ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #106477

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffffffff
[t=00:00:00.000654] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general
[t=00:00:00.000671] [CpuId] setting logical cpu affinity mask to 0xffffffff
[t=00:00:00.008432] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\"
[t=00:00:00.008769] Using writeable configuration source: "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.008778] Using additional read-only configuration source: "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.018501] LogOutput initialized. Logging to K:\Steam-M.2-GAMES\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018547] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018720]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018734]   
[t=00:00:00.018739]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018745]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018754]   Use "none" to disable the default log sections.
[t=00:00:00.018759] ============== </Log Sections> ==============

[t=00:00:00.018768] ============== <User Config> ==============
[t=00:00:00.018884]   AllowDeferredMapRendering = 1
[t=00:00:00.018891]   AllowDeferredModelRendering = 1
[t=00:00:00.018896]   AnimationMT = 0
[t=00:00:00.018901]   BumpWaterAnisotropy = 2
[t=00:00:00.018906]   BumpWaterBlurReflection = 1
[t=00:00:00.018910]   BumpWaterDepthBits = 32
[t=00:00:00.018915]   BumpWaterReflection = 2
[t=00:00:00.018924]   BumpWaterRefraction = 2
[t=00:00:00.018930]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.018935]   CamFreeScrollSpeed = 50
[t=00:00:00.018940]   CamMode = 1
[t=00:00:00.018944]   CamTimeExponent = 4.0
[t=00:00:00.018952]   CamTimeFactor = 1.0
[t=00:00:00.018957]   CubeTexSizeReflection = 1024
[t=00:00:00.018962]   CubeTexSizeSpecular = 1024
[t=00:00:00.018968]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018973]   EdgeMoveDynamic = 0
[t=00:00:00.018979]   EdgeMoveWidth = 0.003
[t=00:00:00.018987]   FPSFOV = 90
[t=00:00:00.018993]   FPSScrollSpeed = 50
[t=00:00:00.018998]   FeatureDrawDistance = 600000
[t=00:00:00.019004]   FeatureFadeDistance = 600000
[t=00:00:00.019010]   FontSize = 18
[t=00:00:00.019014]   Fullscreen = 0
[t=00:00:00.019019]   GrassDetail = 0
[t=00:00:00.019024]   GroundDecals = 10
[t=00:00:00.019029]   GroundDetail = 180
[t=00:00:00.019034]   HangTimeout = 30
[t=00:00:00.019039]   HardwareCursor = 1
[t=00:00:00.019044]   InitialNetworkTimeout = 0
[t=00:00:00.019053]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.019060]   LODScale = 1.000
[t=00:00:00.019065]   LODScaleReflection = 1.000
[t=00:00:00.019071]   LODScaleRefraction = 1.000
[t=00:00:00.019076]   LODScaleShadow = 1.000
[t=00:00:00.019082]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.019088]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.019093]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.019099]   LinkOutgoingBandwidth = 131072
[t=00:00:00.019108]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019117]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019124]   MSAALevel = 8
[t=00:00:00.019129]   MaxParticles = 50000
[t=00:00:00.019134]   MaxSounds = 32
[t=00:00:00.019139]   MaximumTransmissionUnit = 0
[t=00:00:00.019144]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019149]   MiniMapCanFlip = 1
[t=00:00:00.019154]   MiniMapMarker = 0
[t=00:00:00.019160]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.019165]   MouseDragScrollThreshold = 0
[t=00:00:00.019170]   NetworkLossFactor = 1
[t=00:00:00.019203]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019210]   OverheadScrollSpeed = 50
[t=00:00:00.019214]   ReconnectTimeout = 0
[t=00:00:00.019221]   RotOverheadScrollSpeed = 50
[t=00:00:00.019226]   RotateLogFiles = 1
[t=00:00:00.019232]   ShadowMapSize = 8192
[t=00:00:00.019236]   Shadows = 1
[t=00:00:00.019242]   ShowClock = 0
[t=00:00:00.019246]   ShowPlayerInfo = 0
[t=00:00:00.019252]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019259]   TeamHighlight = 0
[t=00:00:00.019263]   UnitIconDist = 151
[t=00:00:00.019273]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019280]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019285]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019290]   UseLuaMemPools = 0
[t=00:00:00.019295]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019300]   VFSCacheArchiveFiles = 0
[t=00:00:00.019305]   VSync = 0
[t=00:00:00.019310]   Water = 4
[t=00:00:00.019314]   WindowBorderless = 1
[t=00:00:00.019319]   WindowPosY = 0
[t=00:00:00.019325]   XResolutionWindowed = 1920
[t=00:00:00.019333]   YResolutionWindowed = 1080
[t=00:00:00.019340]   snd_volmaster = 28
[t=00:00:00.019353] ============== </User Config> ==============

[t=00:00:00.019360] ============== <User System> ==============
[t=00:00:00.019365]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.019373]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019380]        Compiler Version: gcc-13.2.0
[t=00:00:00.019428]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019480]         Hardware Config: AMD Ryzen 9 3950X 16-Core Processor            ; 32685MB RAM, 64685MB pagefile
[t=00:00:00.019488]        Binary Word Size: 64-bit (native)
[t=00:00:00.019493]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019498]      Physical CPU Cores: 16
[t=00:00:00.019502]       Logical CPU Cores: 32
[t=00:00:00.019507] ============== </User System> ==============

[t=00:00:00.019649] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019656]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019664]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019668]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019673]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.021047] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021057] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.028253] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.048180]     Display (Generic PnP Monitor)=1 modes=119 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.048206]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.048212]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.048219]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.048225]         [19] 1768x992x24bpp@30Hz
[t=00:00:00.048231]         [22] 1680x1050x24bpp@60Hz
[t=00:00:00.048236]         [28] 1600x1024x24bpp@60Hz
[t=00:00:00.048240]         [34] 1600x900x24bpp@60Hz
[t=00:00:00.048244]         [40] 1440x1080x24bpp@60Hz
[t=00:00:00.048250]         [46] 1440x900x24bpp@60Hz
[t=00:00:00.048254]         [52] 1440x480x24bpp@60Hz
[t=00:00:00.048262]         [58] 1366x768x24bpp@60Hz
[t=00:00:00.048306]         [64] 1360x768x24bpp@60Hz
[t=00:00:00.048316]         [70] 1280x1024x24bpp@60Hz
[t=00:00:00.048322]         [76] 1280x960x24bpp@60Hz
[t=00:00:00.048327]         [82] 1280x800x24bpp@60Hz
[t=00:00:00.048332]         [88] 1280x768x24bpp@60Hz
[t=00:00:00.048342]         [94] 1280x720x24bpp@60Hz
[t=00:00:00.048349]         [97] 1176x664x24bpp@60Hz
[t=00:00:00.048354]         [100] 1152x864x24bpp@60Hz
[t=00:00:00.048359]         [106] 1024x768x24bpp@60Hz
[t=00:00:00.048364]         [112] 800x600x24bpp@60Hz
[t=00:00:00.048387]         [115] 720x576x24bpp@50Hz
[t=00:00:00.048394]         [116] 720x480x24bpp@60Hz
[t=00:00:00.048402]         [118] 640x480x24bpp@60Hz
[t=00:00:00.054529]     Display (Generic PnP Monitor)=2 modes=64 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.054540]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.054545]         [ 7] 2715x1527x24bpp@60Hz
[t=00:00:00.054550]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.054554]         [19] 1768x992x24bpp@30Hz
[t=00:00:00.054560]         [22] 1680x1050x24bpp@60Hz
[t=00:00:00.054565]         [24] 1600x1200x24bpp@60Hz
[t=00:00:00.054633]         [25] 1600x1024x24bpp@60Hz
[t=00:00:00.054641]         [27] 1600x900x24bpp@60Hz
[t=00:00:00.054647]         [29] 1440x1080x24bpp@60Hz
[t=00:00:00.054652]         [35] 1440x900x24bpp@60Hz
[t=00:00:00.054657]         [36] 1440x480x24bpp@60Hz
[t=00:00:00.054662]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.054667]         [38] 1360x768x24bpp@60Hz
[t=00:00:00.054672]         [39] 1280x1024x24bpp@75Hz
