ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #106590

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.024406] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.024422] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.027151] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.027196] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.089055] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.089082] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.089093]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.089101]   
[t=00:00:00.089104]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.089108]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.089111]   Use "none" to disable the default log sections.
[t=00:00:00.089114] ============== </Log Sections> ==============

[t=00:00:00.089119] ============== <User Config> ==============
[t=00:00:00.089184]   AllowDeferredMapRendering = 1
[t=00:00:00.089188]   AllowDeferredModelRendering = 1
[t=00:00:00.089191]   AnimationMT = 0
[t=00:00:00.089194]   BumpWaterAnisotropy = 2
[t=00:00:00.089197]   BumpWaterBlurReflection = 1
[t=00:00:00.089200]   BumpWaterDepthBits = 32
[t=00:00:00.089203]   BumpWaterReflection = 2
[t=00:00:00.089205]   BumpWaterRefraction = 2
[t=00:00:00.089210]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.089213]   CamFreeScrollSpeed = 50
[t=00:00:00.089218]   CamMode = 1
[t=00:00:00.089221]   CubeTexSizeReflection = 1024
[t=00:00:00.089224]   CubeTexSizeSpecular = 1024
[t=00:00:00.089227]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.089230]   EdgeMoveDynamic = 0
[t=00:00:00.089233]   EdgeMoveWidth = 0.003
[t=00:00:00.089236]   FPSFOV = 90
[t=00:00:00.089239]   FPSScrollSpeed = 50
[t=00:00:00.089241]   FontSize = 18
[t=00:00:00.089245]   GrassDetail = 0
[t=00:00:00.089248]   GroundDecals = 10
[t=00:00:00.089251]   GroundDetail = 180
[t=00:00:00.089255]   HangTimeout = 30
[t=00:00:00.089258]   HardwareCursor = 1
[t=00:00:00.089261]   InitialNetworkTimeout = 0
[t=00:00:00.089264]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.089267]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.089270]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.089273]   LinkOutgoingBandwidth = 131072
[t=00:00:00.089277]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.089279]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.089282]   MSAALevel = 8
[t=00:00:00.089287]   MaxParticles = 50000
[t=00:00:00.089289]   MaxSounds = 32
[t=00:00:00.089292]   MaximumTransmissionUnit = 0
[t=00:00:00.089296]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.089299]   MiniMapMarker = 0
[t=00:00:00.089302]   MouseDragScrollThreshold = 0
Failed rotating the log file
[t=00:00:00.089305]   NetworkLossFactor = 1
[t=00:00:00.089308]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.089311]   OverheadScrollSpeed = 50
[t=00:00:00.089314]   ReconnectTimeout = 0
[t=00:00:00.089316]   RotOverheadScrollSpeed = 50
[t=00:00:00.089321]   RotateLogFiles = 1
[t=00:00:00.089324]   ShadowMapSize = 16384
[t=00:00:00.089326]   Shadows = 1
[t=00:00:00.089329]   ShowClock = 0
[t=00:00:00.089332]   SoftParticles = 2
[t=00:00:00.089335]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.089338]   UnitIconDist = 151
[t=00:00:00.089341]   UpdateBoundingVolumeMT = 0
[t=00:00:00.089344]   UpdateWeaponVectorsMT = 0
[t=00:00:00.089346]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.089349]   UseLuaMemPools = 0
[t=00:00:00.089368]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.089372]   VFSCacheArchiveFiles = 0
[t=00:00:00.089375]   VSync = 0
[t=00:00:00.089377]   Water = 4
[t=00:00:00.089380]   XResolution = 2560
[t=00:00:00.089383]   YResolution = 1440
[t=00:00:00.089385]   snd_volmaster = 9
[t=00:00:00.089391] ============== </User Config> ==============

[t=00:00:00.089395] ============== <User System> ==============
[t=00:00:00.089398]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.089405]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.089410]        Compiler Version: gcc-13.2.0
[t=00:00:00.089431]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.089454]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.089458]        Binary Word Size: 64-bit (native)
[t=00:00:00.089461]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.089465]      Physical CPU Cores: 8
[t=00:00:00.089467]       Logical CPU Cores: 16
[t=00:00:00.089472] ============== </User System> ==============

[t=00:00:00.089564] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.089567]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.089570]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.089572]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.089575]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.090068] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.090076] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.092953] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.094943]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.094948]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.094951]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.094955]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.094958]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.094961]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.094964]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.094967]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.094975]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.094979]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.094982]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.094985]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.094988]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.094991]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.094994]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.094996]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.094999]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.095002]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.095005]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.095010]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.095012]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.095015]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.095019]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.095022]         [42] 800x600x24bpp@60Hz
[t=00:00:00.095024]         [43] 720x576x24bpp@50Hz
[t=00:00:00.095027]         [44] 720x480x24bpp@60Hz
[t=00:00:00.095030]         [46] 640x480x24bpp@60Hz
[t=00:00:00.246140] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.246393] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.246401] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.259419] [GR::LogVersionInfo]
[t=00:00:00.259428]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.259432]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.259435]     GL vendor   : NVIDIA Corporation
[t=00:00:00.259438]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.259448]     GLSL version: 4.60 NVIDIA
[t=00:00:00.259450]     GLEW version: 2.1.0
[t=00:00:00.259454]     GPU memory  : 16376MB (total) / 11464MB (available)
[t=00:00:00.259468]     SDL swap-int: 1
[t=00:00:00.259473]     SDL driver  : windows
[t=00:00:00.259476]     
[t=00:00:00.259479]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.259481]     GLSL shader support       : 1
[t=00:00:00.259484]     GL4 support               : 1
[t=00:00:00.259487]     FBO extension support     : 1
[t=00:00:00.259504]     NVX GPU mem-info support  : 1
[t=00:00:00.259508]     ATI GPU mem-info support  : 0
[t=00:00:00.259515]     Texture clamping to edge  : 1
[t=00:00:00.259522]     NPOT-texture support      : 1 (1)
[t=00:00:00.259527]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.259531]     texture query-LOD support : 1 (1)
[t=00:00:00.259534]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.259537]     Z-buffer depth            : 32 (-)
[t=00:00:00.259543]     primitive-restart support : 1 (1)
[t=00:00:00.259546]     clip-space control support: 1 (1)
[t=00:00:00.259552]     seamless cube-map support : 1 (1)
[t=00:00:00.259555]     frag-depth layout support : 1 (1)
[t=00:00:00.259558]     persistent maps support   : 1 (1)
[t=00:00:00.259563]     explicit attribs location : 1 (1)
[t=00:00:00.259566]     multi draw indirect       : 1 (-)
[t=00:00:00.259570]     array textures            : 1 (-)
[t=00:00:00.259573]     buffer copy support       : 1 (-)
[t=00:00:00.259576]     indirect draw             : 1 (-)
[t=00:00:00.259579]     base instance             : 1 (-)
[t=00:00:00.259581]     
[t=00:00:00.259585]     max. FBO samples              : 32
[t=00:00:00.259588]     max. FS/program texture slots : 32/192
[t=00:00:00.259591]     max. texture size             : 32768
[t=00:00:00.259597]     max. texture anisotropy level : 16.000000
[t=00:00:00.259600]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.259603]     max. draw-buffers             : 8
[t=00:00:00.259608]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.259613]     max. uniform buffer-bindings  : 84
[t=00:00:00.259620]     max. uniform block-size       : 64KB
[t=00:00:00.259625]     max. storage buffer-bindings  : 96
[t=00:00:00.259628]     max. storage block-size       : 2047MB
[t=00:00:00.259630]     
[t=00:00:00.259632]     enable AMD-hacks : 0
[t=00:00:00.259635]     compress MIP-maps: 0
[t=00:00:00.259670]     Number of compressed texture formats: 23
[t=00:00:00.259684]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.259700] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.259867] [GR::UpdateGLConfigs]
[t=00:00:00.259890] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.259893] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.260156] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.260163] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.260166] [GR::InitGLState]
[t=00:00:00.260195] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.339388] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.340762] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.341153] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.343995] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.344009] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.344236] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.345533] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.345540] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.345563] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.345587] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.355137] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.355278] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.355535] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.355611] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.362011] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.362020] [VFS] [SpringVFS::ReserveArchives<this=00000169b9c90830>]
[t=00:00:00.362092] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.363374] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000169b9c90830 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.363383] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.445810] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.446017] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.446111] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.446140] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.446191] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.446235] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.446273] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.446389] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.446419] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.446436] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.446678][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.446717][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.446756][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.446772][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.446777][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.446797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.449924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.449935][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.449947][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.449952][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.449956][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.449961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.502053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.503369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000169b9e80050(default) context=00000169b9e7cb00  numChannels=2 frameSize=8
[t=00:00:00.503382][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.503388][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.503391][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.503396][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.503442][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.503461][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.503470][f=-000001] [Sound]   Devices:
[t=00:00:00.504998][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.505015][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.505023][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.505030][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.505055][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.505063][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.505688][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.505700][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.558859][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 67911 MB
[t=00:00:00.559877][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.563643][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.564412][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tommyknocker
[t=00:00:00.759737][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0)
[t=00:00:00.760071][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Death Valley v1", overwrite=false)] section=1 cached=0
[t=00:00:00.760868][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.761288][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.761565][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.766423][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.766526][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.767685][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:00.767731][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.767781][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.768219][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.768263][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.768293][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.768314][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.768637][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=ewogIGM0NDgxOSA9IHsKICAgIG5hbWUgPSAiRWNvTWFuIiwKICAgIGNoYXNzaXMgPSAiZW5naW5lZXIiLAogICAgZGVjb3JhdGlvbnMgPSB7CiAgICAgICJza2luX3N1cHBvcnRfemVicmEiLAogICAgICBpY29uX292ZXJoZWFkID0geyBpbWFnZSA9ICJBT0YiIH0KICAgIH0sCiAgICBtb2R1bGVzID0gewogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsCiAgICAgICAgIm1vZHVsZV9hZHZfbmFubyIKICAgICAgfSwKICAgICAgewogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIiwKICAgICAgICAibW9kdWxlX3BlcnNvbmFsX2Nsb2FrIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faHBhcnRpY2xlYmVhbSIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIsCiAgICAgICAgImNvbnZlcnNpb25fZGlzcnVwdG9yIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAibW9kdWxlX2Nsb2FrX2ZpZWxkIiwKICAgICAgICAibW9kdWxlX2hlYXZ5X2FybW9yIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fcGVyc29uYWxfc2hpZWxkIiwKICAgICAgICAibW9kdWxlX2JhdHRsZV9kcm9uZSIsCiAgICAgICAgIm1vZHVsZV9jb21wYW5pb25fZHJvbmUiCiAgICAgIH0KICAgIH0KICB9LAogIGM0NDgzMCA9IHsKICAgIG5hbWUgPSAiSnVtcGVyTWFuIiwKICAgIGNoYXNzaXMgPSAicmVjb24iLAogICAgZGVjb3JhdGlvbnMgPSB7CiAgICAgICJza2luX3JlY29uX2xlb3BhcmQiLAogICAgICBpY29uX292ZXJoZWFkID0geyBpbWFnZSA9ICJBT0YiIH0KICAgIH0sCiAgICBtb2R1bGVzID0gewogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faGVhdnltYWNoaW5lZ3VuIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9wZXJzb25hbF9jbG9hayIsCiAgICAgICAgIm1vZHVsZV9kbWdfYm9vc3RlciIKICAgICAgfSwKICAgICAgewogICAgICAgICJjb21td2VhcG9uX25hcGFsbWdyZW5hZGUiLAogICAgICAgICJjb252ZXJzaW9uX2Rpc3J1cHRvciIsCiAgICAgICAgIm1vZHVsZV9kbWdfYm9vc3RlciIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIsCiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAiY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX2FibGF0aXZlX2FybW9yIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIiwKICAgICAgICAibW9kdWxlX2Fkdl90YXJnZXRpbmciCiAgICAgIH0KICAgIH0KICB9LAogIGM0NTE4NSA9IHsKICAgIG5hbWUgPSAiUm9ja01hbiIsCiAgICBjaGFzc2lzID0gImd1YXJkaWFuIiwKICAgIGRlY29yYXRpb25zID0gewogICAgICAic2tpbl9hc3NhdWx0X3N0ZWVsIiwKICAgICAgaWNvbl9vdmVyaGVhZCA9IHsgaW1hZ2UgPSAiQU9GIiB9CiAgICB9LAogICAgbW9kdWxlcyA9IHsKICAgICAgewogICAgICAgICJjb21td2VhcG9uX3JvY2tldGxhdW5jaGVyIiwKICAgICAgICAibW9kdWxlX2Fkdl90YXJnZXRpbmciCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX3JhZGFybmV0IiwKICAgICAgICAibW9kdWxlX2Fkdl9uYW5vIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fc2xhbXJvY2tldCIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIsCiAgICAgICAgIndlYXBvbm1vZF9uYXBhbG1fd2FyaGVhZCIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIsCiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAibW9kdWxlX2F1dG9yZXBhaXIiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX2RtZ19ib29zdGVyIiwKICAgICAgICAibW9kdWxlX2RtZ19ib29zdGVyIiwKICAgICAgICAiY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiCiAgICAgIH0KICAgIH0KICB9LAogIGM1OTY3NyA9IHsKICAgIG5hbWUgPSAiU3RyaWtlck1hbiIsCiAgICBjaGFzc2lzID0gInN0cmlrZSIsCiAgICBkZWNvcmF0aW9ucyA9IHsKICAgICAgInNraW5fc3RyaWtlX2NoaXRpbiIsCiAgICAgIGljb25fb3ZlcmhlYWQgPSB7IGltYWdlID0gIkFPRiIgfQogICAgfSwKICAgIG1vZHVsZXMgPSB7CiAgICAgIHsKICAgICAgICAiY29tbXdlYXBvbl9taXNzaWxlbGF1bmNoZXIiLAogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAiY29udmVyc2lvbl9kaXNydXB0b3IiLAogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fbWlzc2lsZWxhdW5jaGVyIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIiwKICAgICAgICAibW9kdWxlX2phbW1lciIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfcmFkYXJuZXQiLAogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLAogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLAogICAgICAgICJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLAogICAgICAgICJjb21td2VhcG9uX3BlcnNvbmFsX3NoaWVsZCIKICAgICAgfQogICAgfQogIH0sCiAgYzg1MzY4ID0gewogICAgbmFtZSA9ICJlUXVpbCIsCiAgICBjaGFzc2lzID0gImVuZ2luZWVyIiwKICAgIGRlY29yYXRpb25zID0gewogICAgICAic2tpbl9zdXBwb3J0X3plYnJhIiwKICAgICAgaWNvbl9vdmVyaGVhZCA9IHsgaW1hZ2UgPSAiQU9GIiB9CiAgICB9LAogICAgbW9kdWxlcyA9IHsKICAgICAgewogICAgICAgICJjb21td2VhcG9uX2xpZ2h0bmluZ2d1biIsCiAgICAgICAgIm1vZHVsZV9hYmxhdGl2ZV9hcm1vciIKICAgICAgfSwKICAgICAgewogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIiwKICAgICAgICAibW9kdWxlX2Fkdl9uYW5vIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faHBhcnRpY2xlYmVhbSIsCiAgICAgICAgIm1vZHVsZV9hdXRvcmVwYWlyIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsCiAgICAgICAgIm1vZHVsZV9hZHZfbmFubyIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIKICAgICAgfSwKICAgICAgewogICAgICAgICJjb252ZXJzaW9uX2Rpc3J1cHRvciIsCiAgICAgICAgIm1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsCiAgICAgICAgIm1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIKICAgICAgfQogICAgfQogIH0KfQ==;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1605;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=90;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Brutal (1);
version=;
shortname=1052188CircuitAIBrutal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=fbd4b395-6f43-4534-acee-088ad36357c2;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Death Valley v1;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=61794;
dumpgamestateondesync=1;
hostport=8478;
}
"
------- TRUNCATED -------
[t=00:00:11.810691][f=-000001] LuaUI v0.3
[t=00:00:11.870856][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.899831][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.899874][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.900148][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.900161][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:11.907773][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:11.916853][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:11.917575][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:11.917676][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:11.917898][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:11.917904][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 10752 (x96, z112)
[t=00:00:11.920236][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:11.925199][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 91.11%
[t=00:00:11.925214][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -144.00
[t=00:00:11.925232][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 387.03
[t=00:00:11.925241][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 90.048363% of the map. (used by 33 unit-defs)
[t=00:00:11.925249][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:11.925260][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:11.925267][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 6.482515% of the map. (used by 2 unit-defs)
[t=00:00:11.925274][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.928944% of the map. (used by 1 unit-defs)
[t=00:00:11.929290][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 94.80% of the map. (used by 356 unit-defs)
[t=00:00:11.929538][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 4 Map-Area(s) occupying 6.48% of the map. (used by 6 unit-defs)
[t=00:00:11.932701][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 86.82% of the map. (used by 32 unit-defs)
[t=00:00:11.936018][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 94.81% of the map. (used by 5 unit-defs)
[t=00:00:11.939025][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.942104][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 92.00% of the map. (used by 10 unit-defs)
[t=00:00:11.945139][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 91.66% of the map. (used by 4 unit-defs)
[t=00:00:11.948541][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 85.52% of the map. (used by 13 unit-defs)
[t=00:00:11.951533][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 86.49% of the map. (used by 3 unit-defs)
[t=00:00:11.951765][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 4 Map-Area(s) occupying 7.32% of the map. (used by 8 unit-defs)
[t=00:00:11.954667][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 77.74% of the map. (used by 21 unit-defs)
[t=00:00:11.985240][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Death_Valley_v1.json)
[t=00:00:11.985624][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:11.987557][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:11.987744][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:11.988129][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:11.988703][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:11.989026][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:11.991068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:12.014653][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:12.014903][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:12.014910][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 115ms
[t=00:00:12.020119][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949005}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113}
[t=00:00:12.364492][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.565284][f=-000001] GameID: 6e865466830745f1fbe56af33519e07b
[t=00:00:12.565634][f=-000001] Connection attempt from Tommyknocker
[t=00:00:12.565641][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.565765][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.565785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:12.565799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.565808][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]"
[t=00:00:12.565819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]"
[t=00:00:12.565875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000016adb8edf00,0000000000000000}][locale="C"]"
[t=00:00:12.592479][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.742894][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:33.814348][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:46.213610][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:05:50.779422][f=0009134] Tommyknocker paused the game
[t=00:07:55.310277][f=0009134] Input grabbing is enabled!
[t=00:07:55.310293][f=0009134] Input grabbing is enabled!
[t=00:12:27.135493][f=0009134] Input grabbing is disabled!
[t=00:12:27.135537][f=0009134] Input grabbing is enabled!
[t=00:12:29.009925][f=0009134] Tommyknocker paused the game
[t=00:12:29.706959][f=0009134] Tommyknocker unpaused the game
[t=00:19:21.789451][f=0021495] Input grabbing is enabled!
[t=00:20:18.148132][f=0023186] game_message: Bolas is under attack
[t=00:25:26.910711][f=0032449] Tommyknocker added point: Unit received from AI: Brutal (1)
[t=00:26:07.637388][f=0033671] game_message: Metal Extractor is under attack
[t=00:26:17.706257][f=0033973] game_message: Minotaur is under attack
[t=00:26:32.441615][f=0034415] game_message: Minotaur is under attack
[t=00:26:47.069727][f=0034854] game_message: Flail is under attack
[t=00:27:19.625518][f=0035831] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:28:37.339108][f=0038162] game_message: Claw is under attack
[t=00:28:50.719532][f=0038563] [SpringApp::Kill][1] fromRun=1
[t=00:28:50.719544][f=0038563] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:28:50.742179][f=0038563]  [async=0] threads=8 tasks=2648156 {sum,avg}{exec,wait}time={{30821.369, 0.012}, {177634.672, 0.067}}ms
[t=00:28:50.742191][f=0038563]      thread=1 tasks=378308 {sum,min,max,avg}{exec,wait}time={{6524.874, 0.000, 35.023, 0.017}, {865.223, 0.000, 18446744027136.000, 0.002}}ms
[t=00:28:50.742200][f=0038563]      thread=2 tasks=378308 {sum,min,max,avg}{exec,wait}time={{4386.601, 0.000, 32.650, 0.012}, {25075.762, 0.000, 18446744027136.000, 0.066}}ms
[t=00:28:50.742208][f=0038563]      thread=3 tasks=378308 {sum,min,max,avg}{exec,wait}time={{4317.422, 0.000, 35.455, 0.011}, {25683.316, 0.000, 18446744027136.000, 0.068}}ms
[t=00:28:50.742215][f=0038563]      thread=4 tasks=378308 {sum,min,max,avg}{exec,wait}time={{4125.264, 0.000, 31.621, 0.011}, {26861.398, 0.000, 18446744027136.000, 0.071}}ms
[t=00:28:50.742222][f=0038563]      thread=5 tasks=378308 {sum,min,max,avg}{exec,wait}time={{3912.541, 0.000, 31.202, 0.010}, {30265.768, 0.000, 18446744027136.000, 0.080}}ms
[t=00:28:50.742229][f=0038563]      thread=6 tasks=378308 {sum,min,max,avg}{exec,wait}time={{3830.197, 0.000, 30.883, 0.010}, {32635.271, 0.000, 36.031, 0.086}}ms
[t=00:28:50.742237][f=0038563]      thread=7 tasks=378308 {sum,min,max,avg}{exec,wait}time={{3724.471, 0.000, 31.451, 0.010}, {36247.930, 0.000, 36.048, 0.096}}ms
[t=00:28:50.742243][f=0038563]  [async=1] threads=8 tasks=3662 {sum,avg}{exec,wait}time={{25835.652, 7.055}, {4815628.500, 1315.027}}ms
[t=00:28:50.742251][f=0038563]      thread=1 tasks=516 {sum,min,max,avg}{exec,wait}time={{3693.205, 0.000, 402.170, 7.157}, {686330.938, 0.033, 3692.827, 1330.099}}ms
[t=00:28:50.742258][f=0038563]      thread=2 tasks=521 {sum,min,max,avg}{exec,wait}time={{3689.444, 0.000, 401.872, 7.081}, {694491.688, 0.021, 3692.989, 1332.997}}ms
[t=00:28:50.742265][f=0038563]      thread=3 tasks=534 {sum,min,max,avg}{exec,wait}time={{3694.379, 0.000, 402.303, 6.918}, {692356.000, 0.135, 3697.828, 1296.547}}ms
[t=00:28:50.742272][f=0038563]      thread=4 tasks=530 {sum,min,max,avg}{exec,wait}time={{3691.950, 0.000, 402.298, 6.966}, {684084.500, 0.095, 3695.378, 1290.725}}ms
[t=00:28:50.742280][f=0038563]      thread=5 tasks=519 {sum,min,max,avg}{exec,wait}time={{3682.141, 0.000, 402.446, 7.095}, {681114.250, 0.226, 3692.683, 1312.359}}ms
[t=00:28:50.742287][f=0038563]      thread=6 tasks=520 {sum,min,max,avg}{exec,wait}time={{3690.651, 0.000, 401.789, 7.097}, {686703.375, 0.183, 3694.163, 1320.583}}ms
[t=00:28:50.742294][f=0038563]      thread=7 tasks=522 {sum,min,max,avg}{exec,wait}time={{3693.882, 0.000, 401.923, 7.076}, {690547.688, 0.233, 3697.431, 1322.888}}ms
[t=00:28:50.742300][f=0038563] [ThreadPool::SetThreadCount][2] workers=0
[t=00:28:50.742304][f=0038563] [SpringApp::Kill][2]
[t=00:28:50.742574][f=0038563] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:28:50.742583][f=0038563] [Game::KillLua][1] dtor=0 luaUI=0000016b1e4ae920
[t=00:28:50.742615][f=0038563] Start widgetHandler:Shutdown
[t=00:28:50.744220][f=0038563] Shutdown - SaveOrderList Complete
[t=00:28:50.749148][f=0038563] Writing last game win data
[t=00:28:50.751751][f=0038563] Shutdown - SaveConfigData Complete
[t=00:28:50.751760][f=0038563] Shutdown Widget - Chili Highlight
[t=00:28:50.751780][f=0038563] Shutdown Widget - Draw After Chili
[t=00:28:50.751786][f=0038563] Shutdown Widget - API Unit Tracker GL4
[t=00:28:50.751795][f=0038563] Shutdown Widget - EPIC Menu
[t=00:28:50.752459][f=0038563] Shutdown Widget - Depth of Field Shader
[t=00:28:50.761134][f=0038563] Shutdown Widget - Chili Widget Selector
[t=00:28:50.761778][f=0038563] Shutdown Widget - Chili Minimap
[t=00:28:50.761878][f=0038563] Shutdown Widget - Deferred rendering
[t=00:28:50.761886][f=0038563] SSAO: Deferred rendering disabled, disabling.
[t=00:28:50.768965][f=0038563] Shutdown Widget - Deferred rendering
[t=00:28:50.768976][f=0038563] SSAO: Deferred rendering disabled, disabling.
[t=00:28:50.769511][f=0038563] Shutdown Widget - Local Team Colors
[t=00:28:50.769520][f=0038563] Shutdown Widget - Display Keys 2
[t=00:28:50.769534][f=0038563] Shutdown Widget - Save Game Menu
[t=00:28:50.769545][f=0038563] Shutdown Widget - Highlight Model Api GL4
[t=00:28:50.769571][f=0038563] Shutdown Widget - Unit Icons
[t=00:28:50.769628][f=0038563] Shutdown Widget - Noises
[t=00:28:50.769634][f=0038563] Shutdown Widget - HealthBars
[t=00:28:50.770252][f=0038563] Shutdown Widget - Selected Units GL4 2
[t=00:28:50.770269][f=0038563] Shutdown Widget - BuildETA
[t=00:28:50.770277][f=0038563] Shutdown Widget - Win Counter
[t=00:28:50.770283][f=0038563] Shutdown Widget - EndGame APM stats
[t=00:28:50.771081][f=0038563] Shutdown Widget - Modular Comm Info
[t=00:28:50.771094][f=0038563] Shutdown Widget - Map Draw Blocker
[t=00:28:50.771107][f=0038563] Shutdown Widget - Reclaim Field Highlight
[t=00:28:50.771119][f=0038563] Shutdown Widget - Stereo3D
[t=00:28:50.771151][f=0038563] Shutdown Widget - State Reverse and Latency
[t=00:28:50.771158][f=0038563] Shutdown Widget - Showeco and Grid Drawer
[t=00:28:50.771166][f=0038563] Shutdown Widget - Point Tracker
[t=00:28:50.771173][f=0038563] Shutdown Widget - Music Player v2
[t=00:28:50.771194][f=0038563] Shutdown Widget - Missile Silo Range
[t=00:28:50.771202][f=0038563] Shutdown Widget - MinimapEvents
[t=00:28:50.771208][f=0038563] Shutdown Widget - Local Widgets Config
[t=00:28:50.771216][f=0038563] Shutdown Widget - Transport AI
[t=00:28:50.771223][f=0038563] Shutdown Widget - Highlight Geos
[t=00:28:50.771229][f=0038563] Shutdown Widget - Grab Input
[t=00:28:50.771325][f=0038563] Input grabbing is disabled!
[t=00:28:50.771331][f=0038563] Shutdown Widget - Defense Range Zero-K
[t=00:28:50.771361][f=0038563] Shutdown Widget - Darkening
[t=00:28:50.771370][f=0038563] Shutdown Widget - Context Menu
[t=00:28:50.771376][f=0038563] Shutdown Widget - Chili Spectator Panels
[t=00:28:50.771383][f=0038563] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:28:50.771393][f=0038563] Shutdown Widget - Chili Nuke Warning
[t=00:28:50.771401][f=0038563] Shutdown Widget - Chili EndGame Window
[t=00:28:50.771409][f=0038563] Shutdown Widget - Chili Economy Panel Default
[t=00:28:50.771466][f=0038563] Shutdown Widget - Startup Info and Selector
[t=00:28:50.771479][f=0038563] Shutdown Widget - CameraShake
[t=00:28:50.771485][f=0038563] Shutdown Widget - Attack Warning
[t=00:28:50.771493][f=0038563] Shutdown Widget - Attack AoE
[t=00:28:50.771499][f=0038563] Shutdown Widget - Map Edge Extension
[t=00:28:50.771941][f=0038563] Shutdown Widget - Selection Send
[t=00:28:50.771951][f=0038563] Shutdown Widget - Highlight Unit GL4 v2
[t=00:28:50.771958][f=0038563] Shutdown Widget - LupsManager
[t=00:28:50.771976][f=0038563] Shutdown Widget - Newton Firezone
[t=00:28:50.771984][f=0038563] Shutdown Widget - Receive Units Indicator
[t=00:28:50.771991][f=0038563] Shutdown Widget - Chili Pro Console
[t=00:28:50.772711][f=0038563] Shutdown Widget - Persistent Build Height
[t=00:28:50.772722][f=0038563] Shutdown Widget - Lasso Terraform GUI
[t=00:28:50.772729][f=0038563] Shutdown Widget - Lups
[t=00:28:50.773156][f=0038563] Shutdown Widget - Chili Framework
[t=00:28:50.773167][f=0038563] Shutdown Widget - Mex Placement Handler
[t=00:28:50.773196][f=0038563] Shutdown Widget - Custom Markers
[t=00:28:50.773207][f=0038563] Shutdown Widget - Chili Core Selector
[t=00:28:50.773263][f=0038563] Shutdown Widget - Select Keys
[t=00:28:50.773275][f=0038563] Shutdown Widget - Pause Screen
[t=00:28:50.773453][f=0038563] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:28:50.773479][f=0038563] Shutdown Widget - Bloom Shader Deferred
[t=00:28:50.773597][f=0038563] Shutdown Widget - Text To Speech Control
[t=00:28:50.773604][f=0038563] Shutdown Widget - Layout Handler
[t=00:28:50.773619][f=0038563] Shutdown Widget - Color Blindness Correction
[t=00:28:50.773758][f=0038563] End widgetHandler:Shutdown
[t=00:28:50.813471][f=0038563] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 92323443, 0.0} allocedSize{int+, int-, ext}={0, 0, 14539225199}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048}
[t=00:28:50.815547][f=0038563] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:28:50.815570][f=0038563] [Game::KillLua][3] dtor=0 luaRules=0000016adb8edf00
[t=00:28:50.815597][f=0038563] Start gadgetHandler:Shutdown
[t=00:28:50.815604][f=0038563] Shutdown - StartSetup
[t=00:28:50.815610][f=0038563] Shutdown - UnitMorph
[t=00:28:50.816944][f=0038563] Shutdown - Carrier Drones
[t=00:28:50.816951][f=0038563] Shutdown - Missile Silo Controller
[t=00:28:50.816958][f=0038563] Shutdown - Modular Comm Info
[t=00:28:50.816963][f=0038563] Shutdown - Terrain Texture Handler
[t=00:28:50.816971][f=0038563] Shutdown - UnitCloakShield
[t=00:28:50.817326][f=0038563] Shutdown - Starlight Handler
[t=00:28:50.817356][f=0038563] End gadgetHandler:Shutdown
[t=00:28:50.834834][f=0038563] Start gadgetHandler:Shutdown
[t=00:28:50.834847][f=0038563] Shutdown - Teleport Throw
[t=00:28:50.834855][f=0038563] Shutdown - UnitMorph
[t=00:28:50.834865][f=0038563] Shutdown - Commander Skin Renderer
[t=00:28:50.836599][f=0038563] Shutdown - Missile fired callins
[t=00:28:50.836611][f=0038563] Shutdown - Modular Comm Info
[t=00:28:50.836627][f=0038563] Shutdown - Retreat Command
[t=00:28:50.836637][f=0038563] Shutdown - Shockwaves
[t=00:28:50.836643][f=0038563] Shutdown - Unit tint API
[t=00:28:50.836654][f=0038563] Shutdown - Unit glow API
[t=00:28:50.836667][f=0038563] Shutdown - UnitCloakShield
[t=00:28:50.836683][f=0038563] Shutdown - Lups Cloak FX
[t=00:28:50.836714][f=0038563] Shutdown - Lups
[t=00:28:50.837325][f=0038563] Shutdown - Lups Shield
[t=00:28:50.837437][f=0038563] End gadgetHandler:Shutdown
[t=00:28:50.846501][f=0038563] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4536, 0.0} allocedSize{int+, int-, ext}={0, 0, 708696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=00:28:50.848752][f=0038563] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:50.848812][f=0038563] [Game::KillLua][4] dtor=0
[t=00:28:50.848817][f=0038563] [Game::KillLua][5] dtor=0
[t=00:28:50.851875][f=0038563] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_13-11-12-000_Death Valley v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2249938 bytes)
[t=00:28:50.851936][f=0038563] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:28:50.867082][f=0038563] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:28:50.867106][f=0038563] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63
[t=00:28:50.867255][f=0038563] [Sound] [Sound::UpdateThread][4] ctx=00000169b9e7cb00 dev=00000169b9e80050
[t=00:28:50.867311][f=0038563] [Sound] [Sound::UpdateThread][5] ctx=00000169b9e7cb00 dev=00000169b9e80050
[t=00:28:50.867316][f=0038563] [Sound] [Sound::Cleanup][alcDestroyContext(00000169b9e7cb00)]
[t=00:28:50.870623][f=0038563] [Sound] [Sound::Cleanup][alcCloseDevice(00000169b9e80050)]
[t=00:28:50.871257][f=0038563] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:28:50.897949][f=0038563] [Sound] [Sound::UpdateThread][6]
[t=00:28:50.898461][f=0038563] [Game::~CGame][1]
[t=00:28:50.898470][f=0038563] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:28:50.898475][f=0038563] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:28:50.898479][f=0038563] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:28:50.898483][f=0038563] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:28:50.898493][f=0038563] [Game::KillLua][4] dtor=1
[t=00:28:50.898499][f=0038563] [Game::KillLua][5] dtor=1
[t=00:28:50.898534][f=0038563] [Game::KillMisc][1]
[t=00:28:50.898537][f=0038563] [Game::KillMisc][2]
[t=00:28:50.898545][f=0038563] [EOH::DestroySkirmishAI(id=0)]
[t=00:28:50.918375][f=0038563] [Game::KillMisc][3]
[t=00:28:50.918472][f=0038563] [Game::KillRendering][1]
[t=00:28:50.920831][f=0038563] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:28:50.961589][f=0038563] [3DOParser::Kill] allocated 1 pieces
[t=00:28:50.961611][f=0038563] [S3OParser::Kill] allocated 5518 pieces
[t=00:28:50.961981][f=0038563] [AssParser::Kill] allocated 674 pieces
[t=00:28:51.077836][f=0038563] [Game::KillInterface][1]
[t=00:28:51.078263][f=0038563] [Game::KillInterface][2]
[t=00:28:51.078581][f=0038563] [Game::KillSimulation][1]
[t=00:28:51.078647][f=0038563] [Game::KillSimulation][2]
[t=00:28:51.107234][f=0038563] [CCollisionHandler] dis-/continuous tests: 0/9512489
[t=00:28:51.107247][f=0038563] [Game::KillSimulation][3]
[t=00:28:51.109712][f=0038563] [~CPathCache(24x28)] cacheHits=16 hitPercentage=8% numHashColls=0 maxCacheSize=185
[t=00:28:51.109836][f=0038563] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:51.109905][f=0038563] [~CPathCache(48x56)] cacheHits=74 hitPercentage=12% numHashColls=0 maxCacheSize=135
[t=00:28:51.109949][f=0038563] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:51.112967][f=0038563] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:28:51.121007][f=0038563] [LosHandler::Kill] raycast instance cache-{hits,misses}={22436,56234}; shared=0%; cached=28%
[t=00:28:51.127511][f=0038563] [Game::KillSimulation][4]
[t=00:28:51.205758][f=0038563] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:28:51.205777][f=0038563] [Game::~CGame][2]
[t=00:28:51.205781][f=0038563] [Game::~CGame][3]
[t=00:28:51.205805][f=0038563] [SpringApp::Kill][3]
[t=00:28:51.205909][f=0038563] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7455359 bytes sent   in 41111 packets (181.347 bytes/packet)
    4477197 bytes recv'd in 25612 packets (174.809 bytes/packet)
    {0.075x, 0.034x} relative protocol overhead {up, down}
    35474 incoming chunks dropped, 94754 outgoing chunks resent
    22666 incoming chunks processed

[t=00:28:51.206173][f=0038563] [SpringApp::Kill][4] font=00000169f69a2880
[t=00:28:51.208566][f=0038563] [SpringApp::Kill][5]
[t=00:28:51.211454][f=0038563] [SpringApp::Kill][6]
[t=00:28:51.211465] [SpringApp::Kill][7]
[t=00:28:51.211498] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:51.211505] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4288, 1048576, 1048576}, EBO = {8192, 2097152, 2097152}
[t=00:28:51.211510] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:28:51.211517] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:28:51.211524] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2056, 65536, 65536}, EBO = {3084, 262144, 262144}
[t=00:28:51.211529] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:51.211538] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {428, 1048576, 1048576}, EBO = {642, 2097152, 2097152}
[t=00:28:51.211543] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {37744, 1048576, 1048576}, EBO = {56616, 2097152, 2097152}
[t=00:28:51.211548] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:28:51.211556] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:51.211562] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:51.211567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:28:51.211574] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {504, 1048576, 1048576}, EBO = {756, 2097152, 2097152}
[t=00:28:51.323938] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:28:51.323948] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:28:51.323952] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:28:51.323955] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:28:51.323959] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:28:51.325704] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>]
[t=00:28:51.325719] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:28:51.325724] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000169ba2ddf60)
[t=00:28:51.325829] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2210ms
[t=00:28:51.325839]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=29ms
[t=00:28:51.325846]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=27ms
[t=00:28:51.325850]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:28:51.325854]     file="icons/clogger.png" indx=1036 inflSize=1kb readTime=20ms
[t=00:28:51.325857]     file="sounds/talk.wav" indx=6443 inflSize=4kb readTime=19ms
[t=00:28:51.325863]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:28:51.325868]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:28:51.325872]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=18ms
[t=00:28:51.325877]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:28:51.325881]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:28:51.326852] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=1)] #archives[section]=1 #files[section]=14
[t=00:28:51.326864] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (00000169b9c59280)
[t=00:28:51.345446] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=2)] #archives[section]=3 #files[section]=327
[t=00:28:51.345457] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000169b9d60eb0)
[t=00:28:51.345528] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000169b9d5fa10)
[t=00:28:51.345553] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000169b9d5fb70)
[t=00:28:51.345649] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=3)] #archives[section]=0 #files[section]=0
[t=00:28:51.345655] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=4)] #archives[section]=0 #files[section]=130
[t=00:28:51.345664] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=5)] #archives[section]=0 #files[section]=0
[t=00:28:51.345669] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=6)] #archives[section]=0 #files[section]=0
[t=00:28:51.345673] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=7)] #archives[section]=0 #files[section]=0
[t=00:28:51.345677] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=8)] #archives[section]=0 #files[section]=0
[t=00:28:51.345892] [SpringApp::Kill][8]
[t=00:28:51.345899] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:28:51.345903] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f8b67430 (joinable=1)
[t=00:28:51.345906] [WatchDog::Uninstall][2]
[t=00:28:51.589714] [WatchDog::Uninstall][3]
[t=00:28:51.589724] [SpringApp::Kill][9]