Open Chobbyla opened 3 months ago
GameID | GameState File |
---|---|
733e55668748d85fed29e62e96f384b4 | ClientGameState-703629030-[36971-36971].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask f
[t=00:00:00.000476] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.000490] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.046389] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.046948] Using writeable configuration source: "E:\Games\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.046961] Using additional read-only configuration source: "E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.105619] LogOutput initialized. Logging to E:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.106498] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.107096]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.107163]
[t=00:00:00.107189] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.107218] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.107246] Use "none" to disable the default log sections.
[t=00:00:00.107302] ============== </Log Sections> ==============
[t=00:00:00.107337] ============== <User Config> ==============
[t=00:00:00.107652] AllowDeferredMapRendering = 1
[t=00:00:00.107684] AllowDeferredModelRendering = 1
[t=00:00:00.107708] AnimationMT = 0
[t=00:00:00.107733] BumpWaterBlurReflection = 1
[t=00:00:00.107758] BumpWaterTexSizeReflection = 128
[t=00:00:00.107784] CamFreeScrollSpeed = 50
[t=00:00:00.107811] CamMode = 1
[t=00:00:00.107837] CamTimeExponent = 4.0
[t=00:00:00.107888] CamTimeFactor = 1.0
[t=00:00:00.107917] DualScreenMiniMapOnLeft = 1
[t=00:00:00.107945] EdgeMoveDynamic = 0
[t=00:00:00.107969] EdgeMoveWidth = 0.003
[t=00:00:00.107992] FPSFOV = 90
[t=00:00:00.108025] FPSScrollSpeed = 50
[t=00:00:00.108052] FeatureDrawDistance = 600000
[t=00:00:00.108079] FeatureFadeDistance = 600000
[t=00:00:00.108105] FontSize = 18
[t=00:00:00.108130] GrassDetail = 0
[t=00:00:00.108153] GroundDecals = 2
[t=00:00:00.108176] GroundDetail = 90
[t=00:00:00.108224] HangTimeout = 30
[t=00:00:00.108247] HardwareCursor = 1
[t=00:00:00.108271] InitialNetworkTimeout = 0
[t=00:00:00.108299] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.108326] LODScale = 1.000
[t=00:00:00.108352] LODScaleReflection = 1.000
[t=00:00:00.108378] LODScaleRefraction = 1.000
[t=00:00:00.108404] LODScaleShadow = 1.000
[t=00:00:00.108429] LinkIncomingMaxPacketRate = 512
[t=00:00:00.108454] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.108501] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.108529] LinkOutgoingBandwidth = 131072
[t=00:00:00.108555] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.108581] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.108606] MSAALevel = 4
[t=00:00:00.108629] MaxParticles = 15000
[t=00:00:00.108652] MaxSounds = 32
[t=00:00:00.108679] MaximumTransmissionUnit = 0
[t=00:00:00.108703] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.108727] MiniMapCanFlip = 1
[t=00:00:00.108753] MiniMapMarker = 0
[t=00:00:00.108799] MouseDragCircleCommandThreshold = 25
[t=00:00:00.108827] MouseDragScrollThreshold = 0
[t=00:00:00.108855] NetworkLossFactor = 1
[t=00:00:00.108882] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.108909] OverheadScrollSpeed = 50
[t=00:00:00.108936] ReconnectTimeout = 0
[t=00:00:00.108960] RotOverheadScrollSpeed = 50
[t=00:00:00.108983] RotateLogFiles = 1
[t=00:00:00.109010] ScreenshotCounter = 2
[t=00:00:00.109052] Shadows = 1
[t=00:00:00.109077] ShowClock = 0
[t=00:00:00.109230] ShowPlayerInfo = 0
[t=00:00:00.109261] SoftParticles = 2
[t=00:00:00.109287] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.109311] TeamHighlight = 0
[t=00:00:00.109334] UnitIconDist = 250
[t=00:00:00.109358] UpdateBoundingVolumeMT = 0
[t=00:00:00.109382] UpdateWeaponVectorsMT = 0
[t=00:00:00.109410] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.109437] UseLuaMemPools = 0
[t=00:00:00.109461] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.109485] VFSCacheArchiveFiles = 0
[t=00:00:00.109540] VSync = 0
[t=00:00:00.109567] Water = 4
[t=00:00:00.109592] WindowPosY = 0
[t=00:00:00.109619] XResolution = 1920
[t=00:00:00.109645] XResolutionWindowed = 1916
[t=00:00:00.109671] YResolution = 1080
[t=00:00:00.109694] YResolutionWindowed = 1053
[t=00:00:00.109719] snd_volbattle = 92
[t=00:00:00.109744] snd_volmaster = 18
[t=00:00:00.109805] ============== </User Config> ==============
[t=00:00:00.109835] ============== <User System> ==============
[t=00:00:00.109887] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.109922] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109958] Compiler Version: gcc-13.2.0
[t=00:00:00.110109] Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.110301] Hardware Config: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz; 8128MB RAM, 12170MB pagefile
[t=00:00:00.110336] Binary Word Size: 64-bit (native)
[t=00:00:00.110411] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.110527] Physical CPU Cores: 4
[t=00:00:00.110592] Logical CPU Cores: 4
[t=00:00:00.110621] ============== </User System> ==============
[t=00:00:00.111995] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.112025] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.112051] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.112074] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.112098] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.495139] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.495204] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.957700] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.982791] Display (Generic PnP Monitor)=1 modes=38 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.982820] [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.982834] [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.982851] [ 4] 1600x1024x24bpp@60Hz
[t=00:00:00.982863] [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.982879] [ 8] 1440x900x24bpp@75Hz
[t=00:00:00.982914] [10] 1366x768x24bpp@75Hz
[t=00:00:00.982927] [12] 1360x768x24bpp@75Hz
[t=00:00:00.982942] [14] 1280x1024x24bpp@75Hz
[t=00:00:00.982956] [16] 1280x960x24bpp@60Hz
[t=00:00:00.982968] [17] 1280x800x24bpp@60Hz
[t=00:00:00.982980] [18] 1280x768x24bpp@60Hz
[t=00:00:00.982994] [19] 1280x720x24bpp@60Hz
[t=00:00:00.983007] [20] 1152x864x24bpp@75Hz
[t=00:00:00.983021] [21] 1024x768x24bpp@75Hz
[t=00:00:00.983033] [24] 800x600x24bpp@75Hz
[t=00:00:00.983045] [28] 720x576x24bpp@75Hz
[t=00:00:00.983073] [32] 720x480x24bpp@75Hz
[t=00:00:00.983087] [36] 640x480x24bpp@75Hz
[t=00:00:02.515758] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.530637] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:02.530673] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:03.833196] [GR::LogVersionInfo]
[t=00:00:03.833253] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:03.833263] GL version : 4.6.0 NVIDIA 456.71
[t=00:00:03.833272] GL vendor : NVIDIA Corporation
[t=00:00:03.833290] GL renderer : GeForce GTX 770/PCIe/SSE2