[t=00:00:00.054677]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.054682]         [42] 1280x800x24bpp@60Hz
[t=00:00:00.054687]         [43] 1280x768x24bpp@60Hz
[t=00:00:00.054697]         [44] 1280x720x24bpp@60Hz
[t=00:00:00.054704]         [47] 1176x664x24bpp@60Hz
[t=00:00:00.054708]         [50] 1152x864x24bpp@75Hz
[t=00:00:00.054713]         [51] 1024x768x24bpp@75Hz
[t=00:00:00.054718]         [54] 800x600x24bpp@75Hz
[t=00:00:00.054722]         [58] 720x576x24bpp@50Hz
[t=00:00:00.054727]         [59] 720x480x24bpp@60Hz
[t=00:00:00.054732]         [61] 640x480x24bpp@75Hz
[t=00:00:00.345260] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.345968] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.345990] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.369509] [GR::LogVersionInfo]
[t=00:00:00.369524]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.369530]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:00.369535]     GL vendor   : NVIDIA Corporation
[t=00:00:00.369540]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.369555]     GLSL version: 4.60 NVIDIA
[t=00:00:00.369559]     GLEW version: 2.1.0
[t=00:00:00.369564]     GPU memory  : 11264MB (total) / 10267MB (available)
[t=00:00:00.369578]     SDL swap-int: 1
[t=00:00:00.369582]     SDL driver  : windows
[t=00:00:00.369585]     
[t=00:00:00.369590]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.369594]     GLSL shader support       : 1
[t=00:00:00.369603]     GL4 support               : 1
[t=00:00:00.369607]     FBO extension support     : 1
[t=00:00:00.369620]     NVX GPU mem-info support  : 1
[t=00:00:00.369631]     ATI GPU mem-info support  : 0
[t=00:00:00.369641]     Texture clamping to edge  : 1
[t=00:00:00.369648]     NPOT-texture support      : 1 (1)
[t=00:00:00.369654]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.369660]     texture query-LOD support : 1 (1)
[t=00:00:00.369665]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.369669]     Z-buffer depth            : 32 (-)
[t=00:00:00.369677]     primitive-restart support : 1 (1)
[t=00:00:00.369683]     clip-space control support: 1 (1)
[t=00:00:00.369691]     seamless cube-map support : 1 (1)
[t=00:00:00.369697]     frag-depth layout support : 1 (1)
[t=00:00:00.369702]     persistent maps support   : 1 (1)
[t=00:00:00.369707]     explicit attribs location : 1 (1)
[t=00:00:00.369713]     multi draw indirect       : 1 (-)
[t=00:00:00.369721]     array textures            : 1 (-)
[t=00:00:00.369725]     buffer copy support       : 1 (-)
[t=00:00:00.369731]     indirect draw             : 1 (-)
[t=00:00:00.369736]     base instance             : 1 (-)
[t=00:00:00.369741]     
[t=00:00:00.369749]     max. FBO samples              : 32
[t=00:00:00.369757]     max. FS/program texture slots : 32/192
[t=00:00:00.369762]     max. texture size             : 32768
[t=00:00:00.369772]     max. texture anisotropy level : 16.000000
[t=00:00:00.369780]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.369784]     max. draw-buffers             : 8
[t=00:00:00.369789]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.369797]     max. uniform buffer-bindings  : 84
[t=00:00:00.369805]     max. uniform block-size       : 64KB
[t=00:00:00.369810]     max. storage buffer-bindings  : 96
[t=00:00:00.369815]     max. storage block-size       : 2047MB
[t=00:00:00.369820]     
[t=00:00:00.369824]     enable AMD-hacks : 0
[t=00:00:00.369829]     compress MIP-maps: 0
[t=00:00:00.369874]     Number of compressed texture formats: 23
[t=00:00:00.369903]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.369928] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.370177] [GR::UpdateGLConfigs]
[t=00:00:00.370205] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.370218] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.370229] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.370239] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.370243] [GR::InitGLState]
[t=00:00:00.370284] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.444644] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.446969] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.447454] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.451699] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "K:/Steam-M.2-GAMES/steamapps/common/Zero-K/fontcache"
[t=00:00:00.451713] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.452126] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.453397] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\"
[t=00:00:00.453410] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.453448] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\
[t=00:00:00.453499] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.458339] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.458710] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\maps
[t=00:00:00.459033] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games
[t=00:00:00.459136] Scanning: K:\Steam-M.2-GAMES\steamapps\common\Zero-K\packages
[t=00:00:00.465016] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.465037] [VFS] [SpringVFS::ReserveArchives<this=00000290a1af8ee0>]
[t=00:00:00.465125] [VFS] [SpringVFS::AddArchive<this=00000290a1af8ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.467092] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000290a1af8ee0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.467102] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.474675] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.475371] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.475469] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.475584] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.475651] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.475706] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.475779] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.475837] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.475927] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.475974] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.476051] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.476092] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.476606] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.476613] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.476623] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.476690] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.476693] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.476728] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.477129][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.477196][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.477262][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.477288][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.477295][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.477324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.493913][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.493935][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (Arctis Pro Wireless Chat)"
[t=00:00:00.493958][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.493969][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VS278 (NVIDIA High Definition Audio)"
[t=00:00:00.493976][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Sonic Studio Virtual Mixer)"
[t=00:00:00.493985][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "HD60 S (NVIDIA High Definition Audio)"
[t=00:00:00.493997][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Headphones (Arctis Pro Wireless Game)"
[t=00:00:00.494006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.534797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.536757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000290e01e59e0(default) context=00000290e0059b50  numChannels=2 frameSize=8
[t=00:00:00.536777][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.536800][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.536808][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.536814][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.536835][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.536867][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.536878][f=-000001] [Sound]   Devices:
[t=00:00:00.541467][f=-000001] [Sound]     [OpenAL Soft on Headphones (Arctis Pro Wireless Game)]
[t=00:00:00.541484][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (Arctis Pro Wireless Chat)]
[t=00:00:00.541509][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.541519][f=-000001] [Sound]     [OpenAL Soft on VS278 (NVIDIA High Definition Audio)]
[t=00:00:00.541525][f=-000001] [Sound]     [OpenAL Soft on Speakers (Sonic Studio Virtual Mixer)]
[t=00:00:00.541533][f=-000001] [Sound]     [OpenAL Soft on HD60 S (NVIDIA High Definition Audio)]
[t=00:00:00.541546][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.541562][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.542287][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.542302][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.582539][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: K:\Steam-M.2-GAMES\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 78585 MB
[t=00:00:00.584529][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.585058][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000290a1af8ee0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.601302][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000290a1af8ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.601429][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000290a1af8ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.602957][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000290a1af8ee0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.655036][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.664857][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.665606][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.666653][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.666783][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.666792][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.666822][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.666999][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.667014][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.667027][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.667040][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.667062][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.667079][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.667095][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.667114][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.667681][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.667828][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.668064][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.668074][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.668081][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.668096][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.669095][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.669273][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.669856][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.670932][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.678265][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.679023][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.682189][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.682506][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.683609][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.684242][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.685776][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.753536][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.754329][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.754352][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.754359][f=-000001] [liblobby] port, 8200
[t=00:00:00.754365][f=-000001] [liblobby] protocol, zks
[t=00:00:00.754371][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.761463][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.764037][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.764778][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.765845][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.766445][f=-000001] [Chotify] Enabled: true
[t=00:00:00.768481][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.775580][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.775760][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.776257][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.777524][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.778155][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.781278][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.785108][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.787515][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.789030][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.790895][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.792891][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.794374][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.800078][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.804852][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.807096][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.814646][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.816809][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.821590][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.826210][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.827254][f=-000001] [Chobby] Using wrapper port: , 49702
[t=00:00:00.829096][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.830255][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.830752][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.831311][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.831816][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.832206][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.832670][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.837172][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.839328][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.841070][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.841662][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.843046][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.845387][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.854206][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.856743][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.859039][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.862611][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.871317][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
------- TRUNCATED -------
[t=01:01:14.918582][f=0101405] Error: 0x00007ffc16010000    DNSAPI
[t=01:01:14.918592][f=0101405] Error: 0x00007ffbd1120000    winrnr
[t=01:01:14.918601][f=0101405] Error: 0x00007ffc09f20000    fwpuclnt
[t=01:01:14.918612][f=0101405] Error: 0x00007ffc0b470000    rasadhlp
[t=01:01:14.918622][f=0101405] Error: 0x00007ffc15430000    dxgi
[t=01:01:14.918632][f=0101405] Error: 0x00007ffc122e0000    d3d11
[t=01:01:14.918642][f=0101405] Error: 0x00007ffc09820000    nvldumdx
[t=01:01:14.918652][f=0101405] Error: 0x00007ffbf8070000    nvwgf2umx
[t=01:01:14.918663][f=0101405] Error: 0x00007ffbfd8f0000    MessageBus
[t=01:01:14.918674][f=0101405] Error: 0x00007ffbdf560000    Windows.UI
[t=01:01:14.918685][f=0101405] Error: 0x00007ffbdf290000    InputHost
[t=01:01:14.918696][f=0101405] Error: 0x00007ffc0f7a0000    WindowManagementAPI
[t=01:01:14.918707][f=0101405] Error: 0x00007ffc12160000    PROPSYS
[t=01:01:14.918718][f=0101405] Error: 0x00007ffc0f8c0000    twinapi.appcore
[t=01:01:14.918728][f=0101405] Error: 0x00007ffc10460000    avrt
[t=01:01:14.918740][f=0101405] Error: 0x00007ffc10ee0000    AIInterface
[t=01:01:14.918751][f=0101405] Error: 0x00007ffbaf1a0000    SkirmishAI
[t=01:01:14.918761][f=0101405] Error: 0x00007ffc151d0000    dbghelp
[t=01:01:14.918771][f=0101405] Error: Exception: Access violation (0xc0000005)
[t=01:01:14.918780][f=0101405] Error: Exception Address: 0x00007ffbaf1bead7
[t=01:01:14.918811][f=0101405] Error: Stacktrace for Spring 105.1.1-2457-g8095d30 BAR105:
[t=01:01:14.919080][f=0101405] Error: This stacktrace indicates a problem with a skirmish AI.
