ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #106577

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.025902] [CpuId] found 10 cores and 20 logical cpus (mask: 0xfffff) of type general
[t=00:00:00.025916] [CpuId] setting logical cpu affinity mask to 0xfffff
[t=00:00:00.032044] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.032196] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.196013] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.196085] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.196144]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.196162]   
[t=00:00:00.196169]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.196175]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.196180]   Use "none" to disable the default log sections.
[t=00:00:00.196204] ============== </Log Sections> ==============

Failed rotating the log file
[t=00:00:00.196214] ============== <User Config> ==============
[t=00:00:00.196302]   AllowDeferredMapRendering = 1
[t=00:00:00.196308]   AllowDeferredModelRendering = 1
[t=00:00:00.196314]   BumpWaterAnisotropy = 2
[t=00:00:00.196319]   BumpWaterBlurReflection = 1
[t=00:00:00.196323]   BumpWaterDepthBits = 32
[t=00:00:00.196328]   BumpWaterReflection = 2
[t=00:00:00.196336]   BumpWaterTexSizeReflection = 256
[t=00:00:00.196376]   CamFreeScrollSpeed = 50
[t=00:00:00.196384]   CamMode = 1
[t=00:00:00.196399]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.196406]   EdgeMoveDynamic = 0
[t=00:00:00.196411]   EdgeMoveWidth = 0.003
[t=00:00:00.196434]   FPSFOV = 90
[t=00:00:00.196438]   FPSScrollSpeed = 50
[t=00:00:00.196465]   FontSize = 18
[t=00:00:00.196470]   GrassDetail = 0
[t=00:00:00.196474]   GroundDecals = 5
[t=00:00:00.196478]   GroundDetail = 120
[t=00:00:00.196482]   GroundScarAlphaFade = 1
[t=00:00:00.196486]   HangTimeout = 30
[t=00:00:00.196490]   HardwareCursor = 1
[t=00:00:00.196495]   InitialNetworkTimeout = 0
[t=00:00:00.196504]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.196509]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.196533]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.196538]   LinkOutgoingBandwidth = 131072
[t=00:00:00.196544]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.196549]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.196554]   MSAALevel = 8
[t=00:00:00.196559]   MaxParticles = 25000
[t=00:00:00.196563]   MaxSounds = 32
[t=00:00:00.196568]   MaximumTransmissionUnit = 0
[t=00:00:00.196575]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.196581]   MiniMapMarker = 0
[t=00:00:00.196586]   MouseDragScrollThreshold = 0
[t=00:00:00.196591]   NetworkLossFactor = 1
[t=00:00:00.196596]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.196601]   OverheadScrollSpeed = 50
[t=00:00:00.196605]   ReconnectTimeout = 0
[t=00:00:00.196610]   RotOverheadScrollSpeed = 50
[t=00:00:00.196614]   RotateLogFiles = 1
[t=00:00:00.196619]   ShadowMapSize = 8192
[t=00:00:00.196623]   Shadows = 1
[t=00:00:00.196630]   ShowClock = 0
[t=00:00:00.196635]   SoftParticles = 2
[t=00:00:00.196640]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.196645]   UnitIconDist = 250
[t=00:00:00.196650]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.196655]   UseLuaMemPools = 0
[t=00:00:00.196659]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.196664]   VFSCacheArchiveFiles = 0
[t=00:00:00.196668]   VSync = 0
[t=00:00:00.196673]   Water = 4
[t=00:00:00.196677]   XResolution = 1920
[t=00:00:00.196681]   YResolution = 1080
[t=00:00:00.196706]   snd_volmaster = 38
[t=00:00:00.196712]   snd_volui = 98
[t=00:00:00.196722] ============== </User Config> ==============

[t=00:00:00.196728] ============== <User System> ==============
[t=00:00:00.196733]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.196740]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.196746]        Compiler Version: gcc-13.2.0
[t=00:00:00.196773]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.196818]         Hardware Config: Intel(R) Core(TM) i9-10900F CPU @ 2.80GHz; 32680MB RAM, 37544MB pagefile
[t=00:00:00.196825]        Binary Word Size: 64-bit (native)
[t=00:00:00.196831]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.196836]      Physical CPU Cores: 10
[t=00:00:00.196840]       Logical CPU Cores: 20
[t=00:00:00.196845] ============== </User System> ==============

[t=00:00:00.197134] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.197139]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.197147]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.197152]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.197156]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.198216] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.198226] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.203830] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.214082]     Display (Generic PnP Monitor)=1 modes=114 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.214111]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.214118]         [ 9] 1680x1050x24bpp@144Hz
[t=00:00:00.214124]         [17] 1600x1024x24bpp@144Hz
[t=00:00:00.214129]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.214134]         [33] 1440x1080x24bpp@144Hz
[t=00:00:00.214139]         [41] 1440x900x24bpp@144Hz
[t=00:00:00.214143]         [45] 1366x768x24bpp@144Hz
[t=00:00:00.214148]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.214153]         [53] 1280x1024x24bpp@144Hz
[t=00:00:00.214158]         [59] 1280x960x24bpp@144Hz
[t=00:00:00.214167]         [63] 1280x800x24bpp@144Hz
[t=00:00:00.214172]         [67] 1280x768x24bpp@144Hz
[t=00:00:00.214177]         [71] 1280x720x24bpp@144Hz
[t=00:00:00.214182]         [78] 1176x664x24bpp@60Hz
[t=00:00:00.214186]         [81] 1152x864x24bpp@144Hz
[t=00:00:00.214191]         [85] 1024x768x24bpp@144Hz
[t=00:00:00.214196]         [91] 800x600x24bpp@144Hz
[t=00:00:00.214202]         [97] 720x576x24bpp@144Hz
[t=00:00:00.214206]         [102] 720x480x24bpp@144Hz
[t=00:00:00.214211]         [108] 640x480x24bpp@144Hz
[t=00:00:00.335947] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.336321] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.336334] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.367848] [GR::LogVersionInfo]
[t=00:00:00.367860]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.367866]     GL version  : 4.6.0 NVIDIA 537.42
[t=00:00:00.367870]     GL vendor   : NVIDIA Corporation
[t=00:00:00.367888]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.367893]     GLSL version: 4.60 NVIDIA
[t=00:00:00.367897]     GLEW version: 2.1.0
[t=00:00:00.367902]     GPU memory  : 12288MB (total) / 9743MB (available)
[t=00:00:00.367916]     SDL swap-int: 1
[t=00:00:00.367921]     SDL driver  : windows
[t=00:00:00.367925]     
[t=00:00:00.367929]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.367934]     GLSL shader support       : 1
[t=00:00:00.367938]     GL4 support               : 1
[t=00:00:00.367946]     FBO extension support     : 1
[t=00:00:00.367960]     NVX GPU mem-info support  : 1
[t=00:00:00.367967]     ATI GPU mem-info support  : 0
[t=00:00:00.367978]     Texture clamping to edge  : 1
[t=00:00:00.367985]     NPOT-texture support      : 1 (1)
[t=00:00:00.367991]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.367997]     texture query-LOD support : 1 (1)
[t=00:00:00.368002]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.368007]     Z-buffer depth            : 32 (-)
[t=00:00:00.368016]     primitive-restart support : 1 (1)
[t=00:00:00.368028]     clip-space control support: 1 (1)
[t=00:00:00.368034]     seamless cube-map support : 1 (1)
[t=00:00:00.368039]     frag-depth layout support : 1 (1)
[t=00:00:00.368044]     persistent maps support   : 1 (1)
[t=00:00:00.368049]     explicit attribs location : 1 (1)
[t=00:00:00.368054]     multi draw indirect       : 1 (-)
[t=00:00:00.368060]     array textures            : 1 (-)
[t=00:00:00.368065]     buffer copy support       : 1 (-)
[t=00:00:00.368070]     indirect draw             : 1 (-)
[t=00:00:00.368079]     base instance             : 1 (-)
[t=00:00:00.368084]     
[t=00:00:00.368088]     max. FBO samples              : 32
[t=00:00:00.368093]     max. FS/program texture slots : 32/192
[t=00:00:00.368098]     max. texture size             : 32768
[t=00:00:00.368105]     max. texture anisotropy level : 16.000000
[t=00:00:00.368110]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.368115]     max. draw-buffers             : 8
[t=00:00:00.368120]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.368128]     max. uniform buffer-bindings  : 84
[t=00:00:00.368133]     max. uniform block-size       : 64KB
[t=00:00:00.368138]     max. storage buffer-bindings  : 96
[t=00:00:00.368143]     max. storage block-size       : 2047MB
[t=00:00:00.368147]     
[t=00:00:00.368151]     enable AMD-hacks : 0
[t=00:00:00.368155]     compress MIP-maps: 0
[t=00:00:00.368190]     Number of compressed texture formats: 51
[t=00:00:00.368239]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.368295] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.368489] [GR::UpdateGLConfigs]
[t=00:00:00.368518] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.368524] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.368887] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.368898] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.368903] [GR::InitGLState]
[t=00:00:00.368954] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.465356] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.471296] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.471701] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.484250] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.484289] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.484591] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.487407] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.487421] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.487490] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.487543] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.509249] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.509599] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.510276] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.510755] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.567056] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms
[t=00:00:00.567070] [VFS] [SpringVFS::ReserveArchives<this=0000021443443bd0>]
[t=00:00:00.567315] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.569821] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021443443bd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.569849] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.624804] [ThreadPool::SetThreadCount][1] wanted=10 current=1 maximum=20 (init=1)
[t=00:00:00.625192] [ThreadPool::SetThreadCount][2] workers=9
[t=00:00:00.625248] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.625370] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.625456] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.625555] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.625727] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.625808] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.625908] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.625973] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.626602] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.626631] [Threading] Main thread CPU affinity mask set: 0xffe00
[t=00:00:00.626949][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.627012][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.627091][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.627106][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.627113][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.627139][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.630172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.630185][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.630193][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "24GL600F (NVIDIA High Definition Audio)"
[t=00:00:00.630205][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.639613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.641167][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002144361ef60(default) context=000002144342fa50  numChannels=2 frameSize=8
[t=00:00:00.641181][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.641190][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.641197][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.641204][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.641266][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.641298][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.641309][f=-000001] [Sound]   Devices:
[t=00:00:00.643239][f=-000001] [Sound]     [OpenAL Soft on 24GL600F (NVIDIA High Definition Audio)]
[t=00:00:00.643249][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.643259][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.643266][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.644001][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.644018][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.741259][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 278212 MB
[t=00:00:00.743024][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.747098][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.748052][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name CyberCloneAlpha
[t=00:00:01.322968][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:01.323913][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:01.332005][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.332491][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.381987][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.391368][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.391499][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.393134][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021443443bd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.405511][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.459647][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.459744][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.510658][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.566457][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.612308][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.612412][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.612463][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:39:58.045565][f=0067508] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:39:58.045620][f=0067508] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?
[t=00:39:58.310010][f=0067515] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?"
[t=00:39:58.477483][f=0067520] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?"
[t=00:39:58.547900][f=0067522] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?"
[t=00:40:01.515187][f=0067612] [unit_script.lua] Error: [string "scripts/turretgauss.lua"]:186: attempt to call field 'Script_OffsetAimAndColVol' (a nil value)
[t=00:40:01.515223][f=0067612] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:40:01.776118][f=0067619] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:01.949751][f=0067624] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:02.008730][f=0067626] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:02.562353][f=0067643] [unit_script.lua] Error: [string "scripts/turretemp.lua"]:40: attempt to call field 'Script_OffsetAimAndColVol' (a nil value)
[t=00:40:02.562383][f=0067643] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:40:02.562404][f=0067643] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:40:02.842847][f=0067651] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:02.990136][f=0067655] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:03.080954][f=0067658] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:03.511632][f=0067672] [unit_script.lua] Error: [string "scripts/turretgauss.lua"]:74: attempt to call field 'Script_OffsetAimAndColVol' (a nil value)
[t=00:40:03.511661][f=0067672] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:40:03.511717][f=0067672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?
[t=00:40:03.808784][f=0067680] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?"
[t=00:40:03.953031][f=0067684] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?"
[t=00:40:04.054565][f=0067687] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:936: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:985: in function <[string "LuaRules/gadgets.lua"]:983>
    (tail call): ?"
[t=00:40:13.163526][f=0067961] [unit_script.lua] Error: [string "scripts/turretemp.lua"]:40: attempt to call field 'Script_OffsetAimAndColVol' (a nil value)
[t=00:40:13.163557][f=0067961] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:40:13.163579][f=0067961] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
[t=00:40:13.433277][f=0067968] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:13.593584][f=0067973] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:13.666331][f=0067975] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:40:24.639305][f=0068305] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:40:24.639380][f=0068305] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:40:24.897479][f=0068312] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:25.073512][f=0068317] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:25.167285][f=0068320] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:25.762604][f=0068339] Error: QueryWeapon: bad return value, expected number
[t=00:40:26.104373][f=0068349] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:40:26.104438][f=0068349] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:40:26.362197][f=0068356] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:26.522930][f=0068361] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:26.611059][f=0068364] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:49.238613][f=0069044] Warning: vehcon_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238645][f=0069044] Warning: vehcon_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238676][f=0069044] Warning: vehcon_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238716][f=0069044] Warning: vehcon_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238745][f=0069044] Warning: vehcon_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238764][f=0069044] Warning: vehcon_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238800][f=0069044] Warning: vehcon_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:49.238818][f=0069044] Warning: vehcon_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:40:50.636368][f=0069085] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:40:50.636440][f=0069085] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:40:50.905151][f=0069093] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:51.068209][f=0069098] [Game::ClientReadNet][LOGMSG] sender="snowsit" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:40:51.103863][f=0069099] [Game::ClientReadNet][LOGMSG] sender="CyberCloneAlpha" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:41:08.755056][f=0069629] Error: QueryWeapon: bad return value, expected number
[t=00:41:18.793172][f=0069930] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:41:36.810056][f=0070471] game_message: AI has been destroyed!
[t=00:41:36.810216][f=0070471] game_message: North-West wins!
[t=00:41:36.810541][f=0070471] Submitting stats
[t=00:41:36.864839][f=0070471] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:41:36.951646][f=0070475] <autoquit> Autoquit canceled.
[t=00:41:38.102518][f=0070487] Warning: Bandwidth limit was reached for CyberCloneAlpha [packets delayed, 85424 sent]
[t=00:41:40.284500][f=0070500] [QuitAction] user exited to system
[t=00:41:40.299803][f=0070500] [SpringApp::Kill][1] fromRun=1
[t=00:41:40.299818][f=0070500] [ThreadPool::SetThreadCount][1] wanted=0 current=10 maximum=20 (init=0)
[t=00:41:40.326533][f=0070500]  [async=0] threads=10 tasks=8334423 {sum,avg}{exec,wait}time={{181881.219, 0.022}, {313571.781, 0.038}}ms
[t=00:41:40.326573][f=0070500]      thread=1 tasks=926047 {sum,min,max,avg}{exec,wait}time={{38595.395, 0.000, 71.424, 0.042}, {12449.143, 0.000, 18446744027136.000, 0.013}}ms
[t=00:41:40.326585][f=0070500]      thread=2 tasks=926047 {sum,min,max,avg}{exec,wait}time={{21221.604, 0.000, 61.038, 0.023}, {30818.545, 0.000, 18446744027136.000, 0.033}}ms
[t=00:41:40.326597][f=0070500]      thread=3 tasks=926047 {sum,min,max,avg}{exec,wait}time={{17467.816, 0.000, 65.328, 0.019}, {35164.352, 0.000, 18446744027136.000, 0.038}}ms
[t=00:41:40.326613][f=0070500]      thread=4 tasks=926047 {sum,min,max,avg}{exec,wait}time={{19512.090, 0.000, 72.078, 0.021}, {32994.879, 0.000, 18446744027136.000, 0.036}}ms
[t=00:41:40.326625][f=0070500]      thread=5 tasks=926047 {sum,min,max,avg}{exec,wait}time={{16511.561, 0.000, 63.012, 0.018}, {37321.711, 0.000, 18446744027136.000, 0.040}}ms
[t=00:41:40.326637][f=0070500]      thread=6 tasks=926047 {sum,min,max,avg}{exec,wait}time={{21637.156, 0.000, 63.306, 0.023}, {33382.125, 0.000, 18446744027136.000, 0.036}}ms
[t=00:41:40.326651][f=0070500]      thread=7 tasks=926047 {sum,min,max,avg}{exec,wait}time={{17298.582, 0.000, 29.830, 0.019}, {39726.359, 0.000, 18446744027136.000, 0.043}}ms
[t=00:41:40.326663][f=0070500]      thread=8 tasks=926047 {sum,min,max,avg}{exec,wait}time={{14633.631, 0.000, 34.482, 0.016}, {43594.340, 0.000, 18446744027136.000, 0.047}}ms
[t=00:41:40.326674][f=0070500]      thread=9 tasks=926047 {sum,min,max,avg}{exec,wait}time={{15003.390, 0.000, 64.475, 0.016}, {48120.320, 0.000, 9.101, 0.052}}ms
[t=00:41:40.326687][f=0070500]  [async=1] threads=10 tasks=9150 {sum,avg}{exec,wait}time={{68933.461, 7.534}, {20255028.000, 2213.664}}ms
[t=00:41:40.326699][f=0070500]      thread=1 tasks=1019 {sum,min,max,avg}{exec,wait}time={{7648.270, 0.000, 410.962, 7.506}, {2252388.750, 0.011, 7643.196, 2210.391}}ms
[t=00:41:40.326710][f=0070500]      thread=2 tasks=1004 {sum,min,max,avg}{exec,wait}time={{7656.108, 0.000, 410.360, 7.626}, {2242770.000, 0.018, 7643.194, 2233.835}}ms
[t=00:41:40.326725][f=0070500]      thread=3 tasks=1018 {sum,min,max,avg}{exec,wait}time={{7644.985, 0.001, 410.486, 7.510}, {2248678.750, 0.137, 7649.516, 2208.918}}ms
[t=00:41:40.326736][f=0070500]      thread=4 tasks=1015 {sum,min,max,avg}{exec,wait}time={{7658.144, 0.000, 464.852, 7.545}, {2249768.000, 0.005, 7646.393, 2216.520}}ms
[t=00:41:40.326747][f=0070500]      thread=5 tasks=1034 {sum,min,max,avg}{exec,wait}time={{7657.687, 0.000, 404.706, 7.406}, {2248676.500, 0.024, 7655.905, 2174.736}}ms
[t=00:41:40.326760][f=0070500]      thread=6 tasks=1028 {sum,min,max,avg}{exec,wait}time={{7661.351, 0.000, 404.986, 7.453}, {2249744.750, 0.049, 7640.919, 2188.468}}ms
[t=00:41:40.326772][f=0070500]      thread=7 tasks=1024 {sum,min,max,avg}{exec,wait}time={{7682.809, 0.000, 410.918, 7.503}, {2249908.500, 0.166, 7665.038, 2197.176}}ms
[t=00:41:40.326783][f=0070500]      thread=8 tasks=1007 {sum,min,max,avg}{exec,wait}time={{7664.756, 0.000, 410.918, 7.611}, {2257100.500, 0.055, 7658.844, 2241.411}}ms
[t=00:41:40.326797][f=0070500]      thread=9 tasks=1001 {sum,min,max,avg}{exec,wait}time={{7659.345, 0.000, 410.504, 7.652}, {2255991.250, 0.155, 7665.067, 2253.738}}ms
[t=00:41:40.326804][f=0070500] [ThreadPool::SetThreadCount][2] workers=0
[t=00:41:40.326811][f=0070500] [SpringApp::Kill][2]
[t=00:41:40.327239][f=0070500] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:41:40.327250][f=0070500] [Game::KillLua][1] dtor=0 luaUI=00000214f7397810
[t=00:41:40.327294][f=0070500] Start widgetHandler:Shutdown
[t=00:41:40.329806][f=0070500] Shutdown - SaveOrderList Complete
[t=00:41:40.335831][f=0070500] Writing last game win data
[t=00:41:40.339883][f=0070500] Shutdown - SaveConfigData Complete
[t=00:41:40.339896][f=0070500] Shutdown Widget - Chili Highlight
[t=00:41:40.339917][f=0070500] Shutdown Widget - Draw After Chili
[t=00:41:40.339926][f=0070500] Shutdown Widget - API Unit Tracker GL4
[t=00:41:40.339940][f=0070500] Shutdown Widget - EPIC Menu
[t=00:41:40.341024][f=0070500] Shutdown Widget - Depth of Field Shader
[t=00:41:40.341036][f=0070500] Shutdown Widget - Chili Widget Selector
[t=00:41:40.341916][f=0070500] Shutdown Widget - Chili Minimap
[t=00:41:40.342015][f=0070500] Shutdown Widget - Deferred rendering
[t=00:41:40.342025][f=0070500] SSAO: Deferred rendering disabled, disabling.
[t=00:41:40.357497][f=0070500] Shutdown Widget - Deferred rendering
[t=00:41:40.357515][f=0070500] SSAO: Deferred rendering disabled, disabling.
[t=00:41:40.358240][f=0070500] Shutdown Widget - Local Team Colors
[t=00:41:40.358251][f=0070500] Shutdown Widget - Display Keys 2
[t=00:41:40.358272][f=0070500] Shutdown Widget - Save Game Menu
[t=00:41:40.358289][f=0070500] Shutdown Widget - Highlight Model Api GL4
[t=00:41:40.358328][f=0070500] Shutdown Widget - Unit Icons
[t=00:41:40.358405][f=0070500] Shutdown Widget - Noises
[t=00:41:40.358414][f=0070500] Shutdown Widget - HealthBars
[t=00:41:40.359416][f=0070500] Shutdown Widget - BuildETA
[t=00:41:40.359429][f=0070500] Shutdown Widget - Selected Units GL4 2
[t=00:41:40.359448][f=0070500] Shutdown Widget - Outline No Shader
[t=00:41:40.359713][f=0070500] Shutdown Widget - Win Counter
[t=00:41:40.359730][f=0070500] Shutdown Widget - EndGame APM stats
[t=00:41:40.359741][f=0070500] Shutdown Widget - Modular Comm Info
[t=00:41:40.359750][f=0070500] Shutdown Widget - Defense Range Zero-K
[t=00:41:40.359897][f=0070500] Shutdown Widget - Stereo3D
[t=00:41:40.359938][f=0070500] Shutdown Widget - State Reverse and Latency
[t=00:41:40.359948][f=0070500] Shutdown Widget - Showeco and Grid Drawer
[t=00:41:40.359960][f=0070500] Shutdown Widget - Transport AI
[t=00:41:40.359970][f=0070500] Shutdown Widget - Missile Silo Range
[t=00:41:40.359987][f=0070500] Shutdown Widget - Point Tracker
[t=00:41:40.359996][f=0070500] Shutdown Widget - Startup Info and Selector
[t=00:41:40.360014][f=0070500] Shutdown Widget - Music Player v2
[t=00:41:40.360032][f=0070500] Shutdown Widget - MinimapEvents
[t=00:41:40.360042][f=0070500] Shutdown Widget - Local Widgets Config
[t=00:41:40.360056][f=0070500] Shutdown Widget - Highlight Geos
[t=00:41:40.360069][f=0070500] Shutdown Widget - Grab Input
[t=00:41:40.360161][f=0070500] Input grabbing is disabled!
[t=00:41:40.360175][f=0070500] Shutdown Widget - Darkening
[t=00:41:40.360190][f=0070500] Shutdown Widget - Context Menu
[t=00:41:40.360199][f=0070500] Shutdown Widget - Chili Spectator Panels
[t=00:41:40.360211][f=0070500] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:41:40.360226][f=0070500] Shutdown Widget - Chili Nuke Warning
[t=00:41:40.360237][f=0070500] Shutdown Widget - Chili EndGame Window
[t=00:41:40.360250][f=0070500] Shutdown Widget - Chili Economy Panel Default
[t=00:41:40.360343][f=0070500] Shutdown Widget - CameraShake
[t=00:41:40.360353][f=0070500] Shutdown Widget - Attack Warning
[t=00:41:40.360363][f=0070500] Shutdown Widget - Attack AoE
[t=00:41:40.360373][f=0070500] Shutdown Widget - Map Edge Extension
[t=00:41:40.360872][f=0070500] Shutdown Widget - Highlight Unit GL4 v2
[t=00:41:40.360884][f=0070500] Shutdown Widget - Selection Send
[t=00:41:40.360893][f=0070500] Shutdown Widget - LupsManager
[t=00:41:40.360918][f=0070500] Shutdown Widget - Newton Firezone
[t=00:41:40.360934][f=0070500] Shutdown Widget - Receive Units Indicator
[t=00:41:40.360944][f=0070500] Shutdown Widget - Chili Pro Console
[t=00:41:40.365475][f=0070500] Shutdown Widget - Persistent Build Height
[t=00:41:40.365488][f=0070500] Shutdown Widget - Lasso Terraform GUI
[t=00:41:40.365500][f=0070500] Shutdown Widget - Lups
[t=00:41:40.366068][f=0070500] Shutdown Widget - Chili Framework
[t=00:41:40.366080][f=0070500] Shutdown Widget - Mex Placement Handler
[t=00:41:40.366104][f=0070500] Shutdown Widget - Custom Markers
[t=00:41:40.366126][f=0070500] Shutdown Widget - Chili Core Selector
[t=00:41:40.366203][f=0070500] Shutdown Widget - Select Keys
[t=00:41:40.366220][f=0070500] Shutdown Widget - Pause Screen
[t=00:41:40.366350][f=0070500] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:41:40.366383][f=0070500] Shutdown Widget - Bloom Shader Deferred
[t=00:41:40.366558][f=0070500] Shutdown Widget - Text To Speech Control
[t=00:41:40.366569][f=0070500] Shutdown Widget - Layout Handler
[t=00:41:40.366589][f=0070500] Shutdown Widget - Color Blindness Correction
[t=00:41:40.366746][f=0070500] End widgetHandler:Shutdown
[t=00:41:40.414294][f=0070500] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 274074536, 0.0} allocedSize{int+, int-, ext}={0, 0, 40266680093}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040}
[t=00:41:40.418043][f=0070500] [Game::KillLua][2] dtor=0 luaGaia=0000021460795e20
[t=00:41:40.439412][f=0070500] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:41:40.439467][f=0070500] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:41:40.439494][f=0070500] [Game::KillLua][3] dtor=0 luaRules=00000214d2e70470
[t=00:41:40.439529][f=0070500] Start gadgetHandler:Shutdown
[t=00:41:40.439540][f=0070500] Shutdown - StartSetup
[t=00:41:40.439548][f=0070500] Shutdown - UnitMorph
[t=00:41:40.441191][f=0070500] Shutdown - Carrier Drones
[t=00:41:40.441222][f=0070500] Shutdown - Missile Silo Controller
[t=00:41:40.441231][f=0070500] Shutdown - Modular Comm Info
[t=00:41:40.441239][f=0070500] Shutdown - Terrain Texture Handler
[t=00:41:40.441249][f=0070500] Shutdown - UnitCloakShield
[t=00:41:40.441719][f=0070500] Shutdown - Starlight Handler
[t=00:41:40.441763][f=0070500] End gadgetHandler:Shutdown
[t=00:41:40.472654][f=0070500] Start gadgetHandler:Shutdown
[t=00:41:40.472671][f=0070500] Shutdown - Teleport Throw
[t=00:41:40.472680][f=0070500] Shutdown - UnitMorph
[t=00:41:40.472694][f=0070500] Shutdown - Commander Skin Renderer
[t=00:41:40.474690][f=0070500] Shutdown - Missile fired callins
[t=00:41:40.474703][f=0070500] Shutdown - Modular Comm Info
[t=00:41:40.474710][f=0070500] Shutdown - Retreat Command
[t=00:41:40.474736][f=0070500] Shutdown - Shockwaves
[t=00:41:40.474745][f=0070500] Shutdown - Unit tint API
[t=00:41:40.474765][f=0070500] Shutdown - Unit glow API
[t=00:41:40.474829][f=0070500] Shutdown - UnitCloakShield
[t=00:41:40.474876][f=0070500] Shutdown - Lups Cloak FX
[t=00:41:40.474983][f=0070500] Shutdown - Lups
[t=00:41:40.475799][f=0070500] Shutdown - Lups Shield
[t=00:41:40.475962][f=0070500] End gadgetHandler:Shutdown
[t=00:41:40.516841][f=0070500] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3640, 0.0} allocedSize{int+, int-, ext}={0, 0, 562127}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:41:40.520033][f=0070500] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:41:40.520115][f=0070500] [Game::KillLua][4] dtor=0
[t=00:41:40.520136][f=0070500] [Game::KillLua][5] dtor=0
[t=00:41:40.542474][f=0070500] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_09-22-18-044_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (9868271 bytes)
[t=00:41:40.542549][f=0070500] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:41:40.563883][f=0070500] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:41:40.563915][f=0070500] [Sound] [Sound::UpdateThread][3] #sources=32 #items=124
[t=00:41:40.564087][f=0070500] [Sound] [Sound::UpdateThread][4] ctx=000002144342fa50 dev=000002144361ef60
[t=00:41:40.564216][f=0070500] [Sound] [Sound::UpdateThread][5] ctx=000002144342fa50 dev=000002144361ef60
[t=00:41:40.564225][f=0070500] [Sound] [Sound::Cleanup][alcDestroyContext(000002144342fa50)]
[t=00:41:40.565521][f=0070500] [Sound] [Sound::Cleanup][alcCloseDevice(000002144361ef60)]
[t=00:41:40.566119][f=0070500] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:41:40.589233][f=0070500] [Sound] [Sound::UpdateThread][6]
[t=00:41:40.589910][f=0070500] [Game::~CGame][1]
[t=00:41:40.589923][f=0070500] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:41:40.589930][f=0070500] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:41:40.589937][f=0070500] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:41:40.589943][f=0070500] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:41:40.589949][f=0070500] [Game::KillLua][4] dtor=1
[t=00:41:40.589967][f=0070500] [Game::KillLua][5] dtor=1
[t=00:41:40.590255][f=0070500] [Game::KillMisc][1]
[t=00:41:40.590276][f=0070500] [Game::KillMisc][2]
[t=00:41:40.590514][f=0070500] [Game::KillMisc][3]
[t=00:41:40.590587][f=0070500] [Game::KillRendering][1]
[t=00:41:40.593793][f=0070500] [~CRectangleOverlapHandler] 7% overlap reduction
[t=00:41:40.638874][f=0070500] [3DOParser::Kill] allocated 1 pieces
[t=00:41:40.638891][f=0070500] [S3OParser::Kill] allocated 5579 pieces
[t=00:41:40.639250][f=0070500] [AssParser::Kill] allocated 677 pieces
[t=00:41:40.673633][f=0070500] [Game::KillInterface][1]
[t=00:41:40.673973][f=0070500] [Game::KillInterface][2]
[t=00:41:40.674377][f=0070500] [Game::KillSimulation][1]
[t=00:41:40.674455][f=0070500] [Game::KillSimulation][2]
[t=00:41:40.723119][f=0070500] [CCollisionHandler] dis-/continuous tests: 0/40928858
[t=00:41:40.723137][f=0070500] [Game::KillSimulation][3]
[t=00:41:40.728120][f=0070500] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:40.728310][f=0070500] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:40.728388][f=0070500] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:40.728434][f=0070500] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:40.729411][f=0070500] [~CRectangleOverlapHandler] 7% overlap reduction
[t=00:41:40.768171][f=0070500] [LosHandler::Kill] raycast instance cache-{hits,misses}={134900,393979}; shared=3%; cached=23%
[t=00:41:40.782156][f=0070500] [Game::KillSimulation][4]
[t=00:41:40.955146][f=0070500] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:41:40.955170][f=0070500] [Game::~CGame][2]
[t=00:41:40.955176][f=0070500] [Game::~CGame][3]
[t=00:41:40.955285][f=0070500] [SpringApp::Kill][3]
[t=00:41:40.955390][f=0070500] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13255787 bytes sent   in 65218 packets (203.254 bytes/packet)
    59582383 bytes recv'd in 67202 packets (886.616 bytes/packet)
    {0.039x, 0.007x} relative protocol overhead {up, down}
    389942 incoming chunks dropped, 565015 outgoing chunks resent
    57605 incoming chunks processed

[t=00:41:40.955428][f=0070500] [SpringApp::Kill][4] font=000002140172b600
[t=00:41:40.957915][f=0070500] [SpringApp::Kill][5]
[t=00:41:40.963529][f=0070500] [SpringApp::Kill][6]
[t=00:41:40.963829] [SpringApp::Kill][7]
[t=00:41:40.963947] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:40.963978] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4640, 1048576, 1048576}, EBO = {9216, 2097152, 2097152}
[t=00:41:40.963987] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:41:40.963995] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:41:40.964025] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1964, 65536, 65536}, EBO = {2946, 262144, 262144}
[t=00:41:40.964035] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:40.964043] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:41:40.964057] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {87088, 1048576, 1048576}, EBO = {130632, 2097152, 2097152}
[t=00:41:40.964069] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:41:40.964077] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:40.964090] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:40.964099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:41:40.964108] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1768, 1048576, 1048576}, EBO = {2652, 2097152, 2097152}
[t=00:41:41.015719] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:41:41.015740] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:41:41.015745] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:41:41.015750] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:41:41.015755] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:41:41.025196] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>]
[t=00:41:41.025215] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=0)] #archives[section]=2 #files[section]=8263
[t=00:41:41.025242] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (0000021443440430)
[t=00:41:41.025348] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021443398320)
[t=00:41:41.025589] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=12167ms
[t=00:41:41.025622]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms
[t=00:41:41.025641]     file="anims/cursorrepair.txt" indx=145 inflSize=0kb readTime=27ms
[t=00:41:41.025652]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms
[t=00:41:41.025662]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms
[t=00:41:41.025670]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms
[t=00:41:41.025679]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=22ms
[t=00:41:41.025694]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=22ms
[t=00:41:41.025706]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=21ms
[t=00:41:41.025715]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms
[t=00:41:41.025723]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=19ms
[t=00:41:41.030418] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=1)] #archives[section]=1 #files[section]=169
[t=00:41:41.030441] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000002144351dc10)
[t=00:41:41.034478] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:41:41.034493] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000021443440a60)
[t=00:41:41.034537] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000021443440380)
[t=00:41:41.034591] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000214434412a0)
[t=00:41:41.034675] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:41:41.034684] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:41:41.034784] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:41:41.034792] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:41:41.034799] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:41:41.034806] [VFS] [SpringVFS::DeleteArchives<this=0000021443443bd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:41:42.318274] [SpringApp::Kill][8]
[t=00:41:42.318299] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:41:42.318308] [WatchDog::Uninstall][1] hangDetectorThread=00007ff755bb80b0 (joinable=1)
[t=00:41:42.318314] [WatchDog::Uninstall][2]
[t=00:41:42.450463] [WatchDog::Uninstall][3]
[t=00:41:42.450476] [SpringApp::Kill][9]