.163010]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.163015]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.163018]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.163021]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.163024]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.163027]         [42] 800x600x24bpp@60Hz
[t=00:00:00.163029]         [43] 720x576x24bpp@50Hz
[t=00:00:00.163032]         [44] 720x480x24bpp@60Hz
[t=00:00:00.163035]         [46] 640x480x24bpp@60Hz
[t=00:00:00.301044] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.301298] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.301306] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.318699] [GR::LogVersionInfo]
[t=00:00:00.318708]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.318711]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.318714]     GL vendor   : NVIDIA Corporation
[t=00:00:00.318717]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.318728]     GLSL version: 4.60 NVIDIA
[t=00:00:00.318731]     GLEW version: 2.1.0
[t=00:00:00.318733]     GPU memory  : 16376MB (total) / 12983MB (available)
[t=00:00:00.318742]     SDL swap-int: 1
[t=00:00:00.318745]     SDL driver  : windows
[t=00:00:00.318748]     
[t=00:00:00.318750]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.318753]     GLSL shader support       : 1
[t=00:00:00.318756]     GL4 support               : 1
[t=00:00:00.318762]     FBO extension support     : 1
[t=00:00:00.318774]     NVX GPU mem-info support  : 1
[t=00:00:00.318778]     ATI GPU mem-info support  : 0
[t=00:00:00.318785]     Texture clamping to edge  : 1
[t=00:00:00.318791]     NPOT-texture support      : 1 (1)
[t=00:00:00.318796]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.318800]     texture query-LOD support : 1 (1)
[t=00:00:00.318804]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.318807]     Z-buffer depth            : 32 (-)
[t=00:00:00.318813]     primitive-restart support : 1 (1)
[t=00:00:00.318817]     clip-space control support: 1 (1)
[t=00:00:00.318823]     seamless cube-map support : 1 (1)
[t=00:00:00.318826]     frag-depth layout support : 1 (1)
[t=00:00:00.318829]     persistent maps support   : 1 (1)
[t=00:00:00.318833]     explicit attribs location : 1 (1)
[t=00:00:00.318836]     multi draw indirect       : 1 (-)
[t=00:00:00.318840]     array textures            : 1 (-)
[t=00:00:00.318843]     buffer copy support       : 1 (-)
[t=00:00:00.318846]     indirect draw             : 1 (-)
[t=00:00:00.318849]     base instance             : 1 (-)
[t=00:00:00.318852]     
[t=00:00:00.318856]     max. FBO samples              : 32
[t=00:00:00.318859]     max. FS/program texture slots : 32/192
[t=00:00:00.318862]     max. texture size             : 32768
[t=00:00:00.318869]     max. texture anisotropy level : 16.000000
[t=00:00:00.318872]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.318875]     max. draw-buffers             : 8
[t=00:00:00.318878]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.318882]     max. uniform buffer-bindings  : 84
[t=00:00:00.318886]     max. uniform block-size       : 64KB
[t=00:00:00.318889]     max. storage buffer-bindings  : 96
[t=00:00:00.318892]     max. storage block-size       : 2047MB
[t=00:00:00.318895]     
[t=00:00:00.318897]     enable AMD-hacks : 0
[t=00:00:00.318900]     compress MIP-maps: 0
[t=00:00:00.318935]     Number of compressed texture formats: 23
[t=00:00:00.318949]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.318971] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.319137] [GR::UpdateGLConfigs]
[t=00:00:00.319163] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.319167] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.319441] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.319449] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.319452] [GR::InitGLState]
[t=00:00:00.319481] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.396346] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.397734] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.398036] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.400858] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.400871] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.401089] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.402065] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.402071] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.402094] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.402118] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.412064] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.412224] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.412507] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.412585] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.418770] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.418780] [VFS] [SpringVFS::ReserveArchives<this=000002a5e299d6c0>]
[t=00:00:00.418862] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.420019] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a5e299d6c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.420028] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.491059] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.491257] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.491322] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.491463] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.491502] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.491560] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.491686] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.492020] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.492369] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.492395] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.492645][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.492691][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.492775][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.492803][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.492813][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.492843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.495951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.495963][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.495974][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.495982][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.495986][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.495991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.550634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.551936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a5a5be1c10(default) context=000002a5a5befdd0  numChannels=2 frameSize=8