[t=00:00:03.833318] GLSL version: 4.60 NVIDIA
[t=00:00:03.833327] GLEW version: 2.1.0
[t=00:00:03.833336] GPU memory : 2048MB (total) / 1678MB (available)
[t=00:00:03.833360] SDL swap-int: 1
[t=00:00:03.833378] SDL driver : windows
[t=00:00:03.833388]
[t=00:00:03.833482] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:03.833502] GLSL shader support : 1
[t=00:00:03.833511] GL4 support : 1
[t=00:00:03.833519] FBO extension support : 1
[t=00:00:03.835657] NVX GPU mem-info support : 1
[t=00:00:03.835871] ATI GPU mem-info support : 0
[t=00:00:03.835893] Texture clamping to edge : 1
[t=00:00:03.835905] NPOT-texture support : 1 (1)
[t=00:00:03.835916] S3TC/DXT1 texture support : 1/1
[t=00:00:03.835928] texture query-LOD support : 1 (1)
[t=00:00:03.835954] MSAA frame-buffer support : 1 (1)
[t=00:00:03.835965] Z-buffer depth : 32 (-)
[t=00:00:03.835981] primitive-restart support : 1 (1)
[t=00:00:03.835993] clip-space control support: 1 (1)
[t=00:00:03.836003] seamless cube-map support : 1 (1)
[t=00:00:03.836014] frag-depth layout support : 1 (1)
[t=00:00:03.836024] persistent maps support : 1 (1)
[t=00:00:03.836034] explicit attribs location : 1 (1)
[t=00:00:03.836044] multi draw indirect : 1 (-)
[t=00:00:03.836065] array textures : 1 (-)
[t=00:00:03.836075] buffer copy support : 1 (-)
[t=00:00:03.836084] indirect draw : 1 (-)
[t=00:00:03.836094] base instance : 1 (-)
[t=00:00:03.836104]
[t=00:00:03.836112] max. FBO samples : 32
[t=00:00:03.836121] max. FS/program texture slots : 32/192
[t=00:00:03.836131] max. texture size : 16384
[t=00:00:03.836143] max. texture anisotropy level : 16.000000
[t=00:00:03.836154] max. vec4 varyings/attributes : 31/16
[t=00:00:03.836171] max. draw-buffers : 8
[t=00:00:03.836181] max. rec. indices/vertices : 1048576/1048576
[t=00:00:03.836190] max. uniform buffer-bindings : 84
[t=00:00:03.836199] max. uniform block-size : 64KB
[t=00:00:03.836209] max. storage buffer-bindings : 96
[t=00:00:03.836219] max. storage block-size : 2047MB
[t=00:00:03.836228]
[t=00:00:03.836237] enable AMD-hacks : 0
[t=00:00:03.836246] compress MIP-maps: 0
[t=00:00:03.836535] Number of compressed texture formats: 51
[t=00:00:03.836844] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR.
[t=00:00:03.836936] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:03.905972] [GR::UpdateGLConfigs]
[t=00:00:03.906063] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:03.906078] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:03.906943] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.907744] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.907755] [GR::InitGLState]
[t=00:00:03.907843] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:04.063212] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.617510] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 508ms
[t=00:00:04.622158] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.086495] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:05.086528] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.115161] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.116496] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:05.116516] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.116600] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:05.116681] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:05.476805] Scanning: E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:05.499760] Scanning: E:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:05.535434] Scanning: E:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:05.541320] Scanning: E:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:07.443737] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1967ms
[t=00:00:07.444389] [VFS] [SpringVFS::ReserveArchives<this=00000163e2bce340>]
[t=00:00:07.445501] [VFS] [SpringVFS::AddArchive<this=00000163e2bce340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:07.500654] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000163e2bce340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:07.500699] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:13.685147] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:13.686529] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:13.705167] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:13.705177] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:13.705169] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:13.705321] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:13.726616][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:13.727651][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
------- TRUNCATED -------
[t=00:30:59.129968][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[t=00:30:59.130307][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[t=00:30:59.130664][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[t=00:30:59.158289][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[t=00:30:59.168884][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[t=00:30:59.169460][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[t=00:30:59.169990][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[t=00:30:59.171735][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[t=00:30:59.172029][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[t=00:30:59.172416][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:30:59.174180][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[t=00:30:59.174527][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[t=00:30:59.178023][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[t=00:30:59.178645][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:30:59.179065][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:30:59.180025][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:30:59.180288][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:30:59.187003][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:30:59.191036][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:30:59.191437][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:30:59.192804][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:30:59.193148][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:30:59.195991][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:30:59.204391][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua>
[t=00:30:59.205388][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:30:59.205813][f=-000001] SetSunLighting
[t=00:30:59.206385][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:30:59.215879][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:30:59.217254][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:30:59.220387][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:30:59.220828][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:30:59.221162][f=-000001] Lua garbage collection rate: 30/s
