Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.016431] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.016442] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.018390] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.018431] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.051691] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.051718] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.051730] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.051739] [t=00:00:00.051742] Enable or disable log sections using the LogSections configuration key [t=00:00:00.051745] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.051749] Use "none" to disable the default log sections. [t=00:00:00.051752] ============== </Log Sections> ============== [t=00:00:00.051759] ============== <User Config> ============== [t=00:00:00.051823] AllowDeferredMapRendering = 1 [t=00:00:00.051827] AllowDeferredModelRendering = 1 [t=00:00:00.051830] AnimationMT = 0 [t=00:00:00.051833] BumpWaterAnisotropy = 2 [t=00:00:00.051836] BumpWaterBlurReflection = 1 [t=00:00:00.051839] BumpWaterDepthBits = 32 [t=00:00:00.051842] BumpWaterReflection = 2 [t=00:00:00.051845] BumpWaterRefraction = 2 [t=00:00:00.051849] BumpWaterTexSizeReflection = 1024 [t=00:00:00.051852] CamFreeScrollSpeed = 50 [t=00:00:00.051857] CamMode = 1 [t=00:00:00.051861] CubeTexSizeReflection = 1024 [t=00:00:00.051864] CubeTexSizeSpecular = 1024 [t=00:00:00.051867] DualScreenMiniMapOnLeft = 1 [t=00:00:00.051870] EdgeMoveDynamic = 0 [t=00:00:00.051873] EdgeMoveWidth = 0.003 [t=00:00:00.051877] FPSFOV = 90 [t=00:00:00.051880] FPSScrollSpeed = 50 [t=00:00:00.051883] FontSize = 18 [t=00:00:00.051885] GrassDetail = 0 [t=00:00:00.051888] GroundDecals = 10 [t=00:00:00.051891] GroundDetail = 180 [t=00:00:00.051895] HangTimeout = 30 [t=00:00:00.051898] HardwareCursor = 1 [t=00:00:00.051901] InitialNetworkTimeout = 0 [t=00:00:00.051904] LinkIncomingMaxPacketRate = 512 [t=00:00:00.051907] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.051910] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.051914] LinkOutgoingBandwidth = 131072 [t=00:00:00.051918] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.051921] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.051924] MSAALevel = 8 [t=00:00:00.051929] MaxParticles = 50000 [t=00:00:00.051932] MaxSounds = 32 [t=00:00:00.051935] MaximumTransmissionUnit = 0 [t=00:00:00.051938] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.051941] MiniMapMarker = 0 [t=00:00:00.051944] MouseDragScrollThreshold = 0 [t=00:00:00.051947] NetworkLossFactor = 1 [t=00:00:00.051950] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.051953] OverheadScrollSpeed = 50 [t=00:00:00.051956] ReconnectTimeout = 0 [t=00:00:00.051959] RotOverheadScrollSpeed = 50 [t=00:00:00.051963] RotateLogFiles = 1 [t=00:00:00.051966] ShadowMapSize = 16384 [t=00:00:00.051968] Shadows = 1 [t=00:00:00.051971] ShowClock = 0 [t=00:00:00.051974] SoftParticles = 2 [t=00:00:00.051977] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.051980] UnitIconDist = 151 [t=00:00:00.051985] UpdateBoundingVolumeMT = 0 [t=00:00:00.051987] UpdateWeaponVectorsMT = 0 [t=00:00:00.051990] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.051993] UseLuaMemPools = 0 [t=00:00:00.052011] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.052014] VFSCacheArchiveFiles = 0 [t=00:00:00.052017] VSync = 0 [t=00:00:00.052020] Water = 4 [t=00:00:00.052022] XResolution = 2560 [t=00:00:00.052025] YResolution = 1440 [t=00:00:00.052028] snd_volmaster = 9 [t=00:00:00.052034] ============== </User Config> ============== [t=00:00:00.052037] ============== <User System> ============== [t=00:00:00.052040] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.052047] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.052052] Compiler Version: gcc-13.2.0 [t=00:00:00.052074] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.052100] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile [t=00:00:00.052104] Binary Word Size: 64-bit (native) [t=00:00:00.052107] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.052111] Physical CPU Cores: 8 [t=00:00:00.052114] Logical CPU Cores: 16 [t=00:00:00.052118] ============== </User System> ============== [t=00:00:00.052209] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.052213] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.052215] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.052218] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.052221] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.052785] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.052794] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.056143] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.058115] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.058121] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.058125] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.058128] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.058131] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.058135] [11] 1920x1080x24bpp@70Hz [t=00:00:00.058138] [15] 1680x1050x24bpp@60Hz [t=00:00:00.058140] [17] 1600x1200x24bpp@60Hz [t=00:00:00.058150] [18] 1600x1024x24bpp@60Hz [t=00:00:00.058154] [20] 1600x1000x24bpp@60Hz [t=00:00:00.058157] [21] 1600x900x24bpp@60Hz [t=00:00:00.058161] [22] 1440x1080x24bpp@70Hz [t=00:00:00.058164] [26] 1440x900x24bpp@60Hz [t=00:00:00.058167] [27] 1366x768x24bpp@60Hz [t=00:00:00.058170] [28] 1360x768x24bpp@60Hz [t=00:00:00.058172] [29] 1280x1024x24bpp@60Hz [t=00:00:00.058176] [31] 1280x960x24bpp@60Hz [t=00:00:00.058180] [32] 1280x800x24bpp@60Hz [t=00:00:00.058183] [33] 1280x768x24bpp@60Hz [t=00:00:00.058188] [34] 1280x720x24bpp@60Hz [t=00:00:00.058191] [37] 1176x664x24bpp@60Hz [t=00:00:00.058194] [40] 1152x864x24bpp@60Hz [t=00:00:00.058196] [41] 1024x768x24bpp@60Hz [t=00:00:00.058199] [42] 800x600x24bpp@60Hz [t=00:00:00.058203] [43] 720x576x24bpp@50Hz [t=00:00:00.058205] [44] 720x480x24bpp@60Hz [t=00:00:00.058208] [46] 640x480x24bpp@60Hz [t=00:00:00.221744] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.221975] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.221982] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.241594] [GR::LogVersionInfo] [t=00:00:00.241603] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.241606] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.241610] GL vendor : NVIDIA Corporation [t=00:00:00.241613] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.241623] GLSL version: 4.60 NVIDIA [t=00:00:00.241625] GLEW version: 2.1.0 [t=00:00:00.241628] GPU memory : 16376MB (total) / 12545MB (available) [t=00:00:00.241637] SDL swap-int: 1 [t=00:00:00.241640] SDL driver : windows [t=00:00:00.241642] [t=00:00:00.241647] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.241650] GLSL shader support : 1 [t=00:00:00.241652] GL4 support : 1 [t=00:00:00.241656] FBO extension support : 1 [t=00:00:00.241667] NVX GPU mem-info support : 1 [t=00:00:00.241670] ATI GPU mem-info support : 0 [t=00:00:00.241678] Texture clamping to edge : 1 [t=00:00:00.241682] NPOT-texture support : 1 (1) [t=00:00:00.241687] S3TC/DXT1 texture support : 1/1 [t=00:00:00.241692] texture query-LOD support : 1 (1) [t=00:00:00.241695] MSAA frame-buffer support : 1 (1) [t=00:00:00.241698] Z-buffer depth : 32 (-) [t=00:00:00.241704] primitive-restart support : 1 (1) [t=00:00:00.241707] clip-space control support: 1 (1) [t=00:00:00.241713] seamless cube-map support : 1 (1) [t=00:00:00.241716] frag-depth layout support : 1 (1) [t=00:00:00.241719] persistent maps support : 1 (1) [t=00:00:00.241723] explicit attribs location : 1 (1) [t=00:00:00.241727] multi draw indirect : 1 (-) [t=00:00:00.241730] array textures : 1 (-) [t=00:00:00.241733] buffer copy support : 1 (-) [t=00:00:00.241737] indirect draw : 1 (-) [t=00:00:00.241740] base instance : 1 (-) [t=00:00:00.241743] [t=00:00:00.241747] max. FBO samples : 32 [t=00:00:00.241751] max. FS/program texture slots : 32/192 [t=00:00:00.241754] max. texture size : 32768 [t=00:00:00.241759] max. texture anisotropy level : 16.000000 [t=00:00:00.241763] max. vec4 varyings/attributes : 31/16 [t=00:00:00.241765] max. draw-buffers : 8 [t=00:00:00.241768] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.241771] max. uniform buffer-bindings : 84 [t=00:00:00.241777] max. uniform block-size : 64KB [t=00:00:00.241780] max. storage buffer-bindings : 96 [t=00:00:00.241783] max. storage block-size : 2047MB [t=00:00:00.241786] [t=00:00:00.241788] enable AMD-hacks : 0 [t=00:00:00.241791] compress MIP-maps: 0 [t=00:00:00.241823] Number of compressed texture formats: 23 [t=00:00:00.241837] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.241856] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.241993] [GR::UpdateGLConfigs] [t=00:00:00.242069] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.242073] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.242346] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.242354] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.242357] [GR::InitGLState] [t=00:00:00.242393] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.311569] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.313011] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.313409] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.316201] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.316214] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.316432] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.317689] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.317696] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.317719] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.317743] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.328664] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.328989] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.329437] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.329607] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.336278] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.336287] [VFS] [SpringVFS::ReserveArchives<this=0000017ef6dc5150>] [t=00:00:00.336372] [VFS] [SpringVFS::AddArchive<this=0000017ef6dc5150>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.337498] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000017ef6dc5150 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.337503] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.413222] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.413455] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.413490] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.413598] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.413640] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.413747] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.413826] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.413899] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.413931] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.414053] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.414297][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.414338][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.414388][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.414404][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.414409][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.414430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.417465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.417477][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.417490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.417495][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.417499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.417504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.470541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.471666][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000017ef6fce520(default) context=0000017ed3facba0 numChannels=2 frameSize=8 [t=00:00:00.471677][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.471683][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.471686][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.471691][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.471734][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.471750][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.471759][f=-000001] [Sound] Devices: [t=00:00:00.473217][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.473225][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.473230][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.473234][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.473245][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.473251][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.473784][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.473793][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.515823][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 130744 MB [t=00:00:00.516804][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.517882][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.518520][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name Tommyknocker [t=00:00:00.730464][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0) [t=00:00:00.730830][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017ef6dc5150>(arName="Death Valley v1", overwrite=false)] section=1 cached=0 [t=00:00:00.730991][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017ef6dc5150>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.731111][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.731386][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017ef6dc5150>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.736523][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017ef6dc5150>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.736706][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000017ef6dc5150>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.737856][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:00.737903][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.737939][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.738463][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.738511][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.738542][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.738564][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.738880][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1605;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=90;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Brutal (1);
version=;
shortname=1052188CircuitAIBrutal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=86976349-eab2-4552-b123-675460b435cc;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Death Valley v1;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=56069;
dumpgamestateondesync=1;
hostport=8473;
}
" ------- TRUNCATED ------- [t=00:00:11.052988][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 91.11% [t=00:00:11.053003][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -144.00 [t=00:00:11.053016][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 387.03 [t=00:00:11.053026][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 90.048363% of the map. (used by 33 unit-defs) [t=00:00:11.053036][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.053046][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.053055][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.482515% of the map. (used by 2 unit-defs) [t=00:00:11.053062][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.928944% of the map. (used by 1 unit-defs) [t=00:00:11.056493][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 94.80% of the map. (used by 356 unit-defs) [t=00:00:11.056733][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 6.48% of the map. (used by 6 unit-defs) [t=00:00:11.059888][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 86.82% of the map. (used by 32 unit-defs) [t=00:00:11.063304][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 94.81% of the map. (used by 5 unit-defs) [t=00:00:11.066887][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.070134][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 92.00% of the map. (used by 10 unit-defs) [t=00:00:11.073283][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 91.66% of the map. (used by 4 unit-defs) [t=00:00:11.079242][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 85.52% of the map. (used by 13 unit-defs) [t=00:00:11.087638][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 86.49% of the map. (used by 3 unit-defs) [t=00:00:11.087962][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 7.32% of the map. (used by 8 unit-defs) [t=00:00:11.091017][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.74% of the map. (used by 21 unit-defs) [t=00:00:11.126097][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Death_Valley_v1.json) [t=00:00:11.126217][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:11.127433][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:11.127578][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:11.127831][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:11.128628][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:11.128764][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:11.132254][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:11.154577][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:11.154817][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.154823][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 118ms [t=00:00:11.160368][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11615, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949062}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0176} [t=00:00:11.598400][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.800996][f=-000001] GameID: b16354665db0c484025e29bdfe0e8d04 [t=00:00:11.801255][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.801261][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.801338][f=-000001] -> Connection established (given id 0) [t=00:00:11.801361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:11.801375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.801385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]" [t=00:00:11.801395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]" [t=00:00:11.801452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000017f0ff6b160,0000000000000000}][locale="C"]" [t=00:00:11.833516][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.973710][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:14.113903][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:28.453637][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:04:09.389801][f=0006625] game_message: Dagger is under attack [t=00:04:15.766841][f=0006818] game_message: Dagger is under attack [t=00:04:44.761231][f=0007687] game_message: Dagger is under attack [t=00:04:50.278153][f=0007853] game_message: Scalpel is under attack [t=00:04:55.618120][f=0008013] game_message: Bolas is under attack [t=00:05:04.868001][f=0008290] game_message: Dagger is under attack [t=00:05:09.863645][f=0008440] game_message: Bolas is under attack [t=00:05:18.619229][f=0008702] game_message: Dagger is under attack [t=00:05:23.957926][f=0008864] game_message: Scalpel is under attack [t=00:05:30.964278][f=0009073] game_message: Dagger is under attack [t=00:06:29.046145][f=0010814] Tommyknocker paused the game [t=00:09:57.233050][f=0010814] Input grabbing is enabled! [t=00:09:59.219290][f=0010814] Tommyknocker unpaused the game [t=00:10:03.265247][f=0010934] game_message: Bolas is under attack [t=00:10:08.785263][f=0011099] game_message: Bolas is under attack [t=00:11:26.967702][f=0013444] game_message: Dagger is under attack [t=00:11:32.108596][f=0013598] game_message: Bolas is under attack [t=00:11:49.319298][f=0014115] game_message: Bolas is under attack [t=00:12:28.711693][f=0015297] game_message: Claymore is under attack [t=00:12:51.864041][f=0015991] game_message: Claymore is under attack [t=00:12:57.648377][f=0016165] game_message: Mace is under attack [t=00:13:42.503091][f=0017510] game_message: Scalpel is under attack [t=00:13:54.469110][f=0017870] game_message: Mace is under attack [t=00:14:26.073858][f=0018819] game_message: Halberd is under attack [t=00:14:31.169057][f=0018971] game_message: Scalpel is under attack [t=00:14:52.388193][f=0019608] game_message: Engineer Commander is under attack [t=00:14:57.721092][f=0019768] game_message: Flail is under attack [t=00:14:58.663274][f=0019796] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:15:43.730150][f=0021148] game_message: Gauss is under attack [t=00:16:33.735261][f=0022647] [SpringApp::Kill][1] fromRun=1 [t=00:16:33.735274][f=0022647] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:16:33.760091][f=0022647] [async=0] threads=8 tasks=1810550 {sum,avg}{exec,wait}time={{24106.426, 0.013}, {72976.828, 0.040}}ms [t=00:16:33.760114][f=0022647] thread=1 tasks=258650 {sum,min,max,avg}{exec,wait}time={{4347.248, 0.000, 35.785, 0.017}, {769.956, 0.000, 18446744027136.000, 0.003}}ms [t=00:16:33.760122][f=0022647] thread=2 tasks=258650 {sum,min,max,avg}{exec,wait}time={{3478.981, 0.000, 33.209, 0.013}, {5105.802, 0.000, 18446744027136.000, 0.020}}ms [t=00:16:33.760129][f=0022647] thread=3 tasks=258650 {sum,min,max,avg}{exec,wait}time={{3426.497, 0.000, 33.726, 0.013}, {6249.383, 0.000, 18446744027136.000, 0.024}}ms [t=00:16:33.760137][f=0022647] thread=4 tasks=258650 {sum,min,max,avg}{exec,wait}time={{3371.477, 0.000, 34.817, 0.013}, {7192.731, 0.000, 18446744027136.000, 0.028}}ms [t=00:16:33.760143][f=0022647] thread=5 tasks=258650 {sum,min,max,avg}{exec,wait}time={{3203.061, 0.000, 5.963, 0.012}, {12074.685, 0.000, 18446744027136.000, 0.047}}ms [t=00:16:33.760150][f=0022647] thread=6 tasks=258650 {sum,min,max,avg}{exec,wait}time={{3161.999, 0.000, 34.816, 0.012}, {18120.988, 0.000, 7.487, 0.070}}ms [t=00:16:33.760159][f=0022647] thread=7 tasks=258650 {sum,min,max,avg}{exec,wait}time={{3117.164, 0.000, 34.340, 0.012}, {23463.281, 0.000, 9.435, 0.091}}ms [t=00:16:33.760165][f=0022647] [async=1] threads=8 tasks=3179 {sum,avg}{exec,wait}time={{20778.283, 6.536}, {3892076.000, 1224.308}}ms [t=00:16:33.760173][f=0022647] thread=1 tasks=443 {sum,min,max,avg}{exec,wait}time={{2961.306, 0.000, 289.812, 6.685}, {552418.125, 0.009, 2978.033, 1246.994}}ms [t=00:16:33.760182][f=0022647] thread=2 tasks=447 {sum,min,max,avg}{exec,wait}time={{2973.190, 0.000, 207.496, 6.651}, {558318.312, 0.054, 2975.335, 1249.034}}ms [t=00:16:33.760189][f=0022647] thread=3 tasks=455 {sum,min,max,avg}{exec,wait}time={{2963.842, 0.000, 164.461, 6.514}, {558162.750, 0.161, 2975.947, 1226.731}}ms [t=00:16:33.760195][f=0022647] thread=4 tasks=455 {sum,min,max,avg}{exec,wait}time={{2975.878, 0.000, 207.272, 6.540}, {555873.062, 0.052, 2978.088, 1221.699}}ms [t=00:16:33.760208][f=0022647] thread=5 tasks=459 {sum,min,max,avg}{exec,wait}time={{2951.258, 0.000, 279.499, 6.430}, {554426.938, 0.059, 2978.035, 1207.902}}ms [t=00:16:33.760215][f=0022647] thread=6 tasks=467 {sum,min,max,avg}{exec,wait}time={{2976.780, 0.000, 207.393, 6.374}, {557821.188, 0.261, 2978.908, 1194.478}}ms [t=00:16:33.760222][f=0022647] thread=7 tasks=453 {sum,min,max,avg}{exec,wait}time={{2976.030, 0.000, 207.956, 6.570}, {555055.562, 0.427, 2978.229, 1225.288}}ms [t=00:16:33.760226][f=0022647] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:33.760231][f=0022647] [SpringApp::Kill][2] [t=00:16:33.760516][f=0022647] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:33.760524][f=0022647] [Game::KillLua][1] dtor=0 luaUI=0000018019fbd0d0 [t=00:16:33.760562][f=0022647] Start widgetHandler:Shutdown [t=00:16:33.762175][f=0022647] Shutdown - SaveOrderList Complete [t=00:16:33.767289][f=0022647] Writing last game win data [t=00:16:33.770066][f=0022647] Shutdown - SaveConfigData Complete [t=00:16:33.770077][f=0022647] Shutdown Widget - Chili Highlight [t=00:16:33.770099][f=0022647] Shutdown Widget - Draw After Chili [t=00:16:33.770105][f=0022647] Shutdown Widget - API Unit Tracker GL4 [t=00:16:33.770114][f=0022647] Shutdown Widget - EPIC Menu [t=00:16:33.770834][f=0022647] Shutdown Widget - Chili Minimap [t=00:16:33.770912][f=0022647] Shutdown Widget - Chili Widget Selector [t=00:16:33.771465][f=0022647] Shutdown Widget - Depth of Field Shader [t=00:16:33.772298][f=0022647] Shutdown Widget - Deferred rendering [t=00:16:33.772309][f=0022647] SSAO: Deferred rendering disabled, disabling. [t=00:16:33.775917][f=0022647] Shutdown Widget - Deferred rendering [t=00:16:33.775926][f=0022647] SSAO: Deferred rendering disabled, disabling. [t=00:16:33.776513][f=0022647] Shutdown Widget - Local Team Colors [t=00:16:33.776521][f=0022647] Shutdown Widget - Display Keys 2 [t=00:16:33.776535][f=0022647] Shutdown Widget - Save Game Menu [t=00:16:33.776541][f=0022647] Shutdown Widget - Highlight Model Api GL4 [t=00:16:33.776566][f=0022647] Shutdown Widget - Unit Icons [t=00:16:33.776598][f=0022647] Shutdown Widget - HealthBars [t=00:16:33.777210][f=0022647] Shutdown Widget - Noises [t=00:16:33.777217][f=0022647] Shutdown Widget - BuildETA [t=00:16:33.777224][f=0022647] Shutdown Widget - Selected Units GL4 2 [t=00:16:33.777239][f=0022647] Shutdown Widget - Win Counter [t=00:16:33.777245][f=0022647] Shutdown Widget - EndGame APM stats [t=00:16:33.778035][f=0022647] Shutdown Widget - Modular Comm Info [t=00:16:33.778043][f=0022647] Shutdown Widget - Attack Warning [t=00:16:33.778050][f=0022647] Shutdown Widget - CameraShake [t=00:16:33.778059][f=0022647] Shutdown Widget - Startup Info and Selector [t=00:16:33.778073][f=0022647] Shutdown Widget - Chili Economy Panel Default [t=00:16:33.778120][f=0022647] Shutdown Widget - Chili EndGame Window [t=00:16:33.778130][f=0022647] Shutdown Widget - Chili Nuke Warning [t=00:16:33.778137][f=0022647] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:33.778147][f=0022647] Shutdown Widget - Chili Spectator Panels [t=00:16:33.778154][f=0022647] Shutdown Widget - Context Menu [t=00:16:33.778161][f=0022647] Shutdown Widget - Darkening [t=00:16:33.778171][f=0022647] Shutdown Widget - Defense Range Zero-K [t=00:16:33.778183][f=0022647] Shutdown Widget - Grab Input [t=00:16:33.778275][f=0022647] Input grabbing is disabled! [t=00:16:33.778281][f=0022647] Shutdown Widget - Highlight Geos [t=00:16:33.778288][f=0022647] Shutdown Widget - Transport AI [t=00:16:33.778294][f=0022647] Shutdown Widget - Local Widgets Config [t=00:16:33.778303][f=0022647] Shutdown Widget - MinimapEvents [t=00:16:33.778313][f=0022647] Shutdown Widget - Missile Silo Range [t=00:16:33.778320][f=0022647] Shutdown Widget - Music Player v2 [t=00:16:33.778348][f=0022647] Shutdown Widget - Point Tracker [t=00:16:33.778354][f=0022647] Shutdown Widget - Showeco and Grid Drawer [t=00:16:33.778363][f=0022647] Shutdown Widget - State Reverse and Latency [t=00:16:33.778369][f=0022647] Shutdown Widget - Stereo3D [t=00:16:33.778403][f=0022647] Shutdown Widget - Reclaim Field Highlight [t=00:16:33.778416][f=0022647] Shutdown Widget - Map Draw Blocker [t=00:16:33.778426][f=0022647] Shutdown Widget - Attack AoE [t=00:16:33.778433][f=0022647] Shutdown Widget - Map Edge Extension [t=00:16:33.778733][f=0022647] Shutdown Widget - Highlight Unit GL4 v2 [t=00:16:33.778742][f=0022647] Shutdown Widget - Selection Send [t=00:16:33.778749][f=0022647] Shutdown Widget - LupsManager [t=00:16:33.778762][f=0022647] Shutdown Widget - Receive Units Indicator [t=00:16:33.778768][f=0022647] Shutdown Widget - Newton Firezone [t=00:16:33.778779][f=0022647] Shutdown Widget - Chili Pro Console [t=00:16:33.782675][f=0022647] Shutdown Widget - Persistent Build Height [t=00:16:33.782685][f=0022647] Shutdown Widget - Lasso Terraform GUI [t=00:16:33.782691][f=0022647] Shutdown Widget - Chili Framework [t=00:16:33.782697][f=0022647] Shutdown Widget - Lups [t=00:16:33.783163][f=0022647] Shutdown Widget - Chili Core Selector [t=00:16:33.783218][f=0022647] Shutdown Widget - Custom Markers [t=00:16:33.783228][f=0022647] Shutdown Widget - Mex Placement Handler [t=00:16:33.783251][f=0022647] Shutdown Widget - Select Keys [t=00:16:33.783264][f=0022647] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:33.783290][f=0022647] Shutdown Widget - Pause Screen [t=00:16:33.783455][f=0022647] Shutdown Widget - Bloom Shader Deferred [t=00:16:33.783555][f=0022647] Shutdown Widget - Color Blindness Correction [t=00:16:33.783654][f=0022647] Shutdown Widget - Layout Handler [t=00:16:33.783664][f=0022647] Shutdown Widget - Text To Speech Control [t=00:16:33.783674][f=0022647] End widgetHandler:Shutdown [t=00:16:33.818438][f=0022647] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 48816203, 0.0} allocedSize{int+, int-, ext}={0, 0, 8647908784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0061} [t=00:16:33.820244][f=0022647] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:16:33.820254][f=0022647] [Game::KillLua][3] dtor=0 luaRules=0000017f0ff6b160 [t=00:16:33.820279][f=0022647] Start gadgetHandler:Shutdown [t=00:16:33.820293][f=0022647] Shutdown - StartSetup [t=00:16:33.820299][f=0022647] Shutdown - UnitMorph [t=00:16:33.821114][f=0022647] Shutdown - Carrier Drones [t=00:16:33.821121][f=0022647] Shutdown - Missile Silo Controller [t=00:16:33.821127][f=0022647] Shutdown - Modular Comm Info [t=00:16:33.821133][f=0022647] Shutdown - Terrain Texture Handler [t=00:16:33.821139][f=0022647] Shutdown - UnitCloakShield [t=00:16:33.821345][f=0022647] Shutdown - Starlight Handler [t=00:16:33.821367][f=0022647] End gadgetHandler:Shutdown [t=00:16:33.836295][f=0022647] Start gadgetHandler:Shutdown [t=00:16:33.836308][f=0022647] Shutdown - Teleport Throw [t=00:16:33.836316][f=0022647] Shutdown - UnitMorph [t=00:16:33.836328][f=0022647] Shutdown - Commander Skin Renderer [t=00:16:33.837344][f=0022647] Shutdown - Missile fired callins [t=00:16:33.837352][f=0022647] Shutdown - Modular Comm Info [t=00:16:33.837358][f=0022647] Shutdown - Retreat Command [t=00:16:33.837368][f=0022647] Shutdown - Shockwaves [t=00:16:33.837381][f=0022647] Shutdown - Unit tint API [t=00:16:33.837394][f=0022647] Shutdown - Unit glow API [t=00:16:33.837405][f=0022647] Shutdown - UnitCloakShield [t=00:16:33.837423][f=0022647] Shutdown - Lups Cloak FX [t=00:16:33.837428][f=0022647] Shutdown - Lups [t=00:16:33.838033][f=0022647] Shutdown - Lups Shield [t=00:16:33.838106][f=0022647] End gadgetHandler:Shutdown [t=00:16:33.846580][f=0022647] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2592, 0.0} allocedSize{int+, int-, ext}={0, 0, 405048}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0004} [t=00:16:33.849286][f=0022647] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:33.849327][f=0022647] [Game::KillLua][4] dtor=0 [t=00:16:33.849332][f=0022647] [Game::KillLua][5] dtor=0 [t=00:16:33.852161][f=0022647] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_10-42-58-120_Death Valley v1_105.1.1-2457-g8095d30 BAR105.sdfz" (951619 bytes) [t=00:16:33.852211][f=0022647] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:33.857438][f=0022647] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:33.857455][f=0022647] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:16:33.857559][f=0022647] [Sound] [Sound::UpdateThread][4] ctx=0000017ed3facba0 dev=0000017ef6fce520 [t=00:16:33.857624][f=0022647] [Sound] [Sound::UpdateThread][5] ctx=0000017ed3facba0 dev=0000017ef6fce520 [t=00:16:33.857632][f=0022647] [Sound] [Sound::Cleanup][alcDestroyContext(0000017ed3facba0)] [t=00:16:33.858536][f=0022647] [Sound] [Sound::Cleanup][alcCloseDevice(0000017ef6fce520)] [t=00:16:33.858643][f=0022647] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:33.889692][f=0022647] [Sound] [Sound::UpdateThread][6] [t=00:16:33.890223][f=0022647] [Game::~CGame][1] [t=00:16:33.890231][f=0022647] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:33.890237][f=0022647] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:33.890241][f=0022647] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:33.890245][f=0022647] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:33.890248][f=0022647] [Game::KillLua][4] dtor=1 [t=00:16:33.890254][f=0022647] [Game::KillLua][5] dtor=1 [t=00:16:33.890289][f=0022647] [Game::KillMisc][1] [t=00:16:33.890294][f=0022647] [Game::KillMisc][2] [t=00:16:33.890302][f=0022647] [EOH::DestroySkirmishAI(id=0)] [t=00:16:33.907402][f=0022647] [Game::KillMisc][3] [t=00:16:33.907496][f=0022647] [Game::KillRendering][1] [t=00:16:33.917057][f=0022647] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:16:34.060106][f=0022647] [3DOParser::Kill] allocated 1 pieces [t=00:16:34.060121][f=0022647] [S3OParser::Kill] allocated 5518 pieces [t=00:16:34.060534][f=0022647] [AssParser::Kill] allocated 674 pieces [t=00:16:34.088720][f=0022647] [Game::KillInterface][1] [t=00:16:34.089196][f=0022647] [Game::KillInterface][2] [t=00:16:34.089481][f=0022647] [Game::KillSimulation][1] [t=00:16:34.089567][f=0022647] [Game::KillSimulation][2] [t=00:16:34.114510][f=0022647] [CCollisionHandler] dis-/continuous tests: 0/5280637 [t=00:16:34.114522][f=0022647] [Game::KillSimulation][3] [t=00:16:34.116937][f=0022647] [~CPathCache(24x28)] cacheHits=16 hitPercentage=8% numHashColls=0 maxCacheSize=185 [t=00:16:34.117043][f=0022647] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:34.117111][f=0022647] [~CPathCache(48x56)] cacheHits=74 hitPercentage=18% numHashColls=0 maxCacheSize=135 [t=00:16:34.117137][f=0022647] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:34.120223][f=0022647] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:16:34.127324][f=0022647] [LosHandler::Kill] raycast instance cache-{hits,misses}={12628,28128}; shared=0%; cached=31% [t=00:16:34.132881][f=0022647] [Game::KillSimulation][4] [t=00:16:34.211351][f=0022647] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:16:34.211372][f=0022647] [Game::~CGame][2] [t=00:16:34.211377][f=0022647] [Game::~CGame][3] [t=00:16:34.211455][f=0022647] [SpringApp::Kill][3] [t=00:16:34.211543][f=0022647] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 4799693 bytes sent in 24782 packets (193.677 bytes/packet) 2077720 bytes recv'd in 12536 packets (165.740 bytes/packet) {0.056x, 0.036x} relative protocol overhead {up, down} 23484 incoming chunks dropped, 85852 outgoing chunks resent 12114 incoming chunks processed [t=00:16:34.211724][f=0022647] [SpringApp::Kill][4] font=0000017ed3c82880 [t=00:16:34.213993][f=0022647] [SpringApp::Kill][5] [t=00:16:34.216396][f=0022647] [SpringApp::Kill][6] [t=00:16:34.216406] [SpringApp::Kill][7] [t=00:16:34.216441] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:34.216447] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4992, 1048576, 1048576}, EBO = {9600, 2097152, 2097152} [t=00:16:34.216452] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:34.216457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:34.216465] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {660, 262144, 262144} [t=00:16:34.216470] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:34.216475] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {324, 1048576, 1048576}, EBO = {486, 2097152, 2097152} [t=00:16:34.216482] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {40332, 1048576, 1048576}, EBO = {60498, 2097152, 2097152} [t=00:16:34.216487] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:34.216492] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:34.216498] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:34.216503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:16:34.216508] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {344, 1048576, 1048576}, EBO = {516, 2097152, 2097152} [t=00:16:34.390779] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:34.390797] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:34.390800] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:34.390803] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:16:34.390806] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:34.391220] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>] [t=00:16:34.391226] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:16:34.391235] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000017ef742a5a0) [t=00:16:34.391341] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1464ms [t=00:16:34.391352] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=26ms [t=00:16:34.391356] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms [t=00:16:34.391363] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=21ms [t=00:16:34.391367] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:16:34.391371] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:16:34.391376] file="sounds/music/peace/inaria.ogg" indx=6346 inflSize=3153kb readTime=17ms [t=00:16:34.391379] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms [t=00:16:34.391384] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:16:34.391389] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:16:34.391392] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=14ms [t=00:16:34.393461] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=1)] #archives[section]=1 #files[section]=14 [t=00:16:34.393470] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (0000017ef6eed840) [t=00:16:34.410591] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:34.410601] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000017ef6e9d990) [t=00:16:34.410664] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000017ef6e9e960) [t=00:16:34.410685] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000017ef6e9dd00) [t=00:16:34.410719] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:34.410724] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=4)] #archives[section]=0 #files[section]=130 [t=00:16:34.410729] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:34.410735] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:34.410741] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:34.410746] [VFS] [SpringVFS::DeleteArchives<this=0000017ef6dc5150>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:34.410921] [SpringApp::Kill][8] [t=00:16:34.410925] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:34.410931] [WatchDog::Uninstall][1] hangDetectorThread=00007ff746f57430 (joinable=1) [t=00:16:34.410934] [WatchDog::Uninstall][2] [t=00:16:35.325088] [WatchDog::Uninstall][3] [t=00:16:35.325097] [SpringApp::Kill][9]
infolog_full.txt (truncated):