Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.011799] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.011819] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.021957] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.022032] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.410682] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.410744] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.410797] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.410805] [t=00:00:00.410809] Enable or disable log sections using the LogSections configuration key [t=00:00:00.410812] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.410816] Use "none" to disable the default log sections. [t=00:00:00.410819] ============== </Log Sections> ============== [t=00:00:00.410823] ============== <User Config> ============== [t=00:00:00.410894] AllowDeferredMapRendering = 1 [t=00:00:00.410899] AllowDeferredModelRendering = 1 [t=00:00:00.410903] AnimationMT = 0 [t=00:00:00.410906] BumpWaterBlurReflection = 1 [t=00:00:00.410909] BumpWaterTexSizeReflection = 128 [t=00:00:00.410913] CamFreeScrollSpeed = 50 [t=00:00:00.410916] CamMode = 1 [t=00:00:00.410919] CubeTexSizeReflection = 1 [t=00:00:00.410924] CubeTexSizeSpecular = 1 [t=00:00:00.410927] DualScreenMiniMapOnLeft = 1 [t=00:00:00.410931] EdgeMoveDynamic = 0 [t=00:00:00.410936] EdgeMoveWidth = 0.003 [t=00:00:00.410941] FPSFOV = 90 [t=00:00:00.410944] FPSScrollSpeed = 50 [t=00:00:00.410947] FontSize = 18 [t=00:00:00.410951] FullscreenEdgeMove = 0 [t=00:00:00.410954] GrassDetail = 0 [t=00:00:00.410958] GroundDecals = 2 [t=00:00:00.410961] GroundDetail = 90 [t=00:00:00.410963] HangTimeout = 30 [t=00:00:00.410966] HardwareCursor = 1 [t=00:00:00.410972] InitialNetworkTimeout = 0 [t=00:00:00.410975] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.410980] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.410985] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.410988] LinkOutgoingBandwidth = 262144 [t=00:00:00.410992] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.410995] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.411000] MSAALevel = 1 [t=00:00:00.411003] MaxParticles = 15000 [t=00:00:00.411006] MaxSounds = 32 [t=00:00:00.411009] MaximumTransmissionUnit = 0 [t=00:00:00.411012] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.411019] MiniMapMarker = 0 [t=00:00:00.411021] MouseDragScrollThreshold = 0 [t=00:00:00.411024] NetworkLossFactor = 2 [t=00:00:00.411028] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.411032] OverheadScrollSpeed = 50 [t=00:00:00.411035] ReconnectTimeout = 0 [t=00:00:00.411038] RotOverheadScrollSpeed = 50 [t=00:00:00.411041] RotateLogFiles = 1 [t=00:00:00.411044] ShadowMapSize = 1024 [t=00:00:00.411048] Shadows = 1 [t=00:00:00.411051] ShowClock = 0 [t=00:00:00.411053] SoftParticles = 2 [t=00:00:00.411058] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.411063] UnitIconDist = 151 [t=00:00:00.411066] UpdateBoundingVolumeMT = 0 [t=00:00:00.411069] UpdateWeaponVectorsMT = 0 [t=00:00:00.411072] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.411075] UseLuaMemPools = 0 [t=00:00:00.411080] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.411083] VFSCacheArchiveFiles = 0 [t=00:00:00.411086] Water = 4 [t=00:00:00.411089] WindowBorderless = 1 [t=00:00:00.411092] WindowPosY = 0 [t=00:00:00.411117] WindowedEdgeMove = 0 [t=00:00:00.411121] XResolutionWindowed = 3440 [t=00:00:00.411124] YResolutionWindowed = 1440 [t=00:00:00.411131] ============== </User Config> ============== [t=00:00:00.411136] ============== <User System> ============== [t=00:00:00.411140] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.411144] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.411151] Compiler Version: gcc-13.2.0 [t=00:00:00.411178] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.411207] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.411212] Binary Word Size: 64-bit (native) [t=00:00:00.411215] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.411219] Physical CPU Cores: 8 [t=00:00:00.411222] Logical CPU Cores: 16 [t=00:00:00.411224] ============== </User System> ============== [t=00:00:00.411329] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.411334] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.411336] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.411339] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.411344] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.412070] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.412078] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.415655] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.427191] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.427198] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.427202] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.427206] [11] 2560x1080x24bpp@144Hz [t=00:00:00.427209] [14] 1920x1200x24bpp@144Hz [t=00:00:00.427213] [18] 1920x1080x24bpp@144Hz [t=00:00:00.427216] [25] 1720x1440x24bpp@144Hz [t=00:00:00.427219] [29] 1680x1050x24bpp@144Hz [t=00:00:00.427221] [35] 1600x1200x24bpp@144Hz [t=00:00:00.427225] [39] 1600x900x24bpp@144Hz [t=00:00:00.427229] [44] 1440x1080x24bpp@144Hz [t=00:00:00.427232] [51] 1440x900x24bpp@144Hz [t=00:00:00.427235] [56] 1366x768x24bpp@144Hz [t=00:00:00.427238] [61] 1360x768x24bpp@144Hz [t=00:00:00.427240] [66] 1280x1024x24bpp@144Hz [t=00:00:00.427243] [72] 1280x960x24bpp@144Hz [t=00:00:00.427246] [77] 1280x800x24bpp@144Hz [t=00:00:00.427249] [82] 1280x768x24bpp@144Hz [t=00:00:00.427251] [87] 1280x720x24bpp@144Hz [t=00:00:00.427254] [94] 1176x664x24bpp@60Hz [t=00:00:00.427257] [97] 1152x864x24bpp@144Hz [t=00:00:00.427261] [102] 1024x768x24bpp@144Hz [t=00:00:00.427264] [109] 800x600x24bpp@144Hz [t=00:00:00.427270] [116] 720x576x24bpp@144Hz [t=00:00:00.427272] [121] 720x480x24bpp@144Hz [t=00:00:00.427275] [127] 640x480x24bpp@144Hz [t=00:00:00.432649] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.432657] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.432661] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.432663] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.432673] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.432676] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.432678] [11] 1920x1200x24bpp@240Hz [t=00:00:00.432692] [13] 1920x1080x24bpp@240Hz [t=00:00:00.432698] [15] 1856x1392x24bpp@240Hz [t=00:00:00.432701] [17] 1792x1344x24bpp@240Hz [t=00:00:00.432704] [19] 1680x1050x24bpp@240Hz [t=00:00:00.432708] [21] 1600x1200x24bpp@240Hz [t=00:00:00.432711] [23] 1600x900x24bpp@240Hz [t=00:00:00.432714] [25] 1440x900x24bpp@240Hz [t=00:00:00.432716] [27] 1400x1050x24bpp@240Hz [t=00:00:00.432726] [29] 1366x768x24bpp@240Hz [t=00:00:00.432731] [31] 1360x768x24bpp@240Hz [t=00:00:00.432733] [33] 1280x1024x24bpp@240Hz [t=00:00:00.432736] [35] 1280x960x24bpp@240Hz [t=00:00:00.432739] [37] 1280x800x24bpp@240Hz [t=00:00:00.432742] [39] 1280x768x24bpp@240Hz [t=00:00:00.432744] [41] 1280x720x24bpp@240Hz [t=00:00:00.432747] [43] 1280x600x24bpp@240Hz [t=00:00:00.432751] [45] 1152x864x24bpp@240Hz [t=00:00:00.432754] [47] 1024x768x24bpp@240Hz [t=00:00:00.432757] [49] 800x600x24bpp@240Hz [t=00:00:00.432766] [51] 640x480x24bpp@240Hz [t=00:00:00.580004] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.580317] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.580337] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.628436] [GR::LogVersionInfo] [t=00:00:00.628454] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.628458] GL version : 4.6.0 NVIDIA 551.61 [t=00:00:00.628461] GL vendor : NVIDIA Corporation [t=00:00:00.628465] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.628468] GLSL version: 4.60 NVIDIA [t=00:00:00.628471] GLEW version: 2.1.0 [t=00:00:00.628474] GPU memory : 12282MB (total) / 10612MB (available) [t=00:00:00.628485] SDL swap-int: 1 [t=00:00:00.628488] SDL driver : windows [t=00:00:00.628491] [t=00:00:00.628498] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.628501] GLSL shader support : 1 [t=00:00:00.628504] GL4 support : 1 [t=00:00:00.628506] FBO extension support : 1 [t=00:00:00.628515] NVX GPU mem-info support : 1 [t=00:00:00.628521] ATI GPU mem-info support : 0 [t=00:00:00.628529] Texture clamping to edge : 1 [t=00:00:00.628539] NPOT-texture support : 1 (1) [t=00:00:00.628544] S3TC/DXT1 texture support : 1/1 [t=00:00:00.628549] texture query-LOD support : 1 (1) [t=00:00:00.628554] MSAA frame-buffer support : 1 (1) [t=00:00:00.628557] Z-buffer depth : 32 (-) [t=00:00:00.628577] primitive-restart support : 1 (1) [t=00:00:00.628583] clip-space control support: 1 (1) [t=00:00:00.628587] seamless cube-map support : 1 (1) [t=00:00:00.628591] frag-depth layout support : 1 (1) [t=00:00:00.628594] persistent maps support : 1 (1) [t=00:00:00.628597] explicit attribs location : 1 (1) [t=00:00:00.628600] multi draw indirect : 1 (-) [t=00:00:00.628611] array textures : 1 (-) [t=00:00:00.628614] buffer copy support : 1 (-) [t=00:00:00.628618] indirect draw : 1 (-) [t=00:00:00.628621] base instance : 1 (-) [t=00:00:00.628623] [t=00:00:00.628626] max. FBO samples : 32 [t=00:00:00.628629] max. FS/program texture slots : 32/192 [t=00:00:00.628632] max. texture size : 32768 [t=00:00:00.628638] max. texture anisotropy level : 16.000000 [t=00:00:00.628641] max. vec4 varyings/attributes : 31/16 [t=00:00:00.628646] max. draw-buffers : 8 [t=00:00:00.628649] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.628652] max. uniform buffer-bindings : 84 [t=00:00:00.628655] max. uniform block-size : 64KB [t=00:00:00.628658] max. storage buffer-bindings : 96 [t=00:00:00.628661] max. storage block-size : 2047MB [t=00:00:00.628663] [t=00:00:00.628666] enable AMD-hacks : 0 [t=00:00:00.628668] compress MIP-maps: 0 [t=00:00:00.628712] Number of compressed texture formats: 23 [t=00:00:00.628728] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.628822] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.629109] [GR::UpdateGLConfigs] [t=00:00:00.629265] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.629271] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.629279] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.629284] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.629295] [GR::InitGLState] [t=00:00:00.629346] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.714799] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.716520] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.716989] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.720638] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.720652] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.720920] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.724104] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.724113] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.724171] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.724213] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.732105] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.732554] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.733388] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.733486] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.759531] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.759543] [VFS] [SpringVFS::ReserveArchives<this=000001f37ab6d520>] [t=00:00:00.759640] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.760958] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f37ab6d520 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.760970] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.801213] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.801590] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.801680] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.801927] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.801993] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.803438] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.803557] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.803614] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.803615] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.803647] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.803974][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.804022][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.804123][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.804134][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.804139][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.804160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.807611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.807628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.807634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.807638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.862626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.863925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f37acfe6e0(default) context=000001f37abd5c60 numChannels=2 frameSize=8 [t=00:00:00.863973][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.863979][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.863984][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.863987][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.864003][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.864022][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.864029][f=-000001] [Sound] Devices: [t=00:00:00.865503][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.865519][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.865526][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.865530][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.865995][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.866004][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.903505][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 346419 MB [t=00:00:00.904601][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.905143][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:00.905804][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name LogicDaemon [t=00:00:01.221852][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desolation v1" (loaded=0 cached=0) [t=00:00:01.222164][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Desolation v1", overwrite=false)] section=1 cached=0 [t=00:00:01.243947][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.256097][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.278709][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.308784][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.308950][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.309949][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37ab6d520>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.263890][f=-000001] [PreGame::KeyPressed] user exited [t=00:00:03.448979][f=-000001] [PreGame::KeyPressed] user exited [t=00:00:03.811696][f=-000001] [CAS::GASCB] Archive file="desolation_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:03.811863][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.811906][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desolation v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.832921][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.833006][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.833082][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.833144][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.833175][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:32.575809][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:32.575986][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:32.576420][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:32.576550][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:32.577049][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:32.577164][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:32.577266][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:32.577384][f=-000001] Initialize [t=00:00:32.577461][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:32.577564][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:32.577946][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:32.578054][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:32.578314][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:32.578430][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:32.578544][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:32.578833][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:32.578993][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:32.659445][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:32.661842][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:32.662106][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:32.674947][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:32.675245][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:32.675376][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:32.676056][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:32.676165][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:32.676431][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:32.676604][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:32.676750][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:32.676880][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:32.688213][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:32.688565][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:32.688729][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:32.688852][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:32.688964][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:32.689127][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:32.689260][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:32.689451][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:32.690205][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:32.690327][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:32.690338][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:32.690343][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:32.690376][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:32.690841][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:32.690957][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:32.691254][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:32.691383][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:32.691493][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:32.691592][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:32.691714][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:32.691848][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:32.692086][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:32.692375][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:32.692683][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:32.692810][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:32.692935][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:32.693088][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:32.696365][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:32.700009][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:32.700324][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:32.700536][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:32.700751][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:32.701692][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:32.701823][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:32.702030][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:32.703879][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:32.704148][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:32.705428][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:32.705642][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:32.706172][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:32.706489][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:32.706884][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:32.707026][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:32.707158][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:32.711490][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:32.723859][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:32.727586][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:32.727756][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:32.729234][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:32.771494][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:32.772174][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:32.772324][f=-000001] SetSunLighting [t=00:00:32.772620][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:32.772736][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:32.773605][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:32.773759][f=-000001] Lua garbage collection rate: 30/s [t=00:00:32.773769][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:32.773970][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:32.774123][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:32.775772][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:32.778499][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:32.784894][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:32.787516][f=-000001] Writing last game win data [t=00:00:32.792458][f=-000001] LuaUI v0.3 [t=00:00:32.860824][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:32.890340][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:32.890589][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:32.891159][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:32.891176][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:32.958272][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:32.982505][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:32.983026][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:32.983050][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:32.983298][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:32.983307][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 7680 (x80, z96) [t=00:00:32.986076][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:32.989460][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=00:00:32.989475][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 50.00 [t=00:00:32.989492][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 294.69 [t=00:00:32.989502][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 44 unit-defs) [t=00:00:32.989510][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 54 unit-defs) [t=00:00:32.989521][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 213 unit-defs) [t=00:00:32.989529][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:32.989535][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:32.991845][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.35% of the map. (used by 381 unit-defs) [t=00:00:32.991873][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs) [t=00:00:32.994220][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.35% of the map. (used by 63 unit-defs) [t=00:00:32.996531][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.35% of the map. (used by 10 unit-defs) [t=00:00:32.999196][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:00:33.001556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs) [t=00:00:33.003666][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:00:33.005752][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 85.36% of the map. (used by 26 unit-defs) [t=00:00:33.008171][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.35% of the map. (used by 4 unit-defs) [t=00:00:33.008196][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs) [t=00:00:33.010247][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 85.36% of the map. (used by 42 unit-defs) [t=00:00:33.044188][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Desolation_v1.json) [t=00:00:33.068333][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:33.085316][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:33.104979][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:33.122499][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:33.138318][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:33.160312][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:33.186253][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:33.210272][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:33.210521][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:33.210531][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:33.210542][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:33.210595][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:33.212714][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:33.237635][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Desolation_v1.json) [t=00:00:33.237846][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:33.238843][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:33.239022][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:33.239352][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:33.240131][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:33.240290][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:33.242008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:33.246233][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:33.246439][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:33.246447][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 356ms [t=00:00:33.254894][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10099, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825266}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0155} [t=00:00:33.276170][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:33.276226][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:33.288465][f=-000001] [async=0] threads=8 tasks=322 {sum,avg}{exec,wait}time={{2552.101, 7.926}, {738.444, 2.293}}ms [t=00:00:33.288479][f=-000001] thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{400.651, 0.000, 325.907, 8.710}, {1.218, 0.000, 0.551, 0.026}}ms [t=00:00:33.288489][f=-000001] thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{347.629, 0.000, 296.497, 7.557}, {169.994, 0.000, 29.464, 3.696}}ms [t=00:00:33.288502][f=-000001] thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{364.602, 0.000, 296.425, 7.926}, {37.210, 0.000, 29.549, 0.809}}ms [t=00:00:33.288511][f=-000001] thread=4 tasks=46 {sum,min,max,avg}{exec,wait}time={{382.543, 0.000, 325.881, 8.316}, {79.793, 0.000, 13.972, 1.735}}ms [t=00:00:33.288519][f=-000001] thread=5 tasks=46 {sum,min,max,avg}{exec,wait}time={{355.537, 0.000, 296.513, 7.729}, {130.729, 0.000, 29.461, 2.842}}ms [t=00:00:33.288527][f=-000001] thread=6 tasks=46 {sum,min,max,avg}{exec,wait}time={{358.165, 0.000, 296.449, 7.786}, {90.236, 0.000, 29.455, 1.962}}ms [t=00:00:33.288540][f=-000001] thread=7 tasks=46 {sum,min,max,avg}{exec,wait}time={{342.973, 0.000, 296.347, 7.456}, {229.265, 0.000, 29.546, 4.984}}ms [t=00:00:33.288548][f=-000001] [async=1] threads=8 tasks=3365 {sum,avg}{exec,wait}time={{79199.000, 23.536}, {22848354.000, 6790.001}}ms [t=00:00:33.288557][f=-000001] thread=1 tasks=480 {sum,min,max,avg}{exec,wait}time={{11281.683, 0.000, 2210.499, 23.504}, {3261415.250, 1.820, 9013.257, 6794.615}}ms [t=00:00:33.288572][f=-000001] thread=2 tasks=481 {sum,min,max,avg}{exec,wait}time={{11303.970, 0.000, 2203.525, 23.501}, {3259263.750, 0.052, 9013.251, 6776.016}}ms [t=00:00:33.288581][f=-000001] thread=3 tasks=481 {sum,min,max,avg}{exec,wait}time={{11442.914, 0.000, 2205.930, 23.790}, {3263660.750, 1.818, 9008.213, 6785.158}}ms [t=00:00:33.288590][f=-000001] thread=4 tasks=481 {sum,min,max,avg}{exec,wait}time={{11301.839, 0.000, 2210.013, 23.497}, {3266863.000, 1.817, 9020.834, 6791.815}}ms [t=00:00:33.288602][f=-000001] thread=5 tasks=480 {sum,min,max,avg}{exec,wait}time={{11301.010, 0.000, 2219.105, 23.544}, {3260922.250, 1.456, 9013.135, 6793.588}}ms [t=00:00:33.288612][f=-000001] thread=6 tasks=481 {sum,min,max,avg}{exec,wait}time={{11241.980, 0.000, 2206.764, 23.372}, {3271223.250, 0.241, 9020.722, 6800.880}}ms [t=00:00:33.288638][f=-000001] thread=7 tasks=481 {sum,min,max,avg}{exec,wait}time={{11325.609, 0.000, 2314.939, 23.546}, {3265004.750, 0.247, 9010.537, 6787.952}}ms [t=00:00:33.288650][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:33.288655][f=-000001] [SpringApp::Kill][2] [t=00:00:33.288692][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:33.288700][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f40b2381b0 [t=00:00:33.288737][f=-000001] Start widgetHandler:Shutdown [t=00:00:33.291131][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:33.292190][f=-000001] Writing last game win data [t=00:00:33.296947][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:33.296961][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:33.296970][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:33.296976][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:33.296984][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:33.297758][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:33.297768][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:33.298476][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:33.298580][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:33.298601][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:33.315836][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:33.315851][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:33.316381][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:33.316393][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:33.316410][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:33.316417][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:33.316436][f=-000001] Shutdown Widget - Unit Icons [t=00:00:33.316443][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:33.316705][f=-000001] Shutdown Widget - Noises [t=00:00:33.316714][f=-000001] Shutdown Widget - HealthBars [t=00:00:33.318075][f=-000001] Shutdown Widget - BuildETA [t=00:00:33.318088][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:33.318096][f=-000001] Shutdown Widget - External VR Grid [t=00:00:33.318103][f=-000001] Shutdown Widget - Win Counter [t=00:00:33.318115][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:33.318862][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:33.318871][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:33.318877][f=-000001] Shutdown Widget - Transport AI [t=00:00:33.318883][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:33.318973][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:33.318985][f=-000001] Shutdown Widget - Point Tracker [t=00:00:33.318991][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:33.319003][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:33.319009][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:33.319017][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:33.319023][f=-000001] Shutdown Widget - Context Menu [t=00:00:33.319029][f=-000001] Shutdown Widget - Grab Input [t=00:00:33.322379][f=-000001] Shutdown Widget - Attack Warning [t=00:00:33.322392][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:33.322399][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:33.322413][f=-000001] Shutdown Widget - Darkening [t=00:00:33.322426][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:33.322436][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:33.322447][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:33.322464][f=-000001] Shutdown Widget - Stereo3D [t=00:00:33.322475][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:33.322550][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:33.322563][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:33.322569][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:33.322576][f=-000001] Shutdown Widget - Attack AoE [t=00:00:33.322582][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:33.335665][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:33.335831][f=-000001] Shutdown Widget - Selection Send [t=00:00:33.335845][f=-000001] Shutdown Widget - Spotter [t=00:00:33.335854][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:33.335868][f=-000001] Shutdown Widget - Global Build Command [t=00:00:33.335882][f=-000001] Shutdown Widget - LupsManager [t=00:00:33.335891][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:33.335900][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:33.335909][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:33.336025][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:33.336037][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:33.336045][f=-000001] Shutdown Widget - Lups [t=00:00:33.336100][f=-000001] Shutdown Widget - Chili Framework [t=00:00:33.336108][f=-000001] Shutdown Widget - Custom Markers [t=00:00:33.336119][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:33.336199][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:33.336211][f=-000001] Shutdown Widget - Select Keys [t=00:00:33.336227][f=-000001] Shutdown Widget - Start Boxes [t=00:00:33.336235][f=-000001] Shutdown Widget - Pause Screen [t=00:00:33.336397][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:33.336416][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:33.336426][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:33.336435][f=-000001] Shutdown Widget - Layout Handler [t=00:00:33.336446][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:33.336454][f=-000001] End widgetHandler:Shutdown [t=00:00:33.365750][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3808728, 0.0} allocedSize{int+, int-, ext}={0, 0, 1051279059}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211} [t=00:00:33.365866][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:33.365874][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f3e6096240 [t=00:00:33.365900][f=-000001] Start gadgetHandler:Shutdown [t=00:00:33.365909][f=-000001] Shutdown - StartSetup [t=00:00:33.365916][f=-000001] Shutdown - UnitMorph [t=00:00:33.365925][f=-000001] Shutdown - Carrier Drones [t=00:00:33.365937][f=-000001] Shutdown - Missile Silo Controller [t=00:00:33.365945][f=-000001] Shutdown - Modular Comm Info [t=00:00:33.365952][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:33.365960][f=-000001] Shutdown - UnitCloakShield [t=00:00:33.365968][f=-000001] Shutdown - Starlight Handler [t=00:00:33.365972][f=-000001] End gadgetHandler:Shutdown [t=00:00:33.377438][f=-000001] Start gadgetHandler:Shutdown [t=00:00:33.377451][f=-000001] Shutdown - Teleport Throw [t=00:00:33.377470][f=-000001] Shutdown - UnitMorph [t=00:00:33.377480][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:33.377504][f=-000001] Shutdown - Missile fired callins [t=00:00:33.377511][f=-000001] Shutdown - Modular Comm Info [t=00:00:33.377517][f=-000001] Shutdown - Retreat Command [t=00:00:33.377524][f=-000001] Shutdown - Shockwaves [t=00:00:33.377530][f=-000001] Shutdown - Unit tint API [t=00:00:33.377535][f=-000001] Shutdown - Unit glow API [t=00:00:33.377540][f=-000001] Shutdown - UnitCloakShield [t=00:00:33.377551][f=-000001] Shutdown - Lups Cloak FX [t=00:00:33.377556][f=-000001] Shutdown - Lups [t=00:00:33.377611][f=-000001] Shutdown - Lups Shield [t=00:00:33.377620][f=-000001] End gadgetHandler:Shutdown [t=00:00:33.384784][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:33.384878][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:33.384910][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:33.384916][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:33.390378][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-26_20-04-09-983_Desolation v1_105.1.1-2457-g8095d30 BAR105.sdfz" (9751 bytes) [t=00:00:33.390480][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:33.432797][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:33.432815][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:33.432841][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f37abd5c60 dev=000001f37acfe6e0 [t=00:00:33.432962][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f37abd5c60 dev=000001f37acfe6e0 [t=00:00:33.432982][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f37abd5c60)] [t=00:00:33.433651][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f37acfe6e0)] [t=00:00:33.433694][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:33.460498][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:33.461200][f=-000001] [Game::~CGame][1] [t=00:00:33.461241][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:33.461274][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:33.461310][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:33.461321][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:33.461329][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:33.461339][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:33.461483][f=-000001] [Game::KillMisc][1] [t=00:00:33.461496][f=-000001] [Game::KillMisc][2] [t=00:00:33.461510][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:33.466063][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:33.477961][f=-000001] [Game::KillMisc][3] [t=00:00:33.478063][f=-000001] [Game::KillRendering][1] [t=00:00:33.478296][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:33.491041][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:33.491052][f=-000001] [S3OParser::Kill] allocated 5519 pieces [t=00:00:33.491507][f=-000001] [AssParser::Kill] allocated 677 pieces [t=00:00:33.544153][f=-000001] [Game::KillInterface][1] [t=00:00:33.544186][f=-000001] [Game::KillInterface][2] [t=00:00:33.544470][f=-000001] [Game::KillSimulation][1] [t=00:00:33.544521][f=-000001] [Game::KillSimulation][2] [t=00:00:33.555190][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:33.555202][f=-000001] [Game::KillSimulation][3] [t=00:00:33.555986][f=-000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:33.556084][f=-000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.556182][f=-000001] [~CPathCache(40x48)] cacheHits=380 hitPercentage=60% numHashColls=0 maxCacheSize=201 [t=00:00:33.556240][f=-000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.556371][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:33.558467][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:33.564774][f=-000001] [Game::KillSimulation][4] [t=00:00:33.607380][f=-000001] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:00:33.607415][f=-000001] [Game::~CGame][2] [t=00:00:33.607420][f=-000001] [Game::~CGame][3] [t=00:00:33.607565][f=-000001] [SpringApp::Kill][3] [t=00:00:33.607669][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7647 bytes sent in 287 packets (26.645 bytes/packet) 86698 bytes recv'd in 542 packets (159.959 bytes/packet) {0.062x, 0.038x} relative protocol overhead {up, down} 366 incoming chunks dropped, 23 outgoing chunks resent 25 incoming chunks processed [t=00:00:33.607711][f=-000001] [SpringApp::Kill][4] font=000001f35dbc3e00 [t=00:00:33.612712][f=-000001] [SpringApp::Kill][5] [t=00:00:33.615298][f=-000001] [SpringApp::Kill][6] [t=00:00:33.615306] [SpringApp::Kill][7] [t=00:00:33.615678] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.615690] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.615709] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:33.615715] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.615720] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:33.615727] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.615733] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.615738] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:33.615746] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:33.615751] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.615756] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:33.615763] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:33.615768] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:33.647880] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:33.647894] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:33.647897] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:33.647901] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:00:33.647918] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:33.653560] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>] [t=00:00:33.653570] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:00:33.653575] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001f37b1c19d0) [t=00:00:33.653657] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=16147ms [t=00:00:33.653668] file="unittextures/tatex/corsea6b00.bmp" indx=7931 inflSize=18kb readTime=36ms [t=00:00:33.653672] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=35ms [t=00:00:33.653676] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=25ms [t=00:00:33.653680] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=24ms [t=00:00:33.653686] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms [t=00:00:33.653690] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=23ms [t=00:00:33.653693] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=22ms [t=00:00:33.653697] file="unittextures/benzcom_2.dds" indx=7366 inflSize=5461kb readTime=22ms [t=00:00:33.653701] file="unittextures/tatex/corveh8a00.bmp" indx=7983 inflSize=12kb readTime=22ms [t=00:00:33.653705] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms [t=00:00:33.654975] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000001f37abcdb40) [t=00:00:33.655211] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=1)] #archives[section]=1 #files[section]=17 [t=00:00:33.655218] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\desolation_v1.sd7 (000001f37aab8fe0) [t=00:00:33.659713] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:33.659725] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f37abcc800) [t=00:00:33.659748] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f37abcce30) [t=00:00:33.659774] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f37abcdeb0) [t=00:00:33.659828] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:33.659834] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:00:33.659878] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:33.659882] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:33.659889] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:33.659893] [VFS] [SpringVFS::DeleteArchives<this=000001f37ab6d520>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:33.660088] [SpringApp::Kill][8] [t=00:00:33.660094] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:33.660098] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e60b7430 (joinable=1) [t=00:00:33.660101] [WatchDog::Uninstall][2] [t=00:00:34.426969] [WatchDog::Uninstall][3] [t=00:00:34.426982] [SpringApp::Kill][9]
infolog_full.txt (truncated):