[t=00:30:59.221223][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:30:59.221524][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:30:59.221835][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:30:59.223535][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:30:59.228119][f=-000001] Writing last game win data
[t=00:30:59.232832][f=-000001] LuaUI v0.3
[t=00:30:59.360108][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:30:59.633774][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:30:59.700192][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 14923, 0.0} allocedSize{int+, int-, ext}={0, 0, 2290770}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1716862592,"state":"In running battle lobby"}
[t=00:31:00.413825][f=-000001] SetLobbyButtonEnabled, false
[t=00:31:00.418465][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:31:01.154327][f=-000001] GameID: 733e55668748d85fed29e62e96f384b4
[t=00:31:01.154874][f=-000001] Connection attempt from teamlittleri
[t=00:31:01.154892][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:31:01.155121][f=-000001] -> Connection established (given id 1)
[t=00:31:01.155145][f=-000001] Connection attempt from sjlco
[t=00:31:01.155169][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:31:01.155491][f=-000001] -> Connection established (given id 0)
[t=00:31:01.155557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="teamlittleri" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=52868b6e233646dd02d7beb0a9a1d1f29368bc5114ce0fe3200635a87071a8c8edf9c484f8455a51497d4e7dcd0706dd94fdb2bd8bf7b0be0d3b669460230abf"
[t=00:31:01.155612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="teamlittleri" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:31:01.155650][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sjlco" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=52868b6e233646dd02d7beb0a9a1d1f29368bc5114ce0fe3200635a87071a8c8edf9c484f8455a51497d4e7dcd0706dd94fdb2bd8bf7b0be0d3b669460230abf"
[t=00:31:01.155685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sjlco" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:31:01.155709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="teamlittleri" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cac34f05cdb562b6cdcff0c05652ec6596b98755d5e8471c81aa4af909689e0c0c9a12354f50a3f95281ce87165e63d92b3366e8d493b28a1df5e99780a13a71]"
[t=00:31:01.155737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="teamlittleri" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f7ecc2491c1e048fcd5fe8215f4a65a77e1935330f5bc1dd8469cc9b7028a967520df5ba337ae076dbaac879aa171ac5404c03020b5244ec6864f909d079e6c]"
[t=00:31:01.155856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="teamlittleri" string="[Game::Load][lua{Rules,Gaia}={0000022df7662d50,0000000000000000}][locale="C"]"
[t=00:31:01.155950][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:31:01.156008][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:31:01.156066][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:31:01.156299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sjlco" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cac34f05cdb562b6cdcff0c05652ec6596b98755d5e8471c81aa4af909689e0c0c9a12354f50a3f95281ce87165e63d92b3366e8d493b28a1df5e99780a13a71]"
[t=00:31:01.156652][f=-000001] <teamlittleri> Allies: I choose: Strike 3 D-Gun!
[t=00:31:01.156693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sjlco" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f7ecc2491c1e048fcd5fe8215f4a65a77e1935330f5bc1dd8469cc9b7028a967520df5ba337ae076dbaac879aa171ac5404c03020b5244ec6864f909d079e6c]"
[t=00:31:01.177325][f=-000001] TotalHideLobbyInterface, true
[t=00:31:01.235274][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:31:01.235965][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sjlco" string="[Game::Load][lua{Rules,Gaia}={0000016485c62a00,0000000000000000}][locale="C"]"
[t=00:31:04.907331][f=-000001] <sjlco> Allies: I choose: Commander 1!
[t=00:31:22.057895][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24195
[t=00:31:40.612000][f=-000001] [liblobby] Warning: Duplicate user(Goofythebitch) added to channel (zk)
[t=00:31:42.373967][f=-000001] [liblobby] Warning: Duplicate user(Goofythebitch) added to channel (zk)
[t=00:32:30.377788][f=-000001] > Game will be force started in 47 seconds
[t=00:32:50.431061][f=-000001] > Game will be force started in 27 seconds
[t=00:32:55.985451][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24196
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1716862720,"state":"In running battle lobby"}
[t=00:33:39.711591][f=0001116] game_message: Morph complete: Commander 1 lvl 1 -> Commander 1 lvl 2
[t=00:34:40.726523][f=0002946] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24197
[t=00:35:00.990294][f=0003555] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24198
[t=00:35:48.998287][f=0004995] [liblobby] Warning: Duplicate user(Poofninja) added to channel (zk)
[t=00:35:49.899736][f=0005022] [liblobby] Warning: Duplicate user(Poofninja) added to channel (zk)
[t=00:36:01.630642][f=0005374] [liblobby] Warning: Duplicate user(TheCamerasEye) added to channel (zk)
[t=00:36:46.822120][f=0006730] game_message: Duck is under attack
[t=00:37:24.476601][f=0007859] game_message: Duck is under attack
[t=00:38:03.261196][f=0009023] game_message: Morph complete: Commander 1 lvl 2 -> Commander 1 lvl 3
[t=00:40:06.503517][f=0012720] game_message: Urchin is under attack
[t=00:41:13.127065][f=0014719] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:41:17.888887][f=0014862] game_message: Morph complete: Commander 1 lvl 3 -> Commander 1 lvl 4
[t=00:41:26.536232][f=0015121] [liblobby] Warning: Duplicate user(CptJyro) added to channel (zk)
[t=00:41:27.238009][f=0015142] [liblobby] Warning: Duplicate user(CptJyro) added to channel (zk)
[t=00:41:46.003497][f=0015705] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24199
[t=00:44:58.643370][f=0021484] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24200
[t=00:45:17.298165][f=0022044] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24201
[t=00:45:27.994553][f=0022365] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24202
[t=00:45:50.222643][f=0023032] game_message: Archer is under attack
[t=00:46:09.726952][f=0023617] [liblobby] Warning: Duplicate user(lexaproconsumer) added to channel (zk)
[t=00:46:10.780595][f=0023648] [liblobby] Warning: Duplicate user(lexaproconsumer) added to channel (zk)
[t=00:47:49.554182][f=0026611] <teamlittleri> Allies: I gave 1 unit to sjlco.
[t=00:47:49.761924][f=0026618] sjlco added point: Unit received from teamlittleri
[t=00:49:03.231064][f=0028819] game_message: Morph complete: Commander 1 lvl 4 -> Commander 1 lvl 5
[t=00:49:12.558712][f=0029102] game_message: Metal Extractor is under attack
[t=00:49:17.572657][f=0029253] game_message: Cornea is under attack
[t=00:49:27.828211][f=0029560] game_message: Urchin is under attack
[t=00:49:39.185435][f=0029901] game_message: Firefly is under attack
[t=00:49:42.342697][f=0029995] <teamlittleri> Allies: I gave 1 unit to sjlco.