[t=00:00:00.551949][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.551954][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.551958][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.551962][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.552010][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.552027][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.552036][f=-000001] [Sound]   Devices:
[t=00:00:00.553472][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.553481][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.553487][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.553493][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.553506][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.553511][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.553997][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.554008][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.608946][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 20652 MB
[t=00:00:00.615984][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.619477][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.620212][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker
[t=00:00:00.795711][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Callisto v3" (loaded=0 cached=0)
[t=00:00:00.796257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Callisto v3", overwrite=false)] section=1 cached=0
[t=00:00:00.802644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.802796][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.803092][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.808099][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.808209][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.809624][f=-000001] [CAS::GASCB] Archive file="callisto_v3.sd7" cs="beef86c31e3994dd0564e70bcb9d4d1f567511a936e4fa952c9bc5a91e743be7925260bdd8a5fd40ff703cbdfbc01a3a92d94e6b931bc7a1af4df319bf886c5d"
[t=00:00:00.809675][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.809712][f=-000001] Warning: [PreGame::GameDataReceived] Archive Callisto v3 (checksum 7c1ae59cabbfa7f52e15bc3cbd2badf28f4da060cb3a0db569f56e203a6d760eea8ab6b81e5ad9a31e46d89fefb33c4994dcc8b23437b7b7d6156cca8c7ec6e7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.810147][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.810197][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.810229][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.810250][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.099059][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.099165][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:10.099262][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.099353][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.099448][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:10.099556][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.099651][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.100151][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.100592][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.100702][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.100959][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.101051][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.112676][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.112934][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.113225][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.113368][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.113479][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.176040][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.176464][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.183207][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.183482][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.184194][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.184303][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.184445][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.184770][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.184885][f=-000001] IsIsland, <function>, false
[t=00:00:10.198228][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:10.198550][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.198664][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.199444][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.199667][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.199774][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.199877][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.199984][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.200146][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.200244][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.200338][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.200448][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:10.200456][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:10.200461][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.200493][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.200590][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.200698][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.200795][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.200930][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.201136][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.207750][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.207954][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.221675][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.222018][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.225461][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.225796][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.226013][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.226957][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.227069][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.227203][f=-000001] Mex Placement Initialised with 42 spots.
[t=00:00:10.227622][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.227790][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.229554][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.230102][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.230464][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.230865][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.230971][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.231064][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.232524][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.233497][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.237280][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.237479][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.239185][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.278418][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.278944][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.279079][f=-000001] SetSunLighting
[t=00:00:10.279667][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.279880][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.280673][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.280831][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.282403][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.282530][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.282537][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.282632][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.283163][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.288356][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.290457][f=-000001] Writing last game win data
[t=00:00:10.293244][f=-000001] LuaUI v0.3
[t=00:00:10.376457][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.396470][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.396525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.397003][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.397020][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:10.398162][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:10.400359][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:10.400554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:10.400566][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:10.400776][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:10.400782][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:10.403461][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:10.408335][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 94.40%
[t=00:00:10.408346][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -6.00
[t=00:00:10.408361][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 236.99
[t=00:00:10.408371][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 93.694199% of the map. (used by 33 unit-defs)
[t=00:00:10.408379][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.408388][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.408396][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:10.408403][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:10.412495][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.89% of the map. (used by 356 unit-defs)
[t=00:00:10.412544][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:10.416622][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.89% of the map. (used by 32 unit-defs)
[t=00:00:10.420751][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.89% of the map. (used by 5 unit-defs)
[t=00:00:10.424677][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.428536][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:10.432367][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.436302][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 89.99% of the map. (used by 13 unit-defs)
[t=00:00:10.440269][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.89% of the map. (used by 3 unit-defs)
[t=00:00:10.440421][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 3.75% of the map. (used by 8 unit-defs)
[t=00:00:10.444232][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 89.98% of the map. (used by 21 unit-defs)
[t=00:00:10.479167][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Callisto_v3.json)
[t=00:00:10.479303][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:10.480379][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:10.480516][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:10.480776][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:10.481656][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:10.481786][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:10.483739][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:10.500079][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:10.500300][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.500306][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 103ms
[t=00:00:10.505998][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11602, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948374}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0175}
[t=00:00:10.897627][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.128624][f=-000001] GameID: 90365366d36b2454eaabe16fd31648c1
[t=00:00:11.128906][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.128912][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.129012][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.129035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=7c1ae59cabbfa7f52e15bc3cbd2badf28f4da060cb3a0db569f56e203a6d760eea8ab6b81e5ad9a31e46d89fefb33c4994dcc8b23437b7b7d6156cca8c7ec6e7"
[t=00:00:11.129049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.129058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8e7a02cd37548f1b1c792113d908b9d5f3ea8084a3433d14dad3391a6964593fcc8f28d4c8358d97c180fabb6a62e85b0c65ba8c8e2470b96aa09fc0eb0a293d]"
