Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.052231] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.052246] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.056218] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.056271] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.156420] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.156447] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.156459] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.156470] [t=00:00:00.156473] Enable or disable log sections using the LogSections configuration key [t=00:00:00.156477] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.156480] Use "none" to disable the default log sections. [t=00:00:00.156483] ============== </Log Sections> ============== [t=00:00:00.156488] ============== <User Config> ============== [t=00:00:00.156551] AllowDeferredMapRendering = 1 [t=00:00:00.156555] AllowDeferredModelRendering = 1 [t=00:00:00.156558] AnimationMT = 0 [t=00:00:00.156563] BumpWaterAnisotropy = 2 [t=00:00:00.156566] BumpWaterBlurReflection = 1 [t=00:00:00.156569] BumpWaterDepthBits = 32 [t=00:00:00.156572] BumpWaterReflection = 2 [t=00:00:00.156575] BumpWaterRefraction = 2 [t=00:00:00.156578] BumpWaterTexSizeReflection = 1024 [t=00:00:00.156582] CamFreeScrollSpeed = 50 [t=00:00:00.156587] CamMode = 1 [t=00:00:00.156591] CubeTexSizeReflection = 1024 [t=00:00:00.156593] CubeTexSizeSpecular = 1024 [t=00:00:00.156597] DualScreenMiniMapOnLeft = 1 [t=00:00:00.156600] EdgeMoveDynamic = 0 [t=00:00:00.156603] EdgeMoveWidth = 0.003 [t=00:00:00.156606] FPSFOV = 90 [t=00:00:00.156609] FPSScrollSpeed = 50 [t=00:00:00.156612] FontSize = 18 [t=00:00:00.156614] GrassDetail = 0 [t=00:00:00.156617] GroundDecals = 10 [t=00:00:00.156620] GroundDetail = 180 [t=00:00:00.156625] HangTimeout = 30 [t=00:00:00.156627] HardwareCursor = 1 [t=00:00:00.156631] InitialNetworkTimeout = 0 [t=00:00:00.156634] LinkIncomingMaxPacketRate = 512 [t=00:00:00.156637] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.156640] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.156643] LinkOutgoingBandwidth = 131072 [t=00:00:00.156647] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.156651] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.156653] MSAALevel = 8 [t=00:00:00.156658] MaxParticles = 50000 [t=00:00:00.156662] MaxSounds = 32 [t=00:00:00.156664] MaximumTransmissionUnit = 0 [t=00:00:00.156668] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.156671] MiniMapMarker = 0 [t=00:00:00.156674] MouseDragScrollThreshold = 0 [t=00:00:00.156677] NetworkLossFactor = 1 [t=00:00:00.156681] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.156684] OverheadScrollSpeed = 50 [t=00:00:00.156687] ReconnectTimeout = 0 [t=00:00:00.156690] RotOverheadScrollSpeed = 50 [t=00:00:00.156695] RotateLogFiles = 1 [t=00:00:00.156698] ShadowMapSize = 16384 [t=00:00:00.156701] Shadows = 1 [t=00:00:00.156703] ShowClock = 0 [t=00:00:00.156707] SoftParticles = 2 [t=00:00:00.156710] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.156715] UnitIconDist = 151 [t=00:00:00.156718] UpdateBoundingVolumeMT = 0 [t=00:00:00.156721] UpdateWeaponVectorsMT = 0 [t=00:00:00.156723] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.156726] UseLuaMemPools = 0 [t=00:00:00.156745] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.156748] VFSCacheArchiveFiles = 0 [t=00:00:00.156751] VSync = 0 [t=00:00:00.156754] Water = 4 [t=00:00:00.156757] XResolution = 2560 [t=00:00:00.156760] YResolution = 1440 [t=00:00:00.156763] snd_volmaster = 9 [t=00:00:00.156769] ============== </User Config> ============== [t=00:00:00.156773] ============== <User System> ============== [t=00:00:00.156776] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.156783] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.156788] Compiler Version: gcc-13.2.0 [t=00:00:00.156813] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.156842] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile [t=00:00:00.156846] Binary Word Size: 64-bit (native) [t=00:00:00.156849] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.156853] Physical CPU Cores: 8 [t=00:00:00.156856] Logical CPU Cores: 16 [t=00:00:00.156861] ============== </User System> ============== [t=00:00:00.156952] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.156955] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.156958] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.156962] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.156965] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.157511] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.157519] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.160987] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.162941] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.162948] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.162952] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.162956] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.162958] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.162962] [11] 1920x1080x24bpp@70Hz [t=00:00:00.162966] [15] 1680x1050x24bpp@60Hz [t=00:00:00.162969] [17] 1600x1200x24bpp@60Hz [t=00:00:00.162978] [18] 1600x1024x24bpp@60Hz [t=00:00:00.162983] [20] 1600x1000x24bpp@60Hz [t=00:00:00.162986] [21] 1600x900x24bpp@60Hz [t=00:00:00.162989] [22] 1440x1080x24bpp@70Hz [t=00:00:00.162992] [26] 1440x900x24bpp@60Hz [t=00:00:00.162995] [27] 1366x768x24bpp@60Hz [t=00:00:00.162998] [28] 1360x768x24bpp@60Hz [t=00:00:00.163001] [29] 1280x1024x24bpp@60Hz [t=00:00:00.163003] [31] 1280x960x24bpp@60Hz [t=00:00:00.163007] [32] 1280x800x24bpp@60Hz [t=00:00:00.163010] [33] 1280x768x24bpp@60Hz [t=00:00:00.163015] [34] 1280x720x24bpp@60Hz [t=00:00:00.163018] [37] 1176x664x24bpp@60Hz [t=00:00:00.163021] [40] 1152x864x24bpp@60Hz [t=00:00:00.163024] [41] 1024x768x24bpp@60Hz [t=00:00:00.163027] [42] 800x600x24bpp@60Hz [t=00:00:00.163029] [43] 720x576x24bpp@50Hz [t=00:00:00.163032] [44] 720x480x24bpp@60Hz [t=00:00:00.163035] [46] 640x480x24bpp@60Hz [t=00:00:00.301044] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.301298] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.301306] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.318699] [GR::LogVersionInfo] [t=00:00:00.318708] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318711] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.318714] GL vendor : NVIDIA Corporation [t=00:00:00.318717] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.318728] GLSL version: 4.60 NVIDIA [t=00:00:00.318731] GLEW version: 2.1.0 [t=00:00:00.318733] GPU memory : 16376MB (total) / 12983MB (available) [t=00:00:00.318742] SDL swap-int: 1 [t=00:00:00.318745] SDL driver : windows [t=00:00:00.318748] [t=00:00:00.318750] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318753] GLSL shader support : 1 [t=00:00:00.318756] GL4 support : 1 [t=00:00:00.318762] FBO extension support : 1 [t=00:00:00.318774] NVX GPU mem-info support : 1 [t=00:00:00.318778] ATI GPU mem-info support : 0 [t=00:00:00.318785] Texture clamping to edge : 1 [t=00:00:00.318791] NPOT-texture support : 1 (1) [t=00:00:00.318796] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318800] texture query-LOD support : 1 (1) [t=00:00:00.318804] MSAA frame-buffer support : 1 (1) [t=00:00:00.318807] Z-buffer depth : 32 (-) [t=00:00:00.318813] primitive-restart support : 1 (1) [t=00:00:00.318817] clip-space control support: 1 (1) [t=00:00:00.318823] seamless cube-map support : 1 (1) [t=00:00:00.318826] frag-depth layout support : 1 (1) [t=00:00:00.318829] persistent maps support : 1 (1) [t=00:00:00.318833] explicit attribs location : 1 (1) [t=00:00:00.318836] multi draw indirect : 1 (-) [t=00:00:00.318840] array textures : 1 (-) [t=00:00:00.318843] buffer copy support : 1 (-) [t=00:00:00.318846] indirect draw : 1 (-) [t=00:00:00.318849] base instance : 1 (-) [t=00:00:00.318852] [t=00:00:00.318856] max. FBO samples : 32 [t=00:00:00.318859] max. FS/program texture slots : 32/192 [t=00:00:00.318862] max. texture size : 32768 [t=00:00:00.318869] max. texture anisotropy level : 16.000000 [t=00:00:00.318872] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318875] max. draw-buffers : 8 [t=00:00:00.318878] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318882] max. uniform buffer-bindings : 84 [t=00:00:00.318886] max. uniform block-size : 64KB [t=00:00:00.318889] max. storage buffer-bindings : 96 [t=00:00:00.318892] max. storage block-size : 2047MB [t=00:00:00.318895] [t=00:00:00.318897] enable AMD-hacks : 0 [t=00:00:00.318900] compress MIP-maps: 0 [t=00:00:00.318935] Number of compressed texture formats: 23 [t=00:00:00.318949] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.318971] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.319137] [GR::UpdateGLConfigs] [t=00:00:00.319163] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.319167] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.319441] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.319449] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.319452] [GR::InitGLState] [t=00:00:00.319481] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.396346] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.397734] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.398036] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.400858] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.400871] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.401089] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.402065] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.402071] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.402094] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.402118] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.412064] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.412224] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.412507] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.412585] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.418770] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.418780] [VFS] [SpringVFS::ReserveArchives<this=000002a5e299d6c0>] [t=00:00:00.418862] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.420019] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a5e299d6c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.420028] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.491059] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.491257] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.491322] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.491463] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.491502] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.491560] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.491686] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.492020] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.492369] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.492395] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.492645][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.492691][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.492775][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.492803][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.492813][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.492843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.495951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.495963][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.495974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.495982][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.495986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.495991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.550634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.551936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a5a5be1c10(default) context=000002a5a5befdd0 numChannels=2 frameSize=8 [t=00:00:00.551949][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.551954][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.551958][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.551962][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.552010][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.552027][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.552036][f=-000001] [Sound] Devices: [t=00:00:00.553472][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.553481][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.553487][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.553493][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.553506][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.553511][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.553997][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.554008][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.608946][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 20652 MB [t=00:00:00.615984][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.619477][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.620212][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker [t=00:00:00.795711][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Callisto v3" (loaded=0 cached=0) [t=00:00:00.796257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Callisto v3", overwrite=false)] section=1 cached=0 [t=00:00:00.802644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.802796][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.803092][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.808099][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.808209][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5e299d6c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.809624][f=-000001] [CAS::GASCB] Archive file="callisto_v3.sd7" cs="beef86c31e3994dd0564e70bcb9d4d1f567511a936e4fa952c9bc5a91e743be7925260bdd8a5fd40ff703cbdfbc01a3a92d94e6b931bc7a1af4df319bf886c5d" [t=00:00:00.809675][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.809712][f=-000001] Warning: [PreGame::GameDataReceived] Archive Callisto v3 (checksum 7c1ae59cabbfa7f52e15bc3cbd2badf28f4da060cb3a0db569f56e203a6d760eea8ab6b81e5ad9a31e46d89fefb33c4994dcc8b23437b7b7d6156cca8c7ec6e7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.810147][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.810197][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.810229][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.810250][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.099059][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.099165][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.099262][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.099353][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.099448][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.099556][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.099651][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.100151][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.100592][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.100702][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.100959][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.101051][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.112676][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.112934][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.113225][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.113368][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.113479][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.176040][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.176464][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.183207][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.183482][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.184194][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.184303][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.184445][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.184770][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.184885][f=-000001] IsIsland, <function>, false [t=00:00:10.198228][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:10.198550][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.198664][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.199444][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.199667][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.199774][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.199877][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.199984][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.200146][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.200244][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.200338][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.200448][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:10.200456][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:10.200461][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.200493][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.200590][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.200698][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.200795][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.200930][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.201136][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.207750][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.207954][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.221675][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.222018][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.225461][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.225796][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.226013][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.226957][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.227069][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.227203][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:10.227622][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.227790][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.229554][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.230102][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.230464][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.230865][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.230971][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.231064][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.232524][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.233497][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.237280][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.237479][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.239185][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.278418][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.278944][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.279079][f=-000001] SetSunLighting [t=00:00:10.279667][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.279880][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.280673][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.280831][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.282403][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.282530][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.282537][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.282632][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.283163][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.288356][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.290457][f=-000001] Writing last game win data [t=00:00:10.293244][f=-000001] LuaUI v0.3 [t=00:00:10.376457][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.396470][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.396525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.397003][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.397020][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.398162][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:10.400359][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:10.400554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:10.400566][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:10.400776][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:10.400782][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:10.403461][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:10.408335][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 94.40% [t=00:00:10.408346][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -6.00 [t=00:00:10.408361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 236.99 [t=00:00:10.408371][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 93.694199% of the map. (used by 33 unit-defs) [t=00:00:10.408379][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.408388][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.408396][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:10.408403][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:10.412495][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 95.89% of the map. (used by 356 unit-defs) [t=00:00:10.412544][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:10.416622][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 95.89% of the map. (used by 32 unit-defs) [t=00:00:10.420751][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 95.89% of the map. (used by 5 unit-defs) [t=00:00:10.424677][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.428536][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:10.432367][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.436302][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 89.99% of the map. (used by 13 unit-defs) [t=00:00:10.440269][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 95.89% of the map. (used by 3 unit-defs) [t=00:00:10.440421][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 3.75% of the map. (used by 8 unit-defs) [t=00:00:10.444232][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 89.98% of the map. (used by 21 unit-defs) [t=00:00:10.479167][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Callisto_v3.json) [t=00:00:10.479303][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:10.480379][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:10.480516][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:10.480776][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:10.481656][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:10.481786][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:10.483739][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:10.500079][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:10.500300][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.500306][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 103ms [t=00:00:10.505998][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11602, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948374}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0175} [t=00:00:10.897627][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.128624][f=-000001] GameID: 90365366d36b2454eaabe16fd31648c1 [t=00:00:11.128906][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.128912][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.129012][f=-000001] -> Connection established (given id 0) [t=00:00:11.129035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7c1ae59cabbfa7f52e15bc3cbd2badf28f4da060cb3a0db569f56e203a6d760eea8ab6b81e5ad9a31e46d89fefb33c4994dcc8b23437b7b7d6156cca8c7ec6e7" [t=00:00:11.129049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.129058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8e7a02cd37548f1b1c792113d908b9d5f3ea8084a3433d14dad3391a6964593fcc8f28d4c8358d97c180fabb6a62e85b0c65ba8c8e2470b96aa09fc0eb0a293d]" [t=00:00:11.129068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b67ed6c50cbef0a2f144b1aaeaf36f85192c470d2d9837240b4581baad6ec7e665d9f0d41a31d715174c2013227be530e847da1c5573cb134732d5104bcc60f]" [t=00:00:11.129125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002a6eb65b1a0,0000000000000000}][locale="C"]" [t=00:00:11.156758][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.264740][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:40.066990][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:50.008650][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:01:53.520482][f=0001904] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:07:52.186028][f=0012664] game_message: Metal Extractor is under attack [t=00:08:02.090935][f=0012961] game_message: Ronin is under attack [t=00:08:18.838285][f=0013464] game_message: Metal Extractor is under attack [t=00:11:49.112649][f=0019772] game_message: Reaver is under attack [t=00:12:17.705215][f=0020630] game_message: Glaive is under attack [t=00:12:23.331054][f=0020798] game_message: Sling is under attack [t=00:12:52.919091][f=0021686] game_message: Scythe is under attack [t=00:13:33.526669][f=0022905] game_message: Engineer Commander is under attack [t=00:14:14.816440][f=0024143] game_message: Ronin is under attack [t=00:14:50.515286][f=0025214] game_message: Reaver is under attack [t=00:14:59.695741][f=0025490] game_message: Knight is under attack [t=00:15:15.524728][f=0025965] game_message: Ronin is under attack [t=00:15:37.704367][f=0026630] game_message: Knight is under attack [t=00:15:47.008714][f=0026910] game_message: Sling is under attack [t=00:15:52.494995][f=0027074] game_message: Knight is under attack [t=00:16:03.977845][f=0027418] game_message: Ronin is under attack [t=00:16:24.658113][f=0028038] game_message: Knight is under attack [t=00:16:36.380435][f=0028390] game_message: Knight is under attack [t=00:16:51.978811][f=0028858] game_message: Knight is under attack [t=00:17:08.309966][f=0029348] game_message: Glaive is under attack [t=00:17:19.953936][f=0029698] game_message: Gremlin is under attack [t=00:17:38.793176][f=0030263] game_message: Reaver is under attack [t=00:17:54.094652][f=0030721] [SpringApp::Kill][1] fromRun=1 [t=00:17:54.094672][f=0030721] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:17:54.118810][f=0030721] [async=0] threads=8 tasks=2662800 {sum,avg}{exec,wait}time={{29246.328, 0.011}, {132235.375, 0.050}}ms [t=00:17:54.118824][f=0030721] thread=1 tasks=380400 {sum,min,max,avg}{exec,wait}time={{5739.891, 0.000, 38.764, 0.015}, {1287.318, 0.000, 18446744027136.000, 0.003}}ms [t=00:17:54.118832][f=0030721] thread=2 tasks=380400 {sum,min,max,avg}{exec,wait}time={{4147.971, 0.000, 28.021, 0.011}, {18097.271, 0.000, 18446744027136.000, 0.048}}ms [t=00:17:54.118841][f=0030721] thread=3 tasks=380400 {sum,min,max,avg}{exec,wait}time={{4039.366, 0.000, 37.796, 0.011}, {19027.951, 0.000, 18446744027136.000, 0.050}}ms [t=00:17:54.118847][f=0030721] thread=4 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3910.385, 0.000, 37.157, 0.010}, {19916.836, 0.000, 18446744027136.000, 0.052}}ms [t=00:17:54.118853][f=0030721] thread=5 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3817.891, 0.000, 39.545, 0.010}, {21967.348, 0.000, 18446744027136.000, 0.058}}ms [t=00:17:54.118861][f=0030721] thread=6 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3824.709, 0.000, 39.097, 0.010}, {23191.404, 0.000, 18446744027136.000, 0.061}}ms [t=00:17:54.118869][f=0030721] thread=7 tasks=380400 {sum,min,max,avg}{exec,wait}time={{3766.117, 0.000, 35.982, 0.010}, {28747.240, 0.000, 14.035, 0.076}}ms [t=00:17:54.118875][f=0030721] [async=1] threads=8 tasks=3813 {sum,avg}{exec,wait}time={{26112.441, 6.848}, {4475947.500, 1173.865}}ms [t=00:17:54.118884][f=0030721] thread=1 tasks=548 {sum,min,max,avg}{exec,wait}time={{3727.391, 0.000, 228.442, 6.802}, {634975.000, 0.091, 3737.955, 1158.714}}ms [t=00:17:54.118891][f=0030721] thread=2 tasks=542 {sum,min,max,avg}{exec,wait}time={{3733.552, 0.000, 237.237, 6.888}, {649040.125, 0.176, 3744.427, 1197.491}}ms [t=00:17:54.118898][f=0030721] thread=3 tasks=556 {sum,min,max,avg}{exec,wait}time={{3737.755, 0.000, 228.285, 6.723}, {641855.188, 0.105, 3746.644, 1154.416}}ms [t=00:17:54.118906][f=0030721] thread=4 tasks=540 {sum,min,max,avg}{exec,wait}time={{3733.687, 0.000, 228.270, 6.914}, {641135.875, 0.161, 3744.427, 1187.289}}ms [t=00:17:54.118912][f=0030721] thread=5 tasks=531 {sum,min,max,avg}{exec,wait}time={{3721.061, 0.000, 228.855, 7.008}, {634606.000, 0.241, 3738.629, 1195.115}}ms [t=00:17:54.118919][f=0030721] thread=6 tasks=536 {sum,min,max,avg}{exec,wait}time={{3733.728, 0.000, 228.241, 6.966}, {634689.688, 0.030, 3744.678, 1184.123}}ms [t=00:17:54.118929][f=0030721] thread=7 tasks=560 {sum,min,max,avg}{exec,wait}time={{3725.269, 0.000, 228.514, 6.652}, {639645.562, 0.405, 3744.452, 1142.224}}ms [t=00:17:54.118933][f=0030721] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:54.118937][f=0030721] [SpringApp::Kill][2] [t=00:17:54.119224][f=0030721] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:54.119234][f=0030721] [Game::KillLua][1] dtor=0 luaUI=000002a713095220 [t=00:17:54.119269][f=0030721] Start widgetHandler:Shutdown [t=00:17:54.120885][f=0030721] Shutdown - SaveOrderList Complete [t=00:17:54.126440][f=0030721] Writing last game win data [t=00:17:54.129126][f=0030721] Shutdown - SaveConfigData Complete [t=00:17:54.129136][f=0030721] Shutdown Widget - Chili Highlight [t=00:17:54.129157][f=0030721] Shutdown Widget - Draw After Chili [t=00:17:54.129163][f=0030721] Shutdown Widget - API Unit Tracker GL4 [t=00:17:54.129172][f=0030721] Shutdown Widget - EPIC Menu [t=00:17:54.129845][f=0030721] Shutdown Widget - Depth of Field Shader [t=00:17:54.130489][f=0030721] Shutdown Widget - Chili Widget Selector [t=00:17:54.131078][f=0030721] Shutdown Widget - Chili Minimap [t=00:17:54.131162][f=0030721] Shutdown Widget - Deferred rendering [t=00:17:54.131168][f=0030721] SSAO: Deferred rendering disabled, disabling. [t=00:17:54.137873][f=0030721] Shutdown Widget - Deferred rendering [t=00:17:54.137885][f=0030721] SSAO: Deferred rendering disabled, disabling. [t=00:17:54.138660][f=0030721] Shutdown Widget - Local Team Colors [t=00:17:54.138668][f=0030721] Shutdown Widget - Display Keys 2 [t=00:17:54.138682][f=0030721] Shutdown Widget - Save Game Menu [t=00:17:54.138693][f=0030721] Shutdown Widget - Highlight Model Api GL4 [t=00:17:54.138721][f=0030721] Shutdown Widget - Unit Icons [t=00:17:54.138769][f=0030721] Shutdown Widget - Noises [t=00:17:54.138775][f=0030721] Shutdown Widget - HealthBars [t=00:17:54.139386][f=0030721] Shutdown Widget - Selected Units GL4 2 [t=00:17:54.139401][f=0030721] Shutdown Widget - BuildETA [t=00:17:54.139408][f=0030721] Shutdown Widget - Win Counter [t=00:17:54.139414][f=0030721] Shutdown Widget - EndGame APM stats [t=00:17:54.140228][f=0030721] Shutdown Widget - Modular Comm Info [t=00:17:54.140236][f=0030721] Shutdown Widget - Map Draw Blocker [t=00:17:54.140249][f=0030721] Shutdown Widget - Reclaim Field Highlight [t=00:17:54.140258][f=0030721] Shutdown Widget - Stereo3D [t=00:17:54.140290][f=0030721] Shutdown Widget - State Reverse and Latency [t=00:17:54.140296][f=0030721] Shutdown Widget - Showeco and Grid Drawer [t=00:17:54.140305][f=0030721] Shutdown Widget - Point Tracker [t=00:17:54.140311][f=0030721] Shutdown Widget - Music Player v2 [t=00:17:54.140325][f=0030721] Shutdown Widget - Missile Silo Range [t=00:17:54.140333][f=0030721] Shutdown Widget - MinimapEvents [t=00:17:54.140341][f=0030721] Shutdown Widget - Local Widgets Config [t=00:17:54.140349][f=0030721] Shutdown Widget - Transport AI [t=00:17:54.140355][f=0030721] Shutdown Widget - Highlight Geos [t=00:17:54.140362][f=0030721] Shutdown Widget - Grab Input [t=00:17:54.140449][f=0030721] Input grabbing is disabled! [t=00:17:54.140455][f=0030721] Shutdown Widget - Defense Range Zero-K [t=00:17:54.140480][f=0030721] Shutdown Widget - Darkening [t=00:17:54.140490][f=0030721] Shutdown Widget - Context Menu [t=00:17:54.140496][f=0030721] Shutdown Widget - Chili Spectator Panels [t=00:17:54.140503][f=0030721] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:54.140512][f=0030721] Shutdown Widget - Chili Nuke Warning [t=00:17:54.140519][f=0030721] Shutdown Widget - Chili EndGame Window [t=00:17:54.140527][f=0030721] Shutdown Widget - Chili Economy Panel Default [t=00:17:54.140584][f=0030721] Shutdown Widget - Startup Info and Selector [t=00:17:54.140596][f=0030721] Shutdown Widget - CameraShake [t=00:17:54.140603][f=0030721] Shutdown Widget - Attack Warning [t=00:17:54.140610][f=0030721] Shutdown Widget - Attack AoE [t=00:17:54.140617][f=0030721] Shutdown Widget - Map Edge Extension [t=00:17:54.141058][f=0030721] Shutdown Widget - Selection Send [t=00:17:54.141069][f=0030721] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:54.141076][f=0030721] Shutdown Widget - LupsManager [t=00:17:54.141091][f=0030721] Shutdown Widget - Receive Units Indicator [t=00:17:54.141098][f=0030721] Shutdown Widget - Newton Firezone [t=00:17:54.141105][f=0030721] Shutdown Widget - Chili Pro Console [t=00:17:54.141842][f=0030721] Shutdown Widget - Persistent Build Height [t=00:17:54.141853][f=0030721] Shutdown Widget - Lasso Terraform GUI [t=00:17:54.141859][f=0030721] Shutdown Widget - Lups [t=00:17:54.142325][f=0030721] Shutdown Widget - Chili Framework [t=00:17:54.142340][f=0030721] Shutdown Widget - Mex Placement Handler [t=00:17:54.142360][f=0030721] Shutdown Widget - Custom Markers [t=00:17:54.142370][f=0030721] Shutdown Widget - Chili Core Selector [t=00:17:54.142420][f=0030721] Shutdown Widget - Select Keys [t=00:17:54.142434][f=0030721] Shutdown Widget - Pause Screen [t=00:17:54.142529][f=0030721] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:54.142555][f=0030721] Shutdown Widget - Bloom Shader Deferred [t=00:17:54.142676][f=0030721] Shutdown Widget - Text To Speech Control [t=00:17:54.142687][f=0030721] Shutdown Widget - Layout Handler [t=00:17:54.142696][f=0030721] Shutdown Widget - Color Blindness Correction [t=00:17:54.142771][f=0030721] End widgetHandler:Shutdown [t=00:17:54.186943][f=0030721] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 70848386, 0.0} allocedSize{int+, int-, ext}={0, 0, 12231782716}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:17:54.189275][f=0030721] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:17:54.189284][f=0030721] [Game::KillLua][3] dtor=0 luaRules=000002a6eb65b1a0 [t=00:17:54.189309][f=0030721] Start gadgetHandler:Shutdown [t=00:17:54.189316][f=0030721] Shutdown - StartSetup [t=00:17:54.189321][f=0030721] Shutdown - UnitMorph [t=00:17:54.190567][f=0030721] Shutdown - Carrier Drones [t=00:17:54.190661][f=0030721] Shutdown - Missile Silo Controller [t=00:17:54.190669][f=0030721] Shutdown - Modular Comm Info [t=00:17:54.190674][f=0030721] Shutdown - Terrain Texture Handler [t=00:17:54.190686][f=0030721] Shutdown - UnitCloakShield [t=00:17:54.191065][f=0030721] Shutdown - Starlight Handler [t=00:17:54.191093][f=0030721] End gadgetHandler:Shutdown [t=00:17:54.207514][f=0030721] Start gadgetHandler:Shutdown [t=00:17:54.207525][f=0030721] Shutdown - Teleport Throw [t=00:17:54.207533][f=0030721] Shutdown - UnitMorph [t=00:17:54.207543][f=0030721] Shutdown - Commander Skin Renderer [t=00:17:54.209297][f=0030721] Shutdown - Missile fired callins [t=00:17:54.209316][f=0030721] Shutdown - Modular Comm Info [t=00:17:54.209322][f=0030721] Shutdown - Retreat Command [t=00:17:54.209333][f=0030721] Shutdown - Shockwaves [t=00:17:54.209340][f=0030721] Shutdown - Unit tint API [t=00:17:54.209351][f=0030721] Shutdown - Unit glow API [t=00:17:54.209363][f=0030721] Shutdown - UnitCloakShield [t=00:17:54.209381][f=0030721] Shutdown - Lups Cloak FX [t=00:17:54.209482][f=0030721] Shutdown - Lups [t=00:17:54.210117][f=0030721] Shutdown - Lups Shield [t=00:17:54.210223][f=0030721] End gadgetHandler:Shutdown [t=00:17:54.220222][f=0030721] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4379, 0.0} allocedSize{int+, int-, ext}={0, 0, 656720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007} [t=00:17:54.224231][f=0030721] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:54.224291][f=0030721] [Game::KillLua][4] dtor=0 [t=00:17:54.224297][f=0030721] [Game::KillLua][5] dtor=0 [t=00:17:54.227201][f=0030721] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-26_13-18-09-708_Callisto v3_105.1.1-2457-g8095d30 BAR105.sdfz" (2280422 bytes) [t=00:17:54.227259][f=0030721] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:54.230697][f=0030721] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:54.230708][f=0030721] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38 [t=00:17:54.230791][f=0030721] [Sound] [Sound::UpdateThread][4] ctx=000002a5a5befdd0 dev=000002a5a5be1c10 [t=00:17:54.230860][f=0030721] [Sound] [Sound::UpdateThread][5] ctx=000002a5a5befdd0 dev=000002a5a5be1c10 [t=00:17:54.230866][f=0030721] [Sound] [Sound::Cleanup][alcDestroyContext(000002a5a5befdd0)] [t=00:17:54.231589][f=0030721] [Sound] [Sound::Cleanup][alcCloseDevice(000002a5a5be1c10)] [t=00:17:54.231703][f=0030721] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:54.260671][f=0030721] [Sound] [Sound::UpdateThread][6] [t=00:17:54.261184][f=0030721] [Game::~CGame][1] [t=00:17:54.261193][f=0030721] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:54.261198][f=0030721] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:54.261203][f=0030721] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:54.261207][f=0030721] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:54.261218][f=0030721] [Game::KillLua][4] dtor=1 [t=00:17:54.261223][f=0030721] [Game::KillLua][5] dtor=1 [t=00:17:54.261261][f=0030721] [Game::KillMisc][1] [t=00:17:54.261265][f=0030721] [Game::KillMisc][2] [t=00:17:54.261273][f=0030721] [EOH::DestroySkirmishAI(id=0)] [t=00:17:54.284254][f=0030721] [Game::KillMisc][3] [t=00:17:54.284330][f=0030721] [Game::KillRendering][1] [t=00:17:54.286691][f=0030721] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:17:54.323762][f=0030721] [3DOParser::Kill] allocated 1 pieces [t=00:17:54.323773][f=0030721] [S3OParser::Kill] allocated 5518 pieces [t=00:17:54.324155][f=0030721] [AssParser::Kill] allocated 674 pieces [t=00:17:54.353281][f=0030721] [Game::KillInterface][1] [t=00:17:54.353629][f=0030721] [Game::KillInterface][2] [t=00:17:54.354003][f=0030721] [Game::KillSimulation][1] [t=00:17:54.354071][f=0030721] [Game::KillSimulation][2] [t=00:17:54.378999][f=0030721] [CCollisionHandler] dis-/continuous tests: 25/10789622 [t=00:17:54.379021][f=0030721] [Game::KillSimulation][3] [t=00:17:54.381434][f=0030721] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=137 [t=00:17:54.381450][f=0030721] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:54.381473][f=0030721] [~CPathCache(56x56)] cacheHits=68 hitPercentage=20% numHashColls=0 maxCacheSize=78 [t=00:17:54.381591][f=0030721] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:54.384282][f=0030721] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:17:54.396485][f=0030721] [LosHandler::Kill] raycast instance cache-{hits,misses}={34466,75574}; shared=5%; cached=26% [t=00:17:54.402983][f=0030721] [Game::KillSimulation][4] [t=00:17:54.481165][f=0030721] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:17:54.481186][f=0030721] [Game::~CGame][2] [t=00:17:54.481192][f=0030721] [Game::~CGame][3] [t=00:17:54.481237][f=0030721] [SpringApp::Kill][3] [t=00:17:54.481330][f=0030721] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7957793 bytes sent in 35023 packets (227.216 bytes/packet) 4911139 bytes recv'd in 18674 packets (262.993 bytes/packet) {0.065x, 0.023x} relative protocol overhead {up, down} 33729 incoming chunks dropped, 85682 outgoing chunks resent 18968 incoming chunks processed [t=00:17:54.481353][f=0030721] [SpringApp::Kill][4] font=000002a5e26d2880 [t=00:17:54.485254][f=0030721] [SpringApp::Kill][5] [t=00:17:54.488142][f=0030721] [SpringApp::Kill][6] [t=00:17:54.488169] [SpringApp::Kill][7] [t=00:17:54.488235] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1520, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:54.488241] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {11552, 1048576, 1048576}, EBO = {23040, 2097152, 2097152} [t=00:17:54.488246] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:54.488253] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:54.488260] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:17:54.488265] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:54.488271] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {624, 1048576, 1048576}, EBO = {936, 2097152, 2097152} [t=00:17:54.488276] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14004, 1048576, 1048576}, EBO = {21006, 2097152, 2097152} [t=00:17:54.488281] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:54.488288] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:54.488293] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:54.488298] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {864, 1048576, 1048576}, EBO = {1296, 2097152, 2097152} [t=00:17:54.488304] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152} [t=00:17:54.669190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:54.669207] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:54.669212] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:54.669224] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:17:54.669227] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:54.669721] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>] [t=00:17:54.669737] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:17:54.669743] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002a5a60459e0) [t=00:17:54.669865] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2267ms [t=00:17:54.669875] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=21ms [t=00:17:54.669882] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms [t=00:17:54.669886] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:17:54.669890] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:17:54.669896] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:17:54.669900] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms [t=00:17:54.669906] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms [t=00:17:54.669910] file="sounds/music/war/with gun & crucifix.ogg" indx=6360 inflSize=2752kb readTime=15ms [t=00:17:54.669914] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:17:54.669918] file="sounds/music/peace/a whole world on paper.ogg" indx=6343 inflSize=2558kb readTime=14ms [t=00:17:54.670875] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=1)] #archives[section]=1 #files[section]=14 [t=00:17:54.670889] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\callisto_v3.sd7 (000002a5a5b0cfe0) [t=00:17:54.692792] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:54.692803] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a5a5abdf30) [t=00:17:54.692856] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002a5a5abeda0) [t=00:17:54.692869] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002a5a5abeb90) [t=00:17:54.692936] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:54.692941] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:17:54.692948] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:54.692952] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:54.692956] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:54.692961] [VFS] [SpringVFS::DeleteArchives<this=000002a5e299d6c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:54.693164] [SpringApp::Kill][8] [t=00:17:54.693168] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:54.693172] [WatchDog::Uninstall][1] hangDetectorThread=00007ff628af7430 (joinable=1) [t=00:17:54.693175] [WatchDog::Uninstall][2] [t=00:17:55.434946] [WatchDog::Uninstall][3] [t=00:17:55.434955] [SpringApp::Kill][9]
infolog_full.txt (truncated):