[t=00:49:42.471420][f=0029999] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24203
[t=00:49:42.531792][f=0030001] sjlco added point: Unit received from teamlittleri
[t=00:49:46.858998][f=0030131] game_message: Cornea is under attack
[t=00:49:53.262247][f=0030323] game_message: Metal Extractor is under attack
[t=00:49:58.584071][f=0030482] game_message: Urchin is under attack
[t=00:50:04.202220][f=0030651] game_message: Aegis is under attack
[t=00:50:10.771567][f=0030848] game_message: Aegis is under attack
[t=00:50:22.631080][f=0031204] game_message: Urchin is under attack
[t=00:50:35.162352][f=0031580] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 24204
[t=00:50:37.017796][f=0031636] game_message: Urchin is under attack
[t=00:50:44.824440][f=0031870] game_message: Viper is under attack
[t=00:50:51.333687][f=0032065] game_message: Viper is under attack
[t=00:50:58.869844][f=0032291] game_message: Metal Extractor is under attack
[t=00:51:08.980058][f=0032594] game_message: Caretaker is under attack
[t=00:51:34.844229][f=0033371] game_message: Grizzly is under attack
[t=00:51:40.287650][f=0033533] game_message: Duck is under attack
[t=00:51:45.264871][f=0033683] game_message: Archer is under attack
[t=00:51:50.247664][f=0033833] game_message: Archer is under attack
[t=00:51:55.274852][f=0033983] game_message: Duck is under attack
[t=00:52:00.280216][f=0034133] game_message: Archer is under attack
[t=00:52:05.264238][f=0034283] game_message: Archer is under attack
[t=00:52:10.268409][f=0034433] game_message: Archer is under attack
[t=00:52:15.284016][f=0034583] game_message: Archer is under attack
[t=00:52:20.257870][f=0034733] game_message: Duck is under attack
[t=00:52:38.023901][f=0035266] game_message: Grizzly is under attack
[t=00:52:43.363215][f=0035426] game_message: Archer is under attack
[t=00:52:49.163479][f=0035600] game_message: Scallop is under attack
[t=00:52:55.264263][f=0035783] game_message: Archer is under attack
[t=00:53:00.680385][f=0035946] game_message: Scallop is under attack
[t=00:53:14.680037][f=0036365] game_message: Scallop is under attack
[t=00:53:30.794396][f=0036849] game_message: Grizzly is under attack
[t=00:53:34.884529][f=0036971] Collecting current game state information.
[t=00:53:34.916456][f=0036971] [DumpState] dumping state (from 36971 to 36971 step 1)
[t=00:53:34.931691][f=0036971] [DumpState] using dump-file "ClientGameState-703629030-[36971-36971].txt"
[t=00:53:34.937919][f=0036971] [CAS::GASCB] Archive file="supreme_lake_v2_fixed_loading.sd7" cs="9073e83196b075f529a6e587df17311f4a500d98e910f8c365689e215468e521952112813eba7eb2a84baa5fd97420ae92f834642cdbc0a87463f94753d5a005"
[t=00:53:34.938093][f=0036971] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:53:34.938910][f=0036971] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:53:34.939168][f=0036971] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:53:34.939327][f=0036971] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:53:35.256068][f=0036971] Sync error for teamlittleri in frame 36967 (got fa590e69, correct is e6f146f8)
[t=00:53:35.772488][f=0036999] game_message: Scallop is under attack
[t=00:53:41.284057][f=0037164] game_message: Scallop is under attack
[t=00:53:48.262441][f=0037372] Sync error for teamlittleri in frame 37368 (got a841b327, correct is 5cf0457d)
[t=00:54:01.636541][f=0037774] Sync error for teamlittleri in frame 37769 (got 6ba16c62, correct is 59b92529)
[t=00:54:15.022229][f=0038175] Sync error for teamlittleri in frame 38170 (got 470915bf, correct is c53473a2)
[t=00:54:28.410128][f=0038576] Sync error for teamlittleri in frame 38571 (got c0df1f44, correct is a550d6d3)
[t=00:54:38.129506][f=0038868] game_message: Buoy is under attack
[t=00:54:41.725260][f=0038976] Sync error for teamlittleri in frame 38972 (got 88c36a75, correct is 1030441f)
[t=00:54:47.545621][f=0039151] game_message: Grizzly is under attack
[t=00:54:53.513241][f=0039331] game_message: Grizzly is under attack
[t=00:54:55.085181][f=0039377] Sync error for teamlittleri in frame 39373 (got 5fff7aa3, correct is 6a6a3cbc)
[t=00:54:58.776577][f=0039489] game_message: Duck is under attack
[t=00:55:04.158239][f=0039650] game_message: Grizzly is under attack
[t=00:55:08.496277][f=0039779] Sync error for teamlittleri in frame 39774 (got 1941e9d9, correct is e49f4636)
[t=00:55:09.187865][f=0039801] game_message: Duck is under attack
[t=00:55:14.202405][f=0039951] game_message: Caretaker is under attack
[t=00:55:19.165826][f=0040101] game_message: Grizzly is under attack
[t=00:55:21.839642][f=0040180] Sync error for teamlittleri in frame 40175 (got 9dc2161a, correct is 80b21217)
[t=00:55:24.183783][f=0040251] game_message: Grizzly is under attack
[t=00:55:29.184054][f=0040401] game_message: Grizzly is under attack
[t=00:55:34.313561][f=0040554] game_message: Grizzly is under attack
[t=00:55:35.225348][f=0040581] Sync error for teamlittleri in frame 40576 (got 544b8fe, correct is 56800d12)
[t=00:55:39.420573][f=0040708] game_message: Buoy is under attack
[t=00:55:44.438192][f=0040858] game_message: Grizzly is under attack
[t=00:55:48.594188][f=0040982] Sync error for teamlittleri in frame 40977 (got f984ed7f, correct is 3fa93bce)
[t=00:55:49.764294][f=0041018] game_message: Buoy is under attack
[t=00:56:01.974324][f=0041383] Sync error for teamlittleri in frame 41378 (got b7e6a6f7, correct is 14928df3)
[t=00:56:15.291290][f=0041784] Sync error for teamlittleri in frame 41779 (got b71c0014, correct is 356b734d)
[t=00:56:28.750314][f=0042186] Sync error for teamlittleri in frame 42180 (got fe922b19, correct is d2e62754)
[t=00:56:42.062119][f=0042586] Sync error for teamlittleri in frame 42581 (got c52c55e9, correct is 3297bf02)
[t=00:56:54.848064][f=0042971] game_message: Archer is under attack
[t=00:56:55.410794][f=0042987] Sync error for teamlittleri in frame 42982 (got 95f7aaf7, correct is e1823d33)
[t=00:57:08.781155][f=0043387] Sync error for teamlittleri in frame 43383 (got 190dd86d, correct is 4433ac3b)
[t=00:57:22.186832][f=0043790] Sync error for teamlittleri in frame 43784 (got 1f3e905a, correct is e04f2cd9)
[t=00:57:35.562786][f=0044190] Sync error for teamlittleri in frame 44185 (got 6983d0eb, correct is 534bcb15)
[t=00:57:48.914637][f=0044591] Sync error for teamlittleri in frame 44586 (got e5218165, correct is dda1e3e4)
[t=00:58:02.288497][f=0044992] Sync error for teamlittleri in frame 44987 (got 569d8440, correct is b0acd573)
[t=00:58:10.047935][f=0045226] game_message: Grizzly is under attack
[t=00:58:15.621550][f=0045392] Sync error for teamlittleri in frame 45388 (got 1c51375f, correct is 8563ae9a)
[t=00:58:15.719476][f=0045396] game_message: Buoy is under attack
[t=00:58:28.990009][f=0045794] Sync error for teamlittleri in frame 45789 (got 3c9e99a2, correct is 5e3c96e7)
[t=00:58:42.423535][f=0046196] Sync error for teamlittleri in frame 46190 (got 8ec24415, correct is 16d6343e)
[t=00:58:55.771069][f=0046597] Sync error for teamlittleri in frame 46591 (got 3a1d98a7, correct is 68d05c5c)
[t=00:59:09.136831][f=0046998] Sync error for teamlittleri in frame 46992 (got 3aefa48c, correct is f0e294c0)
[t=00:59:22.438102][f=0047398] Sync error for teamlittleri in frame 47393 (got 35f19dcc, correct is 9ad5db2d)
[t=00:59:23.119121][f=0047419] game_message: AI has been destroyed!
[t=00:59:23.119397][f=0047419] game_message: West wins!
[t=00:59:23.119845][f=0047419] Submitting stats
[t=00:59:23.170978][f=0047419] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:59:25.549072][f=0047491] <autoquit> Autoquit canceled.
[t=00:59:33.843602][f=0047727] No clients connected, shutting down server
[t=00:59:33.843629][f=0047727] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1716862720,"state":"In battle lobby"}
[t=01:00:52.964066][f=0047727] [ReloadOrRestart] Spring "E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=01:00:52.964103][f=0047727] [SpringApp::Reload][1]
[t=01:00:52.964116][f=0047727] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=01:00:52.988973][f=0047727] [async=0] threads=4 tasks=2032218 {sum,avg}{exec,wait}time={{203633.875, 0.100}, {101730.414, 0.050}}ms
[t=01:00:52.989005][f=0047727] thread=1 tasks=677406 {sum,min,max,avg}{exec,wait}time={{79771.180, 0.000, 727.970, 0.118}, {11404.329, 0.000, 18446744027136.000, 0.017}}ms
[t=01:00:52.989053][f=0047727] thread=2 tasks=677406 {sum,min,max,avg}{exec,wait}time={{63074.391, 0.000, 728.055, 0.093}, {42374.543, 0.000, 6.946, 0.063}}ms
[t=01:00:52.989076][f=0047727] thread=3 tasks=677406 {sum,min,max,avg}{exec,wait}time={{60788.297, 0.000, 728.041, 0.090}, {47951.539, 0.000, 9.185, 0.071}}ms
[t=01:00:52.989093][f=0047727] [async=1] threads=4 tasks=7728 {sum,avg}{exec,wait}time={{30564.268, 3.955}, {12011025.000, 1554.222}}ms
[t=01:00:52.989125][f=0047727] thread=1 tasks=2595 {sum,min,max,avg}{exec,wait}time={{10237.155, 0.001, 1229.651, 3.945}, {4030542.250, 0.021, 8713.649, 1553.195}}ms
[t=01:00:52.989145][f=0047727] thread=2 tasks=2540 {sum,min,max,avg}{exec,wait}time={{10181.543, 0.001, 1316.241, 4.008}, {3994948.000, 0.003, 8560.909, 1572.814}}ms
[t=01:00:52.989164][f=0047727] thread=3 tasks=2593 {sum,min,max,avg}{exec,wait}time={{10145.569, 0.001, 1207.683, 3.913}, {3985534.500, 0.006, 8614.295, 1537.036}}ms
[t=01:00:52.989177][f=0047727] [ThreadPool::SetThreadCount][2] workers=0
[t=01:00:52.989220][f=0047727] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=01:00:52.989839][f=0047727] [ThreadPool::SetThreadCount][2] workers=3
[t=01:00:52.989960][f=0047727] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:00:52.990815][f=0047727] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:00:52.990820][f=0047727] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:00:52.990905][f=0047727] [Threading] Main thread CPU affinity mask set: 0xf
[t=01:00:52.990944][f=0047727] [SpringApp::Reload][2]
[t=01:00:52.990987][f=0047727] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-28_02-16-22-936_Supreme Lake v2_105.1.1-2457-g8095d30 BAR105.sdfz" (9021477 bytes)
[t=01:00:52.991113][f=0047727] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:00:52.991128][f=0047727] [Game::KillLua][1] dtor=0 luaUI=00000163a4003600
[t=01:00:52.991198][f=0047727] Start widgetHandler:Shutdown
[t=01:00:52.994482][f=0047727] Shutdown - SaveOrderList Complete
[t=01:00:52.995405][f=0047727] Writing last game win data
[t=01:00:53.000548][f=0047727] Shutdown - SaveConfigData Complete
[t=01:00:53.000576][f=0047727] Shutdown Widget - Chili Highlight
[t=01:00:53.000619][f=0047727] Shutdown Widget - Draw After Chili
[t=01:00:53.000635][f=0047727] Shutdown Widget - API Unit Tracker GL4
[t=01:00:53.000653][f=0047727] Shutdown Widget - EPIC Menu
[t=01:00:53.002321][f=0047727] Shutdown Widget - Depth of Field Shader
[t=01:00:53.002383][f=0047727] Shutdown Widget - Chili Minimap
[t=01:00:53.002538][f=0047727] Shutdown Widget - Chili Widget Selector
[t=01:00:53.004037][f=0047727] Shutdown Widget - Deferred rendering
[t=01:00:53.004057][f=0047727] SSAO: Deferred rendering disabled, disabling.
[t=01:00:53.009364][f=0047727] Shutdown Widget - Deferred rendering
[t=01:00:53.009388][f=0047727] SSAO: Deferred rendering disabled, disabling.
[t=01:00:53.010587][f=0047727] Shutdown Widget - Local Team Colors
[t=01:00:53.010633][f=0047727] Shutdown Widget - Display Keys 2
[t=01:00:53.010673][f=0047727] Shutdown Widget - Save Game Menu
[t=01:00:53.010690][f=0047727] Shutdown Widget - Highlight Model Api GL4
[t=01:00:53.010751][f=0047727] Shutdown Widget - Unit Icons
[t=01:00:53.010836][f=0047727] Shutdown Widget - HealthBars
[t=01:00:53.012220][f=0047727] Shutdown Widget - Noises
[t=01:00:53.012246][f=0047727] Shutdown Widget - Selected Units GL4 2
[t=01:00:53.012282][f=0047727] Shutdown Widget - BuildETA
[t=01:00:53.012314][f=0047727] Shutdown Widget - Outline No Shader
[t=01:00:53.012980][f=0047727] Shutdown Widget - Win Counter
[t=01:00:53.013010][f=0047727] Shutdown Widget - EndGame APM stats
[t=01:00:53.013024][f=0047727] Shutdown Widget - Modular Comm Info
[t=01:00:53.013047][f=0047727] Shutdown Widget - Music Player v2
[t=01:00:53.013081][f=0047727] Shutdown Widget - CameraShake
[t=01:00:53.013097][f=0047727] Shutdown Widget - Chili Economy Panel Default
[t=01:00:53.013199][f=0047727] Shutdown Widget - Chili EndGame Window
[t=01:00:53.013242][f=0047727] Shutdown Widget - Chili Nuke Warning
[t=01:00:53.013260][f=0047727] Shutdown Widget - Startup Info and Selector
[t=01:00:53.013284][f=0047727] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:00:53.013306][f=0047727] Shutdown Widget - Chili Spectator Panels
[t=01:00:53.013320][f=0047727] Shutdown Widget - Context Menu
[t=01:00:53.013334][f=0047727] Shutdown Widget - Darkening
[t=01:00:53.013356][f=0047727] Shutdown Widget - Defense Range Zero-K
[t=01:00:53.013558][f=0047727] Shutdown Widget - Grab Input
[t=01:00:53.013738][f=0047727] Input grabbing is disabled!
[t=01:00:53.013764][f=0047727] Shutdown Widget - Highlight Geos
[t=01:00:53.013780][f=0047727] Shutdown Widget - Local Widgets Config
[t=01:00:53.013817][f=0047727] Shutdown Widget - MinimapEvents
[t=01:00:53.013833][f=0047727] Shutdown Widget - Missile Silo Range
[t=01:00:53.013850][f=0047727] Shutdown Widget - Point Tracker
[t=01:00:53.013864][f=0047727] Shutdown Widget - Showeco and Grid Drawer
[t=01:00:53.013896][f=0047727] Shutdown Widget - Stereo3D
[t=01:00:53.013981][f=0047727] Shutdown Widget - Transport AI
[t=01:00:53.013998][f=0047727] Shutdown Widget - State Reverse and Latency
[t=01:00:53.014013][f=0047727] Shutdown Widget - Attack Warning
[t=01:00:53.014028][f=0047727] Shutdown Widget - Attack AoE
[t=01:00:53.014045][f=0047727] Shutdown Widget - Map Edge Extension
[t=01:00:53.014739][f=0047727] Shutdown Widget - Highlight Unit GL4 v2
[t=01:00:53.014774][f=0047727] Shutdown Widget - Selection Send
[t=01:00:53.014812][f=0047727] Shutdown Widget - LupsManager
[t=01:00:53.014884][f=0047727] Shutdown Widget - Newton Firezone
[t=01:00:53.014903][f=0047727] Shutdown Widget - Receive Units Indicator
[t=01:00:53.014918][f=0047727] Shutdown Widget - Chili Pro Console
[t=01:00:53.015568][f=0047727] Shutdown Widget - Persistent Build Height
[t=01:00:53.015595][f=0047727] Shutdown Widget - Lasso Terraform GUI
[t=01:00:53.015607][f=0047727] Shutdown Widget - Chili Framework
[t=01:00:53.015630][f=0047727] Shutdown Widget - Lups
[t=01:00:53.016630][f=0047727] Shutdown Widget - Mex Placement Handler
[t=01:00:53.016701][f=0047727] Shutdown Widget - Custom Markers
[t=01:00:53.016723][f=0047727] Shutdown Widget - Chili Core Selector
[t=01:00:53.016825][f=0047727] Shutdown Widget - Select Keys
[t=01:00:53.016859][f=0047727] Shutdown Widget - Pause Screen
[t=01:00:53.017072][f=0047727] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:00:53.017140][f=0047727] Shutdown Widget - Bloom Shader Deferred
[t=01:00:53.017366][f=0047727] Shutdown Widget - Color Blindness Correction
[t=01:00:53.019499][f=0047727] Shutdown Widget - Layout Handler
[t=01:00:53.019531][f=0047727] Shutdown Widget - Text To Speech Control
[t=01:00:53.019544][f=0047727] End widgetHandler:Shutdown
[t=01:00:53.092065][f=0047727] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 105318539, 0.0} allocedSize{int+, int-, ext}={0, 0, 16417193012}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0145}
[t=01:00:53.095893][f=0047727] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:00:53.095926][f=0047727] [Game::KillLua][3] dtor=0 luaRules=0000016485c62a00
[t=01:00:53.095989][f=0047727] Start gadgetHandler:Shutdown
[t=01:00:53.096007][f=0047727] Shutdown - StartSetup
[t=01:00:53.096020][f=0047727] Shutdown - UnitMorph
[t=01:00:53.100633][f=0047727] Shutdown - Carrier Drones
[t=01:00:53.100870][f=0047727] Shutdown - Missile Silo Controller
[t=01:00:53.100890][f=0047727] Shutdown - Modular Comm Info
[t=01:00:53.100924][f=0047727] Shutdown - Terrain Texture Handler
[t=01:00:53.100941][f=0047727] Shutdown - UnitCloakShield
[t=01:00:53.102058][f=0047727] Shutdown - Starlight Handler
[t=01:00:53.102233][f=0047727] End gadgetHandler:Shutdown
[t=01:00:53.133962][f=0047727] Start gadgetHandler:Shutdown
[t=01:00:53.133994][f=0047727] Shutdown - Teleport Throw
[t=01:00:53.134012][f=0047727] Shutdown - UnitMorph
[t=01:00:53.134033][f=0047727] Shutdown - Commander Skin Renderer
[t=01:00:53.140144][f=0047727] Shutdown - Missile fired callins
[t=01:00:53.140167][f=0047727] Shutdown - Modular Comm Info
[t=01:00:53.140181][f=0047727] Shutdown - Retreat Command
[t=01:00:53.140201][f=0047727] Shutdown - Shockwaves
[t=01:00:53.140216][f=0047727] Shutdown - Unit tint API
[t=01:00:53.140245][f=0047727] Shutdown - Unit glow API
[t=01:00:53.140270][f=0047727] Shutdown - UnitCloakShield
[t=01:00:53.140321][f=0047727] Shutdown - Lups Cloak FX
[t=01:00:53.140388][f=0047727] Shutdown - Lups
[t=01:00:53.141366][f=0047727] Shutdown - Lups Shield
[t=01:00:53.141698][f=0047727] End gadgetHandler:Shutdown
[t=01:00:53.162613][f=0047727] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7936, 0.0} allocedSize{int+, int-, ext}={0, 0, 1240314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068}
[t=01:00:53.172849][f=0047727] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:00:53.172951][f=0047727] [Game::KillLua][4] dtor=0
[t=01:00:53.172968][f=0047727] [Game::KillLua][5] dtor=0
[t=01:00:53.182141][f=0047727] [SpringApp::Reload][3]
[t=01:00:53.182165][f=0047727] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:00:53.213548][f=0047727] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:00:53.213575][f=0047727] [Sound] [Sound::UpdateThread][3] #sources=32 #items=88
[t=01:00:53.213777][f=0047727] [Sound] [Sound::UpdateThread][4] ctx=0000016452562020 dev=00000163a3cf6070
------- TRUNCATED -------
[t=01:00:53.251395][f=0047727] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:00:53.356196][f=0047727] [3DOParser::Kill] allocated 11 pieces
[t=01:00:53.356379][f=0047727] [S3OParser::Kill] allocated 5523 pieces
[t=01:00:53.357034][f=0047727] [AssParser::Kill] allocated 674 pieces
[t=01:00:53.425709][f=0047727] [Game::KillInterface][1]
[t=01:00:53.426840][f=0047727] [Game::KillInterface][2]
[t=01:00:53.427735][f=0047727] [Game::KillSimulation][1]
[t=01:00:53.427915][f=0047727] [Game::KillSimulation][2]
[t=01:00:53.510064][f=0047727] [CCollisionHandler] dis-/continuous tests: 0/36393639
[t=01:00:53.510095][f=0047727] [Game::KillSimulation][3]
[t=01:00:53.518037][f=0047727] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:53.518225][f=0047727] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:53.518282][f=0047727] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:53.518366][f=0047727] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:53.519733][f=0047727] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:00:53.561708][f=0047727] [LosHandler::Kill] raycast instance cache-{hits,misses}={243394,293717}; shared=5%; cached=41%
[t=01:00:53.568117][f=0047727] [Game::KillSimulation][4]
[t=01:00:53.807550][f=0047727] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:00:53.807599][f=0047727] [Game::~CGame][2]
[t=01:00:53.807611][f=0047727] [Game::~CGame][3]
[t=01:00:53.807690][f=0047727] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
1624340 bytes sent in 37485 packets (43.333 bytes/packet)
11451538 bytes recv'd in 35417 packets (323.335 bytes/packet)
{0.216x, 0.019x} relative protocol overhead {up, down}
26846 incoming chunks dropped, 25531 outgoing chunks resent
46324 incoming chunks processed
[t=01:00:53.807965][f=0047727] [SpringApp::Reload][5]
[t=01:00:53.808019][f=0047727] [SpringApp::Reload][6]
[t=01:00:53.808034][f=0047727] [VFS] [SpringVFS::UnMapArchives<this=00000163e2bce340>(reload=1)] (#mod=8184 #map=48 #menu=2885)
[t=01:00:53.835831][f=0047727] Scanning: E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=01:00:53.836622][f=0047727] Scanning: E:\Games\Steam\steamapps\common\Zero-K\maps
[t=01:00:53.837848][f=0047727] Scanning: E:\Games\Steam\steamapps\common\Zero-K\games
[t=01:00:53.838054][f=0047727] Scanning: E:\Games\Steam\steamapps\common\Zero-K\packages
[t=01:00:53.932703][f=0047727] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms
[t=01:00:53.932735][f=0047727] [SpringApp::Reload][7]
[t=01:00:53.934113][f=0047727] [SpringApp::Reload][8]
[t=01:00:53.934618][f=0047727] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=01:00:53.934860][f=0047727] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:00:53.934884][f=0047727] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:00:53.934906][f=0047727] [Sound] [Sound::InitThread][1]
[t=01:00:53.934945][f=0047727] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:00:53.949036][f=0047727] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=01:00:53.949084][f=0047727] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (USB Audio Device)"
[t=01:00:53.949146][f=0047727] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=01:00:53.949170][f=0047727] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:00:53.981742][f=0047727] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:00:53.982881][f=0047727] [Sound] [Sound::OpenLoopbackDevice] device=00000163a3cf6070(default) context=00000164de347db0 numChannels=2 frameSize=8
[t=01:00:53.982914][f=0047727] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:00:53.982926][f=0047727] [Sound] Vendor: OpenAL Community
[t=01:00:53.982936][f=0047727] [Sound] Version: 1.1 ALSOFT 1.21.0
[t=01:00:53.982964][f=0047727] [Sound] Renderer: OpenAL Soft
[t=01:00:53.983019][f=0047727] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:00:53.983058][f=0047727] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:00:53.983074][f=0047727] [Sound] Devices:
[t=01:00:53.987242][f=0047727] [Sound] [OpenAL Soft on Speakers (USB Audio Device)]
[t=01:00:53.987260][f=0047727] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=01:00:53.987275][f=0047727] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:00:53.987288][f=0047727] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:00:53.988362][f=0047727] [Sound] EFX Enabled: yes
[t=01:00:53.988392][f=0047727] [Sound] [Sound::UpdateThread][2]
[t=01:00:54.042008][f=0047727] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[t=01:00:54.042180][f=0047727] [SpringApp::Reload][10]
[t=01:00:54.042325][f=-000001] [SpringApp::Reload][11]
[t=01:00:54.042338][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=01:00:54.043619][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000163e2bce340>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=01:00:54.045275][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000163e2bce340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:00:54.045522][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000163e2bce340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:00:54.045702][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000163e2bce340>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:00:54.150407][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:00:54.150803][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000163a078e3b0
[t=01:00:54.150846][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"}
[t=01:00:54.166038][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.02
[t=01:00:54.246060][f=-000001] [SpringApp::Reload][13] reloadCount=4
[t=01:00:54.246338][f=-000001] TotalHideLobbyInterface, false