[t=00:00:11.129068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b67ed6c50cbef0a2f144b1aaeaf36f85192c470d2d9837240b4581baad6ec7e665d9f0d41a31d715174c2013227be530e847da1c5573cb134732d5104bcc60f]"
[t=00:00:11.129125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002a6eb65b1a0,0000000000000000}][locale="C"]"
[t=00:00:11.156758][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.264740][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:40.066990][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:50.008650][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:01:53.520482][f=0001904] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:07:52.186028][f=0012664] game_message: Metal Extractor is under attack
[t=00:08:02.090935][f=0012961] game_message: Ronin is under attack
[t=00:08:18.838285][f=0013464] game_message: Metal Extractor is under attack
[t=00:11:49.112649][f=0019772] game_message: Reaver is under attack
[t=00:12:17.705215][f=0020630] game_message: Glaive is under attack
[t=00:12:23.331054][f=0020798] game_message: Sling is under attack
[t=00:12:52.919091][f=0021686] game_message: Scythe is under attack
[t=00:13:33.526669][f=0022905] game_message: Engineer Commander is under attack
[t=00:14:14.816440][f=0024143] game_message: Ronin is under attack
[t=00:14:50.515286][f=0025214] game_message: Reaver is under attack
[t=00:14:59.695741][f=0025490] game_message: Knight is under attack
[t=00:15:15.524728][f=0025965] game_message: Ronin is under attack
[t=00:15:37.704367][f=0026630] game_message: Knight is under attack
[t=00:15:47.008714][f=0026910] game_message: Sling is under attack
[t=00:15:52.494995][f=0027074] game_message: Knight is under attack
[t=00:16:03.977845][f=0027418] game_message: Ronin is under attack
[t=00:16:24.658113][f=0028038] game_message: Knight is under attack
[t=00:16:36.380435][f=0028390] game_message: Knight is under attack
[t=00:16:51.978811][f=0028858] game_message: Knight is under attack
[t=00:17:08.309966][f=0029348] game_message: Glaive is under attack
[t=00:17:19.953936][f=0029698] game_message: Gremlin is under attack
[t=00:17:38.793176][f=0030263] game_message: Reaver is under attack
[t=00:17:54.094652][f=0030721] [SpringApp::Kill][1] fromRun=1
[t=00:17:54.094672][f=0030721] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:17:54.118810][f=0030721]  [async=0] threads=8 tasks=2662800 {sum,avg}{exec,wait}time={{29246.328, 0.011}, {132235.375, 0.050}}ms
[t=00:17:54.118824][f=0030721]      thread=1 tasks=380400 {sum,min,max,avg}{exec,wait}time={{5739.891, 0.000, 38.764, 0.015}, {1287.318, 0.000, 18446744027136.000, 0.003}}ms
[t=00:17:54.118832][f=0030721]      thread=2 tasks=380400 {sum,min,max,avg}{exec,wait}time={{4147.971, 0.000, 28.021, 0.011}, {18097.271, 0.000, 18446744027136.000, 0.048}}ms
[t=00:17:54.118841][f=0030721]      thread=3 tasks=380400 {sum,min,max,avg}{exec,wait}time={{4039.366, 0.000, 37.796, 0.011}, {19027.951, 0.000, 18446744027136.000, 0.050}}ms
[t=00:17:54.118847][f=0030721]      thread=4 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3910.385, 0.000, 37.157, 0.010}, {19916.836, 0.000, 18446744027136.000, 0.052}}ms
[t=00:17:54.118853][f=0030721]      thread=5 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3817.891, 0.000, 39.545, 0.010}, {21967.348, 0.000, 18446744027136.000, 0.058}}ms
[t=00:17:54.118861][f=0030721]      thread=6 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3824.709, 0.000, 39.097, 0.010}, {23191.404, 0.000, 18446744027136.000, 0.061}}ms
[t=00:17:54.118869][f=0030721]      thread=7 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3766.117, 0.000, 35.982, 0.010}, {28747.240, 0.000, 14.035, 0.076}}ms
[t=00:17:54.118875][f=0030721]  [async=1] threads=8 tasks=3813 {sum,avg}{exec,wait}time={{26112.441, 6.848}, {4475947.500, 1173.865}}ms
[t=00:17:54.118884][f=0030721]      thread=1 tasks=548 {sum,min,max,avg}{exec,wait}time={{3727.391, 0.000, 228.442, 6.802}, {634975.000, 0.091, 3737.955, 1158.714}}ms
[t=00:17:54.118891][f=0030721]      thread=2 tasks=542 {sum,min,max,avg}{exec,wait}time={{3733.552, 0.000, 237.237, 6.888}, {649040.125, 0.176, 3744.427, 1197.491}}ms
[t=00:17:54.118898][f=0030721]      thread=3 tasks=556 {sum,min,max,avg}{exec,wait}time={{3737.755, 0.000, 228.285, 6.723}, {641855.188, 0.105, 3746.644, 1154.416}}ms
[t=00:17:54.118906][f=0030721]      thread=4 tasks=540 {sum,min,max,avg}{exec,wait}time={{3733.687, 0.000, 228.270, 6.914}, {641135.875, 0.161, 3744.427, 1187.289}}ms
[t=00:17:54.118912][f=0030721]      thread=5 tasks=531 {sum,min,max,avg}{exec,wait}time={{3721.061, 0.000, 228.855, 7.008}, {634606.000, 0.241, 3738.629, 1195.115}}ms
[t=00:17:54.118919][f=0030721]      thread=6 tasks=536 {sum,min,max,avg}{exec,wait}time={{3733.728, 0.000, 228.241, 6.966}, {634689.688, 0.030, 3744.678, 1184.123}}ms
[t=00:17:54.118929][f=0030721]      thread=7 tasks=560 {sum,min,max,avg}{exec,wait}time={{3725.269, 0.000, 228.514, 6.652}, {639645.562, 0.405, 3744.452, 1142.224}}ms
[t=00:17:54.118933][f=0030721] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:54.118937][f=0030721] [SpringApp::Kill][2]
[t=00:17:54.119224][f=0030721] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:54.119234][f=0030721] [Game::KillLua][1] dtor=0 luaUI=000002a713095220
[t=00:17:54.119269][f=0030721] Start widgetHandler:Shutdown
[t=00:17:54.120885][f=0030721] Shutdown - SaveOrderList Complete
[t=00:17:54.126440][f=0030721] Writing last game win data
[t=00:17:54.129126][f=0030721] Shutdown - SaveConfigData Complete
[t=00:17:54.129136][f=0030721] Shutdown Widget - Chili Highlight
[t=00:17:54.129157][f=0030721] Shutdown Widget - Draw After Chili
[t=00:17:54.129163][f=0030721] Shutdown Widget - API Unit Tracker GL4
[t=00:17:54.129172][f=0030721] Shutdown Widget - EPIC Menu
[t=00:17:54.129845][f=0030721] Shutdown Widget - Depth of Field Shader
[t=00:17:54.130489][f=0030721] Shutdown Widget - Chili Widget Selector
[t=00:17:54.131078][f=0030721] Shutdown Widget - Chili Minimap
[t=00:17:54.131162][f=0030721] Shutdown Widget - Deferred rendering
[t=00:17:54.131168][f=0030721] SSAO: Deferred rendering disabled, disabling.
[t=00:17:54.137873][f=0030721] Shutdown Widget - Deferred rendering
[t=00:17:54.137885][f=0030721] SSAO: Deferred rendering disabled, disabling.
[t=00:17:54.138660][f=0030721] Shutdown Widget - Local Team Colors
[t=00:17:54.138668][f=0030721] Shutdown Widget - Display Keys 2
[t=00:17:54.138682][f=0030721] Shutdown Widget - Save Game Menu
[t=00:17:54.138693][f=0030721] Shutdown Widget - Highlight Model Api GL4
[t=00:17:54.138721][f=0030721] Shutdown Widget - Unit Icons
[t=00:17:54.138769][f=0030721] Shutdown Widget - Noises
[t=00:17:54.138775][f=0030721] Shutdown Widget - HealthBars
[t=00:17:54.139386][f=0030721] Shutdown Widget - Selected Units GL4 2
[t=00:17:54.139401][f=0030721] Shutdown Widget - BuildETA
[t=00:17:54.139408][f=0030721] Shutdown Widget - Win Counter
[t=00:17:54.139414][f=0030721] Shutdown Widget - EndGame APM stats
[t=00:17:54.140228][f=0030721] Shutdown Widget - Modular Comm Info
[t=00:17:54.140236][f=0030721] Shutdown Widget - Map Draw Blocker
[t=00:17:54.140249][f=0030721] Shutdown Widget - Reclaim Field Highlight
[t=00:17:54.140258][f=0030721] Shutdown Widget - Stereo3D
[t=00:17:54.140290][f=0030721] Shutdown Widget - State Reverse and Latency
[t=00:17:54.140296][f=0030721] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:54.140305][f=0030721] Shutdown Widget - Point Tracker
[t=00:17:54.140311][f=0030721] Shutdown Widget - Music Player v2
[t=00:17:54.140325][f=0030721] Shutdown Widget - Missile Silo Range
[t=00:17:54.140333][f=0030721] Shutdown Widget - MinimapEvents
[t=00:17:54.140341][f=0030721] Shutdown Widget - Local Widgets Config
[t=00:17:54.140349][f=0030721] Shutdown Widget - Transport AI
[t=00:17:54.140355][f=0030721] Shutdown Widget - Highlight Geos
[t=00:17:54.140362][f=0030721] Shutdown Widget - Grab Input
[t=00:17:54.140449][f=0030721] Input grabbing is disabled!
[t=00:17:54.140455][f=0030721] Shutdown Widget - Defense Range Zero-K
[t=00:17:54.140480][f=0030721] Shutdown Widget - Darkening
[t=00:17:54.140490][f=0030721] Shutdown Widget - Context Menu
[t=00:17:54.140496][f=0030721] Shutdown Widget - Chili Spectator Panels
[t=00:17:54.140503][f=0030721] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:54.140512][f=0030721] Shutdown Widget - Chili Nuke Warning
[t=00:17:54.140519][f=0030721] Shutdown Widget - Chili EndGame Window
[t=00:17:54.140527][f=0030721] Shutdown Widget - Chili Economy Panel Default
[t=00:17:54.140584][f=0030721] Shutdown Widget - Startup Info and Selector
[t=00:17:54.140596][f=0030721] Shutdown Widget - CameraShake
[t=00:17:54.140603][f=0030721] Shutdown Widget - Attack Warning
[t=00:17:54.140610][f=0030721] Shutdown Widget - Attack AoE
[t=00:17:54.140617][f=0030721] Shutdown Widget - Map Edge Extension
[t=00:17:54.141058][f=0030721] Shutdown Widget - Selection Send
[t=00:17:54.141069][f=0030721] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:54.141076][f=0030721] Shutdown Widget - LupsManager
[t=00:17:54.141091][f=0030721] Shutdown Widget - Receive Units Indicator
[t=00:17:54.141098][f=0030721] Shutdown Widget - Newton Firezone
[t=00:17:54.141105][f=0030721] Shutdown Widget - Chili Pro Console
[t=00:17:54.141842][f=0030721] Shutdown Widget - Persistent Build Height
[t=00:17:54.141853][f=0030721] Shutdown Widget - Lasso Terraform GUI
[t=00:17:54.141859][f=0030721] Shutdown Widget - Lups
[t=00:17:54.142325][f=0030721] Shutdown Widget - Chili Framework
[t=00:17:54.142340][f=0030721] Shutdown Widget - Mex Placement Handler
[t=00:17:54.142360][f=0030721] Shutdown Widget - Custom Markers
[t=00:17:54.142370][f=0030721] Shutdown Widget - Chili Core Selector
[t=00:17:54.142420][f=0030721] Shutdown Widget - Select Keys
[t=00:17:54.142434][f=0030721] Shutdown Widget - Pause Screen
[t=00:17:54.142529][f=0030721] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:17:54.142555][f=0030721] Shutdown Widget - Bloom Shader Deferred
[t=00:17:54.142676][f=0030721] Shutdown Widget - Text To Speech Control
[t=00:17:54.142687][f=0030721] Shutdown Widget - Layout Handler
[t=00:17:54.142696][f=0030721] Shutdown Widget - Color Blindness Correction
[t=00:17:54.142771][f=0030721] End widgetHandler:Shutdown
[t=00:17:54.186943][f=0030721] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 70848386, 0.0} allocedSize{int+, int-, ext}={0, 0, 12231782716}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:17:54.189275][f=0030721] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:17:54.189284][f=0030721] [Game::KillLua][3] dtor=0 luaRules=000002a6eb65b1a0
[t=00:17:54.189309][f=0030721] Start gadgetHandler:Shutdown
[t=00:17:54.189316][f=0030721] Shutdown - StartSetup
[t=00:17:54.189321][f=0030721] Shutdown - UnitMorph
[t=00:17:54.190567][f=0030721] Shutdown - Carrier Drones
[t=00:17:54.190661][f=0030721] Shutdown - Missile Silo Controller
[t=00:17:54.190669][f=0030721] Shutdown - Modular Comm Info
[t=00:17:54.190674][f=0030721] Shutdown - Terrain Texture Handler
[t=00:17:54.190686][f=0030721] Shutdown - UnitCloakShield
[t=00:17:54.191065][f=0030721] Shutdown - Starlight Handler
[t=00:17:54.191093][f=0030721] End gadgetHandler:Shutdown
[t=00:17:54.207514][f=0030721] Start gadgetHandler:Shutdown
[t=00:17:54.207525][f=0030721] Shutdown - Teleport Throw
[t=00:17:54.207533][f=0030721] Shutdown - UnitMorph
[t=00:17:54.207543][f=0030721] Shutdown - Commander Skin Renderer
[t=00:17:54.209297][f=0030721] Shutdown - Missile fired callins
[t=00:17:54.209316][f=0030721] Shutdown - Modular Comm Info
[t=00:17:54.209322][f=0030721] Shutdown - Retreat Command
[t=00:17:54.209333][f=0030721] Shutdown - Shockwaves
[t=00:17:54.209340][f=0030721] Shutdown - Unit tint API
[t=00:17:54.209351][f=0030721] Shutdown - Unit glow API
[t=00:17:54.209363][f=0030721] Shutdown - UnitCloakShield
[t=00:17:54.209381][f=0030721] Shutdown - Lups Cloak FX
[t=00:17:54.209482][f=0030721] Shutdown - Lups
[t=00:17:54.210117][f=0030721] Shutdown - Lups Shield
[t=00:17:54.210223][f=0030721] End gadgetHandler:Shutdown
[t=00:17:54.220222][f=0030721] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4379, 0.0} allocedSize{int+, int-, ext}={0, 0, 656720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=00:17:54.224231][f=0030721] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:54.224291][f=0030721] [Game::KillLua][4] dtor=0
[t=00:17:54.224297][f=0030721] [Game::KillLua][5] dtor=0
[t=00:17:54.227201][f=0030721] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-26_13-18-09-708_Callisto v3_105.1.1-2457-g8095d30 BAR105.sdfz" (2280422 bytes)
[t=00:17:54.227259][f=0030721] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:54.230697][f=0030721] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:54.230708][f=0030721] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38
[t=00:17:54.230791][f=0030721] [Sound] [Sound::UpdateThread][4] ctx=000002a5a5befdd0 dev=000002a5a5be1c10
[t=00:17:54.230860][f=0030721] [Sound] [Sound::UpdateThread][5] ctx=000002a5a5befdd0 dev=000002a5a5be1c10
[t=00:17:54.230866][f=0030721] [Sound] [Sound::Cleanup][alcDestroyContext(000002a5a5befdd0)]
[t=00:17:54.231589][f=0030721] [Sound] [Sound::Cleanup][alcCloseDevice(000002a5a5be1c10)]
[t=00:17:54.231703][f=0030721] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:54.260671][f=0030721] [Sound] [Sound::UpdateThread][6]
[t=00:17:54.261184][f=0030721] [Game::~CGame][1]
[t=00:17:54.261193][f=0030721] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:54.261198][f=0030721] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:54.261203][f=0030721] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:54.261207][f=0030721] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:54.261218][f=0030721] [Game::KillLua][4] dtor=1
[t=00:17:54.261223][f=0030721] [Game::KillLua][5] dtor=1
[t=00:17:54.261261][f=0030721] [Game::KillMisc][1]
[t=00:17:54.261265][f=0030721] [Game::KillMisc][2]
[t=00:17:54.261273][f=0030721] [EOH::DestroySkirmishAI(id=0)]
[t=00:17:54.284254][f=0030721] [Game::KillMisc][3]
[t=00:17:54.284330][f=0030721] [Game::KillRendering][1]
[t=00:17:54.286691][f=0030721] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:17:54.323762][f=0030721] [3DOParser::Kill] allocated 1 pieces
[t=00:17:54.323773][f=0030721] [S3OParser::Kill] allocated 5518 pieces
[t=00:17:54.324155][f=0030721] [AssParser::Kill] allocated 674 pieces
[t=00:17:54.353281][f=0030721] [Game::KillInterface][1]
[t=00:17:54.353629][f=0030721] [Game::KillInterface][2]
[t=00:17:54.354003][f=0030721] [Game::KillSimulation][1]
[t=00:17:54.354071][f=0030721] [Game::KillSimulation][2]
[t=00:17:54.378999][f=0030721] [CCollisionHandler] dis-/continuous tests: 25/10789622
[t=00:17:54.379021][f=0030721] [Game::KillSimulation][3]
[t=00:17:54.381434][f=0030721] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=137
[t=00:17:54.381450][f=0030721] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:54.381473][f=0030721] [~CPathCache(56x56)] cacheHits=68 hitPercentage=20% numHashColls=0 maxCacheSize=78
[t=00:17:54.381591][f=0030721] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:54.384282][f=0030721] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:17:54.396485][f=0030721] [LosHandler::Kill] raycast instance cache-{hits,misses}={34466,75574}; shared=5%; cached=26%
[t=00:17:54.402983][f=0030721] [Game::KillSimulation][4]
[t=00:17:54.481165][f=0030721] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:17:54.481186][f=0030721] [Game::~CGame][2]
[t=00:17:54.481192][f=0030721] [Game::~CGame][3]
[t=00:17:54.481237][f=0030721] [SpringApp::Kill][3]
[t=00:17:54.481330][f=0030721] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7957793 bytes sent   in 35023 packets (227.216 bytes/packet)
    4911139 bytes recv'd in 18674 packets (262.993 bytes/packet)
    {0.065x, 0.023x} relative protocol overhead {up, down}
    33729 incoming chunks dropped, 85682 outgoing chunks resent
    18968 incoming chunks processed

[t=00:17:54.481353][f=0030721] [SpringApp::Kill][4] font=000002a5e26d2880
[t=00:17:54.485254][f=0030721] [SpringApp::Kill][5]
[t=00:17:54.488142][f=0030721] [SpringApp::Kill][6]
[t=00:17:54.488169] [SpringApp::Kill][7]
[t=00:17:54.488235] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1520, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:54.488241] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {11552, 1048576, 1048576}, EBO = {23040, 2097152, 2097152}
[t=00:17:54.488246] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:17:54.488253] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:17:54.488260] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144}
[t=00:17:54.488265] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:54.488271] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {624, 1048576, 1048576}, EBO = {936, 2097152, 2097152}
[t=00:17:54.488276] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14004, 1048576, 1048576}, EBO = {21006, 2097152, 2097152}
[t=00:17:54.488281] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:17:54.488288] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:54.488293] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:54.488298] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {864, 1048576, 1048576}, EBO = {1296, 2097152, 2097152}
[t=00:17:54.488304] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152}
[t=00:17:54.669190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:17:54.669207] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:17:54.669212] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:17:54.669224] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=00:17:54.669227] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:17:54.669721] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>]
[t=00:17:54.669737] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:17:54.669743] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002a5a60459e0)
[t=00:17:54.669865] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2267ms
[t=00:17:54.669875]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=21ms
[t=00:17:54.669882]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:17:54.669886]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:17:54.669890]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:17:54.669896]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:17:54.669900]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms
[t=00:17:54.669906]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms
[t=00:17:54.669910]     file="sounds/music/war/with gun & crucifix.ogg" indx=6360 inflSize=2752kb readTime=15ms
[t=00:17:54.669914]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:17:54.669918]     file="sounds/music/peace/a whole world on paper.ogg" indx=6343 inflSize=2558kb readTime=14ms
[t=00:17:54.670875] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=1)] #archives[section]=1 #files[section]=14
[t=00:17:54.670889] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\callisto_v3.sd7 (000002a5a5b0cfe0)
[t=00:17:54.692792] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:17:54.692803] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a5a5abdf30)
[t=00:17:54.692856] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002a5a5abeda0)
[t=00:17:54.692869] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002a5a5abeb90)
[t=00:17:54.692936] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:17:54.692941] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:17:54.692948] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:17:54.692952] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:17:54.692956] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:17:54.692961] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:17:54.693164] [SpringApp::Kill][8]
[t=00:17:54.693168] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:17:54.693172] [WatchDog::Uninstall][1] hangDetectorThread=00007ff628af7430 (joinable=1)
[t=00:17:54.693175] [WatchDog::Uninstall][2]
[t=00:17:55.434946] [WatchDog::Uninstall][3]
[t=00:17:55.434955] [SpringApp::Kill][9]