[t=01:01:14.919092][f=0101405] Error:   [ProgCtr=00007ffbaf1bead7 StackPtr=000000ac24dfa748 FramePtr=000000ac24dfa780]
[t=01:01:14.919103][f=0101405] Error:   (0) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x000000000001ead7]
[t=01:01:14.919116][f=0101405] Error:   (1) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x000000000001fb44]
[t=01:01:14.919128][f=0101405] Error:   (2) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x000000000000cc73]
[t=01:01:14.919139][f=0101405] Error:   (3) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\SkirmishAI.dll [0x0000000000002397]
[t=01:01:14.919151][f=0101405] Error:   (4) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717cafaa7]
[t=01:01:14.919163][f=0101405] Error:   (5) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717cb48b5]
[t=01:01:14.919175][f=0101405] Error:   (6) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717c8335b]
[t=01:01:14.919186][f=0101405] Error:   (7) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff71803cdcc]
[t=01:01:14.919198][f=0101405] Error:   (8) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff71803812a]
[t=01:01:14.919209][f=0101405] Error:   (9) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff71803c702]
[t=01:01:14.919221][f=0101405] Error:   (10) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff71803cd4f]
[t=01:01:14.919233][f=0101405] Error:   (11) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff71803812a]
[t=01:01:14.919244][f=0101405] Error:   (12) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff71755227b]
[t=01:01:14.919256][f=0101405] Error:   (13) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717538408]
[t=01:01:14.919273][f=0101405] Error:   (14) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff7176e9a2e]
[t=01:01:14.919290][f=0101405] Error:   (15) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717540745]
[t=01:01:14.919305][f=0101405] Error:   (16) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717b989c5]
[t=01:01:14.919315][f=0101405] Error:   (17) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717b9e298]
[t=01:01:14.919326][f=0101405] Error:   (18) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff717b7d298]
[t=01:01:14.919336][f=0101405] Error:   (19) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff7175012ee]
[t=01:01:14.919347][f=0101405] Error:   (20) K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe [0x00007ff7175013e6]
[t=01:01:14.919357][f=0101405] Error:   (21) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344]
[t=01:01:14.919367][f=0101405] Error:   (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1]
[t=01:01:14.922854][f=0101405] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:01:21.049018][f=0101405] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  K:\Steam-M.2-GAMES\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[t=01:01:21.049109][f=0101405] [SpringApp::Kill][1] fromRun=0
[t=01:01:21.049102][f=0101405] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=01:01:21.049117][f=0101405] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=01:01:21.079037][f=0101405]  [async=0] threads=16 tasks=31526865 {sum,avg}{exec,wait}time={{499385.031, 0.016}, {5299788.000, 0.168}}ms
[t=01:01:21.079053][f=0101405]      thread=1 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{115554.609, 0.000, 830.781, 0.055}, {16109.837, 0.000, 18446744027136.000, 0.008}}ms
[t=01:01:21.079071][f=0101405]      thread=2 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{50590.633, 0.000, 800.892, 0.024}, {272789.188, 0.000, 18446744027136.000, 0.130}}ms
[t=01:01:21.079081][f=0101405]      thread=3 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{42579.098, 0.000, 830.770, 0.020}, {305729.469, 0.000, 18446744027136.000, 0.145}}ms
[t=01:01:21.079091][f=0101405]      thread=4 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{36870.078, 0.000, 800.887, 0.018}, {328383.562, 0.000, 18446744027136.000, 0.156}}ms
[t=01:01:21.079105][f=0101405]      thread=5 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{33506.281, 0.000, 830.890, 0.016}, {343034.781, 0.000, 18446744027136.000, 0.163}}ms
[t=01:01:21.079115][f=0101405]      thread=6 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{30477.088, 0.000, 800.802, 0.015}, {356377.406, 0.000, 18446744027136.000, 0.170}}ms
[t=01:01:21.079125][f=0101405]      thread=7 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{28005.949, 0.000, 800.735, 0.013}, {366733.375, 0.000, 18446744027136.000, 0.174}}ms
[t=01:01:21.079139][f=0101405]      thread=8 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{26133.230, 0.000, 830.672, 0.012}, {376044.219, 0.000, 18446744027136.000, 0.179}}ms
[t=01:01:21.079149][f=0101405]      thread=9 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{23942.061, 0.000, 800.991, 0.011}, {389434.312, 0.000, 18446744027136.000, 0.185}}ms
[t=01:01:21.079165][f=0101405]      thread=10 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{22115.365, 0.000, 830.783, 0.011}, {399978.969, 0.000, 18446744027136.000, 0.190}}ms
[t=01:01:21.079177][f=0101405]      thread=11 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{20527.811, 0.000, 800.943, 0.010}, {412104.406, 0.000, 18446744027136.000, 0.196}}ms
[t=01:01:21.079189][f=0101405]      thread=12 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{19245.064, 0.000, 800.843, 0.009}, {419820.656, 0.000, 18446744027136.000, 0.200}}ms
[t=01:01:21.079206][f=0101405]      thread=13 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{18135.100, 0.000, 800.962, 0.009}, {429247.656, 0.000, 18446744027136.000, 0.204}}ms
[t=01:01:21.079217][f=0101405]      thread=14 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{17099.578, 0.000, 800.832, 0.008}, {437569.594, 0.000, 18446744027136.000, 0.208}}ms
[t=01:01:21.079228][f=0101405]      thread=15 tasks=2101791 {sum,min,max,avg}{exec,wait}time={{14603.084, 0.000, 800.809, 0.007}, {446430.375, 0.000, 29.814, 0.212}}ms
[t=01:01:21.079245][f=0101405]  [async=1] threads=16 tasks=6387 {sum,avg}{exec,wait}time={{91796.375, 14.372}, {13666233.000, 2139.695}}ms
[t=01:01:21.079256][f=0101405]      thread=1 tasks=432 {sum,min,max,avg}{exec,wait}time={{6118.870, 0.001, 775.285, 14.164}, {911798.938, 0.066, 6135.625, 2110.646}}ms
[t=01:01:21.079268][f=0101405]      thread=2 tasks=426 {sum,min,max,avg}{exec,wait}time={{6131.355, 0.001, 779.074, 14.393}, {908821.875, 0.094, 6142.432, 2133.385}}ms
[t=01:01:21.079279][f=0101405]      thread=3 tasks=424 {sum,min,max,avg}{exec,wait}time={{6123.392, 0.001, 790.620, 14.442}, {905890.688, 0.236, 6123.494, 2136.535}}ms
[t=01:01:21.079294][f=0101405]      thread=4 tasks=422 {sum,min,max,avg}{exec,wait}time={{6106.640, 0.001, 773.873, 14.471}, {905862.125, 0.078, 6123.531, 2146.593}}ms
[t=01:01:21.079306][f=0101405]      thread=5 tasks=440 {sum,min,max,avg}{exec,wait}time={{6129.541, 0.001, 779.145, 13.931}, {925211.500, 0.097, 6140.689, 2102.753}}ms
[t=01:01:21.079317][f=0101405]      thread=6 tasks=431 {sum,min,max,avg}{exec,wait}time={{6128.824, 0.001, 778.790, 14.220}, {908254.812, 0.093, 6136.303, 2107.320}}ms
[t=01:01:21.079332][f=0101405]      thread=7 tasks=416 {sum,min,max,avg}{exec,wait}time={{6128.766, 0.001, 778.745, 14.733}, {917727.812, 0.001, 6135.757, 2206.076}}ms
[t=01:01:21.079343][f=0101405]      thread=8 tasks=422 {sum,min,max,avg}{exec,wait}time={{6123.704, 0.001, 775.929, 14.511}, {918787.438, 0.062, 6135.567, 2177.221}}ms
[t=01:01:21.079355][f=0101405]      thread=9 tasks=423 {sum,min,max,avg}{exec,wait}time={{6074.688, 0.001, 774.012, 14.361}, {906913.188, 0.115, 6091.453, 2144.003}}ms
[t=01:01:21.079369][f=0101405]      thread=10 tasks=421 {sum,min,max,avg}{exec,wait}time={{6107.595, 0.001, 774.501, 14.507}, {903270.438, 0.049, 6123.554, 2145.535}}ms
[t=01:01:21.079381][f=0101405]      thread=11 tasks=410 {sum,min,max,avg}{exec,wait}time={{6108.804, 0.001, 774.869, 14.900}, {903963.875, 0.084, 6124.968, 2204.790}}ms
[t=01:01:21.079392][f=0101405]      thread=12 tasks=419 {sum,min,max,avg}{exec,wait}time={{6123.911, 0.001, 774.545, 14.616}, {916878.500, 0.094, 6139.834, 2188.254}}ms
[t=01:01:21.079407][f=0101405]      thread=13 tasks=431 {sum,min,max,avg}{exec,wait}time={{6139.235, 0.001, 773.599, 14.244}, {913669.750, 0.234, 6136.095, 2119.883}}ms
[t=01:01:21.079418][f=0101405]      thread=14 tasks=434 {sum,min,max,avg}{exec,wait}time={{6143.009, 0.001, 790.315, 14.154}, {916969.062, 0.087, 6142.514, 2112.832}}ms
[t=01:01:21.079430][f=0101405]      thread=15 tasks=436 {sum,min,max,avg}{exec,wait}time={{6108.043, 0.001, 773.986, 14.009}, {902212.562, 0.089, 6124.783, 2069.295}}ms
[t=01:01:21.079438][f=0101405] [ThreadPool::SetThreadCount][2] workers=0
[t=01:01:21.079446][f=0101405] [SpringApp::Kill][2]
[t=01:01:21.079516][f=0101405] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:01:21.079524][f=0101405] [Game::KillLua][1] dtor=0 luaUI=000002913cc3cb00
[t=01:01:21.079563][f=0101405] Start widgetHandler:Shutdown
[t=01:01:21.082438][f=0101405] Shutdown - SaveOrderList Complete
[t=01:01:21.083095][f=0101405] Writing last game win data
[t=01:01:21.087268][f=0101405] Shutdown - SaveConfigData Complete
[t=01:01:21.087283][f=0101405] Shutdown Widget - Chili Highlight
[t=01:01:21.087314][f=0101405] Shutdown Widget - Draw After Chili
[t=01:01:21.087324][f=0101405] Shutdown Widget - API Unit Tracker GL4
[t=01:01:21.087335][f=0101405] Shutdown Widget - EPIC Menu
[t=01:01:21.088547][f=0101405] Shutdown Widget - Chili Minimap
[t=01:01:21.088643][f=0101405] Shutdown Widget - Chili Widget Selector
[t=01:01:21.089689][f=0101405] Shutdown Widget - Depth of Field Shader
[t=01:01:21.089701][f=0101405] Shutdown Widget - Deferred rendering
[t=01:01:21.089717][f=0101405] SSAO: Deferred rendering disabled, disabling.
[t=01:01:21.103088][f=0101405] Shutdown Widget - Deferred rendering
[t=01:01:21.103099][f=0101405] SSAO: Deferred rendering disabled, disabling.
[t=01:01:21.103681][f=0101405] Shutdown Widget - Local Team Colors
[t=01:01:21.103693][f=0101405] Shutdown Widget - Display Keys 2
[t=01:01:21.103715][f=0101405] Shutdown Widget - Save Game Menu
[t=01:01:21.103724][f=0101405] Shutdown Widget - Highlight Model Api GL4
[t=01:01:21.103772][f=0101405] Shutdown Widget - Unit Icons
[t=01:01:21.103867][f=0101405] Shutdown Widget - HealthBars
[t=01:01:21.104941][f=0101405] Shutdown Widget - Noises
[t=01:01:21.104952][f=0101405] Shutdown Widget - BuildETA
[t=01:01:21.104963][f=0101405] Shutdown Widget - Selected Units GL4 2
[t=01:01:21.104981][f=0101405] Shutdown Widget - Win Counter
[t=01:01:21.104991][f=0101405] Shutdown Widget - EndGame APM stats
[t=01:01:21.106122][f=0101405] Shutdown Widget - Modular Comm Info
[t=01:01:21.106139][f=0101405] Shutdown Widget - State Reverse and Latency
[t=01:01:21.106148][f=0101405] Shutdown Widget - Attack Warning
[t=01:01:21.106158][f=0101405] Shutdown Widget - CameraShake
[t=01:01:21.106169][f=0101405] Shutdown Widget - Chili Economy Panel Default
[t=01:01:21.106243][f=0101405] Shutdown Widget - Chili EndGame Window
[t=01:01:21.106259][f=0101405] Shutdown Widget - Chili Nuke Warning
[t=01:01:21.106270][f=0101405] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:01:21.106284][f=0101405] Shutdown Widget - Chili Spectator Panels
[t=01:01:21.106297][f=0101405] Shutdown Widget - Context Menu
[t=01:01:21.106306][f=0101405] Shutdown Widget - Darkening
[t=01:01:21.106320][f=0101405] Shutdown Widget - Defense Range Zero-K
[t=01:01:21.106534][f=0101405] Shutdown Widget - Grab Input
[t=01:01:21.106554][f=0101405] Input grabbing is disabled!
[t=01:01:21.106563][f=0101405] Shutdown Widget - Highlight Geos
[t=01:01:21.106571][f=0101405] Shutdown Widget - Local Widgets Config
[t=01:01:21.106584][f=0101405] Shutdown Widget - MinimapEvents
[t=01:01:21.106602][f=0101405] Shutdown Widget - Missile Silo Range
[t=01:01:21.106613][f=0101405] Shutdown Widget - Point Tracker
[t=01:01:21.106623][f=0101405] Shutdown Widget - Showeco and Grid Drawer
[t=01:01:21.106636][f=0101405] Shutdown Widget - Startup Info and Selector
[t=01:01:21.106651][f=0101405] Shutdown Widget - Stereo3D
[t=01:01:21.106697][f=0101405] Shutdown Widget - Transport AI
[t=01:01:21.106708][f=0101405] Shutdown Widget - Music Player v2
[t=01:01:21.106722][f=0101405] Shutdown Widget - Decloak Tower Range
[t=01:01:21.106734][f=0101405] Shutdown Widget - Attack AoE
[t=01:01:21.106745][f=0101405] Shutdown Widget - Map Edge Extension
[t=01:01:21.106898][f=0101405] Shutdown Widget - Selection Send
[t=01:01:21.106908][f=0101405] Shutdown Widget - Highlight Unit GL4 v2
[t=01:01:21.106917][f=0101405] Shutdown Widget - Night
[t=01:01:21.106926][f=0101405] Shutdown Widget - LupsManager
[t=01:01:21.106964][f=0101405] Shutdown Widget - Receive Units Indicator
[t=01:01:21.106979][f=0101405] Shutdown Widget - Newton Firezone
[t=01:01:21.106989][f=0101405] Shutdown Widget - Chili Pro Console
[t=01:01:21.107351][f=0101405] Shutdown Widget - Persistent Build Height
[t=01:01:21.107363][f=0101405] Shutdown Widget - Lasso Terraform GUI
[t=01:01:21.107371][f=0101405] Shutdown Widget - Chili Framework
[t=01:01:21.107380][f=0101405] Shutdown Widget - Lups
[t=01:01:21.108157][f=0101405] Shutdown Widget - Mex Placement Handler
[t=01:01:21.108577][f=0101405] Shutdown Widget - Custom Markers
[t=01:01:21.108602][f=0101405] Shutdown Widget - Chili Core Selector
[t=01:01:21.108666][f=0101405] Shutdown Widget - Select Keys
[t=01:01:21.108683][f=0101405] Shutdown Widget - Pause Screen
[t=01:01:21.108853][f=0101405] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:01:21.108885][f=0101405] Shutdown Widget - Bloom Shader Deferred
[t=01:01:21.109069][f=0101405] Shutdown Widget - Color Blindness Correction
[t=01:01:21.109245][f=0101405] Shutdown Widget - Layout Handler
[t=01:01:21.109266][f=0101405] Shutdown Widget - Text To Speech Control
[t=01:01:21.109275][f=0101405] End widgetHandler:Shutdown
[t=01:01:21.203145][f=0101405] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 298151014, 0.0} allocedSize{int+, int-, ext}={0, 0, 28524943581}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=01:01:21.206361][f=0101405] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:01:21.206371][f=0101405] [Game::KillLua][3] dtor=0 luaRules=00000291bcd15ff0
[t=01:01:21.206435][f=0101405] Start gadgetHandler:Shutdown
[t=01:01:21.206446][f=0101405] Shutdown - Notice
[t=01:01:21.206455][f=0101405] FUTURE WARS GAME OVER.
[t=01:01:21.206462][f=0101405] Shutdown - Resource Setup
[t=01:01:21.206475][f=0101405] Shutdown - StartSetup
[t=01:01:21.206484][f=0101405] Shutdown - UnitMorph
[t=01:01:21.209753][f=0101405] Shutdown - Carrier Drones
[t=01:01:21.209763][f=0101405] Shutdown - Missile Silo Controller
[t=01:01:21.209773][f=0101405] Shutdown - Modular Comm Info
[t=01:01:21.209787][f=0101405] Shutdown - Terrain Texture Handler
[t=01:01:21.209796][f=0101405] Shutdown - UnitCloakShield
[t=01:01:21.210645][f=0101405] Shutdown - Starlight Handler
[t=01:01:21.210715][f=0101405] End gadgetHandler:Shutdown
[t=01:01:21.245978][f=0101405] Start gadgetHandler:Shutdown
[t=01:01:21.245999][f=0101405] Shutdown - UnitMorph
[t=01:01:21.246017][f=0101405] Shutdown - Teleport Throw
[t=01:01:21.246028][f=0101405] Shutdown - Commander Skin Renderer
[t=01:01:21.249819][f=0101405] Shutdown - Missile fired callins
[t=01:01:21.249832][f=0101405] Shutdown - Modular Comm Info
[t=01:01:21.249840][f=0101405] Shutdown - Retreat Command
[t=01:01:21.249853][f=0101405] Shutdown - Shockwaves
[t=01:01:21.249862][f=0101405] Shutdown - Unit tint API
[t=01:01:21.249881][f=0101405] Shutdown - Unit glow API
[t=01:01:21.249902][f=0101405] Shutdown - UnitCloakShield
[t=01:01:21.249973][f=0101405] Shutdown - Lups Cloak FX
[t=01:01:21.249989][f=0101405] Shutdown - Lups
[t=01:01:21.251191][f=0101405] Shutdown - Lups Shield
[t=01:01:21.251420][f=0101405] End gadgetHandler:Shutdown
[t=01:01:21.321967][f=0101405] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5709, 0.0} allocedSize{int+, int-, ext}={0, 0, 893580}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018}
[t=01:01:21.324690][f=0101405] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:01:21.324810][f=0101405] [Game::KillLua][4] dtor=0
[t=01:01:21.324818][f=0101405] [Game::KillLua][5] dtor=0
[t=01:01:21.334486][f=0101405] [DemoRecorder::WriteDemoFile] writing client-demo "K:\Steam-M.2-GAMES\steamapps\common\Zero-K\demos\2024-05-26_14-11-07-869_Iceland_v1_105.1.1-2457-g8095d30 BAR105.sdfz" (8168259 bytes)
[t=01:01:21.334575][f=0101405] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:01:21.342960][f=0101405] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:01:21.342976][f=0101405] [Sound] [Sound::UpdateThread][3] #sources=32 #items=160
[t=01:01:21.343078][f=0101405] [Sound] [Sound::UpdateThread][4] ctx=00000290e162aaa0 dev=00000290e0c4b030
[t=01:01:21.343138][f=0101405] [Sound] [Sound::UpdateThread][5] ctx=00000290e162aaa0 dev=00000290e0c4b030
[t=01:01:21.343147][f=0101405] [Sound] [Sound::Cleanup][alcDestroyContext(00000290e162aaa0)]
[t=01:01:21.343701][f=0101405] [Sound] [Sound::Cleanup][alcCloseDevice(00000290e0c4b030)]
[t=01:01:21.344650][f=0101405] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:01:21.430368][f=0101405] [Sound] [Sound::UpdateThread][6]
[t=01:01:21.431350][f=0101405] [Game::~CGame][1]
[t=01:01:21.431365][f=0101405] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:01:21.431372][f=0101405] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:01:21.431378][f=0101405] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:01:21.431408][f=0101405] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:01:21.431414][f=0101405] [Game::KillLua][4] dtor=1
[t=01:01:21.431422][f=0101405] [Game::KillLua][5] dtor=1
[t=01:01:21.431534][f=0101405] [Game::KillMisc][1]
[t=01:01:21.431541][f=0101405] [Game::KillMisc][2]
[t=01:01:21.431551][f=0101405] [EOH::DestroySkirmishAI(id=2)]
[t=01:01:21.434783][f=0101405] [EOH::DestroySkirmishAI(id=1)]
[t=01:01:21.438799][f=0101405] [EOH::DestroySkirmishAI(id=0)]
[t=01:01:21.470660][f=0101405] [Game::KillMisc][3]
[t=01:01:21.470788][f=0101405] [Game::KillRendering][1]
[t=01:01:21.474526][f=0101405] [~CRectangleOverlapHandler] 13% overlap reduction
[t=01:01:21.512945][f=0101405] [3DOParser::Kill] allocated 1 pieces
[t=01:01:21.512963][f=0101405] [S3OParser::Kill] allocated 5467 pieces
[t=01:01:21.513430][f=0101405] [AssParser::Kill] allocated 1663 pieces
[t=01:01:21.564748][f=0101405] [Game::KillInterface][1]
[t=01:01:21.565300][f=0101405] [Game::KillInterface][2]
[t=01:01:21.565819][f=0101405] [Game::KillSimulation][1]
[t=01:01:21.566001][f=0101405] [Game::KillSimulation][2]
[t=01:01:21.595365][f=0101405] [CCollisionHandler] dis-/continuous tests: 73/50622276
[t=01:01:21.595387][f=0101405] [Game::KillSimulation][3]
[t=01:01:21.597659][f=0101405] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=01:01:21.597727][f=0101405] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:01:21.597841][f=0101405] [~CPathCache(64x64)] cacheHits=394 hitPercentage=25% numHashColls=0 maxCacheSize=196
[t=01:01:21.597897][f=0101405] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:01:21.598156][f=0101405] [~CRectangleOverlapHandler] 13% overlap reduction
[t=01:01:21.630613][f=0101405] [LosHandler::Kill] raycast instance cache-{hits,misses}={497619,344613}; shared=6%; cached=53%
[t=01:01:21.649001][f=0101405] [Game::KillSimulation][4]
[t=01:01:21.718044][f=0101405] [CommonDefHandler::KillStatic] 7201 sound-set data items added
[t=01:01:21.718106][f=0101405] [Game::~CGame][2]
[t=01:01:21.718112][f=0101405] [Game::~CGame][3]
[t=01:01:21.720226][f=0101405] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:01:21.725617][f=0101405] SetLobbyFullscreenMode, 1, 1920, 1080
[t=01:01:21.733446][f=0101405] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
[t=01:01:21.876303][f=0101405] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 23724706, 0.0} allocedSize{int+, int-, ext}={0, 0, 2272614529}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078}
[t=01:01:21.880262][f=0101405] [SpringApp::Kill][3]
[t=01:01:21.880393][f=0101405] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    33803931 bytes sent   in 133078 packets (254.016 bytes/packet)
    21345380 bytes recv'd in 62213 packets (343.102 bytes/packet)
    {0.054x, 0.017x} relative protocol overhead {up, down}
    152324 incoming chunks dropped, 351935 outgoing chunks resent
    64417 incoming chunks processed

[t=01:01:21.880536][f=0101405] [SpringApp::Kill][4] font=00000290a19abd00
[t=01:01:21.891915][f=0101405] [SpringApp::Kill][5]
[t=01:01:21.899203][f=0101405] [SpringApp::Kill][6]
[t=01:01:21.899337] [SpringApp::Kill][7]
[t=01:01:21.899466] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1920, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:21.899494] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10432, 1048576, 1048576}, EBO = {20480, 2097152, 2097152}
[t=01:01:21.899504] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:01:21.899512] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:01:21.899532] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {17636, 65536, 65536}, EBO = {26454, 262144, 262144}
[t=01:01:21.899542] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:21.899550] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1904, 1048576, 1048576}, EBO = {2856, 2097152, 2097152}
[t=01:01:21.899560] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {466144, 1048576, 1048576}, EBO = {699216, 2097152, 2097152}
[t=01:01:21.899574] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:01:21.899583] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:21.899591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:21.899604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=01:01:21.899614] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2012, 1048576, 1048576}, EBO = {3018, 2097152, 2097152}
[t=01:01:21.944793] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:01:21.944808] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:01:21.944814] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:01:21.944834] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8487
[t=01:01:21.944840] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:01:21.945764] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>]
[t=01:01:21.945773] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=0)] #archives[section]=1 #files[section]=9079
[t=01:01:21.945782] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000290e1ca7380)
[t=01:01:21.945900] [~CPoolArchive] archiveFile="K:\Steam-M.2-GAMES\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1791ms
[t=01:01:21.945915]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms
[t=01:01:21.945922]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=01:01:21.945929]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=01:01:21.945936]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=17ms
[t=01:01:21.945947]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=17ms
[t=01:01:21.945955]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=16ms
[t=01:01:21.945961]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=15ms
[t=01:01:21.945968]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=15ms
[t=01:01:21.945974]     file="sounds/weapon/cannon/plasma_hit.wav" indx=6501 inflSize=1380kb readTime=13ms
[t=01:01:21.945984]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=13ms
[t=01:01:21.950338] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=1)] #archives[section]=1 #files[section]=39
[t=01:01:21.950348] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\maps\iceland_v1.sdz (00000290e5358840)
[t=01:01:21.950415] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:01:21.950429] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000290e5358790)
[t=01:01:21.950555] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (00000290a157f200)
[t=01:01:21.950603] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000290a157f780)
[t=01:01:21.950713] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000290a157f410)
[t=01:01:21.950775] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:01:21.950959] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=4)] #archives[section]=0 #files[section]=7315
[t=01:01:21.951005] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=5)] #archives[section]=1 #files[section]=0
[t=01:01:21.951019] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (00000290e534b320)
[t=01:01:21.951774] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:01:21.951784] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:01:21.951791] [VFS] [SpringVFS::DeleteArchives<this=00000290a1af8ee0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:01:21.951802] [VFS]   archive=K:\Steam-M.2-GAMES\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000290a157fa40)
[t=01:01:22.769279] [SpringApp::Kill][8]
[t=01:01:22.769315] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=01:01:22.769324] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718827430 (joinable=1)
[t=01:01:22.769330] [WatchDog::Uninstall][2]
[t=01:01:23.659898] [WatchDog::Uninstall][3]
[t=01:01:23.659912] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected