ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106476

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.006432] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.006496] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.009152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009223] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.225868] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.225907] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.225920]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.225927]   
[t=00:00:00.225930]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.225947]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.225950]   Use "none" to disable the default log sections.
[t=00:00:00.225954] ============== </Log Sections> ==============

[t=00:00:00.225958] ============== <User Config> ==============
[t=00:00:00.226027]   AllowDeferredMapRendering = 1
[t=00:00:00.226033]   AllowDeferredModelRendering = 1
[t=00:00:00.226038]   AnimationMT = 0
[t=00:00:00.226041]   BumpWaterBlurReflection = 1
[t=00:00:00.226046]   BumpWaterTexSizeReflection = 128
[t=00:00:00.226052]   CamFreeScrollSpeed = 50
[t=00:00:00.226057]   CamMode = 1
[t=00:00:00.226060]   CubeTexSizeReflection = 1
[t=00:00:00.226065]   CubeTexSizeSpecular = 1
[t=00:00:00.226070]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.226075]   EdgeMoveDynamic = 0
[t=00:00:00.226082]   EdgeMoveWidth = 0.003
[t=00:00:00.226087]   FPSFOV = 90
[t=00:00:00.226092]   FPSScrollSpeed = 50
[t=00:00:00.226096]   FontSize = 18
[t=00:00:00.226100]   FullscreenEdgeMove = 0
[t=00:00:00.226103]   GrassDetail = 0
[t=00:00:00.226106]   GroundDecals = 2
[t=00:00:00.226109]   GroundDetail = 90
[t=00:00:00.226112]   HangTimeout = 30
[t=00:00:00.226115]   HardwareCursor = 1
[t=00:00:00.226121]   InitialNetworkTimeout = 0
[t=00:00:00.226125]   LinkIncomingMaxPacketRate = 2048
Failed rotating the log file
[t=00:00:00.226130]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.226135]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.226140]   LinkOutgoingBandwidth = 262144
[t=00:00:00.226144]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.226149]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.226154]   MSAALevel = 1
[t=00:00:00.226157]   MaxParticles = 15000
[t=00:00:00.226162]   MaxSounds = 32
[t=00:00:00.226165]   MaximumTransmissionUnit = 0
[t=00:00:00.226169]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.226175]   MiniMapMarker = 0
[t=00:00:00.226180]   MouseDragScrollThreshold = 0
[t=00:00:00.226185]   NetworkLossFactor = 2
[t=00:00:00.226188]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.226193]   OverheadScrollSpeed = 50
[t=00:00:00.226196]   ReconnectTimeout = 0
[t=00:00:00.226202]   RotOverheadScrollSpeed = 50
[t=00:00:00.226205]   RotateLogFiles = 1
[t=00:00:00.226208]   ShadowMapSize = 1024
[t=00:00:00.226211]   Shadows = 1
[t=00:00:00.226214]   ShowClock = 0
[t=00:00:00.226217]   SoftParticles = 2
[t=00:00:00.226224]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.226229]   UnitIconDist = 151
[t=00:00:00.226232]   UpdateBoundingVolumeMT = 0
[t=00:00:00.226237]   UpdateWeaponVectorsMT = 0
[t=00:00:00.226240]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.226245]   UseLuaMemPools = 0
[t=00:00:00.226248]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.226251]   VFSCacheArchiveFiles = 0
[t=00:00:00.226257]   Water = 4
[t=00:00:00.226260]   WindowBorderless = 1
[t=00:00:00.226265]   WindowPosY = 0
[t=00:00:00.226282]   WindowedEdgeMove = 0
[t=00:00:00.226287]   XResolutionWindowed = 3440
[t=00:00:00.226290]   YResolutionWindowed = 1440
[t=00:00:00.226296] ============== </User Config> ==============

[t=00:00:00.226300] ============== <User System> ==============
[t=00:00:00.226303]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.226310]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.226317]        Compiler Version: gcc-13.2.0
[t=00:00:00.226345]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.226376]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.226381]        Binary Word Size: 64-bit (native)
[t=00:00:00.226385]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.226388]      Physical CPU Cores: 8
[t=00:00:00.226391]       Logical CPU Cores: 16
[t=00:00:00.226394] ============== </User System> ==============

[t=00:00:00.226476] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.226482]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.226485]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.226488]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.226491]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.227225] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.227234] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.231464] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.240180]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.240189]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.240193]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.240197]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.240200]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.240203]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.240206]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.240209]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.240212]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.240215]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.240220]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.240222]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.240225]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.240228]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.240230]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.240233]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.240235]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.240238]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.240241]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.240243]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.240246]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.240250]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.240253]         [109] 800x600x24bpp@144Hz
[t=00:00:00.240256]         [116] 720x576x24bpp@144Hz
[t=00:00:00.240258]         [121] 720x480x24bpp@144Hz
[t=00:00:00.240261]         [127] 640x480x24bpp@144Hz
[t=00:00:00.243779]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.243788]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.243791]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.243794]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.243807]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.243809]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.243812]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.243815]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.243820]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.243823]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.243826]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.243829]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.243832]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.243835]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.243838]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.243843]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.243847]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.243849]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.243852]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.243855]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.243858]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.243861]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.243863]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.243866]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.243869]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.243873]         [49] 800x600x24bpp@240Hz
[t=00:00:00.243881]         [51] 640x480x24bpp@240Hz
[t=00:00:00.389720] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.389984] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.389994] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.419421] [GR::LogVersionInfo]
[t=00:00:00.419445]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.419449]     GL version  : 4.6.0 NVIDIA 551.61
[t=00:00:00.419452]     GL vendor   : NVIDIA Corporation
[t=00:00:00.419455]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.419459]     GLSL version: 4.60 NVIDIA
[t=00:00:00.419462]     GLEW version: 2.1.0
[t=00:00:00.419466]     GPU memory  : 12282MB (total) / 10303MB (available)
[t=00:00:00.419521]     SDL swap-int: 1
[t=00:00:00.419527]     SDL driver  : windows
[t=00:00:00.419529]     
[t=00:00:00.419534]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.419537]     GLSL shader support       : 1
[t=00:00:00.419540]     GL4 support               : 1
[t=00:00:00.419543]     FBO extension support     : 1
[t=00:00:00.419552]     NVX GPU mem-info support  : 1
[t=00:00:00.419557]     ATI GPU mem-info support  : 0
[t=00:00:00.419566]     Texture clamping to edge  : 1
[t=00:00:00.419571]     NPOT-texture support      : 1 (1)
[t=00:00:00.419576]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.419580]     texture query-LOD support : 1 (1)
[t=00:00:00.419586]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.419589]     Z-buffer depth            : 32 (-)
[t=00:00:00.419596]     primitive-restart support : 1 (1)
[t=00:00:00.419600]     clip-space control support: 1 (1)
[t=00:00:00.419603]     seamless cube-map support : 1 (1)
[t=00:00:00.419607]     frag-depth layout support : 1 (1)
[t=00:00:00.419611]     persistent maps support   : 1 (1)
[t=00:00:00.419614]     explicit attribs location : 1 (1)
[t=00:00:00.419617]     multi draw indirect       : 1 (-)
[t=00:00:00.419623]     array textures            : 1 (-)
[t=00:00:00.419627]     buffer copy support       : 1 (-)
[t=00:00:00.419630]     indirect draw             : 1 (-)
[t=00:00:00.419633]     base instance             : 1 (-)
[t=00:00:00.419636]     
[t=00:00:00.419639]     max. FBO samples              : 32
[t=00:00:00.419642]     max. FS/program texture slots : 32/192
[t=00:00:00.419645]     max. texture size             : 32768
[t=00:00:00.419651]     max. texture anisotropy level : 16.000000
[t=00:00:00.419654]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.419661]     max. draw-buffers             : 8
[t=00:00:00.419665]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.419668]     max. uniform buffer-bindings  : 84
[t=00:00:00.419671]     max. uniform block-size       : 64KB
[t=00:00:00.419674]     max. storage buffer-bindings  : 96
[t=00:00:00.419677]     max. storage block-size       : 2047MB
[t=00:00:00.419680]     
[t=00:00:00.419683]     enable AMD-hacks : 0
[t=00:00:00.419685]     compress MIP-maps: 0
[t=00:00:00.419798]     Number of compressed texture formats: 23
[t=00:00:00.419816]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.419840] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.420004] [GR::UpdateGLConfigs]
[t=00:00:00.420081] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.420088] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.420096] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.420101] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.420109] [GR::InitGLState]
[t=00:00:00.420151] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.507968] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.510071] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.510510] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.514154] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.514167] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.514444] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.515714] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.515724] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.515791] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.515835] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.527537] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.527959] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.528838] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.528934] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.556190] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.556205] [VFS] [SpringVFS::ReserveArchives<this=000001acc8c06c60>]
[t=00:00:00.556323] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.557737] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001acc8c06c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.557752] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.597377] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.597718] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.597880] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.597906] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.598073] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.598113] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.598342] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.598650] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.599616] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.599645] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.599939][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.599993][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.600085][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.600095][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.600100][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.600120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.603833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.603854][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.603859][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.603864][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.663090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.664536][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001acc8c7aed0(default) context=000001acc8c78390  numChannels=2 frameSize=8
[t=00:00:00.664590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.664595][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.664600][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.664603][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.664619][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.664638][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.664644][f=-000001] [Sound]   Devices:
[t=00:00:00.665816][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.665825][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.665838][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.665842][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.666320][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.666332][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.700646][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 346407 MB
[t=00:00:00.701863][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.702492][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.703203][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon
[t=00:00:00.902833][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert 3.25" (loaded=0 cached=0)
[t=00:00:00.903176][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Desert 3.25", overwrite=false)] section=1 cached=0
[t=00:00:00.909923][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.910340][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.932603][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.933234][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.933356][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.934629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc8c06c60>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:03.309738][f=-000001] [CAS::GASCB] Archive file="desert_3.25.sd7" cs="87b8b3cf3347f1c4622ca622b0f532452621612ad86c8cdb1a2b995f64037f38f01fb4371cc755bf706d53d7cdbe37628fdb6d6e9c9435495cff01c135901a11"
[t=00:00:03.310047][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.310100][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert 3.25 (checksum 454dd09086c1c2ec495dfd15c643d2a8ff19d0e325b27bfb5f4532d6401a32d188c76232da38715c915bb7f5d9cd111189deebb73bb8455f25a79e120666b0ab) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.334205][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:03.334336][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.334407][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.334468][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.334499][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.359357][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.359542][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.359662][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.359828][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.360000][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.360256][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.360396][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.360534][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.360675][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.360783][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.361086][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.361360][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.361535][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.361648][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.366188][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.366417][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.366602][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.366760][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.367007][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.367254][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.367520][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.367674][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.368173][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.368355][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.368785][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.368987][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.369175][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.369370][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.379167][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.379506][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.379692][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.379991][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.380150][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.380307][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.380483][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.382769][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.382934][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.383630][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.383766][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.384712][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.384880][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.385414][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.385673][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.386136][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.400919][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.401160][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.493060][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.493442][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.493791][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.496309][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.496525][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.496675][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.497490][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.497623][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.497857][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.498044][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.498186][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.498378][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.498386][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.498391][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.498437][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.499006][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.499304][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.499478][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.499618][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.499773][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.499886][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.500047][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.501804][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.501959][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.502193][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.502365][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.503009][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.503248][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.503425][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.503643][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.504140][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.504285][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.504497][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.504814][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.505199][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.505383][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.505547][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.505676][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.505801][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.506008][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.509671][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.512630][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.512938][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.513281][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.514341][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.514495][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.514692][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:15.515527][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.517359][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.517626][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.517992][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.518295][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.518856][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.519053][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.519174][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.523279][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.524307][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.526040][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.526210][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.526332][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.527900][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.549535][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.550288][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.550577][f=-000001] SetSunLighting
[t=00:00:15.550990][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.556028][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.556907][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.557538][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.559734][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.560125][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.560291][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.560410][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.560429][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.560534][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.563533][f=-000001] Writing last game win data
[t=00:00:15.568737][f=-000001] LuaUI v0.3
[t=00:00:15.641866][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.642170][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.645636][f=-000001] [s11n] Parsing model...
[t=00:00:15.660179][f=-000001] [s11n] Populating game world...
[t=00:00:15.671036][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.671275][f=-000001] Running Springboard Feature Fixer, 0, 747
[t=00:00:16.066791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.066906][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.067225][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.067236][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.075060][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10109, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825962}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0186}
[t=00:00:16.471612][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.622288][f=-000001] GameID: b14c536649a93865be8f5de602f56264
[t=00:00:16.622528][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.622535][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.622620][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.622640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=454dd09086c1c2ec495dfd15c643d2a8ff19d0e325b27bfb5f4532d6401a32d188c76232da38715c915bb7f5d9cd111189deebb73bb8455f25a79e120666b0ab"
[t=00:00:16.622657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.622675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=281bb49c2ee219cb914e0ca9e9a0162909696acb06b8076702caf94199617867adc53d6ff0e33ac4590d3bf59b57e764b95135fea308bdb29692b797cd11585f]"
[t=00:00:16.622687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e99390fbb2f26dbd4d24a3a2edd89c29136757a730a6044bd0a15fb68939404aafac6270987a8ef0c86a68d8fcb451e36ce51311e37175f7150663a26fb0ef9d]"
[t=00:00:16.742939][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.816188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ad54c680c0,000001ad8049c6d0}][locale="C"]"
[t=00:00:16.816206][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:21.469417][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.976006][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:43.454918][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:04.477666][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:32.804090][f=0001793] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:32.804121][f=0001793] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:32.804128][f=0001793] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:32.804153][f=0001793] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:32.804161][f=0001793] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:32.804169][f=0001793] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:34.471122][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:15.471109][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:03.102268][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:06.479601][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:18.878215][f=0004974] [SpringApp::Kill][1] fromRun=1
[t=00:03:18.878234][f=0004974] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:18.899501][f=0004974]  [async=0] threads=8 tasks=482783 {sum,avg}{exec,wait}time={{11020.578, 0.023}, {40928.441, 0.085}}ms
[t=00:03:18.899520][f=0004974]      thread=1 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1836.838, 0.000, 817.682, 0.027}, {2955.184, 0.000, 18446744027136.000, 0.043}}ms
[t=00:03:18.899545][f=0004974]      thread=2 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1577.815, 0.000, 817.585, 0.023}, {6102.668, 0.000, 29.986, 0.088}}ms
[t=00:03:18.899554][f=0004974]      thread=3 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1518.360, 0.000, 816.416, 0.022}, {6085.974, 0.000, 18446744027136.000, 0.088}}ms
[t=00:03:18.899563][f=0004974]      thread=4 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1544.767, 0.000, 817.541, 0.022}, {6111.465, 0.000, 29.854, 0.089}}ms
[t=00:03:18.899573][f=0004974]      thread=5 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1527.953, 0.000, 816.228, 0.022}, {6506.525, 0.000, 18446744027136.000, 0.094}}ms
[t=00:03:18.899582][f=0004974]      thread=6 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1524.093, 0.000, 814.498, 0.022}, {6578.319, 0.000, 28.091, 0.095}}ms
[t=00:03:18.899590][f=0004974]      thread=7 tasks=68969 {sum,min,max,avg}{exec,wait}time={{1490.751, 0.000, 816.446, 0.022}, {6588.304, 0.000, 30.866, 0.096}}ms
[t=00:03:18.899603][f=0004974]  [async=1] threads=8 tasks=3672 {sum,avg}{exec,wait}time={{45295.465, 12.335}, {12465319.000, 3394.695}}ms
[t=00:03:18.899612][f=0004974]      thread=1 tasks=525 {sum,min,max,avg}{exec,wait}time={{6607.926, 0.000, 1105.814, 12.587}, {1785675.000, 0.035, 4315.822, 3401.286}}ms
[t=00:03:18.899620][f=0004974]      thread=2 tasks=528 {sum,min,max,avg}{exec,wait}time={{6657.244, 0.000, 1256.828, 12.608}, {1787053.625, 0.149, 4315.367, 3384.571}}ms
[t=00:03:18.899633][f=0004974]      thread=3 tasks=527 {sum,min,max,avg}{exec,wait}time={{6085.051, 0.000, 1079.784, 11.547}, {1770993.125, 0.420, 4314.753, 3360.518}}ms
[t=00:03:18.899642][f=0004974]      thread=4 tasks=525 {sum,min,max,avg}{exec,wait}time={{6162.521, 0.000, 1275.352, 11.738}, {1775307.375, 0.115, 4315.974, 3381.538}}ms
[t=00:03:18.899651][f=0004974]      thread=5 tasks=524 {sum,min,max,avg}{exec,wait}time={{6566.625, 0.000, 1245.281, 12.532}, {1777104.875, 0.262, 4315.896, 3391.422}}ms
[t=00:03:18.899664][f=0004974]      thread=6 tasks=520 {sum,min,max,avg}{exec,wait}time={{6607.949, 0.000, 1094.749, 12.708}, {1779915.375, 0.357, 4316.038, 3422.914}}ms
[t=00:03:18.899674][f=0004974]      thread=7 tasks=523 {sum,min,max,avg}{exec,wait}time={{6608.146, 0.000, 1099.603, 12.635}, {1789269.875, 0.163, 4315.442, 3421.166}}ms
[t=00:03:18.899682][f=0004974] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:18.899687][f=0004974] [SpringApp::Kill][2]
[t=00:03:18.899731][f=0004974] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:18.899739][f=0004974] [Game::KillLua][1] dtor=0 luaUI=000001ad8159cb40
[t=00:03:18.899772][f=0004974] Start widgetHandler:Shutdown
[t=00:03:18.902010][f=0004974] Shutdown - SaveOrderList Complete
[t=00:03:18.903261][f=0004974] Writing last game win data
[t=00:03:18.909162][f=0004974] Shutdown - SaveConfigData Complete
[t=00:03:18.909173][f=0004974] Shutdown Widget - Chili Highlight
[t=00:03:18.909229][f=0004974] Shutdown Widget - Draw After Chili
[t=00:03:18.909237][f=0004974] Shutdown Widget - API Unit Tracker GL4
[t=00:03:18.909251][f=0004974] Shutdown Widget - EPIC Menu
[t=00:03:18.910336][f=0004974] Shutdown Widget - Chili Minimap
[t=00:03:18.910435][f=0004974] Shutdown Widget - Chili Widget Selector
[t=00:03:18.911196][f=0004974] Shutdown Widget - Depth of Field Shader
[t=00:03:18.911209][f=0004974] Shutdown Widget - Deferred rendering
[t=00:03:18.911216][f=0004974] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.937270][f=0004974] Shutdown Widget - Deferred rendering
[t=00:03:18.937289][f=0004974] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.938137][f=0004974] Shutdown Widget - Local Team Colors
[t=00:03:18.938149][f=0004974] Shutdown Widget - Display Keys 2
[t=00:03:18.938166][f=0004974] Shutdown Widget - Save Game Menu
[t=00:03:18.938173][f=0004974] Shutdown Widget - Highlight Model Api GL4
[t=00:03:18.938208][f=0004974] Shutdown Widget - Unit Icons
[t=00:03:18.938263][f=0004974] Shutdown Widget - HealthBars
[t=00:03:18.939135][f=0004974] Shutdown Widget - Noises
[t=00:03:18.939146][f=0004974] Shutdown Widget - Attrition Counter
[t=00:03:18.939310][f=0004974] Shutdown Widget - Chili Chicken Panel
[t=00:03:18.939390][f=0004974] Shutdown Widget - Selected Units GL4 2
[t=00:03:18.939400][f=0004974] Shutdown Widget - BuildETA
[t=00:03:18.939410][f=0004974] Shutdown Widget - External VR Grid
[t=00:03:18.939417][f=0004974] Shutdown Widget - Win Counter
[t=00:03:18.939426][f=0004974] Shutdown Widget - EndGame APM stats
[t=00:03:18.940271][f=0004974] Shutdown Widget - Modular Comm Info
[t=00:03:18.940281][f=0004974] Shutdown Widget - Reclaim Field Highlight
[t=00:03:18.940297][f=0004974] Shutdown Widget - State Reverse and Latency
[t=00:03:18.940304][f=0004974] Shutdown Widget - Music Player v2
[t=00:03:18.940312][f=0004974] Shutdown Widget - Chili Economy Panel Default
[t=00:03:18.940369][f=0004974] Shutdown Widget - Stereo3D
[t=00:03:18.940415][f=0004974] Shutdown Widget - Chili EndGame Window
[t=00:03:18.940432][f=0004974] Shutdown Widget - Chili Nuke Warning
[t=00:03:18.940442][f=0004974] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:18.940462][f=0004974] Shutdown Widget - Darkening
[t=00:03:18.940475][f=0004974] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:18.940487][f=0004974] Shutdown Widget - Defense Range Zero-K
[t=00:03:18.940501][f=0004974] Shutdown Widget - Attack Warning
[t=00:03:18.940511][f=0004974] Shutdown Widget - Grab Input
[t=00:03:18.940628][f=0004974] Input grabbing is disabled!
[t=00:03:18.940636][f=0004974] Shutdown Widget - Context Menu
[t=00:03:18.940650][f=0004974] Shutdown Widget - Highlight Geos
[t=00:03:18.940664][f=0004974] Shutdown Widget - Local Widgets Config
[t=00:03:18.940675][f=0004974] Shutdown Widget - MinimapEvents
[t=00:03:18.940687][f=0004974] Shutdown Widget - Missile Silo Range
[t=00:03:18.940698][f=0004974] Shutdown Widget - Point Tracker
[t=00:03:18.940706][f=0004974] Shutdown Widget - Chili Spectator Panels
[t=00:03:18.940716][f=0004974] Shutdown Widget - Startup Info and Selector
[t=00:03:18.940731][f=0004974] Shutdown Widget - Transport AI
[t=00:03:18.940741][f=0004974] Shutdown Widget - Attack AoE
[t=00:03:18.940753][f=0004974] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:18.940762][f=0004974] Shutdown Widget - Spotter
[t=00:03:18.940771][f=0004974] Shutdown Widget - Selection Send
[t=00:03:18.940781][f=0004974] Shutdown Widget - TeamPlatter
[t=00:03:18.957340][f=0004974] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:18.957555][f=0004974] Shutdown Widget - LupsManager
[t=00:03:18.957578][f=0004974] Shutdown Widget - Global Build Command
[t=00:03:18.957729][f=0004974] Shutdown Widget - Newton Firezone
[t=00:03:18.957757][f=0004974] Shutdown Widget - Receive Units Indicator
[t=00:03:18.957769][f=0004974] Shutdown Widget - Chili Pro Console
[t=00:03:18.958242][f=0004974] Shutdown Widget - Persistent Build Height
[t=00:03:18.958256][f=0004974] Shutdown Widget - Lasso Terraform GUI
[t=00:03:18.958265][f=0004974] Shutdown Widget - Chili Framework
[t=00:03:18.958274][f=0004974] Shutdown Widget - Lups
[t=00:03:18.959314][f=0004974] Shutdown Widget - Mex Placement Handler
[t=00:03:18.959358][f=0004974] Shutdown Widget - Chili Core Selector
[t=00:03:18.959472][f=0004974] Shutdown Widget - Custom Markers
[t=00:03:18.959488][f=0004974] Shutdown Widget - Select Keys
[t=00:03:18.959506][f=0004974] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:18.959548][f=0004974] Shutdown Widget - Pause Screen
[t=00:03:18.959684][f=0004974] Shutdown Widget - Bloom Shader Deferred
[t=00:03:18.959957][f=0004974] Shutdown Widget - Color Blindness Correction
[t=00:03:18.960173][f=0004974] Shutdown Widget - Layout Handler
[t=00:03:18.960197][f=0004974] Shutdown Widget - Text To Speech Control
[t=00:03:18.960208][f=0004974] End widgetHandler:Shutdown
[t=00:03:19.008813][f=0004974] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10395119, 0.0} allocedSize{int+, int-, ext}={0, 0, 1957190249}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0138}
[t=00:03:19.012784][f=0004974] [Game::KillLua][2] dtor=0 luaGaia=000001ad8049c6d0
[t=00:03:19.027344][f=0004974] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:19.027599][f=0004974] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:19.027632][f=0004974] [Game::KillLua][3] dtor=0 luaRules=000001ad54c680c0
[t=00:03:19.027661][f=0004974] Start gadgetHandler:Shutdown
[t=00:03:19.027670][f=0004974] Shutdown - StartSetup
[t=00:03:19.027678][f=0004974] Shutdown - UnitMorph
[t=00:03:19.028012][f=0004974] Shutdown - Carrier Drones
[t=00:03:19.028023][f=0004974] Shutdown - Missile Silo Controller
[t=00:03:19.028032][f=0004974] Shutdown - Modular Comm Info
[t=00:03:19.028038][f=0004974] Shutdown - Terrain Texture Handler
[t=00:03:19.028046][f=0004974] Shutdown - UnitCloakShield
[t=00:03:19.028205][f=0004974] Shutdown - Starlight Handler
[t=00:03:19.028218][f=0004974] End gadgetHandler:Shutdown
[t=00:03:19.046691][f=0004974] Start gadgetHandler:Shutdown
[t=00:03:19.046707][f=0004974] Shutdown - Teleport Throw
[t=00:03:19.046716][f=0004974] Shutdown - UnitMorph
[t=00:03:19.046730][f=0004974] Shutdown - Commander Skin Renderer
[t=00:03:19.047230][f=0004974] Shutdown - Missile fired callins
[t=00:03:19.047241][f=0004974] Shutdown - Modular Comm Info
[t=00:03:19.047247][f=0004974] Shutdown - Retreat Command
[t=00:03:19.047272][f=0004974] Shutdown - Shockwaves
[t=00:03:19.047279][f=0004974] Shutdown - Unit tint API
[t=00:03:19.047293][f=0004974] Shutdown - Unit glow API
[t=00:03:19.047309][f=0004974] Shutdown - UnitCloakShield
[t=00:03:19.047328][f=0004974] Shutdown - Lups Cloak FX
[t=00:03:19.047335][f=0004974] Shutdown - Lups
[t=00:03:19.048217][f=0004974] Shutdown - Lups Shield
[t=00:03:19.048249][f=0004974] End gadgetHandler:Shutdown
[t=00:03:19.059605][f=0004974] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 804, 0.0} allocedSize{int+, int-, ext}={0, 0, 122584}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050}
[t=00:03:19.063398][f=0004974] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:19.063470][f=0004974] [Game::KillLua][4] dtor=0
[t=00:03:19.063488][f=0004974] [Game::KillLua][5] dtor=0
[t=00:03:19.077692][f=0004974] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-26_14-52-36-806_Desert 3_105.1.1-2457-g8095d30 BAR105.sdfz" (75838 bytes)
[t=00:03:19.077754][f=0004974] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:19.122329][f=0004974] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:19.122354][f=0004974] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:03:19.122485][f=0004974] [Sound] [Sound::UpdateThread][4] ctx=000001acc8c78390 dev=000001acc8c7aed0
[t=00:03:19.122643][f=0004974] [Sound] [Sound::UpdateThread][5] ctx=000001acc8c78390 dev=000001acc8c7aed0
[t=00:03:19.122656][f=0004974] [Sound] [Sound::Cleanup][alcDestroyContext(000001acc8c78390)]
[t=00:03:19.123737][f=0004974] [Sound] [Sound::Cleanup][alcCloseDevice(000001acc8c7aed0)]
[t=00:03:19.125493][f=0004974] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:19.150551][f=0004974] [Sound] [Sound::UpdateThread][6]
[t=00:03:19.151231][f=0004974] [Game::~CGame][1]
[t=00:03:19.151247][f=0004974] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:19.151255][f=0004974] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:19.151263][f=0004974] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:19.151270][f=0004974] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:19.151276][f=0004974] [Game::KillLua][4] dtor=1
[t=00:03:19.151295][f=0004974] [Game::KillLua][5] dtor=1
[t=00:03:19.151546][f=0004974] [Game::KillMisc][1]
[t=00:03:19.151556][f=0004974] [Game::KillMisc][2]
[t=00:03:19.151751][f=0004974] [Game::KillMisc][3]
[t=00:03:19.151923][f=0004974] [Game::KillRendering][1]
[t=00:03:19.154966][f=0004974] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:19.170315][f=0004974] [3DOParser::Kill] allocated 1 pieces
[t=00:03:19.170331][f=0004974] [S3OParser::Kill] allocated 5541 pieces
[t=00:03:19.170803][f=0004974] [AssParser::Kill] allocated 677 pieces
[t=00:03:19.215345][f=0004974] [Game::KillInterface][1]
[t=00:03:19.216577][f=0004974] [Game::KillInterface][2]
[t=00:03:19.217076][f=0004974] [Game::KillSimulation][1]
[t=00:03:19.217248][f=0004974] [Game::KillSimulation][2]
[t=00:03:19.230857][f=0004974] [CCollisionHandler] dis-/continuous tests: 1763/17644907
[t=00:03:19.230874][f=0004974] [Game::KillSimulation][3]
[t=00:03:19.231730][f=0004974] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:19.231831][f=0004974] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:19.231859][f=0004974] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:03:19.231890][f=0004974] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:19.232291][f=0004974] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:19.241351][f=0004974] [LosHandler::Kill] raycast instance cache-{hits,misses}={1485,1300}; shared=16%; cached=37%
[t=00:03:19.252213][f=0004974] [Game::KillSimulation][4]
[t=00:03:19.299995][f=0004974] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:19.300022][f=0004974] [Game::~CGame][2]
[t=00:03:19.300027][f=0004974] [Game::~CGame][3]
[t=00:03:19.300244][f=0004974] [SpringApp::Kill][3]
[t=00:03:19.300378][f=0004974] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    496517 bytes sent   in 5045 packets (98.418 bytes/packet)
    195188 bytes recv'd in 4165 packets (46.864 bytes/packet)
    {0.073x, 0.128x} relative protocol overhead {up, down}
    11660 incoming chunks dropped, 20379 outgoing chunks resent
    3674 incoming chunks processed

[t=00:03:19.300510][f=0004974] [SpringApp::Kill][4] font=000001ac8bc83e00
[t=00:03:19.301918][f=0004974] [SpringApp::Kill][5]
[t=00:03:19.306212][f=0004974] [SpringApp::Kill][6]
[t=00:03:19.306225] [SpringApp::Kill][7]
[t=00:03:19.306257] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.306272] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4608, 2097152, 2097152}
[t=00:03:19.306278] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:19.306287] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:19.306318] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:19.306332] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.306339] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152}
[t=00:03:19.306348] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11072, 1048576, 1048576}, EBO = {16608, 2097152, 2097152}
[t=00:03:19.306354] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:19.306360] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.306369] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.306378] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:19.306384] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {324, 2097152, 2097152}
[t=00:03:19.366351] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:19.366367] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:19.366384] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:19.366387] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:03:19.366391] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:19.373716] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>]
[t=00:03:19.373730] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:19.373747] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001acc8bd2250)
[t=00:03:19.373857] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1502ms
[t=00:03:19.373872]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=00:03:19.373879]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=20ms
[t=00:03:19.373884]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=19ms
[t=00:03:19.373894]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=19ms
[t=00:03:19.373901]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=18ms
[t=00:03:19.373905]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms
[t=00:03:19.373909]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=16ms
[t=00:03:19.373914]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=14ms
[t=00:03:19.373920]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=14ms
[t=00:03:19.373925]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=14ms
[t=00:03:19.374572] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001acc8b30c90)
[t=00:03:19.374849] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=1)] #archives[section]=1 #files[section]=116
[t=00:03:19.374858] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\desert_3.25.sd7 (000001acc8a35760)
[t=00:03:19.374903] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:19.374910] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001acc8b303a0)
[t=00:03:19.374928] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001acc8b30ea0)
[t=00:03:19.374979] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001acc8b300e0)
[t=00:03:19.375015] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:19.375023] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:19.375071] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:19.375080] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:19.375085] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:19.375090] [VFS] [SpringVFS::DeleteArchives<this=000001acc8c06c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:19.375211] [SpringApp::Kill][8]
[t=00:03:19.375218] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:19.375225] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e60b7430 (joinable=1)
[t=00:03:19.375229] [WatchDog::Uninstall][2]
[t=00:03:20.329687] [WatchDog::Uninstall][3]
[t=00:03:20.329698] [SpringApp::Kill][9]