Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.006432] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.006496] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.009152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.009223] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.225868] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.225907] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.225920] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.225927] [t=00:00:00.225930] Enable or disable log sections using the LogSections configuration key [t=00:00:00.225947] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.225950] Use "none" to disable the default log sections. [t=00:00:00.225954] ============== </Log Sections> ============== [t=00:00:00.225958] ============== <User Config> ============== [t=00:00:00.226027] AllowDeferredMapRendering = 1 [t=00:00:00.226033] AllowDeferredModelRendering = 1 [t=00:00:00.226038] AnimationMT = 0 [t=00:00:00.226041] BumpWaterBlurReflection = 1 [t=00:00:00.226046] BumpWaterTexSizeReflection = 128 [t=00:00:00.226052] CamFreeScrollSpeed = 50 [t=00:00:00.226057] CamMode = 1 [t=00:00:00.226060] CubeTexSizeReflection = 1 [t=00:00:00.226065] CubeTexSizeSpecular = 1 [t=00:00:00.226070] DualScreenMiniMapOnLeft = 1 [t=00:00:00.226075] EdgeMoveDynamic = 0 [t=00:00:00.226082] EdgeMoveWidth = 0.003 [t=00:00:00.226087] FPSFOV = 90 [t=00:00:00.226092] FPSScrollSpeed = 50 [t=00:00:00.226096] FontSize = 18 [t=00:00:00.226100] FullscreenEdgeMove = 0 [t=00:00:00.226103] GrassDetail = 0 [t=00:00:00.226106] GroundDecals = 2 [t=00:00:00.226109] GroundDetail = 90 [t=00:00:00.226112] HangTimeout = 30 [t=00:00:00.226115] HardwareCursor = 1 [t=00:00:00.226121] InitialNetworkTimeout = 0 [t=00:00:00.226125] LinkIncomingMaxPacketRate = 2048 Failed rotating the log file [t=00:00:00.226130] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.226135] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.226140] LinkOutgoingBandwidth = 262144 [t=00:00:00.226144] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.226149] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.226154] MSAALevel = 1 [t=00:00:00.226157] MaxParticles = 15000 [t=00:00:00.226162] MaxSounds = 32 [t=00:00:00.226165] MaximumTransmissionUnit = 0 [t=00:00:00.226169] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.226175] MiniMapMarker = 0 [t=00:00:00.226180] MouseDragScrollThreshold = 0 [t=00:00:00.226185] NetworkLossFactor = 2 [t=00:00:00.226188] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.226193] OverheadScrollSpeed = 50 [t=00:00:00.226196] ReconnectTimeout = 0 [t=00:00:00.226202] RotOverheadScrollSpeed = 50 [t=00:00:00.226205] RotateLogFiles = 1 [t=00:00:00.226208] ShadowMapSize = 1024 [t=00:00:00.226211] Shadows = 1 [t=00:00:00.226214] ShowClock = 0 [t=00:00:00.226217] SoftParticles = 2 [t=00:00:00.226224] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.226229] UnitIconDist = 151 [t=00:00:00.226232] UpdateBoundingVolumeMT = 0 [t=00:00:00.226237] UpdateWeaponVectorsMT = 0 [t=00:00:00.226240] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.226245] UseLuaMemPools = 0 [t=00:00:00.226248] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.226251] VFSCacheArchiveFiles = 0 [t=00:00:00.226257] Water = 4 [t=00:00:00.226260] WindowBorderless = 1 [t=00:00:00.226265] WindowPosY = 0 [t=00:00:00.226282] WindowedEdgeMove = 0 [t=00:00:00.226287] XResolutionWindowed = 3440 [t=00:00:00.226290] YResolutionWindowed = 1440 [t=00:00:00.226296] ============== </User Config> ============== [t=00:00:00.226300] ============== <User System> ============== [t=00:00:00.226303] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.226310] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.226317] Compiler Version: gcc-13.2.0 [t=00:00:00.226345] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.226376] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.226381] Binary Word Size: 64-bit (native) [t=00:00:00.226385] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.226388] Physical CPU Cores: 8 [t=00:00:00.226391] Logical CPU Cores: 16 [t=00:00:00.226394] ============== </User System> ============== [t=00:00:00.226476] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.226482] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.226485] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.226488] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.226491] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.227225] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.227234] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.231464] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.240180] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.240189] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.240193] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.240197] [11] 2560x1080x24bpp@144Hz [t=00:00:00.240200] [14] 1920x1200x24bpp@144Hz [t=00:00:00.240203] [18] 1920x1080x24bpp@144Hz [t=00:00:00.240206] [25] 1720x1440x24bpp@144Hz [t=00:00:00.240209] [29] 1680x1050x24bpp@144Hz [t=00:00:00.240212] [35] 1600x1200x24bpp@144Hz [t=00:00:00.240215] [39] 1600x900x24bpp@144Hz [t=00:00:00.240220] [44] 1440x1080x24bpp@144Hz [t=00:00:00.240222] [51] 1440x900x24bpp@144Hz [t=00:00:00.240225] [56] 1366x768x24bpp@144Hz [t=00:00:00.240228] [61] 1360x768x24bpp@144Hz [t=00:00:00.240230] [66] 1280x1024x24bpp@144Hz [t=00:00:00.240233] [72] 1280x960x24bpp@144Hz [t=00:00:00.240235] [77] 1280x800x24bpp@144Hz [t=00:00:00.240238] [82] 1280x768x24bpp@144Hz [t=00:00:00.240241] [87] 1280x720x24bpp@144Hz [t=00:00:00.240243] [94] 1176x664x24bpp@60Hz [t=00:00:00.240246] [97] 1152x864x24bpp@144Hz [t=00:00:00.240250] [102] 1024x768x24bpp@144Hz [t=00:00:00.240253] [109] 800x600x24bpp@144Hz [t=00:00:00.240256] [116] 720x576x24bpp@144Hz [t=00:00:00.240258] [121] 720x480x24bpp@144Hz [t=00:00:00.240261] [127] 640x480x24bpp@144Hz [t=00:00:00.243779] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.243788] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.243791] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.243794] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.243807] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.243809] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.243812] [11] 1920x1200x24bpp@240Hz [t=00:00:00.243815] [13] 1920x1080x24bpp@240Hz [t=00:00:00.243820] [15] 1856x1392x24bpp@240Hz [t=00:00:00.243823] [17] 1792x1344x24bpp@240Hz [t=00:00:00.243826] [19] 1680x1050x24bpp@240Hz [t=00:00:00.243829] [21] 1600x1200x24bpp@240Hz [t=00:00:00.243832] [23] 1600x900x24bpp@240Hz [t=00:00:00.243835] [25] 1440x900x24bpp@240Hz [t=00:00:00.243838] [27] 1400x1050x24bpp@240Hz [t=00:00:00.243843] [29] 1366x768x24bpp@240Hz [t=00:00:00.243847] [31] 1360x768x24bpp@240Hz [t=00:00:00.243849] [33] 1280x1024x24bpp@240Hz [t=00:00:00.243852] [35] 1280x960x24bpp@240Hz [t=00:00:00.243855] [37] 1280x800x24bpp@240Hz [t=00:00:00.243858] [39] 1280x768x24bpp@240Hz [t=00:00:00.243861] [41] 1280x720x24bpp@240Hz [t=00:00:00.243863] [43] 1280x600x24bpp@240Hz [t=00:00:00.243866] [45] 1152x864x24bpp@240Hz [t=00:00:00.243869] [47] 1024x768x24bpp@240Hz [t=00:00:00.243873] [49] 800x600x24bpp@240Hz [t=00:00:00.243881] [51] 640x480x24bpp@240Hz [t=00:00:00.389720] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.389984] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.389994] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.419421] [GR::LogVersionInfo] [t=00:00:00.419445] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.419449] GL version : 4.6.0 NVIDIA 551.61 [t=00:00:00.419452] GL vendor : NVIDIA Corporation [t=00:00:00.419455] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.419459] GLSL version: 4.60 NVIDIA [t=00:00:00.419462] GLEW version: 2.1.0 [t=00:00:00.419466] GPU memory : 12282MB (total) / 10303MB (available) [t=00:00:00.419521] SDL swap-int: 1 [t=00:00:00.419527] SDL driver : windows [t=00:00:00.419529] [t=00:00:00.419534] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.419537] GLSL shader support : 1 [t=00:00:00.419540] GL4 support : 1 [t=00:00:00.419543] FBO extension support : 1 [t=00:00:00.419552] NVX GPU mem-info support : 1 [t=00:00:00.419557] ATI GPU mem-info support : 0 [t=00:00:00.419566] Texture clamping to edge : 1 [t=00:00:00.419571] NPOT-texture support : 1 (1) [t=00:00:00.419576] S3TC/DXT1 texture support : 1/1 [t=00:00:00.419580] texture query-LOD support : 1 (1) [t=00:00:00.419586] MSAA frame-buffer support : 1 (1) [t=00:00:00.419589] Z-buffer depth : 32 (-) [t=00:00:00.419596] primitive-restart support : 1 (1) [t=00:00:00.419600] clip-space control support: 1 (1) [t=00:00:00.419603] seamless cube-map support : 1 (1) [t=00:00:00.419607] frag-depth layout support : 1 (1) [t=00:00:00.419611] persistent maps support : 1 (1) [t=00:00:00.419614] explicit attribs location : 1 (1) [t=00:00:00.419617] multi draw indirect : 1 (-) [t=00:00:00.419623] array textures : 1 (-) [t=00:00:00.419627] buffer copy support : 1 (-) [t=00:00:00.419630] indirect draw : 1 (-) [t=00:00:00.419633] base instance : 1 (-) [t=00:00:00.419636] [t=00:00:00.419639] max. FBO samples : 32 [t=00:00:00.419642] max. FS/program texture slots : 32/192 [t=00:00:00.419645] max. texture size : 32768 [t=00:00:00.419651] max. texture anisotropy level : 16.000000 [t=00:00:00.419654] max. vec4 varyings/attributes : 31/16 [t=00:00:00.419661] max. draw-buffers : 8 [t=00:00:00.419665] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.419668] max. uniform buffer-bindings : 84 [t=00:00:00.419671] max. uniform block-size : 64KB [t=00:00:00.419674] max. storage buffer-bindings : 96 [t=00:00:00.419677] max. storage block-size : 2047MB [t=00:00:00.419680] [t=00:00:00.419683] enable AMD-hacks : 0 [t=00:00:00.419685] compress MIP-maps: 0 [t=00:00:00.419798] Number of compressed texture formats: 23 [t=00:00:00.419816] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.419840] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.420004] [GR::UpdateGLConfigs] [t=00:00:00.420081] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.420088] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.420096] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.420101] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.420109] [GR::InitGLState] [t=00:00:00.420151] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.507968] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.510071] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.510510] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.514154] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.514167] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.514444] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.515714] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.515724] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.515791] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.515835] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.527537] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.527959] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.528838] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.528934] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.556190] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.556205] [VFS] [SpringVFS::ReserveArchives<this=000001acc8c06c60>] [t=00:00:00.556323] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.557737] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001acc8c06c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.557752] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.597377] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.597718] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.597880] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.597906] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.598073] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.598113] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.598342] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.598650] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.599616] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.599645] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.599939][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.599993][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.600085][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.600095][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.600100][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.600120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.603833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.603854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.603859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.603864][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.663090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.664536][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001acc8c7aed0(default) context=000001acc8c78390 numChannels=2 frameSize=8 [t=00:00:00.664590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.664595][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.664600][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.664603][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.664619][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.664638][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.664644][f=-000001] [Sound] Devices: [t=00:00:00.665816][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.665825][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.665838][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.665842][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.666320][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.666332][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.700646][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 346407 MB [t=00:00:00.701863][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.702492][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.703203][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon [t=00:00:00.902833][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert 3.25" (loaded=0 cached=0) [t=00:00:00.903176][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Desert 3.25", overwrite=false)] section=1 cached=0 [t=00:00:00.909923][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.910340][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.932603][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.933234][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.933356][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.934629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:03.309738][f=-000001] [CAS::GASCB] Archive file="desert_3.25.sd7" cs="87b8b3cf3347f1c4622ca622b0f532452621612ad86c8cdb1a2b995f64037f38f01fb4371cc755bf706d53d7cdbe37628fdb6d6e9c9435495cff01c135901a11" [t=00:00:03.310047][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.310100][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert 3.25 (checksum 454dd09086c1c2ec495dfd15c643d2a8ff19d0e325b27bfb5f4532d6401a32d188c76232da38715c915bb7f5d9cd111189deebb73bb8455f25a79e120666b0ab) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.334205][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.334336][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.334407][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.334468][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.334499][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.359357][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.359542][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.359662][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.359828][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.360000][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.360256][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.360396][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.360534][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.360675][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.360783][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.361086][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.361360][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.361535][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.361648][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.366188][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.366417][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.366602][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.366760][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.367007][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.367254][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.367520][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.367674][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.368173][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.368355][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.368785][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.368987][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.369175][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.369370][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.379167][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.379506][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.379692][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.379991][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.380150][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.380307][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.380483][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.382769][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.382934][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.383630][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.383766][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.384712][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.384880][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.385414][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.385673][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.386136][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.400919][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.401160][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.493060][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.493442][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.493791][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.496309][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.496525][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.496675][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.497490][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.497623][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.497857][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.498044][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.498186][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.498378][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.498386][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.498391][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.498437][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.499006][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.499304][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.499478][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.499618][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.499773][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.499886][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.500047][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.501804][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.501959][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.502193][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.502365][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.503009][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.503248][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.503425][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.503643][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.504140][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.504285][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.504497][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.504814][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.505199][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.505383][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.505547][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.505676][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.505801][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.506008][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.509671][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.512630][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.512938][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.513281][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.514341][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.514495][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.514692][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:15.515527][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.517359][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.517626][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.517992][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.518295][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.518856][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.519053][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.519174][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.523279][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.524307][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.526040][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.526210][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.526332][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.527900][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.549535][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.550288][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.550577][f=-000001] SetSunLighting [t=00:00:15.550990][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.556028][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.556907][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.557538][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.559734][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.560125][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.560291][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.560410][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.560429][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.560534][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.563533][f=-000001] Writing last game win data [t=00:00:15.568737][f=-000001] LuaUI v0.3 [t=00:00:15.641866][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.642170][f=-000001] [s11n] Loading s11n file... [t=00:00:15.645636][f=-000001] [s11n] Parsing model... [t=00:00:15.660179][f=-000001] [s11n] Populating game world... [t=00:00:15.671036][f=-000001] [s11n] s11n loading complete. [t=00:00:15.671275][f=-000001] Running Springboard Feature Fixer, 0, 747 [t=00:00:16.066791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.066906][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.067225][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.067236][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.075060][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10109, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825962}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0186} [t=00:00:16.471612][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.622288][f=-000001] GameID: b14c536649a93865be8f5de602f56264 [t=00:00:16.622528][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.622535][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.622620][f=-000001] -> Connection established (given id 0) [t=00:00:16.622640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=454dd09086c1c2ec495dfd15c643d2a8ff19d0e325b27bfb5f4532d6401a32d188c76232da38715c915bb7f5d9cd111189deebb73bb8455f25a79e120666b0ab" [t=00:00:16.622657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.622675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=281bb49c2ee219cb914e0ca9e9a0162909696acb06b8076702caf94199617867adc53d6ff0e33ac4590d3bf59b57e764b95135fea308bdb29692b797cd11585f]" [t=00:00:16.622687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e99390fbb2f26dbd4d24a3a2edd89c29136757a730a6044bd0a15fb68939404aafac6270987a8ef0c86a68d8fcb451e36ce51311e37175f7150663a26fb0ef9d]" [t=00:00:16.742939][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.816188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ad54c680c0,000001ad8049c6d0}][locale="C"]" [t=00:00:16.816206][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.469417][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.976006][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:43.454918][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:04.477666][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:32.804090][f=0001793] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:32.804121][f=0001793] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:32.804128][f=0001793] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:32.804153][f=0001793] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:32.804161][f=0001793] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:32.804169][f=0001793] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:34.471122][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:15.471109][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:03.102268][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:06.479601][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:18.878215][f=0004974] [SpringApp::Kill][1] fromRun=1 [t=00:03:18.878234][f=0004974] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:18.899501][f=0004974] [async=0] threads=8 tasks=482783 {sum,avg}{exec,wait}time={{11020.578, 0.023}, {40928.441, 0.085}}ms [t=00:03:18.899520][f=0004974] thread=1 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1836.838, 0.000, 817.682, 0.027}, {2955.184, 0.000, 18446744027136.000, 0.043}}ms [t=00:03:18.899545][f=0004974] thread=2 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1577.815, 0.000, 817.585, 0.023}, {6102.668, 0.000, 29.986, 0.088}}ms [t=00:03:18.899554][f=0004974] thread=3 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1518.360, 0.000, 816.416, 0.022}, {6085.974, 0.000, 18446744027136.000, 0.088}}ms [t=00:03:18.899563][f=0004974] thread=4 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1544.767, 0.000, 817.541, 0.022}, {6111.465, 0.000, 29.854, 0.089}}ms [t=00:03:18.899573][f=0004974] thread=5 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1527.953, 0.000, 816.228, 0.022}, {6506.525, 0.000, 18446744027136.000, 0.094}}ms [t=00:03:18.899582][f=0004974] thread=6 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1524.093, 0.000, 814.498, 0.022}, {6578.319, 0.000, 28.091, 0.095}}ms [t=00:03:18.899590][f=0004974] thread=7 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1490.751, 0.000, 816.446, 0.022}, {6588.304, 0.000, 30.866, 0.096}}ms [t=00:03:18.899603][f=0004974] [async=1] threads=8 tasks=3672 {sum,avg}{exec,wait}time={{45295.465, 12.335}, {12465319.000, 3394.695}}ms [t=00:03:18.899612][f=0004974] thread=1 tasks=525 {sum,min,max,avg}{exec,wait}time={{6607.926, 0.000, 1105.814, 12.587}, {1785675.000, 0.035, 4315.822, 3401.286}}ms [t=00:03:18.899620][f=0004974] thread=2 tasks=528 {sum,min,max,avg}{exec,wait}time={{6657.244, 0.000, 1256.828, 12.608}, {1787053.625, 0.149, 4315.367, 3384.571}}ms [t=00:03:18.899633][f=0004974] thread=3 tasks=527 {sum,min,max,avg}{exec,wait}time={{6085.051, 0.000, 1079.784, 11.547}, {1770993.125, 0.420, 4314.753, 3360.518}}ms [t=00:03:18.899642][f=0004974] thread=4 tasks=525 {sum,min,max,avg}{exec,wait}time={{6162.521, 0.000, 1275.352, 11.738}, {1775307.375, 0.115, 4315.974, 3381.538}}ms [t=00:03:18.899651][f=0004974] thread=5 tasks=524 {sum,min,max,avg}{exec,wait}time={{6566.625, 0.000, 1245.281, 12.532}, {1777104.875, 0.262, 4315.896, 3391.422}}ms [t=00:03:18.899664][f=0004974] thread=6 tasks=520 {sum,min,max,avg}{exec,wait}time={{6607.949, 0.000, 1094.749, 12.708}, {1779915.375, 0.357, 4316.038, 3422.914}}ms [t=00:03:18.899674][f=0004974] thread=7 tasks=523 {sum,min,max,avg}{exec,wait}time={{6608.146, 0.000, 1099.603, 12.635}, {1789269.875, 0.163, 4315.442, 3421.166}}ms [t=00:03:18.899682][f=0004974] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:18.899687][f=0004974] [SpringApp::Kill][2] [t=00:03:18.899731][f=0004974] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:18.899739][f=0004974] [Game::KillLua][1] dtor=0 luaUI=000001ad8159cb40 [t=00:03:18.899772][f=0004974] Start widgetHandler:Shutdown [t=00:03:18.902010][f=0004974] Shutdown - SaveOrderList Complete [t=00:03:18.903261][f=0004974] Writing last game win data [t=00:03:18.909162][f=0004974] Shutdown - SaveConfigData Complete [t=00:03:18.909173][f=0004974] Shutdown Widget - Chili Highlight [t=00:03:18.909229][f=0004974] Shutdown Widget - Draw After Chili [t=00:03:18.909237][f=0004974] Shutdown Widget - API Unit Tracker GL4 [t=00:03:18.909251][f=0004974] Shutdown Widget - EPIC Menu [t=00:03:18.910336][f=0004974] Shutdown Widget - Chili Minimap [t=00:03:18.910435][f=0004974] Shutdown Widget - Chili Widget Selector [t=00:03:18.911196][f=0004974] Shutdown Widget - Depth of Field Shader [t=00:03:18.911209][f=0004974] Shutdown Widget - Deferred rendering [t=00:03:18.911216][f=0004974] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.937270][f=0004974] Shutdown Widget - Deferred rendering [t=00:03:18.937289][f=0004974] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.938137][f=0004974] Shutdown Widget - Local Team Colors [t=00:03:18.938149][f=0004974] Shutdown Widget - Display Keys 2 [t=00:03:18.938166][f=0004974] Shutdown Widget - Save Game Menu [t=00:03:18.938173][f=0004974] Shutdown Widget - Highlight Model Api GL4 [t=00:03:18.938208][f=0004974] Shutdown Widget - Unit Icons [t=00:03:18.938263][f=0004974] Shutdown Widget - HealthBars [t=00:03:18.939135][f=0004974] Shutdown Widget - Noises [t=00:03:18.939146][f=0004974] Shutdown Widget - Attrition Counter [t=00:03:18.939310][f=0004974] Shutdown Widget - Chili Chicken Panel [t=00:03:18.939390][f=0004974] Shutdown Widget - Selected Units GL4 2 [t=00:03:18.939400][f=0004974] Shutdown Widget - BuildETA [t=00:03:18.939410][f=0004974] Shutdown Widget - External VR Grid [t=00:03:18.939417][f=0004974] Shutdown Widget - Win Counter [t=00:03:18.939426][f=0004974] Shutdown Widget - EndGame APM stats [t=00:03:18.940271][f=0004974] Shutdown Widget - Modular Comm Info [t=00:03:18.940281][f=0004974] Shutdown Widget - Reclaim Field Highlight [t=00:03:18.940297][f=0004974] Shutdown Widget - State Reverse and Latency [t=00:03:18.940304][f=0004974] Shutdown Widget - Music Player v2 [t=00:03:18.940312][f=0004974] Shutdown Widget - Chili Economy Panel Default [t=00:03:18.940369][f=0004974] Shutdown Widget - Stereo3D [t=00:03:18.940415][f=0004974] Shutdown Widget - Chili EndGame Window [t=00:03:18.940432][f=0004974] Shutdown Widget - Chili Nuke Warning [t=00:03:18.940442][f=0004974] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:18.940462][f=0004974] Shutdown Widget - Darkening [t=00:03:18.940475][f=0004974] Shutdown Widget - Showeco and Grid Drawer [t=00:03:18.940487][f=0004974] Shutdown Widget - Defense Range Zero-K [t=00:03:18.940501][f=0004974] Shutdown Widget - Attack Warning [t=00:03:18.940511][f=0004974] Shutdown Widget - Grab Input [t=00:03:18.940628][f=0004974] Input grabbing is disabled! [t=00:03:18.940636][f=0004974] Shutdown Widget - Context Menu [t=00:03:18.940650][f=0004974] Shutdown Widget - Highlight Geos [t=00:03:18.940664][f=0004974] Shutdown Widget - Local Widgets Config [t=00:03:18.940675][f=0004974] Shutdown Widget - MinimapEvents [t=00:03:18.940687][f=0004974] Shutdown Widget - Missile Silo Range [t=00:03:18.940698][f=0004974] Shutdown Widget - Point Tracker [t=00:03:18.940706][f=0004974] Shutdown Widget - Chili Spectator Panels [t=00:03:18.940716][f=0004974] Shutdown Widget - Startup Info and Selector [t=00:03:18.940731][f=0004974] Shutdown Widget - Transport AI [t=00:03:18.940741][f=0004974] Shutdown Widget - Attack AoE [t=00:03:18.940753][f=0004974] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:18.940762][f=0004974] Shutdown Widget - Spotter [t=00:03:18.940771][f=0004974] Shutdown Widget - Selection Send [t=00:03:18.940781][f=0004974] Shutdown Widget - TeamPlatter [t=00:03:18.957340][f=0004974] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:18.957555][f=0004974] Shutdown Widget - LupsManager [t=00:03:18.957578][f=0004974] Shutdown Widget - Global Build Command [t=00:03:18.957729][f=0004974] Shutdown Widget - Newton Firezone [t=00:03:18.957757][f=0004974] Shutdown Widget - Receive Units Indicator [t=00:03:18.957769][f=0004974] Shutdown Widget - Chili Pro Console [t=00:03:18.958242][f=0004974] Shutdown Widget - Persistent Build Height [t=00:03:18.958256][f=0004974] Shutdown Widget - Lasso Terraform GUI [t=00:03:18.958265][f=0004974] Shutdown Widget - Chili Framework [t=00:03:18.958274][f=0004974] Shutdown Widget - Lups [t=00:03:18.959314][f=0004974] Shutdown Widget - Mex Placement Handler [t=00:03:18.959358][f=0004974] Shutdown Widget - Chili Core Selector [t=00:03:18.959472][f=0004974] Shutdown Widget - Custom Markers [t=00:03:18.959488][f=0004974] Shutdown Widget - Select Keys [t=00:03:18.959506][f=0004974] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:18.959548][f=0004974] Shutdown Widget - Pause Screen [t=00:03:18.959684][f=0004974] Shutdown Widget - Bloom Shader Deferred [t=00:03:18.959957][f=0004974] Shutdown Widget - Color Blindness Correction [t=00:03:18.960173][f=0004974] Shutdown Widget - Layout Handler [t=00:03:18.960197][f=0004974] Shutdown Widget - Text To Speech Control [t=00:03:18.960208][f=0004974] End widgetHandler:Shutdown [t=00:03:19.008813][f=0004974] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10395119, 0.0} allocedSize{int+, int-, ext}={0, 0, 1957190249}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0138} [t=00:03:19.012784][f=0004974] [Game::KillLua][2] dtor=0 luaGaia=000001ad8049c6d0 [t=00:03:19.027344][f=0004974] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:19.027599][f=0004974] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:19.027632][f=0004974] [Game::KillLua][3] dtor=0 luaRules=000001ad54c680c0 [t=00:03:19.027661][f=0004974] Start gadgetHandler:Shutdown [t=00:03:19.027670][f=0004974] Shutdown - StartSetup [t=00:03:19.027678][f=0004974] Shutdown - UnitMorph [t=00:03:19.028012][f=0004974] Shutdown - Carrier Drones [t=00:03:19.028023][f=0004974] Shutdown - Missile Silo Controller [t=00:03:19.028032][f=0004974] Shutdown - Modular Comm Info [t=00:03:19.028038][f=0004974] Shutdown - Terrain Texture Handler [t=00:03:19.028046][f=0004974] Shutdown - UnitCloakShield [t=00:03:19.028205][f=0004974] Shutdown - Starlight Handler [t=00:03:19.028218][f=0004974] End gadgetHandler:Shutdown [t=00:03:19.046691][f=0004974] Start gadgetHandler:Shutdown [t=00:03:19.046707][f=0004974] Shutdown - Teleport Throw [t=00:03:19.046716][f=0004974] Shutdown - UnitMorph [t=00:03:19.046730][f=0004974] Shutdown - Commander Skin Renderer [t=00:03:19.047230][f=0004974] Shutdown - Missile fired callins [t=00:03:19.047241][f=0004974] Shutdown - Modular Comm Info [t=00:03:19.047247][f=0004974] Shutdown - Retreat Command [t=00:03:19.047272][f=0004974] Shutdown - Shockwaves [t=00:03:19.047279][f=0004974] Shutdown - Unit tint API [t=00:03:19.047293][f=0004974] Shutdown - Unit glow API [t=00:03:19.047309][f=0004974] Shutdown - UnitCloakShield [t=00:03:19.047328][f=0004974] Shutdown - Lups Cloak FX [t=00:03:19.047335][f=0004974] Shutdown - Lups [t=00:03:19.048217][f=0004974] Shutdown - Lups Shield [t=00:03:19.048249][f=0004974] End gadgetHandler:Shutdown [t=00:03:19.059605][f=0004974] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 804, 0.0} allocedSize{int+, int-, ext}={0, 0, 122584}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050} [t=00:03:19.063398][f=0004974] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:19.063470][f=0004974] [Game::KillLua][4] dtor=0 [t=00:03:19.063488][f=0004974] [Game::KillLua][5] dtor=0 [t=00:03:19.077692][f=0004974] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-26_14-52-36-806_Desert 3_105.1.1-2457-g8095d30 BAR105.sdfz" (75838 bytes) [t=00:03:19.077754][f=0004974] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:19.122329][f=0004974] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:19.122354][f=0004974] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:03:19.122485][f=0004974] [Sound] [Sound::UpdateThread][4] ctx=000001acc8c78390 dev=000001acc8c7aed0 [t=00:03:19.122643][f=0004974] [Sound] [Sound::UpdateThread][5] ctx=000001acc8c78390 dev=000001acc8c7aed0 [t=00:03:19.122656][f=0004974] [Sound] [Sound::Cleanup][alcDestroyContext(000001acc8c78390)] [t=00:03:19.123737][f=0004974] [Sound] [Sound::Cleanup][alcCloseDevice(000001acc8c7aed0)] [t=00:03:19.125493][f=0004974] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:19.150551][f=0004974] [Sound] [Sound::UpdateThread][6] [t=00:03:19.151231][f=0004974] [Game::~CGame][1] [t=00:03:19.151247][f=0004974] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:19.151255][f=0004974] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:19.151263][f=0004974] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:19.151270][f=0004974] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:19.151276][f=0004974] [Game::KillLua][4] dtor=1 [t=00:03:19.151295][f=0004974] [Game::KillLua][5] dtor=1 [t=00:03:19.151546][f=0004974] [Game::KillMisc][1] [t=00:03:19.151556][f=0004974] [Game::KillMisc][2] [t=00:03:19.151751][f=0004974] [Game::KillMisc][3] [t=00:03:19.151923][f=0004974] [Game::KillRendering][1] [t=00:03:19.154966][f=0004974] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:19.170315][f=0004974] [3DOParser::Kill] allocated 1 pieces [t=00:03:19.170331][f=0004974] [S3OParser::Kill] allocated 5541 pieces [t=00:03:19.170803][f=0004974] [AssParser::Kill] allocated 677 pieces [t=00:03:19.215345][f=0004974] [Game::KillInterface][1] [t=00:03:19.216577][f=0004974] [Game::KillInterface][2] [t=00:03:19.217076][f=0004974] [Game::KillSimulation][1] [t=00:03:19.217248][f=0004974] [Game::KillSimulation][2] [t=00:03:19.230857][f=0004974] [CCollisionHandler] dis-/continuous tests: 1763/17644907 [t=00:03:19.230874][f=0004974] [Game::KillSimulation][3] [t=00:03:19.231730][f=0004974] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:19.231831][f=0004974] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:19.231859][f=0004974] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:03:19.231890][f=0004974] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:19.232291][f=0004974] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:19.241351][f=0004974] [LosHandler::Kill] raycast instance cache-{hits,misses}={1485,1300}; shared=16%; cached=37% [t=00:03:19.252213][f=0004974] [Game::KillSimulation][4] [t=00:03:19.299995][f=0004974] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:19.300022][f=0004974] [Game::~CGame][2] [t=00:03:19.300027][f=0004974] [Game::~CGame][3] [t=00:03:19.300244][f=0004974] [SpringApp::Kill][3] [t=00:03:19.300378][f=0004974] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 496517 bytes sent in 5045 packets (98.418 bytes/packet) 195188 bytes recv'd in 4165 packets (46.864 bytes/packet) {0.073x, 0.128x} relative protocol overhead {up, down} 11660 incoming chunks dropped, 20379 outgoing chunks resent 3674 incoming chunks processed [t=00:03:19.300510][f=0004974] [SpringApp::Kill][4] font=000001ac8bc83e00 [t=00:03:19.301918][f=0004974] [SpringApp::Kill][5] [t=00:03:19.306212][f=0004974] [SpringApp::Kill][6] [t=00:03:19.306225] [SpringApp::Kill][7] [t=00:03:19.306257] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:19.306272] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4608, 2097152, 2097152} [t=00:03:19.306278] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:19.306287] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:19.306318] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:19.306332] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:19.306339] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152} [t=00:03:19.306348] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11072, 1048576, 1048576}, EBO = {16608, 2097152, 2097152} [t=00:03:19.306354] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:19.306360] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:19.306369] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:19.306378] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:19.306384] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {324, 2097152, 2097152} [t=00:03:19.366351] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:19.366367] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:19.366384] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:19.366387] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:03:19.366391] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:19.373716] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>] [t=00:03:19.373730] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:19.373747] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001acc8bd2250) [t=00:03:19.373857] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1502ms [t=00:03:19.373872] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms [t=00:03:19.373879] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=20ms [t=00:03:19.373884] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=19ms [t=00:03:19.373894] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=19ms [t=00:03:19.373901] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=18ms [t=00:03:19.373905] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms [t=00:03:19.373909] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=16ms [t=00:03:19.373914] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=14ms [t=00:03:19.373920] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=14ms [t=00:03:19.373925] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=14ms [t=00:03:19.374572] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001acc8b30c90) [t=00:03:19.374849] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=1)] #archives[section]=1 #files[section]=116 [t=00:03:19.374858] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\desert_3.25.sd7 (000001acc8a35760) [t=00:03:19.374903] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:19.374910] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001acc8b303a0) [t=00:03:19.374928] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001acc8b30ea0) [t=00:03:19.374979] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001acc8b300e0) [t=00:03:19.375015] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:19.375023] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:19.375071] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:19.375080] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:19.375085] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:19.375090] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:19.375211] [SpringApp::Kill][8] [t=00:03:19.375218] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:19.375225] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e60b7430 (joinable=1) [t=00:03:19.375229] [WatchDog::Uninstall][2] [t=00:03:20.329687] [WatchDog::Uninstall][3] [t=00:03:20.329698] [SpringApp::Kill][9]
infolog_full.txt (truncated):