Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.024406] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.024422] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.027151] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.027196] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.089055] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.089082] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.089093] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.089101] [t=00:00:00.089104] Enable or disable log sections using the LogSections configuration key [t=00:00:00.089108] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.089111] Use "none" to disable the default log sections. [t=00:00:00.089114] ============== </Log Sections> ============== [t=00:00:00.089119] ============== <User Config> ============== [t=00:00:00.089184] AllowDeferredMapRendering = 1 [t=00:00:00.089188] AllowDeferredModelRendering = 1 [t=00:00:00.089191] AnimationMT = 0 [t=00:00:00.089194] BumpWaterAnisotropy = 2 [t=00:00:00.089197] BumpWaterBlurReflection = 1 [t=00:00:00.089200] BumpWaterDepthBits = 32 [t=00:00:00.089203] BumpWaterReflection = 2 [t=00:00:00.089205] BumpWaterRefraction = 2 [t=00:00:00.089210] BumpWaterTexSizeReflection = 1024 [t=00:00:00.089213] CamFreeScrollSpeed = 50 [t=00:00:00.089218] CamMode = 1 [t=00:00:00.089221] CubeTexSizeReflection = 1024 [t=00:00:00.089224] CubeTexSizeSpecular = 1024 [t=00:00:00.089227] DualScreenMiniMapOnLeft = 1 [t=00:00:00.089230] EdgeMoveDynamic = 0 [t=00:00:00.089233] EdgeMoveWidth = 0.003 [t=00:00:00.089236] FPSFOV = 90 [t=00:00:00.089239] FPSScrollSpeed = 50 [t=00:00:00.089241] FontSize = 18 [t=00:00:00.089245] GrassDetail = 0 [t=00:00:00.089248] GroundDecals = 10 [t=00:00:00.089251] GroundDetail = 180 [t=00:00:00.089255] HangTimeout = 30 [t=00:00:00.089258] HardwareCursor = 1 [t=00:00:00.089261] InitialNetworkTimeout = 0 [t=00:00:00.089264] LinkIncomingMaxPacketRate = 512 [t=00:00:00.089267] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.089270] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.089273] LinkOutgoingBandwidth = 131072 [t=00:00:00.089277] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.089279] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.089282] MSAALevel = 8 [t=00:00:00.089287] MaxParticles = 50000 [t=00:00:00.089289] MaxSounds = 32 [t=00:00:00.089292] MaximumTransmissionUnit = 0 [t=00:00:00.089296] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.089299] MiniMapMarker = 0 [t=00:00:00.089302] MouseDragScrollThreshold = 0 Failed rotating the log file [t=00:00:00.089305] NetworkLossFactor = 1 [t=00:00:00.089308] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.089311] OverheadScrollSpeed = 50 [t=00:00:00.089314] ReconnectTimeout = 0 [t=00:00:00.089316] RotOverheadScrollSpeed = 50 [t=00:00:00.089321] RotateLogFiles = 1 [t=00:00:00.089324] ShadowMapSize = 16384 [t=00:00:00.089326] Shadows = 1 [t=00:00:00.089329] ShowClock = 0 [t=00:00:00.089332] SoftParticles = 2 [t=00:00:00.089335] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.089338] UnitIconDist = 151 [t=00:00:00.089341] UpdateBoundingVolumeMT = 0 [t=00:00:00.089344] UpdateWeaponVectorsMT = 0 [t=00:00:00.089346] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.089349] UseLuaMemPools = 0 [t=00:00:00.089368] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.089372] VFSCacheArchiveFiles = 0 [t=00:00:00.089375] VSync = 0 [t=00:00:00.089377] Water = 4 [t=00:00:00.089380] XResolution = 2560 [t=00:00:00.089383] YResolution = 1440 [t=00:00:00.089385] snd_volmaster = 9 [t=00:00:00.089391] ============== </User Config> ============== [t=00:00:00.089395] ============== <User System> ============== [t=00:00:00.089398] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.089405] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.089410] Compiler Version: gcc-13.2.0 [t=00:00:00.089431] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.089454] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile [t=00:00:00.089458] Binary Word Size: 64-bit (native) [t=00:00:00.089461] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.089465] Physical CPU Cores: 8 [t=00:00:00.089467] Logical CPU Cores: 16 [t=00:00:00.089472] ============== </User System> ============== [t=00:00:00.089564] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.089567] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.089570] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.089572] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.089575] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.090068] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.090076] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.092953] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.094943] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.094948] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.094951] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.094955] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.094958] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.094961] [11] 1920x1080x24bpp@70Hz [t=00:00:00.094964] [15] 1680x1050x24bpp@60Hz [t=00:00:00.094967] [17] 1600x1200x24bpp@60Hz [t=00:00:00.094975] [18] 1600x1024x24bpp@60Hz [t=00:00:00.094979] [20] 1600x1000x24bpp@60Hz [t=00:00:00.094982] [21] 1600x900x24bpp@60Hz [t=00:00:00.094985] [22] 1440x1080x24bpp@70Hz [t=00:00:00.094988] [26] 1440x900x24bpp@60Hz [t=00:00:00.094991] [27] 1366x768x24bpp@60Hz [t=00:00:00.094994] [28] 1360x768x24bpp@60Hz [t=00:00:00.094996] [29] 1280x1024x24bpp@60Hz [t=00:00:00.094999] [31] 1280x960x24bpp@60Hz [t=00:00:00.095002] [32] 1280x800x24bpp@60Hz [t=00:00:00.095005] [33] 1280x768x24bpp@60Hz [t=00:00:00.095010] [34] 1280x720x24bpp@60Hz [t=00:00:00.095012] [37] 1176x664x24bpp@60Hz [t=00:00:00.095015] [40] 1152x864x24bpp@60Hz [t=00:00:00.095019] [41] 1024x768x24bpp@60Hz [t=00:00:00.095022] [42] 800x600x24bpp@60Hz [t=00:00:00.095024] [43] 720x576x24bpp@50Hz [t=00:00:00.095027] [44] 720x480x24bpp@60Hz [t=00:00:00.095030] [46] 640x480x24bpp@60Hz [t=00:00:00.246140] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.246393] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.246401] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.259419] [GR::LogVersionInfo] [t=00:00:00.259428] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.259432] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.259435] GL vendor : NVIDIA Corporation [t=00:00:00.259438] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.259448] GLSL version: 4.60 NVIDIA [t=00:00:00.259450] GLEW version: 2.1.0 [t=00:00:00.259454] GPU memory : 16376MB (total) / 11464MB (available) [t=00:00:00.259468] SDL swap-int: 1 [t=00:00:00.259473] SDL driver : windows [t=00:00:00.259476] [t=00:00:00.259479] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.259481] GLSL shader support : 1 [t=00:00:00.259484] GL4 support : 1 [t=00:00:00.259487] FBO extension support : 1 [t=00:00:00.259504] NVX GPU mem-info support : 1 [t=00:00:00.259508] ATI GPU mem-info support : 0 [t=00:00:00.259515] Texture clamping to edge : 1 [t=00:00:00.259522] NPOT-texture support : 1 (1) [t=00:00:00.259527] S3TC/DXT1 texture support : 1/1 [t=00:00:00.259531] texture query-LOD support : 1 (1) [t=00:00:00.259534] MSAA frame-buffer support : 1 (1) [t=00:00:00.259537] Z-buffer depth : 32 (-) [t=00:00:00.259543] primitive-restart support : 1 (1) [t=00:00:00.259546] clip-space control support: 1 (1) [t=00:00:00.259552] seamless cube-map support : 1 (1) [t=00:00:00.259555] frag-depth layout support : 1 (1) [t=00:00:00.259558] persistent maps support : 1 (1) [t=00:00:00.259563] explicit attribs location : 1 (1) [t=00:00:00.259566] multi draw indirect : 1 (-) [t=00:00:00.259570] array textures : 1 (-) [t=00:00:00.259573] buffer copy support : 1 (-) [t=00:00:00.259576] indirect draw : 1 (-) [t=00:00:00.259579] base instance : 1 (-) [t=00:00:00.259581] [t=00:00:00.259585] max. FBO samples : 32 [t=00:00:00.259588] max. FS/program texture slots : 32/192 [t=00:00:00.259591] max. texture size : 32768 [t=00:00:00.259597] max. texture anisotropy level : 16.000000 [t=00:00:00.259600] max. vec4 varyings/attributes : 31/16 [t=00:00:00.259603] max. draw-buffers : 8 [t=00:00:00.259608] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.259613] max. uniform buffer-bindings : 84 [t=00:00:00.259620] max. uniform block-size : 64KB [t=00:00:00.259625] max. storage buffer-bindings : 96 [t=00:00:00.259628] max. storage block-size : 2047MB [t=00:00:00.259630] [t=00:00:00.259632] enable AMD-hacks : 0 [t=00:00:00.259635] compress MIP-maps: 0 [t=00:00:00.259670] Number of compressed texture formats: 23 [t=00:00:00.259684] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.259700] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.259867] [GR::UpdateGLConfigs] [t=00:00:00.259890] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.259893] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.260156] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.260163] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.260166] [GR::InitGLState] [t=00:00:00.260195] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.339388] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.340762] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.341153] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.343995] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.344009] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.344236] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.345533] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.345540] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.345563] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.345587] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.355137] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.355278] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.355535] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.355611] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.362011] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.362020] [VFS] [SpringVFS::ReserveArchives<this=00000169b9c90830>] [t=00:00:00.362092] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.363374] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000169b9c90830 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.363383] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.445810] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.446017] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.446111] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.446140] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.446191] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.446235] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.446273] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.446389] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.446419] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.446436] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.446678][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.446717][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.446756][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.446772][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.446777][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.446797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.449924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.449935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.449947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.449952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.449956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.449961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.502053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.503369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000169b9e80050(default) context=00000169b9e7cb00 numChannels=2 frameSize=8 [t=00:00:00.503382][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.503388][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.503391][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.503396][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.503442][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.503461][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.503470][f=-000001] [Sound] Devices: [t=00:00:00.504998][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.505015][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.505023][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.505030][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.505055][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.505063][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.505688][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.505700][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.558859][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 67911 MB [t=00:00:00.559877][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.563643][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.564412][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tommyknocker [t=00:00:00.759737][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0) [t=00:00:00.760071][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Death Valley v1", overwrite=false)] section=1 cached=0 [t=00:00:00.760868][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.761288][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.761565][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.766423][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.766526][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000169b9c90830>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.767685][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:00.767731][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.767781][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.768219][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.768263][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.768293][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.768314][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.768637][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1605;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=90;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Brutal (1);
version=;
shortname=1052188CircuitAIBrutal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=fbd4b395-6f43-4534-acee-088ad36357c2;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Death Valley v1;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=61794;
dumpgamestateondesync=1;
hostport=8478;
}
" ------- TRUNCATED ------- [t=00:00:11.810691][f=-000001] LuaUI v0.3 [t=00:00:11.870856][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.899831][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.899874][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.900148][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.900161][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.907773][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:11.916853][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:11.917575][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:11.917676][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:11.917898][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:11.917904][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 10752 (x96, z112) [t=00:00:11.920236][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:11.925199][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 91.11% [t=00:00:11.925214][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -144.00 [t=00:00:11.925232][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 387.03 [t=00:00:11.925241][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 90.048363% of the map. (used by 33 unit-defs) [t=00:00:11.925249][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.925260][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.925267][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.482515% of the map. (used by 2 unit-defs) [t=00:00:11.925274][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.928944% of the map. (used by 1 unit-defs) [t=00:00:11.929290][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 94.80% of the map. (used by 356 unit-defs) [t=00:00:11.929538][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 6.48% of the map. (used by 6 unit-defs) [t=00:00:11.932701][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 86.82% of the map. (used by 32 unit-defs) [t=00:00:11.936018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 94.81% of the map. (used by 5 unit-defs) [t=00:00:11.939025][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.942104][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 92.00% of the map. (used by 10 unit-defs) [t=00:00:11.945139][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 91.66% of the map. (used by 4 unit-defs) [t=00:00:11.948541][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 85.52% of the map. (used by 13 unit-defs) [t=00:00:11.951533][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 86.49% of the map. (used by 3 unit-defs) [t=00:00:11.951765][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 7.32% of the map. (used by 8 unit-defs) [t=00:00:11.954667][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.74% of the map. (used by 21 unit-defs) [t=00:00:11.985240][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Death_Valley_v1.json) [t=00:00:11.985624][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:11.987557][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:11.987744][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:11.988129][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:11.988703][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:11.989026][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:11.991068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:12.014653][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:12.014903][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.014910][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 115ms [t=00:00:12.020119][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949005}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=00:00:12.364492][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.565284][f=-000001] GameID: 6e865466830745f1fbe56af33519e07b [t=00:00:12.565634][f=-000001] Connection attempt from Tommyknocker [t=00:00:12.565641][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.565765][f=-000001] -> Connection established (given id 0) [t=00:00:12.565785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:12.565799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.565808][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]" [t=00:00:12.565819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]" [t=00:00:12.565875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000016adb8edf00,0000000000000000}][locale="C"]" [t=00:00:12.592479][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.742894][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:33.814348][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:46.213610][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:05:50.779422][f=0009134] Tommyknocker paused the game [t=00:07:55.310277][f=0009134] Input grabbing is enabled! [t=00:07:55.310293][f=0009134] Input grabbing is enabled! [t=00:12:27.135493][f=0009134] Input grabbing is disabled! [t=00:12:27.135537][f=0009134] Input grabbing is enabled! [t=00:12:29.009925][f=0009134] Tommyknocker paused the game [t=00:12:29.706959][f=0009134] Tommyknocker unpaused the game [t=00:19:21.789451][f=0021495] Input grabbing is enabled! [t=00:20:18.148132][f=0023186] game_message: Bolas is under attack [t=00:25:26.910711][f=0032449] Tommyknocker added point: Unit received from AI: Brutal (1) [t=00:26:07.637388][f=0033671] game_message: Metal Extractor is under attack [t=00:26:17.706257][f=0033973] game_message: Minotaur is under attack [t=00:26:32.441615][f=0034415] game_message: Minotaur is under attack [t=00:26:47.069727][f=0034854] game_message: Flail is under attack [t=00:27:19.625518][f=0035831] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:28:37.339108][f=0038162] game_message: Claw is under attack [t=00:28:50.719532][f=0038563] [SpringApp::Kill][1] fromRun=1 [t=00:28:50.719544][f=0038563] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:28:50.742179][f=0038563] [async=0] threads=8 tasks=2648156 {sum,avg}{exec,wait}time={{30821.369, 0.012}, {177634.672, 0.067}}ms [t=00:28:50.742191][f=0038563] thread=1 tasks=378308 {sum,min,max,avg}{exec,wait}time={{6524.874, 0.000, 35.023, 0.017}, {865.223, 0.000, 18446744027136.000, 0.002}}ms [t=00:28:50.742200][f=0038563] thread=2 tasks=378308 {sum,min,max,avg}{exec,wait}time={{4386.601, 0.000, 32.650, 0.012}, {25075.762, 0.000, 18446744027136.000, 0.066}}ms [t=00:28:50.742208][f=0038563] thread=3 tasks=378308 {sum,min,max,avg}{exec,wait}time={{4317.422, 0.000, 35.455, 0.011}, {25683.316, 0.000, 18446744027136.000, 0.068}}ms [t=00:28:50.742215][f=0038563] thread=4 tasks=378308 {sum,min,max,avg}{exec,wait}time={{4125.264, 0.000, 31.621, 0.011}, {26861.398, 0.000, 18446744027136.000, 0.071}}ms [t=00:28:50.742222][f=0038563] thread=5 tasks=378308 {sum,min,max,avg}{exec,wait}time={{3912.541, 0.000, 31.202, 0.010}, {30265.768, 0.000, 18446744027136.000, 0.080}}ms [t=00:28:50.742229][f=0038563] thread=6 tasks=378308 {sum,min,max,avg}{exec,wait}time={{3830.197, 0.000, 30.883, 0.010}, {32635.271, 0.000, 36.031, 0.086}}ms [t=00:28:50.742237][f=0038563] thread=7 tasks=378308 {sum,min,max,avg}{exec,wait}time={{3724.471, 0.000, 31.451, 0.010}, {36247.930, 0.000, 36.048, 0.096}}ms [t=00:28:50.742243][f=0038563] [async=1] threads=8 tasks=3662 {sum,avg}{exec,wait}time={{25835.652, 7.055}, {4815628.500, 1315.027}}ms [t=00:28:50.742251][f=0038563] thread=1 tasks=516 {sum,min,max,avg}{exec,wait}time={{3693.205, 0.000, 402.170, 7.157}, {686330.938, 0.033, 3692.827, 1330.099}}ms [t=00:28:50.742258][f=0038563] thread=2 tasks=521 {sum,min,max,avg}{exec,wait}time={{3689.444, 0.000, 401.872, 7.081}, {694491.688, 0.021, 3692.989, 1332.997}}ms [t=00:28:50.742265][f=0038563] thread=3 tasks=534 {sum,min,max,avg}{exec,wait}time={{3694.379, 0.000, 402.303, 6.918}, {692356.000, 0.135, 3697.828, 1296.547}}ms [t=00:28:50.742272][f=0038563] thread=4 tasks=530 {sum,min,max,avg}{exec,wait}time={{3691.950, 0.000, 402.298, 6.966}, {684084.500, 0.095, 3695.378, 1290.725}}ms [t=00:28:50.742280][f=0038563] thread=5 tasks=519 {sum,min,max,avg}{exec,wait}time={{3682.141, 0.000, 402.446, 7.095}, {681114.250, 0.226, 3692.683, 1312.359}}ms [t=00:28:50.742287][f=0038563] thread=6 tasks=520 {sum,min,max,avg}{exec,wait}time={{3690.651, 0.000, 401.789, 7.097}, {686703.375, 0.183, 3694.163, 1320.583}}ms [t=00:28:50.742294][f=0038563] thread=7 tasks=522 {sum,min,max,avg}{exec,wait}time={{3693.882, 0.000, 401.923, 7.076}, {690547.688, 0.233, 3697.431, 1322.888}}ms [t=00:28:50.742300][f=0038563] [ThreadPool::SetThreadCount][2] workers=0 [t=00:28:50.742304][f=0038563] [SpringApp::Kill][2] [t=00:28:50.742574][f=0038563] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:28:50.742583][f=0038563] [Game::KillLua][1] dtor=0 luaUI=0000016b1e4ae920 [t=00:28:50.742615][f=0038563] Start widgetHandler:Shutdown [t=00:28:50.744220][f=0038563] Shutdown - SaveOrderList Complete [t=00:28:50.749148][f=0038563] Writing last game win data [t=00:28:50.751751][f=0038563] Shutdown - SaveConfigData Complete [t=00:28:50.751760][f=0038563] Shutdown Widget - Chili Highlight [t=00:28:50.751780][f=0038563] Shutdown Widget - Draw After Chili [t=00:28:50.751786][f=0038563] Shutdown Widget - API Unit Tracker GL4 [t=00:28:50.751795][f=0038563] Shutdown Widget - EPIC Menu [t=00:28:50.752459][f=0038563] Shutdown Widget - Depth of Field Shader [t=00:28:50.761134][f=0038563] Shutdown Widget - Chili Widget Selector [t=00:28:50.761778][f=0038563] Shutdown Widget - Chili Minimap [t=00:28:50.761878][f=0038563] Shutdown Widget - Deferred rendering [t=00:28:50.761886][f=0038563] SSAO: Deferred rendering disabled, disabling. [t=00:28:50.768965][f=0038563] Shutdown Widget - Deferred rendering [t=00:28:50.768976][f=0038563] SSAO: Deferred rendering disabled, disabling. [t=00:28:50.769511][f=0038563] Shutdown Widget - Local Team Colors [t=00:28:50.769520][f=0038563] Shutdown Widget - Display Keys 2 [t=00:28:50.769534][f=0038563] Shutdown Widget - Save Game Menu [t=00:28:50.769545][f=0038563] Shutdown Widget - Highlight Model Api GL4 [t=00:28:50.769571][f=0038563] Shutdown Widget - Unit Icons [t=00:28:50.769628][f=0038563] Shutdown Widget - Noises [t=00:28:50.769634][f=0038563] Shutdown Widget - HealthBars [t=00:28:50.770252][f=0038563] Shutdown Widget - Selected Units GL4 2 [t=00:28:50.770269][f=0038563] Shutdown Widget - BuildETA [t=00:28:50.770277][f=0038563] Shutdown Widget - Win Counter [t=00:28:50.770283][f=0038563] Shutdown Widget - EndGame APM stats [t=00:28:50.771081][f=0038563] Shutdown Widget - Modular Comm Info [t=00:28:50.771094][f=0038563] Shutdown Widget - Map Draw Blocker [t=00:28:50.771107][f=0038563] Shutdown Widget - Reclaim Field Highlight [t=00:28:50.771119][f=0038563] Shutdown Widget - Stereo3D [t=00:28:50.771151][f=0038563] Shutdown Widget - State Reverse and Latency [t=00:28:50.771158][f=0038563] Shutdown Widget - Showeco and Grid Drawer [t=00:28:50.771166][f=0038563] Shutdown Widget - Point Tracker [t=00:28:50.771173][f=0038563] Shutdown Widget - Music Player v2 [t=00:28:50.771194][f=0038563] Shutdown Widget - Missile Silo Range [t=00:28:50.771202][f=0038563] Shutdown Widget - MinimapEvents [t=00:28:50.771208][f=0038563] Shutdown Widget - Local Widgets Config [t=00:28:50.771216][f=0038563] Shutdown Widget - Transport AI [t=00:28:50.771223][f=0038563] Shutdown Widget - Highlight Geos [t=00:28:50.771229][f=0038563] Shutdown Widget - Grab Input [t=00:28:50.771325][f=0038563] Input grabbing is disabled! [t=00:28:50.771331][f=0038563] Shutdown Widget - Defense Range Zero-K [t=00:28:50.771361][f=0038563] Shutdown Widget - Darkening [t=00:28:50.771370][f=0038563] Shutdown Widget - Context Menu [t=00:28:50.771376][f=0038563] Shutdown Widget - Chili Spectator Panels [t=00:28:50.771383][f=0038563] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:28:50.771393][f=0038563] Shutdown Widget - Chili Nuke Warning [t=00:28:50.771401][f=0038563] Shutdown Widget - Chili EndGame Window [t=00:28:50.771409][f=0038563] Shutdown Widget - Chili Economy Panel Default [t=00:28:50.771466][f=0038563] Shutdown Widget - Startup Info and Selector [t=00:28:50.771479][f=0038563] Shutdown Widget - CameraShake [t=00:28:50.771485][f=0038563] Shutdown Widget - Attack Warning [t=00:28:50.771493][f=0038563] Shutdown Widget - Attack AoE [t=00:28:50.771499][f=0038563] Shutdown Widget - Map Edge Extension [t=00:28:50.771941][f=0038563] Shutdown Widget - Selection Send [t=00:28:50.771951][f=0038563] Shutdown Widget - Highlight Unit GL4 v2 [t=00:28:50.771958][f=0038563] Shutdown Widget - LupsManager [t=00:28:50.771976][f=0038563] Shutdown Widget - Newton Firezone [t=00:28:50.771984][f=0038563] Shutdown Widget - Receive Units Indicator [t=00:28:50.771991][f=0038563] Shutdown Widget - Chili Pro Console [t=00:28:50.772711][f=0038563] Shutdown Widget - Persistent Build Height [t=00:28:50.772722][f=0038563] Shutdown Widget - Lasso Terraform GUI [t=00:28:50.772729][f=0038563] Shutdown Widget - Lups [t=00:28:50.773156][f=0038563] Shutdown Widget - Chili Framework [t=00:28:50.773167][f=0038563] Shutdown Widget - Mex Placement Handler [t=00:28:50.773196][f=0038563] Shutdown Widget - Custom Markers [t=00:28:50.773207][f=0038563] Shutdown Widget - Chili Core Selector [t=00:28:50.773263][f=0038563] Shutdown Widget - Select Keys [t=00:28:50.773275][f=0038563] Shutdown Widget - Pause Screen [t=00:28:50.773453][f=0038563] Shutdown Widget - Contrast Adaptive Sharpen [t=00:28:50.773479][f=0038563] Shutdown Widget - Bloom Shader Deferred [t=00:28:50.773597][f=0038563] Shutdown Widget - Text To Speech Control [t=00:28:50.773604][f=0038563] Shutdown Widget - Layout Handler [t=00:28:50.773619][f=0038563] Shutdown Widget - Color Blindness Correction [t=00:28:50.773758][f=0038563] End widgetHandler:Shutdown [t=00:28:50.813471][f=0038563] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 92323443, 0.0} allocedSize{int+, int-, ext}={0, 0, 14539225199}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048} [t=00:28:50.815547][f=0038563] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:28:50.815570][f=0038563] [Game::KillLua][3] dtor=0 luaRules=0000016adb8edf00 [t=00:28:50.815597][f=0038563] Start gadgetHandler:Shutdown [t=00:28:50.815604][f=0038563] Shutdown - StartSetup [t=00:28:50.815610][f=0038563] Shutdown - UnitMorph [t=00:28:50.816944][f=0038563] Shutdown - Carrier Drones [t=00:28:50.816951][f=0038563] Shutdown - Missile Silo Controller [t=00:28:50.816958][f=0038563] Shutdown - Modular Comm Info [t=00:28:50.816963][f=0038563] Shutdown - Terrain Texture Handler [t=00:28:50.816971][f=0038563] Shutdown - UnitCloakShield [t=00:28:50.817326][f=0038563] Shutdown - Starlight Handler [t=00:28:50.817356][f=0038563] End gadgetHandler:Shutdown [t=00:28:50.834834][f=0038563] Start gadgetHandler:Shutdown [t=00:28:50.834847][f=0038563] Shutdown - Teleport Throw [t=00:28:50.834855][f=0038563] Shutdown - UnitMorph [t=00:28:50.834865][f=0038563] Shutdown - Commander Skin Renderer [t=00:28:50.836599][f=0038563] Shutdown - Missile fired callins [t=00:28:50.836611][f=0038563] Shutdown - Modular Comm Info [t=00:28:50.836627][f=0038563] Shutdown - Retreat Command [t=00:28:50.836637][f=0038563] Shutdown - Shockwaves [t=00:28:50.836643][f=0038563] Shutdown - Unit tint API [t=00:28:50.836654][f=0038563] Shutdown - Unit glow API [t=00:28:50.836667][f=0038563] Shutdown - UnitCloakShield [t=00:28:50.836683][f=0038563] Shutdown - Lups Cloak FX [t=00:28:50.836714][f=0038563] Shutdown - Lups [t=00:28:50.837325][f=0038563] Shutdown - Lups Shield [t=00:28:50.837437][f=0038563] End gadgetHandler:Shutdown [t=00:28:50.846501][f=0038563] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4536, 0.0} allocedSize{int+, int-, ext}={0, 0, 708696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007} [t=00:28:50.848752][f=0038563] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:50.848812][f=0038563] [Game::KillLua][4] dtor=0 [t=00:28:50.848817][f=0038563] [Game::KillLua][5] dtor=0 [t=00:28:50.851875][f=0038563] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_13-11-12-000_Death Valley v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2249938 bytes) [t=00:28:50.851936][f=0038563] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:28:50.867082][f=0038563] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:28:50.867106][f=0038563] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63 [t=00:28:50.867255][f=0038563] [Sound] [Sound::UpdateThread][4] ctx=00000169b9e7cb00 dev=00000169b9e80050 [t=00:28:50.867311][f=0038563] [Sound] [Sound::UpdateThread][5] ctx=00000169b9e7cb00 dev=00000169b9e80050 [t=00:28:50.867316][f=0038563] [Sound] [Sound::Cleanup][alcDestroyContext(00000169b9e7cb00)] [t=00:28:50.870623][f=0038563] [Sound] [Sound::Cleanup][alcCloseDevice(00000169b9e80050)] [t=00:28:50.871257][f=0038563] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:28:50.897949][f=0038563] [Sound] [Sound::UpdateThread][6] [t=00:28:50.898461][f=0038563] [Game::~CGame][1] [t=00:28:50.898470][f=0038563] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:28:50.898475][f=0038563] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:28:50.898479][f=0038563] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:28:50.898483][f=0038563] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:28:50.898493][f=0038563] [Game::KillLua][4] dtor=1 [t=00:28:50.898499][f=0038563] [Game::KillLua][5] dtor=1 [t=00:28:50.898534][f=0038563] [Game::KillMisc][1] [t=00:28:50.898537][f=0038563] [Game::KillMisc][2] [t=00:28:50.898545][f=0038563] [EOH::DestroySkirmishAI(id=0)] [t=00:28:50.918375][f=0038563] [Game::KillMisc][3] [t=00:28:50.918472][f=0038563] [Game::KillRendering][1] [t=00:28:50.920831][f=0038563] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:28:50.961589][f=0038563] [3DOParser::Kill] allocated 1 pieces [t=00:28:50.961611][f=0038563] [S3OParser::Kill] allocated 5518 pieces [t=00:28:50.961981][f=0038563] [AssParser::Kill] allocated 674 pieces [t=00:28:51.077836][f=0038563] [Game::KillInterface][1] [t=00:28:51.078263][f=0038563] [Game::KillInterface][2] [t=00:28:51.078581][f=0038563] [Game::KillSimulation][1] [t=00:28:51.078647][f=0038563] [Game::KillSimulation][2] [t=00:28:51.107234][f=0038563] [CCollisionHandler] dis-/continuous tests: 0/9512489 [t=00:28:51.107247][f=0038563] [Game::KillSimulation][3] [t=00:28:51.109712][f=0038563] [~CPathCache(24x28)] cacheHits=16 hitPercentage=8% numHashColls=0 maxCacheSize=185 [t=00:28:51.109836][f=0038563] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:51.109905][f=0038563] [~CPathCache(48x56)] cacheHits=74 hitPercentage=12% numHashColls=0 maxCacheSize=135 [t=00:28:51.109949][f=0038563] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:51.112967][f=0038563] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:28:51.121007][f=0038563] [LosHandler::Kill] raycast instance cache-{hits,misses}={22436,56234}; shared=0%; cached=28% [t=00:28:51.127511][f=0038563] [Game::KillSimulation][4] [t=00:28:51.205758][f=0038563] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:28:51.205777][f=0038563] [Game::~CGame][2] [t=00:28:51.205781][f=0038563] [Game::~CGame][3] [t=00:28:51.205805][f=0038563] [SpringApp::Kill][3] [t=00:28:51.205909][f=0038563] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7455359 bytes sent in 41111 packets (181.347 bytes/packet) 4477197 bytes recv'd in 25612 packets (174.809 bytes/packet) {0.075x, 0.034x} relative protocol overhead {up, down} 35474 incoming chunks dropped, 94754 outgoing chunks resent 22666 incoming chunks processed [t=00:28:51.206173][f=0038563] [SpringApp::Kill][4] font=00000169f69a2880 [t=00:28:51.208566][f=0038563] [SpringApp::Kill][5] [t=00:28:51.211454][f=0038563] [SpringApp::Kill][6] [t=00:28:51.211465] [SpringApp::Kill][7] [t=00:28:51.211498] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:51.211505] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4288, 1048576, 1048576}, EBO = {8192, 2097152, 2097152} [t=00:28:51.211510] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:28:51.211517] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:28:51.211524] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2056, 65536, 65536}, EBO = {3084, 262144, 262144} [t=00:28:51.211529] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:51.211538] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {428, 1048576, 1048576}, EBO = {642, 2097152, 2097152} [t=00:28:51.211543] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {37744, 1048576, 1048576}, EBO = {56616, 2097152, 2097152} [t=00:28:51.211548] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:28:51.211556] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:51.211562] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:51.211567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:28:51.211574] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {504, 1048576, 1048576}, EBO = {756, 2097152, 2097152} [t=00:28:51.323938] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:28:51.323948] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:28:51.323952] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:28:51.323955] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:28:51.323959] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:28:51.325704] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>] [t=00:28:51.325719] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:28:51.325724] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000169ba2ddf60) [t=00:28:51.325829] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2210ms [t=00:28:51.325839] file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=29ms [t=00:28:51.325846] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=27ms [t=00:28:51.325850] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms [t=00:28:51.325854] file="icons/clogger.png" indx=1036 inflSize=1kb readTime=20ms [t=00:28:51.325857] file="sounds/talk.wav" indx=6443 inflSize=4kb readTime=19ms [t=00:28:51.325863] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:28:51.325868] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:28:51.325872] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=18ms [t=00:28:51.325877] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:28:51.325881] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:28:51.326852] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=1)] #archives[section]=1 #files[section]=14 [t=00:28:51.326864] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (00000169b9c59280) [t=00:28:51.345446] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=2)] #archives[section]=3 #files[section]=327 [t=00:28:51.345457] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000169b9d60eb0) [t=00:28:51.345528] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000169b9d5fa10) [t=00:28:51.345553] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000169b9d5fb70) [t=00:28:51.345649] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=3)] #archives[section]=0 #files[section]=0 [t=00:28:51.345655] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=4)] #archives[section]=0 #files[section]=130 [t=00:28:51.345664] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=5)] #archives[section]=0 #files[section]=0 [t=00:28:51.345669] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=6)] #archives[section]=0 #files[section]=0 [t=00:28:51.345673] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=7)] #archives[section]=0 #files[section]=0 [t=00:28:51.345677] [VFS] [SpringVFS::DeleteArchives<this=00000169b9c90830>(section=8)] #archives[section]=0 #files[section]=0 [t=00:28:51.345892] [SpringApp::Kill][8] [t=00:28:51.345899] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:28:51.345903] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f8b67430 (joinable=1) [t=00:28:51.345906] [WatchDog::Uninstall][2] [t=00:28:51.589714] [WatchDog::Uninstall][3] [t=00:28:51.589724] [SpringApp::Kill][9]
infolog_full.txt (truncated):