Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.052444] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.052461] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.054495] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.054563] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.086720] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.086748] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.086760] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.086766] [t=00:00:00.086769] Enable or disable log sections using the LogSections configuration key [t=00:00:00.086773] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.086776] Use "none" to disable the default log sections. [t=00:00:00.086779] ============== </Log Sections> ============== [t=00:00:00.086787] ============== <User Config> ============== [t=00:00:00.086850] AllowDeferredMapRendering = 1 [t=00:00:00.086854] AllowDeferredModelRendering = 1 [t=00:00:00.086857] AnimationMT = 0 [t=00:00:00.086860] BumpWaterAnisotropy = 2 [t=00:00:00.086863] BumpWaterBlurReflection = 1 [t=00:00:00.086866] BumpWaterDepthBits = 32 [t=00:00:00.086869] BumpWaterReflection = 2 [t=00:00:00.086872] BumpWaterRefraction = 2 [t=00:00:00.086874] BumpWaterTexSizeReflection = 1024 [t=00:00:00.086877] CamFreeScrollSpeed = 50 [t=00:00:00.086882] CamMode = 1 [t=00:00:00.086885] CubeTexSizeReflection = 1024 [t=00:00:00.086888] CubeTexSizeSpecular = 1024 [t=00:00:00.086891] DualScreenMiniMapOnLeft = 1 [t=00:00:00.086901] EdgeMoveDynamic = 0 [t=00:00:00.086904] EdgeMoveWidth = 0.003 [t=00:00:00.086907] FPSFOV = 90 [t=00:00:00.086910] FPSScrollSpeed = 50 [t=00:00:00.086912] FontSize = 18 [t=00:00:00.086915] GrassDetail = 0 [t=00:00:00.086918] GroundDecals = 10 [t=00:00:00.086920] GroundDetail = 180 [t=00:00:00.086926] HangTimeout = 30 [t=00:00:00.086929] HardwareCursor = 1 [t=00:00:00.086932] InitialNetworkTimeout = 0 [t=00:00:00.086935] LinkIncomingMaxPacketRate = 512 [t=00:00:00.086938] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.086941] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.086945] LinkOutgoingBandwidth = 131072 [t=00:00:00.086949] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.086952] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.086955] MSAALevel = 8 [t=00:00:00.086960] MaxParticles = 50000 [t=00:00:00.086963] MaxSounds = 32 [t=00:00:00.086966] MaximumTransmissionUnit = 0 [t=00:00:00.086969] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.086972] MiniMapMarker = 0 [t=00:00:00.086975] MouseDragScrollThreshold = 0 [t=00:00:00.086978] NetworkLossFactor = 1 [t=00:00:00.086981] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.086984] OverheadScrollSpeed = 50 [t=00:00:00.086987] ReconnectTimeout = 0 [t=00:00:00.086990] RotOverheadScrollSpeed = 50 [t=00:00:00.086994] RotateLogFiles = 1 [t=00:00:00.086997] ShadowMapSize = 16384 [t=00:00:00.087000] Shadows = 1 [t=00:00:00.087004] ShowClock = 0 [t=00:00:00.087007] SoftParticles = 2 [t=00:00:00.087010] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.087014] UnitIconDist = 151 [t=00:00:00.087018] UpdateBoundingVolumeMT = 0 [t=00:00:00.087021] UpdateWeaponVectorsMT = 0 [t=00:00:00.087024] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.087027] UseLuaMemPools = 0 [t=00:00:00.087045] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.087049] VFSCacheArchiveFiles = 0 [t=00:00:00.087051] VSync = 0 [t=00:00:00.087054] Water = 4 [t=00:00:00.087057] XResolution = 2560 [t=00:00:00.087059] YResolution = 1440 [t=00:00:00.087064] snd_volmaster = 9 [t=00:00:00.087071] ============== </User Config> ============== [t=00:00:00.087075] ============== <User System> ============== [t=00:00:00.087078] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.087085] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.087089] Compiler Version: gcc-13.2.0 [t=00:00:00.087113] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.087141] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile [t=00:00:00.087145] Binary Word Size: 64-bit (native) [t=00:00:00.087148] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.087152] Physical CPU Cores: 8 [t=00:00:00.087155] Logical CPU Cores: 16 [t=00:00:00.087159] ============== </User System> ============== [t=00:00:00.087233] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.087236] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.087239] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.087242] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.087244] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.087743] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.087751] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.090977] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.092926] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.092932] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.092936] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.092939] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.092942] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.092946] [11] 1920x1080x24bpp@70Hz [t=00:00:00.092949] [15] 1680x1050x24bpp@60Hz [t=00:00:00.092952] [17] 1600x1200x24bpp@60Hz [t=00:00:00.092959] [18] 1600x1024x24bpp@60Hz [t=00:00:00.092963] [20] 1600x1000x24bpp@60Hz [t=00:00:00.092966] [21] 1600x900x24bpp@60Hz [t=00:00:00.092970] [22] 1440x1080x24bpp@70Hz [t=00:00:00.092973] [26] 1440x900x24bpp@60Hz [t=00:00:00.092975] [27] 1366x768x24bpp@60Hz [t=00:00:00.092978] [28] 1360x768x24bpp@60Hz [t=00:00:00.092980] [29] 1280x1024x24bpp@60Hz [t=00:00:00.092983] [31] 1280x960x24bpp@60Hz [t=00:00:00.092986] [32] 1280x800x24bpp@60Hz [t=00:00:00.092989] [33] 1280x768x24bpp@60Hz [t=00:00:00.092993] [34] 1280x720x24bpp@60Hz [t=00:00:00.092996] [37] 1176x664x24bpp@60Hz [t=00:00:00.093000] [40] 1152x864x24bpp@60Hz [t=00:00:00.093003] [41] 1024x768x24bpp@60Hz [t=00:00:00.093006] [42] 800x600x24bpp@60Hz [t=00:00:00.093009] [43] 720x576x24bpp@50Hz [t=00:00:00.093012] [44] 720x480x24bpp@60Hz [t=00:00:00.093015] [46] 640x480x24bpp@60Hz [t=00:00:00.236017] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.236270] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.236278] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.253554] [GR::LogVersionInfo] [t=00:00:00.253562] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.253565] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.253568] GL vendor : NVIDIA Corporation [t=00:00:00.253571] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.253582] GLSL version: 4.60 NVIDIA [t=00:00:00.253585] GLEW version: 2.1.0 [t=00:00:00.253588] GPU memory : 16376MB (total) / 12728MB (available) [t=00:00:00.253599] SDL swap-int: 1 [t=00:00:00.253601] SDL driver : windows [t=00:00:00.253604] [t=00:00:00.253606] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.253609] GLSL shader support : 1 [t=00:00:00.253612] GL4 support : 1 [t=00:00:00.253614] FBO extension support : 1 [t=00:00:00.253627] NVX GPU mem-info support : 1 [t=00:00:00.253631] ATI GPU mem-info support : 0 [t=00:00:00.253638] Texture clamping to edge : 1 [t=00:00:00.253642] NPOT-texture support : 1 (1) [t=00:00:00.253647] S3TC/DXT1 texture support : 1/1 [t=00:00:00.253651] texture query-LOD support : 1 (1) [t=00:00:00.253654] MSAA frame-buffer support : 1 (1) [t=00:00:00.253657] Z-buffer depth : 32 (-) [t=00:00:00.253663] primitive-restart support : 1 (1) [t=00:00:00.253666] clip-space control support: 1 (1) [t=00:00:00.253672] seamless cube-map support : 1 (1) [t=00:00:00.253675] frag-depth layout support : 1 (1) [t=00:00:00.253678] persistent maps support : 1 (1) [t=00:00:00.253681] explicit attribs location : 1 (1) [t=00:00:00.253684] multi draw indirect : 1 (-) [t=00:00:00.253689] array textures : 1 (-) [t=00:00:00.253693] buffer copy support : 1 (-) [t=00:00:00.253696] indirect draw : 1 (-) [t=00:00:00.253699] base instance : 1 (-) [t=00:00:00.253702] [t=00:00:00.253706] max. FBO samples : 32 [t=00:00:00.253709] max. FS/program texture slots : 32/192 [t=00:00:00.253712] max. texture size : 32768 [t=00:00:00.253717] max. texture anisotropy level : 16.000000 [t=00:00:00.253720] max. vec4 varyings/attributes : 31/16 [t=00:00:00.253723] max. draw-buffers : 8 [t=00:00:00.253726] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.253729] max. uniform buffer-bindings : 84 [t=00:00:00.253733] max. uniform block-size : 64KB [t=00:00:00.253736] max. storage buffer-bindings : 96 [t=00:00:00.253739] max. storage block-size : 2047MB [t=00:00:00.253742] [t=00:00:00.253745] enable AMD-hacks : 0 [t=00:00:00.253747] compress MIP-maps: 0 [t=00:00:00.253781] Number of compressed texture formats: 23 [t=00:00:00.253795] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.253817] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.253988] [GR::UpdateGLConfigs] [t=00:00:00.254010] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.254013] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.254248] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.254258] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.254261] [GR::InitGLState] [t=00:00:00.254291] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.322070] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.323463] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.323763] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.326518] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.326530] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.326762] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.330663] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.330675] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.330700] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.330725] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.339981] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.340133] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.340401] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.340480] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.346854] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.346868] [VFS] [SpringVFS::ReserveArchives<this=000001feb8df3f00>] [t=00:00:00.346949] [VFS] [SpringVFS::AddArchive<this=000001feb8df3f00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.348022] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001feb8df3f00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.348028] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.440100] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.440312] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.440382] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.440419] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.440512] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.440528] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.440632] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.440702] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.440740] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.443182] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.443457][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.443516][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.443580][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.443597][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.443601][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.443630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.446643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.446653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.446663][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.446668][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.446673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.446677][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.496034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.497280][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001feb900b2b0(default) context=000001fef5becc20 numChannels=2 frameSize=8 [t=00:00:00.497293][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.497299][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.497303][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.497308][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.497349][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.497365][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.497375][f=-000001] [Sound] Devices: [t=00:00:00.498962][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.498973][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.498977][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.498981][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.498996][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.499001][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.499501][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.499510][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.543767][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64657 MB [t=00:00:00.544880][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.545842][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8488 [t=00:00:00.546494][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8488 using name Tommyknocker [t=00:00:00.707022][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0) [t=00:00:00.707432][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb8df3f00>(arName="Death Valley v1", overwrite=false)] section=1 cached=0 [t=00:00:00.707590][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb8df3f00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.707716][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.707988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb8df3f00>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.712971][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb8df3f00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.713076][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb8df3f00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.714293][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:00.714344][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.714390][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.714826][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.714874][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.714905][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.714926][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.715235][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1605;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=90;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Brutal (1);
version=;
shortname=1052188CircuitAIBrutal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=060cd4f7-a936-40bb-9b5c-9322795e178f;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Death Valley v1;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=56714;
dumpgamestateondesync=1;
hostport=8488;
}
" ------- TRUNCATED ------- [t=00:00:10.664911][f=-000001] Writing last game win data [t=00:00:10.667657][f=-000001] LuaUI v0.3 [t=00:00:10.726455][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.754227][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.754279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.754724][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.754742][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.755669][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:10.757827][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:10.757996][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:10.758008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:10.758213][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:10.758219][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 10752 (x96, z112) [t=00:00:10.760507][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:10.765204][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 91.11% [t=00:00:10.765214][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -144.00 [t=00:00:10.765227][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 387.03 [t=00:00:10.765235][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 90.048363% of the map. (used by 33 unit-defs) [t=00:00:10.765244][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.765254][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.765261][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.482515% of the map. (used by 2 unit-defs) [t=00:00:10.765269][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.928944% of the map. (used by 1 unit-defs) [t=00:00:10.768624][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 94.80% of the map. (used by 356 unit-defs) [t=00:00:10.768851][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 6.48% of the map. (used by 6 unit-defs) [t=00:00:10.771868][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 86.82% of the map. (used by 32 unit-defs) [t=00:00:10.775183][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 94.81% of the map. (used by 5 unit-defs) [t=00:00:10.778437][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.781613][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 92.00% of the map. (used by 10 unit-defs) [t=00:00:10.784704][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 91.66% of the map. (used by 4 unit-defs) [t=00:00:10.787825][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 85.52% of the map. (used by 13 unit-defs) [t=00:00:10.790838][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 86.49% of the map. (used by 3 unit-defs) [t=00:00:10.791087][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 7.32% of the map. (used by 8 unit-defs) [t=00:00:10.793956][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.74% of the map. (used by 21 unit-defs) [t=00:00:10.825175][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Death_Valley_v1.json) [t=00:00:10.825309][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:10.826449][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:10.826574][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:10.826826][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:10.827317][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:10.827422][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:10.829366][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:10.849334][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:10.849568][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.849574][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 95ms [t=00:00:10.855632][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11615, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949062}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0202} [t=00:00:11.227184][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.418547][f=-000001] GameID: a9b25466e1e63cc725aa4ff9baa3e305 [t=00:00:11.418838][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.418844][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.418973][f=-000001] -> Connection established (given id 0) [t=00:00:11.419057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:11.419070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.419080][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]" [t=00:00:11.419090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]" [t=00:00:11.419144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001fff5b58050,0000000000000000}][locale="C"]" [t=00:00:11.447861][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.559325][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:17.024496][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:27.615951][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:01:28.938646][f=0001837] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:03:21.970114][f=0005229] game_message: Bolas is under attack [t=00:11:09.773218][f=0019263] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3 [t=00:12:33.664950][f=0021780] game_message: Mace is under attack [t=00:13:14.496839][f=0023005] game_message: Quill is under attack [t=00:20:35.802560][f=0036244] game_message: Morph complete: eQuil lvl 3 -> eQuil lvl 4 [t=00:21:17.837748][f=0037505] game_message: Bolas is under attack [t=00:21:24.697682][f=0037712] game_message: Bolas is under attack [t=00:21:36.932886][f=0038079] game_message: Scalpel is under attack [t=00:21:51.549786][f=0038517] game_message: Bolas is under attack [t=00:22:01.431009][f=0038814] game_message: Lance is under attack [t=00:22:07.449709][f=0038994] game_message: Scalpel is under attack [t=00:26:15.137866][f=0046424] [SpringApp::Kill][1] fromRun=1 [t=00:26:15.137884][f=0046424] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:26:15.155921][f=0046424] [async=0] threads=8 tasks=3837295 {sum,avg}{exec,wait}time={{49499.652, 0.013}, {302589.281, 0.079}}ms [t=00:26:15.155948][f=0046424] thread=1 tasks=548185 {sum,min,max,avg}{exec,wait}time={{10539.672, 0.000, 29.352, 0.019}, {1263.263, 0.000, 18446744027136.000, 0.002}}ms [t=00:26:15.155955][f=0046424] thread=2 tasks=548185 {sum,min,max,avg}{exec,wait}time={{6961.413, 0.000, 29.337, 0.013}, {45384.551, 0.000, 18446744027136.000, 0.083}}ms [t=00:26:15.155962][f=0046424] thread=3 tasks=548185 {sum,min,max,avg}{exec,wait}time={{6691.745, 0.000, 27.940, 0.012}, {46709.766, 0.000, 18446744027136.000, 0.085}}ms [t=00:26:15.155972][f=0046424] thread=4 tasks=548185 {sum,min,max,avg}{exec,wait}time={{6465.901, 0.000, 28.759, 0.012}, {47526.785, 0.000, 18446744027136.000, 0.087}}ms [t=00:26:15.155979][f=0046424] thread=5 tasks=548185 {sum,min,max,avg}{exec,wait}time={{6353.140, 0.000, 28.330, 0.012}, {50256.832, 0.000, 18446744027136.000, 0.092}}ms [t=00:26:15.155988][f=0046424] thread=6 tasks=548185 {sum,min,max,avg}{exec,wait}time={{6281.820, 0.000, 28.295, 0.011}, {52571.934, 0.000, 18446744027136.000, 0.096}}ms [t=00:26:15.155996][f=0046424] thread=7 tasks=548185 {sum,min,max,avg}{exec,wait}time={{6205.960, 0.000, 30.325, 0.011}, {58876.141, 0.000, 7.455, 0.107}}ms [t=00:26:15.156003][f=0046424] [async=1] threads=8 tasks=3999 {sum,avg}{exec,wait}time={{21227.680, 5.308}, {4079140.250, 1020.040}}ms [t=00:26:15.156010][f=0046424] thread=1 tasks=562 {sum,min,max,avg}{exec,wait}time={{3027.773, 0.000, 229.078, 5.387}, {579878.688, 0.024, 3047.899, 1031.813}}ms [t=00:26:15.156017][f=0046424] thread=2 tasks=568 {sum,min,max,avg}{exec,wait}time={{3049.686, 0.000, 218.863, 5.369}, {591794.000, 0.021, 3074.226, 1041.891}}ms [t=00:26:15.156026][f=0046424] thread=3 tasks=583 {sum,min,max,avg}{exec,wait}time={{3038.626, 0.000, 218.591, 5.212}, {585959.062, 0.135, 3048.607, 1005.076}}ms [t=00:26:15.156032][f=0046424] thread=4 tasks=564 {sum,min,max,avg}{exec,wait}time={{3027.725, 0.000, 218.531, 5.368}, {580932.438, 0.188, 3052.259, 1030.022}}ms [t=00:26:15.156039][f=0046424] thread=5 tasks=571 {sum,min,max,avg}{exec,wait}time={{3028.344, 0.000, 219.069, 5.304}, {578373.000, 0.136, 3047.898, 1012.912}}ms [t=00:26:15.156048][f=0046424] thread=6 tasks=579 {sum,min,max,avg}{exec,wait}time={{3034.440, 0.000, 218.590, 5.241}, {580299.812, 0.021, 3058.816, 1002.245}}ms [t=00:26:15.156055][f=0046424] thread=7 tasks=572 {sum,min,max,avg}{exec,wait}time={{3021.086, 0.000, 280.098, 5.282}, {581903.250, 0.132, 3045.513, 1017.313}}ms [t=00:26:15.156060][f=0046424] [ThreadPool::SetThreadCount][2] workers=0 [t=00:26:15.156064][f=0046424] [SpringApp::Kill][2] [t=00:26:15.156390][f=0046424] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:26:15.156398][f=0046424] [Game::KillLua][1] dtor=0 luaUI=00000200182c9850 [t=00:26:15.156428][f=0046424] Start widgetHandler:Shutdown [t=00:26:15.157987][f=0046424] Shutdown - SaveOrderList Complete [t=00:26:15.163107][f=0046424] Writing last game win data [t=00:26:15.165832][f=0046424] Shutdown - SaveConfigData Complete [t=00:26:15.165841][f=0046424] Shutdown Widget - Chili Highlight [t=00:26:15.165862][f=0046424] Shutdown Widget - Draw After Chili [t=00:26:15.165874][f=0046424] Shutdown Widget - API Unit Tracker GL4 [t=00:26:15.165882][f=0046424] Shutdown Widget - EPIC Menu [t=00:26:15.166538][f=0046424] Shutdown Widget - Chili Minimap [t=00:26:15.166607][f=0046424] Shutdown Widget - Chili Widget Selector [t=00:26:15.167150][f=0046424] Shutdown Widget - Depth of Field Shader [t=00:26:15.175379][f=0046424] Shutdown Widget - Deferred rendering [t=00:26:15.175390][f=0046424] SSAO: Deferred rendering disabled, disabling. [t=00:26:15.182020][f=0046424] Shutdown Widget - Deferred rendering [t=00:26:15.182039][f=0046424] SSAO: Deferred rendering disabled, disabling. [t=00:26:15.182586][f=0046424] Shutdown Widget - Local Team Colors [t=00:26:15.182594][f=0046424] Shutdown Widget - Display Keys 2 [t=00:26:15.182608][f=0046424] Shutdown Widget - Save Game Menu [t=00:26:15.182613][f=0046424] Shutdown Widget - Highlight Model Api GL4 [t=00:26:15.182642][f=0046424] Shutdown Widget - Unit Icons [t=00:26:15.182693][f=0046424] Shutdown Widget - HealthBars [t=00:26:15.183309][f=0046424] Shutdown Widget - Noises [t=00:26:15.183320][f=0046424] Shutdown Widget - BuildETA [t=00:26:15.183328][f=0046424] Shutdown Widget - Selected Units GL4 2 [t=00:26:15.183343][f=0046424] Shutdown Widget - Win Counter [t=00:26:15.183349][f=0046424] Shutdown Widget - EndGame APM stats [t=00:26:15.184137][f=0046424] Shutdown Widget - Modular Comm Info [t=00:26:15.184145][f=0046424] Shutdown Widget - Attack Warning [t=00:26:15.184153][f=0046424] Shutdown Widget - CameraShake [t=00:26:15.184162][f=0046424] Shutdown Widget - Startup Info and Selector [t=00:26:15.184176][f=0046424] Shutdown Widget - Chili Economy Panel Default [t=00:26:15.184228][f=0046424] Shutdown Widget - Chili EndGame Window [t=00:26:15.184240][f=0046424] Shutdown Widget - Chili Nuke Warning [t=00:26:15.184247][f=0046424] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:26:15.184256][f=0046424] Shutdown Widget - Chili Spectator Panels [t=00:26:15.184263][f=0046424] Shutdown Widget - Context Menu [t=00:26:15.184268][f=0046424] Shutdown Widget - Darkening [t=00:26:15.184279][f=0046424] Shutdown Widget - Defense Range Zero-K [t=00:26:15.184313][f=0046424] Shutdown Widget - Grab Input [t=00:26:15.184391][f=0046424] Input grabbing is disabled! [t=00:26:15.184397][f=0046424] Shutdown Widget - Highlight Geos [t=00:26:15.184404][f=0046424] Shutdown Widget - Transport AI [t=00:26:15.184410][f=0046424] Shutdown Widget - Local Widgets Config [t=00:26:15.184418][f=0046424] Shutdown Widget - MinimapEvents [t=00:26:15.184425][f=0046424] Shutdown Widget - Missile Silo Range [t=00:26:15.184434][f=0046424] Shutdown Widget - Music Player v2 [t=00:26:15.184456][f=0046424] Shutdown Widget - Point Tracker [t=00:26:15.184463][f=0046424] Shutdown Widget - Showeco and Grid Drawer [t=00:26:15.184472][f=0046424] Shutdown Widget - State Reverse and Latency [t=00:26:15.184478][f=0046424] Shutdown Widget - Stereo3D [t=00:26:15.184513][f=0046424] Shutdown Widget - Reclaim Field Highlight [t=00:26:15.184522][f=0046424] Shutdown Widget - Map Draw Blocker [t=00:26:15.184533][f=0046424] Shutdown Widget - Attack AoE [t=00:26:15.184540][f=0046424] Shutdown Widget - Map Edge Extension [t=00:26:15.185351][f=0046424] Shutdown Widget - Highlight Unit GL4 v2 [t=00:26:15.185362][f=0046424] Shutdown Widget - Selection Send [t=00:26:15.185369][f=0046424] Shutdown Widget - LupsManager [t=00:26:15.185384][f=0046424] Shutdown Widget - Receive Units Indicator [t=00:26:15.185391][f=0046424] Shutdown Widget - Newton Firezone [t=00:26:15.185398][f=0046424] Shutdown Widget - Chili Pro Console [t=00:26:15.186019][f=0046424] Shutdown Widget - Persistent Build Height [t=00:26:15.186028][f=0046424] Shutdown Widget - Lasso Terraform GUI [t=00:26:15.186034][f=0046424] Shutdown Widget - Chili Framework [t=00:26:15.186040][f=0046424] Shutdown Widget - Lups [t=00:26:15.186415][f=0046424] Shutdown Widget - Chili Core Selector [t=00:26:15.186466][f=0046424] Shutdown Widget - Custom Markers [t=00:26:15.186475][f=0046424] Shutdown Widget - Mex Placement Handler [t=00:26:15.186495][f=0046424] Shutdown Widget - Select Keys [t=00:26:15.186511][f=0046424] Shutdown Widget - Contrast Adaptive Sharpen [t=00:26:15.186533][f=0046424] Shutdown Widget - Pause Screen [t=00:26:15.186625][f=0046424] Shutdown Widget - Bloom Shader Deferred [t=00:26:15.186712][f=0046424] Shutdown Widget - Color Blindness Correction [t=00:26:15.186780][f=0046424] Shutdown Widget - Layout Handler [t=00:26:15.186789][f=0046424] Shutdown Widget - Text To Speech Control [t=00:26:15.186794][f=0046424] End widgetHandler:Shutdown [t=00:26:15.231747][f=0046424] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 100199055, 0.0} allocedSize{int+, int-, ext}={0, 0, 14888475909}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0033} [t=00:26:15.233396][f=0046424] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:26:15.233406][f=0046424] [Game::KillLua][3] dtor=0 luaRules=000001fff5b58050 [t=00:26:15.233431][f=0046424] Start gadgetHandler:Shutdown [t=00:26:15.233438][f=0046424] Shutdown - StartSetup [t=00:26:15.233449][f=0046424] Shutdown - UnitMorph [t=00:26:15.235438][f=0046424] Shutdown - Carrier Drones [t=00:26:15.235452][f=0046424] Shutdown - Missile Silo Controller [t=00:26:15.235460][f=0046424] Shutdown - Modular Comm Info [t=00:26:15.235466][f=0046424] Shutdown - Terrain Texture Handler [t=00:26:15.235472][f=0046424] Shutdown - UnitCloakShield [t=00:26:15.235974][f=0046424] Shutdown - Starlight Handler [t=00:26:15.236015][f=0046424] End gadgetHandler:Shutdown [t=00:26:15.253184][f=0046424] Start gadgetHandler:Shutdown [t=00:26:15.253197][f=0046424] Shutdown - Teleport Throw [t=00:26:15.253205][f=0046424] Shutdown - UnitMorph [t=00:26:15.253215][f=0046424] Shutdown - Commander Skin Renderer [t=00:26:15.255250][f=0046424] Shutdown - Missile fired callins [t=00:26:15.255261][f=0046424] Shutdown - Modular Comm Info [t=00:26:15.255266][f=0046424] Shutdown - Retreat Command [t=00:26:15.255276][f=0046424] Shutdown - Shockwaves [t=00:26:15.255283][f=0046424] Shutdown - Unit tint API [t=00:26:15.255301][f=0046424] Shutdown - Unit glow API [t=00:26:15.255313][f=0046424] Shutdown - UnitCloakShield [t=00:26:15.255329][f=0046424] Shutdown - Lups Cloak FX [t=00:26:15.255335][f=0046424] Shutdown - Lups [t=00:26:15.255879][f=0046424] Shutdown - Lups Shield [t=00:26:15.256021][f=0046424] End gadgetHandler:Shutdown [t=00:26:15.284046][f=0046424] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5436, 0.0} allocedSize{int+, int-, ext}={0, 0, 851672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011} [t=00:26:15.287585][f=0046424] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:15.287630][f=0046424] [Game::KillLua][4] dtor=0 [t=00:26:15.287635][f=0046424] [Game::KillLua][5] dtor=0 [t=00:26:15.292341][f=0046424] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-27_16-19-54-569_Death Valley v1_105.1.1-2457-g8095d30 BAR105.sdfz" (3446406 bytes) [t=00:26:15.292394][f=0046424] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:26:15.305773][f=0046424] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:26:15.305787][f=0046424] [Sound] [Sound::UpdateThread][3] #sources=32 #items=62 [t=00:26:15.305926][f=0046424] [Sound] [Sound::UpdateThread][4] ctx=000001fef5becc20 dev=000001feb900b2b0 [t=00:26:15.305989][f=0046424] [Sound] [Sound::UpdateThread][5] ctx=000001fef5becc20 dev=000001feb900b2b0 [t=00:26:15.305994][f=0046424] [Sound] [Sound::Cleanup][alcDestroyContext(000001fef5becc20)] [t=00:26:15.306658][f=0046424] [Sound] [Sound::Cleanup][alcCloseDevice(000001feb900b2b0)] [t=00:26:15.306802][f=0046424] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:26:15.331005][f=0046424] [Sound] [Sound::UpdateThread][6] [t=00:26:15.331959][f=0046424] [Game::~CGame][1] [t=00:26:15.331977][f=0046424] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:26:15.331982][f=0046424] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:26:15.331986][f=0046424] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:26:15.331990][f=0046424] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:26:15.331994][f=0046424] [Game::KillLua][4] dtor=1 [t=00:26:15.331999][f=0046424] [Game::KillLua][5] dtor=1 [t=00:26:15.332035][f=0046424] [Game::KillMisc][1] [t=00:26:15.332039][f=0046424] [Game::KillMisc][2] [t=00:26:15.332049][f=0046424] [EOH::DestroySkirmishAI(id=0)] [t=00:26:15.348622][f=0046424] [Game::KillMisc][3] [t=00:26:15.348696][f=0046424] [Game::KillRendering][1] [t=00:26:15.353247][f=0046424] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:26:15.377039][f=0046424] [3DOParser::Kill] allocated 1 pieces [t=00:26:15.377052][f=0046424] [S3OParser::Kill] allocated 5518 pieces [t=00:26:15.377463][f=0046424] [AssParser::Kill] allocated 674 pieces [t=00:26:15.400015][f=0046424] [Game::KillInterface][1] [t=00:26:15.400368][f=0046424] [Game::KillInterface][2] [t=00:26:15.400696][f=0046424] [Game::KillSimulation][1] [t=00:26:15.400761][f=0046424] [Game::KillSimulation][2] [t=00:26:15.426552][f=0046424] [CCollisionHandler] dis-/continuous tests: 0/14345753 [t=00:26:15.426564][f=0046424] [Game::KillSimulation][3] [t=00:26:15.428746][f=0046424] [~CPathCache(24x28)] cacheHits=16 hitPercentage=8% numHashColls=0 maxCacheSize=185 [t=00:26:15.428796][f=0046424] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:15.428865][f=0046424] [~CPathCache(48x56)] cacheHits=74 hitPercentage=10% numHashColls=0 maxCacheSize=135 [t=00:26:15.428914][f=0046424] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:15.432106][f=0046424] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:26:15.440548][f=0046424] [LosHandler::Kill] raycast instance cache-{hits,misses}={58363,76944}; shared=5%; cached=38% [t=00:26:15.446250][f=0046424] [Game::KillSimulation][4] [t=00:26:15.523440][f=0046424] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:26:15.523458][f=0046424] [Game::~CGame][2] [t=00:26:15.523462][f=0046424] [Game::~CGame][3] [t=00:26:15.523485][f=0046424] [SpringApp::Kill][3] [t=00:26:15.523598][f=0046424] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 11644314 bytes sent in 50711 packets (229.621 bytes/packet) 7308204 bytes recv'd in 27208 packets (268.605 bytes/packet) {0.068x, 0.022x} relative protocol overhead {up, down} 49124 incoming chunks dropped, 120205 outgoing chunks resent 28470 incoming chunks processed [t=00:26:15.523621][f=0046424] [SpringApp::Kill][4] font=000001fef58c2880 [t=00:26:15.524865][f=0046424] [SpringApp::Kill][5] [t=00:26:15.527462][f=0046424] [SpringApp::Kill][6] [t=00:26:15.527473] [SpringApp::Kill][7] [t=00:26:15.527505] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:15.527518] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:26:15.527522] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:26:15.527527] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:26:15.527534] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1008, 65536, 65536}, EBO = {1512, 262144, 262144} [t=00:26:15.527539] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:15.527544] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {768, 1048576, 1048576}, EBO = {1152, 2097152, 2097152} [t=00:26:15.527553] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {51948, 1048576, 1048576}, EBO = {77922, 2097152, 2097152} [t=00:26:15.527558] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:26:15.527563] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:15.527568] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:15.527576] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:26:15.527581] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {880, 1048576, 1048576}, EBO = {1320, 2097152, 2097152} [t=00:26:15.715589] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:26:15.715599] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:26:15.715610] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:26:15.715613] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488 [t=00:26:15.715617] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:26:15.715979] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>] [t=00:26:15.715985] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:26:15.715990] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001feb94933c0) [t=00:26:15.716097] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1530ms [t=00:26:15.716106] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=25ms [t=00:26:15.716111] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=22ms [t=00:26:15.716115] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=22ms [t=00:26:15.716120] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=18ms [t=00:26:15.716124] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:26:15.716128] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms [t=00:26:15.716132] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms [t=00:26:15.716135] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:26:15.716142] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:26:15.716146] file="sounds/music/war/rhythm of the sea.ogg" indx=6356 inflSize=2225kb readTime=13ms [t=00:26:15.716981] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=1)] #archives[section]=1 #files[section]=14 [t=00:26:15.716990] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (000001feb8e463a0) [t=00:26:15.720230] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:26:15.720236] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001feb8ea3560) [t=00:26:15.720283] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001feb8ea3da0) [t=00:26:15.720296] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001feb8ea4740) [t=00:26:15.720334] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:26:15.720339] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=4)] #archives[section]=0 #files[section]=130 [t=00:26:15.720344] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:26:15.720352] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:26:15.720357] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:26:15.720361] [VFS] [SpringVFS::DeleteArchives<this=000001feb8df3f00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:26:15.838686] [SpringApp::Kill][8] [t=00:26:15.838694] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:26:15.838699] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63e497430 (joinable=1) [t=00:26:15.838708] [WatchDog::Uninstall][2] [t=00:26:16.477036] [WatchDog::Uninstall][3] [t=00:26:16.477045] [SpringApp::Kill][9]
infolog_full.txt (truncated):