ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #106546

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.000759] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000767] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.002495] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002890] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.002898] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.013043] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013085] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013771]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013783]   
[t=00:00:00.013786]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013790]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013798]   Use "none" to disable the default log sections.
[t=00:00:00.013802] ============== </Log Sections> ==============

[t=00:00:00.013806] ============== <User Config> ==============
[t=00:00:00.013876]   AllowDeferredMapRendering = 1
[t=00:00:00.013881]   AllowDeferredModelRendering = 1
[t=00:00:00.013884]   AnimationMT = 0
[t=00:00:00.013888]   BumpWaterAnisotropy = 2
[t=00:00:00.013891]   BumpWaterBlurReflection = 1
[t=00:00:00.013894]   BumpWaterDepthBits = 32
[t=00:00:00.013902]   BumpWaterReflection = 2
[t=00:00:00.013906]   BumpWaterTexSizeReflection = 256
[t=00:00:00.013909]   CamFreeScrollSpeed = 50
[t=00:00:00.013912]   CamMode = 1
[t=00:00:00.013915]   CamTimeExponent = 4.0
[t=00:00:00.013919]   CamTimeFactor = 1.0
[t=00:00:00.013923]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013927]   EdgeMoveDynamic = 0
[t=00:00:00.013931]   EdgeMoveWidth = 0.003
[t=00:00:00.013934]   FPSFOV = 90
[t=00:00:00.013937]   FPSScrollSpeed = 50
[t=00:00:00.013941]   FontSize = 18
[t=00:00:00.013947]   Fullscreen = 0
[t=00:00:00.013951]   GrassDetail = 0
[t=00:00:00.013954]   GroundDecals = 5
[t=00:00:00.013957]   GroundDetail = 120
[t=00:00:00.013960]   HangTimeout = 30
[t=00:00:00.013964]   HardwareCursor = 1
[t=00:00:00.013967]   InitialNetworkTimeout = 0
[t=00:00:00.013970]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013974]   LODScale = 1.000
[t=00:00:00.013977]   LODScaleReflection = 1.000
[t=00:00:00.013980]   LODScaleRefraction = 1.000
[t=00:00:00.013984]   LODScaleShadow = 1.000
[t=00:00:00.013990]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013994]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013998]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.014001]   LinkOutgoingBandwidth = 131072
[t=00:00:00.014005]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014009]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014012]   MSAALevel = 8
[t=00:00:00.014015]   MaxParticles = 25000
[t=00:00:00.014018]   MaxSounds = 32
[t=00:00:00.014022]   MaximumTransmissionUnit = 0
[t=00:00:00.014029]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014032]   MiniMapCanFlip = 1
[t=00:00:00.014035]   MiniMapMarker = 0
[t=00:00:00.014039]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.014043]   MouseDragScrollThreshold = 0
[t=00:00:00.014046]   NetworkLossFactor = 1
[t=00:00:00.014050]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014053]   OverheadScrollSpeed = 50
[t=00:00:00.014057]   ReconnectTimeout = 0
[t=00:00:00.014060]   RotOverheadScrollSpeed = 50
[t=00:00:00.014063]   RotateLogFiles = 1
[t=00:00:00.014088]   ShadowMapSize = 8192
[t=00:00:00.014092]   Shadows = 1
[t=00:00:00.014095]   ShowClock = 0
[t=00:00:00.014098]   ShowPlayerInfo = 0
[t=00:00:00.014102]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014106]   TeamHighlight = 0
[t=00:00:00.014109]   UnitIconDist = 151
[t=00:00:00.014112]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014116]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014120]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014123]   UseLuaMemPools = 0
[t=00:00:00.014131]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014135]   VFSCacheArchiveFiles = 0
[t=00:00:00.014138]   VSync = 0
[t=00:00:00.014141]   Water = 4
[t=00:00:00.014144]   WindowBorderless = 1
[t=00:00:00.014147]   WindowPosY = 0
[t=00:00:00.014150]   XResolutionWindowed = 1920
[t=00:00:00.014154]   YResolutionWindowed = 1080
[t=00:00:00.014158]   snd_volmaster = 16
[t=00:00:00.014168] ============== </User Config> ==============

[t=00:00:00.014172] ============== <User System> ==============
[t=00:00:00.014179]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.014185]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014190]        Compiler Version: gcc-13.2.0
[t=00:00:00.014223]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.014259]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32695MB RAM, 37815MB pagefile
[t=00:00:00.014264]        Binary Word Size: 64-bit (native)
[t=00:00:00.014273]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014277]      Physical CPU Cores: 8
[t=00:00:00.014280]       Logical CPU Cores: 16
[t=00:00:00.014283] ============== </User System> ==============

[t=00:00:00.014374] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014378]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014381]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014384]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014387]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.015070] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015086] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.020149] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.031519]     Display (Generic PnP Monitor)=1 modes=128 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.031527]         [ 1] 1920x1080x24bpp@240Hz
[t=00:00:00.031531]         [ 8] 1680x1050x24bpp@240Hz
[t=00:00:00.031535]         [15] 1600x1024x24bpp@240Hz
[t=00:00:00.031538]         [22] 1600x900x24bpp@240Hz
[t=00:00:00.031551]         [29] 1440x1080x24bpp@240Hz
[t=00:00:00.031555]         [36] 1366x768x24bpp@240Hz
[t=00:00:00.031558]         [43] 1360x768x24bpp@240Hz
[t=00:00:00.031561]         [50] 1280x1024x24bpp@240Hz
[t=00:00:00.031565]         [56] 1280x960x24bpp@240Hz
[t=00:00:00.031569]         [62] 1280x800x24bpp@240Hz
[t=00:00:00.031572]         [68] 1280x768x24bpp@240Hz
[t=00:00:00.031575]         [74] 1280x720x24bpp@240Hz
[t=00:00:00.031579]         [81] 1176x664x24bpp@60Hz
[t=00:00:00.031582]         [84] 1152x864x24bpp@240Hz
[t=00:00:00.031585]         [90] 1024x768x24bpp@240Hz
[t=00:00:00.031592]         [98] 800x600x24bpp@240Hz
[t=00:00:00.031596]         [107] 720x576x24bpp@240Hz
[t=00:00:00.031600]         [113] 720x480x24bpp@240Hz
[t=00:00:00.031603]         [120] 640x480x24bpp@240Hz
[t=00:00:00.257859] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.258271] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.258295] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.283987] [GR::LogVersionInfo]
[t=00:00:00.284004]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.284010]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:00.284016]     GL vendor   : NVIDIA Corporation
[t=00:00:00.284022]     GL renderer : NVIDIA GeForce RTX 4060/PCIe/SSE2
[t=00:00:00.284028]     GLSL version: 4.60 NVIDIA
[t=00:00:00.284033]     GLEW version: 2.1.0
[t=00:00:00.284039]     GPU memory  : 8188MB (total) / 6197MB (available)
[t=00:00:00.284054]     SDL swap-int: 1
[t=00:00:00.284129]     SDL driver  : windows
[t=00:00:00.284137]     
[t=00:00:00.284143]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.284148]     GLSL shader support       : 1
[t=00:00:00.284153]     GL4 support               : 1
[t=00:00:00.284158]     FBO extension support     : 1
[t=00:00:00.284176]     NVX GPU mem-info support  : 1
[t=00:00:00.284185]     ATI GPU mem-info support  : 0
[t=00:00:00.284197]     Texture clamping to edge  : 1
[t=00:00:00.284205]     NPOT-texture support      : 1 (1)
[t=00:00:00.284224]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.284231]     texture query-LOD support : 1 (1)
[t=00:00:00.284237]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.284243]     Z-buffer depth            : 32 (-)
[t=00:00:00.284255]     primitive-restart support : 1 (1)
[t=00:00:00.284261]     clip-space control support: 1 (1)
[t=00:00:00.284267]     seamless cube-map support : 1 (1)
[t=00:00:00.284274]     frag-depth layout support : 1 (1)
[t=00:00:00.284279]     persistent maps support   : 1 (1)
[t=00:00:00.284294]     explicit attribs location : 1 (1)
[t=00:00:00.284302]     multi draw indirect       : 1 (-)
[t=00:00:00.284309]     array textures            : 1 (-)
[t=00:00:00.284315]     buffer copy support       : 1 (-)
[t=00:00:00.284320]     indirect draw             : 1 (-)
[t=00:00:00.284326]     base instance             : 1 (-)
[t=00:00:00.284331]     
[t=00:00:00.284338]     max. FBO samples              : 32
[t=00:00:00.284343]     max. FS/program texture slots : 32/192
[t=00:00:00.284349]     max. texture size             : 32768
[t=00:00:00.284365]     max. texture anisotropy level : 16.000000
[t=00:00:00.284373]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.284378]     max. draw-buffers             : 8
[t=00:00:00.284383]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.284389]     max. uniform buffer-bindings  : 84
[t=00:00:00.284394]     max. uniform block-size       : 64KB
[t=00:00:00.284399]     max. storage buffer-bindings  : 96
[t=00:00:00.284404]     max. storage block-size       : 2047MB
[t=00:00:00.284409]     
[t=00:00:00.284413]     enable AMD-hacks : 0
[t=00:00:00.284424]     compress MIP-maps: 0
[t=00:00:00.284494]     Number of compressed texture formats: 23
[t=00:00:00.284526]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.284566] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.284881] [GR::UpdateGLConfigs]
[t=00:00:00.284930] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.284939] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.284962] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.284976] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.284982] [GR::InitGLState]
[t=00:00:00.285045] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.366315] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.368370] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.368881] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.372498] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.372513] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.372823] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.374332] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.374347] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.374396] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.374448] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.382720] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.383170] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.383463] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.383564] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.390321] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.390338] [VFS] [SpringVFS::ReserveArchives<this=000002470b9d9000>]
[t=00:00:00.390437] [VFS] [SpringVFS::AddArchive<this=000002470b9d9000>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.392940] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002470b9d9000 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.392950] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.505626] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.506356] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.506562] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.506615] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.506724] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.507429] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.508047] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.508415] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.508777] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.508811] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.509342][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.509452][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.509593][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.509610][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.509615][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.509650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.516951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.516971][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek High Definition Audio)"
[t=00:00:00.516979][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "27G2G8 (NVIDIA High Definition Audio)"
[t=00:00:00.516995][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.517000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.533928][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.535817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002474a4dc350(default) context=000002474a3dfc50  numChannels=2 frameSize=8
[t=00:00:00.535833][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.535841][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.535856][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.535861][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.535922][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.535948][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.535958][f=-000001] [Sound]   Devices:
[t=00:00:00.537699][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[t=00:00:00.537709][f=-000001] [Sound]     [OpenAL Soft on 27G2G8 (NVIDIA High Definition Audio)]
[t=00:00:00.537722][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.537735][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.537742][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.538461][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.538501][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.609431][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 822672 MB
[t=00:00:00.610976][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.611294][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.626292][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.626395][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.627868][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.683628][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.692506][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.692935][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.699260][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.699374][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.699383][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.699414][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.699564][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.699583][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.699593][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.699603][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.699617][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.699629][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.699640][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.699654][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.700172][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.700360][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.700546][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.700554][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.700559][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.700570][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.701324][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.701468][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.701936][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.702811][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.709262][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.709932][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.712586][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.712872][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.713789][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.714268][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.715420][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.781041][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.781736][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.781746][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.781751][f=-000001] [liblobby] port, 8200
[t=00:00:00.781756][f=-000001] [liblobby] protocol, zks
[t=00:00:00.781760][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.788385][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.790854][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.791609][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.792629][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.793227][f=-000001] [Chotify] Enabled: true
[t=00:00:00.794825][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.800453][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.800610][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.801011][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.802104][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.802594][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.805188][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.808360][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.810260][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.811469][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.812901][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.814483][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.815809][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.820213][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.823843][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.825704][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.831984][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.833696][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.837447][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.841297][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.845526][f=-000001] [Chobby] Using wrapper port: , 49174
[t=00:00:00.846340][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.847245][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.847659][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.848096][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.848494][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.848854][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.849202][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.852978][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.854811][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.855895][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.856327][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.857476][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.859356][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.866641][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.869013][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.870877][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.873673][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.880481][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.882770][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.886938][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.888879][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.890882][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.892415][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.896138][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.899946][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.901612][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.903689][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.906169][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.907409][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.909871][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.911721][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:00.913876][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:00.914543][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:00.917697][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:00.919131][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:00.920539][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:00.923176][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:00.924782][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:00.925696][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:00.926835][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:00.928844][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:00.929466][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
------- TRUNCATED -------
[t=00:45:52.128258][f=0076164] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:45:52.227104][f=0076167] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:45:52.328451][f=0076170] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:45:52.427383][f=0076173] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:45:52.534440][f=0076176] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2701.0459","EventID":"events_2020_05_27:game_v2:unit:first_start_building:platestrider"}
[t=00:47:08.577630][f=0078456] matheusstev added point: 💀
[t=00:47:08.592681][f=0078457] [Font] Warning: [GetFontForCharacters] "C:/WINDOWS/fonts/wingding.ttf" (s = 14): FT_Select_Charmap failed: invalid charmap handle
[t=00:47:08.593031][f=0078457] [Font] Warning: [GetFontForCharacters] "C:/WINDOWS/fonts/webdings.ttf" (s = 14): FT_Select_Charmap failed: invalid charmap handle
[t=00:47:08.598159][f=0078457] [Font] Warning: [CFontTexture::LoadWantedGlyphs] Failed to load glyph 159 after 5 font replacement attempts
[t=00:47:08.601626][f=0078457] [Font] Warning: [CFontTexture::LoadWantedGlyphs] Failed to load glyph 146 after 5 font replacement attempts
[t=00:47:08.654743][f=0078459] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:47:08.739556][f=0078462] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:47:08.825261][f=0078465] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:47:08.934439][f=0078468] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:47:09.017761][f=0078471] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:48:50.427120][f=0081513] ValidatePlayerList: Remove, matheusstev
[t=00:48:50.519697][f=0081515] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 1) being removed from team 4
[t=00:48:50.519951][f=0081515] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 3
[t=00:48:50.520065][f=0081515] Player matheusstev left the game:  normal quit
[t=00:48:50.527964][f=0081516] game_message: WARNING: AI Host matheusstev disconnected! The following AIs will remain idle until they return:
AI: Normal (1)
AI: Brutal (1)
[t=00:48:51.516445][f=0081545] daniel_carvalhorocha added point: 127 units received from matheusstev
[t=00:48:51.517556][f=0081545] daniel_carvalhorocha added point: Unit received from matheusstev
[t=00:48:52.475117][f=0081574] daniel_carvalhorocha added point: 10 units received from daniel_carvalhorocha
[t=00:48:52.476357][f=0081574] daniel_carvalhorocha added point: 7 units received from daniel_carvalhorocha
[t=00:48:52.477504][f=0081574] daniel_carvalhorocha added point: 8 units received from daniel_carvalhorocha
[t=00:48:52.478582][f=0081574] daniel_carvalhorocha added point: Unit received from daniel_carvalhorocha
[t=00:49:13.395814][f=0082189] game_message: Lurker is under attack
[t=00:49:26.469323][f=0082518] LieutenantKyron added point: 
[t=00:50:06.513277][f=0083707] game_message: Ravager is under attack
[t=00:50:25.685710][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.685883][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.685953][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.685984][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.686014][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.686042][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.686087][f=0084283] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.718956][f=0084284] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.719029][f=0084284] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:25.719072][f=0084284] Warning: athena: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:50:36.986455][f=0084621] game_message: Colossus is under attack
[t=00:50:48.710145][f=0084972] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 23642
[t=00:50:53.214462][f=0085108] game_message: Colossus is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3043.41602","EventID":"events_2020_05_27:game_v2:unit:first_start_building:dronefighter"}
[t=00:52:37.267864][f=0088229] Player ySlay left the game:  normal quit
[t=00:52:37.535062][f=0088238] game_message: Bloom is under attack
[t=00:52:47.840681][f=0088545] LieutenantKyron has forced a win due to dropped opposition.
[t=00:52:47.840705][f=0088545] game_message: ySlay has been destroyed!
[t=00:52:47.841044][f=0088545] game_message: North wins!
[t=00:52:47.841339][f=0088545] Submitting stats
[t=00:52:47.843584][f=0088545] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:52:47.854010][f=0088545] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"3089.03784","EventID":"events_2020_05_27:game_v2:game:end:won"}
[t=00:52:47.949130][f=0088548] <autoquit> Autoquit canceled.
[t=00:52:48.174797][f=0088555] Warning: Bandwidth limit was reached for daniel_carvalhorocha [packets delayed, 114581 sent]
[t=00:52:58.597114][f=0088857] No clients connected, shutting down server
[t=00:52:58.597128][f=0088857] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v3 with AI","startTimestamp":1716774400,"state":"In  battle lobby"}
[t=00:53:22.188838][f=0088857] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=00:53:22.188861][f=0088857] [SpringApp::Reload][1]
[t=00:53:22.188868][f=0088857] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:53:22.211198][f=0088857]  [async=0] threads=8 tasks=14926366 {sum,avg}{exec,wait}time={{503887.844, 0.034}, {1172553.875, 0.079}}ms
[t=00:53:22.211234][f=0088857]      thread=1 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{116495.672, 0.000, 430.814, 0.055}, {15849.930, 0.000, 18446744027136.000, 0.007}}ms
[t=00:53:22.211246][f=0088857]      thread=2 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{73585.695, 0.000, 430.823, 0.035}, {157130.906, 0.000, 18446744027136.000, 0.074}}ms
[t=00:53:22.211256][f=0088857]      thread=3 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{69544.297, 0.000, 430.803, 0.033}, {172452.453, 0.000, 18446744027136.000, 0.081}}ms
[t=00:53:22.211271][f=0088857]      thread=4 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{66151.906, 0.000, 430.828, 0.031}, {184759.828, 0.000, 18446744027136.000, 0.087}}ms
[t=00:53:22.211282][f=0088857]      thread=5 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{62313.352, 0.000, 430.591, 0.029}, {200003.047, 0.000, 18446744027136.000, 0.094}}ms
[t=00:53:22.211292][f=0088857]      thread=6 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{59252.664, 0.000, 430.816, 0.028}, {213509.094, 0.000, 18446744027136.000, 0.100}}ms
[t=00:53:22.211306][f=0088857]      thread=7 tasks=2132338 {sum,min,max,avg}{exec,wait}time={{56544.281, 0.000, 430.588, 0.027}, {228848.594, 0.000, 8.836, 0.107}}ms
[t=00:53:22.211316][f=0088857]  [async=1] threads=8 tasks=7668 {sum,avg}{exec,wait}time={{30626.539, 3.994}, {9479420.000, 1236.231}}ms
[t=00:53:22.211327][f=0088857]      thread=1 tasks=1108 {sum,min,max,avg}{exec,wait}time={{4368.217, 0.000, 388.378, 3.942}, {1343844.500, 0.027, 4374.068, 1212.856}}ms
[t=00:53:22.211344][f=0088857]      thread=2 tasks=1096 {sum,min,max,avg}{exec,wait}time={{4372.828, 0.001, 368.010, 3.990}, {1352143.125, 0.017, 4369.868, 1233.707}}ms
[t=00:53:22.211354][f=0088857]      thread=3 tasks=1073 {sum,min,max,avg}{exec,wait}time={{4372.500, 0.000, 388.492, 4.075}, {1361740.250, 0.056, 4396.837, 1269.096}}ms
[t=00:53:22.211365][f=0088857]      thread=4 tasks=1075 {sum,min,max,avg}{exec,wait}time={{4386.271, 0.001, 366.783, 4.080}, {1346812.500, 0.037, 4392.653, 1252.849}}ms
[t=00:53:22.211375][f=0088857]      thread=5 tasks=1082 {sum,min,max,avg}{exec,wait}time={{4369.518, 0.000, 389.808, 4.038}, {1357239.250, 0.045, 4371.268, 1254.380}}ms
[t=00:53:22.211388][f=0088857]      thread=6 tasks=1103 {sum,min,max,avg}{exec,wait}time={{4381.446, 0.000, 497.535, 3.972}, {1359945.375, 0.028, 4378.578, 1232.951}}ms
[t=00:53:22.211398][f=0088857]      thread=7 tasks=1131 {sum,min,max,avg}{exec,wait}time={{4375.760, 0.000, 388.040, 3.869}, {1357694.125, 0.011, 4369.542, 1200.437}}ms
[t=00:53:22.211405][f=0088857] [ThreadPool::SetThreadCount][2] workers=0
[t=00:53:22.211422][f=0088857] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:53:22.211682][f=0088857] [ThreadPool::SetThreadCount][2] workers=7
[t=00:53:22.211726][f=0088857] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:53:22.211775][f=0088857] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:53:22.211854][f=0088857] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:53:22.211922][f=0088857] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:53:22.211983][f=0088857] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:53:22.212061][f=0088857] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:53:22.212070][f=0088857] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:53:22.212107][f=0088857] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:53:22.212120][f=0088857] [SpringApp::Reload][2]
[t=00:53:22.212173][f=0088857] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_01-43-46-572_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (13828153 bytes)
[t=00:53:22.212231][f=0088857] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:53:22.212241][f=0088857] [Game::KillLua][1] dtor=0 luaUI=00000248596eb440
[t=00:53:22.212295][f=0088857] Start widgetHandler:Shutdown
[t=00:53:22.214172][f=0088857] Shutdown - SaveOrderList Complete
[t=00:53:22.215269][f=0088857] Writing last game win data
[t=00:53:22.218667][f=0088857] Shutdown - SaveConfigData Complete
[t=00:53:22.218680][f=0088857] Shutdown Widget - Chili Highlight
[t=00:53:22.218710][f=0088857] Shutdown Widget - Draw After Chili
[t=00:53:22.218721][f=0088857] Shutdown Widget - API Unit Tracker GL4
[t=00:53:22.218734][f=0088857] Shutdown Widget - EPIC Menu
[t=00:53:22.220077][f=0088857] Shutdown Widget - Chili Minimap
[t=00:53:22.220176][f=0088857] Shutdown Widget - Chili Widget Selector
[t=00:53:22.221370][f=0088857] Shutdown Widget - Depth of Field Shader
[t=00:53:22.221382][f=0088857] Shutdown Widget - Deferred rendering
[t=00:53:22.221397][f=0088857] SSAO: Deferred rendering disabled, disabling.
[t=00:53:22.226123][f=0088857] Shutdown Widget - Deferred rendering
[t=00:53:22.226134][f=0088857] SSAO: Deferred rendering disabled, disabling.
[t=00:53:22.226825][f=0088857] Shutdown Widget - Local Team Colors
[t=00:53:22.226834][f=0088857] Shutdown Widget - Display Keys 2
[t=00:53:22.226851][f=0088857] Shutdown Widget - Save Game Menu
[t=00:53:22.226858][f=0088857] Shutdown Widget - Highlight Model Api GL4
[t=00:53:22.226889][f=0088857] Shutdown Widget - Unit Icons
[t=00:53:22.226977][f=0088857] Shutdown Widget - HealthBars
[t=00:53:22.227720][f=0088857] Shutdown Widget - Noises
[t=00:53:22.227728][f=0088857] Shutdown Widget - BuildETA
[t=00:53:22.227737][f=0088857] Shutdown Widget - Selected Units GL4 2
[t=00:53:22.227745][f=0088857] Shutdown Widget - Win Counter
[t=00:53:22.227752][f=0088857] Shutdown Widget - EndGame APM stats
[t=00:53:22.227759][f=0088857] Shutdown Widget - Modular Comm Info
[t=00:53:22.227767][f=0088857] Shutdown Widget - Decloak Tower Range
[t=00:53:22.227780][f=0088857] Shutdown Widget - Attack Warning
[t=00:53:22.227788][f=0088857] Shutdown Widget - CameraShake
[t=00:53:22.227795][f=0088857] Shutdown Widget - Chili Economy Panel Default
[t=00:53:22.227867][f=0088857] Shutdown Widget - Chili EndGame Window
[t=00:53:22.227879][f=0088857] Shutdown Widget - Chili Nuke Warning
[t=00:53:22.227887][f=0088857] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:53:22.227898][f=0088857] Shutdown Widget - Chili Spectator Panels
[t=00:53:22.227909][f=0088857] Shutdown Widget - Context Menu
[t=00:53:22.227915][f=0088857] Shutdown Widget - Darkening
[t=00:53:22.227927][f=0088857] Shutdown Widget - Defense Range Zero-K
[t=00:53:22.228111][f=0088857] Shutdown Widget - Grab Input
[t=00:53:22.228131][f=0088857] Input grabbing is disabled!
[t=00:53:22.228138][f=0088857] Shutdown Widget - Highlight Geos
[t=00:53:22.228149][f=0088857] Shutdown Widget - Local Widgets Config
[t=00:53:22.228159][f=0088857] Shutdown Widget - MinimapEvents
[t=00:53:22.228172][f=0088857] Shutdown Widget - Missile Silo Range
[t=00:53:22.228181][f=0088857] Shutdown Widget - Music Player v2
[t=00:53:22.228201][f=0088857] Shutdown Widget - Point Tracker
[t=00:53:22.228208][f=0088857] Shutdown Widget - Showeco and Grid Drawer
[t=00:53:22.228223][f=0088857] Shutdown Widget - Startup Info and Selector
[t=00:53:22.228238][f=0088857] Shutdown Widget - State Reverse and Latency
[t=00:53:22.228245][f=0088857] Shutdown Widget - Stereo3D
[t=00:53:22.228284][f=0088857] Shutdown Widget - Transport AI
[t=00:53:22.228297][f=0088857] Shutdown Widget - Attack AoE
[t=00:53:22.228308][f=0088857] Shutdown Widget - UnitShapes 3
[t=00:53:22.228336][f=0088857] Shutdown Widget - Map Edge Extension
[t=00:53:22.228635][f=0088857] Shutdown Widget - Selection Send
[t=00:53:22.228661][f=0088857] Shutdown Widget - LupsManager
[t=00:53:22.228794][f=0088857] Shutdown Widget - Newton Firezone
[t=00:53:22.228816][f=0088857] Shutdown Widget - Receive Units Indicator
[t=00:53:22.228832][f=0088857] Shutdown Widget - Chili Pro Console
[t=00:53:22.229653][f=0088857] Shutdown Widget - Persistent Build Height
[t=00:53:22.229666][f=0088857] Shutdown Widget - Lasso Terraform GUI
[t=00:53:22.229674][f=0088857] Shutdown Widget - Chili Framework
[t=00:53:22.229682][f=0088857] Shutdown Widget - Lups
[t=00:53:22.230195][f=0088857] Shutdown Widget - Chili Core Selector
[t=00:53:22.230259][f=0088857] Shutdown Widget - Custom Markers
[t=00:53:22.230271][f=0088857] Shutdown Widget - Mex Placement Handler
[t=00:53:22.230329][f=0088857] Shutdown Widget - Select Keys
[t=00:53:22.230352][f=0088857] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:53:22.230381][f=0088857] Shutdown Widget - Pause Screen
[t=00:53:22.230592][f=0088857] Shutdown Widget - Bloom Shader Deferred
[t=00:53:22.230720][f=0088857] Shutdown Widget - Color Blindness Correction
[t=00:53:22.230827][f=0088857] Shutdown Widget - Layout Handler
[t=00:53:22.230839][f=0088857] Shutdown Widget - Text To Speech Control
[t=00:53:22.230845][f=0088857] End widgetHandler:Shutdown
[t=00:53:22.308474][f=0088857] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 291062744, 0.0} allocedSize{int+, int-, ext}={0, 0, 29909976530}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028}
[t=00:53:22.311472][f=0088857] [Game::KillLua][2] dtor=0 luaGaia=0000024858deccd0
[t=00:53:22.319399][f=0088857] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:53:22.319443][f=0088857] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:53:22.319463][f=0088857] [Game::KillLua][3] dtor=0 luaRules=000002474a36fde0
[t=00:53:22.319488][f=0088857] Start gadgetHandler:Shutdown
[t=00:53:22.319497][f=0088857] Shutdown - Notice
[t=00:53:22.319506][f=0088857] FUTURE WARS GAME OVER.
[t=00:53:22.319513][f=0088857] Shutdown - Resource Setup
[t=00:53:22.319522][f=0088857] Shutdown - StartSetup
[t=00:53:22.319528][f=0088857] Shutdown - UnitMorph
[t=00:53:22.322212][f=0088857] Shutdown - Carrier Drones
[t=00:53:22.322223][f=0088857] Shutdown - Missile Silo Controller
[t=00:53:22.322231][f=0088857] Shutdown - Modular Comm Info
[t=00:53:22.322239][f=0088857] Shutdown - Terrain Texture Handler
[t=00:53:22.322248][f=0088857] Shutdown - UnitCloakShield
[t=00:53:22.323167][f=0088857] Shutdown - Starlight Handler
[t=00:53:22.323252][f=0088857] End gadgetHandler:Shutdown
[t=00:53:22.359843][f=0088857] Start gadgetHandler:Shutdown
[t=00:53:22.359859][f=0088857] Shutdown - UnitMorph
[t=00:53:22.359874][f=0088857] Shutdown - Teleport Throw
[t=00:53:22.359883][f=0088857] Shutdown - Commander Skin Renderer
[t=00:53:22.363048][f=0088857] Shutdown - Missile fired callins
[t=00:53:22.363060][f=0088857] Shutdown - Modular Comm Info
[t=00:53:22.363076][f=0088857] Shutdown - Retreat Command
[t=00:53:22.363092][f=0088857] Shutdown - Shockwaves
[t=00:53:22.363100][f=0088857] Shutdown - Unit tint API
[t=00:53:22.363117][f=0088857] Shutdown - Unit glow API
[t=00:53:22.363133][f=0088857] Shutdown - UnitCloakShield
[t=00:53:22.363158][f=0088857] Shutdown - Lups Cloak FX
[t=00:53:22.363517][f=0088857] Shutdown - Lups
[t=00:53:22.364984][f=0088857] Shutdown - Lups Shield
[t=00:53:22.365193][f=0088857] End gadgetHandler:Shutdown
[t=00:53:22.409275][f=0088857] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6974, 0.0} allocedSize{int+, int-, ext}={0, 0, 1040774}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009}
[t=00:53:22.411612][f=0088857] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:53:22.411674][f=0088857] [Game::KillLua][4] dtor=0
[t=00:53:22.411692][f=0088857] [Game::KillLua][5] dtor=0
[t=00:53:22.431149][f=0088857] [SpringApp::Reload][3]
[t=00:53:22.431159][f=0088857] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:53:22.437111][f=0088857] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:53:22.437125][f=0088857] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6341
[t=00:53:22.437269][f=0088857] [Sound] [Sound::UpdateThread][4] ctx=0000024752cbfc20 dev=000002476f788030
[t=00:53:22.437366][f=0088857] [Sound] [Sound::UpdateThread][5] ctx=0000024752cbfc20 dev=000002476f788030
[t=00:53:22.437373][f=0088857] [Sound] [Sound::Cleanup][alcDestroyContext(0000024752cbfc20)]
[t=00:53:22.437975][f=0088857] [Sound] [Sound::Cleanup][alcCloseDevice(000002476f788030)]
[t=00:53:22.443538][f=0088857] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:53:22.473214][f=0088857] [Sound] [Sound::UpdateThread][6]
[t=00:53:22.473512][f=0088857] [SpringApp::Reload][4]
[t=00:53:22.473522][f=0088857] [Game::~CGame][1]
[t=00:53:22.473537][f=0088857] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:53:22.473543][f=0088857] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:53:22.473549][f=0088857] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:53:22.473554][f=0088857] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:53:22.473559][f=0088857] [Game::KillLua][4] dtor=1
[t=00:53:22.473566][f=0088857] [Game::KillLua][5] dtor=1
[t=00:53:22.473735][f=0088857] [Game::KillMisc][1]
[t=00:53:22.473764][f=0088857] [Game::KillMisc][2]
[t=00:53:22.474005][f=0088857] [Game::KillMisc][3]
[t=00:53:22.474011][f=0088857] [Game::KillRendering][1]
[t=00:53:22.476440][f=0088857] [~CRectangleOverlapHandler] 10% overlap reduction
[t=00:53:22.502396][f=0088857] [3DOParser::Kill] allocated 1 pieces
[t=00:53:22.502409][f=0088857] [S3OParser::Kill] allocated 5497 pieces
[t=00:53:22.502759][f=0088857] [AssParser::Kill] allocated 1663 pieces
[t=00:53:22.547538][f=0088857] [Game::KillInterface][1]
[t=00:53:22.547928][f=0088857] [Game::KillInterface][2]
[t=00:53:22.548478][f=0088857] [Game::KillSimulation][1]
[t=00:53:22.548564][f=0088857] [Game::KillSimulation][2]
[t=00:53:22.592940][f=0088857] [CCollisionHandler] dis-/continuous tests: 0/85225062
[t=00:53:22.592980][f=0088857] [Game::KillSimulation][3]
[t=00:53:22.594759][f=0088857] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:53:22.595023][f=0088857] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:53:22.595202][f=0088857] [~CPathCache(64x64)] cacheHits=142 hitPercentage=1% numHashColls=0 maxCacheSize=4
[t=00:53:22.595449][f=0088857] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:53:22.596011][f=0088857] [~CRectangleOverlapHandler] 10% overlap reduction
[t=00:53:22.660738][f=0088857] [LosHandler::Kill] raycast instance cache-{hits,misses}={1182030,815462}; shared=15%; cached=44%
[t=00:53:22.669546][f=0088857] [Game::KillSimulation][4]
[t=00:53:22.734531][f=0088857] [CommonDefHandler::KillStatic] 7201 sound-set data items added
[t=00:53:22.734562][f=0088857] [Game::~CGame][2]
[t=00:53:22.734568][f=0088857] [Game::~CGame][3]
[t=00:53:22.734647][f=0088857] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7941397 bytes sent   in 81825 packets (97.053 bytes/packet)
    36212184 bytes recv'd in 63662 packets (568.819 bytes/packet)
    {0.088x, 0.011x} relative protocol overhead {up, down}
    177345 incoming chunks dropped, 252370 outgoing chunks resent
    77055 incoming chunks processed

[t=00:53:22.734922][f=0088857] [SpringApp::Reload][5]
[t=00:53:22.734951][f=0088857] [SpringApp::Reload][6]
[t=00:53:22.734958][f=0088857] [VFS] [SpringVFS::UnMapArchives<this=000002470b9d9000>(reload=1)] (#mod=9079 #map=107 #menu=2885)
[t=00:53:22.745580][f=0088857] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:53:22.745922][f=0088857] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:53:22.746217][f=0088857] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:53:22.746349][f=0088857] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:53:22.751677][f=0088857] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:53:22.751685][f=0088857] [SpringApp::Reload][7]
[t=00:53:22.754147][f=0088857] [SpringApp::Reload][8]
[t=00:53:22.754499][f=0088857] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:53:22.754707][f=0088857] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:53:22.754725][f=0088857] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:53:22.754734][f=0088857] [Sound] [Sound::InitThread][1]
[t=00:53:22.754758][f=0088857] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:53:22.759949][f=0088857] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:53:22.759967][f=0088857] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek High Definition Audio)"
[t=00:53:22.759976][f=0088857] [Sound] [Sound::OpenLoopbackDevice]  * "1" "27G2G8 (NVIDIA High Definition Audio)"
[t=00:53:22.759982][f=0088857] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:53:22.759988][f=0088857] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:53:22.769682][f=0088857] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:53:22.770295][f=0088857] [Sound] [Sound::OpenLoopbackDevice] device=000002476f788030(default) context=000002488e51d0c0  numChannels=2 frameSize=8
[t=00:53:22.770311][f=0088857] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:53:22.770318][f=0088857] [Sound]   Vendor:         OpenAL Community
[t=00:53:22.770325][f=0088857] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:53:22.770331][f=0088857] [Sound]   Renderer:       OpenAL Soft
[t=00:53:22.770352][f=0088857] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:53:22.770382][f=0088857] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:53:22.770400][f=0088857] [Sound]   Devices:
[t=00:53:22.771726][f=0088857] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek High Definition Audio)]
[t=00:53:22.771736][f=0088857] [Sound]     [OpenAL Soft on 27G2G8 (NVIDIA High Definition Audio)]
[t=00:53:22.771743][f=0088857] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:53:22.771749][f=0088857] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:53:22.771761][f=0088857] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:53:22.772509][f=0088857] [Sound]   EFX Enabled: yes
[t=00:53:22.772519][f=0088857] [Sound] [Sound::UpdateThread][2]
[t=00:53:22.860202][f=0088857] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[t=00:53:22.860306][f=0088857] [SpringApp::Reload][10]
[t=00:53:22.860399][f=-000001] [SpringApp::Reload][11]
[t=00:53:22.860406][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:53:22.860762][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=00:53:22.862085][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:53:22.862203][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:53:22.862283][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002470b9d9000>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:53:22.907938][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:53:22.908127][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000002474a721010
[t=00:53:22.908152][f=-000001] SetLobbyButtonEnabled, true
[t=00:53:22.908222][f=-000001] SetLobbyFullscreenMode, 1, 1920, 1080
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=00:53:22.917496][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=00:53:22.947984][f=-000001] [SpringApp::Reload][13] reloadCount=2

[t=00:53:22.948015][f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0
[t=00:53:22.948105][f=-000001] TotalHideLobbyInterface, false
[t=00:53:23.212665][f=-000001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:53:23.212680][f=-000001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:53:23.273682][f=-000001] 
[t=00:53:23.273695][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:53:23.273710][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:53:23.273716][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:53:23.273723][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:53:23.273747][f=-000001] [GR::UpdateGLConfigs]
[t=00:53:23.273754][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:53:23.273766][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:53:23.273774][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:53:23.273778][f=-000001] [GR::InitGLState]
[t=00:53:23.273802][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:53:23.273809][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:53:23.275409][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1ms
[t=00:53:23.275428][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:53:23.275435][f=-000001] 
[t=00:53:23.275440][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:53:23.275446][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:53:23.275452][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Foi forçado o cancelamento de uma conexão existente pelo host remoto.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected