ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106582

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002772] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.002786] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.005726] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005769] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.033981] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.034008] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.034019]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.034030]   
[t=00:00:00.034033]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.034036]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.034040]   Use "none" to disable the default log sections.
[t=00:00:00.034043] ============== </Log Sections> ==============

[t=00:00:00.034048] ============== <User Config> ==============
[t=00:00:00.034111]   AllowDeferredMapRendering = 1
[t=00:00:00.034116]   AllowDeferredModelRendering = 1
[t=00:00:00.034119]   AnimationMT = 0
[t=00:00:00.034122]   BumpWaterAnisotropy = 2
[t=00:00:00.034125]   BumpWaterBlurReflection = 1
[t=00:00:00.034130]   BumpWaterDepthBits = 32
[t=00:00:00.034133]   BumpWaterReflection = 2
[t=00:00:00.034137]   BumpWaterRefraction = 2
[t=00:00:00.034140]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.034143]   CamFreeScrollSpeed = 50
[t=00:00:00.034149]   CamMode = 1
[t=00:00:00.034152]   CubeTexSizeReflection = 1024
[t=00:00:00.034155]   CubeTexSizeSpecular = 1024
[t=00:00:00.034159]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.034163]   EdgeMoveDynamic = 0
[t=00:00:00.034166]   EdgeMoveWidth = 0.003
[t=00:00:00.034169]   FPSFOV = 90
[t=00:00:00.034172]   FPSScrollSpeed = 50
[t=00:00:00.034175]   FontSize = 18
[t=00:00:00.034178]   GrassDetail = 0
[t=00:00:00.034181]   GroundDecals = 10
[t=00:00:00.034183]   GroundDetail = 180
[t=00:00:00.034189]   HangTimeout = 30
[t=00:00:00.034192]   HardwareCursor = 1
[t=00:00:00.034196]   InitialNetworkTimeout = 0
[t=00:00:00.034199]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.034202]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.034205]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.034208]   LinkOutgoingBandwidth = 131072
[t=00:00:00.034212]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.034216]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.034219]   MSAALevel = 8
[t=00:00:00.034223]   MaxParticles = 50000
[t=00:00:00.034226]   MaxSounds = 32
[t=00:00:00.034228]   MaximumTransmissionUnit = 0
[t=00:00:00.034231]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.034234]   MiniMapMarker = 0
[t=00:00:00.034237]   MouseDragScrollThreshold = 0
[t=00:00:00.034240]   NetworkLossFactor = 1
[t=00:00:00.034243]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.034246]   OverheadScrollSpeed = 50
[t=00:00:00.034249]   ReconnectTimeout = 0
[t=00:00:00.034252]   RotOverheadScrollSpeed = 50
[t=00:00:00.034256]   RotateLogFiles = 1
[t=00:00:00.034259]   ShadowMapSize = 16384
[t=00:00:00.034263]   Shadows = 1
[t=00:00:00.034265]   ShowClock = 0
[t=00:00:00.034268]   SoftParticles = 2
[t=00:00:00.034272]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.034275]   UnitIconDist = 151
[t=00:00:00.034278]   UpdateBoundingVolumeMT = 0
[t=00:00:00.034282]   UpdateWeaponVectorsMT = 0
[t=00:00:00.034287]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.034291]   UseLuaMemPools = 0
[t=00:00:00.034310]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.034313]   VFSCacheArchiveFiles = 0
[t=00:00:00.034316]   VSync = 0
[t=00:00:00.034319]   Water = 4
[t=00:00:00.034321]   XResolution = 2560
[t=00:00:00.034324]   YResolution = 1440
[t=00:00:00.034327]   snd_volmaster = 9
[t=00:00:00.034333] ============== </User Config> ==============

[t=00:00:00.034336] ============== <User System> ==============
[t=00:00:00.034339]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.034346]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.034351]        Compiler Version: gcc-13.2.0
[t=00:00:00.034373]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.034400]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.034404]        Binary Word Size: 64-bit (native)
[t=00:00:00.034407]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.034411]      Physical CPU Cores: 8
[t=00:00:00.034413]       Logical CPU Cores: 16
[t=00:00:00.034418] ============== </User System> ==============

[t=00:00:00.034510] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.034514]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.034516]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.034519]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.034522]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.035049] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.035062] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038917] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.040914]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.040922]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.040925]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.040929]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.040932]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.040936]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.040941]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.040943]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.040953]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.040958]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.040962]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.040964]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.040967]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.040970]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.040973]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.040976]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.040979]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.040982]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.040985]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.040990]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.040993]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.040996]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.040998]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.041002]         [42] 800x600x24bpp@60Hz
[t=00:00:00.041004]         [43] 720x576x24bpp@50Hz
[t=00:00:00.041007]         [44] 720x480x24bpp@60Hz
[t=00:00:00.041010]         [46] 640x480x24bpp@60Hz
[t=00:00:00.192087] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.192341] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.192349] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.209945] [GR::LogVersionInfo]
[t=00:00:00.209953]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.209956]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.209959]     GL vendor   : NVIDIA Corporation
[t=00:00:00.209962]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.209974]     GLSL version: 4.60 NVIDIA
[t=00:00:00.209976]     GLEW version: 2.1.0
[t=00:00:00.209979]     GPU memory  : 16376MB (total) / 12243MB (available)
[t=00:00:00.209989]     SDL swap-int: 1
[t=00:00:00.209992]     SDL driver  : windows
[t=00:00:00.209994]     
[t=00:00:00.209997]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.209999]     GLSL shader support       : 1
[t=00:00:00.210002]     GL4 support               : 1
[t=00:00:00.210005]     FBO extension support     : 1
[t=00:00:00.210017]     NVX GPU mem-info support  : 1
[t=00:00:00.210022]     ATI GPU mem-info support  : 0
[t=00:00:00.210031]     Texture clamping to edge  : 1
[t=00:00:00.210036]     NPOT-texture support      : 1 (1)
[t=00:00:00.210040]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.210044]     texture query-LOD support : 1 (1)
[t=00:00:00.210047]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.210050]     Z-buffer depth            : 32 (-)
[t=00:00:00.210056]     primitive-restart support : 1 (1)
[t=00:00:00.210059]     clip-space control support: 1 (1)
[t=00:00:00.210065]     seamless cube-map support : 1 (1)
[t=00:00:00.210068]     frag-depth layout support : 1 (1)
[t=00:00:00.210071]     persistent maps support   : 1 (1)
[t=00:00:00.210076]     explicit attribs location : 1 (1)
[t=00:00:00.210079]     multi draw indirect       : 1 (-)
[t=00:00:00.210083]     array textures            : 1 (-)
[t=00:00:00.210085]     buffer copy support       : 1 (-)
[t=00:00:00.210088]     indirect draw             : 1 (-)
[t=00:00:00.210091]     base instance             : 1 (-)
[t=00:00:00.210094]     
[t=00:00:00.210098]     max. FBO samples              : 32
[t=00:00:00.210102]     max. FS/program texture slots : 32/192
[t=00:00:00.210105]     max. texture size             : 32768
[t=00:00:00.210110]     max. texture anisotropy level : 16.000000
[t=00:00:00.210114]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.210117]     max. draw-buffers             : 8
[t=00:00:00.210120]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.210123]     max. uniform buffer-bindings  : 84
[t=00:00:00.210128]     max. uniform block-size       : 64KB
[t=00:00:00.210131]     max. storage buffer-bindings  : 96
[t=00:00:00.210134]     max. storage block-size       : 2047MB
[t=00:00:00.210137]     
[t=00:00:00.210139]     enable AMD-hacks : 0
[t=00:00:00.210142]     compress MIP-maps: 0
[t=00:00:00.210176]     Number of compressed texture formats: 23
[t=00:00:00.210190]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.210212] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.210355] [GR::UpdateGLConfigs]
[t=00:00:00.210379] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.210382] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.210645] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.210653] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.210656] [GR::InitGLState]
[t=00:00:00.210689] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.292349] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.293730] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.294014] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.296831] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.296843] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.297065] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.298347] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.298355] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.298380] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.298412] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.309146] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.309309] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.309580] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.309665] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.316357] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.316368] [VFS] [SpringVFS::ReserveArchives<this=000001dffc141f60>]
[t=00:00:00.316441] [VFS] [SpringVFS::AddArchive<this=000001dffc141f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.317555] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dffc141f60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.317561] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.390056] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.390244] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.390336] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.390383] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.390471] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.390475] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.390592] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.390722] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.390791] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.390814] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.391066][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.391114][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.391157][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.391172][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.391176][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.391202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.394517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.394527][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.394537][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.394542][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.394546][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.394551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.451257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.452467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dffc3323b0(default) context=000001dffc20f6c0  numChannels=2 frameSize=8
[t=00:00:00.452479][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.452485][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.452488][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.452492][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.452539][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.452558][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.452567][f=-000001] [Sound]   Devices:
[t=00:00:00.454392][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.454408][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.454415][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.454422][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.454443][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.454451][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.455014][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.455027][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.500502][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 134250 MB
[t=00:00:00.501496][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.519937][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.520696][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name Tommyknocker
[t=00:00:00.771994][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0)
[t=00:00:00.772346][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dffc141f60>(arName="Death Valley v1", overwrite=false)] section=1 cached=0
[t=00:00:00.772505][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dffc141f60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.772633][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.772902][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dffc141f60>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.778202][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dffc141f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.778311][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dffc141f60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.779889][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:00.779942][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.779978][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.780408][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.780453][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.780486][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.780507][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.780826][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1605;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=90;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Brutal (1);
version=;
shortname=1052188CircuitAIBrutal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=fb167015-ae6c-44aa-992d-8c17f633e145;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Death Valley v1;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=56591;
dumpgamestateondesync=1;
hostport=8473;
}
"
------- TRUNCATED -------
[t=00:00:11.313682][f=-000001] SetSunLighting
[t=00:00:11.314004][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.314114][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.314880][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.315056][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.316732][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.316881][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.316888][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.316984][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.317593][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.322948][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.325075][f=-000001] Writing last game win data
[t=00:00:11.327637][f=-000001] LuaUI v0.3
[t=00:00:11.387824][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.404253][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.404294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.404579][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.404595][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:11.406152][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:11.408379][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:11.408553][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:11.408567][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:11.408777][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:11.408783][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 10752 (x96, z112)
[t=00:00:11.411184][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:11.416128][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 91.11%
[t=00:00:11.416141][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -144.00
[t=00:00:11.416154][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 387.03
[t=00:00:11.416163][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 90.048363% of the map. (used by 33 unit-defs)
[t=00:00:11.416192][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:11.416241][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:11.416273][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 6.482515% of the map. (used by 2 unit-defs)
[t=00:00:11.416280][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.928944% of the map. (used by 1 unit-defs)
[t=00:00:11.419805][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 94.80% of the map. (used by 356 unit-defs)
[t=00:00:11.420030][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 4 Map-Area(s) occupying 6.48% of the map. (used by 6 unit-defs)
[t=00:00:11.423406][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 86.82% of the map. (used by 32 unit-defs)
[t=00:00:11.426761][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 94.81% of the map. (used by 5 unit-defs)
[t=00:00:11.430689][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.433893][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 92.00% of the map. (used by 10 unit-defs)
[t=00:00:11.437224][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 91.66% of the map. (used by 4 unit-defs)
[t=00:00:11.440652][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 85.52% of the map. (used by 13 unit-defs)
[t=00:00:11.443964][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 86.49% of the map. (used by 3 unit-defs)
[t=00:00:11.444301][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 4 Map-Area(s) occupying 7.32% of the map. (used by 8 unit-defs)
[t=00:00:11.447326][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 77.74% of the map. (used by 21 unit-defs)
[t=00:00:11.480009][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Death_Valley_v1.json)
[t=00:00:11.480162][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:11.481403][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:11.481541][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:11.481799][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:11.482331][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:11.482437][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:11.484554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:11.506433][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:11.506682][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.506689][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 102ms
[t=00:00:11.512821][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11615, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949062}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0119}
[t=00:00:11.862380][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.036130][f=-000001] GameID: ba615466d525c80595b937ba9d33d46f
[t=00:00:12.036368][f=-000001] Connection attempt from Tommyknocker
[t=00:00:12.036373][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.036453][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.036475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:12.036489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.036498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]"
[t=00:00:12.036509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]"
[t=00:00:12.036564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001e08520ddd0,0000000000000000}][locale="C"]"
[t=00:00:12.064136][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.227481][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:22.160119][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:35.842883][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:04:54.526784][f=0007758] [SpringApp::Kill][1] fromRun=1
[t=00:04:54.526797][f=0007758] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:54.550352][f=0007758]  [async=0] threads=8 tasks=512148 {sum,avg}{exec,wait}time={{4727.237, 0.009}, {22634.199, 0.044}}ms
[t=00:04:54.550366][f=0007758]      thread=1 tasks=73164 {sum,min,max,avg}{exec,wait}time={{804.154, 0.000, 26.477, 0.011}, {427.099, 0.000, 18446744027136.000, 0.006}}ms
[t=00:04:54.550376][f=0007758]      thread=2 tasks=73164 {sum,min,max,avg}{exec,wait}time={{724.028, 0.000, 52.155, 0.010}, {1837.837, 0.000, 18446744027136.000, 0.025}}ms
[t=00:04:54.550388][f=0007758]      thread=3 tasks=73164 {sum,min,max,avg}{exec,wait}time={{677.146, 0.000, 26.247, 0.009}, {2140.219, 0.000, 18446744027136.000, 0.029}}ms
[t=00:04:54.550394][f=0007758]      thread=4 tasks=73164 {sum,min,max,avg}{exec,wait}time={{659.350, 0.000, 31.124, 0.009}, {2548.427, 0.000, 18446744027136.000, 0.035}}ms
[t=00:04:54.550401][f=0007758]      thread=5 tasks=73164 {sum,min,max,avg}{exec,wait}time={{608.636, 0.000, 9.039, 0.008}, {4083.843, 0.000, 18446744027136.000, 0.056}}ms
[t=00:04:54.550408][f=0007758]      thread=6 tasks=73164 {sum,min,max,avg}{exec,wait}time={{615.218, 0.000, 26.602, 0.008}, {5207.544, 0.000, 8.290, 0.071}}ms
[t=00:04:54.550415][f=0007758]      thread=7 tasks=73164 {sum,min,max,avg}{exec,wait}time={{638.704, 0.000, 52.131, 0.009}, {6389.230, 0.000, 9.047, 0.087}}ms
[t=00:04:54.550424][f=0007758]  [async=1] threads=8 tasks=2114 {sum,avg}{exec,wait}time={{21443.111, 10.143}, {3991167.750, 1887.970}}ms
[t=00:04:54.550434][f=0007758]      thread=1 tasks=304 {sum,min,max,avg}{exec,wait}time={{3063.431, 0.000, 218.840, 10.077}, {570538.562, 0.325, 3069.913, 1876.772}}ms
[t=00:04:54.550443][f=0007758]      thread=2 tasks=302 {sum,min,max,avg}{exec,wait}time={{3064.927, 0.000, 218.585, 10.149}, {573130.000, 0.112, 3069.876, 1897.781}}ms
[t=00:04:54.550450][f=0007758]      thread=3 tasks=300 {sum,min,max,avg}{exec,wait}time={{3054.618, 0.000, 218.510, 10.182}, {573491.938, 0.172, 3072.080, 1911.640}}ms
[t=00:04:54.550457][f=0007758]      thread=4 tasks=302 {sum,min,max,avg}{exec,wait}time={{3064.985, 0.000, 218.937, 10.149}, {566223.812, 0.191, 3069.921, 1874.913}}ms
[t=00:04:54.550465][f=0007758]      thread=5 tasks=302 {sum,min,max,avg}{exec,wait}time={{3055.670, 0.000, 218.956, 10.118}, {563761.125, 0.301, 3068.375, 1866.759}}ms
[t=00:04:54.550476][f=0007758]      thread=6 tasks=303 {sum,min,max,avg}{exec,wait}time={{3067.556, 0.000, 218.482, 10.124}, {574242.438, 0.427, 3072.494, 1895.190}}ms
[t=00:04:54.550483][f=0007758]      thread=7 tasks=301 {sum,min,max,avg}{exec,wait}time={{3071.923, 0.000, 218.991, 10.206}, {569779.875, 0.062, 3072.433, 1892.956}}ms
[t=00:04:54.550488][f=0007758] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:54.550494][f=0007758] [SpringApp::Kill][2]
[t=00:04:54.550799][f=0007758] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:54.550807][f=0007758] [Game::KillLua][1] dtor=0 luaUI=000001e1110fc1c0
[t=00:04:54.550836][f=0007758] Start widgetHandler:Shutdown
[t=00:04:54.552372][f=0007758] Shutdown - SaveOrderList Complete
[t=00:04:54.557913][f=0007758] Writing last game win data
[t=00:04:54.560669][f=0007758] Shutdown - SaveConfigData Complete
[t=00:04:54.560684][f=0007758] Shutdown Widget - Chili Highlight
[t=00:04:54.560704][f=0007758] Shutdown Widget - Draw After Chili
[t=00:04:54.560710][f=0007758] Shutdown Widget - API Unit Tracker GL4
[t=00:04:54.560718][f=0007758] Shutdown Widget - EPIC Menu
[t=00:04:54.561428][f=0007758] Shutdown Widget - Depth of Field Shader
[t=00:04:54.562110][f=0007758] Shutdown Widget - Chili Widget Selector
[t=00:04:54.562732][f=0007758] Shutdown Widget - Chili Minimap
[t=00:04:54.562808][f=0007758] Shutdown Widget - Deferred rendering
[t=00:04:54.562821][f=0007758] SSAO: Deferred rendering disabled, disabling.
[t=00:04:54.572739][f=0007758] Shutdown Widget - Deferred rendering
[t=00:04:54.572751][f=0007758] SSAO: Deferred rendering disabled, disabling.
[t=00:04:54.573333][f=0007758] Shutdown Widget - Local Team Colors
[t=00:04:54.573341][f=0007758] Shutdown Widget - Display Keys 2
[t=00:04:54.573357][f=0007758] Shutdown Widget - Save Game Menu
[t=00:04:54.573363][f=0007758] Shutdown Widget - Highlight Model Api GL4
[t=00:04:54.573398][f=0007758] Shutdown Widget - Unit Icons
[t=00:04:54.573419][f=0007758] Shutdown Widget - Noises
[t=00:04:54.573425][f=0007758] Shutdown Widget - HealthBars
[t=00:04:54.574058][f=0007758] Shutdown Widget - Selected Units GL4 2
[t=00:04:54.574073][f=0007758] Shutdown Widget - BuildETA
[t=00:04:54.574080][f=0007758] Shutdown Widget - Win Counter
[t=00:04:54.574086][f=0007758] Shutdown Widget - EndGame APM stats
[t=00:04:54.574857][f=0007758] Shutdown Widget - Modular Comm Info
[t=00:04:54.574865][f=0007758] Shutdown Widget - Map Draw Blocker
[t=00:04:54.574882][f=0007758] Shutdown Widget - Reclaim Field Highlight
[t=00:04:54.574892][f=0007758] Shutdown Widget - Stereo3D
[t=00:04:54.574923][f=0007758] Shutdown Widget - State Reverse and Latency
[t=00:04:54.574930][f=0007758] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:54.574938][f=0007758] Shutdown Widget - Point Tracker
[t=00:04:54.574944][f=0007758] Shutdown Widget - Music Player v2
[t=00:04:54.574976][f=0007758] Shutdown Widget - Missile Silo Range
[t=00:04:54.574986][f=0007758] Shutdown Widget - MinimapEvents
[t=00:04:54.574994][f=0007758] Shutdown Widget - Local Widgets Config
[t=00:04:54.575001][f=0007758] Shutdown Widget - Transport AI
[t=00:04:54.575009][f=0007758] Shutdown Widget - Highlight Geos
[t=00:04:54.575015][f=0007758] Shutdown Widget - Grab Input
[t=00:04:54.575120][f=0007758] Input grabbing is disabled!
[t=00:04:54.575127][f=0007758] Shutdown Widget - Defense Range Zero-K
[t=00:04:54.575134][f=0007758] Shutdown Widget - Darkening
[t=00:04:54.575146][f=0007758] Shutdown Widget - Context Menu
[t=00:04:54.575152][f=0007758] Shutdown Widget - Chili Spectator Panels
[t=00:04:54.575159][f=0007758] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:54.575169][f=0007758] Shutdown Widget - Chili Nuke Warning
[t=00:04:54.575177][f=0007758] Shutdown Widget - Chili EndGame Window
[t=00:04:54.575185][f=0007758] Shutdown Widget - Chili Economy Panel Default
[t=00:04:54.575244][f=0007758] Shutdown Widget - Startup Info and Selector
[t=00:04:54.575258][f=0007758] Shutdown Widget - CameraShake
[t=00:04:54.575264][f=0007758] Shutdown Widget - Attack Warning
[t=00:04:54.575271][f=0007758] Shutdown Widget - Attack AoE
[t=00:04:54.575277][f=0007758] Shutdown Widget - Map Edge Extension
[t=00:04:54.575609][f=0007758] Shutdown Widget - Selection Send
[t=00:04:54.575619][f=0007758] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:54.575626][f=0007758] Shutdown Widget - LupsManager
[t=00:04:54.575636][f=0007758] Shutdown Widget - Newton Firezone
[t=00:04:54.575647][f=0007758] Shutdown Widget - Receive Units Indicator
[t=00:04:54.575655][f=0007758] Shutdown Widget - Chili Pro Console
[t=00:04:54.576300][f=0007758] Shutdown Widget - Persistent Build Height
[t=00:04:54.576309][f=0007758] Shutdown Widget - Lasso Terraform GUI
[t=00:04:54.576315][f=0007758] Shutdown Widget - Lups
[t=00:04:54.576715][f=0007758] Shutdown Widget - Chili Framework
[t=00:04:54.576723][f=0007758] Shutdown Widget - Mex Placement Handler
[t=00:04:54.576741][f=0007758] Shutdown Widget - Custom Markers
[t=00:04:54.576756][f=0007758] Shutdown Widget - Chili Core Selector
[t=00:04:54.576808][f=0007758] Shutdown Widget - Select Keys
[t=00:04:54.576820][f=0007758] Shutdown Widget - Pause Screen
[t=00:04:54.576923][f=0007758] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:54.576945][f=0007758] Shutdown Widget - Bloom Shader Deferred
[t=00:04:54.577040][f=0007758] Shutdown Widget - Text To Speech Control
[t=00:04:54.577047][f=0007758] Shutdown Widget - Layout Handler
[t=00:04:54.577057][f=0007758] Shutdown Widget - Color Blindness Correction
[t=00:04:54.577114][f=0007758] End widgetHandler:Shutdown
[t=00:04:54.615572][f=0007758] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17874404, 0.0} allocedSize{int+, int-, ext}={0, 0, 3395702023}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=00:04:54.617605][f=0007758] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:54.617615][f=0007758] [Game::KillLua][3] dtor=0 luaRules=000001e08520ddd0
[t=00:04:54.617649][f=0007758] Start gadgetHandler:Shutdown
[t=00:04:54.617655][f=0007758] Shutdown - StartSetup
[t=00:04:54.617661][f=0007758] Shutdown - UnitMorph
[t=00:04:54.617864][f=0007758] Shutdown - Carrier Drones
[t=00:04:54.617871][f=0007758] Shutdown - Missile Silo Controller
[t=00:04:54.617877][f=0007758] Shutdown - Modular Comm Info
[t=00:04:54.617882][f=0007758] Shutdown - Terrain Texture Handler
[t=00:04:54.617888][f=0007758] Shutdown - UnitCloakShield
[t=00:04:54.617957][f=0007758] Shutdown - Starlight Handler
[t=00:04:54.617966][f=0007758] End gadgetHandler:Shutdown
[t=00:04:54.626295][f=0007758] Start gadgetHandler:Shutdown
[t=00:04:54.626307][f=0007758] Shutdown - Teleport Throw
[t=00:04:54.626315][f=0007758] Shutdown - UnitMorph
[t=00:04:54.626326][f=0007758] Shutdown - Commander Skin Renderer
[t=00:04:54.626643][f=0007758] Shutdown - Missile fired callins
[t=00:04:54.626650][f=0007758] Shutdown - Modular Comm Info
[t=00:04:54.626656][f=0007758] Shutdown - Retreat Command
[t=00:04:54.626676][f=0007758] Shutdown - Shockwaves
[t=00:04:54.626683][f=0007758] Shutdown - Unit tint API
[t=00:04:54.626694][f=0007758] Shutdown - Unit glow API
[t=00:04:54.626705][f=0007758] Shutdown - UnitCloakShield
[t=00:04:54.626722][f=0007758] Shutdown - Lups Cloak FX
[t=00:04:54.626728][f=0007758] Shutdown - Lups
[t=00:04:54.627320][f=0007758] Shutdown - Lups Shield
[t=00:04:54.627350][f=0007758] End gadgetHandler:Shutdown
[t=00:04:54.641357][f=0007758] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 603, 0.0} allocedSize{int+, int-, ext}={0, 0, 90898}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017}
[t=00:04:54.643215][f=0007758] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:54.643253][f=0007758] [Game::KillLua][4] dtor=0
[t=00:04:54.643265][f=0007758] [Game::KillLua][5] dtor=0
[t=00:04:54.646160][f=0007758] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_10-34-36-558_Death Valley v1_105.1.1-2457-g8095d30 BAR105.sdfz" (190973 bytes)
[t=00:04:54.646217][f=0007758] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:54.679712][f=0007758] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:54.679734][f=0007758] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:04:54.679968][f=0007758] [Sound] [Sound::UpdateThread][4] ctx=000001dffc20f6c0 dev=000001dffc3323b0
[t=00:04:54.680046][f=0007758] [Sound] [Sound::UpdateThread][5] ctx=000001dffc20f6c0 dev=000001dffc3323b0
[t=00:04:54.680054][f=0007758] [Sound] [Sound::Cleanup][alcDestroyContext(000001dffc20f6c0)]
[t=00:04:54.682431][f=0007758] [Sound] [Sound::Cleanup][alcCloseDevice(000001dffc3323b0)]
[t=00:04:54.682527][f=0007758] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:54.713873][f=0007758] [Sound] [Sound::UpdateThread][6]
[t=00:04:54.714354][f=0007758] [Game::~CGame][1]
[t=00:04:54.714363][f=0007758] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:54.714368][f=0007758] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:54.714372][f=0007758] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:54.714376][f=0007758] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:54.714381][f=0007758] [Game::KillLua][4] dtor=1
[t=00:04:54.714393][f=0007758] [Game::KillLua][5] dtor=1
[t=00:04:54.714429][f=0007758] [Game::KillMisc][1]
[t=00:04:54.714433][f=0007758] [Game::KillMisc][2]
[t=00:04:54.714440][f=0007758] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:54.729231][f=0007758] [Game::KillMisc][3]
[t=00:04:54.729309][f=0007758] [Game::KillRendering][1]
[t=00:04:54.732015][f=0007758] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:04:54.773476][f=0007758] [3DOParser::Kill] allocated 1 pieces
[t=00:04:54.773491][f=0007758] [S3OParser::Kill] allocated 5518 pieces
[t=00:04:54.773979][f=0007758] [AssParser::Kill] allocated 674 pieces
[t=00:04:54.802130][f=0007758] [Game::KillInterface][1]
[t=00:04:54.802466][f=0007758] [Game::KillInterface][2]
[t=00:04:54.802797][f=0007758] [Game::KillSimulation][1]
[t=00:04:54.802857][f=0007758] [Game::KillSimulation][2]
[t=00:04:54.825264][f=0007758] [CCollisionHandler] dis-/continuous tests: 0/528638
[t=00:04:54.825276][f=0007758] [Game::KillSimulation][3]
[t=00:04:54.827218][f=0007758] [~CPathCache(24x28)] cacheHits=16 hitPercentage=8% numHashColls=0 maxCacheSize=185
[t=00:04:54.827307][f=0007758] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:54.827373][f=0007758] [~CPathCache(48x56)] cacheHits=74 hitPercentage=35% numHashColls=0 maxCacheSize=135
[t=00:04:54.827393][f=0007758] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:54.831650][f=0007758] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:04:54.837165][f=0007758] [LosHandler::Kill] raycast instance cache-{hits,misses}={533,3484}; shared=0%; cached=13%
[t=00:04:54.841691][f=0007758] [Game::KillSimulation][4]
[t=00:04:54.919017][f=0007758] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:04:54.919036][f=0007758] [Game::~CGame][2]
[t=00:04:54.919041][f=0007758] [Game::~CGame][3]
[t=00:04:54.919169][f=0007758] [SpringApp::Kill][3]
[t=00:04:54.919263][f=0007758] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1085801 bytes sent   in 7105 packets (152.822 bytes/packet)
    328689 bytes recv'd in 3559 packets (92.354 bytes/packet)
    {0.063x, 0.065x} relative protocol overhead {up, down}
    6196 incoming chunks dropped, 30208 outgoing chunks resent
    3679 incoming chunks processed

[t=00:04:54.919289][f=0007758] [SpringApp::Kill][4] font=000001dfd8ff2880
[t=00:04:54.921628][f=0007758] [SpringApp::Kill][5]
[t=00:04:54.924351][f=0007758] [SpringApp::Kill][6]
[t=00:04:54.924362] [SpringApp::Kill][7]
[t=00:04:54.924420] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:54.924426] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {832, 1048576, 1048576}, EBO = {1280, 2097152, 2097152}
[t=00:04:54.924431] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:54.924438] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:54.924443] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:04:54.924448] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:54.924453] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:04:54.924460] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18884, 1048576, 1048576}, EBO = {28326, 2097152, 2097152}
[t=00:04:54.924465] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:54.924470] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:54.924476] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:54.924481] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:54.924486] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152}
[t=00:04:55.023821] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:55.023829] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:55.023833] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:55.023836] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:04:55.023839] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:55.024141] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>]
[t=00:04:55.024146] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:04:55.024157] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001dffc7dccf0)
[t=00:04:55.024247] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1504ms
[t=00:04:55.024257]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=00:04:55.024261]     file="gamedata/sidedata.lua" indx=990 inflSize=1kb readTime=20ms
[t=00:04:55.024267]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:04:55.024271]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:04:55.024275]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:04:55.024278]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms
[t=00:04:55.024282]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:04:55.024288]     file="effects/mary_sue.lua" indx=832 inflSize=5kb readTime=15ms
[t=00:04:55.024291]     file="sounds/music/peace/a whole world on paper.ogg" indx=6343 inflSize=2558kb readTime=15ms
[t=00:04:55.024295]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:04:55.025099] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=1)] #archives[section]=1 #files[section]=14
[t=00:04:55.025107] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (000001dffc1179d0)
[t=00:04:55.039954] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:55.039963] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001dffc20fe50)
[t=00:04:55.040028] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001dffc2101c0)
[t=00:04:55.040088] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001dffc210480)
[t=00:04:55.040127] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:55.040132] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:55.040137] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:55.040144] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:55.040148] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:55.040152] [VFS] [SpringVFS::DeleteArchives<this=000001dffc141f60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:55.040322] [SpringApp::Kill][8]
[t=00:04:55.040326] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:55.040332] [WatchDog::Uninstall][1] hangDetectorThread=00007ff746f57430 (joinable=1)
[t=00:04:55.040335] [WatchDog::Uninstall][2]
[t=00:04:55.108518] [WatchDog::Uninstall][3]
[t=00:04:55.108528] [SpringApp::Kill][9]