[t=01:01:00.146978][f=-000001] ValidatePlayerList: Remove, teamlittleri
[t=01:01:03.149110][f=-000001] Quitting...
[t=01:01:03.158273][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=01:01:03.158306][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=01:01:03.187454][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=01:01:03.187481][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.307, 0.102}, {1.819, 0.606}}ms
[t=01:01:03.187500][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.128, 0.128, 0.128, 0.128}, {0.876, 0.876, 0.876, 0.876}}ms
[t=01:01:03.187529][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.885, 0.885, 0.885, 0.885}}ms
[t=01:01:03.187549][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {0.058, 0.058, 0.058, 0.058}}ms
[t=01:01:03.187563][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:01:03.187577][f=-000001] [SpringApp::Kill][2]
[t=01:01:03.204951][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:01:03.245614][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:01:03.245831][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:01:03.246098][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000164de347db0 dev=00000163a3cf6070
[t=01:01:03.246250][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000164de347db0 dev=00000163a3cf6070
[t=01:01:03.246267][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000164de347db0)]
[t=01:01:03.247019][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000163a3cf6070)]
[t=01:01:03.247068][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:01:03.271006][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:01:03.324867][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:01:03.332249][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:01:03.539947][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 17172221, 0.0} allocedSize{int+, int-, ext}={0, 0, 2109287417}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0206}
[t=01:01:03.542482][f=-000001] [SpringApp::Kill][3]
[t=01:01:03.542501][f=-000001] [SpringApp::Kill][4] font=00000163e28d9780
[t=01:01:03.546458][f=-000001] [SpringApp::Kill][5]
[t=01:01:03.550052][f=-000001] [SpringApp::Kill][6]
[t=01:01:03.550070] [SpringApp::Kill][7]
[t=01:01:03.550097] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3840, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:03.550162] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5604, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:01:03.550187] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:01:03.550200] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:01:03.550222] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {8832, 65536, 65536}, EBO = {13248, 262144, 262144}
[t=01:01:03.550236] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:03.550249] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3444, 1048576, 1048576}, EBO = {5166, 2097152, 2097152}
[t=01:01:03.550270] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {111352, 1048576, 1048576}, EBO = {167028, 2097152, 2097152}
[t=01:01:03.550292] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:01:03.550314] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:03.550327] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:01:03.550348] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:01:03.550370] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4024, 1048576, 1048576}, EBO = {6036, 2097152, 2097152}
[t=01:01:03.744477] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:01:03.744499] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:01:03.744546] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=01:01:03.744555] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8501
[t=01:01:03.744564] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=01:01:03.745567] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>]
[t=01:01:03.745582] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=0)] #archives[section]=0 #files[section]=0
[t=01:01:03.745594] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=1)] #archives[section]=0 #files[section]=0
[t=01:01:03.745617] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=2)] #archives[section]=4 #files[section]=437
[t=01:01:03.745634] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000163a01c4970)
[t=01:01:03.745728] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000163b45b9cf0)
[t=01:01:03.746092] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000163a01c4fa0)
[t=01:01:03.746265] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (00000163a01c5100)
[t=01:01:03.746403] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:01:03.746576] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=4)] #archives[section]=0 #files[section]=0
[t=01:01:03.746649] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=5)] #archives[section]=1 #files[section]=0
[t=01:01:03.746697] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000163b45b8850)
[t=01:01:03.749538] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=6)] #archives[section]=2 #files[section]=0
[t=01:01:03.749561] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\maps\temple_redux_v1.2.sd7 (00000163a024a060)
[t=01:01:03.751131] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\maps\Supreme_Lake_v2_fixed_loading.sd7 (000001646e0a1a30)
[t=01:01:03.751330] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=7)] #archives[section]=0 #files[section]=0
[t=01:01:03.751421] [VFS] [SpringVFS::DeleteArchives<this=00000163e2bce340>(section=8)] #archives[section]=1 #files[section]=0
[t=01:01:03.751527] [VFS] archive=E:\Games\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000163a01c48c0)
[t=01:01:03.753012] [SpringApp::Kill][8]
[t=01:01:03.753045] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:01:03.753057] [WatchDog::Uninstall][1] hangDetectorThread=00007ff686ab7430 (joinable=1)
[t=01:01:03.753066] [WatchDog::Uninstall][2]
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
at DiscordRpc.Shutdown()
at DiscordController.Dispose()
[t=01:01:04.439234] [WatchDog::Uninstall][3]
[t=01:01:04.439281] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited